Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 20:23:39 Player: Johge Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (110) 550 Value Destroyed (3584) 3584 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (232) 232 TOTAL SCORE: 7926 Bonus ------- Follower Combat Kills 232 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (350) Ox6 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Large Storage Unit Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Cryofiber Web Improved Heat Sink Medium Matter Pod (100) Recoil Stabilizer Reaction Control System Mining Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg Improved Airjet > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hacking Suite System Shield > --- WEAPON ----------- Precision Assault Rifle Rocket Launcher Heavy Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Light Nuclear Core Cryofiber Web Improved Heat Sink Medium Matter Pod Recoil Stabilizer Flak Gun Flak Gun Mining Laser [Rating: 48] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . 1 . . . Propulsion 4 | . . 2 . . 1 1 . Utility 2 | . . . . 1 . 1 . Weapon 1 | . . . . . 1 . . Parts Attached 59 | 6 . 10 9 14 10 8 2 Power 9 | 1 . 2 . 3 1 . 2 Engine 7 | 1 . 2 . 3 1 . . Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 25 | 2 . 5 4 4 5 5 . Treads 3 | . . 1 . . 1 1 . Leg 19 | 2 . 4 4 4 2 3 . Wheel . | . . . . . . . . Hover 3 | . . . . . 2 1 . Flight . | . . . . . . . . Utility 10 | 1 . 2 1 3 1 2 . Device 1 | . . . . . . 1 . Storage 2 | 1 . . . 1 . . . Processor . | . . . . . . . . Hackware 3 | . . . 1 1 . 1 . Protection 4 | . . 2 . 1 1 . . Artifact . | . . . . . . . . Weapon 15 | 2 . 1 4 4 3 1 . Energy Gun 3 | . . 1 . 2 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 2 . . 3 1 3 . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . 1 . 1 . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 3 . 1 1 1 . Parts Lost 43 | . . 1 3 10 10 4 15 Power 7 | . . . . 2 . 1 4 Propulsion 19 | . . 1 . 4 6 3 5 Utility 5 | . . . 1 1 2 . 1 Weapon 12 | . . . 2 3 2 . 5 Highest Loss Streak 9 | . . 1 2 4 3 4 9 To Critical Strikes . | . . . . . . . . Average Backups 9 | 1 4 6 7 8 11 12 7 Power 2 | 1 1 2 2 2 3 4 1 Propulsion . | . . . . . . . . Utility 3 | . . 1 2 2 4 5 4 Weapon 2 | . 1 2 2 3 2 3 1 Tool/Special . | . . . . . . . . Unused Backups 10 | . . 4 1 . . . 5 Power 2 | . . 2 . . . . . Propulsion . | . . . . . . . . Utility 6 | . . . 1 . . . 5 Weapon 2 | . . 2 . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 84 | . 85 92 97 94 84 76 52 Engine 12 | . 14 11 11 17 15 11 2 Treads 2 | . . 2 3 . 1 9 1 Leg 25 | . 28 38 40 31 21 7 6 Hover 2 | . . . . . 6 6 1 Storage 8 | . 14 11 11 9 7 6 6 Hackware 6 | . . . 1 10 7 9 13 Protection 5 | . . 7 7 7 5 . . Energy Gun 4 | . . 5 8 2 5 . . Ballistic Gun 13 | . 28 16 12 15 11 16 6 Peak Build Rating 48 | 6 6 15 16 21 41 46 48 Average Rating 22 | 5 6 11 14 19 29 39 25 On Entrance 18 | . 6 6 15 16 21 35 46 Naked Turns . | . . . . . . . . Heaviest Build 51 | 13 13 23 24 47 51 50 49 Greatest Support 50 | 20 20 40 40 40 40 50 50 Greatest Overweight (x) 12 | 1 . . . 1 2 2 12 Average Overweight (x) . | . . . . . 1 . 3 Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 Average Capacity 12 | 7 8 8 8 14 15 15 15 Most Carried 14 | 5 6 8 8 11 14 14 11 Average Carried 9 | 1 4 6 7 8 11 11 7 Final Capacity 15 | 8 8 8 8 15 15 15 15 Final Carried 13 | 2 6 8 7 9 13 11 7 Class Distribution -------------------- 49% | Scavenger-Mutant 14% | Mutant 8% | Scavenger-Gunner 7% | Hacker-Mutant 6% | Scavenger-Tank 6% | Commander-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Matter Collected 2347 | 320 76 341 361 571 327 172 179 Remotely . | . . . . . . . . Salvage Created 3923 | 206 165 473 934 1091 359 388 307 Parts 231 | 23 10 38 61 50 27 17 5 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 3 | . . . 1 1 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Combat Hostiles Destroyed 86 | . 4 17 14 24 9 8 10 Guns 71 | . 4 17 14 21 8 3 4 AOE 15 | . . . . 3 1 5 6 Classes Destroyed 14 | 3 1 3 2 1 2 . 2 Worker 6 | 2 1 . . 1 1 1 . Builder 2 | . . . . 1 . 1 . Tunneler 5 | 5 . . . . . . . Hauler 1 | . . . 1 . . . . Recycler 3 | 1 . . 1 1 . . . Operator 2 | . . 1 1 . . . . Watcher 5 | . . . 2 2 1 . . Swarmer 22 | . . 11 3 7 . . 1 Grunt 39 | . 4 3 4 15 3 7 3 Brawler 2 | . . . . . . . 2 Duelist 2 | . . . . . . . 2 Sentry 16 | . . 3 7 2 2 1 1 Hunter 1 | . . . . . 1 . . Programmer 4 | . . . . . 3 . 1 Best Kill Streak 9 | 4 2 8 5 8 4 9 8 Combat Bots Only 8 | . 2 8 5 7 3 7 8 Max Kills in Single Turn 4 | 1 1 2 1 2 1 4 3 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . . . 2 1 3 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Hostile Shots Fired 626 | . 18 72 106 148 120 37 125 Missed 196 | . 8 14 31 51 44 9 39 Hits 430 | . 10 58 75 97 76 28 86 Projectile 430 | . 10 58 75 97 76 28 86 Critical Strikes 8 | . . 1 1 4 . 1 1 Part Disruptions 2 | . . . . . 2 . . Damage Taken 6471 | . 106 583 1023 1234 1109 536 1880 Core 1480 | . 54 101 118 240 114 54 799 Absorbed by Shields 29 | . . . . . 29 . . Regen/Repaired (Parts) 87 | . . . 87 . . . . Core Remaining (%) 72 | 100 78 . 45 56 83 . . Volleys Fired 326 | 15 19 44 89 84 41 10 24 Largest 3 | 2 2 2 2 2 3 3 3 Hottest 112 | 40 40 76 100 79 112 100 95 Shots Fired 616 | 30 38 87 157 162 93 18 31 Gun 590 | 30 38 87 146 155 93 14 27 Cannon . | . . . . . . . . Launcher 15 | . . . . 7 . 4 4 Special 11 | . . . 11 . . . . Kinetic 464 | 30 38 71 88 133 63 14 27 Thermal 123 | . . 16 69 8 30 . . Explosive 15 | . . . . 7 . 4 4 Electromagnetic 14 | . . . . 14 . . . Robot Hit Streak 12 | 6 6 11 9 11 8 8 12 Robot Miss Streak 6 | 2 4 3 4 5 6 1 6 Penetration Max . | . . . . . . . . Secondary Targets 17 | . . 3 3 9 2 . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . Shots Hit Robots 388 | 17 21 50 89 105 67 13 26 Core Hits 246 | 11 11 26 35 58 49 29 27 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 3 | . . . 2 . 1 . . Critical Strikes 11 | . . . 6 2 2 1 . Burn 7 | . . . 4 2 1 . . Destroy 4 | . . . 2 . 1 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8261 | 174 281 603 1355 1959 1456 954 1479 Guns 5863 | 174 273 603 1354 1553 1215 192 499 Cannons . | . . . . . . . . Explosions 2360 | . . . . 392 236 752 980 Melee . | . . . . . . . . Ramming 38 | . 8 . 1 14 5 10 . Kinetic 4629 | 174 273 450 749 1279 1013 192 499 Thermal 1315 | . . 153 605 119 438 . . Explosive 2092 | . . . . 360 . 752 980 Electromagnetic 187 | . . . . 187 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 . 1 Average Corruption 1 | . . . . . 1 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . 2 . 4 Message Errors 2 | . . . . . 1 . 1 Heat Flow Errors 2 | . . . . . 1 . 1 Energy Discharges 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 158 | . . . . 7 131 14 6 Projectiles . | . . . . . . . . Explosions 158 | . . . . 7 131 14 6 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 285 | . . . . . 98 78 109 Shots 6 | . . . . . 1 2 3 Rammed 1 | . . . . . . 1 . Targets Rammed 8 | . 1 . 1 4 1 1 . Kicked 7 | . 1 . 1 4 1 . . Crushed . | . . . . . . . . Highest Temperature 265 | . 6 90 213 261 265 18 66 Average Temperature 44 | . 6 27 45 48 50 15 24 Received Heat Transfer 1846 | . 60 120 354 540 223 210 339 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 1 1 1 1 . . Heat Transferred 3049 | . . 333 1591 420 705 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Maximum Alert Level 1 | . . 1 1 1 . . . Low Security (%) 82 | 100 100 55 59 70 100 100 . Level 1 17 | . . 44 40 29 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 376 | 15 65 266 290 376 158 185 . Initial 158 | . 6 14 94 85 158 48 . Average 107 | 3 29 155 159 174 63 54 . Influence Increases 3050 | 40 115 466 822 738 434 225 210 Destroy 0b10 Robot/C 1880 | . 80 340 440 480 180 160 200 Destroy 0b10 Robot/NC 135 | 40 5 5 40 25 10 10 . Destroy Leader 422 | . . 80 156 84 62 30 10 Allied During Kill 148 | . . . 148 . . . . Successful Hack 38 | . . 10 6 18 4 . . Disable Machine 165 | . . . 15 45 105 . . Destroy Structure 157 | . . 1 2 56 73 25 . Partial Spotted 30 | . . 15 . 15 . . . Lose Combat Pursuer 75 | . 30 15 15 15 . . . Influence Decreases 3050 | 30 90 277 842 593 684 179 355 Entered New Map 571 | . 4 21 130 119 191 51 55 Time Decay 1839 | 30 86 246 392 374 403 118 190 Lost Part 350 | . . 10 30 100 90 10 110 Lost Ally 140 | . . . 140 . . . . Purge Threat 150 | . . . 150 . . . . Squads Dispatched 14 | . 2 2 3 3 4 . . Investigation 4 | . 1 1 1 . 1 . . Extermination 3 | . . . . . 3 . . Reinforcement 6 | . 1 1 1 3 . . . Assault . | . . . . . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Distress Signals 8 | . 1 . 2 4 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 116 | . 8 21 25 32 13 9 8 Peak Tracking Total 8 | . 5 5 4 6 2 8 7 Tactical Retreats 5 | . 2 1 1 1 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Traps Triggered 4 | . 1 . . . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Machines Disabled 12 | . . . 1 3 7 . 1 Max in Single Turn 4 | . . . 1 1 4 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Machines Accessed 22 | . . 5 9 3 5 . . Terminals 18 | . . 4 7 3 4 . . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 55 | . . 13 22 9 11 . . Successful 35 | . . 6 10 9 10 . . Failed 20 | . . 7 12 . 1 . . Catastrophic 3 | . . 1 2 . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 40 | . . 11 12 9 8 . . Fabricators 3 | . . . . . 3 . . Repair Stations 6 | . . . 6 . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 4 | . . . 4 . . . . Terminal Hacks 25 | . . 4 5 9 7 . . Record 3 | . . 1 . . 2 . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . . 1 . . . . Open DSF 1 | . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . Terminal Index 1 | . . . . . 1 . . Recycling Unit Index 1 | . . . . 1 . . . Alert Level 3 | . . . 1 1 1 . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Dispatch Records 3 | . . 1 . 2 . . . Hauler Manifests 1 | . . 1 . . . . . Registered Components 1 | . . . . 1 . . . Zone Layout 5 | . . 1 1 2 1 . . Fabricator Hacks 3 | . . . . . 3 . . Network Status 1 | . . . . . 1 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 5 | . . . 5 . . . . Scan Component 3 | . . . 3 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 17 | . . 4 6 2 5 . . Full Trace Events 4 | . . 1 2 . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 62 | . . . . . 62 . . Total Part Build Rating 4 | . . . . . 4 . . Parts Repaired 2 | . . . 2 . . . . Time 52 | . . . 52 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Total Allies 10 | . . . 10 . . . . Largest Group 10 | . . . 10 . . . . Highest-Rated Group 88 | . . . 88 . . . . Highest-Rated Ally 16 | . . . 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 74 | . . . 74 . . . . Total Damage 674 | . . . 674 . . . . Kills 11 | . . . 11 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Turns Passed 5632 | 155 189 567 938 864 1926 356 637 Spaces Moved 2418 | 85 96 342 492 325 704 139 235 Core 91 | 9 . . . . . . 82 Treads 191 | . . . . . 98 93 . Legs 2136 | 76 96 342 492 325 606 46 153 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 110 110 Average Speed 173 | 116 120 120 120 177 218 214 246 Slowest Speed 650 | 190 120 120 120 190 320 320 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 33 35 72 39 24 6 28 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 2 | . . . . . . . 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 227 | . . . . 61 77 40 49 Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 226 | . . . . 61 77 39 49 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Total 3230 | 113 135 419 663 448 1008 179 265 Wait 334 | . 16 6 58 3 237 14 . Move 2411 | 84 95 341 491 324 703 138 235 Hop . | . . . . . . . . Pick Up 60 | 8 4 10 3 16 13 5 1 Fast Attach 4 | . . 1 3 . . . . Attach 45 | 6 . 3 3 12 9 7 5 Detach . | . . . . . . . . Swap 20 | . . 6 8 3 1 2 . Drop 17 | . . 8 7 2 . . . Fire 326 | 15 19 44 89 84 41 10 24 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 7 | . 1 . 1 4 1 . . Crush 1 | . . . . . . 1 . Escape Stasis 5 | . . . . . 3 2 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 6) 345 | -10/Materials | Entered another Materials area 345 | -9/Materials | Evolved 2 slots: Propulsion x2 549 | -9/Materials | Destroyed 8 combat bots 743 | -9/Materials | Discovered new exit (range 5) 912 | -9/Materials | Entered Storage 973 | -9/Storage | Repaired Aluminum Leg 1001 | -9/Storage | Repaired Aluminum Leg 1056 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1252 | -9/Storage | Garrison activated, responded to threat 1297 | -9/Storage | Lost 4 allies 1354 | -9/Storage | Build established: Commander-Mutant 1588 | -9/Storage | Core integrity fell below 50% 1700 | -9/Storage | Build established: Scavenger-Mutant 1775 | -9/Storage | Discovered new exit (range 16) 1850 | -9/Storage | Entered Materials 1850 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1901 | -8/Materials | Identified exit to Factory 2147 | -8/Materials | Destroyed 7 combat bots 2514 | -8/Materials | Lost 4 parts (1p1n2w) 2714 | -8/Materials | Entered Factory 2714 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2818 | -7/Factory | Fabricated Imp. Ion Engine? 2982 | -7/Factory | Identified exit to DSF 4214 | -7/Factory | Build established: Scavenger-Tank 4325 | -7/Factory | Lost 3 parts (1n1u1w) 4588 | -7/Factory | Discovered new exit (range 15) 4640 | -7/Factory | Entered another Factory area 4640 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4697 | -6/Factory | Build established: Gunner 4938 | -6/Factory | Destroyed 7 combat bots 4939 | -6/Factory | Lost 4 parts (1p3n) 4955 | -6/Factory | Discovered new exit (range 15) 4996 | -6/Factory | Entered Lower Caves 5180 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5240 | -6/Lower Caves | Destroyed 8 combat bots 5242 | -6/Lower Caves | Lost 9 parts (1p5n3w) 5461 | -6/Lower Caves | Spotted B-75 Beast 5486 | -6/Lower Caves | Build established: Hacker-Mutant 5516 | -6/Lower Caves | Lost 3 parts (2p1u) 5550 | -6/Lower Caves | Core integrity fell below 50% 5623 | -6/Lower Caves | Core integrity fell below 20% 5633 | -6/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- The unstable cave ceiling collapses. Acquired 32 matter. The unstable cave ceiling collapses. Acquired 25 matter. The unstable cave ceiling collapses. L-41 Fighter destroyed. Acquired 11 matter. The unstable cave ceiling collapses. System corrupted: IFF burst signal emitted. Imp. Heat Sink destroyed. Hvy. Ion Engine destroyed. Knocked back. System corrupted: Energy discharge (-54). Searching scrap... Found Imp. Particle Charger. Found 56 Matter. Lgt. Nuclear Core destroyed. System corrupted: Heat flow error (+103). Flak Gun destroyed. Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????####???????????????? | | ?????????????????########????# ##??????????????? | | ?????????????????# ###?# #??????????????? | | ?????????????????# ## #???????????????? | | ?????????????????# #?????????????????? | | ??????????????????# #??????????????????? | | ????????????????????# % % #??????????????????? | | ????????????????????# ### ##??????????????????? | | ????????????????????###?# ###?####??????????????? | | ????????????????????????# ;#### ##?????????????? | | ????????????????????????# ;#% ##????????????? | | ????????????????????????#@ BB% ###??????????? | | ????????????????????????#% BB ##?????????? | | ???????????????????????# ###; ##????????? | | ??????????????????? ####" %% #######??? | | ??????????????????## ## % "## ##?? | | ???????????????????# ### | | ???????????????????# ## "" | | ??????????????????# ?#" | | ?????????????????# ?###### # | | ???????????????? ??????## # | | ???????????????? ??????## | | ?????????????????# ??????# | | ???????????????????## ?????# | | ????????????????????# ?????# ## | | ????????????????????? ?????# #### ## | | ??????????????????????? ????# ##??##### | | ????????????????????????????? ????# ###???????# | | ?????????????????????????????????# ??????????# | | ?????????????????????????????????# ??????????# | | ?????????????????????????????????## ??????????# | | ??????????????????????????????????## ??????????? | | ???????????????????????????????????###???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Ion Engine | x2 | -7/Factory Repaired ---------- Aluminum Leg | 36% | -9/Storage Aluminum Leg | 66% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkScatterMatter Manual? 0 Play Time 00:46:20 Cumulative 38.6 hours Start 2025.07.14 @ 16:04:55 End 2025.07.14 @ 20:23:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 85d6d7da-eab9-462e-ae23-cac678906f4d