Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.15 @ 18:22:32 Player: BigDaddy69 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1823) 1823 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 4303 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 42 Cogmind --------- Core Integrity 0/550 Matter 65/300 Energy 100/100 System Corruption 3% Temperature Warm (162) Movement Treading (145) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (3) ------ Medium Storage Unit Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Heavy Ion Engine Improved Heat Sink Improved Targeting Computer Hardlight Generator Hacking Suite Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Heavy Ion Engine Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Utility Shielding > --- WEAPON ----------- Flak Gun Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Deuterium Engine Improved Heat Sink Medium Storage Unit Improved Targeting Computer Hardlight Generator Hacking Suite Authchip [R/Combat] Recalibrator Improved EM Shotgun Pulse Rifle Advanced Beam Rifle Remote Datajack Heavy Explosive Trap Heavy Explosive Trap [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . 1 . . . Propulsion 2 | . . 1 . 1 . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 71 | 6 6 10 7 25 17 Power 10 | 1 . 3 1 4 1 Engine 7 | 1 . 2 1 2 1 Core 3 | . . 1 . 2 . Reactor . | . . . . . . Propulsion 28 | 2 . 5 4 9 8 Treads 7 | . . . . . 7 Leg 14 | . . 5 4 5 . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 5 | . . . . 4 1 Utility 11 | 1 3 1 2 3 1 Device 5 | . 1 1 1 1 1 Storage 4 | 1 1 . 1 1 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 22 | 2 3 1 . 9 7 Energy Gun 16 | 2 3 1 . 6 4 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . . 2 . Ballistic Cannon 4 | . . . . 1 3 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . 3 . Corrupted Parts 1 | . . . . 1 . System Corruption 1 | . . . . 1 . Parts Lost 27 | . . 3 . 11 13 Power 6 | . . 1 . 3 2 Propulsion 11 | . . 1 . 5 5 Utility 1 | . . . . . 1 Weapon 9 | . . 1 . 3 5 Highest Loss Streak 10 | . . 1 . 5 10 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 93 | . 97 92 99 82 94 Engine 14 | . 14 14 22 13 8 Core 2 | . . 4 . 1 8 Treads 5 | . . . . . 28 Leg 17 | . . 23 32 24 . Wheel 5 | . 28 5 . . . Flight 1 | . . . . 3 5 Device 10 | . 11 11 11 9 8 Storage 10 | . 14 11 11 9 9 Protection 3 | . . . . 5 9 Energy Gun 17 | . 28 21 22 5 14 Ballistic Gun 1 | . . . . 6 . Ballistic Cannon 1 | . . . . 3 3 Peak Build Rating 34 | 6 10 17 25 34 32 Average Rating 20 | 3 8 13 20 26 29 On Entrance 14 | . 6 9 17 25 31 Naked Turns . | . . . . . . Heaviest Build 48 | 13 22 33 43 48 32 Greatest Support 88 | 20 20 33 41 56 88 Greatest Overweight (x) 9 | . 1 2 2 9 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 10 Average Capacity 11 | 6 9 10 12 14 10 Most Carried 15 | 5 6 10 15 15 10 Average Carried 9 | 1 3 8 11 12 9 Final Capacity 15 | 8 10 10 15 10 10 Final Carried 15 | 1 6 10 15 9 6 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1153 | 214 62 141 81 517 138 Remotely . | . . . . . . Salvage Created 2005 | . 84 343 65 839 674 Parts 120 | . 8 21 8 41 42 Haulers Intercepted 6 | . . 1 . 4 1 Recyclers Shooed 3 | . . 1 . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 47 | . 3 12 8 12 12 Guns 42 | . 3 12 8 12 7 Cannons 5 | . . . . . 5 Classes Destroyed 9 | . 2 4 . 1 2 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Hauler 6 | . . 1 . 4 1 Recycler 2 | . . . . 2 . Operator 1 | . . 1 . . . Watcher 3 | . 1 . . 1 1 Swarmer 11 | . . 3 8 . . Grunt 28 | . 3 7 . 10 8 Sentry 8 | . . 2 . 2 4 Best Kill Streak 6 | . 3 3 3 4 6 Combat Bots Only 5 | . 2 3 3 3 5 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 385 | . 9 66 29 101 180 Missed 94 | . 3 22 9 26 34 Damage Taken 4225 | . 81 519 175 1207 2243 Core 672 | . 14 82 24 212 340 Absorbed by Shields . | . . . . . . Redirected to Shielding 45 | . . . . 12 33 Core Remaining (%) 89 | 100 94 . 73 . . Volleys Fired 186 | . 11 37 13 65 60 Largest 2 | . 2 2 2 2 2 Hottest 130 | . 130 130 130 120 105 Shots Fired 323 | . 22 65 26 100 110 Gun 261 | . 22 65 26 90 58 Cannon 62 | . . . . 10 52 Launcher . | . . . . . . Special . | . . . . . . Kinetic 116 | . . . . 64 52 Thermal 159 | . 22 65 26 23 23 Explosive . | . . . . . . Electromagnetic 48 | . . . . 13 35 Robot Hit Streak 29 | . 7 9 6 29 24 Robot Miss Streak 8 | . 3 6 8 5 4 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 . 3 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 267 | . 19 57 21 88 82 Core Hits 228 | . 19 72 21 80 36 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 . . 1 2 Burn 3 | . 1 . . 1 1 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4612 | . 248 678 205 1697 1784 Guns 3480 | . 248 672 205 1554 801 Cannons 1126 | . . . . 143 983 Explosions . | . . . . . . Melee . | . . . . . . Ramming 6 | . . 6 . . . Kinetic 2126 | . . . . 1143 983 Thermal 1713 | . 248 672 205 288 300 Explosive . | . . . . . . Electromagnetic 767 | . . . . 266 501 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 3 Average Corruption 2 | . . . . 1 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . 3 7 Message Errors 3 | . . . . . 3 Heat Flow Errors 2 | . . . . 2 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 1 | . . . . . 1 Alerts 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 6 | . . . . . 6 Projectiles 6 | . . . . . 6 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 21 | . . . . 4 17 Impact . | . . . . . . Kinetic 19 | . . . . 4 15 Secondary 2 | . . . . . 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 470 | . 333 470 204 289 391 Average Temperature 117 | . 112 122 93 117 123 Received Heat Transfer 2190 | . 63 219 . 639 1269 Effects 13 | . . 10 . . 3 Shutdowns 3 | . . 3 . . . Interference 5 | . . 2 . . 3 Damage (major) 5 | . . 5 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . . . . 1 5 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 2761 | . 460 875 260 537 629 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 417 | . 72 414 282 417 326 Initial 126 | . . 12 126 109 116 Average 185 | . 29 215 197 252 210 Maximum Alert Level 2 | . . 2 1 2 1 Low Security (%) 49 | 100 100 42 47 18 49 Level 1 47 | . . 57 52 71 50 Level 2 2 | . . . . 9 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 3 . . 4 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . . 3 . . 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 5 | . 1 2 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 7 35 10 23 19 Peak Tracking Total 7 | . 2 6 3 5 7 Tactical Retreats 14 | . . 6 3 4 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 4 | . . . 1 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 2 | . . . 2 2 1 Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 11 | . 1 3 2 2 3 Terminals 8 | . . 2 1 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 28 | . 9 6 3 4 6 Successful 15 | . 8 3 2 . 2 Failed 13 | . 1 3 1 4 4 Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual 7 | . . 4 . . 3 Terminals 17 | . . 5 2 4 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . 9 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . 3 2 . 2 Record 1 | . . . 1 . . Part Schematic 1 | . . . . . 1 Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . . 1 . . Terminal Index 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 8 | . 8 . . . . Recycle Component 4 | . 4 . . . . Process 3 | . 3 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 2 1 2 3 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 4 | . 4 . . . . Recycled Matter 101 | . 101 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 42 | . . . 42 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 19 | . . . 19 . . Total Damage 273 | . . . 273 . . Kills 6 | . . . 6 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 3023 | 39 497 522 697 675 593 Spaces Moved 1711 | 40 394 279 430 299 269 Core 17 | 17 . . . . . Treads 190 | . . . . . 190 Legs 904 | . . 204 430 270 . Wheels 492 | 23 394 75 . . . Hover . | . . . . . . Flight 108 | . . . . 29 79 Fastest Speed 50 | 50 80 95 120 101 101 Average Speed 119 | 67 92 115 132 136 132 Slowest Speed 670 | 80 95 190 260 670 225 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 27 27 71 28 36 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 41 | . . . . 1 40 Melee . | . . . . . . Projectile 6 | . . . . 1 5 AOE 35 | . . . . . 35 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 2354 | 51 504 412 529 467 391 Wait 284 | . 77 67 66 43 31 Move 1706 | 39 393 278 429 298 269 Hop . | . . . . . . Pick Up 74 | 6 14 13 9 23 9 Fast Attach 5 | 1 . 1 2 . 1 Attach 36 | 5 2 5 . 17 7 Detach 1 | . . . . 1 . Swap 31 | . 4 5 5 8 9 Drop 30 | . 3 5 5 12 5 Fire 186 | . 11 37 13 65 60 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 40 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 10) 336 | -10/Materials | Build established: Mutant 537 | -10/Materials | Entered another Materials area 537 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1041 | -9/Materials | Discovered new exit (range 16) 1059 | -9/Materials | Entered Mines 1261 | -9/Mines | Found a hidden stash of uninstalled traps 1350 | -9/Mines | Discovered new exit (range 14) 1364 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1756 | -9/Mines | Entered Materials 1756 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1916 | -8/Materials | Lost 4 parts (2n2w) 1979 | -8/Materials | Discovered new exit (range 14) 2071 | -8/Materials | Lost 5 parts (2p2n1w) 2431 | -8/Materials | Entered Storage 2687 | -8/Storage | Garrison activated, responded to threat 2899 | -8/Storage | Core integrity fell below 50% 2941 | -8/Storage | Lost 3 parts (2n1w) 3008 | -8/Storage | Core integrity fell below 20% 3024 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02999_ Adv. Beam Rifle temporarily disabled. 02999_ Imp. Heat Sink temporarily disabled. 02999_ U-05 Engineer builds a Wall. 02999_ Adv. Beam Rifle destroyed. 03001_ Hvy. Ion Engine destroyed. 03001_ Imp. EM Shotgun destroyed. 03001_ Critical hit (Burn: +37). 03002_ G-47 Trooper knocked back. 03003_ U-05 Engineer builds a Wall. 03004_ Destroyed Particle Gun. 03004_ U-05 Engineer lays Concrete. 03005_ Imp. Heat Sink destroyed. 03006_ U-05 Engineer lays Concrete. 03011_ Overheating: System interference. 03011_ Assault Cannon temporarily disabled. 03013_ Door malfunctions. 03013_ U-05 Engineer builds a Wall. 03014_ Assault Cannon destroyed. 03016_ Imp. EM Shotgun destroyed. 03023_ U-05 Engineer builds a Wall. 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