Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.08 @ 23:41:22 Player: morimori Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (194) 970 Value Destroyed (4669) 4669 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-1075) -1075 TOTAL SCORE: 9204 Bonus ------- High Alert Combat Kills 482 Follower Combat Kills 832 Friendly Fire -2389 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 323/325 System Corruption 4% Temperature Cool (0) Movement Hovering (98) Ox1 Location -6/Extension Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (6) --- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (20) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced Coolant Injector Matter Compressor (250) Precision Energy Filter Medium Reactive Plating Improved Hacking Suite System Shield Authchip [Armor] Advanced Recalibrator Gauss Rifle Antimatter Cannon Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Siege Treads Improved Linear Gravjet > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Thermal Shield > --- WEAPON ----------- HERF Cannon Antimatter Cannon > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Wheel Improved Gravmag System Gravmag Array Matter Compressor Advanced Sensor Array Precision Energy Filter Medium Reactive Plating Improved Hacking Suite System Shield Authchip [Armor] Advanced Recalibrator Long-range Proton Cannon Phase Cannon Coil Gun Proton Missile Launcher Precision Rocket Launcher CR-A16's Pointy Stick [Rating: 97] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Heavy Treads Wheel Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Authchip [Device] Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Proton Missile Launcher Impact Weapon Great Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Ext Slots Evolved 8 | . . . 2 2 2 . . . 2 . . . Power 1 | . . . . . . . . . 1 . . . Propulsion 4 | . . . . 2 2 . . . . . . . Utility 3 | . . . 2 . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 220 | 9 14 13 36 30 18 12 5 1 20 14 31 17 Power 24 | 1 2 2 4 2 2 1 . . 5 2 1 2 Engine 15 | 1 2 1 4 2 2 1 . . 2 . . . Core 4 | . . 1 . . . . . . 3 . . . Reactor 5 | . . . . . . . . . . 2 1 2 Propulsion 60 | 3 4 3 9 13 4 7 . . 5 3 7 2 Treads 2 | . . . . . . . . . . 2 . . Leg . | . . . . . . . . . . . . . Wheel 28 | 3 4 3 9 7 . . . . 2 . . . Hover 30 | . . . . 6 4 7 . . 3 1 7 2 Flight . | . . . . . . . . . . . . . Utility 67 | 3 3 3 8 6 7 2 5 1 7 5 13 4 Device 41 | 2 . 3 5 2 4 2 5 1 1 4 10 2 Storage 5 | 1 1 . . 1 1 . . . . 1 . . Processor 7 | . . . 1 1 1 . . . 2 . 2 . Hackware 4 | . . . . . . . . . 4 . . . Protection 10 | . 2 . 2 2 1 . . . . . 1 2 Artifact . | . . . . . . . . . . . . . Weapon 69 | 2 5 5 15 9 5 2 . . 3 4 10 9 Energy Gun 6 | . 3 . 2 . 1 . . . . . . . Energy Cannon 10 | . . . . . 2 . . . 1 3 2 2 Ballistic Gun 25 | 2 2 4 8 6 1 1 . . . 1 . . Ballistic Cannon 9 | . . 1 1 . . . . . . . 4 3 Launcher 15 | . . . 4 2 . 1 . . 1 . 4 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 1 . 1 2 . 2 . 1 . 1 . Parts Lost 55 | . 7 1 10 9 . 3 . . 11 . 4 10 Power 10 | . 2 . 3 1 . . . . 1 . 1 2 Propulsion 24 | . 3 . 3 5 . 2 . . 5 . 3 3 Utility 12 | . 1 1 3 1 . 1 . . 3 . . 2 Weapon 9 | . 1 . 1 2 . . . . 2 . . 3 Highest Loss Streak 11 | . 4 1 2 8 . 3 . . 11 . 2 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 95 95 83 97 97 94 99 100 87 83 78 73 Engine 6 | . 13 11 6 8 7 7 7 7 4 7 . . Core 1 | . . 2 3 . . . . . 6 . . . Reactor 2 | . . . . . . . . . . 4 12 6 Treads 2 | . . . . . . . . . . 6 11 . Wheel 13 | . 25 28 21 29 . . . . . 10 . . Hover 13 | . . . . 4 46 43 46 46 32 5 6 27 Device 9 | . 2 6 10 12 14 14 14 15 10 5 10 3 Storage 8 | . 14 14 11 9 7 7 7 7 5 1 6 6 Processor 6 | . . . 2 4 7 7 7 7 13 13 13 13 Hackware 1 | . . . . . . . . . 2 11 1 . Protection 3 | . 9 2 4 10 . . . . . . . 4 Energy Gun 3 | . 9 14 4 . 2 . . . . . . . Energy Cannon 2 | . . . . . 1 7 7 7 4 5 5 . Ballistic Gun 8 | . 18 11 13 17 3 4 7 7 2 5 . . Ballistic Cannon 1 | . . 2 3 . . . . . . . 4 3 Peak Build Rating 97 | 8 10 24 26 35 53 63 69 64 75 89 97 79 Average Rating 43 | 6 7 11 18 27 47 56 63 63 61 65 89 61 On Entrance 38 | . 7 10 17 18 25 53 63 63 64 24 89 69 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 98 | 14 52 57 61 60 60 46 46 47 56 80 88 98 Greatest Support 145 | 26 20 32 26 52 50 60 60 60 62 145 145 60 Greatest Overweight (x) 13 | . 5 2 3 8 13 . 1 . 4 8 8 4 Average Overweight (x) . | . 1 1 2 1 . . . . . 3 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 15 15 15 20 20 20 Average Capacity 16 | 7 13 20 20 20 15 15 15 15 13 8 20 20 Most Carried 20 | 8 13 20 20 20 15 15 15 15 15 10 20 18 Average Carried 14 | 5 9 17 19 19 14 14 14 14 13 5 18 14 Final Capacity 20 | 8 20 20 20 20 15 15 15 15 5 20 20 20 Final Carried 20 | 6 13 20 20 16 15 15 15 15 5 10 18 17 Class Distribution -------------------- 49% | Mutant 46% | Scavenger-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Scout | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Ext Matter Collected 4804 | 337 306 201 1029 609 164 204 60 390 15 370 733 386 Remotely . | . . . . . . . . . . . . . Salvage Created 6783 | 195 712 352 1823 668 96 234 . 612 26 . 1824 241 Parts 415 | 19 51 27 118 34 3 13 . 38 8 . 88 16 Haulers Intercepted 2 | . 1 . . . . . . . . . 1 . Recyclers Shooed 4 | . 1 1 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 12 . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Ext Combat Hostiles Destroyed 116 | . 16 10 40 12 1 4 . . 3 . 24 6 Guns 64 | . 16 9 28 11 . . . . . . . . Cannons 22 | . . 1 7 . 1 . . . . . 13 . AOE 25 | . . . 5 1 . 4 . . 3 . 7 5 Classes Destroyed 19 | 3 5 . 6 . . 1 . 3 . . . 1 Worker 16 | 2 1 1 4 . . . . . 1 . 7 . Builder 11 | . . . 2 2 . . . . 1 . 6 . Tunneler 6 | 4 . 1 1 . . . . . . . . . Hauler 2 | . 1 . . . . . . . . . 1 . Recycler 11 | 1 . 2 5 2 . . . . . . 1 . Mechanic 2 | . . . 1 . . . . . . . 1 . Operator 7 | . 2 . 3 1 . . . . . . . 1 Watcher 10 | . 3 . 4 . 1 . . . . . 2 . Swarmer 39 | . 3 8 9 4 . 4 . . 3 . 5 3 Grunt 54 | . 13 2 19 5 . . . . . . 15 . Brawler 2 | . . . 1 . . . . . . . 1 . Duelist 3 | . . . 3 . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . Sentry 13 | . . . 7 3 1 . . . . . 1 1 Hunter 2 | . . . . . . . . . . . . 2 Programmer 2 | . . . . . . . . . . . 2 . Ranger 3 | . . . . . . 3 . . . . . . Thug 3 | . . . 1 . . . . 2 . . . . Butcher 3 | . . . . . . . . 3 . . . . Wizard 1 | . . . . . . . . 1 . . . . Fireman 2 | . . . . . . . . 2 . . . . Mutant 1 | . . . . . . . . 1 . . . . Best Kill Streak 11 | 4 4 4 11 5 1 4 . . 4 . 10 4 Combat Bots Only 7 | . 4 4 7 4 1 4 . . 3 . 7 4 Max Kills in Single Turn 4 | 1 1 1 4 2 1 2 . 1 3 . 4 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 2 1 . 2 . . 2 . 2 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Ext Hostile Shots Fired 903 | . 95 47 142 87 37 79 . . 174 . 170 72 Missed 294 | . 23 10 36 23 19 34 . . 62 . 61 26 Damage Taken 8000 | . 819 310 1532 1142 146 493 . . 1230 . 1456 872 Core 1768 | . 130 27 347 331 23 60 . . 378 . 272 200 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 378 | . . . . . . . . . . . 315 63 Regen/Repaired (Parts) 623 | . 65 . 52 . 25 . . . . 353 128 . Core Remaining (%) 55 | 100 . 37 13 39 . . . 88 . . . . Volleys Fired 534 | 13 88 38 128 59 13 21 . 76 11 . 73 14 Largest 2 | 2 2 2 2 2 2 2 . 1 1 . 2 2 Hottest 140 | 40 76 100 119 46 140 100 . 35 43 . 128 128 Shots Fired 870 | 26 175 76 237 112 22 26 . 76 11 . 94 15 Gun 683 | 26 175 72 204 106 12 5 . 76 7 . . . Cannon 139 | . . 4 23 . 10 17 . . . . 76 9 Launcher 48 | . . . 10 6 . 4 . . 4 . 18 6 Special . | . . . . . . . . . . . . . Kinetic 616 | 26 130 38 180 106 3 5 . 76 7 . 41 4 Thermal 168 | . 45 38 47 . 19 17 . . . . 2 . Explosive 22 | . . . 10 . . 4 . . 4 . 2 2 Electromagnetic 64 | . . . . 6 . . . . . . 49 9 Robot Hit Streak 37 | 8 13 7 23 37 17 3 . 12 4 . 8 9 Robot Miss Streak 6 | 3 4 3 4 4 4 6 . 2 3 . 4 1 Penetration Max 1 | . . . . . . . . 1 1 . . . Secondary Targets 10 | . 3 3 3 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . Shots Hit Robots 559 | 13 119 43 160 80 16 6 . 59 8 . 44 11 Core Hits 345 | 10 47 23 104 33 8 9 . 31 11 . 64 5 Critical Kills 6 | . . . . . . 1 . 5 . . . . Critical Parts Destroyed 15 | . . . 2 2 . . . 10 1 . . . Critical Strikes 31 | . . 2 8 2 . 1 . 15 2 . 1 . Burn 8 | . . 2 6 . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . Destroy 20 | . . . 2 2 . . . 15 1 . . . Corrupt 1 | . . . . . . . . . . . 1 . Impale 1 | . . . . . . . . . 1 . . . Melee Attacks 24 | . . . . 1 11 . . . 12 . . . Impact 12 | . . . . 1 11 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 12 | . . . . . . . . . 12 . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13651 | 131 1206 621 3661 1380 384 594 . 579 636 . 3532 927 Guns 6161 | 131 1206 556 2264 1161 222 13 . 579 29 . . . Cannons 2585 | . . 65 338 . 162 108 . . . . 1621 291 Explosions 4689 | . . . 1059 219 . 473 . . 428 . 1874 636 Melee 152 | . . . . . . . . . 152 . . . Ramming 64 | . . . . . . . . . 27 . 37 . Kinetic 5800 | 131 821 187 2065 1161 . 13 . 579 29 . 695 119 Thermal 2207 | . 385 434 537 . 384 108 . . . . 359 . Explosive 2731 | . . . 1059 . . 473 . . 428 . 267 504 Electromagnetic 2697 | . . . . 219 . . . . . . 2174 304 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 152 | . . . . . . . . . 152 . . . Highest Corruption 4 | . . . . . . . . . . . 4 4 Average Corruption 3 | . . . . . . . . . . . 3 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 13 | . . . . . . . . . . . 3 10 Message Errors 4 | . . . . . . . . . . . 2 2 Matter Fused 4 | . . . . . . . . . . . 1 3 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 341 | . . . 30 . . 53 . . 59 . 110 89 Projectiles 129 | . . . . . . . . . . . 42 87 Explosions 159 | . . . 30 . . 53 . . 6 . 68 2 Melee 53 | . . . . . . . . . 53 . . . Knockbacks 10 | . . . 6 . . . . . . . 4 . Impact . | . . . . . . . . . . . . . Kinetic 9 | . . . 6 . . . . . . . 3 . Secondary 1 | . . . . . . . . . . . 1 . Self-Inflicted Damage 180 | . . . 51 19 . 31 . . 13 . 62 4 Shots 10 | . . . 3 1 . 1 . . . . 4 1 Rammed 4 | . . . . . . . . . 3 . 1 . Targets Rammed 4 | . . . . . . . . . 3 . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 440 | . 178 223 394 18 54 . . . 160 . 440 222 Average Temperature 74 | . 44 81 136 12 23 . . . 55 . 93 74 Received Heat Transfer 2250 | . 402 27 540 405 54 72 . . 153 . 525 72 Effects 3 | . . . 2 . . . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . 1 . Energy Bleed 1 | . . . 1 . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . 5 1 Combat Hostiles 5 | . . . . . . . . . . . 4 1 Parts Fried 16 | . . . . . . . . . . . 12 4 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 12 | . 1 4 4 . 1 2 . . . . . . Heat Transferred 4795 | . 872 1110 1406 . 759 148 . . . . 500 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . 6 . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Ext Peak Influence 883 | 35 296 206 702 569 307 . . . 253 88 883 746 Initial 432 | . 22 11 19 296 123 . . . . 88 . 432 Average 225 | 16 107 62 306 422 105 . . . 55 20 419 583 Maximum Alert Level 3 | . 1 1 3 2 1 . . . 1 . 3 3 Low Security (%) 51 | 100 77 86 28 . 84 . . . 96 100 5 . Level 1 26 | . 22 13 49 31 15 . . . 3 . 47 8 Level 2 19 | . . . 20 68 . . . . . . 41 58 Level 3 2 | . . . 1 . . . . . . . 5 33 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 51 | . 5 1 10 5 10 . . . 5 . 12 3 Investigation 25 | . 3 1 5 4 6 . . . 2 . 3 1 Extermination 3 | . . . . . 1 . . . . . 2 . Reinforcement 18 | . 2 . 4 1 2 . . . 3 . 4 2 Assault 2 | . . . 1 . . . . . . . 1 . Garrison 3 | . . . . . 1 . . . . . 2 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . . 2 1 Haulers Reinforced 2 | . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Ext Distress Signals 14 | . 1 . 4 3 2 . . . 3 . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 230 | . 25 14 60 25 17 8 . . 23 1 37 20 Peak Tracking Total 8 | . 7 3 6 6 5 5 . . 8 1 7 6 Tactical Retreats 19 | . 1 2 1 . 6 2 . . 6 . 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Ext Traps Triggered 14 | . 1 . 2 1 1 . . . 2 . 6 1 Indirectly 3 | . . . . 1 . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Ext Machines Disabled 16 | . . . 4 . . . . . 1 . 10 1 Max in Single Turn 4 | . . . 1 . . . . . 1 . 4 1 Garrison Access 1 | . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Ext Machines Accessed 87 | . 9 1 13 11 20 . . . 11 . 13 9 Terminals 49 | . 6 . 9 8 9 . . . 2 . 6 9 Fabricators 12 | . . . . . 6 . . . 4 . 2 . Repair Stations 6 | . 1 . 1 1 1 . . . 1 . 1 . Recycling Units 12 | . 2 . 2 2 3 . . . 2 . 1 . Scanalyzers 3 | . . . 1 . . . . . 1 . 1 . Garrison Access 4 | . . . . . 1 . . . 1 . 2 . Total Hacks 222 | . 28 1 32 32 46 . . . 31 . 32 20 Successful 109 | . 13 1 20 14 24 . . . 12 . 16 9 Failed 112 | . 15 . 12 17 22 . . . 19 . 16 11 Catastrophic 22 | . 4 . 2 2 4 . . . 3 . 4 3 Database Lockouts 1 | . . . . 1 . . . . . . . . Manual 95 | . 21 . 17 20 16 . . . 2 . 8 11 Terminals 125 | . 21 . 19 26 20 . . . 4 . 15 20 Fabricators 33 | . . . . . 17 . . . 10 . 6 . Repair Stations 18 | . 3 . 3 2 2 . . . 6 . 2 . Recycling Units 24 | . 4 . 6 4 4 . . . 4 . 2 . Scanalyzers 12 | . . . 4 . . . . . 5 . 3 . Garrison Access 9 | . . . . . 3 . . . 2 . 4 . Terminal Hacks 37 | . 5 1 4 6 8 . . . 1 . 6 6 Part Schematic 5 | . 1 . . . 3 . . . . . . 1 Robot Analysis 2 | . 1 . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 Open Door 4 | . . 1 . . . . . . . . . 3 Branch Access Points 2 | . . . . . 1 . . . . . 1 . Terminal Index 6 | . 1 . 1 . 1 . . . 1 . 2 . Unreport Threat 5 | . 1 . 2 . 1 . . . . . . 1 Locate Traps 9 | . 1 . 1 4 1 . . . . . 2 . Recall Extermination 1 | . . . . . 1 . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . 1 . Fabricator Hacks 11 | . . . . . 6 . . . 2 . 3 . Network Status 4 | . . . . . 3 . . . 1 . . . Load Schematic 6 | . . . . . 3 . . . 1 . 2 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks 10 | . 2 . 2 1 2 . . . 2 . 1 . Scan Component 7 | . 1 . 1 1 1 . . . 2 . 1 . Repair 3 | . 1 . 1 . 1 . . . . . . . Recycling Unit Hacks 10 | . 1 . 1 2 3 . . . 2 . 1 . Retrieve Components 10 | . 1 . 1 2 3 . . . 2 . 1 . Scanalyzer 11 | . . . 4 . . . . . 5 . 2 . Insert Component 5 | . . . 2 . . . . . 2 . 1 . Analyze 6 | . . . 2 . . . . . 3 . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 29 | . 5 . 9 5 5 . . . . . 2 3 Terminals 19 | . 3 . 7 3 2 . . . . . 1 3 Assimilate 5 | . . . 4 . 1 . . . . . . . Botnet 10 | . 2 . 2 2 1 . . . . . 1 2 Disrupt 1 | . . . . . . . . . . . . 1 Operators 3 | . 1 . 1 1 . . . . . . . . Fabricators 4 | . . . . . 3 . . . . . 1 . Recompile 4 | . . . . . 3 . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 2 . . . . . . . . Tunnel 6 | . 2 . 2 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . 1 . Hacking Detections 70 | . 8 . 7 9 16 . . . 11 . 12 7 Full Trace Events 9 | . . . 1 . 3 . . . 2 . 2 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . 1 . 2 . 3 . . . 1 . 1 1 Parts Built 1 | . . . . . . . . . . . 1 . Authchips 1 | . . . . . . . . . . . 1 . Time 84 | . . . . . . . . . . . 84 . Total Part Build Rating 6 | . . . . . . . . . . . 6 . Parts Repaired 3 | . 1 . 1 . 1 . . . . . . . Time 90 | . 26 . 26 . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 42 | . . . 10 19 8 . . . 4 . 1 . Parts Scanalyzed 4 | . . . 2 . . . . . 1 . 1 . Part Schematics Acquired 4 | . . . 2 . . . . . 1 . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . 7 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Ext Total Allies 44 | . . . 2 . 1 . 9 . . 20 . 12 Largest Group 20 | . . . 1 . 1 . 9 9 . 20 19 10 Highest-Rated Group 741 | . . . 10 . 26 . 276 276 . 741 705 283 Highest-Rated Ally 51 | . . . 10 . 26 . 51 51 . 50 50 39 Total Orders 2 | . . . 2 . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . Ally Attacks 204 | . . . . . . . . . . 12 128 64 Total Damage 4583 | . . . . . . . . . . 273 2834 1476 Kills 27 | . . . . . . . . . . 1 17 9 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 2 | . . . . . . 1 . . . . 1 . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Ext Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Ext Turns Passed 13368 | 145 1347 1144 2302 1276 990 355 746 495 628 1698 1771 471 Spaces Moved 10128 | 98 887 815 1463 867 1453 503 853 435 912 550 1017 275 Core 507 | 1 . . . . 1 . . . 170 335 . . Treads 988 | . . . . . . . . . . 179 809 . Legs . | . . . . . . . . . . . . . Wheels 4121 | 97 887 815 1463 859 . . . . . . . . Hover 4512 | . . . . 8 1452 503 853 435 742 36 208 275 Flight . | . . . . . . . . . . . . . Fastest Speed 35 | 50 80 105 105 95 35 35 36 36 36 50 44 44 Average Speed 92 | 84 98 111 115 105 35 36 55 37 42 264 147 102 Slowest Speed 700 | 90 155 120 145 555 700 38 103 40 290 450 460 256 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 63 | 5 99 97 88 81 43 53 80 66 36 97 36 41 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 7 | . 2 . 2 2 . . . 1 . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 10 | . . 3 . . . 2 4 1 . . . . Spaces Dug 49 | . . . 23 1 11 1 . . 8 . 5 . Terrain Destroyed 302 | . . . 86 1 12 62 . 4 36 . 68 33 Melee 20 | . . . . 1 11 . . . 8 . . . Projectile 33 | . . . 1 . 1 7 . . . . 23 1 AOE 245 | . . . 85 . . 55 . . 28 . 45 32 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Ext Total 13216 | 140 1212 982 1849 1133 1883 647 1128 693 1123 790 1190 446 Wait 1951 | 7 195 95 185 130 357 103 263 177 133 213 40 53 Move 10117 | 97 886 814 1462 866 1452 502 852 434 912 549 1016 275 Hop . | . . . . . . . . . . . . . Pick Up 119 | 9 16 10 15 17 13 1 2 2 9 4 14 7 Fast Attach 52 | 7 7 1 7 3 2 2 4 . 5 9 5 . Attach 53 | . 3 . 9 9 5 2 . . 6 1 7 11 Detach 25 | . 2 . 3 2 . 1 . . 3 4 7 3 Swap 116 | 2 4 12 20 18 11 8 1 1 10 4 19 6 Drop 133 | 5 11 12 20 28 9 6 6 3 19 6 8 . Fire 534 | 13 88 38 128 59 13 21 . 76 11 . 73 14 Melee 24 | . . . . 1 11 . . . 12 . . . Ram 4 | . . . . . . . . . 3 . 1 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 10 | . . . . . 10 . . . . . . . Rewire 77 | . . . . . . . . . . . . 77 Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / Ext) -6/Waste -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension (discovered 1 exit: *Fac) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 457 | -10/Materials | Lost 4 parts (2p1n1u) 475 | -10/Materials | Discovered new exit (range 10) 602 | -10/Materials | Repaired Lgt. Assault Rifle 670 | -10/Materials | Discovered new exit (range 3) 874 | -10/Materials | Discovered new exit (range 16) 954 | -10/Materials | Discovered new exit (range 9) 1234 | -10/Materials | Discovered new exit (range 8) 1334 | -10/Materials | Core integrity fell below 50% 1357 | -10/Materials | Discovered new exit (range 16) 1493 | -10/Materials | Entered Mines 1577 | -10/Mines | Build established: Scavenger-Mutant 1825 | -10/Mines | Discovered new exit (range 8) 1853 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1853 | -10/Mines | Discovered new exit (range 5) 1934 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2005 | -10/Mines | Learned Materials emergency access door positions 2353 | -10/Mines | Discovered new exit (range 6) 2359 | -10/Mines | Met a Derelict shopkeep closing up shop 2498 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2502 | -10/Mines | Found Prototype Device 2502 | -10/Mines | Identified Exp. Sensor Array 2637 | -10/Mines | Entered Materials 2637 | -9/Materials | Evolved 2 slots: Utility x2 2638 | -9/Materials | Identified exit to Mines 2764 | -9/Materials | Repaired Assault Rifle 2980 | -9/Materials | Discovered new exit (range 5) 3091 | -9/Materials | Build established: Mutant 3630 | -9/Materials | Discovered new exit (range 3) 3845 | -9/Materials | Build established: Scavenger-Mutant 4442 | -9/Materials | Core integrity fell below 50% 4637 | -9/Materials | First assault squad dispatched 4661 | -9/Materials | Destroyed 7 combat bots 4743 | -9/Materials | Core integrity fell below 20% 4939 | -9/Materials | Entered another Materials area 4939 | -8/Materials | Evolved 2 slots: Propulsion x2 5399 | -8/Materials | Discovered new exit (range 16) 5961 | -8/Materials | Central database locked down 6154 | -8/Materials | Discovered new exit (range 16) 6164 | -8/Materials | Met 7R-MNS 6192 | -8/Materials | Attacked by 7R-MNS 6201 | -8/Materials | Core integrity fell below 50% 6214 | -8/Materials | Identified exit to Factory 6215 | -8/Materials | Entered Factory 6215 | -7/Factory | Evolved 2 slots: Propulsion x2 6235 | -7/Factory | Lost 8 parts (1p4n1u2w) 6314 | -7/Factory | Repaired Imp. Heat Sink 6418 | -7/Factory | Garrison activated, responded to threat 6517 | -7/Factory | Build established: Mutant 6766 | -7/Factory | Discovered new exit (range 6) 6768 | -7/Factory | Identified exit to Lower Caves 6780 | -7/Factory | Identified exit to Storage 7177 | -7/Factory | Discovered new exit (range 10) 7205 | -7/Factory | Entered Lower Caves 7207 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7242 | -7/Lower Caves | Lost 3 parts (2n1u) 7270 | -7/Lower Caves | Found DCF Scrap (13 items) 7299 | -7/Lower Caves | Activated DRS Beacon 7459 | -7/Lower Caves | Learned 4 Factory zone layouts 7460 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7463 | -7/Lower Caves | Identified exit to Zion 7513 | -7/Lower Caves | Spotted B-75 Beast 7560 | -7/Lower Caves | Entered Zion 7617 | -7/Zion | Gained Derelict followers 7623 | -7/Zion | Build established: Scavenger-Mutant 7645 | -7/Zion | Gained Derelict followers 7647 | -7/Zion | Discovered new exit (range 11) 7651 | -7/Zion | Identified exit to Proximity Caves 7714 | -7/Zion | Received a visual enhancement algorithm 7749 | -7/Zion | Found Prototype Device 7749 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 7886 | -7/Zion | Found Prototype Device 7886 | -7/Zion | Identified Bomb Factory No. 2 7930 | -7/Zion | Found CR-A16's Pointy Stick 7988 | -7/Zion | Gained Derelict followers 8306 | -7/Zion | Entered Proximity Caves 8306 | -6/Proximity Caves | Accompanied by 9 allies 8557 | -6/Proximity Caves | Learned location of 1 exit from Factory 8575 | -6/Proximity Caves | Discovered new exit (range 15) 8597 | -6/Proximity Caves | Identified exit to Factory 8753 | -6/Proximity Caves | Murdered 5 allies 8801 | -6/Proximity Caves | Entered Factory 8801 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8802 | -6/Factory | Identified exit to Extension 9129 | -6/Factory | Build established: Scavenger-Scout 9259 | -6/Factory | Discovered new exit (range 7) 9262 | -6/Factory | Identified exit to Lower Caves 9269 | -6/Factory | Spotted B-75 Beast 9291 | -6/Factory | Discovered new exit (range 12) 9323 | -6/Factory | Identified exit to Factory 9364 | -6/Factory | Lost 11 parts (1p5n3u2w) 9429 | -6/Factory | Sucked down chute 9429 | -6/Factory | Entered Waste 9430 | -6/Waste | Joined by Warlord forces that had cleared the area 9598 | -6/Waste | Build established: Mutant 9950 | -6/Waste | Discovered new exit (range 16) 10187 | -6/Waste | Build established: Scavenger-Mutant 10339 | -6/Waste | Identified exit to Factory 10519 | -6/Waste | A Compactor rumbled back to life 10934 | -6/Waste | Build established: Mutant 11127 | -6/Waste | Entered Factory 11127 | -6/Factory | Accompanied by 19 allies 11174 | -6/Factory | Garrison activated, responded to threat 11227 | -6/Factory | Lost 4 allies 11357 | -6/Factory | Lost 6 allies 11712 | -6/Factory | Fabricated Prc. Energy Filter? 11790 | -6/Factory | Discovered exit to Factory (range 15) 12214 | -6/Factory | Core integrity fell below 50% 12299 | -6/Factory | Destroyed 7 combat bots 12527 | -6/Factory | First assault squad dispatched 12898 | -6/Factory | Entered Extension 12918 | -6/Extension | Rescued a captive Derelict 12919 | -6/Extension | Rescued a captive Derelict 12940 | -6/Extension | Rescued a captive Derelict 12941 | -6/Extension | Rescued a captive Derelict 12964 | -6/Extension | Energy Cycler disabled 12964 | -6/Extension | Rescued a captive Derelict 13070 | -6/Extension | Core integrity fell below 20% 13112 | -6/Extension | Lost 9 parts (2p3n2u2w) 13357 | -6/Extension | Spotted B-75 Beast 13367 | -6/Extension | Discovered exit to Factory (range 15) 13369 | -6/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13251_ 5R-3DG(h) rewired. 13252_ Attempting to rewire GE-RS9(l). 13257_ U-05 Engineer builds a Wall. 13257_ Attempting to rewire GE-RS9(l). 13258_ GE-RS9(l) rewired. 13258_ U-05 Engineer builds a Wall. 13259_ Attempting to rewire O4-HXT(h). 13260_ U-05 Engineer builds a Wall. 13261_ Attempting to rewire O4-HXT(h). 13291_ O4-HXT(h) rewired. 13292_ Acquired 6 matter. 13295_ Acquired Myomer Leg. 13299_ Acquired 4 matter. 13336_ Connecting with Door Terminal... 13350_ System corrupted: Matter fused (-5). 13357_ Acquired 5 matter. 13363_ Acquired 10 matter. 13365_ HV Slug penetrates R-10 Processor. 13366_ O4-HXT(h) destroyed. 13367_ EXIT=FOUND: FACTORY Map ----- +----------------------------------------------------+ | #??# = # #????????# #??????????????????????? | | ???# / # ########## #??????????????????????? | | ???# / / + #??????????????????????? | | ???# %=/ # #??????????????????????? | | #######+### #??????????????????????? | | ^% ! % #??????????????????????? | | ################### [[ [ #??????????????????????? | | ??????????????????# [ %!% #??????????????????????? | | ??????????????????# %[[#??????????????????????? | | ??????????????????#######%#??????????????????????? | | ?????????????????# ???? # #??????????????????????? | | ?????????????????##?????#b#??????????????????????? | | ????????????????????#####l#??????????????????????? | | ????????????????????# #%#b#??????????????????????? | | ????????????????????# =!/ #??????????????????????? | | ????????????????????###T#h#??????????????????????? | | ??????????????????????###b#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #?###??#???????????????? | | ??????????????????????###h##; ## ### ????????????? | | ??????????????????????#"" g%$ "" "???????????? | | ??????????????????????# " % ]%R R "%" #?????????? | | ??????????????????????# !=Rs !ss #?????????? | | ??????????????????????# % s #?????????? | | ?????????????????###### % #?????????? | | ?????????? @ %! ????????? | | ?????????? BB ????????? | | ?????????? uu BB ????????? | | ?????????? * ?????????? | | ???????????A A A =% k ?????????? | | ???????????############k ??????????? | | ??????????????????????# % ??????????? | | ??????????????????????# ??????????? | | ??????????????????????# ???????????? | | ??????????????????????# ???????????? | | ??????????????????????######T# ####????????????? | | ????????????????????????????## < #???????????????? | | ???????????????????????????????###???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 100 Energy Generation 35 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Resistance: KI 30 Resistance: TH 30 Evasion (%) 58 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Ion Engine | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Flak Gun | -7/Factory | Hacked Prc. Energy Filter | -7/Factory | Hacked Imp. Sensor Array | -7/Factory | Hacked Med. Reactive Plating | -6/Factory | Scanalyzed Adv. Coolant Injector | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Prc. Energy Filter | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockReinforcedLog Manual? 0 Play Time 02:15:22 Cumulative 287.3 hours Start 2024.12.02 @ 22:16:27 End 2024.12.08 @ 23:41:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 66 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03622cc3-645d-4e55-a9b0-9b01969d03b7