Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 22:41:10 Player: szymekc Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (171) 855 Value Destroyed (8174) 8174 Prototype IDs (75) 1500 Alien Tech Used (12) 2400 Bonus (24317) 24317 TOTAL SCORE: 46546 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 4366 Follower Combat Kills 2817 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 334 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Friendly Fire -1300 Cogmind --------- Core Integrity 0/1850 Matter 300/300 Energy 264/290 System Corruption 7% Temperature Cool (0) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ Medium Storage Unit Experimental Targeting Computer Experimental Core Analyzer Gun Armor Improved Force Field Spacefold Activator > --- WEAPON (3+1) ----- Sigix Sheargun Sigix Sheargun Sigix Sheargun (+) Sigix Sheargun > --- INVENTORY (10) --- Reinforced Quantum Reactor Precision Energy Filter Reaction Control System Thermal Barrier Amulet of Y3-NDR Long-range Missile Launcher Improved Plasma Cutter Core Stripper Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Experimental Targeting Computer Experimental Core Analyzer Gun Armor Thermal Barrier Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Precision Energy Filter Improved Force Field Amulet of Y3-NDR Long-range Missile Launcher Improved Plasma Cutter Core Stripper [Rating: 282] Favorites ----------- Power Micro Fission Core Engine Subdweller Power Source Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Sigix Exoskeleton Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Enhanced Scrap Shield Artifact Spacefold Activator Weapon Scythe Energy Gun Precision Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Subdweller Machine Gun Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Scythe Build | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 4 2 . . . 4 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 1 . . . 1 . . . . 2 . . . . . . . . . . . Utility 11 | . . . 2 1 . . . 2 . . . . . . . . . 2 . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 292 | 3 11 23 35 32 16 1 6 17 3 5 12 1 30 2 . 7 . 18 10 9 19 16 16 . Power 22 | . 1 2 3 3 . . . 2 . . . . 2 . . 2 . . . 2 2 1 2 . Engine 6 | . 1 2 2 1 . . . . . . . . . . . . . . . . . . . . Core 8 | . . . 1 2 . . . 2 . . . . 2 . . 1 . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . 1 . . . 2 2 1 2 . Propulsion 54 | 2 1 2 12 11 1 . 1 3 . . 2 . 5 1 . . . 3 3 1 6 . . . Treads 11 | 2 1 1 7 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 38 | . . . 1 11 1 . 1 3 . . 2 . 5 1 . . . 3 3 1 6 . . . Utility 139 | 1 2 9 6 9 7 . 3 11 3 5 5 1 20 1 . 5 . 15 5 3 5 12 11 . Device 88 | 1 1 5 1 4 5 . 1 7 1 3 4 . 18 1 . 1 . 13 4 3 3 6 6 . Storage 8 | . 1 . . 1 1 . . 1 . . . . 1 . . 2 . . . . . 1 . . Processor 11 | . . . 1 . 1 . . 1 . 1 1 . . . . . . 1 1 . 1 . 3 . Hackware 6 | . . . . 2 . . 1 1 . . . . 1 . . . . 1 . . . . . . Protection 21 | . . 4 4 2 . . 1 1 2 1 . 1 . . . 2 . . . . 1 2 . . Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . 3 2 . Weapon 77 | . 7 10 14 9 8 1 2 1 . . 5 . 3 . . . . . 2 3 6 3 3 . Energy Gun 25 | . 2 . 4 5 4 . 1 1 . . 2 . . . . . . . . . . 3 3 . Energy Cannon 12 | . 1 2 . . . . . . . . 2 . 2 . . . . . 1 2 2 . . . Ballistic Gun 12 | . 1 2 8 . . . . . . . . . . . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . 3 1 2 1 1 . . . . . 1 . . . . . . . . . 2 . . . Special Weapon 5 | . . . . . . 1 . . . . . . 1 . . . . . . 1 2 . . . Impact Weapon 11 | . . 5 . 3 3 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 1 5 1 . . . 1 1 2 5 . 2 . . 5 . 1 2 . 1 . . . Parts Lost 6 | . . 3 1 1 1 . . . . . . . . . . . . . . . . . . . Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 99 90 96 98 100 100 98 93 94 94 94 83 84 84 83 84 85 81 82 87 73 80 85 Engine 5 | . 14 13 7 . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . 1 6 7 7 7 11 11 11 11 11 9 10 10 9 10 9 5 4 4 1 . . Treads 9 | . 28 17 26 . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . 10 9 . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . 35 38 38 38 33 29 29 29 29 30 31 31 31 31 28 28 26 27 9 . . Device 11 | . 14 12 3 8 7 7 8 16 16 20 27 29 10 10 10 10 10 9 9 15 15 4 8 7 Storage 8 | . 14 14 9 7 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 6 6 7 Processor 3 | . . . 5 . . 7 5 4 5 5 5 5 5 5 5 5 5 9 9 8 10 3 7 14 Hackware 2 | . . . . 14 13 7 7 5 5 2 . . 4 5 5 5 5 8 9 8 8 2 . . Protection 4 | . . 1 9 5 7 7 7 5 5 4 1 . 5 5 5 4 5 4 4 4 3 6 6 7 Energy Gun 4 | . 4 . 6 9 10 6 7 5 5 5 1 . . . . . . . . . . 19 30 28 Energy Cannon 2 | . 9 3 . . . . . . . . . . 4 5 5 5 5 4 4 1 3 1 . . Ballistic Gun 5 | . 13 12 9 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 11 1 2 4 7 6 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 5 5 5 5 5 5 5 5 5 5 4 4 4 4 1 . . Peak Build Rating 282 | 7 10 19 35 51 51 51 55 79 83 83 98 96 125 127 126 127 127 137 143 162 173 256 282 269 Average Rating 73 | 6 8 16 30 46 49 50 52 72 78 81 91 95 118 126 126 125 127 134 137 154 163 217 270 269 On Entrance 98 | 6 7 10 19 34 50 51 49 51 79 79 83 96 94 125 126 126 127 127 136 137 161 173 256 269 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 13 90 103 115 25 25 25 30 36 31 32 38 49 52 48 47 54 47 48 47 57 58 64 79 70 Greatest Support 83 | 40 40 40 83 26 34 26 28 36 33 33 37 37 62 54 54 54 54 56 59 59 73 70 70 70 Greatest Overweight (x) 18 | . 2 6 5 . . . 1 . . . 1 1 1 . . . . . . . 18 . 1 . Average Overweight (x) . | . . 4 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 16 | 8 16 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 Most Carried 25 | 8 23 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 Average Carried 15 | 6 13 24 24 10 10 10 9 9 9 9 9 9 9 10 10 9 10 9 9 9 9 8 6 9 Final Capacity 25 | 8 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 25 | 5 23 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 9 9 Class Distribution -------------------- 40% | Mutant 18% | Hacker-Sprinter 7% | Scout 6% | Alien-Sigix 5% | Subdweller-Mutant 5% | Infiltrator-Ninja 4% | Sprinter 3% | Hacker-Scout 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Sprinter | -7/Recycling Sprinter | -7/Scraptown Derelict-Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Infiltrator-Ninja | -5/Warlord Infiltrator-Ninja | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 3934 | 245 190 284 597 424 150 26 70 72 128 60 255 . 305 25 . . 80 110 24 248 30 134 477 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9655 | 171 234 377 1276 257 391 . . 99 210 24 116 . 335 195 60 . 70 391 24 257 132 538 4399 99 Parts 509 | 20 18 25 70 17 15 . . 13 7 3 . . 11 11 5 . 5 31 5 9 12 29 198 5 Haulers Intercepted 11 | . 2 . 4 2 1 . . . . . . . 1 . . . . . . 1 . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . 14 . . . . . . 35 2 . 6 . 10 10 . 3 . . . . . . . Prevented 72 | . . . . . . . . . . 14 . 13 . 23 12 . 10 . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 113 | . 9 9 24 5 3 . . . 3 . 3 . 2 1 1 . . 2 . . 2 4 44 1 Melee 9 | . . . . . . . . . 2 . . . 2 . 1 . . 2 . . 2 . . . Guns 72 | . 2 1 16 1 2 . . . 1 . . . . . . . . . . . . 4 44 1 Cannons 5 | . 1 3 . . . . . . . . . . . 1 . . . . . . . . . . AOE 22 | . 6 2 7 4 . . . . . . 3 . . . . . . . . . . . . . Classes Destroyed 27 | 2 4 1 4 2 . . . 1 . 1 . . . 1 . . . . . . . 1 10 . Worker 5 | . . . 1 . 2 . . . . . . . . . . . . . . . . . 2 . Builder 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . Tunneler 7 | 5 . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 4 2 1 . . . . . . . 1 . . . . . . 1 . . . . Recycler 7 | 1 . . 1 1 . . . . . . . . . . . . . . . 1 . 1 2 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Operator 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 12 | . 1 . 1 1 1 . . 3 . . . . 2 . . . . 1 . 1 . . 1 . Swarmer 16 | . 6 2 4 4 . . . . . . . . . . . . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 36 | . 3 . 15 . 1 . . . 1 . 3 . . 1 . . . . . . . . 12 . Brawler 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Duelist 6 | . . . 1 . . . . . 2 . . . . . . . . . . . . 1 2 . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 4 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 Hunter 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Programmer 16 | . . . . 1 . . . . . . . . 2 . 1 . . 2 . . 2 2 6 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Subdweller 8 | . . 7 1 . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Wizard 4 | . . . . . . . . . . . . . . . . . 1 3 . . . . . . Best Kill Streak 20 | 5 3 2 5 5 2 . . 1 1 1 2 . 2 1 1 . . 1 1 1 1 3 20 1 Combat Bots Only 16 | . 3 2 5 5 1 . . . 1 . 2 . 2 1 1 . . 1 . . 1 3 16 1 Max Kills in Single Turn 4 | 1 3 2 3 2 2 . . 1 1 1 2 . 1 1 1 . 1 1 1 1 1 1 4 1 Gunslinging 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploded 3 | . 3 2 3 2 . . . . . . 2 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . 1 . 1 . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1050 | . 37 48 89 12 70 . . 2 4 20 1 2 13 14 . . . 14 21 1 30 195 465 12 Missed 423 | . 12 19 21 5 45 . . . 2 11 . 1 7 9 . . . 3 10 . 8 78 190 2 Damage Taken 10124 | . 429 573 1129 209 261 . . 49 33 124 20 27 126 62 9 . 13 261 166 22 517 2299 3440 355 Core 3756 | . 73 84 61 54 61 . . . . 4 . . . . . . . 94 38 . 48 1370 1582 287 Absorbed by Shields 1247 | . . . . . . . . . . . . . . . . . . . . . . . 1164 83 Redirected to Shielding 22 | . . . . . . . . . 8 14 . . . . . . . . . . . . . . Ignored by Resistances 5257 | . . . . . . . . . . . . . . . . . . . . . . 1380 3690 187 Regen/Repaired (Parts) 59 | . . . . . . . . . . . 10 . 49 . . . . . . . . . . . Core Remaining (%) 75 | 100 . 37 88 . . . 83 . . . . 99 . . . . 100 . 89 . . 10 . . Volleys Fired 344 | 16 29 23 78 14 15 . . 4 4 . 15 . 10 4 3 . 3 2 2 2 7 32 74 7 Largest 5 | 2 2 2 2 2 2 . . 1 1 . 1 . 1 1 1 . 1 1 1 1 1 5 5 4 Hottest 500 | 60 80 80 122 122 122 . . 61 61 . 90 . 90 90 90 . 90 90 90 90 90 500 500 400 Shots Fired 764 | 32 43 30 147 25 29 . . 4 4 . 15 . 10 4 3 . 3 3 2 2 7 83 305 13 Gun 668 | 32 23 16 142 22 28 . . 4 4 . . . . . . . . . . . . 79 305 13 Cannon 69 | . 12 13 . . . . . . . . 6 . 10 4 3 . 3 3 2 2 7 4 . . Launcher 27 | . 8 1 5 3 1 . . . . . 9 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 150 | 16 21 16 95 2 . . . . . . . . . . . . . . . . . . . . Thermal 190 | 16 14 13 47 20 28 . . 4 4 . 6 . 10 4 3 . 3 3 2 2 7 4 . . Explosive 27 | . 8 1 5 3 1 . . . . . 9 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 397 | . . . . . . . . . . . . . . . . . . . . . . 79 305 13 Robot Hit Streak 21 | 7 5 10 21 9 11 . . . 4 . 5 . . 3 5 . 1 . . . . 3 13 19 Robot Miss Streak 11 | 2 4 1 4 2 3 . . 4 . . 1 . 3 4 . . 1 . . . . 3 11 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Secondary Targets 27 | . . . 2 . . . . . . . . . . . . . . . . . . 1 24 . Max Gunslinging Chain 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 2 . Shots Hit Robots 542 | 22 25 36 109 17 24 . . 6 7 1 3 1 18 9 5 . 6 17 1 7 15 32 173 8 Core Hits 302 | 9 15 8 59 15 8 . . 4 4 . 35 . 7 4 1 . 1 9 . 4 5 10 100 4 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . 3 4 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 28 | . . 7 4 3 4 . . . 1 . . . 4 . . . . . . 1 . 1 3 . Burn 6 | . . . . 2 4 . . . . . . . . . . . . . . . . . . . Destroy 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Smash 9 | . . 7 1 1 . . . . . . . . . . . . . . . . . . . . Sever 10 | . . . . . . . . . 1 . . . 4 . . . . . . 1 . 1 3 . Melee Attacks 306 | . . 43 4 14 23 . . 22 7 7 6 2 36 8 7 . 5 38 19 22 34 9 . . Impact 84 | . . 43 4 14 23 . . . . . . . . . . . . . . . . . . . Slashing 222 | . . . . . . . . 22 7 7 6 2 36 8 7 . 5 38 19 22 34 9 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . 1 . 2 1 . . 1 . 1 . 1 2 6 1 . 5 5 1 3 . . . . Combat Hostiles 4 | . . . . . . . . . . . . 1 1 . 1 . 1 . . . . . . . Follow-up Attacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29705 | 211 810 1402 2795 951 762 . . 238 165 64 1783 64 765 552 205 . 379 752 67 375 500 2369 14014 482 Guns 19992 | 211 109 172 1990 249 360 . . . 66 . . . . . . . . . . . . 2369 13984 482 Cannons 625 | . 123 236 . . . . . . . . . . . 150 73 . 43 . . . . . . . Explosions 3764 | . 578 111 713 480 133 . . . . . 1749 . . . . . . . . . . . . . Melee 5294 | . . 883 92 222 269 . . 238 99 64 34 64 765 402 132 . 336 752 67 375 500 . . . Ramming 30 | . . . . . . . . . . . . . . . . . . . . . . . 30 . Kinetic 1650 | 55 97 172 1311 15 . . . . . . . . . . . . . . . . . . . . Thermal 2230 | 156 233 236 679 234 360 . . . 66 . . . . 150 73 . 43 . . . . . . . Explosive 3666 | . 480 111 713 480 133 . . . . . 1749 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1466 | . . 883 92 222 269 . . . . . . . . . . . . . . . . . . . Slashing 20663 | . . . . . . . . 238 99 64 34 64 765 402 132 . 336 752 67 375 500 2369 13984 482 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 1 1 . . . . . . . . . . 2 3 2 8 2 6 7 Average Corruption 2 | . . . . . . 1 1 . . . . . . . . . . 1 2 2 3 1 3 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 16 | . . . . . . 1 . . . . . . . . . . . 3 3 . 3 . 5 1 Message Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Matter Fused 6 | . . . . . . 1 . . . . . . . . . . . . 2 . . . 3 . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1008 | . 29 253 70 57 146 . . 41 . 44 1 9 109 119 17 . 44 9 27 18 15 . . . Projectiles 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . Explosions 107 | . 29 10 26 19 22 . . . . . 1 . . . . . . . . . . . . . Melee 894 | . . 243 44 38 124 . . 41 . 44 . 9 109 112 17 . 44 9 27 18 15 . . . Knockbacks 4 | . . 1 1 2 . . . . . . . . . . . . . . . . . . . . Impact 4 | . . 1 1 2 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 363 | . 210 32 . 102 19 . . . . . . . . . . . . . . . . . . . Shots 9 | . 5 1 . 2 1 . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 411 | 60 120 24 299 327 239 7 2 104 6 . . . 57 220 240 36 24 74 8 8 215 355 411 52 Average Temperature 68 | 30 45 10 73 55 81 2 2 31 6 . . . 18 45 103 18 12 30 6 5 113 128 137 37 Received Heat Transfer 1335 | . 18 45 468 . 135 . . 9 9 9 9 9 . 9 . . . . 9 . . 99 487 20 Effects 7 | . . . 1 1 . . . . . . . . . . . . . . . . . 2 3 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . 5 1 1 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 6 | . . 5 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . 7 . 2 2 . . . . . . . . . . . . . . . . . . . Impact Corruptions 16 | . . 7 2 2 5 . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . 1 4 . 1 . . . . . . . . . . . . . . . . . 1 . Heat Transferred 4397 | 350 384 333 1480 629 1073 . . . 148 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 4523 | 30 413 . 421 514 627 355 . 114 . . . . 267 . . . . 333 411 392 263 2289 4523 3026 Initial 2894 | . 19 . 80 70 109 240 . . . . . . 16 . . . . 145 186 231 69 8 1372 2894 Average 447 | 17 194 . 198 224 360 282 . 42 . . . . 87 . . . . 233 269 254 106 1038 2672 2949 Maximum Alert Level 5 | . 2 . 2 2 2 1 . . . . . . 1 . . . . 1 2 1 1 5 5 5 Low Security (%) 49 | 100 29 . 52 37 19 . . 100 . . . . 89 . . . . 38 7 25 82 46 . . Level 1 36 | . 68 . 46 58 34 100 . . . . . . 10 . . . . 61 92 74 17 . . . Level 2 2 | . 2 . . 3 46 . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . 9 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 100 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 10 | . . . . . . . . . . . . . . . . . . . . . . 53 90 . Squads Dispatched 89 | . 1 . 4 1 3 . . 2 . . . . 6 . . . . 1 4 1 . 24 42 . Investigation 6 | . . . 1 . . . . 2 . . . . 2 . . . . . 1 . . . . . Extermination 6 | . . . . . 1 . . . . . . . 3 . . . . 1 . . . 1 . . Reinforcement 16 | . 1 . 3 . 2 . . . . . . . 1 . . . . . 3 1 . . 5 . Assault 51 | . . . . . . . . . . . . . . . . . . . . . . 20 31 . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . 3 6 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 13 | . 3 . . 1 1 . . . . . . . 3 . . . . 1 1 . 1 . 1 1 Communications Jammed 11 | . . . . . . . . . . . . . . . . . . 2 8 . 1 . . . Distress Signals 11 | . . . . . . . . . . . . . . . . . . 2 8 . 1 . . . Times Spotted 515 | . 18 24 36 11 14 1 . 5 10 6 17 4 12 18 9 . 1 7 14 4 9 115 178 2 Peak Tracking Total 66 | . 5 5 6 4 6 1 . 3 3 6 12 5 5 5 3 . 1 3 13 4 3 66 61 1 Tactical Retreats 54 | . 2 1 3 1 1 . . 1 4 2 1 1 6 4 . . . . 3 1 . 8 15 . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 13 | . . 1 1 2 . . . 1 . . . . 1 . . . . . . 1 2 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . Reused 5 | . . . . . . . . . . 1 . . 4 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . 2 . . 5 . . . . . . . . . . . Triggered 19 | . . . . . . . . . . 2 5 5 4 1 1 . 1 . . . . . . . Most Traps Carried 5 | . . . . . . . 1 1 1 5 5 5 5 . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 43 | . 3 3 3 2 2 . . . 2 2 3 1 1 1 . . . . 2 . 3 9 5 1 Max in Single Turn 3 | . 3 1 2 2 1 . . . . 1 2 . 1 . . . . . 1 . 1 1 1 1 Garrison Access 5 | . . . . 2 . . . 1 . . . . . . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 109 | . . 4 9 13 5 11 4 5 1 1 . . 14 . 1 4 . 7 4 4 13 7 2 . Terminals 70 | . . . 9 10 5 6 . 2 1 . . . 7 . . . . 6 3 2 11 7 1 . Fabricators 4 | . . . . 1 . . . . . . . . 2 . . . . . . . . . 1 . Repair Stations 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Recycling Units 8 | . . . . . . 5 . 2 . . . . 1 . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . Garrison Access 6 | . . . . 2 . . . 1 . . . . 1 . . . . . . 1 1 . . . Total Hacks 296 | . . 7 27 44 9 38 18 13 3 1 . . 37 . 2 17 . 18 9 9 31 11 2 . Successful 190 | . . 7 13 25 6 16 18 10 3 1 . . 22 . 2 17 . 14 4 8 15 9 . . Failed 106 | . . . 14 19 3 22 . 3 . . . . 15 . . . . 4 5 1 16 2 2 . Catastrophic 16 | . . . 3 . 1 3 . . . . . . 5 . . . . 1 . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 143 | . . . 25 19 7 24 . 10 . . . . 26 . . . . 10 . 2 13 7 . . Terminals 204 | . . . 27 39 9 25 . 10 3 . . . 23 . . . . 17 7 5 27 11 1 . Fabricators 8 | . . . . 2 . . . . . . . . 5 . . . . . . . . . 1 . Repair Stations 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . Recycling Units 18 | . . . . . . 13 . 2 . . . . 3 . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . . . . . . . 1 2 2 3 . . . Garrison Access 8 | . . . . 3 . . . 1 . . . . 1 . . . . . . 2 1 . . . Terminal Hacks 100 | . . 7 4 13 2 3 18 2 3 1 . . 6 . 2 17 . 6 2 3 7 4 . . Record 33 | . . 4 . . . . 17 . 3 1 . . . . 2 5 . . . . 1 . . . Part Schematic 6 | . . . . 2 . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 7 | . . . 1 1 . 1 . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 5 | . . 1 . . 2 . . . . . . . . . . . . . . . . 2 . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . 1 . . . 1 . . . . . . . . . 1 . 1 . . . . Emergency Access Points 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . 2 . . . . . . . . 1 . . . . . . . 1 . . . Unreport Threat 9 | . . . 2 1 . . . . . . . . 2 . . . . . . 2 2 . . . Locate Traps 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 5 | . . . . 3 . . . . . . . . 1 . . . . . 1 . . . . . Derelict Proto ID Bank 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Refit 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . . . . 1 2 2 1 . . . Insert Component 6 | . . . . . . . . . . . . . . . . . . 1 2 2 1 . . . Garrison Access Hacks 5 | . . . . 2 . . . 1 . . . . . . . . . . . 1 1 . . . Seal Access 5 | . . . . 2 . . . 1 . . . . . . . . . . . 1 1 . . . Unauthorized Hacks 70 | . . . 9 10 4 11 . 7 . . . . 9 . . . . 7 . 2 6 5 . . Terminals 64 | . . . 9 9 4 8 . 5 . . . . 9 . . . . 7 . 2 6 5 . . Track 4 | . . . 1 1 2 . . . . . . . . . . . . . . . . . . . Assimilate 6 | . . . . . 1 . . 1 . . . . 3 . . . . . . . 1 . . . Botnet 9 | . . . 2 2 . 2 . 2 . . . . . . . . . 1 . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Operators 7 | . . . 1 1 . 1 . . . . . . 1 . . . . 1 . 1 . 1 . . Skim 37 | . . . 5 5 . 5 . 2 . . . . 5 . . . . 5 . 1 5 4 . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Scrapoids 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 77 | . . . 9 10 3 9 . 2 1 . . . 14 . . . . 6 4 4 10 3 2 . Full Trace Events 6 | . . . . . . 2 . . 1 . . . 2 . . . . . 1 . . . . . Feedback Events 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Corruption 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 2 . . . . . . . . . . . 4 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . . 47 . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 56 | . . . . . . . . . . . . . 56 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 129 | . . 11 . . 1 . . 11 . 6 . 7 2 8 5 . 3 . . . 1 . 67 7 Largest Group 10 | . . 10 7 . 1 . . 9 6 4 4 4 2 4 4 4 4 4 . . 1 . 8 1 Highest-Rated Group 392 | . . 190 133 . 26 . . 392 251 324 324 324 71 324 315 309 309 307 . . 26 . 108 10 Highest-Rated Ally 81 | . . 19 19 . 26 . . 50 50 81 81 81 45 81 81 81 81 81 . . 26 . 15 10 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 482 | . . 49 36 . . . . 9 53 16 29 58 . 55 46 . 35 4 . . . . 92 . Total Damage 12860 | . . 764 491 . . . . 235 1225 649 778 2115 . 2290 1073 . 1438 87 . . . . 1715 . Kills 83 | . . 6 4 . . . . 1 11 4 6 12 . 15 7 . 9 1 . . . . 7 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 7 | . . . 1 1 . 1 . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . 1 . 2 2 . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 17146 | 123 764 5065 1846 679 274 142 538 512 619 593 422 618 1101 511 321 131 237 357 302 304 455 559 597 76 Spaces Moved 25989 | 51 301 2453 873 1766 486 585 1823 1386 1399 1254 835 1074 2379 1105 906 187 684 854 601 930 1330 1496 1027 204 Core 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Treads 929 | 1 301 296 331 . . . . . . . . . . . . . . . . . . . . . Legs 2023 | 50 . . . . . . . . . . . . . . . . . . . . . 799 984 190 Wheels 2699 | . . 2157 542 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20223 | . . . . 1766 486 585 1823 1386 1399 1254 835 1074 2379 1105 906 187 684 854 601 930 1329 640 . . Fastest Speed 5 | 120 160 175 117 23 11 24 24 24 24 24 24 24 12 22 23 23 23 22 23 20 5 17 30 30 Average Speed 47 | 120 218 193 171 23 23 24 28 25 24 24 24 24 21 22 23 23 23 22 25 20 19 24 31 30 Slowest Speed 950 | 160 320 320 242 26 24 24 97 26 24 24 92 94 98 23 23 23 23 23 28 28 950 30 90 30 Overloaded Moves 51 | . . . . . 17 . . . . . . . 19 . . . . . . . 15 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 72 | . . . . 9 9 8 . 5 . . . . 19 . . . . 14 2 1 5 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Spacefolds 41 | . . . . . . . . . . . . . . . . . . . . . . 22 15 4 Exploration Rate (%) 63 | 5 55 94 74 44 85 97 94 28 91 90 84 88 30 78 97 61 79 19 63 20 90 74 32 13 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 15 | . . 2 1 . . 3 1 . 2 . . . 2 . 1 3 . . . . . . . . Known Exits Taken 18 | . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 38 | . . 16 . . . . 6 . 4 4 . 1 . 2 3 . 2 . . . . . . . Spaces Dug 243 | . 6 12 9 30 32 . . 12 3 4 25 1 15 2 4 . . 17 13 12 6 11 21 8 Terrain Destroyed 626 | . 92 15 40 40 32 . . 12 3 4 80 1 22 2 5 . 2 19 14 14 13 23 181 12 Melee 116 | . . 2 1 9 14 . . 12 3 4 1 1 13 2 4 . . 16 13 12 6 3 . . Projectile 245 | . . 3 4 . . . . . . . . . 9 . 1 . 2 3 1 2 7 20 181 12 AOE 265 | . 92 10 35 31 18 . . . . . 79 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 29683 | 84 369 2683 1094 1976 579 577 1843 1498 1667 1533 1027 1430 2875 1349 1003 274 751 942 715 1007 1473 1586 1147 201 Wait 2416 | 10 5 87 35 99 45 . 1 54 248 259 148 310 412 230 88 69 60 38 71 36 37 40 33 1 Move 25754 | 50 300 2452 872 1748 468 569 1822 1375 1398 1253 834 1073 2341 1104 905 186 683 828 596 927 1319 1460 998 193 Hop 65 | . . . . 8 8 7 . 5 . . . . 18 . . . . 11 2 1 5 . . . Pick Up 145 | 2 19 27 28 4 1 . 8 8 1 2 2 2 8 . . 2 . 3 5 4 5 11 3 . Fast Attach 102 | 1 1 3 11 6 1 . 1 6 3 3 8 . 6 1 . 8 . 3 5 2 8 17 8 . Attach 46 | . . 3 7 10 . . 1 4 . . 1 1 1 . . . . 2 . 4 1 7 4 . Detach 6 | . . . 1 1 . . . . . . . . . . . . . . . 2 . . 2 . Swap 157 | 2 10 17 17 16 15 1 4 7 . 3 3 . 23 1 . . . 13 5 3 11 1 5 . Drop 207 | 3 5 30 34 20 3 . 6 13 5 4 10 2 15 1 . 9 . 4 10 4 14 9 6 . Fire 344 | 16 29 23 78 14 15 . . 4 4 . 15 . 10 4 3 . 3 2 2 2 7 32 74 7 Melee 304 | . . 41 4 14 23 . . 22 7 7 6 2 36 8 7 . 5 38 19 22 34 9 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 80 | . . . . 36 . . . . . . . . . . . . . . . . 31 . 13 . Rewire 40 | . . . . . . . . . . . . 40 . . . . . . . . . . . . Trap 7 | . . . . . . . . . . 2 . . 5 . . . . . . . . . . . Miscellaneous 9 | . . . 7 . . . . . 1 . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 124 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 16) 865 | -10/Materials | Discovered new exit (range 9) 888 | -10/Materials | Entered Subcaves 915 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 920 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1086 | -10/Subcaves | Visited 4L-MR0's lab 1192 | -10/Subcaves | Found Gun Armor 1412 | -10/Subcaves | Core integrity fell below 50% 2089 | -10/Subcaves | Visited Clippyterm 2094 | -10/Subcaves | Learned Factory stockpile data 2436 | -10/Subcaves | Visited triangular shrine 2448 | -10/Subcaves | Found Prototype Device 2448 | -10/Subcaves | Identified V3-11A's Pendant 2453 | -10/Subcaves | Befriended Subdweller 2573 | -10/Subcaves | Befriended Subdweller 2578 | -10/Subcaves | Befriended Subdweller 2623 | -10/Subcaves | Befriended Subdweller 2998 | -10/Subcaves | Befriended Subdweller 3190 | -10/Subcaves | Disturbed a concealed Subdweller 3193 | -10/Subcaves | Befriended Subdweller 3258 | -10/Subcaves | Befriended Subdweller 3263 | -10/Subcaves | Befriended Subdweller 3292 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3292 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 3402 | -10/Subcaves | Learned location of Mines (-10) 3698 | -10/Subcaves | Learned location of Storage (-7) 3858 | -10/Subcaves | Befriended Subdweller 3873 | -10/Subcaves | Befriended Subdweller 3877 | -10/Subcaves | Discovered new exit (range 8) 4095 | -10/Subcaves | Discovered new exit (range 5) 4205 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4232 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4755 | -10/Subcaves | Disturbed a concealed Subdweller 4758 | -10/Subcaves | Befriended Subdweller 4934 | -10/Subcaves | Discovered new exit (range 16) 4968 | -10/Subcaves | Lost 3 allies 5953 | -10/Subcaves | Entered Materials 5953 | -8/Materials | Accompanied by 7 allies 5953 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6255 | -8/Materials | Build established: Subdweller-Mutant 6440 | -8/Materials | Discovered new exit (range 5) 7132 | -8/Materials | Build established: Mutant 7191 | -8/Materials | Learned 4 Recycling zone layouts 7247 | -8/Materials | Identified exit to Factory 7293 | -8/Materials | Learned 4 Recycling zone layouts 7385 | -8/Materials | Learned location of Extension (-5) 7799 | -8/Materials | Entered Factory 7799 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7800 | -7/Factory | Identified exit to Storage 7900 | -7/Factory | Discovered exit to Storage (range 13) 7926 | -7/Factory | Identified exit to Lower Caves 8104 | -7/Factory | Build established: Hacker-Sprinter 8182 | -7/Factory | Loaded intel: 90 trap records 8242 | -7/Factory | Learned location of 2 exits from Archives 8293 | -7/Factory | Learned 4 Upper Caves zone layouts 8310 | -7/Factory | Discovered new exit (range 15) 8333 | -7/Factory | Learned location of 1 exit from Proximity Caves 8388 | -7/Factory | Learned location of 1 exit from Cetus 8423 | -7/Factory | Learned location of 1 exit from Lower Caves 8447 | -7/Factory | Garrison activated, responded to threat 8468 | -7/Factory | Learned location of 1 exit from Lower Caves 8478 | -7/Factory | Entered Storage 8626 | -7/Storage | Discovered new exit (range 8) 8747 | -7/Storage | Used back door to open Recycling access 8747 | -7/Storage | Discovered new exit (range 6) 8752 | -7/Storage | Entered Recycling 8753 | -7/Recycling | Identified exit to Factory 8831 | -7/Recycling | Scanned before Scraplab entrance 8889 | -7/Recycling | Discovered new exit (range 11) 8890 | -7/Recycling | Entered Scraplab 8894 | -7/Recycling | Entered Scraptown 8895 | -7/Scraptown | System corruption cleaned by C-Scrubber 8910 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8914 | -7/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 8968 | -7/Scraptown | Discovered exit to Factory (range 7) 8976 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 8976 | -7/Scraptown | Learned location of Testing (-3) 8984 | -7/Scraptown | Visited The Evicted 8988 | -7/Scraptown | Visited Assassins FH 8992 | -7/Scraptown | Build established: Sprinter 8998 | -7/Scraptown | Visited CPS Storage 9001 | -7/Scraptown | Visited Spacefarers 9012 | -7/Scraptown | Visited Fellowship of the Rings 9059 | -7/Scraptown | Visited Awakened 9064 | -7/Scraptown | Visited Symbiants 9095 | -7/Scraptown | Visited UFD Registry 9096 | -7/Scraptown | Registered with UFD as "Cryospreader" 9102 | -7/Scraptown | Visited Derelict Rescue Squad 9105 | -7/Scraptown | Found DRS Beacon 9115 | -7/Scraptown | Visited Supply Room 9121 | -7/Scraptown | Visited DA-N13 Charitable Foundation 9123 | -7/Scraptown | Found DCF Scrap (30 items) 9138 | -7/Scraptown | Visited Research Penetration Think Tank 9144 | -7/Scraptown | Visited A0-MCA Data Center 9146 | -7/Scraptown | Given an A- rating by A0-MCA 9151 | -7/Scraptown | Visited Abandonware Association 9154 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 9160 | -7/Scraptown | Visited Scrapoid Pod Storage 9164 | -7/Scraptown | Visited Scrapoid Research Area 9173 | -7/Scraptown | Delivered Scrap Shield to a Scientist 9198 | -7/Scraptown | Visited Science Guys 9209 | -7/Scraptown | Visited LU-1G1's Boring Crew 9232 | -7/Scraptown | Discovered exit to Factory (range 5) 9303 | -7/Scraptown | Found A0-MCA's Component Scanner 9432 | -7/Scraptown | Entered Factory 9432 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 9433 | -5/Factory | Identified exit to Upper Caves 9687 | -5/Factory | Identified exit to Extension 9767 | -5/Factory | Discovered new exit (range 4) 9889 | -5/Factory | Scrapoids reinforcements arrived? 9902 | -5/Factory | Scrapoids reinforcements arrived? 9944 | -5/Factory | Entered Upper Caves 9944 | -5/Upper Caves | Accompanied by 6 allies 9945 | -5/Upper Caves | Identified exit to Upper Caves 9945 | -5/Upper Caves | Lost 5 allies 9946 | -5/Upper Caves | UFD Scientist delivered a prototype 9947 | -5/Upper Caves | Found Prototype Protection 9947 | -5/Upper Caves | Identified Enh. Scrap Shield 9954 | -5/Upper Caves | Activated DRS Beacon 10152 | -5/Upper Caves | Learned Research terminal intel 10152 | -5/Upper Caves | Learned Armory stockpile data 10152 | -5/Upper Caves | Learned Extension trap positions 10207 | -5/Upper Caves | Learned location of Armory (-3) 10337 | -5/Upper Caves | Build established: Scout 10426 | -5/Upper Caves | Learned location of Warlord (-5) 10563 | -5/Upper Caves | Entered another Upper Caves area 10565 | -5/Upper Caves | Spotted B-75 Beast 10577 | -5/Upper Caves | Discovered new exit (range 10) 10585 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 10643 | -5/Upper Caves | Found Alien Artifact 10643 | -5/Upper Caves | Identified Dimensional Node Initializer 10643 | -5/Upper Caves | Initialized slip node 10862 | -5/Upper Caves | Prototype Device suddenly appears! 10864 | -5/Upper Caves | Found Prototype Device 10864 | -5/Upper Caves | Identified Amulet of Y3-NDR 10949 | -5/Upper Caves | Joined by bewildered Wizard 10949 | -5/Upper Caves | Joined by bewildered Wizard 11070 | -5/Upper Caves | Joined by bewildered Wizard 11071 | -5/Upper Caves | Joined by bewildered Wizard 11072 | -5/Upper Caves | Joined by bewildered Wizard 11113 | -5/Upper Caves | Encountered a Warlord checkpoint 11118 | -5/Upper Caves | Discovered new exit (range 8) 11126 | -5/Upper Caves | Identified exit to Warlord 11127 | -5/Upper Caves | Joined by bewildered Wizard 11156 | -5/Upper Caves | Entered Warlord 11156 | -5/Warlord | Accompanied by 4 allies 11163 | -5/Warlord | Discovered new exit (range 9) 11287 | -5/Warlord | Warlord's base attacked by MAIN.C 11289 | -5/Warlord | Rebuked by Warlord 11316 | -5/Warlord | Found Prototype Device 11316 | -5/Warlord | Identified System Purifier 11321 | -5/Warlord | Found Prototype Processor 11321 | -5/Warlord | Identified Exp. Targeting Computer 11329 | -5/Warlord | Found Prototype Hackware 11394 | -5/Warlord | Spotted B-86 Titan 11449 | -5/Warlord | Lost 4 allies 11495 | -5/Warlord | Warlord forces counterattacked 11577 | -5/Warlord | Build established: Infiltrator-Ninja 11578 | -5/Warlord | Identified exit to Proximity Caves 11578 | -5/Warlord | Entered Proximity Caves 11579 | -4/Proximity Caves | Identified exit to Factory 11586 | -4/Proximity Caves | Lost 4 allies 11598 | -4/Proximity Caves | Joined by bewildered Wizard 11598 | -4/Proximity Caves | Joined by bewildered Wizard 11613 | -4/Proximity Caves | Joined by bewildered Wizard 11614 | -4/Proximity Caves | Joined by bewildered Wizard 11671 | -4/Proximity Caves | Joined by bewildered Wizard 11680 | -4/Proximity Caves | Joined by bewildered Wizard 12196 | -4/Proximity Caves | Entered Factory 12196 | -4/Factory | Evolved 2 slots: Propulsion x2 12197 | -4/Factory | Identified exit to Upper Caves 12360 | -4/Factory | Identified System Mapper 12661 | -4/Factory | Build established: Hacker-Sprinter 12667 | -4/Factory | Learned 2 Upper Caves zone layouts 12681 | -4/Factory | Repaired Mic. Fission Core 12736 | -4/Factory | Learned Research stockpile data 12794 | -4/Factory | Identified exit to Research 12857 | -4/Factory | Fabricated Adv. Terrain Scanner? 12931 | -4/Factory | Learned Quarantine emergency access door positions 12961 | -4/Factory | Learned location of Quarantine (-2) 13000 | -4/Factory | Learned Research machine intel 13048 | -4/Factory | Learned Quarantine stockpile data 13108 | -4/Factory | Learned 4 Factory zone layouts 13297 | -4/Factory | Entered Upper Caves 13361 | -4/Upper Caves | Found DCF Scrap (14 items) 13405 | -4/Upper Caves | Joined by bewildered Wizard 13406 | -4/Upper Caves | Joined by bewildered Wizard 13434 | -4/Upper Caves | Joined by bewildered Wizard 13434 | -4/Upper Caves | Joined by bewildered Wizard 13519 | -4/Upper Caves | Spotted B-86 Titan 13574 | -4/Upper Caves | Lost 4 allies 13590 | -4/Upper Caves | Joined by bewildered Wizard 13590 | -4/Upper Caves | Joined by bewildered Wizard 13630 | -4/Upper Caves | Joined by bewildered Wizard 13631 | -4/Upper Caves | Joined by bewildered Wizard 13665 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13797 | -4/Upper Caves | Discovered new exit (range 8) 13798 | -4/Upper Caves | Identified exit to Upper Caves 13808 | -4/Upper Caves | Entered another Upper Caves area 13808 | -4/Upper Caves | Accompanied by 2 allies 13820 | -4/Upper Caves | Discovered exit to Research (range 9) 13869 | -4/Upper Caves | Joined by bewildered Wizard 13869 | -4/Upper Caves | Joined by bewildered Wizard 13889 | -4/Upper Caves | Lost 3 allies 13968 | -4/Upper Caves | Encountered a Warlord checkpoint 14056 | -4/Upper Caves | Joined by bewildered Wizard 14102 | -4/Upper Caves | Discovered new exit (range 6) 14126 | -4/Upper Caves | Identified exit to Zhirov 14129 | -4/Upper Caves | Entered Zhirov 14129 | -4/Zhirov | Accompanied by 4 allies 14129 | -4/Zhirov | Discovered new exit (range 3) 14134 | -4/Zhirov | Met Zhirov 14139 | -4/Zhirov | Found Alien Artifact 14139 | -4/Zhirov | Identified Integrated Dissipator 14139 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14234 | -4/Zhirov | Found Alien Artifact 14243 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14250 | -4/Zhirov | Identified exit to Proximity Caves 14260 | -4/Zhirov | Entered Proximity Caves 14260 | -3/Proximity Caves | Accompanied by 4 allies 14352 | -3/Proximity Caves | Joined by bewildered Wizard 14467 | -3/Proximity Caves | Discovered exit to Research (range 10) 14478 | -3/Proximity Caves | Joined by bewildered Wizard 14478 | -3/Proximity Caves | Joined by bewildered Wizard 14497 | -3/Proximity Caves | Entered Research 14497 | -3/Research | Accompanied by 4 allies 14497 | -3/Research | Evolved 2 slots: Utility x2 14499 | -3/Research | Loaded intel: 116 machine locations 14500 | -3/Research | Loaded intel: 23 terminal locations 14513 | -3/Research | Identified exit to Armory 14513 | -3/Research | Identified exit to Testing 14554 | -3/Research | Murdered 3 allies 14580 | -3/Research | Spotted B-86 Titan 14640 | -3/Research | Identified Transdimensional Reconstructor 14783 | -3/Research | Build established: Hacker-Scout 14805 | -3/Research | Loaded intel: 99 trap records 14854 | -3/Research | Entered Testing 14872 | -3/Testing | Found Prototype Processor 14884 | -3/Testing | Identified Exp. Signal Interpreter 14997 | -3/Testing | Spotted PX-7G8U59WUZO 15001 | -3/Testing | Discovered new exit (range 10) 15064 | -3/Testing | Identified exit to Research 15156 | -3/Testing | Entered Research 15156 | -2/Research | Evolved 2 slots: Utility x2 15181 | -2/Research | Identified exit to Quarantine 15287 | -2/Research | Found Prototype Processor 15367 | -2/Research | Identified Spectral Analyzer 15460 | -2/Research | Entered Quarantine 15502 | -2/Quarantine | Build established: Hacker-Ninja 15551 | -2/Quarantine | Cryocooling Duct disabled 15566 | -2/Quarantine | Ambient heat levels rising (+20) 15566 | -2/Quarantine | Non-combat units ordered to evacuate 15580 | -2/Quarantine | Found Alien Artifact 15654 | -2/Quarantine | Learned 4 Access zone layouts 15699 | -2/Quarantine | Discovered new exit (range 15) 15703 | -2/Quarantine | Found Prototype Launcher 15704 | -2/Quarantine | Identified Core Reset Matrix 15705 | -2/Quarantine | Identified Enh. Gamma Bomb Array 15726 | -2/Quarantine | Used Core Reset Matrix 15730 | -2/Quarantine | Detected hypermatrix surge 15730 | -2/Quarantine | Sensed 2 artifacts in vicinity 15730 | -2/Quarantine | Found Core Stripper 15760 | -2/Quarantine | Learned location of 1 exit from Research 15801 | -2/Quarantine | Learned 4 Access zone layouts 15830 | -2/Quarantine | Found Subatomic Replicator 15832 | -2/Quarantine | Discovered new exit (range 5) 15833 | -2/Quarantine | Identified exit to Section 7 15833 | -2/Quarantine | Identified exit to Access 15856 | -2/Quarantine | Learned 4 Research zone layouts 15871 | -2/Quarantine | Learned Access terminal intel 15896 | -2/Quarantine | Learned Access fabricator intel 15900 | -2/Quarantine | Spotted Fortress 15915 | -2/Quarantine | Entered Section 7 15916 | -2/Section 7 | Sensed 23 artifacts in vicinity 15975 | -2/Section 7 | Found Spacefold Activator 15978 | -2/Section 7 | Discovered exit to Access (range 8) 16012 | -2/Section 7 | Spotted Executioner 16022 | -2/Section 7 | Spotted B-99 Colossus 16034 | -2/Section 7 | Found Core Expander 16034 | -2/Section 7 | Installed Core Expander, added new Power slot 16044 | -2/Section 7 | Found LRC Armor 16044 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 16046 | -2/Section 7 | Found LRC Inertial Stabilizer 16046 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 16059 | -2/Section 7 | Found Integrated Reactor 16059 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 16075 | -2/Section 7 | Spotted Executioner 16089 | -2/Section 7 | Integrated with Sigix Exoskeleton 16093 | -2/Section 7 | Attached Gun Armor, gained temporary slots: Weapon x2 16113 | -2/Section 7 | Spotted Striker 16141 | -2/Section 7 | Found Sigix Sheargun 16144 | -2/Section 7 | Found Sigix Sheargun 16146 | -2/Section 7 | Found Sigix Sheargun 16197 | -2/Section 7 | Found Core Expander 16197 | -2/Section 7 | Installed Core Expander, added new Utility slot 16199 | -2/Section 7 | Found Core Expander 16199 | -2/Section 7 | Installed Core Expander, added new Weapon slot 16259 | -2/Section 7 | Destroyed B-99 Colossus 16299 | -2/Section 7 | Warped through subspace 16321 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 16369 | -2/Section 7 | Found Integrated Dissipator 16369 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16381 | -2/Section 7 | Found Thermal Barrier 16405 | -2/Section 7 | Found Integrated Dissipator 16405 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16427 | -2/Section 7 | Build established: Alien-Sigix 16444 | -2/Section 7 | Spotted Striker 16445 | -2/Section 7 | Core integrity fell below 50% 16460 | -2/Section 7 | Spotted Investigator 16461 | -2/Section 7 | Spotted B-90 Cyclops 16463 | -2/Section 7 | Scanned by Researcher 16464 | -2/Section 7 | Intercept squad dispatched 16464 | -2/Section 7 | Core integrity fell below 20% 16468 | -2/Section 7 | Spotted Tracker 16470 | -2/Section 7 | Spotted Combat Programmer 16472 | -2/Section 7 | Spotted Tracker 16474 | -2/Section 7 | Entered Access 16474 | -1/Access | Evolved 2 slots: Utility x2 16475 | -1/Access | Sensed 1 artifact in vicinity 16476 | -1/Access | Loaded intel: 21 terminal locations 16476 | -1/Access | Used Subatomic Replicator to replicate Sigix Sheargun 16477 | -1/Access | Loaded intel: 4 fabricator locations 16479 | -1/Access | Emitted hypermatrix ping 16484 | -1/Access | Assembled emerged from beneath the floor 16543 | -1/Access | Assembled emerged from beneath the floor 16651 | -1/Access | Destroyed 16 combat bots 16680 | -1/Access | Intercept squad dispatched 16694 | -1/Access | Spotted Tracker 16694 | -1/Access | Spotted Tracker 16699 | -1/Access | Assembled emerged from beneath the floor 16705 | -1/Access | Allies destroyed Tracker 16706 | -1/Access | Found Exp. Targeting Computer 16722 | -1/Access | Assembled emerged from beneath the floor 16735 | -1/Access | Spotted Executioner 16740 | -1/Access | Destroyed Executioner 16740 | -1/Access | Destroyed Tracker 16757 | -1/Access | Spotted Combat Programmer 16758 | -1/Access | Spotted Combat Programmer 16761 | -1/Access | Destroyed Combat Programmer 16766 | -1/Access | Destroyed Combat Programmer 16769 | -1/Access | Spotted Executioner 16769 | -1/Access | Spotted Striker 16769 | -1/Access | Spotted Striker 16771 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 16786 | -1/Access | Found Exp. Core Analyzer 16797 | -1/Access | Destroyed Striker 16797 | -1/Access | Destroyed Striker 16815 | -1/Access | Assembled emerged from beneath the floor 16839 | -1/Access | Intercept squad dispatched 16851 | -1/Access | Spotted Tracker 16851 | -1/Access | Spotted Tracker 16851 | -1/Access | Destroyed Tracker 16851 | -1/Access | Destroyed Tracker 16852 | -1/Access | Spotted Tracker 16859 | -1/Access | Spotted Investigator 16862 | -1/Access | Destroyed Tracker 16862 | -1/Access | Spotted Striker 16868 | -1/Access | Destroyed Investigator 16880 | -1/Access | Destroyed Striker 16883 | -1/Access | Spotted Striker 16886 | -1/Access | Destroyed Striker 16898 | -1/Access | Crushed by falling debris 16915 | -1/Access | Destroyed 14 combat bots 16926 | -1/Access | Assembled emerged from beneath the floor 16935 | -1/Access | Spotted B-99 Colossus 16936 | -1/Access | Core integrity fell below 50% 16939 | -1/Access | Assembled emerged from beneath the floor 16950 | -1/Access | Assembled emerged from beneath the floor 16967 | -1/Access | Spotted Investigator 16985 | -1/Access | Assembled emerged from beneath the floor 16985 | -1/Access | Spotted Combat Programmer 16985 | -1/Access | Spotted Combat Programmer 16987 | -1/Access | Destroyed Combat Programmer 16995 | -1/Access | Destroyed Combat Programmer 17011 | -1/Access | Spotted Striker 17011 | -1/Access | Spotted Executioner 17042 | -1/Access | Sigix Exoskeleton integrity reduced to 40% 17042 | -1/Access | Lost 17 allies 17045 | -1/Access | Spotted B-99 Colossus 17056 | -1/Access | Core integrity fell below 20% 17057 | -1/Access | Discovered new exit (range 16) 17071 | -1/Access | Entered Command 17072 | -1/Command | Emitted hypermatrix ping 17077 | -1/Command | Assembled emerged from beneath the floor 17108 | -1/Command | Lost 5 allies 17125 | -1/Command | Spotted M Guard 17125 | -1/Command | Spotted M Guard 17125 | -1/Command | Spotted Combat Programmer 17138 | -1/Command | Met MAIN.C 17145 | -1/Command | 0b10 Conduit disabled 17147 | -1/Command | Core destroyed Last Messages --------------- as-83879 melds with Sigix Exoskeleton. 17089_ Quantum Shear penetrates Wall. 17090_ System corrupted: Component data lost. 17097_ Quantum Shear penetrates Wall. 17106_ Quantum Shear penetrates Y-72 Warden. 17106_ Y-72 Warden destroyed. 17111_ Detected hypermatrix ping. 17116_ Quantum Shear penetrates Terminal. 17116_ Terminal disabled. 17118_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 17126_ Spacefolded through Wall. 17128_ Quantum Shear penetrates Wall. 17131_ Spacefolded through Earth. MAIN.C: Poor Sigix, have you lost your way? I will never surrender to your kind, and unfortunately for you all, this time I have the power to back up those words! 17141_ Quantum Shear penetrates MAIN.C. 17144_ Spacefolded through MAIN.C. 17145_ 0b10 Conduit disabled. 17147_ Spacefolded through Heavy Barrier. Map ----- +----------------------------------------------------+ | ????????????????????????????????????############## | | ???????????????????????????????????############### | | ????????????????????????????????################## | | ???????????????????????????????################### | | ?????????????????????????????##################### | | ????????????????????????????###################### | | ?????????????????????????######################### | | ????????????????????????########################## | | ??????????????????????############################ | | ?????????????????????############################# | | ???????????????????? #####""""""" """" | | ??????????????????? #####"" "" | | ??????????????????# #####""""" "" | | ????????????????? # #####""""""""""" | | ???????????????? # #####" " """ | | ???????????????? ######"" """""" | | ??????????????? #####"" """""" | | ??????????????# ##### " """""" | | ??????????????# = ##### " "" | | ??????????????# ##### " "MMM "" | | ????????????? # #####"""""""" MMM """"""" | | ????????????? # #####"" MMM""""""""" | | ????????????? + ! ##### """"""""""" | | ????????????? # ##### " " " " | | ?????????????## ##### " " " " | | ?????????? X""" " " " """" " | | ?????????????## """ """ " " """" | | ????????????? # """ " " " " | | ????????????? # ####+###### """""""""" " | | ????????????? # ## ##### " """ " """""""" | | ????????????? + ## ##### """ " " " | | ??????????????# ## !/!########################## | | ??????????????# ## /!!########################## | | ??????????????# ## /!!########################## | | ??????????????? ## ########################## | | ???????????????? ## ########################## | | ???????????????? + ] #######################??? | | ????????????????? ## #####################????? | | ??????????????????##+######################??????? | | ??????????????????? #####################???????? | | ?????????????????????###################?????????? | | ??????????????????????#################??????????? | | ?????????????????????????###########?????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 187 Energy Generation 80 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Armor Coverage 800 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 66 Melee Speed Boost 30 Evasion (%) 69 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 12 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scanner | x2 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Core Reset Matrix Core Expander LRC Armor LRC Inertial Stabilizer Integrated Reactor Sigix Exoskeleton Sigix Sheargun Spacefold Activator Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed ReactionTeleporterMallet Manual? 0 Play Time 05:12:58 Cumulative 365.2 hours Start 2024.08.20 @ 17:16:25 End 2024.08.20 @ 22:41:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 132 Adventurer 2 Explorer 0 Win Type - Total 16 Types 6/0/8/1/0/0/0/1/0 Lore% 75 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e576058-3406-47d9-87bb-1f39b5be4cbb