Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.06 @ 01:58:46 Player: Azken Zutik Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (538) 2690 Value Destroyed (32136) 32136 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (24608) 24608 TOTAL SCORE: 71294 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10888 Follower Combat Kills 5421 Entered Garrisons 2400 Used RIF Installer 5500 Scanned by Researcher 500 Friendly Fire -601 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Point Defense System Relay Coupler [Sentry] (32) Relay Coupler [Behemoth] (17) Railgun Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Salvage Targeting Computer Improved Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer Heavy Armor Plating Graphene Brace Advanced Force Field Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Medium Treads Medium Treads Matter Compressor Advanced Point Defense System Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Behemoth] High-powered Tractor Beam Hypervelocity Railgun Neutron Missile Launcher Advanced Remote Datajack Impact Mace [Rating: 145] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Relay Coupler [NC] Protection Active Cooling Armor Weapon Hypervelocity Coil Gun Energy Gun Small Laser Ballistic Gun Hypervelocity Coil Gun Launcher Neutron Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Impact Mace Slashing Weapon Makeshift Axe Piercing Weapon Force Lance Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Slots Evolved 18 | . . . 4 . . . 2 . . . . . 2 . . . 2 . . . . . 2 . . . . . 2 . . . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . 1 Utility 11 | . . . 3 . . . 1 . . . . . 1 . . . 2 . . . . . 1 . . . . . 1 . . . 2 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 285 | 2 . 11 25 1 6 6 12 5 9 13 8 9 8 9 12 8 2 4 2 2 3 11 7 3 2 21 . 11 21 7 . 10 3 18 14 Power 34 | . . . 3 . 2 . 1 2 . 1 1 2 1 3 1 3 . 1 . . . 1 3 . . 6 . . 1 . . . . 2 . Engine 10 | . . . 3 . 1 . 1 . . 1 1 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . Core 11 | . . . . . 1 . . . . . . 1 1 . . . . . . . . 1 1 . . 6 . . . . . . . . . Reactor 13 | . . . . . . . . 2 . . . . . 3 1 2 . 1 . . . . 1 . . . . . 1 . . . . 2 . Propulsion 49 | 2 . 2 3 . 2 2 2 . . 1 1 . 1 . 2 . . 1 1 . . . . 1 . 4 . 3 6 2 . 3 . 5 5 Treads 47 | 2 . 2 3 . 2 2 1 . . 1 . . 1 . 2 . . 1 1 . . . . 1 . 4 . 3 6 2 . 3 . 5 5 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 128 | . . 4 8 1 2 2 6 3 6 7 5 5 5 5 7 1 2 2 . . 3 6 2 2 2 5 . 5 7 2 . 6 2 9 6 Device 48 | . . 1 4 1 2 1 2 2 3 3 1 2 3 2 4 . 1 1 . . 1 4 1 2 1 1 . 1 1 . . . . 2 1 Storage 5 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Processor 21 | . . . 3 . . . 1 . 1 1 2 1 . 2 1 1 1 . . . 1 1 . . . . . 1 1 . . 1 . 1 1 Hackware 28 | . . 1 . . . . 2 . 2 . 1 . 1 . 1 . . 1 . . 1 . 1 . 1 . . . 4 2 . 3 2 2 3 Protection 26 | . . 1 . . . 1 1 1 . 3 1 2 1 1 1 . . . . . . 1 . . . 3 . 3 1 . . 2 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 74 | . . 5 11 . . 2 3 . 3 4 1 2 1 1 2 4 . . 1 2 . 4 2 . . 6 . 3 7 3 . 1 1 2 3 Energy Gun 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 52 | . . 2 9 . . 2 2 . 1 2 . 1 . . 1 4 . . 1 . . 4 2 . . 6 . 3 4 3 . 1 . 1 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . 2 . . . . . 2 2 . 1 . . . . . . . 1 . . . . . . . . 3 . . . 1 . . Special Weapon 5 | . . . . . . . 1 . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 3 . . . 1 . 1 . . 2 . . 7 . . . . . 1 . . . 1 . . . 2 . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Lost 56 | . . 2 1 . . 1 3 . 1 3 . 3 . . . 1 . . . . . 4 3 . 3 8 . 3 3 . . . . 4 13 Power 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Propulsion 12 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 2 2 . . . . . 5 Utility 21 | . . . 1 . . 1 2 . 1 2 . 1 . . . . . . . . . 1 1 . 1 2 . 1 1 . . . . 3 3 Weapon 20 | . . 2 . . . . 1 . . 1 . 1 . . . 1 . . . . . 2 . . 2 4 . . . . . . . 1 5 Highest Loss Streak 6 | . . 1 1 . . 1 1 . 1 3 . 2 . . . 1 . . . . . 4 2 . 1 6 . 3 2 . . . . 3 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 4 4 2 12 19 19 19 18 18 15 18 18 17 17 17 17 17 16 17 17 17 16 15 17 18 16 18 20 19 18 19 20 19 17 18 13 Power . | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . Propulsion 2 | 2 2 . 2 2 2 1 1 1 2 1 1 2 2 2 2 2 2 2 3 3 3 3 2 2 2 2 3 2 2 2 2 2 3 2 1 Utility 8 | . . . 4 10 10 11 11 12 6 7 9 10 10 9 10 11 10 11 10 10 9 8 9 9 7 11 12 11 8 9 10 8 7 9 7 Weapon 4 | 1 1 1 5 7 7 5 4 3 5 7 6 4 4 5 4 3 3 3 3 3 3 3 5 6 5 3 3 3 6 6 7 7 6 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 61 | . . 2 4 3 2 1 . 3 . 2 3 . 1 5 8 6 . 1 1 . . 1 . . . 4 . 1 1 3 . 3 . . 6 Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 10 | . . . . 1 . . . 2 . 1 . . . 2 . 2 . . . . . . . . . 1 . . 1 . . . . . . Utility 32 | . . . 1 1 2 . . 1 . . 1 . 1 1 4 4 . 1 1 . . 1 . . . 3 . 1 . 2 . 1 . . 6 Weapon 18 | . . 2 3 . . 1 . . . 1 2 . . 2 4 . . . . . . . . . . . . . . 1 . 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 95 97 100 99 100 96 65 90 90 91 88 86 92 88 79 81 82 82 82 82 88 88 89 87 89 94 94 94 95 95 93 90 88 82 Engine 3 | . 14 14 9 9 8 . 6 . . 2 11 13 4 . . . . . . . . . 1 . . . . . . . . . . . . Core 2 | . . . . . . 9 7 . . . . . 7 4 . . . . . . . 2 4 5 5 9 10 10 5 4 4 4 4 1 . Reactor 4 | . . . . . . . . 9 15 11 3 . . 7 13 11 11 11 11 11 11 7 3 5 5 . . . 2 4 4 4 4 6 6 Treads 11 | . 28 28 17 18 18 18 11 . . 3 3 . . 6 6 6 5 5 5 5 5 2 5 5 5 9 15 15 18 19 19 19 17 17 18 Wheel 2 | . . . . . . . 1 7 7 4 3 7 6 6 6 6 5 4 5 4 5 5 5 5 5 1 . . . . . . . . . Device 12 | . . 11 10 17 21 18 7 2 20 22 24 15 13 13 12 6 11 6 11 11 9 15 18 15 16 15 15 15 8 9 9 9 8 8 9 Storage 6 | . 14 2 9 9 9 9 7 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 8 10 6 4 4 4 4 4 4 4 Processor 14 | . . . 14 18 14 9 15 . 6 7 7 12 13 19 15 12 16 17 17 17 17 21 21 21 21 21 21 23 23 23 23 23 21 21 12 Hackware 2 | . . 6 . . . . 5 4 1 . . . 5 . . . . 3 . . 1 . 1 5 2 . . . 9 9 9 6 12 11 14 Protection 5 | . . 4 8 . . 8 7 7 7 6 4 7 6 5 5 6 5 5 5 5 5 4 5 5 5 5 5 5 3 4 4 3 4 3 2 Energy Gun 2 | . 28 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 16 | . . 6 25 24 27 23 22 13 22 21 21 20 20 19 19 17 17 16 17 15 14 14 14 15 13 13 15 14 13 10 14 12 11 11 11 Peak Build Rating 145 | 6 6 19 32 32 37 37 44 66 62 66 66 61 64 75 102 101 111 114 115 124 118 119 125 114 123 121 107 108 117 125 125 129 130 135 145 Average Rating 76 | 5 6 13 26 31 31 33 38 58 49 55 61 55 62 67 78 95 109 106 114 115 115 105 117 113 117 115 107 105 110 119 125 125 129 130 118 On Entrance 80 | 6 6 6 15 32 31 35 31 39 66 46 66 56 56 62 70 95 98 110 114 115 115 118 102 113 114 112 107 107 104 117 125 125 124 130 134 Naked Turns 119 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 Heaviest Build 143 | 12 12 28 67 65 66 67 79 128 100 97 91 90 82 115 125 120 114 124 125 125 125 131 116 108 112 117 112 112 114 114 114 122 122 134 143 Greatest Support 187 | 40 40 40 40 40 40 40 40 28 28 70 70 28 28 28 28 28 28 100 28 28 28 28 80 28 28 130 106 106 144 159 159 159 159 159 187 Greatest Overweight (x) 5 | . . . 1 1 1 1 2 4 3 3 3 3 2 4 4 4 4 5 4 4 4 4 4 3 3 4 1 1 . . . . . . 1 Average Overweight (x) 1 | . . . . 1 1 1 1 3 3 2 2 2 2 3 3 3 4 3 4 4 4 3 2 3 3 . 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 8 5 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 6 4 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 19 Average Carried 17 | 4 4 4 12 19 19 19 18 19 17 19 19 19 19 19 19 19 18 19 20 19 19 18 19 20 18 18 20 19 19 19 20 19 18 19 13 Final Capacity 20 | 8 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 4 5 20 20 20 19 17 20 20 20 19 20 20 20 20 20 18 20 20 20 20 20 20 20 17 20 20 19 20 20 20 20 18 20 5 Class Distribution -------------------- 39% | Scavenger-Gunner 12% | Botlord-Gunner 10% | Scavenger-Tank 7% | Mutant 7% | Scavenger-Mutant 6% | Bothacker-Gunner 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Derelict-Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Bothacker-Tank | -8/Garrison Bothacker-Gunner | -7/Factory Mutant | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Mutant | -4/Factory Botlord-Gunner | -4/Garrison Bothacker-Gunner | -4/Factory Bothacker-Gunner | -4/Garrison Bothacker-Gunner | -3/Research Botlord-Gunner | -3/Garrison Botlord-Gunner | -3/Research Botlord-Gunner | -3/Garrison Botlord-Gunner | -2/Research Botlord-Gunner | -2/Garrison Botlord-Gunner | -1/Access Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Matter Collected 25171 | 220 . 150 1058 720 633 941 468 651 272 925 382 1200 278 267 864 1416 103 376 465 795 259 1376 487 186 278 1762 . 998 1341 . . 1246 151 1816 3087 Remotely 4390 | . . . . . . . . . 141 730 213 . . . . 229 . . . . . 187 . . . . . 127 466 . . 41 111 17 2128 Salvage Created 30086 | 187 . 578 1405 687 748 903 626 953 378 330 555 1411 324 450 477 1607 324 1819 280 791 236 1380 824 350 322 1604 . 1776 1408 . . 681 256 2156 4260 Parts 1424 | 12 . 42 82 35 47 42 40 6 19 13 35 73 16 8 30 66 11 40 15 46 16 88 51 7 17 92 . 97 83 . . 40 11 91 153 Haulers Intercepted 18 | . . . 5 . 2 . 2 . 1 . 2 . . . 1 . . . 1 . . . 1 . 1 . . . . . . . . . 2 Recyclers Shooed 12 | 1 1 . 2 . . . . . . . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Combat Hostiles Destroyed 465 | . . 14 22 18 16 19 9 4 8 8 6 14 2 2 7 33 . 6 1 18 3 35 7 . 5 39 . 30 19 . . 11 7 37 65 Melee 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 301 | . . 14 17 18 16 19 9 . 4 4 6 11 2 2 7 14 . 6 1 11 3 11 7 . 2 21 . 30 15 . . 7 3 14 27 AOE 160 | . . . 5 . . . . . 4 4 . 3 . . . 19 . . . 7 . 24 . . 3 18 . . 4 . . 4 4 23 38 Classes Destroyed 25 | 2 . 4 8 1 1 2 . 1 . 1 . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . 2 Worker 13 | . . . 4 . . . . . . . . . 1 . . . 1 . 1 . 1 . . . . . . . . . . . 1 . 4 Builder 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tunneler 7 | 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Hauler 18 | . . . 5 . 2 . 2 . 1 . 2 . . . 1 . . . 1 . . . 1 . 1 . . . . . . . . . 2 Recycler 13 | 1 . . 2 . . . 1 . 1 . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . 4 Mechanic 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 7 | . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 Swarmer 132 | . . 3 6 7 4 . . . 4 3 . 4 . . . 7 . . . 9 . 14 . . 3 14 . 12 7 . . 4 4 16 11 Cutter 7 | . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . 3 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 149 | . . 2 9 6 10 7 3 . 3 . 4 1 . . . 21 . . . 7 . 9 . . 1 8 . 3 8 . . 2 . 12 33 Brawler 16 | . . . 1 1 1 . . . . . . . . . . . . . . . . 1 1 . 1 3 . . 1 . . . . 1 5 Duelist 14 | . . . . 1 . 2 . . . 2 . . . . . 2 . . . . . . 1 . . . . . . . . 1 . . 5 Protector 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 49 | . . . 5 2 . 1 1 . 1 2 . 5 1 . 2 1 . . 1 1 1 . 1 . . 8 . 5 4 . . 2 . 3 2 Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . Hunter 24 | . . . 1 1 . 4 2 . . . 1 1 1 . 2 2 . . . . . . 2 . . . . 5 . . . . 1 . 1 Programmer 38 | . . . . . . 3 3 . . . 1 2 . . 2 . . . . 1 1 5 1 . . 4 . 5 . . . . 2 3 5 Behemoth 6 | . . . . . . . . . . 1 . 1 . . . . . . . . . 2 1 . . 1 . . . . . . . . . Compactor 12 | . . . . . . . . 4 . . . . . 2 . . . 6 . . . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Infiltrator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 17 | 4 . 3 8 4 5 5 4 2 5 3 3 3 2 2 2 10 4 3 2 6 2 14 3 . 3 17 . 7 5 . . 4 7 10 14 Combat Bots Only 17 | . . 3 5 4 5 5 1 2 4 3 3 3 1 2 2 10 . 3 1 6 2 14 3 . 3 17 . 7 5 . . 4 5 10 11 Max Kills in Single Turn 5 | 1 . 1 5 2 1 2 1 1 2 2 1 2 1 1 2 3 2 1 2 4 1 5 2 . 3 3 . 2 4 . . 2 4 4 4 Gunslinging 2 | . . . 2 1 . 1 . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 . . . . . . Exploded 5 | . . . 2 . . . . . 2 2 . 2 . . . 3 . . . 4 . 5 . . 3 3 . . 4 . . 2 3 4 4 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Hostile Shots Fired 2249 | . 3 78 99 43 46 60 47 . 70 120 63 119 30 . 91 186 . . 8 67 4 108 49 . 38 157 . 147 110 . . 28 36 95 347 Missed 699 | . . 31 27 17 11 20 11 . 23 39 22 42 11 . 33 58 . . . 19 2 37 20 . 12 29 . 44 27 . . 3 14 28 119 Hits 1550 | . 3 47 72 26 35 40 36 . 47 81 41 77 19 . 58 128 . . 8 48 2 71 29 . 26 128 . 103 83 . . 25 22 67 228 Melee 22 | . . . . . . . . . . 3 . . . . . 2 . . . . . 2 2 . . . . . 1 . . . . . 12 Projectile 1528 | . 3 47 72 26 35 40 36 . 47 78 41 77 19 . 58 126 . . 8 48 2 69 27 . 26 128 . 103 82 . . 25 22 67 216 AOE 25 | . . 1 . . . 4 . . . . . . . . 2 . . . . . . 4 5 . 5 . . . . . . . . 3 1 Critical Strikes 62 | . . 1 3 . 1 1 3 . . . 1 3 . . 1 5 . . 1 2 . 4 . . 2 7 . 5 5 . . . 1 4 12 Actively Blocked 34 | . . . . . . . . . . . . . . . . . . . 1 2 . 4 . . 2 7 . 5 5 . . . 1 4 3 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Damage Taken 27515 | . 39 806 1106 216 391 597 622 . 507 990 480 735 260 . 607 1789 . . 171 767 139 1392 808 . 825 3152 . 2044 1811 . . 820 536 1600 4305 Core 3818 | . . 186 146 49 69 101 134 . 25 150 . 77 70 . 31 66 . . . 62 . 154 14 . 57 358 . 122 156 . . 29 . 151 1611 Absorbed by Shields 5539 | . . . . 76 147 127 9 . 150 292 176 223 . . 311 655 . . 61 279 49 506 242 . 133 . . . . . . . . 317 1786 Reduced by Siege Mode 392 | . . . . . . . . . . . 4 . . . . . . . . . . . 15 . . 269 . 56 23 . . . . 25 . Ignored by Resistances 67 | . . 11 53 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2918 | . . . 227 . . . . . 180 433 . . . 378 112 . . 230 66 180 14 59 313 . . . . . 726 . . . . . . Core Remaining (%) 65 | 100 . 25 . . . 33 . . . . . 44 . . . 80 . . . . . 78 . . . . . 52 . . . 85 . 89 . Volleys Fired 1348 | 15 6 62 65 37 46 52 44 66 28 41 36 44 13 6 36 71 5 24 13 52 12 75 32 5 15 105 . 67 49 7 . 36 13 48 122 Largest 4 | 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 . 3 3 1 . 3 3 3 4 Hottest 164 | 80 80 90 78 75 75 78 76 68 68 95 95 98 98 98 98 103 96 96 108 108 108 108 101 99 99 120 . 99 101 35 . 120 120 120 164 Shots Fired 3168 | 30 12 122 186 102 137 153 122 101 66 96 100 111 37 18 107 155 13 54 39 118 28 181 87 16 36 183 . 170 113 7 . 71 21 92 284 Gun 2887 | 30 12 122 183 102 137 153 118 95 57 89 97 109 36 18 106 138 12 52 39 110 24 164 83 16 32 126 . 161 101 2 . 54 12 69 228 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 127 | . . . 3 . . . . . 4 7 . 2 . . . 17 . . . 3 . 11 . . 1 17 . . 1 . . 2 5 18 36 Special 154 | . . . . . . . 4 6 5 . 3 . 1 . 1 . 1 2 . 5 4 6 4 . 3 40 . 9 11 5 . 15 4 5 20 Kinetic 2734 | . . 11 183 102 137 153 118 95 57 89 97 109 36 18 106 138 12 52 39 110 24 164 83 16 32 126 . 161 101 2 . 54 12 69 228 Thermal 127 | 30 12 85 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 127 | . . . 3 . . . . . 4 7 . 2 . . . 17 . . . 3 . 11 . . 1 17 . . 1 . . 2 5 18 36 Electromagnetic 26 | . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 39 | 6 3 21 18 11 22 9 11 9 10 15 13 9 13 17 26 14 4 16 13 12 9 13 22 11 7 39 . 15 13 15 . 16 12 16 14 Robot Miss Streak 6 | 3 3 2 4 2 4 2 3 2 5 3 3 3 2 1 6 4 2 1 3 3 3 4 5 2 3 3 . 4 3 . . 2 2 2 3 Penetration Max 3 | . . . . . . . . . . 1 1 2 1 1 1 1 1 . 1 1 1 2 2 . 2 1 . 2 1 . . 3 . 3 3 Secondary Targets 67 | . . 3 4 3 5 4 1 . 1 . 2 3 . . 2 3 . 1 . 1 . 2 . . 1 6 . 8 5 . . 3 . 3 6 Max Gunslinging Chain 2 | . . 1 2 2 1 1 1 . 1 . 1 1 . . 1 1 . 1 . 1 . 1 . . 1 1 . 1 1 . . 1 . 1 1 Shots Hit Robots 2151 | 18 8 94 129 62 90 100 78 102 38 56 69 87 27 13 73 97 7 42 26 70 15 109 56 11 23 125 . 107 84 5 . 48 16 71 195 Core Hits 1172 | 7 1 36 58 29 35 42 25 17 21 24 25 42 10 6 29 83 6 12 11 34 8 66 32 2 18 88 . 59 47 . . 30 9 66 194 Critical Kills 142 | . . . . 1 . 2 3 . . . 5 7 4 1 3 8 2 5 3 9 3 5 3 . 1 14 . 11 4 . . 5 3 16 24 Critical Parts Destroyed 190 | . . . 1 . . . 5 1 . 4 9 12 6 2 14 12 . . 3 14 1 20 7 2 1 16 . 10 5 . . 9 1 8 27 Critical Strikes 350 | . . . 1 1 . 2 8 1 . 4 14 22 10 6 17 20 2 6 6 24 4 26 10 2 2 30 . 23 12 . . 14 4 28 51 Destroy 348 | . . . 1 1 . 2 8 1 . 4 14 22 10 6 17 19 2 6 6 24 4 26 10 2 2 30 . 23 12 . . 14 4 27 51 Smash 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Melee Attacks 137 | . . 5 2 10 . 13 . 35 . 6 . 30 . . . 6 . . . 3 2 3 . . 3 4 . . . 6 . . . 6 3 Impact 36 | . . . . . . . . . . . . . . . . 6 . . . 3 2 3 . . 3 4 . . . 6 . . . 6 3 Slashing 101 | . . 5 2 10 . 13 . 35 . 6 . 30 . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 26 | . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 61826 | 200 100 1120 2552 996 1630 1716 1122 2208 899 1203 784 2740 293 200 920 3428 164 568 372 1683 278 4151 1299 226 972 4795 . 1947 1880 . . 956 973 6032 13419 Guns 31327 | 200 100 1120 1992 996 1625 1716 1122 1243 490 769 766 865 293 200 885 1086 164 568 372 1039 278 1899 1250 226 530 1408 . 1947 1613 . . 515 55 699 3296 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 27054 | . . . 560 . . . . . 409 434 . 238 . . . 2061 . . . 644 . 2252 49 . 442 3341 . . 267 . . 441 918 4875 10123 Melee 3387 | . . . . . . . . 965 . . . 1637 . . . 281 . . . . . . . . . 46 . . . . . . . 458 . Ramming 58 | . . . . . 5 . . . . . 18 . . . 35 . . . . . . . . . . . . . . . . . . . . Kinetic 30037 | . . 130 1992 996 1625 1716 1122 1243 490 769 766 865 293 200 885 1086 164 568 372 1039 278 1899 1250 226 530 1408 . 1947 1613 . . 515 55 699 3296 Thermal 1157 | 200 100 624 . . . . . . . . . . . . . . . . . . . . . . . . . . 78 . . . . . 155 Explosive 26771 | . . . 560 . . . . . 409 434 . 238 . . . 2061 . . . 644 . 2252 49 . 442 3341 . . 189 . . 441 918 4875 9918 Electromagnetic 416 | . . 366 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Impact 785 | . . . . . . . . . . . . . . . . 281 . . . . . . . . . 46 . . . . . . . 458 . Slashing 2602 | . . . . . . . . 965 . . . 1637 . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . 2 2 2 3 3 9 9 9 11 11 2 2 2 2 . . . 1 1 7 3 3 4 8 8 10 3 3 3 8 1 8 5 Average Corruption 4 | . . . 2 2 2 2 2 8 9 9 9 11 2 2 2 2 . . . 1 1 5 3 3 3 7 8 9 3 3 3 5 1 6 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 558 | . . . 8 14 14 24 6 42 10 49 30 55 2 10 14 25 . . . 11 2 32 4 13 5 54 2 45 6 16 3 20 . 33 9 Message Errors 132 | . . . 1 3 3 4 2 11 2 15 9 13 . 1 5 5 . . . 3 . 10 1 7 . 11 . 11 . 1 1 4 . 8 1 Matter Fused 137 | . . . 3 3 5 8 3 7 1 9 8 13 1 5 5 8 . . . 6 . 4 . 1 2 13 1 9 2 5 1 7 . 4 3 Heat Flow Errors 67 | . . . 2 2 2 3 1 5 2 2 2 6 . . . 5 . . . . . 6 1 2 1 9 . 5 2 3 . 2 . 3 1 Energy Discharges 68 | . . . . 3 2 1 . 7 2 5 5 9 1 1 . 3 . . . 1 1 4 . 1 . 3 . 5 1 2 1 4 . 6 . Parts Rejected 7 | . . . . . . 1 . . . 1 . . . . 1 . . . . . 1 1 . . . 1 . . . . . . . . 1 Parts Fused 7 | . . . . . . . . . . 2 . 1 . . 1 1 . . . . . . . . . 1 . . . . . . . 1 . Data Loss (minor) 51 | . . . . 1 1 2 . 5 1 4 3 2 . 1 1 1 . . . . . 4 . 1 2 6 1 4 . 2 . 2 . 6 1 Data Loss (major) 23 | . . . 1 . . 2 . 3 . 2 . . . 2 . . . . . . . . 1 . . 2 . 5 1 2 . . . 1 1 Misfires 30 | . . . 1 2 . 3 . 1 1 4 . 6 . . 1 1 . . . 1 . 2 . 1 . 4 . . . . . 1 . 1 . Alerts 11 | . . . . . . . . 1 . 4 . 2 . . . . . . . . . . . . . . . 1 . 1 . . . 2 . Misdirections 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 24 | . . . . . 1 . . 2 1 1 2 3 . . . 1 . . . . . 1 1 . . 4 . 5 . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1726 | . . . . . . . . 14 101 42 . 124 . . 15 277 . . . 100 . 41 . . 8 154 . . . . . 10 55 531 254 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1241 | . . . . . . . . . 101 42 . 22 . . . 20 . . . 100 . 41 . . 8 154 . . . . . 10 55 434 254 Melee 485 | . . . . . . . . 14 . . . 102 . . 15 257 . . . . . . . . . . . . . . . . . 97 . Knockbacks 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Impact 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 1538 | . . . 130 . . . . . . 29 8 33 . . 17 . . . . 91 . 92 100 . 94 367 . . . . . . . 148 429 Shots 28 | . . . 3 . . . . . . 2 . 1 . . . . . . . 2 . 2 1 . 1 6 . . . . . . . 3 7 Rammed 5 | . . . . . 1 . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . 1 . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 543 | 110 72 . 101 244 149 146 231 543 168 243 96 258 . 27 66 215 . . . . . 186 279 243 211 275 . 278 264 240 . 258 . 269 411 Average Temperature 99 | 54 32 . 14 53 21 41 33 161 56 48 51 117 . 10 17 101 . . . . . 77 105 59 25 53 . 45 91 117 . 94 . 69 151 Received Heat Transfer 3704 | . 24 174 378 58 192 78 36 . 121 108 142 82 30 . 100 558 . . 24 149 9 99 45 . 68 399 . 138 168 . . 48 18 96 362 Effects 26 | . . . . . . . 1 19 . . . . . . . . . . . . . . . . . 2 . . . . . . . . 4 Shutdowns 6 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 6 | . . . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 8 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Short Circuit 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 13 | . . . . . . . . . . 1 2 . . . . . . . . 1 . . 1 . . 3 . 3 1 . . . . 1 . Total Turns 200 | . . . . . . . . . . 20 22 . . . . . . . . 18 . . 14 . . 56 . 42 8 . . . . 20 . Longest Duration 30 | . . . . . . . . . . 20 18 . . . . . . . . 18 . . 14 . . 22 . 30 8 . . . . 20 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 8 | . . . . . . . . . . . . . . . 1 5 . . . . . . . . . . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . 1 . 1 Heat Transferred 2300 | 450 225 1425 . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 5 Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Maximum Alert Level 5 | . . . 1 3 2 3 2 . . 3 1 3 2 . 2 4 3 1 1 4 3 5 4 2 . 4 2 3 3 3 2 3 3 5 5 Low Security (%) 26 | 100 100 . 57 . . . 19 100 100 16 12 13 . 100 76 . . 94 82 12 . . . 56 100 15 . . . . . . . . . Level 1 14 | . . . 42 21 . 6 37 . . 51 87 14 24 . 5 . . 5 17 15 . . . 41 . 11 . . . . . 28 . . . Level 2 20 | . . . . 39 100 48 43 . . 25 . 49 75 . 18 17 91 . . 18 6 6 . 2 . 24 100 14 60 4 100 14 52 . . Level 3 23 | . . . . 38 . 45 . . . 6 . 22 . . . 45 8 . . 27 93 12 59 . . 29 . 85 39 95 . 56 47 33 4 Level 4 7 | . . . . . . . . . . . . . . . . 37 . . . 25 . 19 40 . . 19 . . . . . . . 29 19 Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . 62 . . . . . . . . . . . 37 45 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2754 | 15 . . 374 970 675 953 499 60 115 722 389 899 471 126 665 1341 703 226 234 1475 934 2030 1185 404 105 1259 660 1058 845 894 502 983 1014 1795 2754 Initial 1076 | . . . . 221 472 391 499 59 . 73 378 105 471 126 . 459 703 226 . 147 774 615 1065 404 . . 660 441 594 627 502 331 552 753 1076 Average 609 | 3 . . 190 618 591 672 321 3 63 372 270 510 416 30 178 984 660 46 89 725 843 1523 1088 186 44 716 646 803 657 809 475 690 718 1286 1873 Influence Increases 20052 | 30 . 120 827 749 612 572 236 14 225 709 173 844 71 41 1212 892 54 . 400 1588 505 1495 384 . 169 1489 . 787 585 267 . 772 662 1202 2366 Destroy 0b10 Robot/C 8770 | . . 100 440 360 400 300 135 . 150 120 90 390 30 . 435 495 . . 90 570 75 720 165 . 90 765 . 540 345 . . 270 150 570 975 Destroy 0b10 Robot/NC 455 | 30 . . 75 . 25 5 16 . 8 . 12 24 8 . 20 8 16 . 16 . 32 . 20 . 4 . . . 20 . . . 24 24 68 Destroy Leader 1274 | . . 20 122 20 68 34 62 . 34 . 36 24 16 . 150 40 2 . 36 48 26 56 44 . 18 56 . 40 64 . . 24 36 48 150 Allied During Kill 2038 | . . . . . 35 . 2 . 7 . . 71 4 . 493 . . . 142 241 55 178 43 . 3 69 . 60 58 . . 294 197 47 39 Successful Hack 167 | . . . 16 14 8 11 7 . . 11 11 11 . . . 11 . . . 22 . 22 . . . 6 . . . 17 . . . . . Disable Machine 657 | . . . 75 . 30 24 12 . 12 . . . 12 . 24 24 36 . 24 36 156 24 36 . 12 24 . 12 12 . . . 24 24 24 Anti-Garrison Action 2716 | . . . . 300 . 151 . . . 527 . 189 . . . 189 . . . 227 113 227 . . . 189 . 113 . 226 . 76 . 189 . Destroy Structure 3174 | . . . 54 40 1 23 2 14 14 51 . 135 1 41 54 65 . . 92 312 48 232 76 . 30 296 . 22 86 24 . 96 219 300 846 Lose Combat Pursuer 801 | . . . 45 15 45 24 . . . . 24 . . . 36 60 . . . 132 . 36 . . 12 84 . . . . . 12 12 . 264 Influence Decreases 17286 | 30 . 120 487 119 980 221 1020 183 120 92 744 96 608 403 556 207 748 647 190 323 1101 344 1257 1157 169 230 629 359 806 210 452 231 641 411 1395 Entered New Map 9846 | . . . . 119 498 211 454 110 . 32 344 46 428 236 . 197 638 421 . 63 701 264 965 753 . . 599 189 464 210 392 111 431 251 719 Time Decay 4991 | 30 . 120 477 . 422 . 386 73 110 . 380 . 140 147 386 . 110 226 130 . 270 . 222 404 110 . 30 . 262 . 60 . 110 . 386 Lost Part 529 | . . . 10 . . 10 30 . 10 30 . 30 . . . 10 . . . . . 40 30 . 29 70 . 30 30 . . . . 40 130 Lost Ally 1770 | . . . . . 60 . . . . 30 20 20 40 20 170 . . . 60 260 130 40 40 . 30 160 . 140 50 . . 120 100 120 160 Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . 2 . 2 . 3 . 3 . 2 . 4 . 1 . 11 . . . 2 . 5 . 2 . . . . . 5 . . . 1 . 26 Investigation 6 | . 1 . 1 . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 Extermination 15 | . . . . . . . 2 . . . 2 . . . 4 . . . 1 . 1 . 1 . . . . . 1 . . . 1 . 2 Reinforcement 18 | . 1 . 1 . 1 . . . 1 . 1 . 1 . 6 . . . . . 2 . . . . . . . 1 . . . . . 3 Assault 25 | . . . . . 2 . . . . . . . . . . . . . . . 2 . 1 . . . . . 1 . . . . . 19 Garrison 5 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . 5 9 Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Distress Signals 20 | . 1 . 3 . 1 . 2 . . . . . . . 2 . . . . . . . 1 . 1 2 . . 2 . . . . . 5 Communications Jammed 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Distress Signals 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Times Spotted 712 | . 5 15 31 17 24 19 14 7 11 11 17 25 2 6 35 33 2 6 4 43 10 42 15 . 14 53 . 35 28 . . 19 11 41 117 Peak Tracking Total 16 | . 5 3 4 3 5 3 2 3 4 3 5 5 1 2 5 8 1 2 2 8 4 8 6 . 7 11 . 14 7 . . 6 9 7 16 Tactical Retreats 36 | . . . 2 1 1 1 . . . . 1 . . . 2 5 . . . 6 . 3 . . 1 2 . . . . . 1 1 . 9 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Traps Triggered 68 | . 1 1 2 1 . 9 2 . . 2 2 13 2 . 2 8 1 . 1 3 . 8 1 . 2 2 . 2 . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Machines Disabled 95 | . . . 5 4 2 4 1 . 1 4 . 4 1 . 2 5 3 . 2 9 14 8 3 . 1 6 . 2 1 2 . 2 2 5 2 Max in Single Turn 3 | . . . 3 1 1 1 . . 1 1 . 2 1 . . 1 3 . 1 2 . 2 2 . 1 2 . 1 1 1 . 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Garrison Relay 32 | . . . . 4 . 2 . . . 4 . 2 . . . 3 . . . 2 . 4 . . . 3 . 1 . 2 . 2 . 3 . Phase Generator 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Machines Accessed 54 | . . 3 5 3 3 3 2 . 1 2 2 2 . . 3 2 . . 1 3 1 3 1 . 1 2 1 . 1 3 1 . 1 . 4 Terminals 29 | . . . . 3 1 3 1 . . 2 . 2 . . . 2 . . . 3 . 3 1 . . 2 . . . 3 . . . . 3 Fabricators 4 | . . . . . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . 1 . 1 . . . 1 . 1 . . . 1 . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 Total Hacks 104 | . . 7 20 5 5 4 7 . 1 2 3 6 . . 5 4 . . 1 3 1 7 2 . 1 2 1 . 1 6 1 . 1 . 8 Successful 58 | . . 7 13 2 4 2 5 . 1 1 3 1 . . 2 1 . . 1 2 1 2 . . 1 1 1 . 1 2 1 . 1 . 2 Failed 46 | . . . 7 3 1 2 2 . . 1 . 5 . . 3 3 . . . 1 . 5 2 . . 1 . . . 4 . . . . 6 Catastrophic 12 | . . . . . . 1 . . . 1 . 2 . . 1 1 . . . 1 . . . . . 1 . . . 2 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 6 | . . 1 . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Terminals 55 | . . . . 5 2 4 5 . . 2 . 6 . . . 4 . . . 3 . 7 2 . . 2 . . . 6 . . . . 7 Fabricators 8 | . . . . . . . 2 . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . 10 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . 2 . 1 . . . 1 . 1 . . . 1 . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 Terminal Hacks 24 | . . 7 . 2 1 2 2 . . 1 . 1 . . . 1 . . . 2 . 2 . . . 1 . . . 2 . . . . . Record 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 6 | . . . . . . 1 1 . . 1 . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 4 | . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 7 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . 1 . 1 . . . 1 . 1 . . . 1 . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 Unlock Access 12 | . . . 1 . 1 . . . 1 . 1 . . . 1 . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Terminals 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . . . 4 3 2 2 2 . 1 1 1 1 . . 1 2 . . . 3 . 3 1 . . 1 1 . 1 2 1 . 1 . 3 Full Trace Events 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 109 | . . . . . . . 73 . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . 6 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . 76 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Used RIF Installer 11 | . . . . 1 . 1 . . . 1 . 1 . . . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Threat Obfuscator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Autoassimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 59 | . . . . . . . 2 6 3 . 2 . 1 . 1 . 1 2 . . 4 . 2 . 1 1 . . 7 . . 8 5 3 10 Non-combat 8 | . . . . . . . 1 . 2 . . . 1 . . . 1 . . . . . 2 . . . . . 1 . . . . . . Combat 51 | . . . . . . . 1 6 1 . 2 . . . 1 . . 2 . . 4 . . . 1 1 . . 6 . . 8 5 3 10 Autoassimilated 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 1 1 Robot Hacks Applied 58 | . . . . . . . 2 6 4 . 3 . 1 . 1 . 1 2 . . 3 . 2 . 2 1 . . 7 . . 8 3 2 10 parse_system 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 find_chute 4 | . . . . . . . 1 . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . ignore_targets 8 | . . . . . . . . 6 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . find_garrison 6 | . . . . . . . . . 1 . 1 . . . 1 . . . . . 1 . . . 1 . . . . . . . 1 . . overwrite_iff 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . formatsys_low 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . formatsys_high 30 | . . . . . . . 1 . 1 . 2 . . . . . . . . . 2 . . . 1 . . . 4 . . 7 2 2 8 Relay Couplers Released 139 | . . . . 14 . 7 . . . 15 . 11 . . 3 12 . . . 13 1 14 . . . 13 . 4 . 7 . 9 . 16 . Machine Destruction 128 | . . . . 14 . 7 . . . 15 . 8 . . 3 12 . . . 9 1 14 . . . 13 . 4 . 7 . 9 . 12 . Programmers 11 | . . . . . . . . . . . . 3 . . . . . . . 4 . . . . . . . . . . . . . 4 . Attached 27 | . . . . . . . 2 . 2 . 1 . 1 . 1 . . 1 . . 1 . 1 . 1 . . . 4 2 . 3 2 2 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 38 | . . . . 3 . . . . . . . . 1 . . . . . . 3 . 2 . . . 16 . 4 . 7 . 2 . . . Allies Hacked 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Total Allies 125 | . . . . 3 . . 1 . 2 . 2 2 1 19 . . . 19 . 5 4 4 1 . 1 18 . 4 7 7 . 9 4 3 9 Largest Group 19 | . . . . 3 3 . 1 1 2 2 2 2 2 19 13 . . 19 19 15 10 3 3 1 1 8 8 4 3 7 7 12 10 6 4 Highest-Rated Group 853 | . . . . 81 81 . 90 90 39 39 30 157 100 702 546 . . 684 684 584 486 308 308 36 49 448 448 224 244 312 312 853 763 332 276 Highest-Rated Ally 183 | . . . . 31 31 . 90 90 23 23 16 95 88 50 50 . . 50 50 95 95 148 148 36 49 56 56 56 116 64 64 148 148 148 183 Total Orders 13 | . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . 1 . 6 . 3 . . . . . . STAY 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . AID 5 | . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Ally Attacks 1029 | . . . . . 29 . 1 36 15 2 4 35 2 97 138 . . . 58 90 52 63 39 . 3 66 . 28 35 . . 96 28 44 68 Total Damage 34600 | . . . . . 503 . . 1484 123 36 66 1757 13 3253 3518 . . . 1131 3059 2141 2040 1069 . 98 2309 . 1158 1872 . . 3794 1099 1427 2650 Kills 177 | . . . . . 6 . . 2 2 . . 12 . 9 28 . . . 7 20 10 13 5 . 1 13 . 6 11 . . 10 7 6 9 Allies Corrupted 8 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 2 . . . . . . 1 2 1 Allies Melted 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Active Infowar (turns) 622 | . . . 620 . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Optics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sensors 620 | . . . 620 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spoofing 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Turns Passed 34055 | 114 165 3114 1868 1340 1029 1398 917 1326 269 1393 890 1312 286 676 1575 1384 223 1158 517 1604 585 1365 470 962 270 1494 72 1236 574 895 123 724 224 1209 1294 Spaces Moved 15833 | 35 84 1734 743 478 373 495 354 616 94 664 361 735 174 406 816 650 113 631 272 818 329 683 223 254 143 649 25 389 222 484 66 320 109 591 700 Core 237 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 237 Treads 7833 | 35 84 1734 743 478 373 495 223 . . 228 141 . . . . . . 5 . . . . 20 . . 605 25 389 222 484 66 320 109 591 463 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 7763 | . . . . . . . 131 616 94 436 220 735 174 406 816 650 113 626 272 818 329 683 203 254 143 44 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 160 240 240 240 130 130 145 130 145 130 130 130 145 145 160 160 160 160 160 145 130 145 145 145 243 243 162 162 165 165 165 165 50 Average Speed 169 | 160 160 160 199 240 240 240 199 150 145 177 182 133 130 148 159 159 160 161 160 160 160 151 156 145 145 177 243 243 162 163 165 165 165 165 122 Slowest Speed 570 | 160 160 160 250 240 240 240 240 160 145 240 240 145 130 160 160 160 160 570 160 160 160 160 250 145 145 250 243 243 163 165 165 165 165 165 232 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 20 65 52 70 43 70 15 100 3 72 13 77 10 94 30 70 2 91 10 87 15 79 10 93 6 75 2 40 11 72 4 47 7 80 27 Regions Visited 35 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 . 1 . . . 1 . 1 . . . 1 . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 80 | . . . . . . 3 . 9 . . . . . . . . . . . . 2 4 . . 3 3 . . . . . 23 . 32 1 Terrain Destroyed 1680 | . . . 53 . . 4 . 9 14 38 . 91 . . 1 28 . . 24 238 2 118 17 1 16 214 . 8 38 . . 55 74 140 497 Melee 18 | . . . . . . 3 . 9 . . . . . . . . . . . . 2 . . . 3 . . . . . . . . . 1 Projectile 44 | . . . 1 . . 1 . . . . . . . . . . . . . 2 . 1 7 1 6 7 . 7 2 . . 3 . 1 5 AOE 1598 | . . . 52 . . . . . 14 37 . 88 . . . 25 . . 24 232 . 117 10 . 7 203 . . 36 . . 50 74 138 491 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Total 20804 | 64 103 1949 1008 629 459 624 494 897 177 803 526 955 214 470 1015 856 146 728 326 1020 362 862 297 841 179 908 36 582 350 580 80 476 135 736 917 Wait 2004 | 11 14 110 125 18 25 19 74 155 22 41 89 23 4 19 89 20 24 51 27 97 6 18 23 573 1 86 11 55 14 . 14 78 5 29 34 Move 15811 | 34 83 1733 742 477 373 494 354 615 94 663 359 734 174 405 816 649 113 630 272 817 329 682 223 253 143 648 25 388 222 483 66 319 109 590 700 Hop 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 212 | . . 11 21 9 2 8 3 4 9 5 7 6 3 10 12 12 . 4 1 4 1 8 4 . . 17 . 6 8 13 . 9 . 11 4 Fast Attach 130 | . . 6 15 . 2 1 3 4 . 7 3 7 4 4 10 5 . 3 2 . 3 5 4 3 4 7 . 1 11 3 . 3 . 7 3 Attach 100 | 2 . 1 2 . . 1 5 . 6 5 1 1 2 3 2 2 2 2 . 2 . 5 2 . 3 10 . 6 8 4 . 2 2 6 13 Detach 31 | . . 1 1 . . . . 2 1 4 2 . . 2 3 . . 2 . . . . . . 1 1 . . 5 1 . 1 . 1 3 Swap 312 | . . 5 15 9 4 13 7 6 13 12 6 13 3 6 5 18 2 6 . 9 7 21 6 2 7 15 . 9 19 6 . 15 6 21 26 Drop 282 | 2 . 14 20 9 6 9 4 10 4 9 12 11 4 15 24 17 . 6 3 4 2 7 3 5 2 11 . 10 14 15 . 13 . 14 3 Fire 1348 | 15 6 62 65 37 46 52 44 66 28 41 36 44 13 6 36 71 5 24 13 52 12 75 32 5 15 105 . 67 49 7 . 36 13 48 122 Melee 137 | . . 5 2 10 . 13 . 35 . 6 . 30 . . . 6 . . . 3 2 3 . . 3 4 . . . 6 . . . 6 3 Ram 4 | . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 287 | . . . . 2 . 14 . . . 10 8 86 . . 16 56 . . 8 32 . 38 . . . 4 . 4 . . . . . 3 6 Rewire 143 | . . . . 58 . . . . . . . . 7 . . . . . . . . . . . . . . 36 . 42 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) -6/Factory -6/Waste -6/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -6/Garrison (discovered 3 exits: [*Fac x3]) -5/Factory -5/Waste -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Waste -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison -3/Research (discovered 2 exits: [*Arm] / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: [*Qua] / Gar) -3/Garrison -2/Research -2/Garrison (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 115 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Met a group of wandering Federalists 175 | -10/Materials | Discovered new exit (range 15) 265 | -10/Materials | Lost 3 allies 274 | -10/Materials | Discovered new exit (range 5) 280 | -10/Materials | Entered Subcaves 281 | -10/Subcaves | Continued accompanying wandering Federalists (1) 306 | -10/Subcaves | Build established: Mutant 656 | -10/Subcaves | Discovered new exit (range 15) 764 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1429 | -10/Subcaves | Released subatomizers from SUBCON Basin 1859 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1893 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1896 | -10/Subcaves | Build established: Derelict-Mutant 1940 | -10/Subcaves | Disturbed a concealed Subdweller 2049 | -10/Subcaves | Core integrity fell below 50% 2203 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2283 | -10/Subcaves | Discovered new exit (range 6) 2338 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2349 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3197 | -10/Subcaves | Visited Clippyterm 3202 | -10/Subcaves | Identified exit to Recycling 3202 | -10/Subcaves | Learned Research machine intel 3394 | -10/Subcaves | Entered Materials 3394 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3469 | -8/Materials | Repaired Spk. Treads 3515 | -8/Materials | Repaired Mak. Kinetic Plating 3636 | -8/Materials | Identified exit to Garrison 3847 | -8/Materials | Build established: Scavenger-Skirmisher 4335 | -8/Materials | Discovered new exit (range 10) 4358 | -8/Materials | Build established: Scavenger-Gunner 5262 | -8/Materials | Entered Garrison 5346 | -8/Garrison | Triggered checkpoint 5382 | -8/Garrison | Garrison Relay disabled 5629 | -8/Garrison | Triggered checkpoint 5658 | -8/Garrison | Triggered checkpoint 5753 | -8/Garrison | Triggered checkpoint 5805 | -8/Garrison | Garrison Relay disabled 5864 | -8/Garrison | Discovered new exit (range 10) 5898 | -8/Garrison | Discovered new exit (range 8) 5898 | -8/Garrison | Discovered new exit (range 89) 5898 | -8/Garrison | Discovered new exit (range 76) 6005 | -8/Garrison | Garrison Relay disabled 6064 | -8/Garrison | Triggered checkpoint 6090 | -8/Garrison | Triggered checkpoint 6260 | -8/Garrison | Garrison Relay disabled 6369 | -8/Garrison | Installed Relay Interface Framework 6574 | -8/Garrison | Triggered checkpoint 6602 | -8/Garrison | Entered Materials 6602 | -8/Materials | Accompanied by 3 allies 6873 | -8/Materials | Identified exit to Factory 7002 | -8/Materials | First assault squad dispatched 7631 | -8/Materials | Identified exit to Garrison 7631 | -8/Materials | Entered Garrison 7706 | -8/Garrison | Triggered checkpoint 7714 | -8/Garrison | Core integrity fell below 50% 7739 | -8/Garrison | Triggered checkpoint 7903 | -8/Garrison | Discovered exit to Factory (range 10) 7977 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 8045 | -8/Garrison | Triggered checkpoint 8089 | -8/Garrison | Garrison Relay disabled 8255 | -8/Garrison | Triggered checkpoint 8261 | -8/Garrison | Triggered checkpoint 8461 | -8/Garrison | Triggered checkpoint 8499 | -8/Garrison | Learned Factory security intel 8528 | -8/Garrison | Build established: Bothacker-Tank 8613 | -8/Garrison | Discovered exit to Factory (range 14) 8892 | -8/Garrison | Garrison Relay disabled 8898 | -8/Garrison | Triggered checkpoint 8967 | -8/Garrison | Discovered exit to Factory (range 3) 9029 | -8/Garrison | Entered Factory 9029 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9534 | -7/Factory | Build established: Bothacker-Gunner 9577 | -7/Factory | Fabricated Hardlight Generator? 9876 | -7/Factory | Discovered new exit (range 7) 9946 | -7/Factory | Sucked down chute 9946 | -7/Factory | Entered Waste 9951 | -7/Waste | 1 allies followed down the chute 9958 | -7/Waste | Spotted C-40 Crusher 9961 | -7/Waste | EMP discharged 9971 | -7/Waste | Allies destroyed C-40 Crusher 9985 | -7/Waste | Found Damper Plating 10058 | -7/Waste | Spotted C-40 Crusher 10061 | -7/Waste | EMP discharged 10071 | -7/Waste | Spotted C-40 Crusher 10161 | -7/Waste | EMP discharged 10226 | -7/Waste | Spotted C-40 Crusher 10229 | -7/Waste | Spotted C-40 Crusher 10235 | -7/Waste | Spotted C-40 Crusher 10256 | -7/Waste | Allies destroyed C-40 Crusher 10261 | -7/Waste | EMP discharged 10328 | -7/Waste | Build established: Mutant 10361 | -7/Waste | EMP discharged 10461 | -7/Waste | EMP discharged 10561 | -7/Waste | EMP discharged 10661 | -7/Waste | EMP discharged 10722 | -7/Waste | Destroyed C-40 Crusher 10742 | -7/Waste | Destroyed C-40 Crusher 10761 | -7/Waste | EMP discharged 10766 | -7/Waste | Destroyed C-40 Crusher 10795 | -7/Waste | Destroyed C-40 Crusher 10861 | -7/Waste | EMP discharged 10961 | -7/Waste | EMP discharged 11061 | -7/Waste | EMP discharged 11079 | -7/Waste | Build established: Scavenger-Mutant 11117 | -7/Waste | Discovered new exit (range 15) 11161 | -7/Waste | EMP discharged 11261 | -7/Waste | EMP discharged 11272 | -7/Waste | Entered Factory 11475 | -7/Factory | Garrison activated, responded to threat 11541 | -7/Factory | Identified exit to Garrison 11541 | -7/Factory | Entered Garrison 11541 | -7/Garrison | Accompanied by 2 allies 11569 | -7/Garrison | Warlord forces raided the area 11581 | -7/Garrison | Build established: Scavenger-Tank 11673 | -7/Garrison | Triggered checkpoint 11683 | -7/Garrison | Triggered checkpoint 11700 | -7/Garrison | Garrison Relay disabled 11881 | -7/Garrison | Triggered checkpoint 11903 | -7/Garrison | Triggered checkpoint 11982 | -7/Garrison | Discovered new exit (range 13) 12031 | -7/Garrison | Triggered checkpoint 12050 | -7/Garrison | Garrison Relay disabled 12051 | -7/Garrison | Triggered checkpoint 12207 | -7/Garrison | Spotted B-75 Beast 12227 | -7/Garrison | Triggered checkpoint 12232 | -7/Garrison | Spotted B-75 Beast 12266 | -7/Garrison | Expanded RIF knowledge: Robot Detection 12305 | -7/Garrison | Lost 5 allies 12306 | -7/Garrison | Discovered new exit (range 15) 12324 | -7/Garrison | Lost 3 parts (2u1w) 12326 | -7/Garrison | Destroyed B-75 Beast 12575 | -7/Garrison | Triggered checkpoint 12602 | -7/Garrison | Garrison Relay disabled 12846 | -7/Garrison | Garrison Relay disabled 12886 | -7/Garrison | Discovered new exit (range 9) 12934 | -7/Garrison | Entered Factory 12987 | -7/Factory | Fabricated Hardlight Generator (x2) 13353 | -7/Factory | System corruption reached 10% 13824 | -7/Factory | Identified exit to Garrison 13824 | -7/Factory | Entered Garrison 13966 | -7/Garrison | Triggered checkpoint 13993 | -7/Garrison | Found embedded Infiltrators 13998 | -7/Garrison | Garrison Relay disabled 14106 | -7/Garrison | Triggered checkpoint 14126 | -7/Garrison | Triggered checkpoint 14155 | -7/Garrison | Triggered checkpoint 14184 | -7/Garrison | Spotted B-75 Beast 14222 | -7/Garrison | Core integrity fell below 50% 14223 | -7/Garrison | Destroyed B-75 Beast 14233 | -7/Garrison | Discovered new exit (range 12) 14268 | -7/Garrison | Triggered checkpoint 14327 | -7/Garrison | Garrison Relay disabled 14432 | -7/Garrison | Triggered checkpoint 14521 | -7/Garrison | Triggered checkpoint 14525 | -7/Garrison | Discovered new exit (range 11) 14632 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 14782 | -7/Garrison | Triggered checkpoint 14905 | -7/Garrison | Discovered new exit (range 8) 15132 | -7/Garrison | Phase Generator disabled 15136 | -7/Garrison | Entered Factory 15136 | -6/Factory | Accompanied by 1 ally 15136 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15301 | -6/Factory | Build established: Scavenger-Gunner 15355 | -6/Factory | Spotted B-75 Beast 15422 | -6/Factory | Sucked down chute 15422 | -6/Factory | Entered Waste 15446 | -6/Waste | Warlord forces began an assault 15511 | -6/Waste | Spotted C-40 Crusher 15514 | -6/Waste | Allies destroyed C-40 Crusher 15516 | -6/Waste | Spotted C-40 Crusher 15524 | -6/Waste | Spotted C-40 Crusher 15528 | -6/Waste | Allies destroyed C-40 Crusher 15532 | -6/Waste | Allies destroyed C-40 Crusher 15562 | -6/Waste | Lost 3 allies 15571 | -6/Waste | Spotted C-40 Crusher 15571 | -6/Waste | Allies destroyed C-40 Crusher 15612 | -6/Waste | Spotted C-40 Crusher 15616 | -6/Waste | Destroyed C-40 Crusher 15619 | -6/Waste | Spotted C-40 Crusher 15626 | -6/Waste | Destroyed C-40 Crusher 15652 | -6/Waste | Lost 3 allies 15843 | -6/Waste | Discovered new exit (range 11) 16098 | -6/Waste | Entered Factory 16098 | -6/Factory | Accompanied by 13 allies 16521 | -6/Factory | P-60 Hacker assimilated allied 0A-PGN(g) 16987 | -6/Factory | Cargo convoy interrupted 17181 | -6/Factory | Found Prototype Device 17181 | -6/Factory | Identified Exp. Shield Generator 17193 | -6/Factory | Found Exp. Shield Generator 17202 | -6/Factory | Found Prototype Protection 17202 | -6/Factory | Identified Active Cooling Armor 17213 | -6/Factory | Found Exp. Shield Generator 17347 | -6/Factory | Discovered new exit (range 5) 17477 | -6/Factory | Build established: Scavenger-Tank 17497 | -6/Factory | Discovered new exit (range 4) 17506 | -6/Factory | Lost 8 allies 17673 | -6/Factory | Identified exit to Garrison 17673 | -6/Factory | Entered Garrison 17770 | -6/Garrison | Triggered checkpoint 17790 | -6/Garrison | Build established: Scavenger-Gunner 17904 | -6/Garrison | Triggered checkpoint 17940 | -6/Garrison | Triggered checkpoint 17941 | -6/Garrison | Destroyed 10 combat bots 17977 | -6/Garrison | Triggered checkpoint 18037 | -6/Garrison | Destroyed 7 combat bots 18080 | -6/Garrison | Triggered checkpoint 18183 | -6/Garrison | Discovered new exit (range 12) 18311 | -6/Garrison | Triggered checkpoint 18328 | -6/Garrison | Garrison Relay disabled 18511 | -6/Garrison | Triggered checkpoint 18539 | -6/Garrison | Discovered new exit (range 76) 18539 | -6/Garrison | Discovered new exit (range 51) 18539 | -6/Garrison | Discovered new exit (range 18) 18552 | -6/Garrison | Garrison Relay disabled 18755 | -6/Garrison | Found Adv. Powered Armor 19057 | -6/Garrison | Entered Factory 19057 | -5/Factory | Evolved 2 slots: Utility x2 19280 | -5/Factory | Sucked down chute 19280 | -5/Factory | Entered Waste 19318 | -5/Waste | Spotted C-40 Crusher 19322 | -5/Waste | Spotted C-40 Crusher 19323 | -5/Waste | Destroyed C-40 Crusher 19326 | -5/Waste | Destroyed C-40 Crusher 19331 | -5/Waste | Spotted C-40 Crusher 19332 | -5/Waste | Destroyed C-40 Crusher 19404 | -5/Waste | Spotted C-40 Crusher 19421 | -5/Waste | Spotted C-40 Crusher 19460 | -5/Waste | Spotted C-40 Crusher 19473 | -5/Waste | Destroyed C-40 Crusher 19502 | -5/Waste | Destroyed C-40 Crusher 19525 | -5/Waste | Destroyed C-40 Crusher 19576 | -5/Waste | Discovered new exit (range 14) 19602 | -5/Waste | Found Fusion Bomb Launcher 19695 | -5/Waste | Warlord forces began an assault 20438 | -5/Waste | Entered Factory 20438 | -5/Factory | Accompanied by 19 allies 20537 | -5/Factory | Discovered new exit (range 8) 20715 | -5/Factory | Lost 3 allies 20854 | -5/Factory | Garrison activated, responded to threat 20935 | -5/Factory | Identified exit to Garrison 20955 | -5/Factory | Entered Garrison 20955 | -5/Garrison | Accompanied by 15 allies 21042 | -5/Garrison | Lost 3 allies 21138 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 21154 | -5/Garrison | Triggered checkpoint 21190 | -5/Garrison | Garrison Relay disabled 21198 | -5/Garrison | Lost 3 allies 21296 | -5/Garrison | Triggered checkpoint 21308 | -5/Garrison | Spotted B-75 Beast 21355 | -5/Garrison | Lost 5 allies 21554 | -5/Garrison | Discovered new exit (range 12) 21693 | -5/Garrison | Triggered checkpoint 21709 | -5/Garrison | Triggered checkpoint 21873 | -5/Garrison | Triggered checkpoint 21934 | -5/Garrison | Found embedded Infiltrators 22012 | -5/Garrison | Discovered new exit (range 13) 22054 | -5/Garrison | Phase Generator disabled 22166 | -5/Garrison | Triggered checkpoint 22285 | -5/Garrison | Triggered checkpoint 22313 | -5/Garrison | Discovered new exit (range 12) 22337 | -5/Garrison | Triggered checkpoint 22517 | -5/Garrison | Triggered checkpoint 22559 | -5/Garrison | Entered Factory 22559 | -5/Factory | Accompanied by 7 allies 22839 | -5/Factory | Lost 5 allies 22937 | -5/Factory | Lost 3 allies 23139 | -5/Factory | Identified exit to Garrison 23144 | -5/Factory | Entered Garrison 23144 | -5/Garrison | Accompanied by 3 allies 23185 | -5/Garrison | Triggered checkpoint 23227 | -5/Garrison | Garrison Relay disabled 23399 | -5/Garrison | Triggered checkpoint 23401 | -5/Garrison | Triggered checkpoint 23424 | -5/Garrison | Destroyed 14 combat bots 23516 | -5/Garrison | Triggered checkpoint 23651 | -5/Garrison | Triggered checkpoint 23717 | -5/Garrison | Discovered new exit (range 10) 23872 | -5/Garrison | Discovered new exit (range 10) 23904 | -5/Garrison | Spotted B-75 Beast 23916 | -5/Garrison | Rewired B-90 Cyclops 23917 | -5/Garrison | Spotted B-86 Titan 23939 | -5/Garrison | Destroyed B-86 Titan 23957 | -5/Garrison | Destroyed B-75 Beast 23978 | -5/Garrison | Lost 4 parts (1n1u2w) 24026 | -5/Garrison | Rewired B-90 Cyclops 24076 | -5/Garrison | Found embedded Infiltrators 24112 | -5/Garrison | Discovered new exit (range 50) 24112 | -5/Garrison | Discovered new exit (range 20) 24112 | -5/Garrison | Discovered new exit (range 80) 24269 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 24301 | -5/Garrison | Garrison Relay disabled 24365 | -5/Garrison | Build established: Scavenger-Mutant 24449 | -5/Garrison | Triggered checkpoint 24509 | -5/Garrison | Entered Factory 24509 | -4/Factory | Accompanied by 3 allies 24509 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24587 | -4/Factory | Spotted B-86 Titan 24598 | -4/Factory | Destroyed B-86 Titan 24759 | -4/Factory | First assault squad dispatched 24979 | -4/Factory | Sucked down chute 24979 | -4/Factory | Entered Waste 24979 | -4/Waste | The area was eerily silent 24984 | -4/Waste | 2 allies followed down the chute 25091 | -4/Waste | Build established: Scavenger-Gunner 25303 | -4/Waste | Discovered new exit (range 13) 25941 | -4/Waste | Entered Factory 25941 | -4/Factory | Accompanied by 1 ally 26180 | -4/Factory | Spotted B-86 Titan 26211 | -4/Factory | Identified exit to Garrison 26211 | -4/Factory | Entered Garrison 26299 | -4/Garrison | Garrison Relay disabled 26422 | -4/Garrison | Rescued a captive Derelict 26423 | -4/Garrison | Rescued a captive Derelict 26509 | -4/Garrison | P-70 Sage assimilated allied IQ-VST(g) 26602 | -4/Garrison | Build established: Bothacker-Tank 26604 | -4/Garrison | Spotted B-86 Titan 26607 | -4/Garrison | Triggered checkpoint 26608 | -4/Garrison | Triggered checkpoint 26609 | -4/Garrison | Triggered checkpoint 26636 | -4/Garrison | Destroyed B-86 Titan 26659 | -4/Garrison | Lost 6 parts (2n2u2w) 26661 | -4/Garrison | Destroyed 17 combat bots 26706 | -4/Garrison | Discovered new exit (range 10) 26743 | -4/Garrison | Triggered checkpoint 26814 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 26827 | -4/Garrison | Garrison Relay disabled 26962 | -4/Garrison | Discovered new exit (range 10) 26975 | -4/Garrison | Triggered checkpoint 26983 | -4/Garrison | Garrison Relay disabled 27111 | -4/Garrison | Phase Generator disabled 27121 | -4/Garrison | Build established: Botlord-Gunner 27292 | -4/Garrison | Triggered checkpoint 27377 | -4/Garrison | Discovered new exit (range 15) 27407 | -4/Garrison | Triggered checkpoint 27462 | -4/Garrison | Lost 3 allies 27705 | -4/Garrison | Entered Factory 27705 | -4/Factory | Accompanied by 8 allies 27768 | -4/Factory | Identified exit to Garrison 27777 | -4/Factory | Entered Garrison 27777 | -4/Garrison | Accompanied by 4 allies 27789 | -4/Garrison | P-70 Sage assimilated allied Assassin 7b 27862 | -4/Garrison | Lost 3 allies 27883 | -4/Garrison | Destroyed 7 combat bots 27919 | -4/Garrison | Build established: Bothacker-Gunner 28157 | -4/Garrison | Triggered checkpoint 28194 | -4/Garrison | Lost 4 allies 28248 | -4/Garrison | Garrison Relay disabled 28364 | -4/Garrison | System corruption reached 10% 28425 | -4/Garrison | Lost 3 parts (2n1u) 28454 | -4/Garrison | Triggered checkpoint 28632 | -4/Garrison | Triggered checkpoint 28711 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 28804 | -4/Garrison | Triggered checkpoint 28982 | -4/Garrison | Discovered new exit (range 12) 29013 | -4/Garrison | Entered Research 29013 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 29014 | -3/Research | Loaded intel: 115 machine locations 29263 | -3/Research | First assault squad dispatched 29289 | -3/Research | Spotted B-86 Titan 29295 | -3/Research | Assimilated Titan 8a with formatsys_high 29439 | -3/Research | Garrison activated, responded to threat 29514 | -3/Research | Discovered new exit (range 7) 29587 | -3/Research | Identified exit to Garrison 29587 | -3/Research | Entered Garrison 29587 | -3/Garrison | Discovered recently destroyed garrison 29593 | -3/Garrison | Build established: Scavenger-Gunner 29627 | -3/Garrison | Expanded RIF knowledge: Structural Interface 29655 | -3/Garrison | Garrison Relay disabled 29714 | -3/Garrison | Garrison Relay disabled 29868 | -3/Garrison | Discovered new exit (range 15) 29915 | -3/Garrison | Discovered new exit (range 13) 29915 | -3/Garrison | Discovered new exit (range 67) 29915 | -3/Garrison | Discovered new exit (range 41) 30238 | -3/Garrison | Build established: Botlord-Mutant 30482 | -3/Garrison | Entered Research 30482 | -3/Research | Accompanied by 7 allies 30552 | -3/Research | Discovered new exit (range 13) 30591 | -3/Research | Identified exit to Garrison 30605 | -3/Research | Entered Garrison 30605 | -3/Garrison | Accompanied by 7 allies 30626 | -3/Garrison | Build established: Botlord-Gunner 30633 | -3/Garrison | Triggered checkpoint 30681 | -3/Garrison | Expanded RIF knowledge: Hotswap 30703 | -3/Garrison | Garrison Relay disabled 30778 | -3/Garrison | Spotted B-86 Titan 30798 | -3/Garrison | Assimilated Titan 8b with formatsys_high 30809 | -3/Garrison | Triggered checkpoint 30828 | -3/Garrison | Lost 4 allies 30915 | -3/Garrison | Discovered new exit (range 13) 30925 | -3/Garrison | Rewired B-86 Titan 30927 | -3/Garrison | Rewired B-90 Cyclops 30928 | -3/Garrison | Spotted B-86 Titan 30938 | -3/Garrison | Allies destroyed B-86 Titan 31141 | -3/Garrison | Garrison Relay disabled 31329 | -3/Garrison | Entered Research 31329 | -2/Research | Accompanied by 9 allies 31329 | -2/Research | Evolved 2 slots: Utility x2 31472 | -2/Research | Lost 3 allies 31549 | -2/Research | Identified exit to Garrison 31553 | -2/Research | Entered Garrison 31553 | -2/Garrison | Accompanied by 5 allies 31579 | -2/Garrison | Triggered checkpoint 31596 | -2/Garrison | Expanded RIF knowledge: Signal Jamming 31692 | -2/Garrison | Garrison Relay disabled 31747 | -2/Garrison | P-80 Master assimilated allied Champion 8a 31780 | -2/Garrison | Lost 4 allies 31899 | -2/Garrison | Spotted B-90 Cyclops 31904 | -2/Garrison | Assimilated Cyclops 9a with formatsys_high 31906 | -2/Garrison | Triggered checkpoint 31907 | -2/Garrison | Triggered checkpoint 31954 | -2/Garrison | Triggered checkpoint 31957 | -2/Garrison | Triggered checkpoint 31988 | -2/Garrison | Destroyed 10 combat bots 32061 | -2/Garrison | Discovered new exit (range 8) 32105 | -2/Garrison | Triggered checkpoint 32130 | -2/Garrison | Garrison Relay disabled 32349 | -2/Garrison | Discovered new exit (range 14) 32507 | -2/Garrison | Lost 3 parts (2u1w) 32533 | -2/Garrison | Discovered new exit (range 12) 32571 | -2/Garrison | Triggered checkpoint 32651 | -2/Garrison | Garrison Relay disabled 32762 | -2/Garrison | Entered Access 32762 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 32853 | -1/Access | Destroyed 11 combat bots 32892 | -1/Access | Garrison activated, responded to threat 32929 | -1/Access | P-80 Master assimilated allied Warden 10a 32950 | -1/Access | Lost 4 allies 32976 | -1/Access | Destroyed 8 combat bots 33012 | -1/Access | First assault squad dispatched 33104 | -1/Access | Destroyed 10 combat bots 33479 | -1/Access | Destroyed 9 combat bots 33666 | -1/Access | High security lockdown imminent 33687 | -1/Access | Destroyed 8 combat bots 33694 | -1/Access | Lost 3 parts (2n1u) 33746 | -1/Access | High security lockdown engaged 33845 | -1/Access | Destroyed 10 combat bots 33901 | -1/Access | Spotted Investigator 33901 | -1/Access | Scanned by Researcher 33904 | -1/Access | Spotted Striker 33907 | -1/Access | Spotted Executioner 33913 | -1/Access | Destroyed Investigator 33937 | -1/Access | Released all parts (16) 33937 | -1/Access | Spotted Striker 33966 | -1/Access | Lost 4 parts (1n1u2w) 33989 | -1/Access | Core integrity fell below 50% 34043 | -1/Access | Core integrity fell below 20% 34056 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 33954_ System corrupted: Matter fused (-6). 33955_ RIF reveals location of hidden door. 33975_ System corrupted: Heat flow error (+108). 33976_ Slug penetrates E-15 Imp. 33976_ Penetrated by Slug. 33981_ Slug penetrates Wall. 33985_ Slug penetrates Striker. 33985_ RIF reveals location of hidden door. 33987_ Penetrated by Slug. 33987_ Slug penetrates Wall. 33988_ Penetrated by Slug. 34016_ ALERT: Heavy assault forces dispatched. 34025_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 34034_ Acquired 5 matter. 34035_ Knocked back. 34040_ Acquired 1 matter. 34042_ Penetrated by Slug. 34052_ Slug penetrates Fabricator. 34056_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# #? | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????+ + | | ???????????????????????????????????# # | | #####??????????????????????????????# # | | #??????????????????????????????# ####### | | #??????????????????????????????# | | " #??????????????????????????????# | | """ #??????????????????????????????# | | """#?# ???????????????????????????# | | "???# ???????????????????????????# | | ?????# ???????????????????????????# | | ?????? ???????????????????????????# | | #?????# ???????????????????????????#### ########## | | #?????# ??????????????????????????????# ?????????? | | #?????# #################?????????????# ?????????? | | #?????# #######+####### ?????????? | | #?????# #????????? | | #?????# e #????????? | | #?????# ??????#### | | #?????# " " #????????# | | #####?# """ """ #????????# | | # ## # "" """ """K """ #????????# | | # ## ""F""" " " #????????# | | #### % """"" g @ #????????# | | = ## h #????????# | | ## #??????# ! | | %+ % g #??????# | | # ! ### #??????# = | | # A #?? #??????# | | # ##+#??# #######??????# | | # ##### ########### #?????? g#????????????# | | #### ### ##?????????# #?????+ g/ ???????????#### | | # # #??????????# ??????# # ?????????????? | | ## #??????????# #?????# # *????????????? | | ## #??????????# #?????# #? ]????????????? | | ### #??????????# #?????# #???????????????? | | # #??????????# #?????# #???????????????? | | # #????????????# #?????# #?????????####### | | ###############?# #?????# #?????????# ! | | # #?# #?????#! #?###+##### | | ## ###*#######!*/#?# ! # " | | # =+%%!%!==%[%*=!#?# ]/ """ | | # = ###!######"!=!#?#"" # """ | | #?# #?????#][=#?#"" # " | | #?# #?????#!!!#?#"" # | | #?# #?????#=!%#?#T # | | #?# #?????# !=#?#"" ##/#### | | #?# #?????# #?#"" + "% | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 41 Energy Capacity 565 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 12 EM Shielding 2 Armor Coverage 1800 Resistance: KI 10 Resistance: TH 15 Resistance: EX 25 Resistance: EM 90 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 11 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 8 Salvage Targeting 3 Offensive Hacking 11 Relay Coupler Types 5 Relay Coupler Value 112 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hardlight Generator | x2 | -7/Factory Hardlight Generator | x2 | -7/Factory Repaired ---------- Spk. Treads | 22% | -8/Materials Mak. Kinetic Plating | 55% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableAluminumNanovents Manual? 0 Play Time 05:46:49 Cumulative 446.6 hours Start 2025.09.05 @ 14:49:13 End 2025.09.06 @ 01:58:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/1/0/1/2/0/0/0/0/0 Lore% 40 Gallery% 67 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a411911c-4ed7-4e4a-b943-4768f5af62f3