Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 21:08:06 Player: Lazz Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (146) 730 Value Destroyed (6359) 6359 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (3597) 3597 TOTAL SCORE: 18166 Bonus ------- High Alert Combat Kills 297 Entered Garrisons 800 Used RIF Installer 2000 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 26/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Advanced Heat Sink Advanced Heat Sink Energy Well (350) Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Improved Terrain Scanner Weapon Mount Layered Light Armor Plating Layered Medium Armor Plating Advanced Point Defense System > --- WEAPON ----------- KE Penetrator Mass Driver Hypervelocity Mass Driver Heavy Rocket Launcher > --- INVENTORY -------- Light Deuterium Engine Reinforced Quantum Reactor Armored Huge Wheel Advanced Heat Sink Energy Well Large Matter Pod Weapon Mount Advanced Point Defense System Advanced Point Defense System Relay Coupler [Grunt] Heavy Rocket Launcher Power Maul [Rating: 98] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved VSS Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Mass Driver Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Res DSF Res Slots Evolved 16 | . . 2 . 2 2 . . . 2 . . 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . 2 . . 1 . . . 1 . . . . . 1 . . Utility 6 | . . . . 1 . . . . 1 . . 1 . 1 1 . 1 Weapon 4 | . . . . 1 1 . . . . . . . . 1 . . 1 Parts Attached 114 | 7 6 15 4 10 8 7 4 8 10 2 5 3 9 6 1 2 7 Power 14 | 1 1 2 . 1 2 1 1 1 . . . 1 2 . . . 1 Engine 9 | 1 . 2 . 1 1 . 1 1 . . . . 2 . . . . Core 4 | . 1 . . . 1 1 . . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 35 | 2 4 7 3 2 2 4 1 . 2 . 1 . 4 . . . 3 Treads 14 | . . 3 1 . 1 4 . . . . . . 4 . . . 1 Leg 1 | . . . . . . . . . . . . . . . . . 1 Wheel 20 | 2 4 4 2 2 1 . 1 . 2 . 1 . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 29 | 2 1 2 1 3 1 2 2 1 4 . . . 3 2 1 2 2 Device 14 | 1 . 1 . 1 . 2 . . 2 . . . 2 2 . 1 2 Storage 5 | 1 1 1 . . . . 1 . 1 . . . . . . . . Processor 1 | . . . . . . . . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 9 | . . . 1 2 1 . 1 1 . . . . 1 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 36 | 2 . 4 . 4 3 . . 6 4 2 4 2 . 4 . . 1 Energy Gun 12 | . . 1 . 2 . . . 1 3 2 2 . . 1 . . . Energy Cannon 2 | . . . . . . . . 1 . . 1 . . . . . . Ballistic Gun 11 | 2 . 3 . 1 2 . . 1 . . . . . 2 . . . Ballistic Cannon 5 | . . . . 1 1 . . . . . . 2 . 1 . . . Launcher 5 | . . . . . . . . 2 1 . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . 2 1 . . . . 1 Parts Lost 56 | . 4 4 . 1 . 1 . 6 2 3 . . 5 2 . 4 24 Power 5 | . 1 . . . . . . . . . . . 1 . . . 3 Propulsion 17 | . 2 2 . . . . . . . 1 . . 2 1 . 1 8 Utility 15 | . . 1 . 1 . 1 . 1 1 . . . 2 1 . . 7 Weapon 19 | . 1 1 . . . . . 5 1 2 . . . . . 3 6 Highest Loss Streak 13 | . 2 2 . 1 . 1 . 3 2 2 . . 3 2 . 4 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 12 | 4 8 8 14 14 14 14 14 13 14 13 14 15 13 12 11 12 10 Power . | . . . 1 1 . . . . 1 1 1 1 1 1 1 1 1 Propulsion 4 | 3 5 3 5 5 4 5 5 6 4 5 5 5 4 3 2 2 . Utility 3 | . 2 3 5 3 3 2 2 3 3 4 5 6 4 3 4 5 6 Weapon 3 | . 1 1 2 4 6 7 6 3 5 2 2 3 3 4 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 20 | 1 . . . 3 1 . . 1 . 2 2 . 2 2 . 1 5 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 6 | 1 . . . 2 . . . 1 . . . . . . . 1 1 Utility 6 | . . . . . . . . . . . 2 . . . . . 4 Weapon 7 | . . . . 1 1 . . . . 2 . . 1 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 93 91 100 99 97 100 100 98 93 82 85 78 85 99 88 92 53 Engine 7 | . 2 8 11 9 3 4 2 7 6 6 6 5 7 10 9 9 3 Core 1 | . 6 2 . . 3 2 4 . . . . 2 2 . . . . Treads 15 | . . 8 12 . 4 36 2 33 . . . . 12 30 28 27 9 Wheel 15 | . 26 29 31 36 30 1 35 4 35 23 25 23 9 . . . 3 Device 12 | . 14 10 3 9 7 7 7 7 6 12 6 5 15 25 19 19 17 Storage 6 | . 14 11 11 9 7 7 7 7 6 6 6 5 5 5 4 4 3 Processor 1 | . . . . . . . . . 5 6 6 5 2 . . . . Protection 4 | . . . 7 9 7 7 7 7 4 . 6 5 2 . 2 7 4 Energy Gun 7 | . . 4 11 9 7 7 7 1 17 11 19 7 5 6 4 3 . Energy Cannon 2 | . . . . . . . . 4 . . 5 5 5 5 4 4 . Ballistic Gun 8 | . 28 16 11 9 15 15 15 11 5 . . . . 5 9 9 2 Ballistic Cannon 4 | . . . . 7 7 7 7 1 . . . 8 11 7 4 4 3 Launcher 1 | . . . . . . . . 5 2 10 . . . . . . . Peak Build Rating 98 | 8 10 15 15 28 36 48 44 47 58 56 57 64 71 90 88 97 98 Average Rating 49 | 5 8 13 14 22 33 46 37 43 46 54 56 60 67 85 87 93 72 On Entrance 42 | . 8 8 14 14 28 36 46 38 35 52 54 57 64 70 81 88 72 Avg Prop Armor Cover (%) 5 | . . . . . 5 . . . . . . . 3 . . . 11 Naked Turns 10 | . . . . . . . . . . . . . . . . . 10 Heaviest Build 96 | 12 19 34 40 49 55 55 63 69 56 63 63 76 80 85 82 95 96 Greatest Support 149 | 26 26 60 80 52 50 108 52 108 78 78 82 82 141 149 149 149 80 Greatest Overweight (x) 3 | . 1 1 . 1 1 . 1 1 . . . . 1 . . . 3 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 8 10 14 15 15 15 15 15 15 15 15 15 15 15 15 14 15 14 Average Carried 13 | 4 8 9 14 14 14 14 14 13 14 13 14 15 14 14 13 14 10 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 8 10 14 15 15 15 14 15 15 15 14 15 15 15 15 13 15 5 Class Distribution -------------------- 22% | Scavenger-Tank 18% | Tank 16% | Scavenger-Gunner 13% | Gunner 12% | Scavenger-Mutant 9% | Mutant 4% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Tank | -7/Garrison Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Garrison Tank | -6/Factory Tank | -5/Factory Gunner | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Tank | -3/DSF Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Res DSF Res Matter Collected 4773 | 362 320 244 197 434 127 330 82 773 92 285 . . 799 516 . . 212 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5275 | 268 315 395 198 543 147 349 127 912 292 395 49 . 353 617 . 68 247 Parts 230 | 19 14 20 11 34 5 13 10 35 15 13 3 . 7 24 . 4 3 Haulers Intercepted 5 | . 1 1 . 3 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Res DSF Res Combat Hostiles Destroyed 119 | . 6 9 5 11 3 8 5 20 7 13 2 . 9 14 . 1 6 Guns 64 | . 6 9 5 8 1 7 4 4 4 4 2 . . 8 . 1 1 Cannons 31 | . . . . 3 2 1 1 10 . . . . 8 4 . . 2 AOE 22 | . . . . . . . . 6 3 9 . . . 1 . . 3 Classes Destroyed 18 | 3 3 3 2 2 . . . 2 . . . . 2 . . 1 . Worker 6 | 2 . 2 1 1 . . . . . . . . . . . . . Builder 4 | . 1 . . 1 1 . . . 1 . . . . . . . . Tunneler 6 | 6 . . . . . . . . . . . . . . . . . Hauler 5 | . 1 1 . 3 . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . Operator 2 | . . . . 1 . . . . . . . . 1 . . . . Watcher 3 | . . 1 . 1 . . . . . . . . . . . . 1 Swarmer 25 | . . 3 . 4 . . 5 . 2 4 2 . . 5 . . . Grunt 52 | . 6 2 3 3 . 5 . 12 2 8 . . 6 1 . . 4 Brawler 3 | . . . 1 . . . . 1 . 1 . . . . . . . Duelist 5 | . . . 1 . . . . 3 1 . . . . . . . . Sentry 16 | . . 4 . 3 2 . . . 1 . . . 1 4 . . 1 Demolisher 1 | . . . . . . . . 1 . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . 1 . Hunter 8 | . . . . 1 1 3 . 1 1 . . . . . . . 1 Programmer 6 | . . . . . . . . 2 . . . . . 4 . . . Heavy 1 | . . . . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | 7 3 5 4 4 3 3 3 4 7 9 2 . 3 5 . 1 3 Combat Bots Only 9 | . 3 3 3 4 1 3 3 4 6 9 2 . 3 5 . 1 3 Max Kills in Single Turn 3 | 1 1 1 1 1 1 1 1 2 3 3 1 . 1 3 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 2 3 3 . . . 1 . . 2 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Res DSF Res Hostile Shots Fired 977 | . 42 57 24 53 53 43 9 120 69 27 3 . 65 64 . 22 326 Missed 291 | . 8 12 6 21 15 10 3 30 23 9 1 . 17 25 . 5 106 Hits 686 | . 34 45 18 32 38 33 6 90 46 18 2 . 48 39 . 17 220 Melee 9 | . . . 4 . . . . 4 1 . . . . . . . . Projectile 677 | . 34 45 14 32 38 33 6 86 45 18 2 . 48 39 . 17 220 AOE 8 | . . . . . . . . 8 . . . . . . . . . Critical Strikes 19 | . . . . . . . . 5 1 . . . 2 4 . 1 6 Damage Taken 13073 | . 428 569 283 359 283 486 85 1711 622 410 49 . 1170 906 . 675 5037 Core 1980 | . 71 115 31 27 33 15 . 148 6 14 . . 14 43 . . 1463 Absorbed by Shields 318 | . . . . . . . . . . . . . 318 . . . . Regen/Repaired (Parts) 401 | . . . . . . . . . 401 . . . . . . . . Core Remaining (%) 88 | 100 71 . 63 95 . . . 72 . . 97 . 98 96 . 100 . Volleys Fired 332 | 23 30 39 17 39 11 18 6 51 13 13 2 . 31 21 . 2 16 Largest 5 | 2 2 2 2 3 4 4 4 4 4 3 4 . 4 5 . 5 5 Hottest 278 | 40 40 88 88 140 163 171 171 171 220 175 219 . 193 278 . 242 214 Shots Fired 955 | 46 60 76 34 100 44 72 24 140 39 35 8 . 124 98 . 10 45 Gun 629 | 46 60 76 34 72 33 54 18 77 35 23 6 . 31 47 . 6 11 Cannon 285 | . . . . 28 11 18 6 50 . . 2 . 93 50 . 4 23 Launcher 41 | . . . . . . . . 13 4 12 . . . 1 . . 11 Special . | . . . . . . . . . . . . . . . . . . Kinetic 605 | 46 60 54 17 71 33 54 18 82 13 1 . . 62 54 . 6 34 Thermal 267 | . . 22 17 29 11 18 6 45 6 . 4 . 62 43 . 4 . Explosive 41 | . . . . . . . . 13 4 12 . . . 1 . . 11 Electromagnetic 42 | . . . . . . . . . 16 22 4 . . . . . . Robot Hit Streak 33 | 7 9 16 6 9 7 8 7 13 5 5 2 . 33 23 . 7 11 Robot Miss Streak 6 | 3 4 6 4 4 1 2 5 2 3 3 2 . 2 2 . 1 3 Penetration Max 1 | . . . . . . . 1 1 . . . . . 1 . . . Secondary Targets 6 | . 1 2 1 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 612 | 27 37 59 26 63 31 38 7 90 20 20 2 . 98 59 . 7 28 Core Hits 334 | 14 18 37 27 40 9 17 7 41 15 25 2 . 24 26 . 2 30 Critical Kills 5 | . . . . . . . . 2 . . . . 1 2 . . . Critical Parts Destroyed 10 | . . . . . . 1 . 2 1 . . . . 1 . 1 4 Critical Strikes 28 | . . . . 2 3 2 . 4 2 . . . 3 5 . 1 6 Burn 3 | . . . . 2 1 . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . 1 1 . . . Destroy 11 | . . . . . . 1 . 2 1 . . . . 2 . 1 4 Blast 8 | . . . . . 2 1 . . . . . . 2 2 . . 1 Corrupt 1 | . . . . . . . . . 1 . . . . . . . . Smash 3 | . . . . . . . . 2 . . . . . . . . 1 Melee Attacks 16 | . . . . . . . . 10 2 1 . . . . . . 3 Impact 16 | . . . . . . . . 10 2 1 . . . . . . 3 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 16763 | 273 367 668 377 1136 507 696 176 3183 853 1691 40 . 2678 1872 . 163 2083 Guns 6605 | 273 367 668 377 767 303 502 147 844 378 312 40 . 471 848 . 121 187 Cannons 5146 | . . . . 369 204 194 29 872 . . . . 2207 783 . 42 446 Explosions 4261 | . . . . . . . . 877 475 1379 . . . 236 . . 1294 Melee 710 | . . . . . . . . 590 . . . . . . . . 120 Ramming 41 | . . . . . . . . . . . . . . 5 . . 36 Kinetic 7191 | 273 367 407 146 857 357 529 135 914 129 16 . . 1474 872 . 82 633 Thermal 4151 | . . 261 231 279 150 167 41 802 66 . 19 . 1204 850 . 81 . Explosive 4170 | . . . . . . . . 877 475 1379 . . . 145 . . 1294 Electromagnetic 500 | . . . . . . . . . 183 296 21 . . . . . . Impact 710 | . . . . . . . . 590 . . . . . . . . 120 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 1 5 . . . . . . . 2 1 Average Corruption 3 | . . . . . . . 1 4 . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 21 | . . . . . . . . 21 . . . . . . . . . Message Errors 4 | . . . . . . . . 4 . . . . . . . . . Matter Fused 9 | . . . . . . . . 9 . . . . . . . . . Heat Flow Errors 3 | . . . . . . . . 3 . . . . . . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . 3 . . . . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 300 | . . . . . 2 . . 159 . 13 . . 22 45 . . 59 Projectiles 64 | . . . . . 2 . . 11 . . . . 22 29 . . . Explosions 57 | . . . . . . . . 28 . 13 . . . 16 . . . Melee 179 | . . . . . . . . 120 . . . . . . . . 59 Knockbacks 28 | . . . . 3 3 1 . 4 . . . . 12 . . . 5 Impact 2 | . . . . . . . . . . . . . . . . . 2 Kinetic 24 | . . . . 3 3 1 . 3 . . . . 11 . . . 3 Secondary 2 | . . . . . . . . 1 . . . . 1 . . . . Self-Inflicted Damage 318 | . . . . . . . . 78 80 82 . . . 19 . . 59 Shots 11 | . . . . . . . . 2 2 5 . . . 1 . . 1 Rammed 4 | . 1 . . . . . . . . . . . . 1 . . 2 Targets Rammed 4 | . 1 . . . . . . . . . . . . 1 . . 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 461 | . 24 223 326 36 93 397 156 373 461 153 102 . 434 156 . 24 93 Average Temperature 109 | . 5 60 142 9 42 155 74 130 211 54 58 . 164 43 . 21 24 Received Heat Transfer 2246 | . 234 192 84 72 78 99 . 675 111 120 . . 217 100 . 30 234 Effects 14 | . . . . . . 1 . 7 3 . . . 3 . . . . Shutdowns 6 | . . . . . . 1 . 1 2 . . . 2 . . . . Energy Bleed 4 | . . . . . . . . 4 . . . . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . 3 . . . . . . . Impact Corruptions 4 | . . . . . . . . 3 . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 1 . . . Parts Melted 14 | . . . . 2 1 1 . 4 . . . . . 6 . . . Heat Transferred 6450 | . . 320 290 686 333 296 74 1109 150 . 37 . 1847 1197 . 111 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Res DSF Res Maximum Alert Level 3 | . . . . . . 1 . 3 2 3 1 . 1 1 . . 1 Low Security (%) 57 | 100 100 100 100 100 100 78 100 12 . . . 100 15 80 100 100 81 Level 1 33 | . . . . . . 21 . 48 84 27 100 . 84 19 . . 18 Level 2 5 | . . . . . . . . 23 16 45 . . . . . . . Level 3 3 | . . . . . . . . 15 . 26 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 746 | 15 103 110 106 136 68 215 173 746 492 707 371 113 336 292 136 153 266 Initial 391 | . 3 24 36 . 14 50 112 121 391 324 371 112 58 176 136 98 69 Average 202 | 3 58 38 57 69 16 141 131 416 351 537 285 100 271 156 135 124 120 Influence Increases 4235 | 45 187 287 125 350 112 175 121 685 291 413 50 11 328 538 5 65 447 Destroy 0b10 Robot/C 2380 | . 120 180 100 220 60 160 100 400 140 260 40 . 180 280 . 20 120 Destroy 0b10 Robot/NC 145 | 45 10 20 5 35 5 . . 10 5 . . . 5 . . . 5 Destroy Leader 456 | . 32 54 20 68 30 10 20 40 40 20 10 . 20 70 . . 22 Allied During Kill 6 | . . . . 6 . . . . . . . . . . . . . Successful Hack 120 | . 10 17 . 5 14 . . . . . . 11 . 58 5 . . Disable Machine 75 | . . . . 15 . . . 15 . . . . 15 15 . . 15 Anti-Garrison Action 150 | . . . . . . . . 100 . 50 . . . . . . . Destroy Structure 633 | . . 1 . 1 3 5 1 90 46 83 . . 33 100 . . 270 Lose Combat Pursuer 270 | . 15 15 . . . . . 30 60 . . . 75 15 . 45 15 Influence Decreases 4109 | 40 135 249 219 318 73 32 163 112 573 170 526 159 75 614 134 73 444 Entered New Map 1637 | . 2 33 59 1 19 22 103 52 355 140 336 119 25 160 124 33 54 Time Decay 1780 | 40 113 135 160 196 54 . 60 . 198 . 190 40 . 434 10 . 150 Lost Part 527 | . 20 37 . . . 10 . 60 20 30 . . 50 20 . 40 240 Lost Ally 20 | . . . . 20 . . . . . . . . . . . . . Purge Threat 145 | . . 44 . 101 . . . . . . . . . . . . . Squads Dispatched 14 | . 1 2 . 2 2 . . . 1 . . . . 3 . . 3 Investigation 4 | . 1 1 . 1 1 . . . . . . . . . . . . Extermination 3 | . . . . . . . . . 1 . . . . 2 . . . Reinforcement 7 | . . 1 . 1 1 . . . . . . . . 1 . . 3 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Res DSF Res Distress Signals 4 | . 1 2 . . . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 163 | . 16 14 5 14 3 8 5 23 11 12 2 . 12 19 . 3 16 Peak Tracking Total 9 | . 5 3 3 4 1 3 2 4 6 7 1 . 6 5 . 2 9 Tactical Retreats 12 | . 1 1 . . . . . 2 2 . . . 2 1 . 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Res DSF Res Traps Triggered 12 | . . . . . . 1 1 1 . 1 1 . 4 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Res DSF Res Machines Disabled 8 | . . . . 1 . . . 3 . 1 . . 1 1 . . 1 Max in Single Turn 1 | . . . . 1 . . . 1 . 1 . . 1 1 . . 1 Garrison Relay 3 | . . . . . . . . 2 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Res DSF Res Machines Accessed 28 | . 4 3 . 3 2 . 2 1 2 . 4 2 . 3 1 . 1 Terminals 20 | . 4 2 . 3 1 . 1 1 . . 4 1 . 2 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . 1 . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . . 1 . . . . . Total Hacks 72 | . 13 8 . 8 7 . 7 1 6 . 5 5 . 10 1 . 1 Successful 32 | . 5 3 . 5 1 . 2 1 6 . . 4 . 4 1 . . Failed 40 | . 8 5 . 3 6 . 5 . . . 5 1 . 6 . . 1 Catastrophic 13 | . 4 2 . 3 1 . . . . . 2 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 25 | . 9 . . 5 2 . 5 . . . 2 2 . . . . . Terminals 54 | . 13 6 . 8 2 . 6 1 . . 5 3 . 9 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations 5 | . . . . . . . . . 4 . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 5 . 1 . 2 . . 2 . . . . . Terminal Hacks 17 | . 4 2 . 3 . . 1 1 . . . 1 . 4 1 . . Record 2 | . . . . . . . . . . . . . . 2 . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . 1 . 1 . . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 1 . 1 . . 1 . . . . 1 . 1 . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . 4 . . . . . . . . Scan Component 2 | . . . . . . . . . 2 . . . . . . . . Repair 2 | . . . . . . . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . . . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . 2 . . 2 . . . . . Unlock Access 4 | . . . . . 1 . 1 . 1 . . 1 . . . . . Coupler Status 2 | . . . . . . . . . 1 . . 1 . . . . . Unauthorized Hacks 4 | . 1 . . 2 . . . . . . . 1 . . . . . Terminals 4 | . 1 . . 2 . . . . . . . 1 . . . . . Botnet 4 | . 1 . . 2 . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 3 3 . 2 2 . . . 1 . 4 1 . 3 1 . 1 Full Trace Events 5 | . 2 2 . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . . . . . . . . Time 82 | . . . . . . . . . 82 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Res DSF Res Used RIF Installer 4 | . . . . . . 1 . 1 . 1 . . 1 . . . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . Command Fork 1 | . . . . . . . . 1 . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . 8 . 5 . . . . . . . Machine Destruction 13 | . . . . . . . . 8 . 5 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Res DSF Res Total Allies 2 | . . . 2 . . . . . . . . . . . . . . Largest Group 2 | . . . 2 2 . . . . . . . . . . . . . Highest-Rated Group 41 | . . . 41 41 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . 19 . . . . . . . . . . . . . Total Damage 232 | . . . . 232 . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Res DSF Res Active Infowar (turns) 2961 | 114 279 367 93 7 . . . . 302 232 . . 180 1076 20 112 179 Terrain 2518 | . . 317 93 7 . . . . 302 232 . . 180 1076 20 112 179 Seismic 443 | 114 279 50 . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Res DSF Res Turns Passed 6691 | 237 279 372 334 425 189 395 138 891 400 252 389 94 775 1076 20 112 313 Spaces Moved 4197 | 87 198 237 263 315 157 188 117 440 312 211 395 94 446 493 12 60 172 Core 19 | 1 . . . . . . . . . . . . . . . . 18 Treads 1313 | . . 42 20 . . 188 . 339 . . . . 115 493 12 60 44 Legs 1 | . . . . . . . . . . . . . . . . . 1 Wheels 2864 | 86 198 195 243 315 157 . 117 101 312 211 395 94 331 . . . 109 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 85 77 85 168 70 89 73 90 90 92 92 162 163 160 50 Average Speed 113 | 89 80 94 90 84 85 168 83 149 77 90 91 92 126 164 163 162 132 Slowest Speed 180 | 100 95 160 160 85 85 168 89 168 90 90 92 92 165 165 163 163 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . 5 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 4 40 23 64 34 4 30 5 48 8 30 14 3 39 12 . 68 5 Regions Visited 17 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 . 1 . . 1 . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . 1 . . . . . . Scrap Searched 2 | . . . 2 . . . . . . . . . . . . . . Spaces Dug 3 | . . . . . . . . . 2 . . . . 1 . . . Terrain Destroyed 503 | . . . . . 2 . 2 98 54 133 . . 14 66 . 1 133 Melee 2 | . . . . . . . . . 2 . . . . . . . . Projectile 52 | . . . . . 2 . 2 1 . . . . 14 31 . 1 1 AOE 449 | . . . . . . . . 97 52 133 . . . 35 . . 132 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Res DSF Res Total 5381 | 202 262 313 317 408 191 220 141 543 441 241 416 101 581 704 13 68 219 Wait 474 | 73 26 6 22 9 2 4 1 15 83 . 4 2 61 165 . . 1 Move 4185 | 86 197 236 262 314 157 187 117 439 312 210 394 94 445 493 11 59 172 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 84 | 11 1 9 2 13 4 1 2 6 7 5 5 . 5 5 . 2 6 Fast Attach 37 | 6 1 3 . 2 2 1 . 1 3 . 1 3 3 7 . 2 2 Attach 53 | 1 2 7 1 5 1 1 . 5 5 3 1 . 7 1 2 . 11 Detach 11 | . . 3 . 1 . . . . 2 . . . . . . 1 4 Swap 90 | . 3 6 13 7 5 6 10 14 7 6 4 . 3 5 . 1 . Drop 75 | 2 1 4 . 18 9 2 5 2 7 3 5 2 5 7 . 1 2 Fire 332 | 23 30 39 17 39 11 18 6 51 13 13 2 . 31 21 . 2 16 Melee 16 | . . . . . . . . 10 2 1 . . . . . . 3 Ram 3 | . 1 . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . . . 21 . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -6/Factory -5/Factory -5/Garrison -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 238 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 10) 485 | -10/Materials | Discovered new exit (range 18) 517 | -10/Materials | Entered another Materials area 517 | -9/Materials | Evolved 2 slots: Propulsion x2 711 | -9/Materials | Build established: Scavenger-Mutant 726 | -9/Materials | Discovered new exit (range 15) 889 | -9/Materials | Entered Mines 916 | -9/Mines | Learned location of Recycling (-7) 1076 | -9/Mines | Discovered new exit (range 6) 1108 | -9/Mines | Learned location of Zion (-6) 1223 | -9/Mines | Entered Materials 1223 | -8/Materials | Accompanied by 2 allies 1223 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1228 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1538 | -8/Materials | Build established: Scavenger-Tank 1591 | -8/Materials | Discovered new exit (range 17) 1648 | -8/Materials | Entered Factory 1648 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1837 | -7/Factory | Identified exit to Garrison 1837 | -7/Factory | Entered Garrison 1865 | -7/Garrison | Triggered checkpoint 1987 | -7/Garrison | Triggered checkpoint 2127 | -7/Garrison | Triggered checkpoint 2138 | -7/Garrison | Discovered new exit (range 14) 2192 | -7/Garrison | Installed Relay Interface Framework 2232 | -7/Garrison | Entered Factory 2324 | -7/Factory | Discovered new exit (range 15) 2370 | -7/Factory | Identified exit to Garrison 2370 | -7/Factory | Entered Garrison 2385 | -7/Garrison | Expanded RIF knowledge: Command Fork 2412 | -7/Garrison | Triggered checkpoint 2462 | -7/Garrison | Triggered checkpoint 2531 | -7/Garrison | Lost 3 parts (3w) 2589 | -7/Garrison | Garrison Relay disabled 2696 | -7/Garrison | Build established: Tank 2884 | -7/Garrison | Triggered checkpoint 2919 | -7/Garrison | Garrison Relay disabled 2944 | -7/Garrison | Triggered checkpoint 2944 | -7/Garrison | Triggered checkpoint 3112 | -7/Garrison | Triggered checkpoint 3175 | -7/Garrison | Discovered new exit (range 59) 3175 | -7/Garrison | Discovered new exit (range 91) 3175 | -7/Garrison | Discovered new exit (range 10) 3261 | -7/Garrison | Entered Factory 3261 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3332 | -6/Factory | Repaired Med. Treads 3371 | -6/Factory | Repaired Arm. Treads 3661 | -6/Factory | Identified exit to Garrison 3661 | -6/Factory | Entered Garrison 3683 | -6/Garrison | Triggered checkpoint 3721 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 3731 | -6/Garrison | Garrison Relay disabled 3817 | -6/Garrison | Destroyed 9 combat bots 3903 | -6/Garrison | Discovered new exit (range 12) 3913 | -6/Garrison | Entered Factory 4260 | -6/Factory | Discovered new exit (range 15) 4302 | -6/Factory | Entered another Factory area 4302 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4396 | -5/Factory | Identified exit to Garrison 4396 | -5/Factory | Entered Garrison 4527 | -5/Garrison | Heavy support dispatched to Factory 4666 | -5/Garrison | Spotted B-75 Beast 4688 | -5/Garrison | Spotted B-75 Beast 4710 | -5/Garrison | Build established: Gunner 4728 | -5/Garrison | Triggered checkpoint 4785 | -5/Garrison | Destroyed B-75 Beast 4812 | -5/Garrison | Lost 3 parts (1p2u) 4868 | -5/Garrison | H-XX Assembler disabled 4988 | -5/Garrison | Triggered checkpoint 5038 | -5/Garrison | Discovered new exit (range 12) 5066 | -5/Garrison | Expanded RIF knowledge: Program Shield 5171 | -5/Garrison | Entered Factory 5171 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5735 | -4/Factory | Build established: Scavenger-Gunner 6067 | -4/Factory | Identified exit to Research 6247 | -4/Factory | Entered Research 6247 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6267 | -3/Research | Identified exit to DSF 6267 | -3/Research | Entered DSF 6284 | -3/DSF | Additional patrols routed to DSF 6359 | -3/DSF | Discovered new exit (range 12) 6379 | -3/DSF | Entered Research 6379 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 6409 | -2/Research | Lost 4 parts (1n3w) 6588 | -2/Research | Lost 13 parts (2p5n1u5w) 6590 | -2/Research | Found Fusion Bomb Launcher 6672 | -2/Research | Core integrity fell below 50% 6688 | -2/Research | Core integrity fell below 20% 6692 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 06675_ H-88 Terminator knocked back. 06675_ Penetrated by Slug. 06676_ Slug penetrates Wall. 06678_ Penetrated by Slug. 06678_ Slug penetrates Wall. 06678_ Penetrated by Slug. 06678_ H-88 Terminator knocked back. 06679_ Penetrated by Slug. 06679_ Imp. VSS Leg destroyed. 06681_ Slug penetrates H-88 Terminator. 06681_ Penetrated by Slug. 06681_ Adv. Coolant Injector destroyed. 06681_ Dropped Weapon Mount. 06681_ H-88 Terminator misfires. 06681_ Slug penetrates Wall. 06682_ Power Maul destroyed. 06682_ Acquired Fusion Bomb Launcher. 06684_ Penetrated by Slug. 06687_ Slug penetrates Terminal. 06687_ Penetrated by Slug. 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[ ! ### # * | | %" # # " | | % !!* # # | | # ! !** # | | ## # # !* # # # | | """ /?## ############ % ###### | | ??" ???#######?????#????# ] ????# | | ??"?????#???????????????# # ## ????# | | ????????????????????????##### #???####### | | ????????#???????????????????## ########?????????? | | ???????????#?????#???????????##??????????????????? | | ???????????#?????????????????????????????????????? | | ????????????????#????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Point Defense Rating 240 Evasion (%) 50 Targeting Accuracy 20 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Treads | 16% | -6/Factory Arm. Treads | 18% | -6/Factory Studied --------- Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapCarbideFirepult Manual? 0 Play Time 01:26:39 Cumulative 124.9 hours Start 2026.01.12 @ 19:38:09 End 2026.01.12 @ 21:08:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 4d58f496-9e2b-4cfe-9ee2-833895fbac92