Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 21:48:35 Player: Im100%Black Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (927) 927 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2927 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Angular Momentum Engine Aluminum Leg Core Shielding Utility Shielding Light Armor Plating Light Armor Plating Heavy Armor Plating Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Angular Momentum Engine Aluminum Leg Wheel Machine Analyzer Core Shielding Core Shielding Utility Shielding Light Armor Plating Light Armor Plating Assault Rifle Grenade Launcher Grenade Launcher Heavy Flail [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 41 | 7 1 6 14 13 Power 8 | 1 . 1 3 3 Engine 6 | 1 . 1 3 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 14 | 2 . 3 3 6 Treads 9 | . . 3 3 3 Leg 5 | 2 . . . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 1 1 3 . Device 2 | 1 . . 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 12 | 2 . 1 5 4 Energy Gun 4 | 2 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 7 | . . 1 3 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | 1 . . . . System Corruption 1 | 1 . . . . Parts Lost 17 | . . . 4 13 Power 4 | . . . 2 2 Propulsion 5 | . . . . 5 Utility 3 | . . . 1 2 Weapon 5 | . . . 1 4 Highest Loss Streak 11 | . . . 3 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 100 100 96 91 Engine 8 | . 14 14 9 2 Core 2 | . . . . 5 Treads 25 | . . 24 33 26 Leg 5 | . 28 3 . 6 Device 7 | . 14 2 11 8 Storage 11 | . 14 14 11 9 Protection 9 | . . 11 11 8 Energy Gun 7 | . 28 16 4 . Ballistic Gun 17 | . . 11 16 25 Peak Build Rating 18 | 7 7 9 13 18 Average Rating 11 | 4 7 8 11 15 On Entrance 7 | . 7 7 9 13 Naked Turns . | . . . . . Heaviest Build 41 | 9 27 34 36 41 Greatest Support 83 | 20 20 40 63 83 Greatest Overweight (x) 7 | . 1 1 . 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 14 | 5 13 15 15 15 Most Carried 15 | 3 5 15 15 15 Average Carried 11 | 2 3 11 13 14 Final Capacity 15 | 5 15 15 15 15 Final Carried 15 | 3 5 15 15 11 Class Distribution -------------------- 42% | Mutant 32% | Scavenger-Tank 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 946 | 250 10 68 207 411 Remotely . | . . . . . Salvage Created 1120 | 69 . . 334 717 Parts 72 | 9 . . 24 39 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 23 | 1 . . 7 15 Melee 1 | . . . . 1 Guns 22 | 1 . . 7 14 Classes Destroyed 11 | 3 . . 3 5 Worker 1 | 1 . . . . Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Recycler 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 4 | . . . . 4 Grunt 11 | 1 . . 3 7 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 4 | . . . 3 1 Specialist 2 | . . . . 2 Best Kill Streak 4 | 2 . . 3 4 Combat Bots Only 4 | 1 . . 3 4 Max Kills in Single Turn 2 | 1 . . 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 154 | 4 . 2 47 101 Missed 32 | 1 . 2 7 22 Damage Taken 2516 | 59 . . 749 1708 Core 654 | 23 . . 75 556 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 90 . 90 81 . Volleys Fired 80 | 5 . . 27 48 Largest 3 | 2 . . 2 3 Hottest 80 | 80 . . 60 66 Shots Fired 195 | 10 . 1 47 137 Gun 195 | 10 . 1 47 137 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 171 | . . . 34 137 Thermal 7 | 5 . . 2 . Explosive . | . . . . . Electromagnetic 17 | 5 . 1 11 . Robot Hit Streak 17 | 5 . . 17 13 Robot Miss Streak 4 | 2 . . 2 4 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 138 | 7 . . 35 96 Core Hits 57 | 4 . . 15 38 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Destroy 2 | . . . . 2 Melee Attacks 5 | . . . . 5 Impact 5 | . . . . 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2032 | 136 . . 541 1355 Guns 1833 | 94 . . 440 1299 Cannons . | . . . . . Explosions 143 | 42 . . 101 . Melee 55 | . . . . 55 Ramming 1 | . . . . 1 Kinetic 1602 | . . . 303 1299 Thermal 209 | 84 . . 125 . Explosive . | . . . . . Electromagnetic 165 | 52 . . 113 . Impact 55 | . . . . 55 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | 1 1 1 . . Average Corruption 1 | 1 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 1 3 . . Message Errors 1 | . . 1 . . Matter Fused 1 | . . 1 . . Energy Discharges 1 | . 1 . . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 30 | . . . 30 . Projectiles . | . . . . . Explosions 30 | . . . 30 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 66 | 26 . . 40 . Shots 2 | 1 . . 1 . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 84 | 84 . 12 15 75 Average Temperature 19 | 42 . 9 5 18 Received Heat Transfer 717 | 18 . . 159 540 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 350 | 150 . . 200 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 . . 1 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 301 | 30 19 22 278 301 Initial 39 | . 19 7 8 39 Average 96 | 4 19 20 144 142 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 85 | 100 100 100 68 82 Level 1 14 | . . . 31 17 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 2 2 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . . 1 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | 1 1 2 10 23 Peak Tracking Total 6 | 1 . 2 4 6 Tactical Retreats 5 | . . . 2 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . . . 4 . Terminals 4 | . . . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . . . 9 . Successful 7 | . . . 7 . Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . . 3 . Terminals 9 | . . . 9 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . . 7 . Record 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Alert Level 2 | . . . 2 . Locate Traps 1 | . . . 1 . Investigation Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 3 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1564 | 100 123 360 412 569 Spaces Moved 672 | 67 69 195 170 171 Core 22 | 16 . . . 6 Treads 510 | . . 175 170 165 Legs 140 | 51 69 20 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 160 Average Speed 159 | 103 174 165 160 167 Slowest Speed 400 | 120 190 240 160 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 6 12 47 27 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . 2 . Melee . | . . . . . Projectile . | . . . . . AOE 2 | . . . 2 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1000 | 84 71 231 264 350 Wait 160 | 3 . 21 41 95 Move 668 | 66 68 194 169 171 Hop . | . . . . . Pick Up 26 | 3 2 9 6 6 Fast Attach 11 | 7 . . 3 1 Attach 12 | . . . 6 6 Detach . | . . . . . Swap 18 | . 1 6 5 6 Drop 18 | . . 1 7 10 Fire 80 | 5 . . 27 48 Melee 5 | . . . . 5 Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 77 | -11/Scrapyard | Discovered new exit (range 8) 101 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 16) 224 | -10/Materials | Entered Mines 225 | -10/Mines | Assembled infested the area 255 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 325 | -10/Mines | Build established: Mutant 382 | -10/Mines | Learned location of Zion (-7) 572 | -10/Mines | Discovered new exit (range 9) 584 | -10/Mines | Entered Materials 584 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 703 | -9/Materials | Lost 3 parts (1p1u1w) 987 | -9/Materials | Build established: Scavenger-Mutant 987 | -9/Materials | Discovered new exit (range 6) 996 | -9/Materials | Entered another Materials area 996 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1289 | -8/Materials | Build established: Scavenger-Tank 1464 | -8/Materials | Discovered new exit (range 8) 1546 | -8/Materials | Core integrity fell below 50% 1561 | -8/Materials | Core integrity fell below 20% 1565 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01525_ Lgt. Treads destroyed. 01525_ Lgt. Nuclear Core destroyed. 01526_ R-06 Scavenger collects Gauss Rifle. Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. 01527_ Critical hit (Burn: +37). 01528_ Knocked back. 01531_ Assault Rifle destroyed. 01533_ G-47 Trooper destroyed. 01537_ Penetrated by Slug. 01537_ Hvy. Assault Rifle destroyed. 01537_ Critical hit (Burn: +37). 01543_ Acquired 12 matter. 01544_ Hvy. Flail blasted off. 01544_ Knocked back. 01547_ Acquired 23 matter. 01555_ Slug penetrates Wall. 01560_ Knocked back. 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