Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 23:43:48 Player: Florist Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (1689) 1689 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (350) 350 TOTAL SCORE: 4619 Bonus ------- Follower Combat Kills 50 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 14/300 Energy 98/100 System Corruption 1% Temperature Cool (27) Movement Core (50) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Armored Wheel Core Analyzer Cloak of Protection Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Improved Treads Improved Treads Improved Treads Armored Wheel Improved Heat Sink Large Storage Unit Experimental Sensor Array Improved Terrain Scanner Terrain Scan Processor Seismic Detector Core Analyzer Transmission Jammer Cloak of Protection Light Armor Plating Hacking Suite Shotgun Improved Assault Rifle Rocket Launcher Heavy Missile Launcher Katana [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 40 | 7 8 2 13 1 9 . Power 4 | 1 1 . 2 . . . Engine 3 | 1 . . 2 . . . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 1 . 6 . 4 . Treads 13 | 2 1 . 6 . 4 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 2 4 1 . 1 1 . Device 1 | 1 . . . . . . Storage 3 | 1 2 . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 4 | . 2 1 . 1 . . Artifact . | . . . . . . . Weapon 14 | 2 2 1 5 . 4 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 13 | 2 1 1 5 . 4 . Ballistic Cannon . | . . . . . . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 15 | . 2 1 4 . 7 1 Power 2 | . 1 . 1 . . . Propulsion 6 | . . . 2 . 3 1 Utility 4 | . 1 1 1 . 1 . Weapon 3 | . . . . . 3 . Highest Loss Streak 7 | . 1 1 1 . 7 1 To Critical Strikes 5 | . . . . . 5 . Average Backups 23 | 3 21 24 24 24 22 16 Power . | . 1 1 . . . . Propulsion 3 | 1 2 3 3 5 4 2 Utility 10 | . 9 11 11 10 11 11 Weapon 8 | . 9 8 8 8 6 3 Tool/Special . | . . . . . . . Unused Backups 28 | . 3 3 5 2 1 14 Power 1 | . . . 1 . . . Propulsion 4 | . . . 2 1 . 1 Utility 16 | . 2 2 1 . 1 10 Weapon 7 | . 1 1 1 1 . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 99 100 97 100 76 77 Engine 7 | . 12 . 2 11 11 11 Core 4 | . 1 14 8 . . . Treads 30 | . 28 28 31 33 32 33 Device 1 | . 3 . . . . . Storage 12 | . 14 14 11 11 11 11 Protection 11 | . 10 14 11 11 8 . Ballistic Gun 28 | . 27 28 33 33 11 22 Peak Build Rating 24 | 7 12 13 20 22 24 19 Average Rating 14 | 5 9 12 17 20 18 9 On Entrance 13 | . 7 12 13 20 22 19 Naked Turns 3 | . . . . . . 3 Heaviest Build 99 | 13 92 92 99 99 99 93 Greatest Support 69 | 40 40 40 69 69 69 69 Greatest Overweight (x) 2 | 2 2 2 2 1 1 1 Average Overweight (x) 1 | . 1 2 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 15 Most Carried 25 | 6 25 25 25 25 25 16 Average Carried 23 | 3 21 24 24 24 22 10 Final Capacity 25 | 8 25 25 25 25 25 5 Final Carried 25 | 6 25 25 25 25 16 5 Class Distribution -------------------- 60% | Mutant 30% | Tank 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 2065 | 336 498 116 725 372 18 . Remotely . | . . . . . . . Salvage Created 2513 | 117 769 68 987 502 70 . Parts 181 | 11 56 . 67 40 7 . Haulers Intercepted 5 | . 2 . 3 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 60 | . 16 5 20 17 2 . Guns 55 | . 11 5 20 17 2 . AOE 5 | . 5 . . . . . Classes Destroyed 12 | 2 7 1 2 . . . Worker 2 | . 1 . 1 . . . Builder 3 | . 2 . 1 . . . Tunneler 4 | 3 1 . . . . . Hauler 5 | . 2 . 3 . . . Recycler 3 | 1 1 . . 1 . . Operator 2 | . 1 . 1 . . . Watcher 6 | . 3 . 3 . . . Swarmer 21 | . 6 . 3 12 . . Grunt 28 | . 10 . 12 4 2 . Duelist 2 | . . . 1 1 . . Sentry 4 | . . . 4 . . . Assembled 5 | . . 5 . . . . Best Kill Streak 7 | 2 5 1 7 4 2 . Combat Bots Only 5 | . 5 1 5 4 2 . Max Kills in Single Turn 4 | 1 4 1 2 2 1 . Gunslinging 1 | . 1 . . 1 . . Exploded 4 | . 4 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 348 | . 71 11 96 48 114 8 Missed 104 | . 21 3 32 18 28 2 Hits 244 | . 50 8 64 30 86 6 Melee 20 | . . 7 3 2 7 1 Projectile 224 | . 50 1 61 28 79 5 Critical Strikes 35 | . 1 . 2 . 30 2 Damage Taken 3630 | . 587 246 769 313 1600 115 Core 523 | . 108 12 80 51 205 67 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 . 52 . . . . Volleys Fired 198 | 11 70 16 53 25 23 . Largest 3 | 2 2 2 3 3 3 . Hottest 69 | 40 40 40 69 69 69 . Shots Fired 498 | 22 138 32 160 76 70 . Gun 496 | 22 136 32 160 76 70 . Cannon . | . . . . . . . Launcher 2 | . 2 . . . . . Special . | . . . . . . . Kinetic 496 | 22 136 32 160 76 70 . Thermal . | . . . . . . . Explosive 2 | . 2 . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 19 | 6 11 6 17 9 19 . Robot Miss Streak 6 | 3 4 4 6 5 1 . Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 . 2 4 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 334 | 14 86 18 111 46 59 . Core Hits 152 | 4 41 10 57 27 13 . Critical Kills . | . . . . . . . Critical Parts Destroyed 8 | . 1 . 4 2 1 . Critical Strikes 8 | . 1 . 4 2 1 . Destroy 8 | . 1 . 4 2 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5016 | 168 1432 246 1638 661 871 . Guns 4697 | 168 1113 246 1638 661 871 . Cannons . | . . . . . . . Explosions 319 | . 319 . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 4697 | 168 1113 246 1638 661 871 . Thermal . | . . . . . . . Explosive 319 | . 319 . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . 1 1 1 1 1 Average Corruption 1 | . . 1 1 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 31 | . . 4 11 9 7 . Message Errors 7 | . . 2 3 2 . . Matter Fused 9 | . . . 3 4 2 . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 5 | . . 1 2 . 2 . Data Loss (minor) 4 | . . . 1 1 2 . Data Loss (major) 1 | . . 1 . . . . Misfires 3 | . . . 1 1 1 . Alerts 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 17 | . 17 . . . . . Projectiles . | . . . . . . . Explosions 17 | . 17 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 15 | . 15 . . . . . Shots 1 | . 1 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 268 | . 22 18 78 268 63 . Average Temperature 27 | . 6 9 24 42 22 . Received Heat Transfer 776 | . 273 47 243 60 90 63 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 187 | 5 131 9 187 150 . . Initial 60 | . . 9 . 60 . . Average 30 | . 37 . 62 34 . . Influence Increases 1680 | 20 533 10 662 400 55 . Destroy 0b10 Robot/C 1140 | . 320 . 440 340 40 . Destroy 0b10 Robot/NC 140 | 20 55 10 45 10 . . Destroy Leader 252 | . 80 . 122 50 . . Allied During Kill 3 | . . . 3 . . . Successful Hack 35 | . 29 . 6 . . . Destroy Structure 20 | . 19 . 1 . . . Lose Combat Pursuer 90 | . 30 . 45 . 15 . Influence Decreases 1680 | 20 507 36 508 554 55 . Entered New Map 111 | . . 17 . 94 . . Time Decay 1482 | 20 495 14 448 460 45 . Lost Part 62 | . 12 . 40 . 10 . Lost Ally 25 | . . 5 20 . . . Squads Dispatched 9 | . 3 . 5 1 . . Investigation 3 | . . . 2 1 . . Extermination . | . . . . . . . Reinforcement 6 | . 3 . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 5 | . 1 . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 30 9 33 16 15 3 Peak Tracking Total 7 | . 5 2 7 4 6 3 Tactical Retreats 7 | . 2 . 3 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 14 | . 6 . 5 1 2 . Terminals 10 | . 5 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 42 | . 20 . 19 1 2 . Successful 18 | . 10 . 5 1 2 . Failed 24 | . 10 . 14 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 34 | . 14 . 19 . 1 . Terminals 37 | . 18 . 19 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 2 . 1 1 2 . Record 1 | . . . . . 1 . Robot Analysis 1 | . . . 1 . . . Open Door 1 | . . . . 1 . . Locate Traps 2 | . 2 . . . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 7 . 4 . . . Terminals 11 | . 7 . 4 . . . Botnet 3 | . 2 . 1 . . . Skim 8 | . 5 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 4 . 5 . . . Full Trace Events 2 | . . . 2 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 4 | . . 4 . . . . Largest Group 3 | . . 3 1 . . . Highest-Rated Group 47 | . . 47 16 . . . Highest-Rated Ally 31 | . . 31 16 . . . Total Orders 2 | . . 2 . . . . STAY 1 | . . 1 . . . . FOLLOW 1 | . . 1 . . . . Ally Attacks 52 | . . 45 7 . . . Total Damage 511 | . . 462 49 . . . Kills 9 | . . 7 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 862 | 49 742 . . . 71 . Optics 71 | . . . . . 71 . Seismic 791 | 49 742 . . . . . Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 9495 | 199 2779 2171 1406 2197 737 6 Spaces Moved 2977 | 96 772 610 387 852 251 9 Core 14 | 6 . . . . . 8 Treads 2963 | 90 772 610 387 852 251 1 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 240 240 240 50 Average Speed 269 | 157 298 320 250 240 240 71 Slowest Speed 320 | 160 320 320 320 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 6 98 97 39 99 62 4 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . 1 1 . . 1 . Known Exits Taken 3 | . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 15 | . 15 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 15 | . 15 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 4050 | 119 1115 801 717 951 338 9 Wait 741 | . 233 165 232 66 45 . Move 2971 | 95 771 609 386 851 250 9 Hop . | . . . . . . . Pick Up 56 | 6 25 5 14 4 2 . Fast Attach 12 | 7 1 . 4 . . . Attach 19 | . 2 2 3 1 11 . Detach 1 | . . . . . 1 . Swap 14 | . 5 . 9 . . . Drop 38 | . 8 4 16 4 6 . Fire 198 | 11 70 16 53 25 23 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 200 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 16) 1037 | -10/Materials | Discovered new exit (range 15) 1602 | -10/Materials | Discovered new exit (range 6) 2005 | -10/Materials | Learned location of Storage (-9) 2065 | -10/Materials | Learned 2 Storage zone layouts 2114 | -10/Materials | Identified exit to Materials 2151 | -10/Materials | Learned 4 Subcaves zone layouts 2179 | -10/Materials | Learned 4 Subcaves zone layouts 2197 | -10/Materials | Learned location of 1 exit from Recycling 2197 | -10/Materials | Discovered exit to Materials (range 15) 2247 | -10/Materials | Learned Recycling recycling unit intel 2283 | -10/Materials | Learned Storage garrison access intel 2979 | -10/Materials | Entered Mines 3002 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3009 | -10/Mines | Assembled infested the area 3014 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3180 | -10/Mines | Found a hidden stash of uninstalled traps 3271 | -10/Mines | Discovered new exit (range 5) 3343 | -10/Mines | Discovered exit to Materials (range 6) 3349 | -10/Mines | Received a Mining Laser from a helpful Derelict 3356 | -10/Mines | Discovered exit to Materials (range 13) 4721 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 5150 | -10/Mines | Entered Materials 5150 | -9/Materials | Accompanied by 1 ally 5150 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5151 | -9/Materials | Identified exit to Mines 5151 | -9/Materials | Identified exit to Storage 5437 | -9/Materials | Build established: Tank 6117 | -9/Materials | Build established: Scavenger-Tank 6556 | -9/Materials | Entered Mines 6774 | -9/Mines | Build established: Tank 6921 | -9/Mines | Discovered new exit (range 6) 6959 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6962 | -9/Mines | Discovered new exit (range 5) 7131 | -9/Mines | Learned Materials stockpile data 7392 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7403 | -9/Mines | Discovered new exit (range 13) 7405 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7412 | -9/Mines | Found Prototype Device 8189 | -9/Mines | Met a Derelict shopkeep closing up shop 8753 | -9/Mines | Entered Exiles 8754 | -9/Exiles | Identified exit to Mines 8813 | -9/Exiles | Met 8R-AWN 8856 | -9/Exiles | Met EX-HEX 8921 | -9/Exiles | Met EX-BIN 8949 | -9/Exiles | Aligned with FarCom system 8952 | -9/Exiles | Given EX-Vault access code 9014 | -9/Exiles | Opened EX-Vault 9032 | -9/Exiles | Found Cloak of Protection 9052 | -9/Exiles | Build established: Mutant 9076 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9113 | -9/Exiles | Exiles lab attacked by MAIN.C 9176 | -9/Exiles | Learned location of Zion (-7) 9273 | -9/Exiles | Attacked by the Exiles 9329 | -9/Exiles | Core integrity fell below 50% 9429 | -9/Exiles | Lost 7 parts (3n1u3w) 9471 | -9/Exiles | Core integrity fell below 20% 9490 | -9/Exiles | Left Exiles lab with Cloak of Protection 9490 | -9/Exiles | Entered Mines 9493 | -8/Mines | Released all parts (6) 9496 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09402_ Penetrated by HV Slug. 09402_ HV Slug penetrates Earth. 09405_ Slug penetrates Wall. 09411_ System corrupted: Matter fused (-9). 09411_ HV Slug penetrates Wall. 09450_ Slug penetrates G-34 Mercenary. 09461_ Penetrated by Slug. 09480_ Slug penetrates Wall. 09487_ Slug penetrates G-34 Mercenary. 09487_ G-34 Mercenary destroyed. 09490_ Penetrated by Slug. LOCATION=MINES GOAL=ESCAPE 09491_ Imp. Treads destroyed. 09493_ Released Imp. Assault Rifle. 09493_ Released Shotgun. 09493_ Released Imp. Treads. 09493_ Released Huge Storage Unit. 09493_ Released Imp. Ion Engine. 09496_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???##???????????????????????????????????? | | ??## ##?????????????????????????????????? | | ??# ##???????????????????????????????? | | ??# #???????????????????????????????? | | ???# ##??????????????????????????????? | | ????# !!##?????????????????????????????? | | ????# !=]##??????#?????????????????????? | | ????# ![[=]###??? #?????????????????????? | | ????# !!!l #### #?????????????????????? | | ????## !!! @ #?????????????????????? | | ?????## g g ######?????????????????????? | | ??????## ####??????????????????????????? | | ???????####?????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothColdReplicator Manual? 0 Play Time 00:27:43 Cumulative 200.9 hours Start 2025.07.23 @ 23:15:20 End 2025.07.23 @ 23:43:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 11 Types 5/0/4/2/0/0/0/0/0/0 Lore% 74 Gallery% 70 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b4e19a0-c25d-4271-bce6-bc7a78522158