Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.04 @ 20:48:23 Player: Darcyisverycute Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (39) 195 Value Destroyed (2727) 2727 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (226) 226 TOTAL SCORE: 8228 Bonus ------- High Alert Combat Kills 53 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -627 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 51/100 System Corruption 2% Temperature Cool (9) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Myomer Leg > --- UTILITY (7) ------ 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] > --- WEAPON (2) ------- Field Laser > --- INVENTORY (5) ---- Advanced Sensor Array Encrypted Comm Array Shock Absorption System CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Flexi-carbon Leg Biometal Leg Cooled Antigrav System > --- UTILITY ---------- Trap Scanner Advanced Sensor Array Signal Interpreter Core Analyzer Cloak of Protection Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Improved Gyrokinetic Inverter Hardened Medium Armor Plating Hardened Medium Armor Plating Shock Absorption System Proton Missile Launcher [Rating: 77] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Signal Interpreter Device Encrypted Comm Array Storage Large Storage Unit Processor Signal Interpreter Hackware Authchip [Propulsion] Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 . . 2 2 . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 3 . . . . . . . . . . Utility 5 | . . . . . 1 . . 2 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 90 | 7 2 . . 1 4 13 2 9 5 11 4 4 8 10 10 Power 8 | 1 . . . . . 2 . . . 3 . 1 1 . . Engine 4 | 1 . . . . . 1 . . . . . 1 1 . . Core 3 | . . . . . . 1 . . . 2 . . . . . Reactor 1 | . . . . . . . . . . 1 . . . . . Propulsion 25 | 2 . . . . 3 3 1 4 1 4 2 1 . 1 3 Treads 2 | . . . . . . . . . . 1 . . . . 1 Leg 13 | 2 . . . . 3 . . 2 . 2 . 1 . 1 2 Wheel . | . . . . . . . . . . . . . . . . Hover 6 | . . . . . . 2 1 . . 1 2 . . . . Flight 4 | . . . . . . 1 . 2 1 . . . . . . Utility 34 | 1 2 . . 1 1 1 . 3 2 3 2 1 5 8 4 Device 11 | . . . . . 1 . . 1 . 1 2 1 . 3 2 Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 10 | . . . . 1 . . . 2 2 . . . 1 4 . Hackware 1 | . . . . . . . . . . . . . . 1 . Protection 10 | . 1 . . . . 1 . . . 2 . . 4 . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 23 | 3 . . . . . 7 1 2 2 1 . 1 2 1 3 Energy Gun 9 | 1 . . . . . 5 . . . . . . 2 . 1 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . 2 Launcher 4 | . . . . . . 1 . 1 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 1 1 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . . 1 . . . 2 . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . . 1 . . . Parts Lost 41 | . . . . . . 16 . . 6 . . 10 3 . 6 Power 5 | . . . . . . 3 . . . . . 1 1 . . Propulsion 17 | . . . . . . 8 . . 4 . . 3 1 . 1 Utility 10 | . . . . . . 1 . . 1 . . 5 . . 3 Weapon 9 | . . . . . . 4 . . 1 . . 1 1 . 2 Highest Loss Streak 9 | . . . . . . 8 . . 6 . . 9 2 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 98 100 100 100 71 75 23 67 62 71 87 52 26 35 70 Engine 4 | . 14 14 14 14 9 7 . . . . . 2 2 . . Treads 1 | . . . . . . . . . . 2 4 . . . 3 Leg 13 | . 28 28 28 28 26 24 . 14 6 11 13 3 . . 11 Hover 2 | . . . . . . 6 6 7 4 . 9 7 . . . Device 6 | . . . . . . . . 6 6 11 21 14 6 10 4 Storage 3 | . 14 14 14 14 9 7 . . . . . . . . . Processor 13 | . . . . 9 9 9 9 18 22 21 13 8 5 17 28 Protection 5 | . 12 14 14 4 . 3 . . . 10 11 2 4 . 1 Energy Gun 1 | . . . . . . 10 . . . . . . 3 . 2 Ballistic Gun 6 | . 28 28 28 28 18 3 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 7 Slashing Weapon 1 | . . . . . . 1 7 14 8 . . . . . . Piercing Weapon 2 | . . . . . . . . . . 6 6 6 . 5 1 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 49 | 14 32 32 32 32 29 34 2 9 9 48 49 48 29 24 31 Greatest Support 56 | 20 20 20 20 20 56 44 3 24 8 48 48 43 15 25 55 Greatest Overweight (x) 10 | . 1 1 1 1 1 3 . 1 2 3 1 10 9 7 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 12 15 15 15 15 13 5 5 5 5 5 5 5 5 5 Most Carried 15 | 2 5 5 6 7 10 15 5 5 5 5 5 5 5 5 5 Average Carried 5 | 1 4 5 5 6 8 10 4 4 4 4 4 4 3 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 2 5 5 6 6 10 5 5 5 4 5 5 5 5 5 4 Class Distribution -------------------- 65% | Mutant 19% | Derelict-Mutant 8% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Mutant | -6/Waste Assassin | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Matter Collected 1690 | 282 . . . . . 254 . 43 49 233 11 59 89 100 570 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2455 | 72 . . . . . 531 . 43 55 568 45 420 218 . 503 Parts 98 | 1 . . . . . 35 . 3 3 6 7 18 13 . 12 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . . 9 12 2 10 Prevented 2 | . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed 38 | . . . . . . 13 . 2 2 . 1 5 7 . 8 Melee 10 | . . . . . . 1 . 2 2 . 1 4 . . . Guns 16 | . . . . . . 8 . . . . . . 7 . 1 Cannons 7 | . . . . . . . . . . . . . . . 7 AOE 5 | . . . . . . 4 . . . . . 1 . . . Classes Destroyed 10 | 1 . . . . . 5 . 1 . . . 2 1 . . Recycler 1 | 1 . . . . . . . . . . . . . . . Swarmer 12 | . . . . . . . . 2 2 . . . 7 . 1 Grunt 13 | . . . . . . 6 . . . . . 2 . . 5 Brawler 2 | . . . . . . 1 . . . . . 1 . . . Duelist 2 | . . . . . . 1 . . . . . . . . 1 Sentry 1 | . . . . . . 1 . . . . . . . . . Hunter 2 | . . . . . . . . . . . . 2 . . . Programmer 6 | . . . . . . 4 . . . . 1 . . . 1 Decomposer 2 | . . . . . . . . . . . . . 2 . . Samaritan 2 | . . . . . . . . . . . . 2 . . . Best Kill Streak 5 | 1 . . . . . 5 . 2 2 . 1 2 4 . 3 Combat Bots Only 5 | . . . . . . 5 . 2 2 . 1 2 4 . 3 Max Kills in Single Turn 1 | 1 . . . . . 1 . 1 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . 1 . . . Melee 1 | . . . . . . 1 . 1 1 . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Damage Taken 5198 | . . . . . 14 1713 . 41 629 . 117 1108 684 . 892 Core 1431 | . . . . . . 546 . 27 274 . 10 296 151 . 127 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 15 | . . . . . . . 15 . . . . . . . . Core Remaining (%) 74 | 100 . . . 100 . . . 96 . . . . . . . Volleys Fired 133 | 2 . . . . . 54 . . . . . 5 31 . 41 Largest 2 | 2 . . . . . 2 . . . . . 1 1 . 2 Hottest 120 | 40 . . . . . 115 . . . . . 39 69 . 120 Shots Fired 226 | 4 . . . . . 105 . . . . . 5 31 . 81 Gun 137 | 4 . . . . . 96 . . . . . . 31 . 6 Cannon 75 | . . . . . . . . . . . . . . . 75 Launcher 14 | . . . . . . 9 . . . . . 5 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 104 | 4 . . . . . 25 . . . . . . . . 75 Thermal 82 | . . . . . . 45 . . . . . . 31 . 6 Explosive 9 | . . . . . . 9 . . . . . . . . . Electromagnetic 31 | . . . . . . 26 . . . . . 5 . . . Robot Hit Streak 7 | 4 . . . . . 7 . . . . . 2 4 . 6 Robot Miss Streak 9 | . . . . . . 3 . . . . . 2 7 . 9 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . Shots Hit Robots 169 | 4 . . . . . 65 1 4 4 22 1 20 16 . 32 Core Hits 77 | 1 . . . . . 31 1 2 1 5 1 9 9 . 17 Critical Kills 6 | . . . . . . . . . . . . . . . 6 Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . 8 Critical Strikes 26 | . . . . . . 2 . . 1 3 . 3 2 . 15 Burn 4 | . . . . . . 2 . . . . . . 2 . . Destroy 15 | . . . . . . . . . . . . . . . 15 Sever 1 | . . . . . . . . . 1 . . . . . . Impale 6 | . . . . . . . . . . 3 . 3 . . . Melee Attacks 119 | . . . . . . 8 8 18 20 22 21 21 . 1 . Impact . | . . . . . . . . . . . . . . . . Slashing 54 | . . . . . . 8 8 18 20 . . . . . . Piercing 65 | . . . . . . . . . . 22 21 21 . 1 . Sneak Attacks 4 | . . . . . . . . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . . . . Damage Inflicted 5064 | 53 . . . . . 1278 22 115 185 1179 44 1132 308 . 748 Guns 1122 | 53 . . . . . 743 . . . . . . 308 . 18 Cannons 730 | . . . . . . . . . . . . . . . 730 Explosions 498 | . . . . . . 394 . . . . . 104 . . . Melee 2713 | . . . . . . 140 22 115 185 1179 44 1028 . . . Ramming 1 | . . . . . . 1 . . . . . . . . . Kinetic 960 | 53 . . . . . 177 . . . . . . . . 730 Thermal 816 | . . . . . . 490 . . . . . . 308 . 18 Explosive 394 | . . . . . . 394 . . . . . . . . . Electromagnetic 180 | . . . . . . 76 . . . . . 104 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 462 | . . . . . . 140 22 115 185 . . . . . . Piercing 2251 | . . . . . . . . . . 1179 44 1028 . . . Highest Corruption 3 | . . . . . . 3 3 . . . . 1 1 1 2 Average Corruption 1 | . . . . . . 2 3 . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 25 | . . . . . . 7 4 . . . . 2 6 1 5 Message Errors 8 | . . . . . . 2 1 . . . . . 2 1 2 Matter Fused 8 | . . . . . . 2 2 . . . . 1 3 . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . . . . Energy Discharges 4 | . . . . . . 1 . . . . . . 1 . 2 Data Loss (minor) 2 | . . . . . . . 1 . . . . 1 . . . Alerts 2 | . . . . . . 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 309 | . . . . . . 16 . . 21 153 . 100 . . 19 Projectiles 19 | . . . . . . . . . . . . . . . 19 Explosions . | . . . . . . . . . . . . . . . . Melee 290 | . . . . . . 16 . . 21 153 . 100 . . . Knockbacks 9 | . . . . . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . . 8 Secondary 1 | . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 231 | . . . . . . 167 . . . . . 64 . . . Shots 7 | . . . . . . 4 . . . . . 3 . . . Rammed 1 | . . . . . . 1 . . . . . . . . . Targets Rammed 4 | . . . . . . 4 . . . . . . . . . Kicked 3 | . . . . . . 3 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 476 | . . . . . . 360 . . . . . 24 476 . 144 Average Temperature 101 | . . . . . . 111 . . . . . 13 193 . 41 Received Heat Transfer 1089 | . . . . . 9 387 . 9 . . 12 405 . . 267 Effects 4 | . . . . . . 1 . . . . . . 3 . . Energy Bleed 3 | . . . . . . 1 . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . 1 . . . . . . 3 . . Heat Transferred 2035 | . . . . . . 1258 . . . . . . 740 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Peak Influence 633 | 5 15 5 . . 15 633 342 283 234 64 89 . . . . Initial 308 | . 3 5 . . . 9 308 155 138 64 . . . . . Average 140 | . 5 5 . . 1 348 315 196 171 52 15 . . . . Maximum Alert Level 2 | . . . . . . 2 1 1 1 . . . . . . Low Security (%) 74 | 100 100 100 . 100 100 32 . 58 91 100 100 . . . . Level 1 15 | . . . . . . 26 100 41 8 . . . . . . Level 2 10 | . . . . . . 41 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 8 | . . . . . . . . 4 . . 4 . . . . Investigation 2 | . . . . . . . . 1 . . 1 . . . . Extermination 3 | . . . . . . . . 1 . . 2 . . . . Reinforcement 3 | . . . . . . . . 2 . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Distress Signals 1 | . . . . . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 83 | . 1 . . . 1 20 3 9 12 . 4 11 8 1 13 Peak Tracking Total 6 | . 1 . . . 2 3 2 5 6 . 4 5 4 1 4 Tactical Retreats 13 | . . . . . . 2 . 2 1 . 1 3 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Traps Triggered 5 | . . . . . . 4 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Machines Disabled 9 | . . . . . . 9 . . . . . . . . . Max in Single Turn 2 | . . . . . . 2 . . . . . . . . . Garrison Relay 3 | . . . . . . 3 . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Machines Accessed 13 | . 1 . 1 . 2 . 2 2 . . 4 . . . 1 Terminals 8 | . 1 . . . . . 1 2 . . 3 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 51 | . 4 . 23 . 5 . 4 5 . . 9 . . . 1 Successful 36 | . 2 . 23 . 3 . 3 2 . . 2 . . . 1 Failed 15 | . 2 . . . 2 . 1 3 . . 7 . . . . Catastrophic 5 | . . . . . . . 1 1 . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 14 | . 3 . 1 . . . 2 2 . . 5 . . 1 . Terminals 17 | . 4 . . . . . 2 5 . . 5 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . 4 . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . . . Terminal Hacks 30 | . 2 . 23 . . . 1 2 . . 1 . . . 1 Record 24 | . . . 23 . . . . . . . . . . . 1 Part Schematic 1 | . 1 . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . . 1 . 1 2 . . 3 . . . . Full Trace Events 3 | . . . . . . . 1 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . . . . . . . . . . . 16 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . Time 26 | . . . . . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . 16 . . . . . . . . . Machine Destruction 12 | . . . . . . 12 . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Total Allies 1 | . . 1 . . . . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Robot Analysis Total 2 | . 1 . . . . . . 1 . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . . . 1 3 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Turns Passed 6984 | 80 100 147 784 238 196 818 171 282 223 486 595 455 488 941 980 Spaces Moved 5236 | 54 60 78 413 125 123 442 188 333 327 351 381 323 385 1167 486 Core 1821 | 6 . . . . . 115 188 19 17 25 . 4 328 1119 . Treads . | . . . . . . . . . . . . . . . . Legs 2307 | 48 60 78 413 125 123 158 . 2 . 323 216 170 57 48 486 Wheels . | . . . . . . . . . . . . . . . . Hover 613 | . . . . . . 169 . 127 . 3 165 149 . . . Flight 495 | . . . . . . . . 185 310 . . . . . . Fastest Speed 32 | 50 120 190 190 190 102 50 50 50 32 50 72 52 50 50 120 Average Speed 107 | 112 159 190 190 190 150 115 50 63 45 112 134 107 105 78 120 Slowest Speed 550 | 120 190 190 190 190 190 270 50 140 150 260 185 550 500 400 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 23 19 89 28 14 46 25 10 8 90 10 49 54 84 60 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 1 . . . . . . . 2 . 1 . Known Exits Taken 5 | . . . . 1 1 . 1 1 . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . . . . . . 1 1 1 . Scrap Searched 7 | . . . . . . . . . . . . . 3 2 2 Spaces Dug 39 | . . . . . . . 7 4 12 . 15 1 . . . Terrain Destroyed 279 | . . . . . . 191 7 4 12 . 15 1 . . 49 Melee 39 | . . . . . . . 7 4 12 . 15 1 . . . Projectile 48 | . . . . . . . . . . . . . . . 48 AOE 191 | . . . . . . 191 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Total 6093 | 66 64 77 413 126 133 621 248 368 365 390 421 380 437 1187 797 Wait 391 | 2 . . . . . 30 45 8 8 . 13 20 4 3 258 Move 5222 | 53 59 77 412 124 122 441 187 332 327 350 380 322 384 1166 486 Hop . | . . . . . . . . . . . . . . . . Pick Up 36 | 2 2 . 1 . 5 11 3 2 . 3 . 3 1 2 1 Fast Attach 59 | 6 2 . . . 3 6 2 7 3 10 3 2 1 10 4 Attach 26 | . . . . 1 1 8 . 2 2 . 1 2 7 . 2 Detach 20 | . 1 . . 1 1 3 . . 1 1 2 1 8 . 1 Swap 8 | 1 . . . . . 1 . 1 . 1 . . . . 4 Drop 31 | . . . . . 1 9 3 . 4 3 1 4 1 5 . Fire 133 | 2 . . . . . 54 . . . . . 5 31 . 41 Melee 117 | . . . . . . 8 8 16 20 22 21 21 . 1 . Ram 1 | . . . . . . 1 . . . . . . . . . Kick 3 | . . . . . . 3 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . 46 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 81 | -11/Junkyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 11) 164 | -10/Materials | Met 8R-AWN 181 | -10/Materials | Entered Mines 183 | -10/Mines | Followed 8R-AWN into the Mines 214 | -10/Mines | Met a Derelict bent on vengeance 287 | -10/Mines | Received a Mining Laser from a helpful Derelict 309 | -10/Mines | Build established: Mutant 320 | -10/Mines | Discovered new exit (range 5) 328 | -10/Mines | Entered Exiles 328 | -10/Exiles | Accompanied by 1 ally 366 | -10/Exiles | Discovered new exit (range 14) 393 | -10/Exiles | Welcomed by 8R-AWN 427 | -10/Exiles | Met EX-HEX 480 | -10/Exiles | Met EX-BIN 513 | -10/Exiles | Aligned with FarCom system 515 | -10/Exiles | Given EX-Vault access code 598 | -10/Exiles | Opened EX-Vault 606 | -10/Exiles | Found Prototype Device 647 | -10/Exiles | Warned to stay clear of 0b10 Research branches 700 | -10/Exiles | Met EX-DEC 709 | -10/Exiles | Learned location of Zion (-6) 804 | -10/Exiles | Visited The Gauntlet 1080 | -10/Exiles | Discovered new exit (range 11) 1112 | -10/Exiles | Left Exiles lab with Cloak of Protection 1112 | -10/Exiles | Entered Mines 1113 | -9/Mines | Learned location of Storage (-9) 1169 | -9/Mines | Discovered new exit (range 9) 1190 | -9/Mines | Identified exit to Materials 1350 | -9/Mines | Entered Materials 1350 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1351 | -8/Materials | Identified Cloak of Protection 1496 | -8/Materials | Identified exit to Garrison 1546 | -8/Materials | Entered Garrison 1578 | -8/Garrison | Triggered checkpoint 1663 | -8/Garrison | Garrison Relay disabled 1810 | -8/Garrison | Garrison Relay disabled 1856 | -8/Garrison | Phase Generator disabled 1936 | -8/Garrison | Lost 6 parts (1p3n1u1w) 2014 | -8/Garrison | Triggered checkpoint 2018 | -8/Garrison | Triggered checkpoint 2025 | -8/Garrison | Triggered checkpoint 2083 | -8/Garrison | Discovered new exit (range 14) 2122 | -8/Garrison | Identified exit to Materials 2250 | -8/Garrison | Core integrity fell below 50% 2268 | -8/Garrison | Core integrity fell below 20% 2295 | -8/Garrison | Lost 8 parts (2p4n2w) 2344 | -8/Garrison | Garrison Relay disabled 2364 | -8/Garrison | Entered Materials 2448 | -8/Materials | Repaired Mining Claw 2470 | -8/Materials | Identified exit to Factory 2535 | -8/Materials | Entered Factory 2535 | -7/Factory | Evolved 2 slots: Utility x2 2734 | -7/Factory | Discovered new exit (range 16) 2742 | -7/Factory | Identified exit to Factory 2817 | -7/Factory | Entered another Factory area 2817 | -6/Factory | Evolved 2 slots: Utility x2 3040 | -6/Factory | Sucked down chute 3040 | -6/Factory | Entered Waste 3040 | -6/Waste | The area was eerily silent 3064 | -6/Waste | Lost 6 parts (4n1u1w) 3406 | -6/Waste | Discovered new exit (range 16) 3453 | -6/Waste | Identified exit to Factory 3526 | -6/Waste | Entered Factory 3844 | -6/Factory | Build established: Assassin 4090 | -6/Factory | Identified exit to Lower Caves 4090 | -6/Factory | Identified exit to Extension 4121 | -6/Factory | Entered Lower Caves 4330 | -6/Lower Caves | Core integrity fell below 50% 4361 | -6/Lower Caves | Met a Warlord Commander 4362 | -6/Lower Caves | Learned location of Warlord (-5) 4368 | -6/Lower Caves | Lost 9 parts (1p2n5u1w) 4375 | -6/Lower Caves | Found Encrypted Comm Array 4553 | -6/Lower Caves | Discovered new exit (range 10) 4576 | -6/Lower Caves | Entered another Lower Caves area 4629 | -6/Lower Caves | Build established: Mutant 4776 | -6/Lower Caves | Learned Factory stockpile data 4833 | -6/Lower Caves | Encountered a Warlord checkpoint 4872 | -6/Lower Caves | Spotted B-75 Beast 4968 | -6/Lower Caves | Learned Factory emergency access door positions 5003 | -6/Lower Caves | Core integrity fell below 20% 5052 | -6/Lower Caves | Discovered new exit (range 6) 5064 | -6/Lower Caves | Entered Zion 5095 | -6/Zion | Discovered new exit (range 15) 5110 | -6/Zion | Found CR-A16's Pointy Stick 5150 | -6/Zion | Received a hallucinogenic algorithm 5171 | -6/Zion | System corruption cleaned by Quarantine Array 5269 | -6/Zion | Found Prototype Device 5269 | -6/Zion | Identified Phasing AFG 5540 | -6/Zion | Rebuked by Imprinter 5605 | -6/Zion | Learned 4 Factory zone layouts 5771 | -6/Zion | Found Prototype Device 5771 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 5796 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5924 | -6/Zion | Build established: Derelict-Mutant 6005 | -6/Zion | Entered Proximity Caves 6006 | -5/Proximity Caves | Identified exit to Factory 6802 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6940 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6985 | -5/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 06951_ Lgt. Nuclear Core fries itself beyond repair. 06958_ HV Slug penetrates Wall. 06961_ Med. Treads destroyed. 06964_ HV Slug penetrates Wall. 06964_ G-50 Soldier knocked back. 06964_ Penetrated by Slug. 06967_ HV Slug penetrates G-50 Soldier. 06967_ Destroyed Hvy. Laser. 06967_ HV Slug penetrates Wall. 06967_ Penetrated by Slug. 06967_ Bore Cannon destroyed. 06970_ Penetrated by Slug. 06973_ Slug penetrates Wall. 06976_ Penetrated by Slug. 06984_ Connecting with Outpost Terminal... 06984_ Current location identified: Proximity Caves >>Query($taT^5 R3pOr+ 0000) .sisT3m C0rRvpTE_ 06985_ Authchip [Propulsion] destroyed. 06985_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #### ## ##??????????# ####### | | ## ############???????##### ##?? | | #### #?????????????????# ### | | #??# #????????????????# | | ??# #????????????????# ##### ## | | ?# #????????????????# #???# #### | | ?# ##????????????????# #???# ###??# | | ?######### ##???????????????### #???######????#### | | ??????????##???????????????## ##??????????#????? | | ???????????????????????????# ##????? #????? | | ???????????????????????????# ### #????? | | ???????????????????????????## #????? | | ????????????????????????????# ### ??? | | ????????????????????######### ####??? ???? | | ????????????????????# #??????? ???? | | ????????????????????# #????????????? | | ????????????????????# ## #+##;;;% #????????????? | | ????????????????????# ?#" # #"#??????????? | | ????????????????????# ?#" s $ #??????????? | | ????????????????????# # "# %#?????????? | | ????????????????????# #" Y "# #????????? | | ????????????????????# $" # #????????? | | ????????????????????# """# ???????? | | ????????????????????# T """# ###??????? | | ????????????????????# #" """# "#????????? | | ????????????????????# ?#"@"! """# ##????????? | | ????????????????????#??## # ##### ?????????? | | ??????????????????????? ? #?????????? | | ?????????????????????? ## #?????????? | | ?????????????????????###### ## ? #?????????? | | ??????????????????????????####? ? #?????????? | | ???????????????????????????????? ????????????? | | ????????????????????????????????? ????????????? | | ????????????????????????????????? ???????????? | | ?????????????????????????????????? ???????????? | | ??????????????????????????????????? ???????????? | | ????????????????????????????????????#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 110 Cloak Strength 5 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 450 Evasion (%) 63 Launcher Accuracy 20 Target Analysis 6 Core Analysis 6 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Hacking Suite | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive S-27 Virus | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicElectronDatajack Manual? 0 Play Time 01:14:44 Cumulative 48.3 hours Start 2024.01.04 @ 19:33:31 End 2024.01.04 @ 20:48:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 8 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 41 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ede7e5dd-60da-474e-97b4-f0003beb1720