Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.16 @ 17:55:44 Player: sasha Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (78) 390 Value Destroyed (2537) 2537 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (51) 51 TOTAL SCORE: 6398 Bonus ------- High Alert Combat Kills 51 Cogmind --------- Core Integrity 0/850 Matter 264/300 Energy 125/125 System Corruption 2% Temperature Cool (6) Movement Rolling (95) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Wheel Wheel Wheel Compact Wheel > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Targeting Computer > --- WEAPON (2) ------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (12) --- Light Angular Momentum Engine Gravmag System High-capacity Storage Unit Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy Laser Faulty Improved Heavy Machine Gun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Visual Processing Unit Advanced Signal Interpreter Hardened Heavy Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Heavy Deuterium Engine Heavy Deuterium Engine Light Angular Momentum Engine Light Treads Titanium Leg Titanium Leg Compact Matter Pod Sensor Array Advanced Drone Bay Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Gauss Cannon Mini Grenade Launcher Mini Grenade Launcher Axe [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Advanced Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Heavy Armor Plating Weapon Gauss Cannon Energy Gun Dispersion Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 6 | . . 2 2 2 . . . Weapon . | . . . . . . . . Parts Attached 110 | 6 4 22 5 12 3 5 53 Power 14 | 1 . 4 . 3 . . 6 Engine 11 | 1 . 3 . 2 . . 5 Core 3 | . . 1 . 1 . . 1 Reactor . | . . . . . . . . Propulsion 26 | 2 . 4 . 2 2 2 14 Treads 6 | . . . . 2 2 . 2 Leg 9 | 2 . 4 . . . 2 1 Wheel 6 | . . . . . . . 6 Hover 2 | . . . . . . . 2 Flight 3 | . . . . . . . 3 Utility 33 | 1 4 6 2 4 1 2 13 Device 9 | . . 2 1 . . 2 4 Storage 13 | 1 4 1 1 . . . 6 Processor 6 | . . 3 . . 1 . 2 Hackware . | . . . . . . . . Protection 5 | . . . . 4 . . 1 Artifact . | . . . . . . . . Weapon 37 | 2 . 8 3 3 . 1 20 Energy Gun 11 | 2 . 1 . . . . 8 Energy Cannon 3 | . . 1 . . . . 2 Ballistic Gun 3 | . . . . . . . 3 Ballistic Cannon 12 | . . 4 1 2 . 1 4 Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 7 | . . 1 2 1 . . 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 37 | . . 6 1 1 . 2 27 Power 5 | . . 1 . . . . 4 Propulsion 9 | . . 1 . . . 2 6 Utility 7 | . . . 1 1 . . 5 Weapon 16 | . . 4 . . . . 12 Highest Loss Streak 11 | . . 3 1 1 . 1 11 Average Slot Usage (%) 76 | . 99 90 95 83 93 42 54 Engine 4 | . 14 10 . 1 6 3 2 Core 2 | . . . 9 5 . . . Treads 3 | . . . . 7 26 3 3 Leg 9 | . 28 20 18 6 . 3 . Device 5 | . . 7 14 . . 6 6 Storage 11 | . 27 13 17 15 13 3 3 Processor 15 | . . 17 18 15 13 13 16 Protection 4 | . . . . 15 20 2 1 Energy Gun 4 | . 28 4 . . . . 4 Ballistic Cannon 8 | . . 14 14 12 13 5 1 Slashing Weapon 2 | . . . 3 2 . . 2 Naked Turns . | . . . . . . . . Heaviest Build 123 | 13 73 73 80 123 109 109 63 Greatest Support 86 | 20 20 26 35 44 86 86 46 Greatest Overweight (x) 40 | 2 3 3 2 40 1 1 19 Average Overweight (x) 1 | . 2 1 1 2 1 . . Largest Inventory Capacity 20 | 6 20 20 20 20 20 20 20 Average Capacity 14 | 5 17 13 19 20 20 8 9 Most Carried 20 | 4 5 12 19 20 19 18 12 Average Carried 10 | 1 3 10 15 17 18 6 5 Final Capacity 20 | 6 20 12 20 20 20 4 12 Final Carried 20 | 2 4 12 19 20 18 4 9 Class Distribution -------------------- 37% | Hauler-Mutant 23% | Mutant 12% | Skirmisher 8% | Scavenger-Mutant 4% | Scavenger-Assassin 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Hauler-Assassin | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Scout | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Matter Collected 2621 | 188 11 420 59 643 . . 1300 Remotely . | . . . . . . . . Salvage Created 3031 | . 11 702 216 571 . . 1531 Parts 161 | . 2 40 9 40 . . 70 Haulers Intercepted 6 | . . 2 . 2 . . 2 Recyclers Shooed 8 | . 1 2 . . . . 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 44 | . . 11 3 11 . . 19 Melee 2 | . . . 1 . . . 1 Guns 7 | . . 1 . . . . 6 Cannons 31 | . . 8 2 10 . . 11 AOE 3 | . . 1 . 1 . . 1 Classes Destroyed 11 | . 1 6 . 2 . . 2 Worker 4 | . . . . . . . 4 Builder 11 | . . 1 . 3 . . 7 Hauler 6 | . . 2 . 2 . . 2 Recycler 8 | . . 2 1 1 . . 4 Operator 1 | . 1 . . . . . . Watcher 4 | . . 2 1 . . . 1 Swarmer 3 | . . . . . . . 3 Grunt 21 | . . 7 2 4 . . 8 Sentry 9 | . . 4 1 2 . . 2 Hunter 4 | . . . . 1 . . 3 Programmer 7 | . . . . 4 . . 3 Best Kill Streak 11 | . 1 3 3 3 . . 11 Combat Bots Only 3 | . . 3 2 3 . . 3 Max Kills in Single Turn 2 | . 1 1 1 2 . . 2 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . 1 . . 1 Melee 1 | . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Damage Taken 6035 | . . 1237 235 1031 . 71 3461 Core 1333 | . . 320 27 133 . 38 815 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 79 | 100 100 20 95 81 . . . Volleys Fired 223 | . 6 58 22 32 2 . 103 Largest 2 | . 2 2 2 2 2 . 2 Hottest 178 | . 100 110 87 96 96 . 178 Shots Fired 379 | . 12 112 26 64 4 . 161 Gun 119 | . 12 49 . . . . 58 Cannon 255 | . . 58 26 64 4 . 103 Launcher 5 | . . 5 . . . . . Special . | . . . . . . . . Kinetic 263 | . . 49 26 64 4 . 120 Thermal 111 | . 12 58 . . . . 41 Explosive . | . . . . . . . . Electromagnetic 5 | . . 5 . . . . . Robot Hit Streak 17 | . 3 17 9 8 2 . 12 Robot Miss Streak 4 | . 1 3 4 4 2 . 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 261 | . 7 75 17 34 2 . 126 Core Hits 115 | . 3 23 8 22 . . 59 Critical Hits 11 | . . 3 . 5 . . 3 Critical Kills 5 | . . 2 . 2 . . 1 Critical Parts Destroyed 5 | . . 1 . 2 . . 2 Melee Attacks 60 | . . 9 9 7 . . 35 Impact . | . . . . . . . . Slashing 60 | . . 9 9 7 . . 35 Piercing . | . . . . . . . . Sneak Attacks 8 | . . . . 2 . . 6 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7824 | . 90 1365 406 1543 60 . 4360 Guns 1631 | . 90 427 . . . . 1114 Cannons 4131 | . . 826 304 840 60 . 2101 Explosions 708 | . . 110 . 503 . . 95 Melee 1305 | . . . 102 198 . . 1005 Ramming 49 | . . 2 . 2 . . 45 Kinetic 4242 | . . 704 304 840 60 . 2334 Thermal 2118 | . 90 549 . 503 . . 976 Explosive . | . . . . . . . . Electromagnetic 110 | . . 110 . . . . . Impact . | . . . . . . . . Slashing 1305 | . . . 102 198 . . 1005 Piercing . | . . . . . . . . Highest Corruption 2 | . 1 . . 1 . . 2 Average Corruption 1 | . 1 . . 1 . . 1 Corruption Purged . | . . . . . . . . Effects 24 | . 1 . . 9 . . 14 Message Errors 10 | . . . . 6 . . 4 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . 1 . . 2 Targeting Errors 9 | . 1 . . 2 . . 6 Overload Shots . | . . . . . . . . Overflow Damage 441 | . . . . 131 . . 310 Projectiles 90 | . . . . 28 . . 62 Explosions 152 | . . . . 103 . . 49 Melee 199 | . . . . . . . 199 Knockbacks 23 | . . 3 2 5 . . 13 Impact . | . . . . . . . . Kinetic 20 | . . 3 2 5 . . 10 Secondary 3 | . . . . . . . 3 Self-Inflicted Damage 616 | . . . . 424 . . 192 Shots 8 | . . . . 5 . . 3 Rammed 10 | . . . . 1 . . 9 Targets Rammed 11 | . . 1 . 1 . . 9 Kicked 1 | . . 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 619 | . 117 535 96 619 90 . 126 Average Temperature 138 | . 39 129 42 192 52 . 26 Received Heat Transfer 1314 | . . 558 117 141 . . 498 Effects 27 | . . 6 . 21 . . . Shutdowns 8 | . . 2 . 6 . . . Energy Bleed 3 | . . . . 3 . . . Interference 6 | . . 2 . 4 . . . Matter Decay 2 | . . . . 2 . . . Short Circuit 2 | . . 2 . . . . . Damage (minor) 1 | . . . . 1 . . . Damage (major) 4 | . . . . 4 . . . Damage (core) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 8 | . . 8 . . . . . Heat Transferred 3410 | . 259 1517 . 350 . . 1284 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Peak Influence 500 | . 35 169 154 430 170 59 500 Initial 169 | . . 14 27 2 169 59 27 Average 77 | . 17 54 61 113 169 47 77 Maximum Alert Level 2 | . . . . 2 . . 2 Low Security (%) 88 | 100 100 100 100 70 100 100 86 Level 1 8 | . . . . 25 . . 5 Level 2 3 | . . . . 3 . . 7 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 2 3 . 5 . . 11 Investigation 5 | . . 2 . 1 . . 2 Extermination 6 | . . . . 3 . . 3 Reinforcement 7 | . 2 1 . 1 . . 3 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Distress Signals 2 | . . . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 82 | . 7 17 10 13 . 6 29 Peak Tracking Total 6 | . 2 6 4 3 . 6 4 Tactical Retreats 5 | . . . . . . . 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Traps Triggered 4 | . 1 1 . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Machines Disabled 15 | . . . . 9 . . 6 Max in Single Turn 5 | . . . . 5 . . 4 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Machines Accessed 14 | . 1 4 3 3 . . 3 Terminals 10 | . . 4 3 2 . . 1 Fabricators 2 | . . . . 1 . . 1 Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 52 | . 4 20 12 8 . . 8 Successful 25 | . 2 7 8 2 . . 6 Failed 27 | . 2 13 4 6 . . 2 Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 10 | . 1 7 1 1 . . . Terminals 40 | . . 20 12 5 . . 3 Fabricators 7 | . . . . 3 . . 4 Repair Stations . | . . . . . . . . Recycling Units 5 | . 4 . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 18 | . . 7 8 1 . . 2 Emergency Access Points 1 | . . . 1 . . . . Alert Level 2 | . . 1 1 . . . . Unreport Threat 1 | . . . . . . . 1 Dispatch Records 2 | . . 1 1 . . . . Maintenance Status 1 | . . . 1 . . . . Surveillance Status 1 | . . 1 . . . . . Transport Status 1 | . . . 1 . . . . Reinforcement Status 1 | . . 1 . . . . . Recall Investigation 1 | . . 1 . . . . . Recall Reinforcements 1 | . . 1 . . . . . Hauler Manifests 1 | . . . . . . . 1 Zone Layout 5 | . . 1 3 1 . . . Fabricator Hacks 4 | . . . . 1 . . 3 Build 4 | . . . . 1 . . 3 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . 1 Process 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . . 3 3 3 . . 2 Full Trace Events 6 | . . 1 2 1 . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 7 | . . . . 1 . . 6 Matter 914 | . . . . 212 . . 702 Time 386 | . . . . 35 . . 351 Total Part Build Rating 48 | . . . . 6 . . 42 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 14 | . 14 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Turns Passed 6224 | 79 302 1446 490 1603 100 107 2097 Spaces Moved 2328 | 58 145 469 218 509 54 120 755 Core 218 | 15 . . . 1 . 87 115 Treads 712 | . . . . 359 54 8 291 Legs 1286 | 43 145 469 218 149 . 25 237 Wheels 41 | . . . . . . . 41 Hover 55 | . . . . . . . 55 Flight 16 | . . . . . . . 16 Fastest Speed 34 | 50 120 120 150 185 168 50 34 Average Speed 163 | 113 186 169 179 204 168 75 138 Slowest Speed 2050 | 150 210 210 180 2050 168 168 1000 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 5 30 40 21 17 3 82 17 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 36 | . . 9 5 5 . . 17 Terrain Destroyed 186 | . . 14 8 84 1 . 79 Melee 36 | . . 9 5 5 . . 17 Projectile 30 | . . 3 3 15 1 . 8 AOE 120 | . . 2 . 64 . . 54 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Total 4301 | 71 166 996 277 997 60 146 1588 Wait 1368 | . 1 380 9 406 . . 572 Move 2322 | 57 144 468 217 508 54 119 755 Hop . | . . . . . . . . Pick Up 128 | 8 7 36 11 18 1 . 47 Fast Attach . | . . . . . . . . Attach 84 | 6 1 13 2 8 2 4 48 Detach 14 | . . 3 . . . 2 9 Swap 26 | . 3 9 3 4 1 1 5 Drop 65 | . 4 19 4 13 . 20 5 Fire 223 | . 6 58 22 32 2 . 103 Melee 60 | . . 9 9 7 . . 35 Ram 8 | . . . . . . . 8 Kick 2 | . . 1 . . . . 1 Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Sto x2) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 372 | -10/Materials | Discovered new exit (range 6) 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Evolved 2 slots: Utility x2 588 | -9/Materials | Build established: Hauler-Mutant 763 | -9/Materials | Core integrity fell below 50% 796 | -9/Materials | Lost 3 parts (1p2w) 1026 | -9/Materials | Discovered new exit (range 17) 1091 | -9/Materials | Identified exit to Storage 1291 | -9/Materials | Build established: Skirmisher 1730 | -9/Materials | Discovered new exit (range 3) 1757 | -9/Materials | Identified exit to Materials 1811 | -9/Materials | Discovered exit to Storage (range 18) 1828 | -9/Materials | Entered another Materials area 1828 | -8/Materials | Evolved 2 slots: Utility x2 2268 | -8/Materials | Discovered new exit (range 16) 2316 | -8/Materials | Identified exit to Factory 2318 | -8/Materials | Entered Factory 2318 | -7/Factory | Evolved 2 slots: Utility x2 2474 | -7/Factory | Build established: Hauler-Mutant 2544 | -7/Factory | Fabricated Adv. Drone Bay (x1) 3850 | -7/Factory | Discovered new exit (range 14) 3905 | -7/Factory | Identified exit to Factory 3921 | -7/Factory | Entered another Factory area 3921 | -6/Factory | Evolved 2 slots: Propulsion x2 4021 | -6/Factory | Sucked down chute 4021 | -6/Factory | Entered Waste 4033 | -6/Waste | Spotted C-40 Crusher 4050 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4051 | -6/Waste | Spotted C-40 Crusher 4068 | -6/Waste | Spotted C-40 Crusher 4076 | -6/Waste | Spotted C-40 Crusher 4076 | -6/Waste | Spotted C-40 Crusher 4077 | -6/Waste | Spotted C-40 Crusher 4083 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4123 | -6/Waste | Discovered new exit (range 11) 4128 | -6/Waste | Entered Factory 4356 | -6/Factory | Fabricated Dispersion Rifle (x2) 4478 | -6/Factory | Fabricated Dispersion Rifle (x2) 4488 | -6/Factory | Build established: Mutant 4601 | -6/Factory | Fabricated Dispersion Rifle (x2) 5361 | -6/Factory | Build established: Scavenger-Assassin 5447 | -6/Factory | Lost 5 parts (1p1u3w) 5453 | -6/Factory | Garrison activated, responded to threat 5526 | -6/Factory | Core integrity fell below 50% 5556 | -6/Factory | Lost 11 parts (1p3n3u4w) 5608 | -6/Factory | Lost 3 parts (1n2w) 5854 | -6/Factory | Core integrity fell below 20% 6001 | -6/Factory | Garrison activated, responded to threat 6217 | -6/Factory | Garrison activated, responded to threat 6225 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06169_ G-50 Soldier destroyed. 06170_ U-05 Engineer builds a Wall. 06174_ Acquired 23 matter. 06175_ Acquired 81 matter. 06177_ Acquired Prototype Energy Gun. 06185_ K-01 Serf cleans the Garrison Access. 06187_ R-10 Processor collects Prototype Flight Unit. 06187_ Acquired Prototype Energy Gun. 06187_ K-01 Serf collects debris. 06193_ Acquired Prototype Ballistic Gun. 06194_ K-01 Serf destroyed. 06197_ U-05 Engineer destroyed. 06198_ Acquired 13 matter. 06200_ R-10 Processor destroyed. 06201_ Acquired 35 matter. 06205_ K-01 Serf collects debris. 06217_ A-15 Conveyor calls for garrison support. 06217_ ALERT: Activating Garrison Access F001. 06224_ A-15 Conveyor destroyed. 06225_ K-01 Serf cleans the Garrison Access. 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Drone Bay | x1 | -7/Factory | Preloaded Dispersion Rifle | x2 | -6/Factory | Preloaded Dispersion Rifle | x2 | -6/Factory | Preloaded Dispersion Rifle | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- GoHome() Part-time Excavator Universal Adapter Challenges ------------ None Game ------ Seed FlightSensorNeutralizer Manual? 0 Play Time 00:59:22 Cumulative 15.5 hours Start 2020.12.15 @ 20:56:04 End 2020.12.16 @ 17:55:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc529e03-9653-42ec-91fe-1e362d843ec6