Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 10:23:17 Player: Rocko1345 Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (54) 270 Value Destroyed (2182) 2182 Prototype IDs (19) 380 Alien Tech Used (1) 200 Bonus (2400) 2400 TOTAL SCORE: 12432 Bonus ------- Follower Combat Kills 1822 Met Imprinter 300 Was Imprinted 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/1450 Matter 128/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Gravity Neutralizer Improved Terrain Scan Processor Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Experimental Power Amplifier Advanced Coolant Injector Experimental Energy Well Advanced Signal Interpreter Advanced Signal Interpreter Makeshift Transmission Jammer Makeshift ECM Suite Improved Reaction Control System System Shield System Shield Advanced Corruption Screen > --- WEAPON ----------- Advanced Remote Datajack > --- INVENTORY -------- Advanced Energy Well Gravity Neutralizer Improved Terrain Scan Processor Remote Datajack [Rating: 114] Favorites ----------- Power Zionite Heavy DM Reactor Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Zionite Heavy DM Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Aerolev Unit Utility System Shield Device Hacking Drone Bay Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Slots Evolved 16 | . . . 4 2 . . . . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . 2 . . . . . . . . . . . Utility 13 | . . . 4 . . . . . 2 2 . . 2 2 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 125 | 6 3 6 10 7 11 1 . 12 10 4 5 1 18 11 20 Power 17 | 1 . 1 1 1 2 1 . 3 1 1 . . 1 1 3 Engine 6 | 1 . 1 . 1 1 1 . 1 . . . . . . . Core 5 | . . . 1 . 1 . . 2 . . . . 1 . . Reactor 6 | . . . . . . . . . 1 1 . . . 1 3 Propulsion 35 | 2 . 2 2 3 4 . . 3 3 . 2 . 4 3 7 Treads 2 | 2 . . . . . . . . . . . . . . . Leg 18 | . . . . . 4 . . 3 3 . 2 . 4 2 . Wheel 3 | . . 2 . . . . . . . . . . . 1 . Hover 12 | . . . 2 3 . . . . . . . . . . 7 Flight . | . . . . . . . . . . . . . . . . Utility 49 | 1 1 2 5 2 3 . . 2 3 3 3 1 7 7 9 Device 22 | . 1 2 . 1 . . . 1 2 1 2 . 4 2 6 Storage 6 | 1 . . . . 2 . . . 1 . . . . 2 . Processor 8 | . . . 1 . 1 . . . . . . 1 1 1 3 Hackware 6 | . . . 2 1 . . . . . . . . 1 2 . Protection 7 | . . . 2 . . . . 1 . 2 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 24 | 2 2 1 2 1 2 . . 4 3 . . . 6 . 1 Energy Gun 12 | 1 2 1 2 . 1 . . 1 . . . . 4 . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . . . . 1 . . . 3 . . . 1 . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . Launcher 1 | . . . . . . . . 1 . . . . . . . Special Weapon 2 | . . . . . . . . 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . . . . . 4 2 2 1 1 4 3 Corrupted Parts 4 | . . . . . . . . 3 . . 1 . . . . System Corruption 14 | . . . . . . . . 9 . . 5 . . . . Parts Lost 79 | . . 5 1 2 7 . . 13 1 . . . 22 11 17 Power 10 | . . 1 . . 1 . . 2 . . . . 1 1 4 Propulsion 22 | . . 2 1 . 2 . . 6 . . . . 5 4 2 Utility 29 | . . 1 . 2 2 . . 1 1 . . . 10 3 9 Weapon 18 | . . 1 . . 2 . . 4 . . . . 6 3 2 Highest Loss Streak 12 | . . 4 1 1 5 . . 6 1 . . . 12 6 11 To Critical Strikes 3 | . . . . . . . . 2 . . . . 1 . . Average Backups 9 | . 1 3 4 7 10 11 11 10 11 12 13 13 9 4 4 Power . | . . . . 1 . . . . . . . . . . . Propulsion . | . . . . . 1 . . . . . . . . . . Utility 5 | . . . . 2 5 8 8 7 8 8 8 8 5 3 2 Weapon 2 | . 1 3 3 3 1 2 2 1 . 3 4 4 2 . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 9 | . 1 . . . 1 1 2 . 2 . . . 1 . 1 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 6 | . . . . . . 1 1 . 2 . . . 1 . 1 Weapon 3 | . 1 . . . 1 . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 91 87 82 98 93 100 100 85 92 99 100 99 84 55 59 Engine 3 | . 14 12 4 7 4 4 7 3 . . . . . . . Core 1 | . . . 1 . 2 2 . . 1 . . . 2 3 . Reactor 1 | . . . . . . . . . 4 5 5 5 2 . 5 Treads 1 | . 28 19 . . . . . . . . . . . . . Leg 16 | . . . . . 14 30 30 20 19 22 23 23 16 3 . Hover 3 | . . . 8 29 13 . . . . . . . . 2 12 Device 5 | . 6 11 . 4 3 . . . 11 11 11 8 9 5 12 Storage 10 | . 14 14 9 7 10 15 15 10 7 11 11 11 7 2 5 Processor 9 | . . . 6 7 7 15 15 15 11 5 5 7 10 5 8 Hackware 13 | . . . 13 18 21 15 15 15 13 11 11 11 15 17 8 Protection 5 | . . . 14 5 . . . 2 6 16 16 17 7 . . Energy Gun 6 | . 19 27 18 14 7 7 7 4 . . . . 1 6 . Ballistic Gun 5 | . 8 . . . 4 7 7 4 7 11 11 8 5 . . Peak Build Rating 114 | 6 7 9 34 39 44 45 45 48 75 85 91 91 95 89 114 Average Rating 53 | 4 6 7 25 35 38 44 44 40 65 84 88 88 80 58 92 On Entrance 47 | . 6 7 9 34 39 44 45 45 36 75 85 91 86 69 89 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . 2 . . . 9 6 Naked Turns 8 | . . . . . . . . . . . . . . . 8 Heaviest Build 69 | 12 13 16 23 23 34 37 37 41 54 69 69 67 67 31 52 Greatest Support 94 | 40 40 40 30 31 73 73 73 75 82 82 83 83 94 70 52 Greatest Overweight (x) 5 | . . 5 2 . 1 . . 1 1 1 . . 1 1 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 12 | 7 8 8 8 8 14 15 15 15 15 15 15 15 12 5 5 Most Carried 15 | 1 3 5 8 8 15 15 15 15 15 15 15 15 13 5 5 Average Carried 10 | . 1 3 4 7 10 14 14 13 13 14 15 14 10 4 4 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 1 3 3 8 8 15 15 15 12 15 15 15 14 5 5 4 Class Distribution -------------------- 37% | Hacker-Mutant 22% | Derelict-Mutant 20% | Messiah-Mutant 9% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Matter Collected 2083 | 260 24 62 125 60 166 18 . 185 193 160 118 59 316 248 89 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2042 | . 146 258 252 68 125 3 . 234 22 . 189 . 667 78 . Parts 118 | . 14 11 22 4 13 . . 17 1 . 11 . 25 . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . 9 . . 13 9 . 14 . . 24 . . . . Prevented 17 | . . . . . . 1 . 16 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 41 | . 5 5 6 1 5 . . 4 1 . 3 . 10 1 . Melee 1 | . . . . . . . . 1 . . . . . . . Guns 33 | . 4 5 6 1 5 . . 1 1 . 3 . 7 . . AOE 3 | . 1 . . . . . . . . . . . 2 . . Classes Destroyed 17 | . 4 1 4 1 1 . . 1 . . . . 5 . . Worker 2 | . . . 1 . . . . . . . . . 1 . . Builder 1 | . 1 . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . Hauler 1 | . . . 1 . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . 1 . . Minesweeper 2 | . . . . . 1 1 . . . . . . . . . Operator 2 | . . . 2 . . . . . . . . . . . . Watcher 3 | . 1 . 1 1 . . . . . . . . . . . Swarmer 11 | . 3 . 3 . 4 . . . 1 . . . . . . Grunt 9 | . 2 2 2 . 1 . . . . . 2 . . . . Brawler 1 | . . . . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . . . . 1 . . Sentry 2 | . . . . 1 . . . . . . . . . 1 . Hunter 10 | . . . 1 . . . . 3 . . 1 . 5 . . Programmer 3 | . . . . . . . . . . . . . 3 . . Behemoth 1 | . . . . . . . . 1 . . . . . . . Subdweller 3 | . . 3 . . . . . . . . . . . . . Best Kill Streak 7 | . 7 2 4 1 4 1 . 1 1 . 2 . 3 1 . Combat Bots Only 5 | . 5 2 3 1 4 . . 1 1 . 2 . 2 1 . Max Kills in Single Turn 2 | . 2 1 2 1 1 1 . 1 1 . 1 . 1 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . 1 . . Melee 1 | . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Hostile Shots Fired 850 | . 20 49 65 27 27 . . 106 12 2 13 . 209 92 228 Missed 308 | . 6 12 20 16 6 . . 35 3 1 5 . 76 36 92 Hits 542 | . 14 37 45 11 21 . . 71 9 1 8 . 133 56 136 Melee 1 | . . . . . . . . . . . . . 1 . . Projectile 541 | . 14 37 45 11 21 . . 71 9 1 8 . 132 56 136 Critical Strikes 18 | . . . 1 . . . . 2 . . . . 9 1 5 Actively Blocked 2 | . . . . . . . . . . . . . 2 . . Part Disruptions 2 | . . . . . . . . . . . . . 1 . 1 Damage Taken 10857 | . 148 693 594 143 311 . . 1579 173 15 131 . 2821 1227 3022 Core 3036 | . 10 213 75 22 61 . . 236 . . 30 . 519 407 1463 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 202 | . . . . . . . . . . . . . 202 . . Ignored by Resistances 123 | . . . 32 . . . . . . 3 9 . . . 79 Regen/Repaired (Parts) 35 | . . . . . . . . . . 35 . . . . . Core Remaining (%) 71 | 100 . 10 86 . . . . 54 100 . . 97 54 68 . Volleys Fired 229 | . 8 44 26 8 17 2 . 16 4 5 6 2 80 9 2 Largest 2 | . 2 2 2 2 2 2 . 2 2 2 2 2 2 2 1 Hottest 126 | . 70 110 126 126 88 88 . 88 58 58 58 58 111 80 10 Shots Fired 397 | . 16 84 52 16 23 4 . 32 8 10 12 3 125 10 2 Gun 372 | . 16 84 52 16 23 4 . 31 8 10 12 2 104 10 . Cannon 13 | . . . . . . . . . . . . . 13 . . Launcher 8 | . . . . . . . . 1 . . . 1 6 . . Special 4 | . . . . . . . . . . . . . 2 . 2 Kinetic 158 | . 8 . . . 17 2 . 16 8 10 12 2 83 . . Thermal 217 | . 8 84 52 16 6 2 . 8 . . . . 31 10 . Explosive 8 | . . . . . . . . 1 . . . 1 6 . . Electromagnetic 10 | . . . . . . . . 7 . . . . 3 . . Robot Hit Streak 19 | . 10 19 12 17 9 7 . 5 2 6 7 . 12 11 13 Robot Miss Streak 7 | . 2 4 3 3 7 . . 3 3 4 1 . 4 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 1 . . . . . . . 1 . 2 . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . 1 . 1 . . Shots Hit Robots 293 | . 11 59 31 14 16 4 . 28 4 6 9 . 99 10 2 Core Hits 116 | . 7 14 15 6 12 3 . 11 2 2 4 . 39 1 . Critical Kills 1 | . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . Critical Strikes 6 | . 2 1 3 . . . . . . . . . . . . Burn 4 | . . 1 3 . . . . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . . Melee Attacks 10 | . . . . 4 . . . 6 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . 6 . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5185 | . 417 497 566 206 318 72 . 498 74 124 179 . 2076 145 13 Guns 4370 | . 153 493 566 206 318 72 . 411 74 124 179 . 1644 130 . Cannons 236 | . . . . . . . . . . . . . 236 . . Explosions 460 | . 264 . . . . . . . . . . . 196 . . Melee 87 | . . . . . . . . 87 . . . . . . . Ramming 32 | . . 4 . . . . . . . . . . . 15 13 Kinetic 2151 | . 65 . . . 251 39 . 219 74 124 179 . 1200 . . Thermal 2342 | . 88 493 566 206 67 33 . 88 . . . . 671 130 . Explosive 460 | . 264 . . . . . . . . . . . 196 . . Electromagnetic 113 | . . . . . . . . 104 . . . . 9 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 87 | . . . . . . . . 87 . . . . . . . Highest Corruption 10 | . . . . . . . . 7 . . 5 1 10 . 4 Average Corruption 4 | . . . . . . . . 6 . . 2 1 8 . 4 Corruption Purged 6 | . . . . . . . . 2 . . 4 . . . . Corruption Blocked 5 | . . . . . . . . . . . . . 1 . 4 Effects 46 | . . . . . . . . 25 . . 3 3 9 . 6 Message Errors 11 | . . . . . . . . 4 . . 1 . 5 . 1 Matter Fused 16 | . . . . . . . . 9 . . . 1 2 . 4 Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . . Energy Discharges 4 | . . . . . . . . 2 . . 1 . 1 . . Data Loss (minor) 6 | . . . . . . . . 3 . . 1 1 . . 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . Misfires 2 | . . . . . . . . 2 . . . . . . . Alerts 4 | . . . . . . . . 4 . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 12 | . . 1 . . . . . . . . . . 11 . . Impact 1 | . . 1 . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . 11 . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 64 | . . 2 . . . . . 56 . . . . . . 6 Shots 1 | . . . . . . . . 1 . . . . . . . Rammed 3 | . . 2 . . . . . . . . . . . . 1 Targets Rammed 10 | . . 2 . . . . . . . . . . . 7 1 Kicked 7 | . . . . . . . . . . . . . . 7 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 503 | . 57 . 359 216 30 12 . 183 12 503 16 . 197 170 143 Average Temperature 134 | . 23 . 138 88 12 7 . 27 8 324 12 . 105 102 58 Received Heat Transfer 1119 | . 54 93 144 36 27 . . 78 54 9 27 . . 255 342 Effects 20 | . . . 3 . . . . . . 17 . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . 4 . . . . . Interference 2 | . . . . . . . . . . 2 . . . . . Matter Decay 2 | . . . . . . . . . . 2 . . . . . Short Circuit 2 | . . . 1 . . . . . . 1 . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . Damage (major) 8 | . . . . . . . . . . 8 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . . 1 1 . Parts Melted 7 | . . . 4 . . 1 . . . . . . 1 1 . Heat Transferred 5096 | . 259 1248 1443 444 148 74 . 185 . . . . 925 370 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Maximum Alert Level 2 | . . . . . . . . . . 1 . . . . 2 Low Security (%) 94 | 100 100 . 100 100 . . . . 100 94 . . 100 100 40 Level 1 4 | . . . . . . . . . . 5 . . . . 52 Level 2 . | . . . . . . . . . . . . . . . 6 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 418 | . 150 . 50 31 . . . . 150 229 . . 129 151 418 Initial 150 | . . . . 9 . . . . 150 49 . . . 45 . Average 54 | . 67 . 10 6 . . . . 62 80 . . 22 30 215 Influence Increases 3518 | . 160 50 190 59 160 5 . 301 624 462 225 . 450 304 528 Destroy 0b10 Robot/C 1640 | . 100 40 120 20 100 . . 180 280 180 160 . 220 100 140 Destroy 0b10 Robot/NC 125 | . 10 . 25 10 5 5 . 10 5 20 . . 35 . . Destroy Leader 338 | . 22 10 14 14 10 . . 40 40 56 30 . 62 20 20 Allied During Kill 294 | . . . . . . . . 41 75 63 35 . 12 45 23 Successful Hack 92 | . . . 16 14 . . . . 10 42 . . 10 . . Disable Machine 105 | . 15 . 15 . . . . . 30 45 . . . . . Destroy Structure 219 | . 13 . . 1 . . . . 4 56 . . 96 34 15 Advance Influence 150 | . . . . . . . . . 150 . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 525 | . . . . . 45 . . 30 30 . . . 15 105 300 Influence Decreases 3433 | . 90 120 170 75 164 5 . 301 522 343 446 . 363 391 443 Entered New Map 226 | . . 34 . 11 3 . . . . 53 83 . . 42 . Time Decay 2401 | . 90 76 160 64 111 5 . 260 459 270 303 . 193 247 163 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . 100 Lost Part 454 | . . 10 10 . 50 . . 41 10 . . . 131 52 150 Lost Ally 252 | . . . . . . . . . 53 20 60 . 39 50 30 Squads Dispatched 21 | . 1 . 2 . . . . . 3 1 . . 5 4 5 Investigation 2 | . . . . . . . . . . 1 . . . . 1 Extermination 7 | . . . . . . . . . 2 . . . 2 1 2 Reinforcement 6 | . 1 . 2 . . . . . 1 . . . . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . . . . 3 3 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Distress Signals 5 | . 1 . . . . . . . 1 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 171 | . 12 6 10 3 8 . . 12 17 7 8 . 13 15 60 Peak Tracking Total 21 | . 5 2 4 1 4 . . 3 4 3 5 . 2 5 21 Tactical Retreats 20 | . . . . . 1 . . 2 2 . . . 1 6 8 ECM-based Alert Blocks 14 | . . . . . . . . . . . . . . . 14 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Traps Triggered 2 | . . . . 1 . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . 2 . . . . 1 . . Triggered 1 | . . . . . . . . 1 . . . . . . . Most Traps Carried 4 | . . . . . 2 4 4 4 2 2 2 2 1 . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Machines Disabled 8 | . 1 . 1 . . . . . 2 3 . 1 . . . Max in Single Turn 1 | . 1 . 1 . . . . . . . . 1 . . . Garrison Access 2 | . . . 1 . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Machines Accessed 22 | . . . 6 2 1 . . . 3 1 1 1 3 2 2 Terminals 6 | . . . 5 . . . . . . . . . . . 1 Fabricators 4 | . . . . 2 . . . . . . . . . 1 1 Repair Stations 2 | . . . . . . . . . . 1 . . . 1 . Recycling Units 3 | . . . . . . . . . 2 . . . 1 . . Scanalyzers 2 | . . . . . . . . . 1 . . . 1 . . Garrison Access 2 | . . . 1 . . . . . . . . . 1 . . Total Hacks 53 | . . . 21 5 1 . . . 7 3 1 1 6 4 4 Successful 32 | . . . 13 2 1 . . . 5 2 1 1 4 2 1 Failed 21 | . . . 8 3 . . . . 2 1 . . 2 2 3 Catastrophic 3 | . . . 1 1 . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 43 | . . . 12 3 . . . . 13 2 . . 2 6 5 Terminals 20 | . . . 19 . . . . . . . . . . . 1 Fabricators 11 | . . . . 5 . . . . . . . . . 3 3 Repair Stations 4 | . . . . . . . . . . 3 . . . 1 . Recycling Units 4 | . . . . . . . . . 3 . . . 1 . . Scanalyzers 8 | . . . . . . . . . 4 . . . 4 . . Garrison Access 3 | . . . 2 . . . . . . . . . 1 . . Terminal Hacks 13 | . . . 9 . 1 . . . . . 1 1 . . 1 Record 1 | . . . . . . . . . . . . 1 . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Open Door 2 | . . . . . 1 . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . 3 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . 1 . . . . . . . . . 1 . Network Status 2 | . . . . 1 . . . . . . . . . 1 . Repair Station Hacks 3 | . . . . . . . . . . 2 . . . 1 . Scan Component 1 | . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 3 | . . . . . . . . . 2 . . . 1 . . Report Inventory 3 | . . . . . . . . . 2 . . . 1 . . Scanalyzer 5 | . . . . . . . . . 3 . . . 2 . . Retrieve Study 5 | . . . . . . . . . 3 . . . 2 . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . 1 . . Seal Access 2 | . . . 1 . . . . . . . . . 1 . . Unauthorized Hacks 4 | . . . 3 1 . . . . . . . . . . . Terminals 3 | . . . 3 . . . . . . . . . . . . Botnet 3 | . . . 3 . . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . Fabnet 1 | . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . 4 2 . . . . 2 1 . . 1 . 1 Full Trace Events 2 | . . . . . . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 14 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . 2 . . . 2 . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . Time 17 | . . . . . . . . . . 17 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . 2 . . . . 3 . . . 1 . 1 Non-combat 2 | . . . . 2 . . . . . . . . . . . Combat 3 | . . . . . . . . . 3 . . . . . . Robot Hacks Applied 2 | . . . . 2 . . . . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . . . . find_chute 1 | . . . . 1 . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . 1 . 1 Relay Couplers Released 2 | . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % 3 | . . . . . . . . 3 3 1 1 1 . . . Autooverrided 3 | . . . . . . . . . 3 . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Total Allies 26 | . . . . 1 . . 4 . 9 2 . . 5 3 2 Largest Group 5 | . . . . 1 . . 4 4 4 4 4 . 5 2 1 Highest-Rated Group 319 | . . . . 32 . . 161 161 234 319 319 . 272 192 148 Highest-Rated Ally 148 | . . . . 32 . . 41 41 85 85 85 . 116 96 148 Zionite Dispatches 8 | . . . . . . . . . 3 1 . . 1 2 1 Heavy 2 | . . . . . . . . . 1 1 . . . . . Light 1 | . . . . . . . . . 1 . . . . . . Recon 1 | . . . . . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . 1 . . Kinetic Resupply 1 | . . . . . . . . . 1 . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . 1 Hacking Resupply 1 | . . . . . . . . . . . . . . 1 . Total Orders 8 | . . . . . . . . . 3 . . 2 . 1 2 STAY 1 | . . . . . . . . . . . . . . . 1 DROP 3 | . . . . . . . . . 1 . . . . 1 1 EXPLORE 2 | . . . . . . . . . 1 . . 1 . . . RETURN 2 | . . . . . . . . . 1 . . 1 . . . Ally Attacks 210 | . . . . 1 . . . 38 65 25 12 . 15 32 22 Total Damage 7845 | . . . . 11 . . . 1185 1931 1474 939 . 565 1118 622 Kills 58 | . . . . 1 . . . 8 15 13 5 . 5 4 7 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Active Infowar (turns) 6489 | . . . 592 257 1125 318 1094 1692 1053 . . . 149 . 209 Optics 6131 | . . . 592 257 1125 318 1094 1692 1053 . . . . . . Sensors 149 | . . . . . . . . . . . . . 149 . . Jamming 205 | . . . . . . . . . . . . . . . 205 ECM 209 | . . . . . . . . . . . . . . . 209 Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 . 1 2 . . . 1 . . . Drone Launches 2 | . . . . . . . . . 1 . . 1 . . . Drone Recoveries 2 | . . . . . . . . . 1 . . 1 . . . Zionite Intel Received 2 | . . . . . . . . . 2 . . . . . . Main Access 1 | . . . . . . . . . 1 . . . . . . Component Stockpiles 1 | . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Turns Passed 11363 | 81 286 518 796 257 1125 318 1094 1692 1420 591 733 528 845 674 405 Spaces Moved 8199 | 49 125 247 435 409 964 247 836 933 1019 354 590 341 539 545 566 Core 41 | 6 . 14 . . . . . . . . . . . . 21 Treads 357 | 43 125 189 . . . . . . . . . . . . . Legs 5501 | . . . . . 413 247 836 933 1019 354 590 341 539 220 9 Wheels 559 | . . 44 206 . . . . . . . . . . 309 . Hover 1741 | . . . 229 409 551 . . . . . . . . 16 536 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 43 | 50 160 95 95 43 43 125 125 120 112 112 111 111 107 110 50 Average Speed 113 | 146 160 150 107 43 104 125 125 137 129 130 112 111 110 115 62 Slowest Speed 300 | 160 160 300 175 43 126 125 125 195 190 180 113 111 192 190 300 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 36 25 34 13 80 50 88 93 23 10 50 60 11 13 14 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . 2 . . . . . . . . Known Exits Taken 3 | . . . . . . . . . 1 . . . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 . 1 1 1 . . . Scrap Searched 20 | . . . . . 10 3 2 1 . . 4 . . . . Spaces Dug 6 | . . . . . . . . . . . . 6 . . . Terrain Destroyed 71 | . 13 . . . . . . 11 . . . 6 41 . . Melee . | . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . 1 . . AOE 70 | . 13 . . . . . . 11 . . . 6 40 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Res Total 9838 | 55 195 333 710 470 1061 254 886 1299 1106 473 650 487 666 576 617 Wait 1155 | . 55 31 229 36 49 . 47 325 60 108 45 140 18 2 10 Move 8184 | 48 124 246 434 408 963 246 835 932 1018 353 589 340 538 544 566 Hop . | . . . . . . . . . . . . . . . . Pick Up 54 | 1 4 2 6 3 16 2 2 2 8 2 . 1 3 1 1 Fast Attach 74 | 6 . 3 8 2 1 . . 7 6 1 1 . 12 10 17 Attach 30 | . 1 1 . 2 6 . . 2 2 2 . 1 8 1 4 Detach 2 | . . . . . . . . . . . . . 1 . 1 Swap 38 | . 2 3 2 4 4 1 . 4 3 2 6 2 3 . 2 Drop 48 | . 1 1 5 2 5 3 2 3 5 . 3 1 2 2 13 Fire 229 | . 8 44 26 8 17 2 . 16 4 5 6 2 80 9 2 Melee 10 | . . . . 4 . . . 6 . . . . . . . Ram 3 | . . 2 . . . . . . . . . . . . 1 Kick 7 | . . . . . . . . . . . . . . 7 . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . . . . Trap 3 | . . . . . . . . 2 . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / Ext) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Met a group of wandering Federalists 213 | -10/Materials | Lost 6 allies 269 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 6) 368 | -10/Materials | Entered Subcaves 446 | -10/Subcaves | Disturbed a concealed Subdweller 489 | -10/Subcaves | Disturbed a concealed Subdweller 683 | -10/Subcaves | Discovered new exit (range 12) 732 | -10/Subcaves | Discovered new exit (range 8) 750 | -10/Subcaves | Disturbed a concealed Subdweller 805 | -10/Subcaves | Core integrity fell below 50% 816 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 827 | -10/Subcaves | Core integrity fell below 20% 886 | -10/Subcaves | Entered Materials 886 | -8/Materials | Evolved 4 slots: Utility x4 1393 | -8/Materials | Discovered new exit (range 10) 1394 | -8/Materials | Build established: Hacker-Mutant 1655 | -8/Materials | Discovered new exit (range 20) 1682 | -8/Materials | Entered Factory 1682 | -7/Factory | Evolved 2 slots: Propulsion x2 1930 | -7/Factory | Discovered new exit (range 7) 1939 | -7/Factory | Entered Lower Caves 1961 | -7/Lower Caves | Learned Factory stockpile data 1966 | -7/Lower Caves | Entered a destroyed Warlord outpost 2473 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 2482 | -7/Lower Caves | Learned location of 1 exit from Factory 3014 | -7/Lower Caves | Discovered new exit (range 14) 3064 | -7/Lower Caves | Entered another Lower Caves area 3207 | -7/Lower Caves | Build established: Derelict-Mutant 3273 | -7/Lower Caves | Encountered a Warlord checkpoint 3376 | -7/Lower Caves | Discovered new exit (range 2) 3382 | -7/Lower Caves | Entered Zion 3497 | -7/Zion | Discovered new exit (range 15) 3512 | -7/Zion | Given the Hacking Drone Bay 3516 | -7/Zion | Found Prototype Device 3645 | -7/Zion | Learned Factory terminal intel 3839 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3875 | -7/Zion | Given A8's code to call for help 3911 | -7/Zion | Met Imprinter 3933 | -7/Zion | Imprinted 3935 | -7/Zion | Declared Zion's savior 4251 | -7/Zion | Learned Factory terminal intel 4261 | -7/Zion | Learned location of Warlord (-4) 4312 | -7/Zion | Learned location of Armory (-4) 4476 | -7/Zion | Entered Proximity Caves 4476 | -6/Proximity Caves | Accompanied by 4 allies 4478 | -6/Proximity Caves | Spotter reported a threat 4495 | -6/Proximity Caves | Learned 8 Factory zone layouts 5058 | -6/Proximity Caves | Learned Factory emergency access door positions 5159 | -6/Proximity Caves | Spotted B-75 Beast 5223 | -6/Proximity Caves | Lost 3 allies 5328 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 5563 | -6/Proximity Caves | Destroyed B-75 Beast 5585 | -6/Proximity Caves | Lost 6 parts (1p3n2w) 5788 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5826 | -6/Proximity Caves | Build established: Hacker-Mutant 6132 | -6/Proximity Caves | Discovered new exit (range 20) 6168 | -6/Proximity Caves | Entered Factory 6168 | -6/Factory | Evolved 2 slots: Utility x2 6169 | -6/Factory | Identified exit to Extension 6170 | -6/Factory | Identified exit to Factory 6173 | -6/Factory | Loaded intel: 27 terminal locations 6334 | -6/Factory | Identified Hacking Drone Bay 6377 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 6477 | -6/Factory | Zion Light squad teleported in 6711 | -6/Factory | Zion Kinetic Resupply teleported in 6882 | -6/Factory | Build established: Scavenger-Mutant 7197 | -6/Factory | Discovered exit to Factory (range 34) 7287 | -6/Factory | Retrieved Zion intel report: Main Access 7385 | -6/Factory | Zion Heavy squad teleported in 7507 | -6/Factory | Terminal network hard line cut 7588 | -6/Factory | Entered another Factory area 7588 | -5/Factory | Accompanied by 3 allies 7588 | -5/Factory | Evolved 2 slots: Utility x2 7588 | -5/Factory | Discovered new exit (range 15) 7589 | -5/Factory | Loaded intel: 26 terminal locations 7905 | -5/Factory | Build established: Messiah-Mutant 7974 | -5/Factory | Repaired Broken Carbon-fiber Leg 8023 | -5/Factory | Zion Heavy squad teleported in 8158 | -5/Factory | Discovered new exit (range 15) 8179 | -5/Factory | Entered Upper Caves 8179 | -5/Upper Caves | Accompanied by 4 allies 8354 | -5/Upper Caves | Found Prototype Protection 8354 | -5/Upper Caves | Identified Zio. Weapon Casing 8413 | -5/Upper Caves | Entered a destroyed Warlord outpost 8888 | -5/Upper Caves | Discovered new exit (range 14) 8912 | -5/Upper Caves | Entered another Upper Caves area 8958 | -5/Upper Caves | Discovered new exit (range 20) 9116 | -5/Upper Caves | Learned Factory security intel 9221 | -5/Upper Caves | Found Alien Artifact 9221 | -5/Upper Caves | Identified Dimensional Node Initializer 9221 | -5/Upper Caves | Initialized slip node 9440 | -5/Upper Caves | Entered Factory 9440 | -4/Factory | Evolved 2 slots: Utility x2 9653 | -4/Factory | Spotted B-86 Titan 9656 | -4/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 9671 | -4/Factory | Zion Fire squad teleported in 9750 | -4/Factory | Lost 4 allies 9798 | -4/Factory | Lost 4 parts (1n3u) 9841 | -4/Factory | Garrison activated, responded to threat 9996 | -4/Factory | Lost 3 parts (1n1u1w) 10153 | -4/Factory | System corruption reached 10% 10179 | -4/Factory | Lost 12 parts (3n5u4w) 10275 | -4/Factory | Discovered new exit (range 6) 10282 | -4/Factory | Identified exit to Research 10285 | -4/Factory | Entered Research 10285 | -3/Research | Evolved 2 slots: Utility x2 10309 | -3/Research | Build established: Hacker-Mutant 10410 | -3/Research | Enhanced Grunt warped into view, answering call for help 10417 | -3/Research | Enhanced Grunt warped into view, answering call for help 10423 | -3/Research | Garrison activated, responded to threat 10446 | -3/Research | Lost 6 parts (2n2u2w) 10486 | -3/Research | Zion Hacking Resupply teleported in 10819 | -3/Research | Found Prototype Processor 10819 | -3/Research | Identified Spectral Analyzer 10832 | -3/Research | Discovered new exit (range 4) 10836 | -3/Research | Identified exit to Research 10929 | -3/Research | Zion Recon squad teleported in 10959 | -3/Research | Entered another Research area 10959 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11046 | -2/Research | Spotted B-90 Cyclops 11048 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 11066 | -2/Research | Lost 6 parts (1p4u1w) 11136 | -2/Research | Zion Infowar Resupply teleported in 11209 | -2/Research | Search patrols dispatched 11319 | -2/Research | Found Prototype Device 11319 | -2/Research | Identified Exp. Weapon Cycler 11346 | -2/Research | Core integrity fell below 50% 11356 | -2/Research | Released all parts (6) 11359 | -2/Research | Core integrity fell below 20% 11364 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 11341_ Antigrav Array destroyed. 11342_ Slammed into G-73 Enforcer. 11343_ Antigrav Array destroyed. 11343_ Lgt. Antimatter Reactor destroyed. 11346_ Fabricator disabled. 11346_ G-73 Enforcer misfires. 11346_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 11352_ M-13 Machinist repairs L-61 Swordsman. 11353_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 11354_ System Shield destroyed. 11354_ Mak. Transmission Jammer destroyed. 11354_ Adv. Corruption Screen intercepted 2% system corruption. 11356_ Released Exp. Weapon Cycler. 11356_ Released Adv. Corruption Screen. 11356_ Released Exp. Energy Well. 11356_ Released Adv. Signal Interpreter. 11356_ Released Mak. ECM Suite. 11356_ Released Adv. Coolant Injector. 11362_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 4J. Map ----- +----------------------------------------------------+ | ?????????? # "" #???????????????? | | ???????????? + """ #???????????????? | | ????????????? # "F #???????????????? | | ??????????????? ?# "" #???????????????? | | #+##+############/#### """ #???????????????? | | # !%! 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"""S"" #???# #??????????????????????? | | ?????#! """""" #???# #??????????????????????? | | ?????# #???# #??????????????????????? | | ???????? ##### #???? #???????????????? | | ???????####+##########= u### #???????????????? | | ?????### !==%=== =% #???????????????? | | ?????# %!!%%[[[% ! #???????????????? | | ?????# ]!![ [ #???????????????? | | ?????###!![ #???????????????? | | ???????#![ #######w##########???????????????? | | ???????#![ ## #??????????????????? | | ######## ## ! #??????????????????? | | # ## #??????????????????? | | # ^ ## !! ] #??????????????????? | | # ## !! = #??????????????????? | | # ^ ## !! #??????????????????? | | # + #??????????????????? | | # """ """ ## """ #??????????????????? | | # """ """ ## """ #??????????????????? | | # """ """ ## """ #??????????????????? | | # ## #??????????????????? | | # ## #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 100 Energy Generation 49 Energy Capacity 1340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 40 Additional Mass Support 12 Corruption Block 20 Armor Coverage 850 Resistance: TH 20 Resistance: EM 15 Core Shielding 30 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 31 Authchip Count 1 Item Schematics ----------------- Arm. Leg | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Microactuators | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Focal Shield | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Energy Well | -7/Zion | Archive Recalibrator | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 68% | -5/Factory | Broken Studied --------- Remote Datajack | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Carbon-fiber Leg | -4/Factory | Hacked Hvy. Machine Gun | -4/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Look Less Dangerous Next Time Woof! Challenges ------------ None Game ------ Seed DirtyCoilWheel Manual? 0 Play Time 01:40:18 Cumulative 206.1 hours Start 2025.10.26 @ 19:45:20 End 2025.10.27 @ 10:23:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 74 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 58 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e408706-fb4e-4ea1-b774-287f6845289a