Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.29 @ 15:44:21 Player: pl-41d Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (377) 377 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1697 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 151/250 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Walking (330) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Large Storage Unit High-capacity Matter Pod (200) Sensor Array Experimental Sensor Array Seismic Detector Grenade Launcher Mining Laser Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Large Storage Unit Large Matter Pod Sensor Array Experimental Sensor Array Signal Interpreter Seismic Detector Light Assault Rifle Grenade Launcher Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | 9 3 3 1 1 Power 2 | 2 . . . . Engine 2 | 2 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 1 . . . Treads . | . . . . . Leg 3 | 2 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 2 1 1 . Device 1 | 1 . . . . Storage 3 | 1 1 . 1 . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 3 . 2 . 1 Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . . . 5 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 3 | . . . . 3 Highest Loss Streak 4 | . . . . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 100 100 99 Engine 13 | . 14 14 14 13 Leg 27 | . 27 28 28 28 Storage 14 | . 14 14 14 14 Processor 13 | . 11 14 14 14 Energy Gun 11 | . 14 11 14 5 Ballistic Gun 15 | . 14 14 14 22 Naked Turns . | . . . . . Heaviest Build 48 | 14 28 29 48 48 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 2 | . 1 1 2 2 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 16 | 7 11 15 19 20 Most Carried 14 | 8 11 14 13 13 Average Carried 11 | 5 9 12 12 12 Final Capacity 20 | 8 15 15 20 20 Final Carried 13 | 8 11 12 13 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Jun Mat Min Exi Min Matter Collected 860 | 340 320 49 66 85 Remotely . | . . . . . Salvage Created 896 | 139 318 175 . 264 Parts 56 | 11 33 6 . 6 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Combat Hostiles Destroyed 15 | . 11 2 . 2 Guns 15 | . 11 2 . 2 Classes Destroyed 9 | 3 4 . . 2 Worker 2 | 1 . . . 1 Builder 1 | . . . . 1 Tunneler 2 | 2 . . . . Hauler 2 | . 2 . . . Recycler 4 | 1 . 1 . 2 Watcher 2 | . 2 . . . Swarmer 9 | . 9 . . . Grunt 5 | . 2 2 . 1 Brawler 1 | . . . . 1 Best Kill Streak 5 | 2 4 3 . 5 Combat Bots Only 3 | . 3 1 . 2 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Damage Taken 674 | . 206 44 . 424 Core 99 | . 38 9 . 52 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 29 | . 29 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 52 | 5 25 6 . 16 Largest 2 | 2 2 2 . 2 Hottest 60 | 60 60 60 . 60 Shots Fired 109 | 10 51 13 1 34 Gun 109 | 10 51 13 1 34 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 63 | 5 25 7 1 25 Thermal 46 | 5 26 6 . 9 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 28 | 9 14 17 . 28 Robot Miss Streak 3 | . 1 . . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 84 | 9 37 10 . 28 Core Hits 43 | 5 20 6 . 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 3 | . . 3 . . Impact 3 | . . 3 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 982 | 108 434 119 . 321 Guns 974 | 108 434 119 . 313 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 8 | . . . . 8 Kinetic 569 | 63 193 65 . 248 Thermal 405 | 45 241 54 . 65 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 1 1 2 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 32 | . 4 8 9 11 Message Errors 6 | . 1 2 1 2 Matter Fused 8 | . 1 . 4 3 Heat Flow Errors 3 | . . 1 1 1 Energy Discharges 3 | . . 2 . 1 Data Loss (minor) 4 | . 1 2 1 . Data Loss (major) 2 | . . . 1 1 Misfires 6 | . 1 1 1 3 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 2 | . . . . 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 276 | . 30 116 276 115 Average Temperature 48 | . 17 28 142 34 Received Heat Transfer 258 | . 42 30 . 186 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 925 | 100 550 125 . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Peak Influence 193 | 20 193 45 . 55 Initial 11 | . 11 . . . Average 31 | 8 72 7 . 2 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 15 2 . 23 Peak Tracking Total 19 | . 5 1 . 19 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Jun Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Machines Accessed 8 | . 8 . . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 21 . . . Successful 14 | . 14 . . . Failed 7 | . 7 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . 8 . . . Terminals 15 | . 15 . . . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 7 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Terminal Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 2 | . 2 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Mechanics 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Jun Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Jun Mat Min Exi Min Turns Passed 5243 | 186 1284 890 1918 965 Spaces Moved 2450 | 131 736 451 781 351 Core 9 | 9 . . . . Treads . | . . . . . Legs 2441 | 122 736 451 781 351 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 260 Average Speed 201 | 115 150 190 245 260 Slowest Speed 260 | 120 190 190 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 57 | 6 80 75 72 56 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Total 2642 | 151 869 466 786 370 Wait 85 | . 85 . . . Move 2446 | 130 735 450 780 351 Hop . | . . . . . Pick Up 23 | 7 12 3 1 . Fast Attach 7 | 7 . . . . Attach 3 | . 2 . . 1 Detach . | . . . . . Swap 7 | 2 1 3 1 . Drop 11 | . 9 1 1 . Fire 52 | 5 25 6 . 16 Melee 3 | . . 3 . . Ram . | . . . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 3 | . . . 3 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 187 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 17) 520 | -10/Materials | Discovered new exit (range 17) 737 | -10/Materials | Repaired Aluminum Leg 817 | -10/Materials | Discovered new exit (range 15) 1149 | -10/Materials | Discovered new exit (range 10) 1471 | -10/Materials | Entered Mines 1603 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1606 | -10/Mines | Found Prototype Device 1662 | -10/Mines | Learned location of Zion (-6) 1793 | -10/Mines | Discovered new exit (range 5) 1957 | -10/Mines | Excavation squad dispatched 1957 | -10/Mines | A large section of the Mines collapsed 2274 | -10/Mines | Discovered new exit (range 7) 2300 | -10/Mines | Identified exit to Materials 2347 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2349 | -10/Mines | Discovered new exit (range 5) 2357 | -10/Mines | Identified exit to Exiles 2361 | -10/Mines | Entered Exiles 2418 | -10/Exiles | Discovered new exit (range 15) 2455 | -10/Exiles | Identified exit to Mines 2508 | -10/Exiles | Met 8R-AWN 2548 | -10/Exiles | Met EX-HEX 2768 | -10/Exiles | Met EX-DEC 3002 | -10/Exiles | Met EX-BIN 3064 | -10/Exiles | Aligned with FarCom system 3067 | -10/Exiles | Given EX-Vault access code 3597 | -10/Exiles | Discovered exit to Mines (range 14) 4279 | -10/Exiles | Entered Mines 4612 | -9/Mines | Discovered new exit (range 10) 4739 | -9/Mines | Identified exit to Materials 5201 | -9/Mines | Assembled infested the area 5206 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5244 | -9/Mines | Self-destructed Last Messages --------------- 05219_ as-45815 knocked back. 05221_ NR-XLY(h) system corrupted by crushing effect. 05221_ NR-XLY(h) knocked back. 05222_ as-78053 destroyed. 05223_ HV Slug penetrates as-84472. 05223_ as-84472 suffers critical hit (Destroy). 05223_ as-84472 destroyed. 05224_ NR-XLY(h) system corrupted by crushing effect. 05225_ NR-XLY(h) system terminally corrupted. 05227_ The unstable cave ceiling collapses. 05233_ Knocked back. 05237_ Ion Engine destroyed. 05237_ System corrupted by crushing effect (+1). 05237_ Knocked back. 05241_ The unstable cave ceiling collapses. 05241_ Knocked back. 05243_ as-04012 destroyed. 05243_ Lgt. Assault Rifle destroyed. 05243_ Aluminum Leg destroyed. 05243_ as-10404 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????# ###??????????????????? | | ??? ????????????????????# #??????????????????? | | ??? ? ? ??????????????# ##??????????????????? | | ??? #?????????????# #???????????????????? | | ??? ????????????# #???????????????????? | | ?? ##?????????##++##???????????????????? | | ????? ??##??????# #????????????????????? | | ???????? %% ## ?????# #####????????????????? | | ???????????#" " ####### ## ##???????????????? | | ????????????#% %% % % ###########?????? | | ????????????# % % #?????? | | ????????????####### #?????? | | ??????????????????## ### ######### #?????? | | ???????????????????##d ##?####???????# #?????? | | ????????????????????# #?????????????# #?????? | | ????????????????????# #?????????##### #?????? | | ????????????????????# ###??????## ## #?????? | | ??###???????????????# ##?????# #?????? | | ?## ##?????????????## #?????# ##????? | | ?# ##?????????????# % ####### #????? | | ?# #####??????????# a ## ### ##????? | | ??# #??????????# % #### ## #?###?????? | | ??## ### #????????### @ #??# ## #?????????? | | ??## * ### ########## #??# ## #?????????? | | ?## !% ##??# ## #?????????? | | ?# ##???# ## ##????????? | | # ### ######### ###????# ## #?? | | ##?# ##?????## ##??????# #? | | ###?## ##??### ##??????###### # | | ####????# #??# ##??????????? 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"""??? | | ??????## ####### #??????????# ??? | | ??????# ##???## ##???????????# #?? | | ??????# ##???######????????????? ##?? | | ?????## #?????????????????????? ##??? | | ?????# #????????????????????? ##???? | | ###?## ## #?????????????????????? #????? | | ### ##? #?????????????????????? ????? | | ##?? #????????????????????? ????? | | % %% ###??? ??????????????????????? ???? | | % ### #?????? ??????????????????????????? | | ##?# ######? ??????????????????????????? | | #??# #? ???????????????????????????? | | ##??# #??? ???????????????????????????? | | #???# < #???? ?????????????????????????????? | | ????# #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaVariableScreen Manual? 0 Play Time 00:39:26 Cumulative 17.8 hours Start 2023.03.29 @ 10:18:36 End 2023.03.29 @ 15:44:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Smallcaps Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48e51fb6-db1a-4d1e-99ef-df606b989ad6