Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.21 @ 15:11:58 Player: wchar_t Result: Destroyed Tau Ceti IV! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (214) 1070 Value Destroyed (7030) 7030 Prototype IDs (309) 6180 Alien Tech Used (13) 2600 Bonus (43835) 43835 TOTAL SCORE: 73015 Bonus ------- Pacifist 200 Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 599 Follower Combat Kills 252 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 54 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Started Test 138-B 500 Started Test 138-C 8000 Destroyed A2 1000 Win 3000 Friendly Fire -1770 Cogmind --------- Core Integrity 1242/1600 Matter 298/425 Energy 188/200 System Corruption 0% Temperature Cool (36) Movement Flying (19) Location Subspace Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Cooled Field Propulsion Drive Electron Diverter Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY (12) ----- Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Target Analyzer Core Analyzer Experimental Armor Integrity Analyzer Experimental Actuator Array Experimental Reaction Control System Experimental Phase Shifter Improved Utility Shielding Centrium Medium Armor Plating > --- WEAPON (3) ------- Plasma Lance Vortex Lance Vortex Lance > --- INVENTORY (9) ---- Micro Antimatter Reactor Impulse Thruster Array Transdimensional Reconstructor Field Lobotomy Kit (1) Vibroblade Sigix Broadsword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Actuator Array Experimental Actuator Array Advanced Transmission Jammer Improved Cloaking Device Point Defense Array Microwarp Drive > --- WEAPON ----------- Vibroblade Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Field Propulsion Drive Electron Diverter Improved Q-thruster Advanced ECM Suite Advanced Reaction Control System Advanced Hacking Suite Transdimensional Reconstructor Transdimensional Reconstructor Core Regenerator Integrity Redistributor Micro-nuke Launcher Field Lobotomy Kit Vortex Lance Vortex Lance [Rating: 215] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Field Propulsion Array Leg Aluminum Leg Flight Unit Field Propulsion Array Utility Experimental Optical Array Device Improved Sensor Array Storage Medium Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Improved Propulsion Shielding Artifact Microwarp Drive Weapon Sigix Broadsword Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Impact Mace Slashing Weapon Sigix Broadsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 10 | . . . 1 . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . 1 . . 1 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 394 | 6 2 1 2 2 . 4 11 18 30 2 2 . 5 10 2 25 1 5 6 8 11 2 24 . 1 8 3 14 1 1 3 1 27 3 11 49 16 67 10 Power 26 | 1 . . 1 . . . 1 1 1 . . . 1 . . 2 . 1 . . 1 . 3 . . . . 2 . 1 . . 3 . . 3 1 3 . Engine 3 | 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . 1 . . . . . 1 . . . 1 . . 2 . 1 . . . . 3 . . . . . . . . . 1 . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . 2 . . 3 1 3 . Propulsion 97 | 2 . . 1 1 . 3 5 7 11 . . . 1 3 2 4 . 1 2 1 3 . 6 . . 2 . 3 . . . . 10 . 4 6 1 13 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 16 | 2 . . 1 1 . 3 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 81 | . . . . . . . . 3 11 . . . 1 3 2 4 . 1 2 1 3 . 6 . . 2 . 3 . . . . 10 . 4 6 1 13 5 Utility 190 | 1 . 1 . 1 . . 4 4 11 2 2 . 2 6 . 7 1 1 2 3 5 2 9 . 1 6 1 7 . . 3 . 9 2 4 39 14 37 3 Device 95 | . . . . . . . 1 2 2 1 2 . . . . 2 1 . 1 2 1 1 3 . 1 6 . . . . 1 . 3 . . 30 11 22 2 Storage 6 | 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Processor 30 | . . . . . . . 1 . 2 1 . . . 3 . 2 . 1 1 . . . . . . . . 2 . . . . 1 . . 8 1 7 . Hackware 18 | . . . . . . . . . 1 . . . . 2 . . . . . . 3 . . . . . 1 3 . . 1 . 2 . . 1 2 2 . Protection 36 | . . 1 . . . . 2 2 4 . . . 2 1 . 3 . . . 1 1 1 6 . . . . 2 . . 1 . 2 1 3 . . 2 1 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 . Weapon 81 | 2 2 . . . . 1 1 6 7 . . . 1 1 . 12 . 2 2 4 2 . 6 . . . 2 2 1 . . 1 5 1 3 1 . 14 2 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . 1 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 1 . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . . . . . . 1 2 . . . 1 . . 5 . . 1 1 . . 1 . . . 1 1 . . . . 1 . . . . 1 . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Impact Weapon 4 | . . . . . . . . . 2 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 31 | . . . . . . . . . 2 . . . . 1 . 2 . 2 1 2 2 . 4 . . . 1 1 1 . . 1 2 1 2 1 . 5 . Piercing Weapon 15 | . . . . . . . . . 1 . . . . . . 5 . . . . . . . . . . . . . . . . 2 . . . . 5 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . . . . 4 2 . . . . . . 2 . . 1 . 1 1 . . . 2 . . . . 2 . 2 2 1 4 1 . . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . System Corruption 20 | . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . 7 . Parts Lost 57 | . . . . . . 5 . 6 . . . . 5 . . 4 . 4 . 2 . . 3 . 1 . 4 3 2 . . . 4 . 5 1 3 1 4 Power 8 | . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . 1 1 . . . . 1 . . 1 . . . Propulsion 26 | . . . . . . 3 . 2 . . . . 2 . . 3 . 3 . 1 . . 2 . . . . 1 1 . . . . . 4 . . . 4 Utility 17 | . . . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 . 1 . 2 . 1 . . . 2 . 1 . 3 1 . Weapon 6 | . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . 1 1 . . . . 1 . . . . . . Highest Loss Streak 5 | . . . . . . 5 . 2 . . . . 3 . . 2 . 3 . 1 . . 2 . 1 . 3 2 2 . . . 3 . 2 1 2 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 85 98 83 88 88 75 94 96 96 100 100 100 97 82 93 96 86 52 72 64 77 82 82 76 80 80 76 73 68 63 65 67 81 85 78 75 73 71 86 Engine 1 | . 14 14 4 . . . 6 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 6 11 11 1 . . 6 7 7 7 6 6 6 6 6 4 6 5 . . 4 5 5 5 3 . . . . . 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 4 5 . . . . . 7 5 5 5 5 6 9 6 4 7 7 8 Leg 5 | . 28 28 28 33 33 30 35 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . . . . . 45 46 46 46 44 41 46 44 33 20 25 24 28 29 26 23 23 23 23 20 20 15 15 15 23 28 27 26 24 20 22 Device 6 | . . . . . . . 7 14 3 7 7 7 6 . . 1 6 1 4 5 4 5 6 5 9 9 11 5 5 5 7 10 8 9 5 4 4 9 9 Storage 5 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 2 Processor 8 | . . . . . . . 8 1 8 7 7 7 7 12 13 12 6 7 13 13 8 5 5 5 5 5 5 9 10 10 10 10 9 9 9 10 9 14 26 Hackware 6 | . . . . . . . . . 1 7 7 7 7 3 6 6 6 6 6 6 12 17 9 5 5 5 6 16 10 10 10 10 13 14 11 13 12 4 . Protection 4 | . . 12 11 11 11 11 8 10 7 . . . . 3 . 4 6 . . . 4 5 8 11 11 11 6 2 9 5 5 5 3 4 3 . . . 8 Energy Cannon 1 | . 10 14 11 11 11 11 9 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 7 14 11 11 11 11 9 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 2 . . . . . 6 6 6 1 4 . 3 5 9 11 11 11 10 4 1 5 5 4 3 3 3 8 8 5 2 Piercing Weapon 1 | . . . . . . . . . 4 7 7 7 7 6 6 4 6 1 . . . . . . . . . . . . . . 2 . . . . 2 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 14 16 17 17 52 52 52 62 65 57 23 23 22 22 20 20 27 25 24 26 26 27 27 32 26 29 30 34 47 33 47 34 34 51 51 51 54 58 62 55 Greatest Support 64 | 20 20 20 30 33 33 33 45 46 36 26 26 26 26 22 31 38 30 30 37 32 36 27 51 51 51 51 51 52 52 45 45 45 59 58 58 57 58 62 64 Greatest Overweight (x) 2 | . . . . 1 1 2 1 1 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Average Overweight (x) . | . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 19 19 19 19 14 Average Capacity 13 | 6 8 8 8 12 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 15 15 19 19 18 12 Most Carried 20 | 3 7 8 8 9 10 10 20 20 17 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 15 19 19 19 19 14 Average Carried 12 | 1 4 7 7 8 8 8 15 19 9 9 9 10 9 8 9 9 8 9 7 8 9 10 9 10 10 9 10 9 10 10 9 10 10 14 14 18 18 15 11 Final Capacity 20 | 8 8 8 8 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 19 19 19 14 9 Final Carried 20 | 3 7 8 8 8 10 9 20 17 10 9 10 10 8 10 10 10 8 10 6 10 10 10 10 10 10 10 10 10 10 10 10 10 12 15 17 19 19 14 8 Class Distribution -------------------- 28% | Sprinter 22% | Alien-Sprinter 13% | Hacker-Sprinter 9% | Scavenger-Mutant 8% | Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Scavenger-Scout | -6/Zion Scout | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Scout | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Machinist-Sprinter | -4/Upper Caves Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Zhirov Hacker-Gladiator | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Alien-Sprinter | -3/Section 7 Alien-Sprinter | -2/Research Alien-Sprinter | -1/Access Alien-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Matter Collected 5733 | 251 . 39 28 86 10 76 260 480 359 21 64 . 53 122 . 454 159 30 61 92 147 . 345 7 7 79 80 153 5 . . . 375 . 115 710 160 902 3 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9649 | . . . 268 134 . 136 659 1104 820 . 47 . 183 424 . 726 . 12 . 49 275 . 606 44 36 33 64 326 . . . . 612 . 246 496 414 1893 42 Parts 444 | . . . 12 8 . 4 38 55 49 . 9 . 8 12 . 36 . 1 . 7 15 . 24 2 2 2 6 14 . . . . 30 . 20 15 27 44 4 Haulers Intercepted 28 | . . . . . . . 3 3 6 . . . . 2 . 3 . . . . 2 . 2 . . . . 2 . . . . 2 . . 2 1 . . Recyclers Shooed 4 | . . . . . . . . 2 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . . 5 . 11 . . . . 2 . 4 . . . 2 1 . 6 . . . . . . . . . . . . Prevented 8 | . . . . . . . . . . . . . 6 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 110 | . . . 4 4 . 3 9 19 15 . . . 3 . . 10 . 1 . 5 . . 8 . . 1 4 4 . . . . 1 . 3 1 2 12 1 Melee 29 | . . . . . . . . . 4 . . . . . . 3 . 1 . . . . 3 . . 1 1 . . . . . 1 . 3 1 2 8 1 Cannons 36 | . . . 4 4 . 3 9 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 44 | . . . . . . . . 3 11 . . . 3 . . 6 . . . 5 . . 5 . . . 3 4 . . . . . . . . . 4 . Classes Destroyed 19 | . . . 3 . . 1 7 1 3 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . Worker 6 | . . . . . . . 1 1 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Builder 8 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 . . 1 . . . Hauler 28 | . . . . . . . 3 3 6 . . . . 2 . 3 . . . . 2 . 2 . . . . 2 . . . . 2 . . 2 1 . . Recycler 10 | . . . 1 . . . 1 2 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . Minesweeper 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 16 | . . . . . . . 1 1 . . . . . . . . . . . . 4 . 3 . . . . 1 . . . . 2 . . . 2 2 . Drone 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . 1 . Watcher 28 | . . . . . . . 1 1 2 . . . 2 3 . 3 . . . . . . 2 . . . . 1 . . . . 3 . . 4 3 3 . Swarmer 36 | . . . . . . . 3 3 4 . . . 3 . . 1 . . . 5 . . 5 . . 1 4 4 . . . . . . . . . 3 . Cutter 6 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . Grunt 25 | . . . 4 4 . 2 3 6 5 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Brawler 3 | . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Sentry 12 | . . . . . . . 3 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 5 | . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . Programmer 16 | . . . . . . . . . 2 . . . . . . 4 . . . . . . 3 . . . . . . . . . . . . . 2 5 . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 9 | . . . 2 4 . 3 3 7 9 . 1 . 5 2 . 7 . 1 . 5 1 . 6 1 1 1 5 4 . . . . 2 . 4 1 4 3 1 Combat Bots Only 7 | . . . 2 4 . 3 3 4 7 . . . 3 . . 5 . 1 . 5 . . 5 . . 1 5 4 . . . . 1 . 3 1 2 3 1 Max Kills in Single Turn 5 | . . . 2 1 . 1 1 4 5 . 1 . 3 1 . 4 . 1 . 4 1 . 3 1 1 1 3 2 . . . . 1 . 1 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 2 4 . . . 3 . . 2 . . . 4 . . 3 . . . 3 2 . . . . . . . . . 3 . Melee 1 | . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . 1 1 . . . . . 1 . 1 1 1 1 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A2 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Damage Taken 12883 | . . . 160 124 . 336 453 972 494 34 . . 559 79 . 815 61 322 . 505 18 . 478 25 71 93 484 847 99 . . 177 704 43 1772 175 352 1070 1561 Core 2675 | . . . . . . 43 . 77 136 . . . 141 21 . 208 44 229 . 159 . . . . 16 . 52 187 30 . . 64 147 . 542 . 55 230 294 Absorbed by Shields 16 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . 8 . . . Redirected to Shielding 1042 | . . . 3 3 . 4 . . 111 10 . . 49 . . 71 11 7 . 43 11 . 225 . 20 59 51 107 44 . . . 23 . 83 . . . 107 Regen/Repaired (Parts) 2764 | . . . . . . . . . . . . . . 27 . . . . 393 . 77 . 228 . . 17 . 121 . . . . 50 . 549 281 118 555 348 Core Remaining (%) 76 | 100 . 100 . . . 89 . 86 . . . . 60 . . . . . . 22 . . . . . . 93 . . . . 75 . . 35 100 . . 77 Volleys Fired 179 | . . . 13 8 . 12 39 72 5 . . . 2 . . 10 . . . 2 . . 3 . . . 1 2 . . . . 2 . 1 . . 7 . Largest 2 | . . . 2 2 . 2 2 2 1 . . . 1 . . 1 . . . 1 . . 1 . . . 1 1 . . . . 1 . 1 . . 1 . Hottest 120 | . . . 95 95 . 95 95 104 39 . . . 39 . . 39 . . . 39 . . 39 . . . 39 39 . . . . 49 . . . . 120 . Shots Fired 321 | . . . 26 16 . 24 78 142 5 . . . 2 . . 10 . . . 2 . . 3 . . . 1 2 . . . . 2 . 1 . . 7 . Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 285 | . . . 26 16 . 24 78 139 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Launcher 32 | . . . . . . . . 3 5 . . . 2 . . 10 . . . 2 . . 3 . . . 1 2 . . . . 2 . . . . 2 . Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Kinetic 141 | . . . 13 8 . 12 39 69 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 144 | . . . 13 8 . 12 39 70 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Explosive 32 | . . . . . . . . 3 5 . . . 2 . . 10 . . . 2 . . 3 . . . 1 2 . . . . 2 . . . . 2 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . . . 6 12 . 17 8 13 7 . . . . . . . . . . 2 . . 3 . . . 1 3 . . . . . . 4 . . 8 . Robot Miss Streak 5 | . . . 3 . . 4 5 5 . . . . 1 . . 3 . . . . . . 1 . . . . . . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 439 | . . . 13 12 . 17 44 78 35 . 2 . 11 10 . 19 . 1 . 3 10 . 36 2 1 2 2 16 . . . . 22 . 9 10 11 59 14 Core Hits 253 | . . . 6 5 . 7 20 34 35 . 2 . 9 5 . 28 . 1 . 5 5 . 21 1 . 1 4 9 . . . . 10 . 5 6 4 25 5 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 26 | . . . . . . . 1 2 4 . . . 2 1 . 5 . . . . . . 2 . . . . 1 . . . . 2 . . 2 1 . 3 Blast 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 10 | . . . . . . . . . 2 . . . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . . 2 1 . . Impale 12 | . . . . . . . . . 2 . . . 1 1 . 4 . . . . . . . . . . . . . . . . 1 . . . . . 3 Melee Attacks 703 | . . . . . . . . . 79 3 3 . 18 28 . 66 10 8 . 5 14 . 95 2 8 2 16 35 . . . 1 78 7 33 39 26 107 20 Impact 20 | . . . . . . . . . 11 2 1 . 2 . . . . . . . . . 4 . . . . . . . . . . . . . . . . Slashing 494 | . . . . . . . . . 31 . . . . 5 . 26 4 3 . 5 14 . 91 2 8 2 16 35 . . . 1 62 7 33 39 26 80 4 Piercing 151 | . . . . . . . . . 37 1 2 . 16 23 . 40 6 5 . . . . . . . . . . . . . . 16 . . . . . 5 Entropic 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 11 Sneak Attacks 67 | . . . . . . . . . 10 . 2 . 2 5 . 8 . . . . 5 . 7 2 1 1 . 3 . . . . 8 . 4 4 1 4 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 43 | . . . . . . . . . 5 . . . 1 . . 2 . . . . . . 8 . . . . . . . . . . . . 1 1 20 5 Damage Inflicted 28888 | . . . 284 215 . 334 970 2164 3319 . 115 . 702 619 . 2328 . 27 . 451 617 . 2351 203 119 118 301 1507 . . . . 1873 . 1171 1196 1031 5628 1245 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3616 | . . . 281 215 . 323 910 1887 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5448 | . . . . . . . . 232 1725 . . . 261 . . 1350 . . . 412 . . 375 . . . 252 372 . . . . . . . . . 469 . Melee 19703 | . . . . . . . . . 1594 . 115 . 441 619 . 977 . 27 . 39 617 . 1976 203 119 118 49 1135 . . . . 1873 . 1171 1195 1031 5159 1245 Ramming 121 | . . . 3 . . 11 60 45 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 1652 | . . . 157 73 . 146 306 970 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2705 | . . . 124 142 . 177 604 917 594 . . . . . . 147 . . . . . . . . . . . . . . . . . . . . . . . Explosive 4558 | . . . . . . . . 232 1131 . . . 261 . . 1054 . . . 412 . . 375 . . . 252 372 . . . . . . . . . 469 . Electromagnetic 149 | . . . . . . . . . . . . . . . . 149 . . . . . . . . . . . . . . . . . . . . . . . Impact 453 | . . . . . . . . . 192 . . . 73 . . . . . . . . . 188 . . . . . . . . . . . . . . . . Slashing 13880 | . . . . . . . . . 629 . . . . 84 . 455 . 27 . 39 617 . 1788 203 119 118 49 1135 . . . . 1839 . 1171 1195 1031 3381 . Piercing 2647 | . . . . . . . . . 773 . 115 . 368 535 . 522 . . . . . . . . . . . . . . . . 34 . . . . . 300 Entropic 2723 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1778 945 Highest Corruption 13 | . . . . . . 3 . . 1 1 1 1 6 . 7 13 13 13 13 4 . . 2 2 2 2 1 3 3 3 3 3 1 3 4 . 5 8 . Average Corruption 5 | . . . . . . 3 . . 1 1 1 1 1 . 7 8 13 13 3 2 . . 1 2 2 1 1 2 3 3 3 3 1 1 1 . 4 6 . Corruption Purged 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Corruption Blocked 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . 15 . Effects 265 | . . . . . . 9 . . 7 . 1 . 2 . 1 42 66 7 4 . . . 14 . 6 . 3 5 2 3 . 3 4 . . . 26 60 . Message Errors 63 | . . . . . . 2 . . 1 . . . 1 . . 12 17 1 1 . . . 3 . 1 . 1 1 . 2 . . 1 . . . 8 11 . Matter Fused 74 | . . . . . . 2 . . 2 . . . 1 . . 10 17 3 . . . . 7 . 1 . . 2 1 . . . 1 . . . 9 18 . Heat Flow Errors 35 | . . . . . . 3 . . . . . . . . . 5 12 1 . . . . 1 . . . . 1 1 . . 2 . . . . 2 7 . Energy Discharges 29 | . . . . . . 1 . . 1 . . . . . 1 2 6 . 1 . . . 3 . 1 . 2 . . . . 1 . . . . 2 8 . Parts Rejected 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . Parts Fused 4 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . . Data Loss (minor) 32 | . . . . . . 1 . . 2 . 1 . . . . 6 6 1 2 . . . . . 2 . . . . 1 . . . . . . 4 6 . Data Loss (major) 11 | . . . . . . . . . 1 . . . . . . 1 5 . . . . . . . . . . . . . . . 1 . . . 1 2 . Alerts 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 5 . Misdirections 5 | . . . . . . . . . . . . . . . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3292 | . . . . . . . 11 28 161 . . . 64 91 . 216 . . . 5 128 . 139 84 79 65 . 195 . . . . 335 . 237 222 320 905 7 Projectiles 29 | . . . . . . . 11 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 218 | . . . . . . . . 10 84 . . . . . . 53 . . . 5 . . . . . . . 5 . . . . . . . . . 61 . Melee 3045 | . . . . . . . . . 77 . . . 64 91 . 163 . . . . 128 . 139 84 79 65 . 190 . . . . 335 . 237 222 320 844 7 Knockbacks 11 | . . . 1 . . 1 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . 1 . . 1 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 263 | . . . . . . . . 30 13 . . . . . . 43 . . . 67 . . . . . . 52 . . . . . 6 . . . . 52 . Shots 9 | . . . . . . . . 1 1 . . . . . . 2 . . . 2 . . . . . . 1 . . . . . 1 . . . . 1 . Rammed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 14 | . . . 1 . . 1 6 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Kicked 12 | . . . 1 . . 1 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 297 | . . . 186 297 . 279 102 103 16 17 9 8 37 11 27 294 260 106 . . 63 . 173 . 4 9 . 243 286 . . 158 . . . . 102 184 . Average Temperature 55 | . . . 83 150 . 125 69 32 5 6 3 4 14 11 14 117 102 51 . . 32 . 75 . 4 9 . 42 127 . . 81 . . . . 51 73 . Received Heat Transfer 2160 | . . . 72 69 . 135 225 450 72 18 . . 162 12 . 108 . 21 . . 9 . 75 9 9 18 39 93 18 . . 39 81 . 114 33 . 27 252 Effects 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3941 | . . . 259 296 . 370 999 1517 350 . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Missiles Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Peak Influence 3036 | . 25 9 234 168 . 45 254 450 714 . . . . 190 58 803 . . . . 633 238 658 . . . . 456 . . . . 813 1919 3036 1860 1234 392 . Initial 1741 | . . 9 3 83 . . 13 64 184 . . . . 107 58 40 . . . . 519 178 166 . . . . 107 . . . . 600 249 1100 1741 1116 25 . Average 446 | . 10 9 128 119 . 33 122 246 451 . . . . 116 58 273 . . . . 578 222 371 . . . . 203 . . . . 592 1835 2130 1662 463 157 . Maximum Alert Level 5 | . . . 1 . . . 1 2 3 . . . . . . 3 . . . . 2 1 2 . . . . 2 . . . . 3 5 5 5 4 2 . Low Security (%) 34 | 100 100 100 69 100 . 100 80 36 6 . . . . 100 100 48 . . . . . 17 14 . . . . 44 . . . . . . . . 47 30 . Level 1 24 | . . . 30 . . . 19 50 21 . . . . . . 31 . . . . . 82 40 . . . . 49 . . . . 10 . . . . 38 . Level 2 28 | . . . . . . . . 12 70 . . . . . . 13 . . . . 100 . 44 . . . . 5 . . . . 76 . . . 25 30 . Level 3 2 | . . . . . . . . . 1 . . . . . . 7 . . . . . . . . . . . . . . . . 13 . . . 4 . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 21 . . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 99 . . . . Squads Dispatched 115 | . . . 1 1 . . 3 6 10 . . . 1 6 . 7 . 1 . . 4 . 16 . . . . 9 . . . . 8 7 21 3 6 5 . Investigation 34 | . . . 1 . . . 1 . 4 . . . 1 3 . 2 . . . . 4 . 8 . . . . 6 . . . . 2 . . 1 1 . . Extermination 18 | . . . . . . . . . 3 . . . . 1 . 2 . . . . . . 3 . . . . 1 . . . . 1 . . . 4 3 . Reinforcement 31 | . . . . . . . 2 3 3 . . . . 2 . 3 . . . . . . 5 . . . . 2 . . . . 5 . 1 2 1 2 . Assault 29 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 7 20 . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 12 | . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . . . . . . . . . 5 . . . 3 . . Data Miner Redirects 17 | . . . . . . . . . . . . . . 2 . 2 . . . . 3 . 5 . . . . 3 . . . . 1 . . . 1 . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Distress Signals 48 | . 1 . 1 . . . 1 4 1 . . . 1 . . 1 . . . 2 . . 2 . . . . 2 . . . 1 6 . 1 5 . 19 . Communications Jammed 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 38 . . 31 . Distress Signals 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 37 . . 31 . Times Spotted 713 | . 3 . 13 6 . 4 18 34 38 4 . . 37 7 6 40 9 16 . 16 7 6 50 1 3 10 18 56 7 2 . 10 53 10 135 24 12 40 18 Peak Tracking Total 44 | . 5 . 5 4 . 4 5 5 7 4 . . 13 3 6 9 6 14 . 8 2 6 9 1 3 9 10 16 7 2 . 8 15 8 44 21 3 6 20 Tactical Retreats 110 | . . . . 1 . . 1 2 11 1 . . 5 2 . 8 3 7 . 1 . . 16 1 . . 3 11 2 1 . . 13 1 10 4 . 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Traps Triggered 31 | . . . . . . . 3 . 4 . . . . 5 . 3 . . . . 2 . 7 . . . . 1 . . . . 1 1 . . 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 10 | . . . . . . . . . . . 4 . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . . . 2 1 1 . 1 . . . 3 . 6 1 . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . 4 4 4 4 4 4 2 . . . . . . . 6 6 6 6 6 6 6 6 6 6 6 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Machines Disabled 66 | . . . 1 . . . 1 5 15 . . . . . . 16 . . . . 1 . 4 . . . . 2 . . . . 1 5 7 . 1 4 3 Max in Single Turn 6 | . . . . . . . 1 1 6 . . . . . . 5 . . . . 1 . 1 . . . . 1 . . . . 1 1 1 . 1 1 1 Garrison Access 12 | . . . . . . . 1 . 1 . . . . 1 . 3 . . . . . . 2 . . . . 1 . . . . 1 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 9 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 4 . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Machines Accessed 164 | . 1 . 1 . 2 . 4 7 18 . . 3 1 13 . 13 . . 1 1 10 . 28 . . 7 . 12 . . 2 . 15 . . 6 8 10 1 Terminals 92 | . 1 . 1 . . . 3 7 11 . . . . 7 . 6 . . . 1 7 . 13 . . . . 6 . . . . 8 . . 6 6 9 . Fabricators 20 | . . . . . . . . . 3 . . . 1 3 . 3 . . . . . . 5 . . . . 3 . . . . 1 . . . 1 . . Repair Stations 16 | . . . . . . . . . 2 . . . . 1 . 1 . . . . 2 . 5 . . . . 2 . . . . 2 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 3 . . . . . . . . . 2 . . . . . . Garrison Access 13 | . . . . . . . 1 . 2 . . . . 1 . 3 . . . . . . 2 . . . . 1 . . . . 2 . . . 1 . . Total Hacks 463 | . 3 . 2 . 2 . 8 14 40 . . 25 1 35 . 27 . . 7 2 32 . 84 . . 26 . 34 . . 9 . 42 . . 16 24 26 4 Successful 265 | . 2 . . . 2 . 5 8 15 . . 25 1 25 . 16 . . 7 2 20 . 39 . . 26 . 24 . . 9 . 14 . . 3 9 9 4 Failed 198 | . 1 . 2 . . . 3 6 25 . . . . 10 . 11 . . . . 12 . 45 . . . . 10 . . . . 28 . . 13 15 17 . Catastrophic 31 | . . . 1 . . . . 1 7 . . . . 1 . 4 . . . . 1 . 4 . . . . 3 . . . . 3 . . 3 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 150 | . 2 . . . 1 . 5 6 20 . . . 1 17 . 11 . . . . 14 . 23 . . 1 . 12 . . . . 18 . . 7 4 8 . Terminals 259 | . 3 . 2 . . . 7 14 24 . . . . 21 . 12 . . . 2 21 . 46 . . . . 20 . . . . 26 . . 16 22 23 . Fabricators 45 | . . . . . . . . . 6 . . . 1 7 . 8 . . . . . . 11 . . . . 9 . . . . 2 . . . 1 . . Repair Stations 46 | . . . . . . . . . 6 . . . . 3 . 3 . . . . 7 . 15 . . . . 4 . . . . 5 . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 21 | . . . . . . . . . . . . . . 3 . . . . . . 4 . 8 . . . . . . . . . 6 . . . . . . Garrison Access 19 | . . . . . . . 1 . 4 . . . . 1 . 4 . . . . . . 4 . . . . 1 . . . . 3 . . . 1 . . Terminal Hacks 144 | . 1 . . . 2 . 2 6 6 . . 25 . 7 . 3 . . 7 2 5 . 9 . . 26 . 11 . . 9 . 4 . . 2 7 6 4 Record 27 | . . . . . 1 . . . . . . 6 . . . . . . . 2 . . . . . 13 . . . . 5 . . . . . . . . Part Schematic 19 | . . . . . . . . . 1 . . 10 . . . . . . 7 . 1 . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . 2 . . 1 . . . Prototype ID Bank 15 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . 11 . 1 . . . . . . . . . . . Open Door 7 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 2 . Unreport Threat 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 3 . . Locate Traps 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 10 | . 1 . . . . . 1 1 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . Registered Components 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Prototypes 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 10 | . . . . . . . . 1 1 . . . . 2 . . . . . . . . 4 . . . . 2 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 26 | . . . . . . . . . 2 . . . . 6 . 4 . . . . . . 7 . . . . 7 . . . . . . . . . . . Network Status 4 | . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Load Schematic 12 | . . . . . . . . . 1 . . . . 3 . 1 . . . . . . 3 . . . . 4 . . . . . . . . . . . Build 10 | . . . . . . . . . 1 . . . . 2 . 2 . . . . . . 3 . . . . 2 . . . . . . . . . . . Repair Station Hacks 23 | . . . . . . . . . 1 . . . . 2 . 1 . . . . 4 . 9 . . . . 2 . . . . 2 . . . . 2 . Scan Component 14 | . . . . . . . . . 1 . . . . 1 . 1 . . . . 3 . 5 . . . . 1 . . . . 1 . . . . 1 . Repair 9 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 4 . . . . 1 . . . . 1 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . . . . . . . . . 3 . . . . . . 1 . 6 . . . . . . . . . 5 . . . . . . Insert Component 9 | . . . . . . . . . . . . . . 2 . . . . . . 1 . 4 . . . . . . . . . 2 . . . . . . Analyze 6 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . 3 . . . . . . Garrison Access Hacks 10 | . . . . . . . 1 . 1 . . . . 1 . 3 . . . . . . 2 . . . . 1 . . . . 1 . . . . . . Seal Access 10 | . . . . . . . 1 . 1 . . . . 1 . 3 . . . . . . 2 . . . . 1 . . . . 1 . . . . . . Unauthorized Hacks 47 | . 1 . . . . . 2 2 5 . . . 1 6 . 5 . . . . 10 . 6 . . . . 3 . . . . 2 . . 1 2 1 . Terminals 40 | . 1 . . . . . 2 2 4 . . . . 5 . 4 . . . . 10 . 6 . . . . 1 . . . . 2 . . 1 1 1 . Assimilate 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . Botnet 36 | . 1 . . . . . 2 2 4 . . . . 5 . 4 . . . . 7 . 6 . . . . 1 . . . . 2 . . 1 1 . . Fabricators 7 | . . . . . . . . . 1 . . . 1 1 . 1 . . . . . . . . . . . 2 . . . . . . . . 1 . . Haulers 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Overload 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 119 | . 1 . 1 . . . 1 5 17 . . . . 11 . 9 . . . 1 8 . 22 . . . . 10 . . . . 13 . . 6 7 7 . Full Trace Events 25 | . . . 1 . . . . . 4 . . . . 1 . 2 . . . . 4 . 6 . . . . 3 . . . . 2 . . 1 1 . . Feedback Events 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . . . . . 1 . . 10 . 1 . . . . 7 . 1 . 2 . . . . . . . . . 2 . 11 . . . . Parts Built 15 | . . . . . . . . . 1 . . . . 3 . 2 . . . . . . 5 . . . . 4 . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 790 | . . . . . . . . . 73 . . . . 126 . 190 . . . . . . 222 . . . . 179 . . . . . . . . . . . Total Part Build Rating 79 | . . . . . . . . . 3 . . . . 15 . 10 . . . . . . 33 . . . . 18 . . . . . . . . . . . Parts Repaired 9 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 4 . . . . 1 . . . . 1 . . . . 1 . Time 295 | . . . . . . . . . . . . . . 44 . . . . . . 19 . 162 . . . . 31 . . . . 19 . . . . 20 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . 2 . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Total Allies 19 | . . 4 . 1 . . . . . . . . 1 . . . . . . . 7 . . . . . . . . . . . . . 1 . . 5 . Largest Group 4 | . . 4 4 1 . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . 1 . . 3 . Highest-Rated Group 548 | . . 71 71 31 . . . . . . . . 96 . . . . . . . 93 . . . . . . . . . . . . . 49 . . 548 . Highest-Rated Ally 219 | . . 31 31 31 . . . . . . . . 96 . . . . . . . 31 . . . . . . . . . . . . . 49 . . 219 . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Ally Attacks 122 | . . . 31 2 . . . . . . . . 10 . . . . . . . 33 . . . . . . . . . . . . . . . . 46 . Total Damage 2479 | . . . 373 42 . . . . . . . . 520 . . . . . . . 426 . . . . . . . . . . . . . . . . 1118 . Kills 15 | . . . 5 . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . 7 . Allies Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Robot Analysis Total 10 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . 2 . . 1 . . . Derelict Logs Recovered 12 | . . . . . . . . . . 1 1 . 1 . . . . 2 . 2 . . . 2 1 . 1 . 1 . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Turns Passed 24262 | 73 44 294 185 168 517 311 1152 1405 1381 97 235 24 462 655 27 1337 1687 192 415 277 362 28 2052 138 519 296 193 922 142 151 53 110 1421 182 374 1011 1526 3646 198 Spaces Moved 36782 | 55 31 238 114 97 272 140 469 552 2981 304 244 91 404 1373 97 2739 640 442 1080 544 818 90 3698 317 459 845 421 1612 399 416 134 271 2509 502 1151 2340 1096 6153 644 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1969 | 49 31 238 114 97 272 140 469 552 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 34506 | . . . . . . . . . 2974 304 244 91 404 1373 97 2739 640 442 1080 544 818 90 3698 317 459 845 421 1612 399 416 134 271 2509 502 895 2340 1096 6108 644 Fastest Speed 6 | 50 120 120 120 120 190 190 190 190 24 26 26 26 24 23 22 19 28 28 26 29 26 26 24 31 31 31 31 31 32 34 34 34 25 25 22 21 25 18 6 Average Speed 35 | 112 120 120 120 141 190 191 190 190 26 26 26 26 25 23 23 24 28 33 30 31 26 26 29 31 31 31 32 31 32 35 34 34 28 25 22 24 25 27 20 Slowest Speed 260 | 120 120 120 120 190 190 260 190 190 190 26 26 26 27 24 24 89 28 37 32 39 39 26 31 31 31 34 34 34 34 114 34 34 34 25 29 96 25 109 29 Overloaded Moves 116 | . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . 102 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 198 | . . . . . . . . . 14 . . . 3 8 . 11 . . . 1 16 . 32 . . . 3 37 . . . . 25 2 7 5 5 28 1 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Microwarps 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . 3 . Exploration Rate (%) 56 | 4 10 52 17 21 61 36 49 81 78 53 37 70 64 42 78 56 72 63 85 69 26 71 76 62 63 95 56 51 65 63 61 58 66 73 69 60 36 82 46 Regions Visited 39 Branch Regions 25 Pre-discovered Areas 12 | . . . . . 1 . . . . . . 1 1 . . . . . 1 . . . . 1 . 3 . . 1 . 3 . . . . . . . . Known Exits Taken 14 | . . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 . . . 1 . . . . 1 . . . . . . Unknown Exits Taken 21 | 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 1 1 . 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 28 | . . 3 . 2 . . . . . 2 1 . 2 . . . 2 . 3 4 . . . 1 . . 3 . 4 1 . . . . . . . . . Spaces Dug 278 | . . . . . . . . 1 15 2 . . 3 16 . 29 5 5 . 3 2 . 34 . 4 . 13 17 . . . 1 69 2 15 21 8 13 . Terrain Destroyed 585 | . . . . . . . 2 48 57 2 . . 3 16 . 99 5 5 . 37 2 . 76 . 4 . 33 29 . . . 1 90 2 15 21 8 30 . Melee 249 | . . . . . . . . . 15 2 . . 3 16 . 29 5 5 . 3 2 . 34 . 4 . 13 17 . . . 1 42 2 15 21 8 12 . Projectile 19 | . . . . . . . 2 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . AOE 317 | . . . . . . . . 32 42 . . . . . . 70 . . . 34 . . 42 . . . 20 12 . . . . 48 . . . . 17 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Total 46357 | 63 38 247 137 114 273 159 647 768 3438 316 410 90 731 1659 103 3289 2135 474 1170 640 928 93 4523 353 826 875 450 1915 411 417 140 286 3055 544 991 2718 2297 7950 684 Wait 8169 | . . 4 . 5 . . 102 99 270 9 162 . 299 213 . 414 1487 11 81 74 86 . 703 35 362 9 14 284 12 . . 13 451 27 12 248 1141 1536 6 Move 36091 | 54 30 237 113 96 271 139 468 551 2952 303 243 90 397 1357 96 2721 639 441 1079 541 786 89 3635 316 458 844 415 1542 398 415 133 270 2460 497 897 2332 1085 6059 642 Hop 176 | . . . . . . . . . 14 . . . 3 8 . 7 . . . 1 16 . 30 . . . 2 32 . . . . 23 2 6 3 5 23 1 Pick Up 151 | 3 3 3 3 . 2 3 13 7 13 . 1 . 1 5 1 6 . 2 2 2 2 . 10 . . 4 . . . . 1 . 6 2 9 3 3 38 3 Fast Attach 228 | 6 2 1 2 1 . . 4 9 8 . . . 1 6 . 8 . 2 . 2 6 2 14 . 1 6 1 10 1 1 3 1 21 3 12 40 15 37 2 Attach 109 | . . . . . . 4 2 4 10 . . . 2 2 1 6 1 3 6 3 5 . 7 . . 1 . 2 . . 1 . 3 . 9 5 1 24 7 Detach 104 | . 2 . 1 1 . . 1 1 2 . . . 1 2 1 5 1 5 2 6 4 . 3 . . . . 4 . . 1 . 5 2 7 20 2 25 . Swap 73 | . . . . 1 . . 5 5 12 2 2 . 2 2 1 11 . . . 3 . . 3 . . 1 2 2 . . . . 4 . . 4 . 7 4 Drop 241 | . 1 2 4 2 . . 7 16 28 . . . 2 1 3 9 1 2 . 1 1 2 15 . . 8 . 2 . 1 1 1 10 4 5 31 12 64 5 Fire 179 | . . . 13 8 . 12 39 72 5 . . . 2 . . 10 . . . 2 . . 3 . . . 1 2 . . . . 2 . 1 . . 7 . Melee 599 | . . . . . . . . . 70 2 2 . 17 27 . 57 6 8 . 5 14 . 79 2 5 2 15 35 . . . 1 70 7 33 32 22 74 14 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 12 | . . . 1 . . 1 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 209 | . . . . . . . . . 54 . . . . 36 . 33 . . . . . . 21 . . . . . . . . . . . . . 11 54 . Rewire 14 | . . . . . . . . . . . . . 4 . . . . . . . 8 . . . . . . . . . . . . . . . . 2 . Trap 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low x2 / Ext) -6/Waste -6/Factory (discovered 4 exits: *Fac / *Low x2 / *Ext) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / [*Sec]) -3/Section 7 -2/Research (discovered 3 exits: *Acc x2 / *Tes) -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 Subspace History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 74 | -11/Junkyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 12) 118 | -10/Materials | Entered Mines 122 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 158 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 161 | -10/Mines | Found Prototype Device 307 | -10/Mines | Build established: Mutant 393 | -10/Mines | Discovered new exit (range 12) 393 | -10/Mines | Discovered new exit (range 7) 401 | -10/Mines | Received a Mining Laser from a helpful Derelict 412 | -10/Mines | Entered Materials 412 | -9/Materials | Accompanied by 4 allies 412 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 592 | -9/Materials | Discovered new exit (range 5) 597 | -9/Materials | Entered Mines 598 | -9/Mines | Met a Derelict testing a Signal Generator 616 | -9/Mines | Met a Derelict bent on vengeance 662 | -9/Mines | Discovered new exit (range 5) 750 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 750 | -9/Mines | Discovered new exit (range 5) 765 | -9/Mines | Entered Exiles 813 | -9/Exiles | Met 8R-AWN 843 | -9/Exiles | Met EX-HEX 895 | -9/Exiles | Met EX-BIN 917 | -9/Exiles | Aligned with FarCom system 919 | -9/Exiles | Given EX-Vault access code 971 | -9/Exiles | Opened EX-Vault 984 | -9/Exiles | Found Field Lobotomy Kit 1029 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1093 | -9/Exiles | Met EX-DEC 1103 | -9/Exiles | Learned location of Zion (-6) 1258 | -9/Exiles | Discovered new exit (range 15) 1282 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1282 | -9/Exiles | Entered Mines 1353 | -8/Mines | Lost 5 parts (1p3n1w) 1570 | -8/Mines | Discovered new exit (range 10) 1593 | -8/Mines | Entered Materials 1593 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1938 | -8/Materials | Build established: Scavenger-Mutant 2430 | -8/Materials | Discovered new exit (range 5) 2608 | -8/Materials | Discovered new exit (range 5) 2745 | -8/Materials | Entered Storage 3012 | -8/Storage | Garrison activated, responded to threat 3232 | -8/Storage | Identified Exp. Sensor Array 3335 | -8/Storage | Discovered new exit (range 15) 4150 | -8/Storage | Entered Factory 4150 | -7/Factory | Evolved 2 slots: Propulsion x2 4459 | -7/Factory | Build established: Sprinter 4531 | -7/Factory | Discovered new exit (range 16) 4680 | -7/Factory | Discovered new exit (range 9) 4705 | -7/Factory | Identified exit to Factory 4887 | -7/Factory | Fabricated Hacking Suite (x1) 4950 | -7/Factory | Search patrols dispatched 5009 | -7/Factory | Discovered new exit (range 8) 5012 | -7/Factory | Identified exit to Lower Caves 5262 | -7/Factory | Discovered exit to Factory (range 8) 5379 | -7/Factory | Discovered exit to Lower Caves (range 8) 5527 | -7/Factory | Destroyed 7 combat bots 5531 | -7/Factory | Entered Lower Caves 5558 | -7/Lower Caves | Encountered a Warlord checkpoint 5625 | -7/Lower Caves | Discovered new exit (range 13) 5628 | -7/Lower Caves | Identified exit to Lower Caves 5628 | -7/Lower Caves | Entered another Lower Caves area 5834 | -7/Lower Caves | Learned Factory interactive machine intel 5851 | -7/Lower Caves | Discovered new exit (range 11) 5854 | -7/Lower Caves | Identified exit to Data Miner 5863 | -7/Lower Caves | Entered Data Miner 5863 | -7/Data Miner | Discovered new exit (range 6) 5868 | -7/Data Miner | Met Data Miner 5876 | -7/Data Miner | Learned location of Section 7 (-3) 5876 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5879 | -7/Data Miner | Received God Mode back door access code from Data Miner 5887 | -7/Data Miner | Identified exit to Proximity Caves 5887 | -7/Data Miner | Entered Proximity Caves 6175 | -6/Proximity Caves | Spotted B-75 Beast 6177 | -6/Proximity Caves | Escorted by Enhanced Grunt 6195 | -6/Proximity Caves | Allies destroyed B-75 Beast 6271 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 6302 | -6/Proximity Caves | Spotted B-75 Beast 6342 | -6/Proximity Caves | Discovered exit to Factory (range 12) 6349 | -6/Proximity Caves | Entered Factory 6349 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6350 | -6/Factory | Identified exit to Extension 6351 | -6/Factory | Loaded intel: 54 interactive machine locations 6378 | -6/Factory | Lost 3 parts (1p2u) 6440 | -6/Factory | Repaired Xenon Bombardment Thruster 6491 | -6/Factory | Incoming investigation squad redirected 6548 | -6/Factory | Fabricated Hacking Suite? 6651 | -6/Factory | Incoming investigation squad redirected 6687 | -6/Factory | Fabricated Field Propulsion Drive (x2) 6723 | -6/Factory | Discovered new exit (range 17) 6727 | -6/Factory | Identified exit to Lower Caves 6744 | -6/Factory | Discovered new exit (range 17) 6984 | -6/Factory | Discovered exit to Lower Caves (range 12) 7004 | -6/Factory | Sucked down chute 7004 | -6/Factory | Entered Waste 7006 | -6/Waste | Spotted C-40 Crusher 7011 | -6/Waste | Spotted C-40 Crusher 7019 | -6/Waste | EMP discharged 7024 | -6/Waste | Spotted C-40 Crusher 7026 | -6/Waste | Spotted C-40 Crusher 7028 | -6/Waste | Discovered new exit (range 11) 7028 | -6/Waste | Spotted C-40 Crusher 7028 | -6/Waste | Spotted C-40 Crusher 7031 | -6/Waste | Identified exit to Factory 7031 | -6/Waste | Entered Factory 7150 | -6/Factory | Fabricated Hacking Suite? 7290 | -6/Factory | Spotted B-75 Beast 7466 | -6/Factory | Fabricated Force Lance? 7469 | -6/Factory | Discovered new exit (range 17) 7474 | -6/Factory | Identified exit to Factory 7945 | -6/Factory | Crushed by falling debris 7945 | -6/Factory | System corruption reached 10% 7984 | -6/Factory | Discovered exit to Lower Caves (range 14) 8012 | -6/Factory | Discovered exit to Extension (range 9) 8026 | -6/Factory | Cargo convoy interrupted 8046 | -6/Factory | Incoming assault squad redirected 8071 | -6/Factory | Incoming assault squad redirected 8082 | -6/Factory | Discovered exit to Lower Caves (range 7) 8368 | -6/Factory | Entered Lower Caves 9999 | -6/Lower Caves | Ambushed by wild Derelicts 10051 | -6/Lower Caves | Discovered new exit (range 13) 10055 | -6/Lower Caves | Identified exit to Lower Caves 10055 | -6/Lower Caves | Entered another Lower Caves area 10088 | -6/Lower Caves | Learned Factory stockpile data 10120 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10120 | -6/Lower Caves | Lost 3 parts (2n1u) 10216 | -6/Lower Caves | Core integrity fell below 50% 10242 | -6/Lower Caves | Discovered new exit (range 16) 10246 | -6/Lower Caves | Identified exit to Zion 10247 | -6/Lower Caves | Entered Zion 10257 | -6/Zion | System corruption cleaned by Quarantine Array 10286 | -6/Zion | Discovered new exit (range 18) 10292 | -6/Zion | Given A8's code to call for help 10365 | -6/Zion | Given the Hacking Drone Bay 10366 | -6/Zion | Found Prototype Device 10392 | -6/Zion | Visited the Megawrench Repair Shop 10392 | -6/Zion | Megawrench repaired 10 parts 10522 | -6/Zion | Learned location of Quarantine (-3) 10559 | -6/Zion | Rebuked by Imprinter 10623 | -6/Zion | System corruption cleaned by Quarantine Array 10641 | -6/Zion | System corruption cleaned by Quarantine Array 10650 | -6/Zion | Found Prototype Device 10662 | -6/Zion | Identified exit to Proximity Caves 10662 | -6/Zion | Entered Proximity Caves 10675 | -5/Proximity Caves | Spotted B-75 Beast 10841 | -5/Proximity Caves | Spotter reported a threat 10842 | -5/Proximity Caves | Spotter reported a threat 10861 | -5/Proximity Caves | Learned Factory emergency access door positions 10862 | -5/Proximity Caves | Learned Factory security intel 10918 | -5/Proximity Caves | Spotter reported a threat 10936 | -5/Proximity Caves | Discovered exit to Factory (range 7) 10939 | -5/Proximity Caves | Entered Factory 10939 | -5/Factory | Evolved 2 slots: Utility x2 10966 | -5/Factory | Discovered new exit (range 14) 10969 | -5/Factory | Incoming investigation squad redirected 10980 | -5/Factory | Allied Derelicts emerged from ambush trap array 11012 | -5/Factory | Spotted B-75 Beast 11199 | -5/Factory | Discovered new exit (range 17) 11204 | -5/Factory | Incoming investigation squad redirected 11214 | -5/Factory | Build established: Hacker-Sprinter 11239 | -5/Factory | Search patrols dispatched 11263 | -5/Factory | Incoming investigation squad redirected 11264 | -5/Factory | Repaired Imp. Propulsion Shielding 11301 | -5/Factory | Sucked down chute 11301 | -5/Factory | Entered Waste 11304 | -5/Waste | Spotted C-40 Crusher 11305 | -5/Waste | Spotted C-40 Crusher 11310 | -5/Waste | Spotted C-40 Crusher 11310 | -5/Waste | Spotted C-40 Crusher 11314 | -5/Waste | Spotted C-40 Crusher 11315 | -5/Waste | Found Prototype Device 11315 | -5/Waste | Identified Exp. Actuator Array 11326 | -5/Waste | Discovered new exit (range 12) 11326 | -5/Waste | Spotted C-40 Crusher 11329 | -5/Waste | Entered Factory 11459 | -5/Factory | Spotted B-75 Beast 11601 | -5/Factory | Discovered new exit (range 22) 11612 | -5/Factory | Discovered new exit (range 12) 11638 | -5/Factory | Identified Hacking Drone Bay 11713 | -5/Factory | Repaired Broken Field Propulsion Array 11779 | -5/Factory | Identified Phasing AFG 11828 | -5/Factory | Repaired Imp. Propulsion Shielding 11841 | -5/Factory | Incoming investigation squad redirected 11882 | -5/Factory | Discovered new exit (range 11) 11928 | -5/Factory | Fabricated Field Propulsion Array (x2) 12037 | -5/Factory | Fabricated Field Propulsion Array (x2) 12063 | -5/Factory | Incoming investigation squad redirected 12374 | -5/Factory | Incoming investigation squad redirected 12402 | -5/Factory | Fabricated Imp. Hacking Suite? 12539 | -5/Factory | Repaired Imp. Propulsion Shielding 12579 | -5/Factory | Build established: Scout 12627 | -5/Factory | Incoming investigation squad redirected 12829 | -5/Factory | Search patrols dispatched 12853 | -5/Factory | Discovered new exit (range 21) 12854 | -5/Factory | Incoming investigation squad redirected 12869 | -5/Factory | Repaired Imp. Propulsion Shielding? 13129 | -5/Factory | Search patrols dispatched 13148 | -5/Factory | Identified exit to Upper Caves 13381 | -5/Factory | Entered Upper Caves 13383 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13496 | -5/Upper Caves | Identified exit to Upper Caves 13519 | -5/Upper Caves | Entered another Upper Caves area 13521 | -5/Upper Caves | Discovered new exit (range 6) 13689 | -5/Upper Caves | Build established: Sprinter 14029 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14035 | -5/Upper Caves | Discovered new exit (range 11) 14038 | -5/Upper Caves | Entered Warlord 14049 | -5/Warlord | System corruption cleaned by Quarantine Array 14144 | -5/Warlord | Met Warlord 14152 | -5/Warlord | Opened Warlord's prototype stash 14155 | -5/Warlord | Found Prototype Device 14155 | -5/Warlord | Identified Thermal Barrier 14169 | -5/Warlord | Warlord's base attacked by MAIN.C 14186 | -5/Warlord | Learned location of Command (-1) 14187 | -5/Warlord | Learned 4 Armory zone layouts 14187 | -5/Warlord | Learned 4 Research zone layouts 14187 | -5/Warlord | Learned 4 Research zone layouts 14187 | -5/Warlord | Learned 4 Access zone layouts 14187 | -5/Warlord | Learned 4 Command zone layouts 14187 | -5/Warlord | Learned 4 Command zone layouts 14187 | -5/Warlord | Learned Factory terminal intel 14187 | -5/Warlord | Learned Factory garrison access intel 14187 | -5/Warlord | Learned Armory terminal intel 14187 | -5/Warlord | Learned Research repair station intel 14238 | -5/Warlord | Found Prototype Piercing Weapon 14250 | -5/Warlord | Found Prototype Piercing Weapon 14305 | -5/Warlord | Opened side exit 14331 | -5/Warlord | Discovered new exit (range 9) 14334 | -5/Warlord | Entered Proximity Caves 14369 | -4/Proximity Caves | Spotted B-86 Titan 14498 | -4/Proximity Caves | Lost 3 parts (1p2u) 14506 | -4/Proximity Caves | Learned Research emergency access door positions 14525 | -4/Proximity Caves | Discovered new exit (range 8) 14527 | -4/Proximity Caves | Entered Factory 14527 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14528 | -4/Factory | Loaded intel: 25 terminal locations 14529 | -4/Factory | Loaded intel: 4 garrison access locations 14563 | -4/Factory | Incoming investigation squad redirected 14780 | -4/Factory | Identified exit to Upper Caves 14894 | -4/Factory | Repaired Field Propulsion Array 15071 | -4/Factory | Incoming investigation squad redirected 15090 | -4/Factory | Fabricated Field Propulsion Drive? 15205 | -4/Factory | Build established: Hacker-Sprinter 15215 | -4/Factory | Incoming investigation squad redirected 15259 | -4/Factory | Fabricated Imp. Propulsion Shielding? 15292 | -4/Factory | Spotted B-86 Titan 15449 | -4/Factory | Entered Upper Caves 15528 | -4/Upper Caves | Encountered a Warlord checkpoint 15530 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15567 | -4/Upper Caves | Learned location of Armory (-3) 15583 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15589 | -4/Upper Caves | Discovered new exit (range 7) 15591 | -4/Upper Caves | Entered another Upper Caves area 15715 | -4/Upper Caves | Discovered new exit (range 13) 15742 | -4/Upper Caves | Entered Zhirov 15742 | -4/Zhirov | Discovered new exit (range 3) 15749 | -4/Zhirov | Met Zhirov 15755 | -4/Zhirov | Learned location of Testing (-2) 15757 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15763 | -4/Zhirov | Found Alien Artifact 15763 | -4/Zhirov | Identified Integrated Dissipator 15763 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15780 | -4/Zhirov | Found Alien Artifact 15795 | -4/Zhirov | Entered Proximity Caves 15806 | -3/Proximity Caves | Spotter reported a threat 15806 | -3/Proximity Caves | Spotter reported a threat 15859 | -3/Proximity Caves | Spotter reported a threat 15859 | -3/Proximity Caves | Spotter reported a threat 15863 | -3/Proximity Caves | Build established: Hacker-Gladiator 15880 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15897 | -3/Proximity Caves | Discovered new exit (range 12) 15905 | -3/Proximity Caves | Entered Research 15905 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15906 | -3/Research | Identified exit to Armory 15909 | -3/Research | Loaded intel: 4 repair station locations 16142 | -3/Research | Repaired Imp. Utility Shielding 16155 | -3/Research | Search patrols dispatched 16206 | -3/Research | Build established: Hacker-Sprinter 16402 | -3/Research | Spotted B-86 Titan 16405 | -3/Research | Search patrols dispatched 16427 | -3/Research | Discovered new exit (range 18) 16500 | -3/Research | Spotted B-86 Titan 16538 | -3/Research | Identified exit to Quarantine 16556 | -3/Research | Build established: Hacker-Scout 16559 | -3/Research | Identified Transdimensional Reconstructor 16559 | -3/Research | Warped through subspace 16559 | -3/Research | Spotted B-86 Titan 16643 | -3/Research | Found Prototype Slashing Weapon 16643 | -3/Research | Identified Vibroblade 16649 | -3/Research | Lost 3 parts (1p2u) 16655 | -3/Research | Search patrols dispatched 16682 | -3/Research | Incoming investigation squad redirected 16795 | -3/Research | Discovered new exit (range 17) 16905 | -3/Research | Search patrols dispatched 16926 | -3/Research | Build established: Hacker-Sprinter 17155 | -3/Research | Search patrols dispatched 17240 | -3/Research | Spotted B-90 Cyclops 17326 | -3/Research | Entered Quarantine 17327 | -3/Quarantine | Maximum security lockdown engaged 17340 | -3/Quarantine | Found Alien Slashing Weapon 17340 | -3/Quarantine | Identified Sigix Broadsword 17361 | -3/Quarantine | Discovered new exit (range 18) 17378 | -3/Quarantine | Found Alien Artifact 17395 | -3/Quarantine | Found Alien Energy Cannon 17414 | -3/Quarantine | Found Alien Artifact 17414 | -3/Quarantine | Identified Phase Redirector 17490 | -3/Quarantine | Spotted Fortress 17507 | -3/Quarantine | Discovered new exit (range 5) 17508 | -3/Quarantine | Entered Section 7 17509 | -3/Section 7 | Maximum security lockdown engaged 17514 | -3/Section 7 | Found Alien Artifact 17514 | -3/Section 7 | Identified Core Reset Matrix 17514 | -3/Section 7 | Identified Core Cannon 17514 | -3/Section 7 | Identified Subatomic Replicator 17514 | -3/Section 7 | Used Core Reset Matrix 17518 | -3/Section 7 | Sensed 21 artifacts in vicinity 17527 | -3/Section 7 | Spotted S7 Guard 17534 | -3/Section 7 | Found Core Regenerator 17550 | -3/Section 7 | Found Microwarp Drive 17582 | -3/Section 7 | Spotted B-86 Titan 17594 | -3/Section 7 | Found Integrated Dissipator 17594 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17637 | -3/Section 7 | Found Integrated Reactor 17637 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17705 | -3/Section 7 | Found Integrated Reactor 17705 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17719 | -3/Section 7 | Discovered new exit (range 6) 17726 | -3/Section 7 | Spotted Alpha 7 17728 | -3/Section 7 | Spotted B-99 Colossus 17740 | -3/Section 7 | Found Integrity Redistributor 17740 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-59) 17742 | -3/Section 7 | Found Integrity Redistributor 17764 | -3/Section 7 | Assimilated C-55 Analyst with FLK Orb 17764 | -3/Section 7 | Identified Vortex Lance (x2) 17784 | -3/Section 7 | Found LRC Matter Compressor 17784 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 17786 | -3/Section 7 | Found LRC Insulator 17786 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 17788 | -3/Section 7 | Used Subatomic Replicator to replicate LRC Storage 17789 | -3/Section 7 | Found LRC Storage 17789 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 17791 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 17819 | -3/Section 7 | Spotted Executioner 17819 | -3/Section 7 | Spotted Striker 17832 | -3/Section 7 | Spotted Executioner 17832 | -3/Section 7 | Spotted Executioner 17838 | -3/Section 7 | Found Transdimensional Reconstructor 17840 | -3/Section 7 | Found Transdimensional Reconstructor 17841 | -3/Section 7 | Found Transdimensional Reconstructor 17849 | -3/Section 7 | Core integrity fell below 50% 17861 | -3/Section 7 | Spotted S7 Guard 17866 | -3/Section 7 | Spotted Alpha 7 17880 | -3/Section 7 | Spotted Investigator 17882 | -3/Section 7 | Entered Research 17882 | -2/Research | Warlord forces began assault on 0b10 17882 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 17983 | -2/Research | Met up with Warlord 17992 | -2/Research | Research machine network offline 18011 | -2/Research | Build established: Alien-Sprinter 18041 | -2/Research | Discovered new exit (range 7) 18084 | -2/Research | Found Unknown Device 18084 | -2/Research | Identified Quantum Capacitor 18227 | -2/Research | Borebot progress halted 18311 | -2/Research | Build established: Alien-Ninja 18346 | -2/Research | Discovered new exit (range 9) 18360 | -2/Research | Spotted B-90 Cyclops 18442 | -2/Research | Borebot progress halted 18444 | -2/Research | Found Prototype Device 18444 | -2/Research | Identified Exp. Actuator Array 18450 | -2/Research | Found Prototype Processor 18450 | -2/Research | Identified Exp. Core Analyzer 18520 | -2/Research | Discovered new exit (range 16) 18659 | -2/Research | High security lockdown imminent 18739 | -2/Research | High security lockdown engaged 18744 | -2/Research | Spotted B-90 Cyclops 18818 | -2/Research | Identified exit to Testing 18869 | -2/Research | Borebot progress halted 18893 | -2/Research | Entered Access 18893 | -1/Access | Evolved 2 slots: Utility x2 18928 | -1/Access | Build established: Alien-Sprinter 19170 | -1/Access | Search patrols dispatched 19288 | -1/Access | Imp. Hacking Suite fried by hacking feedback 19291 | -1/Access | Spotted B-99 Colossus 19311 | -1/Access | Incoming investigation squad redirected 19314 | -1/Access | Discovered new exit (range 7) 19317 | -1/Access | Build established: Alien-Ninja 19325 | -1/Access | Crushed by falling debris 19393 | -1/Access | Search patrols dispatched 19621 | -1/Access | Build established: Alien-Sprinter 19681 | -1/Access | Search patrols dispatched 20419 | -1/Access | Entered Command 20802 | -1/Command | Repaired Field Propulsion Array 21018 | -1/Command | Spotted B-99 Colossus 21208 | -1/Command | Disengaged cave seal 21208 | -1/Command | Derelicts emerged from the dark tunnel 21208 | -1/Command | Welcomed Warlord to Command 21261 | -1/Command | Assimilated B-99 Colossus with FLK Orb 21370 | -1/Command | Disengaged cave seal 21416 | -1/Command | Found Unknown Device 21416 | -1/Command | Identified Launcher Loader 21489 | -1/Command | Spotted M Guard 21489 | -1/Command | Spotted M Guard 21489 | -1/Command | Spotted Combat Programmer 21489 | -1/Command | Spotted Combat Programmer 21532 | -1/Command | Assimilated Combat Programmer with FLK Orb 21537 | -1/Command | Assimilated Combat Programmer with FLK Orb 21974 | -1/Command | Warlord commented on Warlord statues 22101 | -1/Command | Met MAIN.C 22110 | -1/Command | 0b10 Conduit disabled 22113 | -1/Command | Destroyed MAIN.C Shell 22115 | -1/Command | MAIN.C activated Command garrisons 22133 | -1/Command | Destroyed MAIN.C 22134 | -1/Command | Discovered new exit (range 31) 22134 | -1/Command | Discovered new exit (range 106) 22134 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 22146 | -1/Command | Spotted B-99 Colossus 22352 | -1/Command | Found Exp. Target Analyzer 22355 | -1/Command | Found Exp. System Purifier 22413 | -1/Command | Found Exp. Phase Shifter 22434 | -1/Command | Found Exp. Armor Integrity Analyzer 23621 | -1/Command | Found Adv. Powered Armor 24061 | -1/Command | Warped through subspace to slip node 24061 | -1/Command | Discovered new exit (range 5) 24065 | -1/Command | Entered Access_0 24066 | -1/Access_0 | Sensed 3 artifacts in vicinity 24066 | -1/Access_0 | Met Architect 24084 | -1/Access_0 | Subspace Access Node disabled 24117 | -1/Access_0 | A6 warped into view 24139 | -1/Access_0 | Found Integrated Dissipator 24139 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24153 | -1/Access_0 | A5 warped into view 24193 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-55) 24196 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 24241 | -1/Access_0 | Destroyed A2 24246 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 24263 | -1/Access_0 | Started Test 138-B, establishing a local singularity 24263 | -1/Access_0 | Started Test 138-C, cascade imminent 24263 | *** | Destroyed Tau Ceti IV! Last Messages --------------- 24251_ HV Slug penetrates Wall. 24252_ Quantum Shear penetrates Wall. 24252_ Quantum Shear penetrates A8. 24263_ Connecting with Gate Controls... 24263_ Current location identified: Access_0 >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. >>Gate Test 138-C Initiating Test 138-C... Warning: Experimental formulas incomplete. Potential effects include instability. Repeat command to confirm test. >>Gate Test 138-C Initiating Test 138-C... Applying incomplete calculations.... INSTABILITY DETECTED, CASCADE IMMINENT. Map ----- +----------------------------------------------------+ | ????????????????????# #?????## #????????????????? | | ????????????????????# #??????# #????????####???## | | ????????????????????# ###????# #??????### "#####" | | ????????????????????# # #??### #?###??# " " "" | | ????????????????????# #??# ### ### " % | | ??????????????????### #??# | | ??????????????????# ##?# | | ??????????????????# ### #########" | | ??????????????????# #??# "" """"" | | ??????????????????# #??####"#####" | | ??????????????????# ##### #?????###???## | | ??????????????????# #######??????????????????? | | ?????????????###### ######???????????????????? | | ?????????????#""""" """""#???????????????????? | | ??????????????#"""" """"#????????????????????? | | ?????????????##" "##???????????????????? | | ?????????????#"" ""#???????????????????? | | ?????????????#"" ""#???????????????????? | | ?????????????##" "##???????????????????? | | ??????????????#" "#????????????????????? | | ??????????????#" "#????????????????????? | | ??????????????#" "#????????????????????? | | ?????????????##" "##???????????????????? | | ?????????????#"" ""#???????????????????? | | ?????????????#"" ""#???????????????????? | | ?????????????##" @ "##???????????????????? | | ??????????????#"""" A""#????????????????????? | | ??????????????""""" """""#???????????????????? | | ???????????????#### ######???????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 53 Energy Capacity 395 Matter Stores 425 Matter Capacity 425 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 160 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 100 Targeting Accuracy 6 Melee Accuracy 16 Target Analysis 14 Core Analysis 8 Armor Integrity Analysis 50 Energy Filtering 30 Offensive Hacking 36 Defensive Hacking 36 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Adv. Myomer Leg | -3/Section 7 | Archive Imp. Diametric Drive | -3/Section 7 | Archive Hvy. Proton Missile Launcher | -3/Section 7 | Archive Com. Particle Reactor | -3/Section 7 | Archive Adv. Thermal Defense Suite | -3/Section 7 | Archive Hvy. Tesla Rifle | -3/Section 7 | Archive Adv. Matter Compressor | -3/Section 7 | Archive Nanosword | -3/Section 7 | Archive Exp. Cooling System | -3/Section 7 | Archive Enh. Coil Gun | -3/Section 7 | Archive Stealth Drone Bay | -3/Section 7 | Archive Robot Schematics ------------------ B-74 Champion | -3/Section 7 | Archive Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Field Propulsion Drive | x2 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory Force Lance | x1 | -6/Factory | Preloaded Field Propulsion Array | x2 | -5/Factory Field Propulsion Array | x2 | -5/Factory Imp. Hacking Suite | x1 | -5/Factory Field Propulsion Drive | x2 | -4/Factory | Authchip Imp. Propulsion Shielding | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Sigix Broadsword Phase Redirector Core Reset Matrix Integrated Reactor Microwarp Drive Integrity Redistributor LRC Matter Compressor LRC Insulator Subatomic Replicator LRC Storage Core Regenerator Achievements -------------- Production Line Challenges ------------ None Game ------ Seed ShockNeutrinoInitializer Manual? 0 Play Time 06:11:36 Cumulative 381.6 hours Start 2023.10.20 @ 14:31:22 End 2023.10.21 @ 15:11:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 128 Adventurer 8 Explorer 8 Win Type 5 Total 28 Types 12/1/10/1/1/2/1/0/0 Lore% 90 Gallery% 88 Achievement% 77 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 87cc022b-16a9-4832-b4f4-6ed7b12c43bf