Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.10 @ 19:48:45 Player: spacekitteh Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (726) 726 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1331 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Hover Unit Heat Sink Sensor Array Sensor Array Improved Terrain Scanner Targeting Computer Light Armor Plating Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Grenade Launcher Mining Laser > --- INVENTORY -------- Light Ion Engine Wheel Hover Unit Heat Sink Large Matter Pod Signal Interpreter Light Armor Plating EM Pulse Gun Particle Gun [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Grenade Launcher Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 9 12 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 7 | 3 3 1 Treads 1 | . 1 . Leg 4 | 1 2 1 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 2 | 2 . . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 3 6 3 Energy Gun 4 | . 3 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 2 | 1 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 9 | . 3 6 Power 1 | . . 1 Propulsion 4 | . 1 3 Utility . | . . . Weapon 4 | . 2 2 Highest Loss Streak 4 | . 2 4 Average Slot Usage (%) 92 | . 98 76 Engine 10 | . 14 1 Treads 8 | . 11 1 Leg 13 | . 12 17 Wheel 2 | . 3 . Device 4 | . 5 . Storage 13 | . 12 14 Processor 10 | . 9 14 Energy Gun 12 | . 11 12 Ballistic Gun 5 | . 3 9 Launcher 7 | . 10 . Special Weapon 1 | . 2 . Special Melee Weapon 1 | . . 4 Naked Turns . | . . . Heaviest Build 27 | 8 27 26 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 6 | . 2 6 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 4 10 10 Average Capacity 9 | 4 9 10 Most Carried 10 | 4 10 10 Average Carried 8 | 2 8 9 Final Capacity 10 | 4 10 10 Final Carried 10 | 4 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 887 | 251 542 94 Remotely . | . . . Salvage Created 768 | 67 480 221 Parts 56 | 6 31 19 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 18 | 1 12 5 Guns 7 | 1 1 5 AOE 11 | . 11 . Classes Destroyed 9 | 2 7 . Worker 6 | . 2 4 Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 2 | . 2 . Mechanic 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 3 3 Grunt 12 | 1 9 2 Best Kill Streak 10 | 2 10 3 Combat Bots Only 4 | 1 4 3 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 996 | 41 485 470 Core 251 | 8 88 155 Absorbed by Shields . | . . . Core Remaining (%) 96 | 96 . . Volleys Fired 70 | 7 36 27 Largest 2 | 2 2 2 Hottest 120 | 40 120 85 Shots Fired 112 | 14 55 43 Gun 85 | 14 28 43 Cannon . | . . . Launcher 26 | . 26 . Special 1 | . 1 . Kinetic 49 | 14 10 25 Thermal 27 | . 9 18 Explosive 26 | . 26 . Electromagnetic 10 | . 10 . Robot Hit Streak 16 | 10 16 10 Robot Miss Streak 2 | 1 2 2 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 79 | 12 30 37 Core Hits 49 | 3 33 13 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 8 | . . 8 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . . 4 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2368 | 114 1767 487 Guns 768 | 114 168 486 Cannons . | . . . Explosions 1572 | . 1572 . Melee . | . . . Ramming 4 | . 3 1 Kinetic 418 | 114 68 236 Thermal 298 | . 48 250 Explosive 1572 | . 1572 . Electromagnetic 76 | . 76 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 98 | . 98 . Projectiles . | . . . Explosions 98 | . 98 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 160 | . 160 . Shots 4 | . 4 . Rammed 5 | . 1 4 Targets Rammed 5 | . 1 4 Kicked . | . . . Crushed . | . . . Highest Temperature 173 | 6 156 173 Average Temperature 43 | 6 39 55 Received Heat Transfer 345 | 30 240 75 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 704 | . 112 592 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 245 | 25 245 87 Initial 17 | . 13 17 Average 100 | 5 127 57 Maximum Alert Level 1 | . 1 . Low Security (%) 73 | 100 60 100 Level 1 26 | . 39 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | 1 16 9 Peak Tracking Total 4 | 1 4 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 10 | . 10 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 18 | . 18 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 18 | . 18 . Record 6 | . 6 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Alert Level 5 | . 5 . Unreport Threat 1 | . 1 . Assault Status 1 | . 1 . Recall Assault 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked 3 | . . 3 Non-combat 2 | . . 2 Combat 1 | . . 1 Robot Hacks Applied 5 | . . 5 parse_system 4 | . . 4 no_distress 1 | . . 1 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1439 | 104 978 357 Spaces Moved 778 | 89 535 154 Core 34 | 23 . 11 Treads 409 | . 385 24 Legs 142 | . 23 119 Wheels 193 | 66 127 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 120 Average Speed 148 | 72 156 164 Slowest Speed 350 | 80 180 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 9 68 33 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 125 | . 125 . Melee . | . . . Projectile . | . . . AOE 125 | . 125 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 929 | 114 617 198 Wait 14 | . 14 . Move 776 | 88 534 154 Hop . | . . . Pick Up 22 | 8 13 1 Fast Attach 6 | 4 2 . Attach 10 | 5 3 2 Detach 1 | 1 . . Swap 9 | . 7 2 Drop 8 | 1 7 . Fire 70 | 7 36 27 Melee 8 | . . 8 Ram 4 | . . 4 Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 105 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 468 | -10/Materials | Identified exit to Mines 698 | -10/Materials | Discovered new exit (range 11) 739 | -10/Materials | Identified exit to Materials 1083 | -10/Materials | Entered Mines 1084 | -10/Mines | Learned location of Storage (-7) 1119 | -10/Mines | Discovered exit to Materials (range 8) 1214 | -10/Mines | Met a Derelict bent on vengeance 1307 | -10/Mines | Learned location of Zion (-7) 1334 | -10/Mines | Learned 4 Materials zone layouts 1397 | -10/Mines | Core integrity fell below 50% 1427 | -10/Mines | Core integrity fell below 20% 1440 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01402_ Aluminum Leg destroyed. 01403_ Particle Gun destroyed. 01407_ S-10 Pest destroyed. 01407_ Switching to secondary target: S-10 Pest. 01407_ Particle Gun destroyed. 01410_ S-10 Pest destroyed. 01414_ Acquired 20 matter. 01417_ Aluminum Leg destroyed. 01421_ S-10 Pest destroyed. 01422_ Acquired 11 matter. 01424_ Acquired 3 matter. 01428_ Acquired 2 matter. 01429_ Slammed into S-10 Pest. 01432_ Assault Rifle permanently disabled. 01432_ Destabilizing: Short circuit. 01435_ Slammed into S-10 Pest. 01435_ Destabilizing: System interference. 01435_ Signal Interpreter temporarily disabled. 01438_ Slammed into S-10 Pest. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????????????????#????? | | ?????????????####????????###### ????? | | ????????????# ##???????# ?????? | | ??????????## ###?????? ?????? | | ?????????? ##??????# #?????? | | ?????????? ######## #?????? | | ??????????? ###???? | | ??????????? #?####### ##??# | | ??????????? #????????# #### | | ???????????# #?????????## ## | | ??????????## #?????????## | | ??????????# #?########## """ | | ?????????## #??# """ | | ?????????# #??# ######## """ | | ?????????# ##?# #??????## | | ?????????# ### ######### ### | | ?????????# % ##?? | | ?????????# s % ##??? | | ?????????## @s #### ####### #???? | | ??????????##% ##??# #????# #???? | | ???????????#=##??## #????# ##???? | | ???????????#s##= #????# ##????? | | ???????????#=*%*#?###????# #?????? | | ???????????####[#????????# #?????? | | ???????????????? ???????## ?????? | | ????????????????? ??????## ????? | | ???????????????????""??????## ????? | | ????????????????????"#??????## #???? | | ?????????????????????#????????###???? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control First Step to Greatness Shopping List Challenges ------------ None Game ------ Seed TerrabombMomentumWheel Manual? 0 Play Time 00:44:17 Cumulative 1.4 hours Start 2020.10.10 @ 18:57:09 End 2020.10.10 @ 19:48:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfe5b21c-457e-4b53-9d63-94ad7e17b5e8