Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 11:54:55 Player: Maulwurf Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1292) 1292 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (233) 233 TOTAL SCORE: 4260 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Friendly Fire -78 Cogmind --------- Core Integrity 0/550 Matter 41/300 Energy 100/100 System Corruption 1% Temperature Cool (27) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Potential Leg > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Ion Engine Deuterium Engine Nuclear Core Sensor Array Targeting Computer Hacking Suite Hacking Suite Pulse Rifle Mining Laser Makeshift Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor ECM Suite > --- WEAPON ----------- Shotgun Shotgun Shotgun Makeshift Hammer > --- INVENTORY -------- Ion Engine Nuclear Core Light Nuclear Core Light Treads Sensor Array Improved Terrain Scan Processor Targeting Computer Hacking Suite Pulse Rifle Shotgun Missile Launcher Missile Launcher Missile Launcher Mining Laser [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Parts Attached 32 | 8 3 2 2 2 15 Power 4 | 2 . . . . 2 Engine 3 | 2 . . . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 5 | 2 . 1 2 . . Treads 3 | 2 . 1 . . . Leg 2 | . . . 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 1 1 . . 4 Device 3 | 1 . 1 . . 1 Storage 2 | 1 1 . . . . Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 2 . . 2 9 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 2 . . . 5 Ballistic Cannon . | . . . . . . Launcher 5 | . . . . 2 3 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 12 | . . 1 . . 11 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 3 | . . 1 . . 2 Weapon 7 | . . . . . 7 Highest Loss Streak 10 | . . 1 . . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 100 99 99 100 94 Engine 11 | . 14 14 14 14 7 Treads 15 | . 28 28 9 . . Leg 9 | . . . 18 28 17 Device 14 | . 14 13 14 14 17 Storage 12 | . 14 14 14 14 9 Processor 2 | . . . . . 9 Energy Gun 2 | . 7 . . . . Ballistic Gun 25 | . 20 28 28 4 29 Launcher 1 | . . . . 23 1 Peak Build Rating 43 | 7 11 15 31 31 43 Average Rating 21 | 5 9 11 25 30 39 On Entrance 15 | . 7 11 15 31 30 Naked Turns . | . . . . . . Heaviest Build 43 | 15 32 32 32 32 43 Greatest Support 60 | 40 40 42 60 60 60 Greatest Overweight (x) 1 | 1 . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 4 15 15 15 15 14 Average Carried 12 | 2 9 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 15 14 14 15 10 Class Distribution -------------------- 70% | Mutant 25% | Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1158 | 316 195 171 . 172 304 Remotely . | . . . . . . Salvage Created 1492 | 127 515 215 . 16 619 Parts 93 | 10 33 11 . . 39 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 37 | . 10 6 . 7 14 Melee 1 | . . . . . 1 Guns 24 | . 10 6 . . 8 AOE 12 | . . . . 7 5 Classes Destroyed 12 | 2 5 . . 1 4 Worker 4 | . . . . . 4 Builder 5 | . 1 . . . 4 Tunneler 3 | 3 . . . . . Hauler 1 | . . . . . 1 Recycler 4 | 1 2 . . . 1 Operator 3 | . 1 . . . 2 Watcher 1 | . 1 . . . . Swarmer 6 | . 3 . . . 3 Grunt 21 | . 7 6 . . 8 Sentry 1 | . . . . . 1 Hunter 2 | . . . . . 2 Assembled 7 | . . . . 7 . Best Kill Streak 14 | 3 4 2 . 4 14 Combat Bots Only 5 | . 4 2 . 4 5 Max Kills in Single Turn 7 | 1 2 1 . 2 7 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . . 2 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 242 | . 18 30 . 2 192 Missed 67 | . 7 6 . 1 53 Damage Taken 2744 | . 219 327 . 40 2158 Core 661 | . 54 39 . 18 550 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . . . 55 . Volleys Fired 98 | 12 25 21 . 6 34 Largest 4 | 2 2 2 . 2 4 Hottest 92 | 70 70 46 . 60 92 Shots Fired 226 | 24 50 42 . 12 98 Gun 208 | 24 50 42 . . 92 Cannon . | . . . . . . Launcher 18 | . . . . 12 6 Special . | . . . . . . Kinetic 189 | 12 43 42 . . 92 Thermal 19 | 12 7 . . . . Explosive 18 | . . . . 12 6 Electromagnetic . | . . . . . . Robot Hit Streak 11 | 6 11 7 . 5 7 Robot Miss Streak 10 | 2 4 5 . 2 10 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 155 | 17 42 29 . 8 59 Core Hits 106 | 5 27 14 . 17 43 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks 6 | . . . . . 6 Impact 6 | . . . . . 6 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4162 | 216 577 411 . 642 2316 Guns 1933 | 216 577 409 . . 731 Cannons . | . . . . . . Explosions 2125 | . . . . 642 1483 Melee 93 | . . . . . 93 Ramming 11 | . . 2 . . 9 Kinetic 1742 | 102 500 409 . . 731 Thermal 191 | 114 77 . . . . Explosive 2125 | . . . . 642 1483 Electromagnetic . | . . . . . . Impact 93 | . . . . . 93 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 3 | . . . . . 3 Matter Fused 3 | . . . . . 3 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 266 | . . . . . 266 Projectiles . | . . . . . . Explosions 223 | . . . . . 223 Melee 43 | . . . . . 43 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 202 | . . . . 30 172 Shots 5 | . . . . 2 3 Rammed 1 | . . 1 . . . Targets Rammed 2 | . . 1 . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 54 | 54 45 4 . 2 45 Average Temperature 13 | 20 16 2 . 2 11 Received Heat Transfer 1196 | . 66 183 . 20 927 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | 1 1 . . . . Heat Transferred 555 | 333 222 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 424 | 20 251 100 . 69 424 Initial 97 | . 13 97 . . 26 Average 61 | 7 67 67 . 36 62 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 94 | 100 90 100 . 100 93 Level 1 4 | . 9 . . . 3 Level 2 . | . . . . . 2 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 1 . . 5 Investigation 4 | . 1 1 . . 2 Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 5 | . 1 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 14 6 . 12 25 Peak Tracking Total 10 | . 5 2 . 4 10 Tactical Retreats 6 | . 2 . . 1 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 5 | . 4 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 8 | . . . . . 8 Max in Single Turn 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 14 | . 5 1 5 . 3 Terminals 7 | . 4 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 65 | . 16 1 40 . 8 Successful 50 | . 6 1 40 . 3 Failed 15 | . 10 . . . 5 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 23 | . 14 . 1 . 8 Terminals 22 | . 14 . . . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 42 | . 1 1 40 . . Record 39 | . . . 39 . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 3 . . . 3 Terminals 6 | . 3 . . . 3 Assimilate 1 | . . . . . 1 Botnet 5 | . 3 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 . . . 3 Full Trace Events 2 | . 1 . . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4313 | 146 1127 928 700 193 1219 Spaces Moved 1999 | 67 464 459 517 125 367 Core 18 | 18 . . . . . Treads 1123 | 49 464 459 151 . . Legs 858 | . . . 366 125 367 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 152 90 90 90 Average Speed 128 | 136 160 158 108 90 90 Slowest Speed 170 | 160 160 160 170 90 90 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 5 52 71 92 36 29 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 198 | . . . . 102 96 Melee 3 | . . . . . 3 Projectile . | . . . . . . AOE 195 | . . . . 102 93 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3545 | 97 802 617 657 192 1180 Wait 1347 | . 284 127 135 59 742 Move 1994 | 66 463 458 516 124 367 Hop . | . . . . . . Pick Up 46 | 11 19 4 2 1 9 Fast Attach . | . . . . . . Attach 17 | 7 . 1 1 . 8 Detach 1 | . . . . . 1 Swap 15 | 1 3 1 1 2 7 Drop 19 | . 8 4 2 . 5 Fire 98 | 12 25 21 . 6 34 Melee 6 | . . . . . 6 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 1090 | -10/Materials | Discovered new exit (range 16) 1145 | -10/Materials | Identified exit to Mines 1274 | -10/Materials | Entered Mines 1528 | -10/Mines | Learned location of Zion (-7) 1686 | -10/Mines | Discovered new exit (range 9) 1757 | -10/Mines | Discovered new exit (range 3) 2034 | -10/Mines | Met a Derelict shopkeep closing up shop 2194 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2196 | -10/Mines | Discovered new exit (range 5) 2202 | -10/Mines | Entered Exiles 2239 | -10/Exiles | Met 8R-AWN 2265 | -10/Exiles | Met EX-HEX 2309 | -10/Exiles | Met EX-BIN 2350 | -10/Exiles | Aligned with FarCom system 2351 | -10/Exiles | Given EX-Vault access code 2426 | -10/Exiles | Opened EX-Vault 2434 | -10/Exiles | Found Potential Leg 2439 | -10/Exiles | Found Potential Leg 2467 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2524 | -10/Exiles | Met EX-DEC 2542 | -10/Exiles | Visited The Gauntlet 2803 | -10/Exiles | Discovered new exit (range 12) 2902 | -10/Exiles | Left Exiles lab with Potential Leg 2902 | -10/Exiles | Entered Mines 2903 | -9/Mines | Assembled infested the area 2908 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2930 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3090 | -9/Mines | Discovered new exit (range 7) 3095 | -9/Mines | Entered Materials 3095 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3202 | -8/Materials | Build established: Skirmisher 4276 | -8/Materials | Core integrity fell below 50% 4311 | -8/Materials | Core integrity fell below 20% 4314 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04297_ U-05 Engineer lays Concrete. 04298_ K-01 Serf collects debris. 04299_ U-05 Engineer lays Concrete. 04299_ K-01 Serf collects debris. 04300_ U-05 Engineer lays Concrete. 04302_ K-01 Serf collects debris. 04302_ U-05 Engineer lays Concrete. 04304_ U-05 Engineer builds a Wall. 04304_ U-05 Engineer lays Concrete. 04305_ K-01 Serf collects debris. 04306_ U-05 Engineer lays Concrete. 04310_ K-01 Serf collects debris. 04310_ U-05 Engineer lays Concrete. 04311_ The unstable cave ceiling collapses. 04311_ U-05 Engineer builds a Wall. 04311_ U-05 Engineer lays Concrete. 04313_ K-01 Serf collects debris. 04313_ U-05 Engineer lays Concrete. 04314_ K-01 Serf collects debris. 04314_ U-05 Engineer lays Concrete. 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"??? | | ##### ########## !# # ### ? ??? | | ##### ##########?######## # ! #?##?####+# | | ##### ################### # "" ######## | | ##### ################### # #### T # | | ##### ########?######?### ######+### | | ##### ################### | | ##### ########## # ##### # | | ##### ########## """ # * ##### #### | | ##### # T ###!]] """ # #####+#### | | ##### + ###!]] """ # # | | ##### # " "!] + # # | | ##### # """" ### """ # # | | ?#### # """" ### """ ### # !!! | | ##?## # """" #?# """ #?# # !! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Evasion (%) 57 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterCarbideBiocell Manual? 0 Play Time 00:33:01 Cumulative 57.7 hours Start 2025.02.03 @ 23:28:20 End 2025.02.07 @ 11:54:55 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 42 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a74253b-dd6b-47a5-ba87-6b22fbab9dab