Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.05 @ 20:07:55 Player: Shadow Pussy wanter Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (790) 790 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2130 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 223/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (400) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Faulty Heavy Ion Engine Cooling System Small Storage Unit Improved Terrain Scanner Beam Rifle Assault Rifle Heavy Assault Rifle Autogun Autogun Autogun Autogun Plasma Flamer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Cooling System Small Storage Unit Improved Terrain Scanner Beam Rifle Assault Rifle Assault Rifle Heavy Assault Rifle Autogun Autogun Autogun Autogun Improved Assault Rifle Plasma Flamer [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 6 2 11 4 Power 5 | 1 1 2 1 Engine 4 | 1 1 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 . 5 1 Treads 3 | 2 . 1 . Leg 3 | . . 2 1 Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 . 4 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 7 | 2 . 3 2 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 9 5 Power 3 | . . 2 1 Propulsion 7 | . . 5 2 Utility . | . . . . Weapon 4 | . . 2 2 Highest Loss Streak 4 | . . 4 4 To Critical Strikes . | . . . . Average Slot Usage (%) 71 | . 85 64 60 Engine 10 | . 14 9 7 Treads 14 | . 28 8 . Leg 8 | . . 8 20 Wheel 2 | . . 5 . Storage 12 | . 14 11 11 Ballistic Gun 22 | . 28 20 18 Naked Turns . | . . . . Heaviest Build 53 | 13 48 53 49 Greatest Support 60 | 40 40 60 20 Greatest Overweight (x) 4 | . 1 4 4 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 14 20 20 Most Carried 14 | 7 10 13 14 Average Carried 9 | 4 8 10 13 Final Capacity 20 | 8 20 20 20 Final Carried 13 | 7 10 13 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 828 | 292 96 309 131 Remotely . | . . . . Salvage Created 902 | 136 192 414 160 Parts 52 | 7 11 27 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 21 | . 6 10 5 Guns 16 | . 6 5 5 AOE 5 | . . 5 . Classes Destroyed 8 | 2 2 4 . Builder 2 | . . 2 . Tunneler 4 | 3 . 1 . Recycler 2 | 1 . 1 . Mechanic 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 5 | . 3 . 2 Grunt 11 | . 3 5 3 Sentry 5 | . . 5 . Best Kill Streak 10 | 4 3 10 3 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 4 | 1 1 4 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 2043 | . 282 1212 549 Core 448 | . 48 230 170 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 80 . . Volleys Fired 93 | 8 23 42 20 Largest 2 | 2 2 2 2 Hottest 46 | 40 40 46 46 Shots Fired 164 | 16 46 66 36 Gun 147 | 16 46 49 36 Cannon . | . . . . Launcher 17 | . . 17 . Special . | . . . . Kinetic 147 | 16 46 49 36 Thermal . | . . . . Explosive 17 | . . 17 . Electromagnetic . | . . . . Robot Hit Streak 14 | 7 9 14 7 Robot Miss Streak 4 | 4 2 3 2 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 112 | 8 33 46 25 Core Hits 70 | 6 10 45 9 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2285 | 94 359 1420 412 Guns 1417 | 94 357 554 412 Cannons . | . . . . Explosions 866 | . . 866 . Melee . | . . . . Ramming 2 | . 2 . . Kinetic 1417 | 94 357 554 412 Thermal . | . . . . Explosive 866 | . . 866 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 10 | . . 10 . Shots 1 | . . 1 . Rammed 2 | . 1 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 18 | . 18 14 18 Average Temperature 7 | . 10 4 6 Received Heat Transfer 852 | . 96 516 240 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 418 | 20 213 418 154 Initial 84 | . 13 5 84 Average 116 | 9 59 223 93 Maximum Alert Level 2 | . 1 2 . Low Security (%) 74 | 100 95 27 100 Level 1 21 | . 4 59 . Level 2 4 | . . 12 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 14 22 6 Peak Tracking Total 9 | . 4 9 3 Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 6 | . 2 4 . Terminals 6 | . 2 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 11 12 . Successful 12 | . 5 7 . Failed 9 | . 5 4 . Catastrophic 1 | . . 1 . Database Lockouts 2 | . 1 1 . Manual 20 | . 9 11 . Terminals 23 | . 11 12 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 3 . Part Schematic 1 | . . 1 . Robot Analysis 2 | . 1 1 . Prototype ID Bank 2 | . 1 1 . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 4 . Terminals 6 | . 2 4 . Botnet 6 | . 2 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 4 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 1528 | 147 537 502 342 Spaces Moved 587 | 69 217 196 105 Core 2 | 2 . . . Treads 290 | 67 217 6 . Legs 174 | . . 69 105 Wheels 121 | . . 121 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 130 260 Average Speed 200 | 156 201 182 262 Slowest Speed 400 | 160 240 260 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 36 27 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 20 | . . 20 . Melee . | . . . . Projectile . | . . . . AOE 20 | . . 20 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 773 | 91 275 273 134 Wait 47 | 2 29 12 4 Move 584 | 68 216 195 105 Hop . | . . . . Pick Up 20 | 7 2 10 1 Fast Attach 13 | 6 1 4 2 Attach 8 | . . 6 2 Detach 1 | . 1 . . Swap 2 | . 1 1 . Drop 3 | . 1 2 . Fire 93 | 8 23 42 20 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 148 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 353 | -10/Materials | Central database locked down 649 | -10/Materials | Discovered new exit (range 15) 685 | -10/Materials | Entered another Materials area 685 | -9/Materials | Evolved 2 slots: Propulsion x2 738 | -9/Materials | Central database locked down 837 | -9/Materials | Lost 4 parts (1p3n) 890 | -9/Materials | Lost 3 parts (1n2w) 978 | -9/Materials | Core integrity fell below 50% 1174 | -9/Materials | Discovered new exit (range 6) 1187 | -9/Materials | Entered Mines 1289 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1332 | -9/Mines | Assembled infested the area 1414 | -9/Mines | Core integrity fell below 20% 1462 | -9/Mines | Lost 4 parts (1p1n2w) 1529 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01332_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01397_ Imp. Assault Rifle destroyed. 01404_ Aluminum Leg destroyed. 01410_ G-47 Trooper destroyed. 01410_ Switching to secondary target: G-34 Mercenary. 01410_ Lgt. Ion Engine destroyed. 01416_ G-34 Mercenary destroyed. 01431_ Imp. Assault Rifle destroyed. 01434_ G-34 Mercenary destroyed. 01444_ Acquired Aluminum Leg. 01445_ Acquired 47 matter. 01448_ Acquired 48 matter. 01453_ Acquired Lgt. Nuclear Core. 01462_ Acquired 36 matter. 01522_ Aluminum Leg destroyed. 01523_ S-10 Pest destroyed. 01523_ Switching to secondary target: S-10 Pest. 01526_ S-10 Pest destroyed. 01526_ Switching to secondary target: S-10 Pest. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????######???????????????????????????????? | | ??????## #?????##########???????????????? | | ??????? #???## ##??????????????? | | ??????? 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Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningDrainedModule Manual? 0 Play Time 00:08:41 Cumulative 151.2 hours Start 2023.07.05 @ 20:00:16 End 2023.07.05 @ 20:07:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 205 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 71 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a18c52d-31e7-4a20-9fa0-8b7effa90598