Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 19:43:05 Player: Raikiriu Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1150) 1150 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3020 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 267/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Deuterium Engine Improved Deuterium Engine Blade Saw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Small Matter Pod Weight Redist. System Improved Terrain Scanner Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Assault Cannon Flak Cannon > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Light Nuclear Core Small Laser Grenade Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Blade Saw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 42 | 6 1 16 19 Power 7 | 1 . 2 4 Engine 4 | 1 . 2 1 Core 3 | . . . 3 Reactor . | . . . . Propulsion 10 | 2 . 4 4 Treads 4 | . . 2 2 Leg 2 | . . . 2 Wheel 2 | 2 . . . Hover . | . . . . Flight 2 | . . 2 . Utility 15 | 1 1 7 6 Device 6 | . 1 1 4 Storage 5 | 1 . 3 1 Processor . | . . . . Hackware 1 | . . . 1 Protection 3 | . . 3 . Artifact . | . . . . Weapon 10 | 2 . 3 5 Energy Gun 3 | 1 . 1 1 Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 2 | . . . 2 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 27 | . . 6 21 Power 4 | . . 1 3 Propulsion 6 | . . 2 4 Utility 10 | . . 2 8 Weapon 7 | . . 1 6 Highest Loss Streak 20 | . . 1 20 To Critical Strikes . | . . . . Average Backups 6 | 2 7 7 4 Power 1 | . 1 1 2 Propulsion 1 | 1 3 2 . Utility . | . . . . Weapon 2 | . 2 3 2 Tool/Special . | . . . . Unused Backups 10 | . 2 2 6 Power 5 | . . 1 4 Propulsion 2 | . 1 1 . Utility . | . . . . Weapon 3 | . 1 . 2 Tool/Special . | . . . . Average Slot Usage (%) 82 | . 97 88 71 Engine 8 | . 14 10 6 Core 1 | . . . 2 Treads 10 | . . 11 13 Wheel 5 | . 28 3 . Flight 3 | . . 4 2 Device 12 | . 11 9 14 Storage 9 | . 14 15 2 Hackware 3 | . . . 8 Protection 7 | . . 11 5 Energy Gun 7 | . 14 11 2 Energy Cannon 1 | . . 1 1 Ballistic Gun 5 | . 14 8 . Ballistic Cannon 5 | . . . 12 Peak Build Rating 29 | 6 7 11 29 Average Rating 13 | 5 6 9 19 On Entrance 6 | . 6 7 11 Naked Turns 6 | . . . 6 Heaviest Build 175 | 11 12 175 29 Greatest Support 46 | 32 32 46 46 Greatest Overweight (x) 4 | . . 4 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 8 25 5 Average Capacity 8 | 6 8 12 5 Most Carried 10 | 6 8 10 5 Average Carried 6 | 2 7 7 4 Final Capacity 8 | 8 8 5 5 Final Carried 8 | 6 8 5 4 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1083 | 126 97 276 584 Remotely 188 | . . . 188 Salvage Created 1107 | . 41 493 573 Parts 74 | . 1 34 39 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 1 19 14 Guns 21 | . 1 17 3 Cannons 11 | . . 2 9 AOE 2 | . . . 2 Classes Destroyed 5 | . 1 2 2 Worker 4 | . . . 4 Swarmer 12 | . . 12 . Grunt 13 | . 1 5 7 Sentry 5 | . . 2 3 Specialist 4 | . . . 4 Best Kill Streak 4 | . 1 4 4 Combat Bots Only 4 | . 1 4 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 282 | . 3 127 152 Missed 67 | . . 31 36 Hits 215 | . 3 96 116 Projectile 215 | . 3 96 116 AOE 1 | . . 1 . Critical Strikes 7 | . . 1 6 Damage Taken 3259 | . 73 1010 2176 Core 775 | . 32 179 564 Absorbed by Shields . | . . . . Redirected to Shielding 22 | . . 22 . Core Remaining (%) 80 | 100 87 55 . Volleys Fired 113 | . 3 49 61 Largest 2 | . 2 2 2 Hottest 108 | . 60 108 108 Shots Fired 201 | . 6 94 101 Gun 109 | . 6 85 18 Cannon 82 | . . 9 73 Launcher 10 | . . . 10 Special . | . . . . Kinetic 108 | . 3 36 69 Thermal 83 | . 3 58 22 Explosive 10 | . . . 10 Electromagnetic . | . . . . Robot Hit Streak 12 | . 2 8 12 Robot Miss Streak 6 | . 1 3 6 Penetration Max . | . . . . Secondary Targets 7 | . . 7 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 137 | . 4 63 70 Core Hits 74 | . 2 26 46 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2282 | . 47 757 1478 Guns 874 | . 47 613 214 Cannons 992 | . . 144 848 Explosions 416 | . . . 416 Melee . | . . . . Ramming . | . . . . Kinetic 1063 | . 24 212 827 Thermal 803 | . 23 545 235 Explosive 416 | . . . 416 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . . 9 Projectiles 9 | . . . 9 Explosions . | . . . . Melee . | . . . . Knockbacks 22 | . . . 22 Impact . | . . . . Kinetic 19 | . . . 19 Secondary 3 | . . . 3 Self-Inflicted Damage 15 | . . . 15 Shots 2 | . . . 2 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 306 | . 18 306 201 Average Temperature 71 | . 14 90 62 Received Heat Transfer 960 | . 18 213 729 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1790 | . 50 1159 581 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 143 | . 20 143 98 Initial 52 | . . 3 52 Average 46 | . 2 87 29 Influence Increases 958 | . 35 453 470 Destroy 0b10 Robot/C 680 | . 20 380 280 Destroy 0b10 Robot/NC 20 | . . . 20 Destroy Leader 140 | . . 70 70 Successful Hack 10 | . . 2 8 Disable Machine 30 | . . . 30 Destroy Structure 63 | . . 1 62 Partial Spotted 15 | . 15 . . Influence Decreases 931 | . 25 338 568 Entered New Map 80 | . . 7 73 Time Decay 591 | . 25 281 285 Lost Part 260 | . . 50 210 Squads Dispatched 7 | . . 2 5 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 4 | . . . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 3 20 19 Peak Tracking Total 4 | . 2 4 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 1 4 2 Terminals 5 | . 1 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 21 | . 3 11 7 Successful 12 | . 1 6 5 Failed 9 | . 2 5 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 1 3 4 Terminals 16 | . 3 6 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 8 | . 1 2 5 Prototype ID Bank 2 | . . 1 1 Alert Level 2 | . . 1 1 Recall Reinforcements 1 | . . . 1 Registered Prototypes 1 | . . . 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Recycle Component 1 | . . 1 . Process 1 | . . 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 4 2 Full Trace Events 5 | . 1 2 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . 1 . Recycled Matter 570 | . . 570 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 819 | . 208 331 280 Sensors 539 | . 208 331 . Terrain 280 | . . . 280 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1853 | 82 239 702 830 Spaces Moved 1103 | 69 221 414 399 Core 10 | 2 . . 8 Treads 447 | . . 152 295 Legs 19 | . . . 19 Wheels 370 | 67 221 82 . Hover . | . . . . Flight 257 | . . 180 77 Fastest Speed 37 | 50 100 37 50 Average Speed 127 | 98 100 123 151 Slowest Speed 480 | 100 100 480 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 32 29 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 77 | . . . 77 Melee . | . . . . Projectile 10 | . . . 10 AOE 67 | . . . 67 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1355 | 80 233 519 523 Wait 26 | . 3 9 14 Move 1100 | 68 220 413 399 Hop . | . . . . Pick Up 40 | 6 4 15 15 Fast Attach 16 | 6 1 1 8 Attach 23 | . . 12 11 Detach 6 | . . 4 2 Swap 5 | . . 4 1 Drop 24 | . 2 12 10 Fire 113 | . 3 49 61 Melee 1 | . . . 1 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Met a group of wandering Federalists 249 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 322 | -10/Materials | Entered another Materials area 322 | -9/Materials | Evolved 2 slots: Utility x2 922 | -9/Materials | Discovered new exit (range 8) 1024 | -9/Materials | Entered another Materials area 1024 | -8/Materials | Evolved 2 slots: Utility x2 1798 | -8/Materials | Core integrity fell below 50% 1851 | -8/Materials | Core integrity fell below 20% 1854 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- The unstable cave ceiling collapses. Critical hit (Burn: +37). R-06 Scavenger collects Sml. Matter Pod. Acquired Blade Saw. Sml. Laser destroyed. Aluminum Leg destroyed. Lgt. Nuclear Core destroyed. Penetrated by Slug. Acquired 6 matter. Aluminum Leg destroyed. Blade Saw destroyed. Slammed into Y-45 Defender. The unstable cave ceiling collapses. Hold RMB on a map location to designate it as a relative view centerpoint. This is especially useful while zoomed, in order to see further in your current direction of exploration. Try it now. Acquired 3 matter. Acquired Blade Saw. 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