Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.04.24 @ 16:22:38 // Winter2019/RPGLIKE Player: POG Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (129) 645 Value Destroyed (3679) 3679 Prototype IDs (215) 4300 Alien Tech Used (0) 0 Bonus (3296) 3296 TOTAL SCORE: 15020 Bonus ------- High Alert Combat Kills 11 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -15 Cogmind --------- Core Integrity 0/1000 Matter 190/300 Energy 485/485 System Corruption 4% Temperature Cool (0) Movement Treading (162) Location -7/Data Miner Parts ------- > --- POWER (2) -------- Deuterium Engine Heavy Deuterium Engine > --- PROPULSION (4) --- Light Treads Improved Treads Improved Treads Armored Treads > --- UTILITY (8) ------ Improved Heat Sink Improved Terrain Scanner Layered Light Armor Plating Reactive Plating Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON (3) ------- Enhanced Autogun Flak Gun Precision Assault Rifle > --- INVENTORY (4) ---- Enhanced Autogun Heavy Missile Launcher Mining Laser Makeshift Sword Peak State ------------ > --- POWER ------------ Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Terrain Scanner Hardened Medium Armor Plating Improved Light Armor Plating Layered Light Armor Plating Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Autogun Flak Gun Precision Assault Rifle > --- INVENTORY -------- Enhanced Autogun Heavy Missile Launcher Mining Laser Great Maul [Rating: 61] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Targeting Computer Hackware Improved Hacking Suite Protection Heavy Armor Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Ballistic Cannon Slug Cannon Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Slots Evolved 13 | 3 . . 2 . 5 3 . . Power 1 | . . . . . 1 . . . Propulsion 3 | 1 . . . . 2 . . . Utility 7 | 1 . . 2 . 1 3 . . Weapon 2 | 1 . . . . 1 . . . Parts Attached 59 | 8 . 3 1 . 13 33 1 . Power 8 | 1 . 2 . . 2 3 . . Engine 6 | 1 . . . . 2 3 . . Core 2 | . . 2 . . . . . . Reactor . | . . . . . . . . . Propulsion 7 | 2 . . . . 2 3 . . Treads 7 | 2 . . . . 2 3 . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 3 . . 1 . 4 12 1 . Device 2 | 1 . . . . . 1 . . Storage . | . . . . . . . . . Processor 1 | 1 . . . . . . . . Hackware 5 | . . . . . 1 4 . . Protection 13 | 1 . . 1 . 3 7 1 . Artifact . | . . . . . . . . . Weapon 23 | 2 . 1 . . 5 15 . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 16 | 2 . 1 . . 4 9 . . Ballistic Cannon 1 | . . . . . 1 . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 6 | . . . . . . 6 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 3 . . Parts Lost 2 | . . . . . . 1 . 1 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . . 1 . 1 Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 88 88 82 94 100 100 Engine 8 | . 14 3 . . 8 12 11 11 Core 3 | . . 10 11 11 . . . . Treads 23 | . 28 28 22 22 19 25 23 23 Device 8 | . 14 14 11 11 7 6 11 11 Processor 4 | . 14 14 11 11 3 . . . Hackware 7 | . . . . . 3 12 17 17 Protection 13 | . . . 11 11 15 16 17 17 Ballistic Gun 19 | . 28 28 22 22 15 18 17 17 Naked Turns . | . . . . . . . . . Heaviest Build 59 | 9 7 13 28 28 46 59 52 52 Greatest Support 86 | 40 40 40 40 40 80 86 86 86 Greatest Overweight (x) 1 | 1 . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 4 Average Carried 3 | 1 3 3 2 3 3 3 3 4 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 2 4 4 4 4 4 Class Distribution -------------------- 52% | Wizard-Tank 34% | Hacker-Mutant 6% | Wizard-Gunner 6% | Wizard-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Wizard-Gunner | -8/Materials Wizard-Tank | -7/Factory Wizard-Tank | -7/Lower Caves Wizard-Tank | -7/Data Miner Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Matter Collected 3511 | 331 43 55 122 147 888 1860 65 . Remotely . | . . . . . . . . . Salvage Created 4628 | 198 62 137 185 322 1025 2699 . . Parts 284 | 16 15 12 9 16 63 153 . . Haulers Intercepted 9 | . . . 3 . 2 4 . . Recyclers Shooed 3 | . . . . 1 1 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Combat Hostiles Destroyed 81 | . 4 2 1 3 21 50 . . Melee 1 | . . . . . 1 . . . Guns 73 | . 4 2 1 3 13 50 . . Cannons 7 | . . . . . 7 . . . Classes Destroyed 13 | 2 3 1 2 1 3 1 . . Worker 7 | . . . . . 3 4 . . Builder 7 | . . 1 . . 2 4 . . Tunneler 8 | 5 . . . 2 . 1 . . Hauler 9 | . . . 3 . 2 4 . . Recycler 9 | 1 . . . 1 3 4 . . Mechanic 1 | . . . 1 . . . . . Watcher 9 | . 2 . . . . 7 . . Swarmer 21 | . 2 . . . 4 15 . . Grunt 39 | . 2 2 1 2 10 22 . . Duelist 1 | . . . . 1 . . . . Sentry 10 | . . . . . 5 5 . . Hunter 5 | . . . . . 2 3 . . Programmer 5 | . . . . . . 5 . . Best Kill Streak 7 | 5 3 2 2 2 6 7 . . Combat Bots Only 6 | . 2 2 1 2 3 6 . . Max Kills in Single Turn 3 | 1 1 1 1 1 3 2 . . Gunslinging 1 | . . . . . . 1 . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Damage Taken 4980 | . 74 211 88 315 1059 1871 . 1362 Core 3032 | . 55 174 42 203 638 1038 . 882 Absorbed by Shields . | . . . . . . . . . Redirected to Core 2668 | . 55 119 42 148 561 981 . 762 Redirected to Shielding 101 | . . . . . 50 51 . . Core Remaining (%) 80 | 100 . 72 . 65 86 . . . Volleys Fired 262 | 14 12 3 19 18 59 136 . 1 Largest 3 | 2 2 2 2 2 3 3 . 3 Hottest 96 | 40 40 45 45 45 96 81 . 81 Shots Fired 709 | 28 24 6 38 36 177 396 . 4 Gun 652 | 28 24 6 38 36 120 396 . 4 Cannon 57 | . . . . . 57 . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 709 | 28 24 6 38 36 177 396 . 4 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 43 | 12 19 25 27 16 20 43 . 25 Robot Miss Streak 4 | 1 1 . 1 1 3 4 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 15 | . . 1 . 1 . 13 . . Max Gunslinging Chain 2 | . . 1 . 1 . 2 . . Shots Hit Robots 543 | 21 21 6 33 30 122 307 . 3 Core Hits 298 | 8 10 5 9 10 56 198 . 2 Critical Kills 5 | . . . . . 3 2 . . Critical Parts Destroyed 3 | . . . . . 3 . . . Critical Strikes 8 | . . . . . 6 2 . . Destroy 8 | . . . . . 6 2 . . Melee Attacks 11 | . . . . . . 11 . . Impact 11 | . . . . . . 11 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9628 | 201 226 73 478 444 2337 5785 . 84 Guns 8764 | 201 226 73 478 444 1475 5783 . 84 Cannons 854 | . . . . . 854 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 10 | . . . . . 8 2 . . Kinetic 9618 | 201 226 73 478 444 2329 5783 . 84 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . 1 4 4 4 Average Corruption 3 | . . . . . 1 3 4 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 61 | . . . . . . 55 2 4 Message Errors 16 | . . . . . . 13 1 2 Matter Fused 8 | . . . . . . 7 . 1 Heat Flow Errors 8 | . . . . . . 8 . . Energy Discharges 10 | . . . . . . 9 1 . Data Loss (minor) 6 | . . . . . . 6 . . Data Loss (major) 5 | . . . . . . 5 . . Misfires 6 | . . . . . . 5 . 1 Weapon Failures 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 13 | . . . . . 13 . . . Projectiles 13 | . . . . . 13 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 7 | . . . . . 7 . . . Impact . | . . . . . . . . . Kinetic 7 | . . . . . 7 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 4 | . . . . . 3 1 . . Targets Rammed 4 | . . . . . 3 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 273 | . . . 13 13 7 273 . . Average Temperature 66 | . . . 13 13 5 69 . . Received Heat Transfer 1514 | . 51 29 63 129 603 639 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Peak Influence 438 | 30 143 94 101 67 438 312 . . Initial 60 | . 14 39 25 27 . 60 . . Average 82 | 13 79 80 73 18 159 91 . . Maximum Alert Level 2 | . . . . . 2 1 . . Low Security (%) 88 | 100 100 100 100 100 68 85 . . Level 1 10 | . . . . . 27 14 . . Level 2 . | . . . . . 4 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 26 | . . 1 1 . 5 19 . . Investigation 6 | . . 1 . . . 5 . . Extermination 5 | . . . . . . 5 . . Reinforcement 10 | . . . 1 . 2 7 . . Assault . | . . . . . . . . . Garrison 5 | . . . . . 3 2 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 3 | . . . . . . 3 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Distress Signals 3 | . . . 1 . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 147 | . 6 17 13 5 29 73 . 4 Peak Tracking Total 14 | . 2 14 3 2 5 5 . 4 Tactical Retreats . | . . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Traps Triggered 14 | . . . . . 2 12 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Machines Disabled 2 | . . . . 1 . 1 . . Max in Single Turn 1 | . . . . 1 . 1 . . Garrison Access 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Machines Accessed 26 | . 5 2 . . 3 12 . 4 Terminals 15 | . 5 . . . 2 8 . . Fabricators 3 | . . . . . . 3 . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 75 | . 8 2 . . 3 34 . 28 Successful 71 | . 7 2 . . 3 31 . 28 Failed 4 | . 1 . . . . 3 . . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 25 | . 6 . 1 . 4 14 . . Terminals 35 | . 8 . . . 2 25 . . Fabricators 8 | . . . . . . 8 . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 58 | . 4 2 . . 2 22 . 28 Record 13 | . . . . . 1 1 . 11 Part Schematic 17 | . . . . . 1 6 . 10 Robot Schematic 4 | . . . . . . . . 4 Robot Analysis 1 | . . . . . . 1 . . Prototype ID Bank 7 | . 3 . . . . 1 . 3 Open Door 2 | . . 2 . . . . . . Open DSF 2 | . . . . . . 2 . . Terminal Index 1 | . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . Unreport Threat 5 | . . . . . . 5 . . Recall Investigation 1 | . . . . . . 1 . . Recall Extermination 1 | . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . 1 . . Recall Assault 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . . Fabricator Hacks 8 | . . . . . . 8 . . Load Schematic 4 | . . . . . . 4 . . Build 4 | . . . . . . 4 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 3 | . 3 . . . . . . . Terminals 3 | . 3 . . . . . . . Botnet 3 | . 3 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 3 . . . 1 7 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 5 . 10 Parts Built 4 | . . . . . . 4 . . Authchips . | . . . . . . . . . Time 177 | . . . . . . 177 . . Total Part Build Rating 18 | . . . . . . 18 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Robot Analysis Total 129 | . . . . . . 1 . 128 Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Turns Passed 7136 | 154 331 385 227 1333 929 3529 88 160 Spaces Moved 3728 | 81 183 231 103 722 422 1836 53 97 Core 33 | 33 . . . . . . . . Treads 3695 | 48 183 231 103 722 422 1836 53 97 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 162 162 Average Speed 159 | 122 160 160 160 160 160 160 162 162 Slowest Speed 240 | 160 160 160 160 160 240 162 162 162 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 3 37 68 19 97 47 52 11 77 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 26 | . . . . 1 . . . 25 Known Exits Taken 7 | 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | . . . . . . . 1 . Scrap Searched 5 | . . 1 . 3 . . 1 . Spaces Dug 6 | . . . . . . 6 . . Terrain Destroyed 27 | . . . . . 21 6 . . Melee 6 | . . . . . . 6 . . Projectile 21 | . . . . . 21 . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Total 4458 | 109 201 243 131 868 550 2202 56 98 Wait 255 | . . . . 127 10 118 . . Move 3720 | 80 182 230 102 721 421 1835 52 97 Hop . | . . . . . . . . . Pick Up 17 | 6 2 1 . 2 3 2 1 . Fast Attach 32 | 5 . 2 . . 11 13 1 . Attach 6 | 3 . . 1 . 2 . . . Detach 1 | 1 . . . . . . . . Swap 21 | . . 1 . . . 20 . . Drop 32 | . 2 5 . . 8 15 2 . Fire 262 | 14 12 3 19 18 59 136 . 1 Melee 11 | . . . . . . 11 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . . . . . 3 1 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 97 | . 3 1 9 . 33 51 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Data Miner (discovered 1 exit: *Pro) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 155 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Hacker-Mutant 467 | -10/Materials | Identified exit to Mines 467 | -10/Materials | Discovered exit to Mines (range 12) 486 | -10/Materials | Entered Mines 544 | -10/Mines | Identified exit to Materials 544 | -10/Mines | Discovered exit to Materials (range 11) 593 | -10/Mines | Met a Derelict shopkeep closing up shop 684 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 776 | -10/Mines | Discovered exit to Materials (range 6) 826 | -10/Mines | Assembled infested the area 831 | -10/Mines | Assisted by a Guerilla fighting off Assembled 871 | -10/Mines | Entered Materials 873 | -9/Materials | Reached level 2 873 | -9/Materials | Reached level 3 873 | -9/Materials | Reached level 4 873 | -9/Materials | Upgraded with Utility slot (x2) 1071 | -9/Materials | Identified exit to Mines 1071 | -9/Materials | Discovered exit to Mines (range 15) 1098 | -9/Materials | Entered Mines 1183 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1190 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1439 | -9/Mines | Identified exit to Materials 1439 | -9/Mines | Discovered exit to Materials (range 14) 1694 | -9/Mines | Discovered exit to Materials (range 15) 2431 | -9/Mines | Entered Materials 2433 | -8/Materials | Reached level 5 2433 | -8/Materials | Reached level 6 2433 | -8/Materials | Reached level 7 2439 | -8/Materials | Upgraded with Power slot (x1) 2439 | -8/Materials | Upgraded with Propulsion slot (x2) 2439 | -8/Materials | Upgraded with Weapon slot (x1) 2745 | -8/Materials | Build established: Wizard-Gunner 2815 | -8/Materials | Garrison activated, responded to threat 2997 | -8/Materials | Reached level 8 3045 | -8/Materials | Upgraded with Utility slot (x1) 3066 | -8/Materials | Core integrity fell below 50% 3248 | -8/Materials | Build established: Wizard-Tank 3260 | -8/Materials | Identified exit to Factory 3260 | -8/Materials | Discovered exit to Factory (range 16) 3360 | -8/Materials | Entered Factory 3362 | -7/Factory | Reached level 9 3362 | -7/Factory | Reached level 10 3362 | -7/Factory | Upgraded with Utility slot (x1) 3392 | -7/Factory | Identified exit to Factory 3392 | -7/Factory | Discovered exit to Factory (range 15) 3517 | -7/Factory | Fabricated Hacking Suite? 3815 | -7/Factory | Reached level 11 4330 | -7/Factory | Discovered exit to Factory (range 12) 4614 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 4682 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 4850 | -7/Factory | Reached level 12 5432 | -7/Factory | Reached level 13 5445 | -7/Factory | Upgraded with Utility slot (x1) 6207 | -7/Factory | Reached level 14 6238 | -7/Factory | Upgraded with Utility slot (x1) 6465 | -7/Factory | Garrison activated, responded to threat 6739 | -7/Factory | Fabricated Imp. System Shield (x1) 6843 | -7/Factory | Identified exit to Lower Caves 6843 | -7/Factory | Discovered exit to Lower Caves (range 16) 6867 | -7/Factory | Garrison activated, responded to threat 6889 | -7/Factory | Entered Lower Caves 6964 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6977 | -7/Lower Caves | Entered Data Miner 6977 | -7/Data Miner | Identified exit to Proximity Caves 6977 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 6979 | -7/Data Miner | Reached level 15 7008 | -7/Data Miner | Met Data Miner 7044 | -7/Data Miner | Learned location of Section 7 (-2) 7044 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7068 | -7/Data Miner | Received God Mode back door access code from Data Miner 7089 | -7/Data Miner | Interfaced with the Data Conduit 7116 | -7/Data Miner | Core integrity fell below 50% 7127 | -7/Data Miner | Core integrity fell below 20% 7137 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- Imp. Cesium-ion Thruster Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\HHEX to gain control via the back door I've installed. Now off with you. 07088_ System corrupted: FCS attempts to trigger Prc. Assault Rifle. 07088_ System corrupted: Prc. Assault Rifle misfires. 07088_ Data Miner disappears through a trap door. 07089_ Interfacing with system... Downloaded 128 analysis records. Downloaded 708 prototype IDs. Downloaded central machine database. Downloaded 24 destinations. Downloaded encryption format records. Connection remotely terminated. 07103_ Q7 FBG4OL0GI08T,NIUQ 07126_ System corrupted: Matter fused (-7). 07131_ Hrd. Light Armor Plating destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #?###################?##########?#?#??# | | ###?###########?#?######???#######????? | | ######?###########?########?#?##?##?#?# | | #?#################?#########?????##??? | | #####################?##########???###? | | ########################### ####?###?# | | """""""""###### # # # ### #?####??#? | | "" """"""""# # # " "# @> ########?## | | "" #######??# | | gg g ##??# | | #?### | | #???# | | ##?### | | """""" """"""""#####??#?# | | " ""#####################?#? | | """" ################?#?##??#?# | | "" "##################?####??#?##? | | #"#" "######################?#####?? | | #"### "###########?#######?###??###?# | | #"### "##?#######?##?#?##??#???#???## | | #"## "###############?####??###??#?? | | #"## "#######################??##??? | | #"# "################?#?####??#???? | | #"### "#######?############??#??????? | | #"### "##########?###???##?##???????? | | #"### ""#########?#?#???####????????? | | #"## ""########?##?#?##????????????? | | #"#"X ""############????????????????? | | """" "#######?###?????????????????? | | """" X"""""###???#?????????????????? | | #"#"X "##"######?#?????????????????? | | #"## X""""#?###??#?#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 32 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 310 Armor Coverage 975 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 74 Defensive Hacking 32 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Imp. Hacking Suite | -7/Factory | Hacked Adv. Cooling System | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Imp. Kinecellerator | -7/Factory | Hacked Nuclear Pulse Array | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. System Shield | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Levels Raised 14 | . . . 3 . 4 6 . 1 XP Earned 28004 | 6000 570 750 3497 900 6017 8766 349 1155 XP Spent 25350 | 5970 . . 4400 90 5915 8880 . 95 Upgrades 46 | 17 . . 5 1 12 10 . 1 Power Slot 1 | . . . . . 1 . . . Propulsion Slot 3 | 1 . . . . 2 . . . Utility Slot 7 | 1 . . 2 . 1 3 . . Weapon Slot 2 | 1 . . . . 1 . . . Core Integrity 8 | . . . . . 3 4 . 1 Heat Dissipation 6 | 4 . . . . 2 . . . Energy Generation 1 | 1 . . . . . . . . Inventory Capacity 4 | 4 . . . . . . . . Terrain Scan Density 3 | 1 . . . 1 1 . . . Ranged Accuracy 1 | . . . . . . 1 . . Hack Attack % 6 | 2 . . 1 . 1 2 . . Hack Defense % 4 | 2 . . 2 . . . . . Protomatter Created 1213 | . 86 . 50 . 313 764 . . Integrity Restored 2031 | . 55 8 205 . 744 1019 . . Core 2031 | . 55 8 205 . 744 1019 . . Protomatter Decayed 698 | . 58 40 88 . 65 447 . . Game ------ Seed GodReactionDetector Manual? 0 Play Time 00:45:14 Cumulative 142.5 hours Start 2022.04.24 @ 15:38:25 End 2022.04.24 @ 16:22:38 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 50 Rogue 25 Adventurer 15 Explorer 10 Win Type - Total 15 Types 9/5/0/0/0/0/0/0/1 Lore% 54 Gallery% 68 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18f75528-aec2-46de-a4a3-564a60df98ce