Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 13:58:06 Player: Nebula avali Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (184) 184 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 884 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 289/300 Energy 82/100 System Corruption 1% Temperature Cool (6) Movement Flying (63) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flying CIT-Carbon Exoskeleton > --- UTILITY (2) ------ Armored Scrap Engine > --- WEAPON (2) ------- Shotgun EM Riot Construct/G > --- INVENTORY (5) ---- Light Ion Engine Subdweller Power Source Huge Storage Unit Rocket Launcher Scythe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flying CIT-Carbon Exoskeleton Compact Wheel > --- UTILITY ---------- Armored Scrap Engine > --- WEAPON ----------- Shotgun EM Riot Construct/G Rapid Kinetic SMG Construct/G > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Huge Storage Unit Assault Rifle Rocket Launcher [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Constructs Utility Small Storage Unit Device Armored Scrap Engine Storage Small Storage Unit Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 9 | . . 6 3 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | . . 2 1 Treads . | . . . . Leg . | . . . . Wheel 3 | . . 2 1 Hover . | . . . . Flight . | . . . . Utility 2 | . . 1 1 Device 1 | . . . 1 Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 4 | . . 3 1 Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 68 | . 57 68 76 Engine 13 | . 14 14 13 Wheel 8 | . . 6 16 Device 4 | . . . 14 Storage 9 | . 14 14 . Protection 2 | . . 4 . Energy Gun 8 | . 14 11 . Ballistic Gun 15 | . 14 12 21 Ballistic Cannon 3 | . . 3 6 Naked Turns . | . . . . Heaviest Build 19 | 11 11 19 11 Greatest Support 20 | 3 3 20 20 Greatest Overweight (x) 4 | 3 3 4 3 Average Overweight (x) 1 | 3 3 1 . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 8 8 8 5 Most Carried 7 | 7 4 7 6 Average Carried 4 | 5 4 5 4 Final Capacity 8 | 8 8 8 5 Final Carried 5 | 4 4 5 5 Scrap Engine Consumption 25 | . . . 25 Constructs Created 3 | . . . 3 Constructs Modified 1 | . . . 1 Class Distribution -------------------- 81% | Mutant 18% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Construct | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 416 | 200 . 34 182 Remotely . | . . . . Salvage Created 337 | . . 56 281 Parts 20 | . . 1 19 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 1 | . . 1 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 5 | . . 1 4 Guns 3 | . . 1 2 Cannons 1 | . . . 1 AOE 1 | . . . 1 Classes Destroyed 6 | . . 1 5 Builder 1 | . . . 1 Recycler 2 | . . . 2 Swarmer 2 | . . . 2 Grunt 1 | . . . 1 Sentry 1 | . . 1 . Hunter 1 | . . . 1 Best Kill Streak 7 | . . 1 7 Combat Bots Only 4 | . . 1 4 Max Kills in Single Turn 2 | . . 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 103 | . . 40 63 Missed 35 | . . 11 24 Damage Taken 974 | . . 365 609 Core 258 | . . 150 108 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 91 | . . . 91 Core Remaining (%) 100 | 100 . . . Volleys Fired 31 | . . 11 20 Largest 2 | . . 2 2 Hottest 99 | . . 99 64 Shots Fired 58 | . . 20 38 Gun 45 | . . 15 30 Cannon 13 | . . 5 8 Launcher . | . . . . Special . | . . . . Kinetic 40 | . . 12 28 Thermal 6 | . . 6 . Explosive . | . . . . Electromagnetic 12 | . . 2 10 Robot Hit Streak 5 | . . 5 5 Robot Miss Streak 6 | . . 1 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 25 | . . 7 18 Core Hits 14 | . . 3 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 534 | . . 102 432 Guns 385 | . . 86 299 Cannons 49 | . . . 49 Explosions 84 | . . . 84 Melee . | . . . . Ramming 16 | . . 16 . Kinetic 269 | . . 53 216 Thermal 117 | . . 33 84 Explosive . | . . . . Electromagnetic 132 | . . . 132 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 1 | . . . 1 Secondary 1 | . . . 1 Self-Inflicted Damage 7 | . . 7 . Shots . | . . . . Rammed 3 | . . 3 . Targets Rammed 3 | . . 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 92 | . . 7 92 Average Temperature 33 | . . 4 34 Received Heat Transfer 171 | . . 108 63 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 175 | . . 75 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Peak Influence 281 | . . . 281 Initial 115 | . . . 115 Average 110 | . . . 173 Maximum Alert Level 1 | . . . 1 Low Security (%) 79 | 100 100 . 67 Level 1 20 | . . . 32 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . . 23 12 Peak Tracking Total 7 | . . 6 7 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 4 | . . . 4 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . . . 7 Successful 3 | . . . 3 Failed 4 | . . . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . . . 7 Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . . . 3 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Tunnel 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 1497 | 4 277 728 488 Spaces Moved 887 | 1 21 452 413 Core 292 | 1 21 252 18 Treads . | . . . . Legs 77 | . . . 77 Wheels 450 | . . 200 250 Hover . | . . . . Flight 68 | . . . 68 Fastest Speed 63 | 200 200 80 63 Average Speed 123 | 200 200 149 90 Slowest Speed 250 | 200 200 250 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . . . 3 Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 2 6 33 82 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . . . 3 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 11 | . . 1 10 Melee . | . . . . Projectile 4 | . . 1 3 AOE 7 | . . . 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 1240 | 6 257 484 493 Wait 289 | . 237 5 47 Move 878 | . 20 451 407 Hop 3 | . . . 3 Pick Up 6 | . . 3 3 Fast Attach 5 | . . 3 2 Attach 4 | . . 3 1 Detach 8 | 2 . 3 3 Swap . | . . . . Drop 13 | 4 . 2 7 Fire 31 | . . 11 20 Melee . | . . . . Ram 3 | . . 3 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Recycling History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 5) 282 | -10/Materials | Entered Subcaves 310 | -10/Subcaves | Build established: Mutant 326 | -10/Subcaves | Identified exit to Recycling 401 | -10/Subcaves | Core integrity fell below 50% 483 | -10/Subcaves | Shifting Twisted Machinery released Flamer 489 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 1010 | -10/Subcaves | Entered Recycling 1013 | -8/Recycling | Found Scrap Engine 1249 | -8/Recycling | Core integrity fell below 20% 1273 | -8/Recycling | Lost 3 parts (2n1w) 1498 | -8/Recycling | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01472_ B-36 Bruiser springs to life. 01472_ Y-45 Defender springs to life. 01472_ G-47 Trooper springs to life. 01472_ P-60 Hacker springs to life. 01472_ A-02 Transporter destroyed. 01473_ Arm. Scrap Engine consumes Cesium-ion Thruster. 01473_ P-60 Hacker springs to life. 01473_ D-53 Grenadier springs to life. 01473_ Lgt. Ion Engine destroyed. 01473_ T-07 Excavator destroyed. 01473_ R-06 Scavenger destroyed. 01473_ D-53 Grenadier springs to life. 01474_ R-06 Scavenger collects Lgt. Ion Engine. 01481_ P-60 Hacker suffers critical hit (Burn). 01482_ System corrupted: Matter fused (-6). 01493_ Connecting with Terminal... 01494_ Matter Filter disabled. 01497_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 01498_ Rapid Kinetic SMG Construct/G destroyed. 01498_ Arm. Scrap Engine damaged due to network destabilization (-10). Map ----- +----------------------------------------------------+ | +?????????????????????# ] # #??????????##?? | | #???????????"""???????# # #?????????????? | | #?????????? ???????# = # #?????????????? | | #?????????? """???????# # #?????????????? | | #?????????" """???????# # #?????????????? | | #?????????" 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