Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.26 @ 20:24:33 Player: Sandwich Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (131) 655 Value Destroyed (5661) 5661 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (4739) 4739 TOTAL SCORE: 17655 Bonus ------- High Alert Combat Kills 319 Follower Combat Kills 2382 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -62 Cogmind --------- Core Integrity 1016/1150 Matter 66/300 Energy 379/412 System Corruption 2% Temperature Cool (0) Movement Core (1950) Ox38 Location -4/Factory Parts ------- > --- POWER (1) -------- Deuterium-Quantum Engine > --- PROPULSION (5) --- Armored Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine Advanced Cooling System Huge Storage Unit Improved Signal Interpreter Improved Medium Armor Plating Advanced Hacking Suite Improved System Shield Relay Coupler [Grunt] (26) Relay Coupler [Sentry] (11) > --- WEAPON (3) ------- Mini Assault Cannon Directed Nova Construct/C > --- INVENTORY (25) --- Wheel Improved Cooling System Improved Cooling System Improved Cooling System Large Storage Unit High-capacity Matter Pod (200) Advanced Sensor Array Improved Particle Charger Improved Medium Armor Plating Layered Heavy Armor Plating System Shield Relay Coupler [Brawler] (27) Relay Coupler [Behemoth] (13) Mini Assault Cannon Mini Assault Cannon Magnetic Acceleration Cannon Remote Datajack Spear Peak State ------------ > --- POWER ------------ Deuterium-Quantum Engine > --- PROPULSION ------- Armored Exoskeleton Wheel Wheel > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Huge Storage Unit Improved Signal Interpreter Improved Medium Armor Plating Advanced Hacking Suite Improved System Shield Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Advanced Beam Cannon Mini Assault Cannon Directed Nova Construct/C > --- INVENTORY -------- Improved Cooling System Improved Cooling System Improved Cooling System Large Storage Unit High-capacity Matter Pod Advanced Sensor Array Improved Particle Charger Improved Medium Armor Plating Layered Heavy Armor Plating System Shield Relay Coupler [Brawler] Relay Coupler [Behemoth] Mini Assault Cannon Mini Assault Cannon Magnetic Acceleration Cannon Remote Datajack Spear [Rating: 95] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Improved Treads Treads Improved Treads Leg Constructs Wheel Compact Wheel Utility Hacking Suite Device Armored Scrap Engine Storage High-capacity Matter Pod Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Plasma Cannon Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Sto Rec Fac Was Fac Gar Fac Upp Upp Fac Slots Evolved 12 | . . . 2 2 . 2 . . . 4 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . 1 . . . 2 . . . . . . . Utility 8 | . . . 2 2 . 1 . . . 2 . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . 1 Parts Attached 121 | 6 8 . 14 10 4 15 16 16 1 7 1 1 . 1 12 . 9 Power 12 | 1 1 . 2 1 2 1 2 2 . . . . . . . . . Engine 12 | 1 1 . 2 1 2 1 2 2 . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 33 | 2 2 . 5 1 1 2 6 8 1 3 . . . . . . 2 Treads 18 | 1 1 . 2 . 1 2 3 6 . 2 . . . . . . . Leg 2 | . . . . . . . 1 1 . . . . . . . . . Wheel 13 | 1 1 . 3 1 . . 2 1 1 1 . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 53 | 1 2 . 5 5 1 8 4 5 . 4 1 1 . 1 9 . 6 Device 26 | . 2 . 3 1 . 2 3 1 . 2 . 1 . . 7 . 4 Storage 5 | 1 . . 2 . . 1 . 1 . . . . . . . . . Processor 5 | . . . . . . 1 . 2 . 2 . . . . . . . Hackware 6 | . . . . 1 . . . 1 . . 1 . . 1 2 . . Protection 11 | . . . . 3 1 4 1 . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 23 | 2 3 . 2 3 . 4 4 1 . . . . . . 3 . 1 Energy Gun 4 | 1 2 . . . . 1 . . . . . . . . . . . Energy Cannon 8 | . . . . 2 . 1 3 1 . . . . . . 1 . . Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . 2 . . 2 1 . . . . . . . . . 1 Launcher 1 | . . . . 1 . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . 2 . . . . . . . . . Parts Lost 48 | . 3 . 3 7 2 7 13 4 . . . . 1 . 3 . 5 Power 4 | . . . 1 1 . . 1 1 . . . . . . . . . Propulsion 18 | . 1 . 2 1 1 1 6 2 . . . . 1 . 2 . 1 Utility 14 | . . . . 2 1 4 4 1 . . . . . . . . 2 Weapon 12 | . 2 . . 3 . 2 2 . . . . . . . 1 . 2 Highest Loss Streak 7 | . 1 . 1 7 2 1 7 2 . . . . 1 . 2 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 98 97 99 99 95 98 100 88 88 82 77 76 70 70 74 Engine 6 | . 14 14 10 8 9 7 6 6 7 5 5 5 4 5 . . . Treads 9 | . 19 28 13 9 8 15 9 11 15 9 11 5 . 1 2 . . Leg 1 | . . . . . . . 3 2 . 1 . . 4 3 2 5 5 Wheel 6 | . 7 . 8 8 9 7 6 6 7 10 11 11 6 5 . . 1 Device 14 | . 14 14 20 15 9 14 17 17 15 15 11 11 11 11 11 11 10 Storage 13 | . 14 14 21 18 18 15 15 15 15 11 11 11 11 11 5 5 5 Processor 5 | . . . . . . . 7 7 7 6 11 11 11 11 6 5 5 Hackware 9 | . . . . 9 9 7 7 12 15 11 11 11 11 11 20 23 21 Protection 3 | . . . . 11 18 14 3 . . . . . . . . . 5 Energy Gun 1 | . 16 28 1 . . . . . . . . . . . . . . Energy Cannon 9 | . . . . 5 18 9 10 15 15 11 11 11 11 11 9 11 12 Ballistic Cannon 3 | . . . 20 12 . 4 4 . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 12 13 13 40 58 60 120 113 114 110 111 108 108 108 99 113 108 123 Greatest Support 70 | 20 40 40 40 23 16 16 16 69 16 26 26 26 63 63 70 48 48 Greatest Overweight (x) 11 | 1 1 . 3 3 3 7 11 7 10 11 4 4 9 9 11 2 11 Average Overweight (x) 4 | . . . 1 2 3 4 6 6 6 4 4 4 3 6 2 2 3 Largest Inventory Capacity 25 | 8 8 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 8 8 10 15 15 20 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 8 8 15 15 15 20 19 25 25 25 25 25 25 25 25 22 21 Average Carried 18 | 2 6 8 10 12 14 16 15 23 24 21 25 25 24 25 22 22 20 Final Capacity 25 | 8 8 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 8 8 15 15 15 19 18 25 25 25 25 25 25 25 22 22 19 Scrap Engine Consumption 106 | . . . . . . . . . . 23 14 2 46 12 4 . 5 Constructs Created 3 | . . . . . . . . . . 1 . . . . 1 . 1 Constructs Modified 26 | . . . . . . . . . . 4 1 . 3 6 8 . 4 Class Distribution -------------------- 42% | Mutant 28% | Bothacker-Skirmisher 17% | Scavenger-Mutant 9% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -5/Factory Bothacker-Skirmisher | -5/Waste Bothacker-Skirmisher | -5/Factory Bothacker-Skirmisher | -5/Garrison Bothacker-Skirmisher | -5/Factory Bothacker-Mutant | -5/Upper Caves Bothacker-Mutant | -5/Upper Caves Bothacker-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Sto Rec Fac Was Fac Gar Fac Upp Upp Fac Matter Collected 2931 | 262 141 . 744 233 40 345 480 170 38 95 40 . 10 10 124 16 183 Remotely 695 | . . . 512 183 . . . . . . . . . . . . . Salvage Created 5374 | 23 428 . 674 340 511 904 715 715 73 277 . . . . 368 . 346 Parts 248 | 2 21 . 35 14 35 45 23 32 4 9 . . . . 7 . 21 Haulers Intercepted 3 | . 1 . 1 . . . . 1 . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . 1 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . . . 10 . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Sto Rec Fac Was Fac Gar Fac Upp Upp Fac Combat Hostiles Destroyed 112 | . 11 . 17 9 11 20 17 11 1 4 . . . . 6 . 5 Guns 12 | . 11 . . . . 1 . . . . . . . . . . . Cannons 92 | . . . 17 6 11 19 16 10 1 2 . . . . 5 . 5 AOE 3 | . . . . 3 . . . . . . . . . . . . . Classes Destroyed 17 | 1 3 . 6 . 1 1 2 . . . . . . . 2 . 1 Worker 5 | . . . 1 . . . . 1 . . . . . . . . 3 Builder 1 | . . . 1 . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . 1 . . . . 1 . . . . . . . . . Recycler 5 | . . . 2 1 . . . 2 . . . . . . . . . Operator 2 | . . . 1 . . . . 1 . . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . . . . . Swarmer 17 | . 3 . 3 . 2 . 3 5 . . . . . . 1 . . Grunt 52 | . 8 . 10 5 . 10 8 2 . 3 . . . . 4 . 2 Brawler 2 | . . . 1 1 . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . Sentry 24 | . . . 3 3 6 3 2 4 1 1 . . . . . . 1 Specialist 4 | . . . . . . . 3 . . . . . . . . . 1 Hunter 1 | . . . . . . . . . . . . . . . 1 . . Programmer 10 | . . . . . 3 7 . . . . . . . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . 1 Surgeon 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | 1 3 . 7 5 3 6 6 5 1 3 . . . . 1 . 2 Combat Bots Only 6 | . 3 . 4 4 3 6 6 4 1 3 . . . . 1 . 2 Max Kills in Single Turn 2 | 1 1 . 2 2 1 1 1 1 1 1 . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Sto Rec Fac Was Fac Gar Fac Upp Upp Fac Hostile Shots Fired 910 | . 71 . 63 64 29 183 117 115 9 18 . . 3 15 30 . 193 Missed 306 | . 17 . 21 26 6 53 28 52 3 9 . . 1 3 7 . 80 Damage Taken 9301 | . 661 . 595 741 353 1691 1643 610 48 169 . . 156 235 444 . 1955 Core 1028 | . 109 . 94 107 44 176 217 85 . . . . 23 21 18 . 134 Absorbed by Shields 81 | . . . . . . . 81 . . . . . . . . . . Ignored by Resistances 56 | . . . . 29 18 9 . . . . . . . . . . . Regen/Repaired (Parts) 423 | . . . . . . . . . . 40 122 . 80 81 82 . 18 Core Remaining (%) 71 | 100 . 56 76 . 72 . . . 31 . . . . . . 93 . Volleys Fired 390 | 2 53 . 49 23 26 66 60 33 2 14 . . 5 4 27 . 26 Largest 3 | 2 2 . 2 2 2 2 2 2 2 2 . . 2 2 2 . 3 Hottest 234 | 60 80 . 78 120 120 140 149 148 148 148 . . 148 148 148 . 234 Shots Fired 753 | 4 106 . 96 41 46 129 103 61 7 28 . . 8 8 39 . 77 Gun 112 | 4 106 . . . . 2 . . . . . . . . . . . Cannon 636 | . . . 96 38 46 127 103 61 7 28 . . 8 8 37 . 77 Launcher 3 | . . . . 3 . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . 2 . . Kinetic 280 | 2 56 . 96 33 . 38 31 . . . . . . . . . 24 Thermal 462 | 2 50 . . 5 46 91 66 61 7 28 . . 8 8 37 . 53 Explosive 3 | . . . . 3 . . . . . . . . . . . . . Electromagnetic 6 | . . . . . . . 6 . . . . . . . . . . Robot Hit Streak 24 | 2 14 . 19 24 10 13 12 12 15 13 . . 3 7 9 . 8 Robot Miss Streak 4 | 1 3 . 3 2 1 3 2 2 1 2 . . 4 1 1 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 519 | 3 79 . 65 34 24 96 62 41 4 24 . . 3 6 30 . 48 Core Hits 214 | 2 26 . 27 20 14 37 26 20 2 10 . . . 2 9 . 19 Critical Kills 1 | . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . 2 2 . 2 . . . . . . . . 1 . 1 Meltdown 1 | . . . . . . . . . . . . . . . 1 . . Blast 7 | . . . 2 2 . 2 . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 11816 | 29 759 . 1477 865 665 2486 1702 1031 67 542 . . 70 135 649 . 1339 Guns 822 | 29 759 . . . . 34 . . . . . . . . . . . Cannons 10758 | . . . 1477 629 665 2452 1702 1031 67 542 . . 70 135 649 . 1339 Explosions 236 | . . . . 236 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 4188 | 7 337 . 1477 559 . 745 541 . . . . . . . . . 522 Thermal 7267 | 22 422 . . 70 665 1741 1036 1031 67 542 . . 70 135 649 . 817 Explosive 236 | . . . . 236 . . . . . . . . . . . . . Electromagnetic 125 | . . . . . . . 125 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 1 3 . 5 10 10 10 10 . . . . 1 1 1 2 Average Corruption 5 | . 1 1 3 . 4 4 10 10 10 . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 165 | . 3 1 12 . . 36 54 25 21 . . . . . 13 . . Message Errors 37 | . . . 4 . . 5 12 4 7 . . . . . 5 . . Matter Fused 52 | . 2 . 4 . . 10 20 7 6 . . . . . 3 . . Heat Flow Errors 15 | . 1 . . . . 5 6 3 . . . . . . . . . Energy Discharges 17 | . . . 1 . . 4 7 2 1 . . . . . 2 . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . Parts Fused 2 | . . . 1 . . 1 . . . . . . . . . . . Data Loss (minor) 20 | . . 1 1 . . 4 5 5 3 . . . . . 1 . . Data Loss (major) 6 | . . . . . . 3 1 1 . . . . . . 1 . . Misfires 6 | . . . . . . . 1 2 3 . . . . . . . . Alerts 5 | . . . . . . 1 2 . 1 . . . . . 1 . . Weapon Failures 4 | . . . 1 . . 3 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 102 | . . . 6 23 12 4 23 5 . 10 . . . . 10 . 9 Projectiles 79 | . . . 6 . 12 4 23 5 . 10 . . . . 10 . 9 Explosions 23 | . . . . 23 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 44 | . . . 14 12 . 6 7 . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 40 | . . . 12 10 . 6 7 . . . . . . . . . 5 Secondary 4 | . . . 2 2 . . . . . . . . . . . . . Self-Inflicted Damage 117 | . . . . 117 . . . . . . . . . . . . . Shots 3 | . . . . 3 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 277 | 20 277 . . 30 54 246 214 167 . 48 . . 126 57 189 . 199 Average Temperature 73 | 15 78 . . 15 11 94 84 108 . 27 . . 52 23 58 . 102 Received Heat Transfer 2532 | . 327 . 213 309 18 573 450 156 18 72 . . 18 90 162 . 126 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 1 1 . 2 . . . . 1 . . Combat Hostiles 5 | . . . . . . . 1 1 . 2 . . . . 1 . . Parts Melted 27 | . 1 . . . 4 4 3 6 . 3 . . . . 5 . 1 Heat Transferred 12144 | 50 950 . . 111 885 2630 1710 1916 124 1031 . . 137 261 1203 . 1136 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Sto Rec Fac Was Fac Gar Fac Upp Upp Fac Peak Influence 1745 | 5 184 54 224 288 512 384 990 727 222 84 1 15 1745 1040 . . 191 Initial 915 | . 3 24 20 45 187 268 268 482 201 . 1 . 10 915 . . 162 Average 331 | 1 63 34 102 147 327 216 562 536 97 14 1 3 841 809 . . 122 Maximum Alert Level 5 | . . . 1 1 2 1 3 3 1 . . . 5 3 . . . Low Security (%) 49 | 100 100 100 97 70 2 50 . . 57 100 100 100 12 . . . 100 Level 1 18 | . . . 2 29 70 49 25 9 42 . . . 6 . . . . Level 2 17 | . . . . . 27 . 49 80 . . . . 31 20 . . . Level 3 11 | . . . . . . . 24 9 . . . . 10 79 . . . Level 4 2 | . . . . . . . . . . . . . 24 . . . . Level 5 1 | . . . . . . . . . . . . . 14 . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 3 . 2 5 . 7 . 1 . 1 . . . 3 . . 3 Investigation 7 | . 1 . 1 1 . 3 . 1 . . . . . . . . . Extermination 7 | . . . . . . 4 . . . 1 . . . 1 . . 1 Reinforcement 7 | . 2 . 1 1 . . . . . . . . . 1 . . 2 Assault 1 | . . . . . . . . . . . . . . 1 . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Sto Rec Fac Was Fac Gar Fac Upp Upp Fac Distress Signals 10 | . . . 2 1 . 3 . 2 . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 228 | . 22 4 25 16 14 27 31 17 1 6 . . 25 20 7 . 13 Peak Tracking Total 8 | . 6 2 6 6 5 5 8 4 . 3 . . 5 8 3 . 6 Tactical Retreats 5 | . 1 1 1 . . . 2 . . . . . . . . . . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Sto Rec Fac Was Fac Gar Fac Upp Upp Fac Traps Triggered 21 | . 3 . 2 1 . 3 5 1 . 1 . . 4 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Sto Rec Fac Was Fac Gar Fac Upp Upp Fac Machines Disabled 15 | . . . . . 1 3 1 3 . 1 . . 1 4 . . 1 Max in Single Turn 1 | . . . . . 1 1 1 1 . 1 . . 1 . . . 1 Garrison Relay 3 | . . . . . 1 . 1 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Sto Rec Fac Was Fac Gar Fac Upp Upp Fac Machines Accessed 54 | . 7 . 4 1 2 10 1 7 4 6 . 4 3 3 . . 2 Terminals 43 | . 6 . 3 . 2 6 1 7 4 4 . 3 3 3 . . 1 Fabricators 4 | . . . . . . 1 . . . 2 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . 1 . . . . . Total Hacks 131 | . 17 . 13 1 3 23 2 13 16 15 . 9 6 8 . . 5 Successful 69 | . 9 . 7 1 2 10 . 10 6 11 . 6 3 3 . . 1 Failed 62 | . 8 . 6 . 1 13 2 3 10 4 . 3 3 5 . . 4 Catastrophic 13 | . 2 . 2 . . 4 . . 1 1 . . 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 89 | . 10 . 7 . . 16 . 10 16 11 . 7 1 7 . . 4 Terminals 114 | . 15 . 11 . 3 16 2 13 16 13 . 8 6 8 . . 3 Fabricators 6 | . . . . . . 2 . . . 2 . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . 1 . . . . . Terminal Hacks 31 | . 4 . 2 . 2 . . 7 2 6 . 3 3 2 . . . Record 4 | . . . 1 . . . . 1 . 2 . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . 1 . . . . . . . . . Open Door 4 | . . . . . 1 . . 3 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . . 1 . . . . Unreport Threat 11 | . 1 . 1 . . . . 1 2 3 . 1 . 2 . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . Garrison Registry 2 | . . . . . 1 . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . . . . 1 . . . . . Unlock Access 3 | . . . . 1 . 1 . . . . . 1 . . . . . Unauthorized Hacks 29 | . 4 . 3 . . 6 . 3 4 5 . 2 . 1 . . 1 Terminals 26 | . 4 . 3 . . 5 . 3 4 3 . 2 . 1 . . 1 Track 1 | . . . 1 . . . . . . . . . . . . . . Botnet 25 | . 4 . 2 . . 5 . 3 4 3 . 2 . 1 . . 1 Fabricators 3 | . . . . . . 1 . . . 2 . . . . . . . Fabnet 3 | . . . . . . 1 . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 6 . 3 . 2 9 1 5 4 4 . 4 2 3 . . 2 Full Trace Events 3 | . . . . . . 2 . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 3 | . . . 3 . . . . . . . . . . . . . . Retrieved Matter 3 | . . . 3 . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Gar Sto Rec Fac Was Fac Gar Fac Upp Upp Fac Used RIF Installer 3 | . . . . . 1 . 1 . . . . . 1 . . . . Signal Jammer 1 | . . . . . . . 1 . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . 1 . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . 1 . 1 Non-combat . | . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . 1 . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . formatsys_high 1 | . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 11 | . . . . . 4 . 4 . . . . . 3 . . . . Machine Destruction 11 | . . . . . 4 . 4 . . . . . 3 . . . . Attached 2 | . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % 6 | . . . . . . . . . . 1 1 1 1 1 1 1 6 Autooverrided 1 | . . . . . . . . . . . . . . . . . 1 Robots Rewired 6 | . . . . . . . 3 . . . . . 3 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Sto Rec Fac Was Fac Gar Fac Upp Upp Fac Total Allies 31 | . . . . . 1 . 5 . . . 20 . 3 . 1 . 1 Largest Group 20 | . . . . . 1 . 3 3 . . 20 20 20 13 1 . 1 Highest-Rated Group 768 | . . . . . 25 . 142 120 . . 768 768 767 469 49 . 47 Highest-Rated Ally 80 | . . . . . 25 . 80 40 . . 50 50 50 50 49 . 47 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 321 | . . . . . 8 . 36 15 . . . . 176 74 10 . 2 Total Damage 11675 | . . . . . 229 . 1226 480 . . . . 6524 2912 242 . 62 Kills 79 | . . . . . 2 . 12 2 . . . . 40 21 2 . . Allies Corrupted 2 | . . . . . . . . . . . . . . 2 . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Sto Rec Fac Was Fac Gar Fac Upp Upp Fac Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Sto Rec Fac Was Fac Gar Fac Upp Upp Fac Turns Passed 13770 | 66 1034 77 1085 343 525 1995 1528 763 595 965 309 283 1244 1005 1272 106 575 Spaces Moved 6124 | 47 599 24 545 129 266 905 629 294 279 506 202 152 597 394 383 33 140 Core 3 | 3 . . . . . . . . . . . . . . . . . Treads 633 | 1 210 24 185 57 . . . 6 . . . . . . 150 . . Legs 772 | . . . . . . . . . . . . . 327 113 181 33 118 Wheels 4716 | 43 389 . 360 72 266 905 629 288 279 506 202 152 270 281 52 . 22 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 160 110 145 145 145 190 190 190 150 150 150 135 182 215 330 170 Average Speed 180 | 90 117 160 143 186 145 171 199 195 199 150 150 150 181 222 297 330 315 Slowest Speed 361 | 160 160 160 240 240 145 205 245 240 230 245 150 150 215 355 361 330 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 78 9 50 17 40 23 72 45 69 13 88 4 76 11 56 6 6 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . 1 . . Known Exits Taken 7 | . 1 . . 1 . 1 . . . . . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 . . . . 1 1 . . . . . . . . Scrap Searched 1 | . . . . . . . . . . . . . . . . 1 . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 41 | . . . 2 23 . . . 8 1 . . . . . 1 . 6 Melee . | . . . . . . . . . . . . . . . . . . Projectile 21 | . . . 2 3 . . . 8 1 . . . . . 1 . 6 AOE 20 | . . . . 20 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Sto Rec Fac Was Fac Gar Fac Upp Upp Fac Total 8120 | 63 833 63 760 189 363 1217 798 432 316 682 208 208 752 517 475 32 212 Wait 1221 | 3 162 40 113 19 53 184 50 55 28 142 6 54 106 118 52 . 36 Move 6108 | 46 598 23 544 128 265 904 628 293 278 506 201 151 596 393 382 32 140 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 112 | 6 8 . 22 8 8 20 8 20 3 7 . . 2 . . . . Fast Attach 29 | 6 1 . 4 2 . 3 4 6 . . . . . 1 . . 2 Attach 50 | . 4 . 3 8 2 8 10 5 . 5 . . . . 1 . 4 Detach 3 | . . . . . . . 1 . . . . . 1 . . . 1 Swap 42 | . 3 . 7 . 2 4 2 5 1 2 1 1 . . 11 . 3 Drop 75 | . 4 . 18 1 7 12 . 15 4 6 . 2 3 1 2 . . Fire 390 | 2 53 . 49 23 26 66 60 33 2 14 . . 5 4 27 . 26 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 61 | . . . . . . 16 24 . . . . . 21 . . . . Rewire 29 | . . . . . . . 11 . . . . . 18 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / *Sto / Gar) -7/Garrison (discovered 4 exits: *Sto x4) -7/Storage -7/Recycling -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp / Gar) -5/Garrison (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 14) 250 | -10/Materials | Discovered new exit (range 14) 294 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 743 | -10/Materials | Discovered new exit (range 14) 1101 | -10/Materials | Entered Mines 1114 | -10/Mines | Assembled infested the area 1173 | -10/Mines | Discovered new exit (range 4) 1178 | -10/Mines | Entered Materials 1178 | -9/Materials | Evolved 2 slots: Utility x2 1709 | -9/Materials | Discovered new exit (range 12) 2101 | -9/Materials | Discovered new exit (range 13) 2263 | -9/Materials | Entered another Materials area 2263 | -8/Materials | Evolved 2 slots: Utility x2 2358 | -8/Materials | Garrison activated, responded to threat 2542 | -8/Materials | Lost 7 parts (1p1n2u3w) 2601 | -8/Materials | Identified exit to Garrison 2606 | -8/Materials | Entered Garrison 2691 | -8/Garrison | Discovered new exit (range 42) 2691 | -8/Garrison | Discovered new exit (range 65) 2691 | -8/Garrison | Discovered new exit (range 66) 2768 | -8/Garrison | Installed Relay Interface Framework 2851 | -8/Garrison | Rescued a captive Derelict 2892 | -8/Garrison | Triggered checkpoint 3024 | -8/Garrison | Garrison Relay disabled 3086 | -8/Garrison | Triggered checkpoint 3131 | -8/Garrison | Entered Factory 3131 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3358 | -7/Factory | Discovered new exit (range 7) 3601 | -7/Factory | Discovered new exit (range 5) 4997 | -7/Factory | System corruption reached 10% 5113 | -7/Factory | Identified exit to Garrison 5126 | -7/Factory | Entered Garrison 5182 | -7/Garrison | Triggered checkpoint 5276 | -7/Garrison | Triggered checkpoint 5334 | -7/Garrison | Lost 5 parts (2n3u) 5378 | -7/Garrison | Triggered checkpoint 5433 | -7/Garrison | Found embedded Infiltrators 5530 | -7/Garrison | Discovered new exit (range 14) 5676 | -7/Garrison | Triggered checkpoint 5756 | -7/Garrison | Triggered checkpoint 5817 | -7/Garrison | Core integrity fell below 50% 5884 | -7/Garrison | Discovered new exit (range 13) 5889 | -7/Garrison | Lost 7 parts (1p3n1u2w) 5944 | -7/Garrison | Triggered checkpoint 6064 | -7/Garrison | Discovered new exit (range 5) 6159 | -7/Garrison | Build established: Scavenger-Mutant 6220 | -7/Garrison | Triggered checkpoint 6326 | -7/Garrison | Discovered new exit (range 14) 6343 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 6538 | -7/Garrison | Triggered checkpoint 6566 | -7/Garrison | Garrison Relay disabled 6654 | -7/Garrison | Entered Storage 6654 | -7/Storage | Accompanied by 3 allies 7411 | -7/Storage | Used back door to open Recycling access 7411 | -7/Storage | Discovered new exit (range 4) 7417 | -7/Storage | Entered Recycling 7423 | -7/Recycling | Found Scrap Engine 7957 | -7/Recycling | Discovered new exit (range 14) 8012 | -7/Recycling | Entered Factory 8012 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 8911 | -5/Factory | Discovered new exit (range 4) 8915 | -5/Factory | Identified exit to Factory 8977 | -5/Factory | Sucked down chute 8977 | -5/Factory | Entered Waste 8978 | -5/Waste | Joined by Warlord forces that had cleared the area 8988 | -5/Waste | Build established: Bothacker-Skirmisher 9257 | -5/Waste | Discovered new exit (range 16) 9281 | -5/Waste | Identified exit to Factory 9286 | -5/Waste | Entered Factory 9286 | -5/Factory | Accompanied by 20 allies 9449 | -5/Factory | Discovered new exit (range 14) 9470 | -5/Factory | Identified exit to Upper Caves 9512 | -5/Factory | Identified exit to Garrison 9569 | -5/Factory | Entered Garrison 9569 | -5/Garrison | Accompanied by 20 allies 9585 | -5/Garrison | Triggered checkpoint 9713 | -5/Garrison | Triggered checkpoint 9717 | -5/Garrison | Triggered checkpoint 9791 | -5/Garrison | Triggered checkpoint 9807 | -5/Garrison | Triggered checkpoint 9846 | -5/Garrison | Discovered new exit (range 5) 9855 | -5/Garrison | Identified exit to Factory 10002 | -5/Garrison | Discovered exit to Factory (range 11) 10075 | -5/Garrison | Triggered checkpoint 10107 | -5/Garrison | Garrison Relay disabled 10195 | -5/Garrison | Triggered checkpoint 10229 | -5/Garrison | Lost 3 allies 10233 | -5/Garrison | Triggered checkpoint 10311 | -5/Garrison | Triggered checkpoint 10384 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 10418 | -5/Garrison | Discovered exit to Factory (range 10) 10581 | -5/Garrison | Discovered exit to Factory (range 81) 10581 | -5/Garrison | Discovered exit to Factory (range 60) 10581 | -5/Garrison | Discovered exit to Factory (range 12) 10581 | -5/Garrison | Discovered exit to Factory (range 60) 10813 | -5/Garrison | Entered Factory 10813 | -5/Factory | Accompanied by 13 allies 11047 | -5/Factory | Lost 3 allies 11176 | -5/Factory | Discovered exit to Factory (range 10) 11713 | -5/Factory | First assault squad dispatched 11745 | -5/Factory | Discovered exit to Upper Caves (range 16) 11789 | -5/Factory | P-70 Sage assimilated allied 27-CF1(g) 11818 | -5/Factory | Entered Upper Caves 11818 | -5/Upper Caves | Accompanied by 1 ally 11848 | -5/Upper Caves | Lost 5 allies 11955 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12504 | -5/Upper Caves | Build established: Bothacker-Mutant 12836 | -5/Upper Caves | Learned location of Armory (-4) 13067 | -5/Upper Caves | Discovered new exit (range 4) 13077 | -5/Upper Caves | Identified exit to Upper Caves 13090 | -5/Upper Caves | Entered another Upper Caves area 13156 | -5/Upper Caves | Discovered exit to Factory (range 12) 13196 | -5/Upper Caves | Entered Factory 13196 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13502 | -4/Factory | Build established: Bothacker-Skirmisher 13553 | -4/Factory | Local machine network offline 13771 | -4/Factory | Self-destructed Last Messages --------------- 13746_ R-10 Processor collects Med. Matter Pod. 13747_ Y-64 Sentinel heat short circuits Imp. Treads. 13747_ Y-64 Sentinel destroyed. 13749_ Slug penetrates Manufacturing Mainframe. 13750_ R-10 Processor collects Lgt. Ion Engine. 13753_ Slug penetrates Manufacturing Mainframe. 13754_ X-82 Rainmaker knocked back. 13755_ Penetrated by Slug. 13757_ X-82 Rainmaker knocked back. 13758_ Slug penetrates Manufacturing Mainframe. 13760_ X-82 Rainmaker knocked back. 13761_ Slug penetrates Wall. 13762_ Penetrated by Slug. 13762_ Wheel destroyed. 13764_ X-82 Rainmaker destroyed. 13764_ Slug penetrates Manufacturing Mainframe. 13764_ Slug penetrates Wall. 13764_ Adv. Beam Cannon destroyed. 13765_ Door malfunctions. 13769_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????#####??????????????????? | | ???????????????????????? ???????? ?????????? | | ????????????????????????# #??????? ????????# | | ????????????????????????#k #??????? ???????# | | ????????????????????????#u #??????? ??????# | | ????????????????????????# #????????? ! ??????# | | ???????????????????????## %##????????? ?????# | | ???????????????????######u# ??????????? ????# | | ???????????????????# t#%#????#########+##### | | ???????????????????# # #????# | | ???????????????????# "" + #????# | | ???????????????????# "" pp# #????# | | ?????????????? "" ##%! = %[ #?#### | | ????????????????" ;; *%=%*; ### | | ??????????????????##x %! %#%## ##########+ | | ??????????? %# @# ## # #???# | | ??????????########## "" # #???# | | ???????????????????# "" # #???# | | ?????????????????+ + """ h# #???# | | ???????????????? ### h# #???# | | ???????????????????# + " #???# | | ???????????????????# # #???#"" = | | ???????????????????####/#;# #???#"" | | ?????????????????????? #???#"T ! | | ?????????????????????? "F"" #???#"" | | ?????????????????????? """" #???#"" | | ????????????????????? #???# | | ????????????????????? #???####### | | ????????????????????? ######### ? #?????????? | | ????????????????????? ????????? ? #??????#### | | ???????????????????????? ???????????? ??? | | ????????????????????????????????????? ???? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 65 Energy Generation 25 Energy Capacity 800 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 20 Evasion (%) 44 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 24 Defensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 37 Authchip Count 3 Item Schematics ----------------- Coolant Injector | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cannon Specialist Challenges ------------ None Game ------ Seed GravmagMasterMicrothruster Manual? 0 Play Time 01:42:11 Cumulative 224.2 hours Start 2024.06.08 @ 11:00:11 End 2024.06.26 @ 20:24:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 286 Rogue 242 Adventurer 4 Explorer 40 Win Type - Total 10 Types 8/1/0/1/0/0/0/0/0 Lore% 52 Gallery% 76 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7e5a1d9-9814-4844-b060-b5298c18992e