Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 23:54:31 Player: Duduxx Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (66) 330 Value Destroyed (2323) 2323 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1335) 1335 TOTAL SCORE: 7868 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 74 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 23/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Treading (170) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (5) ------ Advanced Targeting Computer Core Analyzer Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Mini Fusion Reactor > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Core Analyzer Relay Coupler [NC] > --- WEAPON ----------- Pulse Rifle Datajack > --- INVENTORY -------- Improved Ion Engine Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink Coolant Injector Advanced Weight Redist. System Core Analyzer ECM Suite System Shield Relay Coupler [Swarmer] Relay Coupler [Demolisher] Relay Coupler [Behemoth] Relay Coupler [Behemoth] Heavy Ion Cannon Advanced EMP Blaster Rocket Launcher Scythe [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Slots Evolved 6 | . . . 2 . 2 . . 2 . . . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . Utility 3 | . . . 1 . 1 . . 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 97 | 6 4 . 8 2 9 30 13 5 6 . 14 Power 18 | 1 . . 1 . 2 6 3 1 3 . 1 Engine 11 | 1 . . 1 . 1 5 1 1 1 . . Core 6 | . . . . . 1 1 2 . 1 . 1 Reactor 1 | . . . . . . . . . 1 . . Propulsion 24 | 2 . . 1 2 2 5 5 1 1 . 5 Treads 9 | 2 . . 1 . . 1 . . . . 5 Leg 15 | . . . . 2 2 4 5 1 1 . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 26 | 1 2 . 4 . 4 7 2 1 1 . 4 Device 12 | . 1 . 2 . 1 5 1 . . . 2 Storage 3 | 1 1 . . . . 1 . . . . . Processor 5 | . . . 2 . 2 . 1 . . . . Hackware 2 | . . . . . . . . 1 1 . . Protection 4 | . . . . . 1 1 . . . . 2 Artifact . | . . . . . . . . . . . . Weapon 29 | 2 2 . 2 . 1 12 3 2 1 . 4 Energy Gun 15 | 2 . . 2 . . 7 . 1 1 . 2 Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 1 | . . . . . . . . . . . 1 Ballistic Cannon 4 | . 2 . . . . . 2 . . . . Launcher 2 | . . . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 4 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . Parts Lost 46 | . . . 1 2 7 13 5 . 4 . 14 Power 13 | . . . . . 2 6 1 . 1 . 3 Propulsion 18 | . . . . 2 2 4 2 . 3 . 5 Utility 8 | . . . 1 . 2 2 1 . . . 2 Weapon 7 | . . . . . 1 1 1 . . . 4 Highest Loss Streak 13 | . . . 1 1 5 5 3 . 4 . 13 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 94 | . 98 100 92 99 84 90 98 98 92 69 77 Engine 9 | . 14 14 11 11 8 7 8 7 6 7 2 Core 3 | . . . . . . 3 8 7 6 7 3 Treads 11 | . 28 28 27 14 3 1 . . . . 18 Leg 15 | . . . . 18 17 23 26 30 25 7 3 Device 11 | . 12 14 10 11 16 11 9 7 7 7 12 Storage 9 | . 14 14 11 11 9 9 9 7 5 . . Processor 9 | . . . 10 11 9 9 17 15 15 15 15 Hackware 1 | . . . . . . . . 6 8 15 7 Protection 1 | . . . . . 1 6 . . . . 1 Energy Gun 9 | . 5 . 2 22 13 14 10 . 6 7 7 Ballistic Cannon 8 | . 22 28 19 . . . 6 6 . . . Slashing Weapon 1 | . . . . . 3 3 . . . . . Peak Build Rating 45 | 6 7 7 14 16 21 28 37 42 45 27 42 Average Rating 21 | 4 6 7 10 15 18 24 33 40 37 27 33 On Entrance 18 | . 6 7 7 14 16 21 25 37 40 27 27 Naked Turns . | . . . . . . . . . . . . Heaviest Build 62 | 10 30 30 33 32 39 54 61 62 59 15 23 Greatest Support 97 | 40 40 40 60 40 33 41 54 69 69 22 97 Greatest Overweight (x) 3 | . . . . 1 3 1 1 . . . 1 Average Overweight (x) . | . . . . . 1 . 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 5 5 Average Capacity 15 | 6 13 15 15 15 15 15 20 20 17 5 5 Most Carried 20 | 1 5 7 11 10 10 15 20 20 20 3 3 Average Carried 9 | . 3 5 7 8 9 11 16 18 17 3 1 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 5 5 5 Final Carried 20 | 1 5 6 9 10 10 13 19 20 3 3 2 Class Distribution -------------------- 50% | Mutant 38% | Scavenger-Mutant 11% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Matter Collected 1503 | 204 355 63 138 95 65 316 165 28 . . 74 Remotely 445 | . 338 63 44 . . . . . . . . Salvage Created 2015 | . 284 67 303 66 256 618 250 42 . . 129 Parts 127 | . 26 5 22 4 10 26 25 4 . . 5 Haulers Intercepted 3 | . 1 . 2 . . . . . . . . Recyclers Shooed 4 | . 4 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Combat Hostiles Destroyed 55 | . 12 2 6 4 4 16 8 1 . . 2 Melee 2 | . . . . . 1 1 . . . . . Guns 28 | . 2 . 1 4 3 11 5 . . . 2 Cannons 21 | . 10 2 5 . . . 3 1 . . . AOE 4 | . . . . . . 4 . . . . . Classes Destroyed 12 | . 6 . 1 . 2 1 . 1 . . 1 Worker 1 | . 1 . . . . . . . . . . Hauler 3 | . 1 . 2 . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . Operator 2 | . 1 . . . . . 1 . . . . Watcher 4 | . 1 . 1 . . . 2 . . . . Swarmer 20 | . 8 . . 3 . 6 3 . . . . Grunt 19 | . 4 2 3 1 3 5 1 . . . . Brawler 1 | . . . . . 1 . . . . . . Sentry 8 | . . . 3 . . 3 2 . . . . Specialist 2 | . . . . . . . . . . . 2 Hunter 4 | . . . . . . 2 2 . . . . Programmer 1 | . . . . . . . . 1 . . . Best Kill Streak 6 | . 3 2 3 3 3 6 2 1 . . 1 Combat Bots Only 6 | . 3 2 2 3 3 6 2 1 . . 1 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 2 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . Melee 1 | . . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Hostile Shots Fired 541 | . 50 3 52 23 45 106 58 11 3 . 190 Missed 148 | . 16 . 19 6 6 28 14 3 . . 56 Damage Taken 6220 | . 295 38 386 167 601 1057 460 144 124 . 2948 Core 1162 | . 50 27 45 36 71 155 68 31 26 . 653 Absorbed by Shields 214 | . . . 51 . 163 . . . . . . Redirected to Shielding 97 | . . . . . . 97 . . . . . Core Remaining (%) 73 | 100 . 69 . 79 . . 46 . . . . Volleys Fired 214 | . 45 4 24 7 8 57 24 4 . . 41 Largest 2 | . 2 2 2 2 2 2 2 1 . . 2 Hottest 130 | . 80 70 130 130 130 128 126 48 . . 126 Shots Fired 373 | . 90 8 48 14 14 103 48 4 . . 44 Gun 213 | . 11 . 8 14 14 96 31 . . . 39 Cannon 148 | . 79 8 40 . . . 17 4 . . . Launcher 12 | . . . . . . 7 . . . . 5 Special . | . . . . . . . . . . . . Kinetic 161 | . 79 8 40 . . . 17 4 . . 13 Thermal 200 | . 11 . 8 14 14 96 31 . . . 26 Explosive 12 | . . . . . . 7 . . . . 5 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 23 | . 6 4 6 8 5 17 23 3 . . 16 Robot Miss Streak 10 | . 10 2 4 4 3 3 4 1 . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . Shots Hit Robots 246 | . 40 6 23 10 15 68 32 12 1 . 39 Core Hits 101 | . 16 3 11 6 5 30 16 1 . . 13 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 12 | . 2 . . 1 . 7 . . . . 2 Burn 6 | . . . . 1 . 3 . . . . 2 Blast 2 | . 2 . . . . . . . . . . Sever 4 | . . . . . . 4 . . . . . Melee Attacks 49 | . . . . . 8 31 . 9 1 . . Impact . | . . . . . . . . . . . . Slashing 39 | . . . . . 8 31 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 1 . . 5 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5412 | 3 721 107 431 173 355 1705 680 111 . . 1126 Guns 2279 | . 55 . 58 163 137 864 376 . . . 626 Cannons 1533 | . 647 107 371 . . . 297 111 . . . Explosions 765 | . . . . . . 268 . . . . 497 Melee 791 | . . . . . 218 573 . . . . . Ramming 44 | 3 19 . 2 10 . . 7 . . . 3 Kinetic 1743 | . 647 107 371 . . . 297 111 . . 210 Thermal 2069 | . 55 . 58 163 137 864 376 . . . 416 Explosive 765 | . . . . . . 268 . . . . 497 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 791 | . . . . . 218 573 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . 1 1 1 2 2 2 10 Average Corruption 1 | . . . . . 1 1 1 1 2 2 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 36 | . . . . . 1 17 6 2 4 . 6 Message Errors 8 | . . . . . . 4 2 1 1 . . Matter Fused 5 | . . . . . . 1 . 1 2 . 1 Heat Flow Errors 3 | . . . . . . 1 2 . . . . Energy Discharges 9 | . . . . . . 7 1 . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 2 | . . . . . 1 1 . . . . . Data Loss (minor) 4 | . . . . . . 2 1 . 1 . . Weapon Failures 4 | . . . . . . 1 . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 44 | . 14 . . . 2 10 . 18 . . . Projectiles 32 | . 14 . . . . . . 18 . . . Explosions 10 | . . . . . . 10 . . . . . Melee 2 | . . . . . 2 . . . . . . Knockbacks 13 | . 8 1 1 . . . 1 2 . . . Impact . | . . . . . . . . . . . . Kinetic 13 | . 8 1 1 . . . 1 2 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 28 | . . . . . . 28 . . . . . Shots 1 | . . . . . . 1 . . . . . Rammed 15 | 2 5 1 1 2 . . . . . . 4 Targets Rammed 18 | 2 5 1 1 3 . . 2 . . . 4 Kicked 3 | . . . . 1 . . 2 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 555 | . 72 54 189 197 196 199 555 28 . . 10 Average Temperature 87 | . 15 30 47 100 113 98 155 9 . . 10 Received Heat Transfer 1443 | . 30 24 181 51 227 342 45 12 . . 531 Effects 13 | . . . . . . . 13 . . . . Shutdowns 3 | . . . . . . . 3 . . . . Energy Bleed 2 | . . . . . . . 2 . . . . Damage (minor) 2 | . . . . . . . 2 . . . . Damage (major) 6 | . . . . . . . 6 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 11 | . . . 1 2 2 6 . . . . . Heat Transferred 4946 | . 125 . 148 444 333 2009 814 . . . 1073 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Peak Influence 646 | . 254 120 222 154 77 646 476 175 25 10 43 Initial 314 | . . 70 46 31 8 29 314 100 10 10 7 Average 188 | . 108 114 108 105 19 318 374 112 15 10 16 Maximum Alert Level 2 | . 1 . 1 . . 2 2 . . . . Low Security (%) 68 | 100 93 100 97 100 100 36 . 100 100 100 100 Level 1 14 | . 6 . 2 . . 14 69 . . . . Level 2 17 | . . . . . . 49 30 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 4 . 1 . 3 . 1 1 . . 3 Investigation 2 | . 1 . . . 1 . . . . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 8 | . 3 . 1 . . . 1 . . . 3 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Distress Signals 10 | . 3 . 3 . 2 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 126 | . 33 2 20 6 11 18 12 8 6 . 10 Peak Tracking Total 12 | . 4 2 12 3 4 8 5 3 6 . 6 Tactical Retreats 7 | . 1 . . . . 4 . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Traps Triggered 10 | . . . . . . 9 . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Machines Disabled 4 | . . . 1 . . 3 . . . . . Max in Single Turn 1 | . . . 1 . . 1 . . . . . Garrison Relay 2 | . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Machines Accessed 8 | . 2 . 3 . 2 . . . . 1 . Terminals 6 | . 2 . 2 . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 23 | . 5 . 11 . 5 . . . . 2 . Successful 11 | . 2 . 6 . 2 . . . . 1 . Failed 12 | . 3 . 5 . 3 . . . . 1 . Catastrophic 2 | . 1 . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . 4 . 3 . . . . . . . . Terminals 15 | . 5 . 6 . 2 . . . . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . Terminal Hacks 6 | . 2 . 2 . 1 . . . . 1 . Record 1 | . . . 1 . . . . . . . . Prototype ID Bank 3 | . 1 . 1 . 1 . . . . . . Open DSF 1 | . . . . . . . . . . 1 . Recall Reinforcements 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . 2 . 2 . 2 . . . . 1 . Full Trace Events 3 | . 1 . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked 6 | . . . . . . . . 5 1 . . Non-combat 5 | . . . . . . . . 5 . . . Combat 1 | . . . . . . . . . 1 . . Robot Hacks Applied 7 | . . . . . . . . 6 1 . . drop_inventory 2 | . . . . . . . . 2 . . . ignore_parts 1 | . . . . . . . . 1 . . . map_route 1 | . . . . . . . . 1 . . . mark_security 1 | . . . . . . . . 1 . . . link_fov 1 | . . . . . . . . 1 . . . overload_power 1 | . . . . . . . . . 1 . . Relay Couplers Released 8 | . . . . . . 8 . . . . . Machine Destruction 8 | . . . . . . 8 . . . . . Attached 2 | . . . . . . . . 1 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Total Allies 3 | . . . . 3 . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . Total Orders 4 | . . . . 3 1 . . . . . . FOLLOW 2 | . . . . 2 . . . . . . . GUARD 2 | . . . . 1 1 . . . . . . Ally Attacks 37 | . . . . 12 25 . . . . . . Total Damage 369 | . . . . 91 278 . . . . . . Kills 2 | . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Turns Passed 5935 | 73 1113 151 547 506 283 1579 800 458 159 39 227 Spaces Moved 3151 | 43 599 85 281 257 114 845 360 332 137 33 65 Core 32 | 7 . . . . . . . . 25 . . Treads 1124 | 36 599 85 281 82 . 4 . . . . 37 Legs 1995 | . . . . 175 114 841 360 332 112 33 28 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 190 120 190 122 50 120 120 Average Speed 155 | 142 160 160 160 181 192 146 192 122 108 120 153 Slowest Speed 330 | 160 160 160 160 240 330 240 193 122 122 120 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 4 91 36 25 42 12 49 38 13 70 1 47 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 65 | . . . . . . 47 5 . . . 13 Melee . | . . . . . . . . . . . . Projectile 5 | . . . . . . . 5 . . . . AOE 60 | . . . . . . 47 . . . . 13 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac DSF Total 3720 | 51 661 92 332 280 152 1036 419 379 145 32 141 Wait 41 | . . . . 10 1 2 . 14 . . 14 Move 3143 | 42 598 84 281 256 114 844 359 332 136 32 65 Hop . | . . . . . . . . . . . . Pick Up 65 | 1 4 2 10 2 7 20 9 9 . . 1 Fast Attach 45 | 6 3 . 3 1 4 6 7 1 4 . 10 Attach 29 | . . . 3 1 5 12 1 2 2 . 3 Detach 14 | . 2 . 3 . 2 2 2 1 . . 2 Swap 23 | . 1 . 2 . . 12 5 2 . . 1 Drop 38 | . 3 1 6 . 3 8 10 5 2 . . Fire 214 | . 45 4 24 7 8 57 24 4 . . 41 Melee 49 | . . . . . 8 31 . 9 1 . . Ram . | . . . . . . . . . . . . Kick 3 | . . . . 1 . . 2 . . . . Crush 14 | 2 5 1 . 2 . . . . . . 4 Escape Stasis 40 | . . . . . . 40 . . . . . Rewire 2 | . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 15) 728 | -10/Materials | Discovered new exit (range 15) 1187 | -10/Materials | Entered Mines 1266 | -10/Mines | Found a hidden stash of uninstalled traps 1299 | -10/Mines | Met a Derelict bent on vengeance 1311 | -10/Mines | Discovered new exit (range 14) 1338 | -10/Mines | Entered Materials 1338 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1872 | -9/Materials | Discovered new exit (range 7) 1885 | -9/Materials | Entered Mines 1934 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2125 | -9/Mines | Assembled infested the area 2341 | -9/Mines | Discovered new exit (range 14) 2391 | -9/Mines | Entered Materials 2391 | -8/Materials | Accompanied by 3 allies 2391 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2503 | -8/Materials | Garrison activated, responded to threat 2558 | -8/Materials | Lost 3 allies 2562 | -8/Materials | Lost 5 parts (2p1n1u1w) 2674 | -8/Materials | Identified exit to Garrison 2674 | -8/Materials | Entered Garrison 2933 | -8/Garrison | Build established: Scavenger-Mutant 2950 | -8/Garrison | Triggered checkpoint 3270 | -8/Garrison | Triggered checkpoint 3278 | -8/Garrison | Lost 4 parts (2p1n1u) 3485 | -8/Garrison | Discovered new exit (range 14) 3499 | -8/Garrison | Lost 5 parts (1p2n1u1w) 3668 | -8/Garrison | Triggered checkpoint 3708 | -8/Garrison | Installed Relay Interface Framework 3845 | -8/Garrison | Garrison Relay disabled 3970 | -8/Garrison | Garrison Relay disabled 4253 | -8/Garrison | Entered Materials 4432 | -8/Materials | Core integrity fell below 50% 4457 | -8/Materials | Lost 3 parts (1p1n1w) 4856 | -8/Materials | Discovered new exit (range 15) 5053 | -8/Materials | Entered Factory 5053 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5252 | -7/Factory | Build established: Bothacker-Mutant 5294 | -7/Factory | Discovered new exit (range 11) 5511 | -7/Factory | Sucked down chute 5511 | -7/Factory | Entered Waste 5524 | -7/Waste | Spotted C-40 Crusher 5576 | -7/Waste | Spotted C-40 Crusher 5590 | -7/Waste | Spotted C-40 Crusher 5594 | -7/Waste | Spotted C-40 Crusher 5601 | -7/Waste | Spotted C-40 Crusher 5644 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5648 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5648 | -7/Waste | Spotted C-40 Crusher 5651 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5660 | -7/Waste | Discovered new exit (range 16) 5670 | -7/Waste | Entered Factory 5682 | -7/Factory | Lost 4 parts (1p3n) 5709 | -7/Factory | Identified exit to DSF 5709 | -7/Factory | Entered DSF 5774 | -7/DSF | Additional patrols routed to DSF 5815 | -7/DSF | Core integrity fell below 50% 5903 | -7/DSF | Core integrity fell below 20% 5912 | -7/DSF | System corruption reached 10% 5936 | -7/DSF | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 05911_ System corrupted by crushing effect (+3). 05912_ Penetrated by Slug. 05913_ System corrupted: Matter fused (-8). 05915_ Penetrated by Slug. 05916_ System corrupted: Minigun jammed. 05923_ Slug penetrates G-47 Trooper. 05926_ Penetrated by Slug. 05927_ Slammed into B-48 Gladiator. 05928_ System corrupted: Energy discharge (-29). 05928_ Slammed into B-48 Gladiator. 05929_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05930_ Slammed into B-48 Gladiator. 05933_ Penetrated by Slug. 05933_ Minigun destroyed. 05935_ Critical hit (Burn: +37). 05935_ Penetrated by Slug. 05935_ Imp. Cooling System destroyed. 05935_ B-48 Gladiator destroyed. 05936_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????#????????? | | ?????????????????????????????????????#""???????? | | ?????????????????????????????????????#"#???????? | | ????????????????????#########???????##"####????? | | ????????????????????#!![[[ #########"""""#????? | | ????????????????????#% [[ !#===# ##%""""#????? | | ????????????????????# %g% !%* % %%"##"#?? | | ????????????????????# @^^ ![h ! %""""#?? | | ????????????????????### ### #==## ""###??? | | ??????????????????????# #?# #==### ###????? | | ?????????????????????[[ ########## ##?????? | | ????????????????????#[[ #??????# =#?????? | | ????????????????????#[[ #??????# =#?????? | | ????????????????????### ###??????##" ##?????? | | ??????????????????????! !????????# =#?????? | | ??????????????????????! !!???????# %#?????? | | ?????????????????????!! !!???????# =#?????? | | ?????????????????????## ###???###### ###????? | | ??????????????????????# # #]]?#]]]?" !!#????? | | ?????????????????????? ]]]#]]]#" !!#????? | | ?????????????????????? %!% ####?? | | ?????????????????????? H " #?? | | ?????????????????????? "###?? | | ?????????????????????? % ! !"%%%"# !!"#???? | | ?????????????????????? ##!!!#%%%## !!##???? | | ????????????????????????????###?####?# ###????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# ^^ #?????? | | ???????????????????????????????????###^^##?????? | | ????????????????????????????????????? !??????? | | ????????????????????????????????????? !??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 25 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Relay Coupler Types 2 Relay Coupler Value 21 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralAuthchipMinigun Manual? 0 Play Time 00:43:26 Cumulative 68.4 hours Start 2024.09.22 @ 21:40:33 End 2024.09.22 @ 23:54:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 356ba6f0-9c6b-47b3-8d76-da74ebb1289b