Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 20:14:47 Player: thingimabob Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (158) 790 Value Destroyed (5179) 5179 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1475) 1475 TOTAL SCORE: 14044 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 99 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 220 Friendly Fire -155 Cogmind --------- Core Integrity 677/1000 Matter 300/300 Energy 150/150 System Corruption 7% Temperature Cool (-150) Movement Core (300) Ox5 Location -5/Warlord Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Cryofiber Web Advanced Heat Sink Experimental Cooling System Medium Storage Unit Advanced Visual Processing Unit Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Angular Momentum Engine Neutrino Core Neutrino Core Medium Treads Armored Medium Treads Experimental Coolant Injector Structural Scanner Hardened Heavy Armor Plating Plasma Rifle Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Experimental Cooling System Medium Storage Unit Advanced Visual Processing Unit Multitargeting Array Core Analyzer Layered Medium Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Angular Momentum Engine Neutrino Core Neutrino Core Improved Treads Medium Treads Improved Cryofiber Web Experimental Coolant Injector Energy Well Structural Scanner Gatling Laser [Rating: 94] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Utility Core Analyzer Device Multitargeting Array Storage Large Storage Unit Processor Core Analyzer Protection Medium Reactive Plating Weapon Cooled Particle Cannon Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 2 2 . . . . 2 . . . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . . . . . . Utility 7 | . . . 2 . . . 1 2 . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 121 | 7 4 1 14 . 1 3 10 28 10 3 16 . . 7 3 2 12 Power 22 | 1 1 1 . . . 1 2 5 2 . 4 . . 3 1 . 1 Engine 12 | 1 1 1 . . . 1 1 2 2 . 2 . . 1 . . . Core 10 | . . . . . . . 1 3 . . 2 . . 2 1 . 1 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 29 | 2 . . 3 . . 1 1 5 4 . 5 . . . 1 1 6 Treads 29 | 2 . . 3 . . 1 1 5 4 . 5 . . . 1 1 6 Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 45 | 2 2 . 3 . 1 . 6 12 1 3 7 . . 4 1 1 2 Device 20 | 1 . . 1 . . . 2 5 . 3 5 . . 1 1 . 1 Storage 10 | 1 2 . . . 1 . . 2 . . 2 . . 1 . . 1 Processor 5 | . . . 1 . . . 1 2 . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 10 | . . . 1 . . . 3 3 1 . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 25 | 2 1 . 8 . . 1 1 6 3 . . . . . . . 3 Energy Gun 7 | . . . . . . . . 4 2 . . . . . . . 1 Energy Cannon 7 | . . . 2 . . 1 1 2 . . . . . . . . 1 Ballistic Gun 5 | 2 . . 3 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . Launcher 3 | . . . 2 . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . . . 3 2 3 . . . 1 . . 2 Corrupted Parts 2 | . . . . . . . . 2 . . . . . . . . . System Corruption 6 | . . . . . . . . 6 . . . . . . . . . Parts Lost 30 | . . 1 6 . . 5 4 1 . 2 . 1 . . 1 2 7 Power 6 | . . . 1 . . 1 1 . . 1 . 1 . . . . 1 Propulsion 8 | . . . 2 . . 1 1 . . 1 . . . . . 2 1 Utility 8 | . . 1 . . . 2 1 1 . . . . . . 1 . 2 Weapon 8 | . . . 3 . . 1 1 . . . . . . . . . 3 Highest Loss Streak 4 | . . 1 4 . . 2 3 1 . 2 . 1 . . 1 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 9 | . 5 10 7 8 8 9 12 10 14 10 6 9 10 7 6 8 8 Power 1 | . . 1 . . . . . 1 1 1 1 . 1 1 1 2 3 Propulsion 1 | . . 1 1 3 3 2 3 2 1 1 . 2 2 1 1 . . Utility 3 | . 2 4 2 2 2 3 5 1 4 4 4 6 6 4 3 4 3 Weapon 2 | . 2 3 3 3 3 3 3 4 6 3 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 26 | . . . . . . . 5 4 4 7 3 . . 1 . . 2 Power 5 | . . . . . . . 1 1 . . 1 . . 1 . . 1 Propulsion 1 | . . . . . . . . . . . 1 . . . . . . Utility 7 | . . . . . . . 4 . . 3 . . . . . . . Weapon 12 | . . . . . . . . 3 4 3 1 . . . . . 1 Tool/Special 1 | . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 92 | . 100 88 81 99 100 81 89 85 99 83 94 99 100 98 100 98 99 Engine 7 | . 14 14 6 10 11 10 12 6 9 9 6 5 6 1 . . . Core 4 | . . . . . . . 4 6 2 . 6 6 6 8 11 11 10 Treads 21 | . 28 28 19 22 22 21 17 14 25 21 24 26 26 22 23 21 23 Device 16 | . 14 3 11 11 11 2 2 11 13 19 25 26 26 28 29 29 28 Storage 7 | . 14 14 11 11 11 11 8 6 6 3 3 6 6 5 5 5 5 Processor 10 | . . . 10 11 11 11 8 11 13 13 13 13 13 11 11 11 11 Protection 5 | . . . . 11 11 2 16 9 13 1 . . . 4 5 5 4 Energy Gun 1 | . . . . . . . . 9 . . . . . . . . . Energy Cannon 10 | . . . 2 22 22 18 17 5 12 13 12 13 13 10 11 11 10 Ballistic Gun 3 | . 27 28 14 . . . . . . . . . . . . . . Peak Build Rating 94 | 7 8 8 15 14 15 19 38 47 56 64 67 67 65 78 79 79 94 Average Rating 42 | 5 7 7 10 13 14 12 29 36 52 52 60 65 65 72 76 77 81 On Entrance 36 | . 7 8 7 14 14 15 14 . 46 56 43 67 65 65 75 79 79 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . Naked Turns 9 | . . . . . . . 8 1 . . . . . . . . . Heaviest Build 92 | 14 30 29 37 37 37 37 77 92 92 79 55 55 55 70 70 73 82 Greatest Support 108 | 40 40 40 46 46 46 46 43 40 96 96 96 96 96 96 99 99 108 Greatest Overweight (x) 9 | . . . 9 . . . 2 2 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 25 15 15 15 15 25 15 15 25 10 10 10 10 10 10 Average Capacity 12 | 7 11 15 15 15 15 15 14 13 15 10 8 10 10 10 10 10 10 Most Carried 15 | 5 10 11 11 9 10 11 15 15 15 15 10 10 10 10 9 10 10 Average Carried 9 | . 5 10 7 8 8 9 12 10 13 10 6 9 10 7 6 8 8 Final Capacity 15 | 8 15 15 15 15 15 15 5 15 15 5 10 10 10 10 10 10 10 Final Carried 15 | 1 10 11 8 8 10 8 5 14 15 5 10 10 10 7 9 8 10 Class Distribution -------------------- 50% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp War Matter Collected 2905 | 284 220 101 202 100 . 348 198 560 150 . 357 10 . . 215 5 155 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6888 | 149 542 180 243 100 . 446 940 735 932 . 1522 353 . 33 398 199 116 Parts 351 | 10 29 15 21 2 . 18 57 38 46 . 75 14 . 3 7 10 6 Haulers Intercepted 11 | . 1 . . . . . 3 2 3 . 2 . . . . . . Recyclers Shooed 6 | 1 1 . . . . . 2 . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . 14 . . 5 8 . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp War Combat Hostiles Destroyed 116 | . 8 8 13 2 . 13 10 13 8 . 25 6 . . 6 3 1 Melee 1 | . . . . . . 1 . . . . . . . . . . . Guns 28 | . 8 8 4 . . . . 8 . . . . . . . . . Cannons 66 | . . . 2 2 . 5 4 5 8 . 24 6 . . 6 3 1 AOE 19 | . . . 7 . . 6 6 . . . . . . . . . . Classes Destroyed 15 | 2 5 1 2 . . . 2 1 1 . . . . . . . 1 Worker 7 | . 1 . . . . 2 3 . 1 . . . . . . . . Builder 6 | . 1 . 1 . . . 4 . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 11 | . 1 . . . . . 3 2 3 . 2 . . . . . . Recycler 8 | 1 1 . 1 . . . 1 2 1 . 1 . . . . . . Operator 5 | . . . . . . . 3 1 1 . . . . . . . . Watcher 2 | . 1 . . . . . . . . . . . . 1 . . . Swarmer 35 | . . 6 10 . . 7 1 3 . . 8 . . . . . . Grunt 47 | . 8 2 . 2 . 6 5 5 4 . 6 4 . . 5 . . Brawler 3 | . . . . . . . 1 . . . . 2 . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . Sentry 13 | . . . 2 . . . 3 1 . . 5 . . . 1 1 . Hunter 5 | . . . . . . . . . 2 . 3 . . . . . . Programmer 11 | . . . . . . . . 4 2 . 3 . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . 1 Wizard 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | 2 4 4 9 2 . 5 8 4 4 . 3 3 . 1 5 2 1 Combat Bots Only 6 | . 2 4 6 2 . 4 4 3 3 . 3 3 . . 5 2 1 Max Kills in Single Turn 4 | 1 1 1 4 1 . 3 4 1 2 . 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . 2 3 . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp War Hostile Shots Fired 785 | . 40 44 71 10 . 64 58 77 20 1 195 21 . . 39 18 127 Missed 228 | . 15 5 8 3 . 27 14 23 4 . 71 6 . . 9 6 37 Hits 557 | . 25 39 63 7 . 37 44 54 16 1 124 15 . . 30 12 90 Melee 20 | . . . 8 . . . 5 . . 1 . . . . . . 6 Projectile 537 | . 25 39 55 7 . 37 39 54 16 . 124 15 . . 30 12 84 AOE 15 | . . . . . . . . . . . . . . . . . 15 Critical Strikes 21 | . 1 1 1 . . 2 3 1 . 1 1 3 . . 3 1 3 Damage Taken 8534 | . 320 335 969 107 . 531 955 820 256 55 883 194 . . 436 221 2452 Core 1204 | . 107 47 251 . . 85 111 154 20 . 92 14 . . 95 16 212 Absorbed by Shields 908 | . . . . . . . . . . . 578 90 . . 180 30 30 Ignored by Resistances 49 | . . . . . . . . 26 23 . . . . . . . . Regen/Repaired (Parts) 695 | . . . . . . . . . . . 159 . . 94 . . 442 Core Remaining (%) 66 | 100 . 38 . . . 16 79 78 . . . . 85 . . . . Volleys Fired 326 | 7 34 24 48 4 . 20 26 30 29 . 56 12 . 2 16 8 10 Largest 2 | 2 2 2 2 2 . 2 2 2 2 . 2 2 . 2 2 2 2 Hottest 180 | 40 40 40 112 112 . 112 123 180 180 . 180 180 . 60 180 60 180 Shots Fired 624 | 14 68 48 82 8 . 35 36 64 58 1 114 24 . 4 32 16 20 Gun 236 | 14 68 48 58 . . . . 46 . . . . . . . . 2 Cannon 378 | . . . 18 8 . 31 36 18 58 1 114 24 . 4 32 16 18 Launcher 10 | . . . 6 . . 4 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 206 | 14 68 48 74 . . 2 . . . . . . . . . . . Thermal 333 | . . . . . . . . 64 58 1 114 24 . 4 32 16 20 Explosive 10 | . . . 6 . . 4 . . . . . . . . . . . Electromagnetic 75 | . . . 2 8 . 29 36 . . . . . . . . . . Robot Hit Streak 16 | 6 7 14 8 9 . 10 11 12 9 . 11 9 . 1 16 8 9 Robot Miss Streak 7 | 1 2 5 7 . . 2 3 3 1 1 3 1 . 2 1 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 409 | 9 47 29 38 6 . 29 20 50 41 . 74 15 . 1 26 12 12 Core Hits 266 | 4 25 15 26 3 . 21 39 43 20 . 41 7 . 1 7 6 8 Critical Kills 2 | . . . . . . . . . 1 . 1 . . . . . . Critical Parts Destroyed 3 | . 1 . . . . 2 . . . . . . . . . . . Critical Strikes 5 | . 1 . . . . 2 . . 1 . 1 . . . . . . Meltdown 2 | . . . . . . . . . 1 . 1 . . . . . . Destroy 2 | . 1 . . . . 1 . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . Melee Attacks 11 | . 2 . . . . 8 1 . . . . . . . . . . Impact 11 | . 2 . . . . 8 1 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 13358 | 100 506 284 934 143 . 1094 1911 1392 1519 . 2451 698 . 31 1366 364 565 Guns 1894 | 100 506 284 196 . . . . 763 . . . . . . . . 45 Cannons 8781 | . . . 216 143 . 485 359 629 1519 . 2451 698 . 31 1366 364 520 Explosions 2505 | . . . 522 . . 431 1552 . . . . . . . . . . Melee 156 | . . . . . . 156 . . . . . . . . . . . Ramming 22 | . . . . . . 22 . . . . . . . . . . . Kinetic 1289 | 100 506 284 374 . . 25 . . . . . . . . . . . Thermal 8409 | . . . . . . . 23 1392 1519 . 2451 698 . 31 1366 364 565 Explosive 860 | . . . 522 . . 338 . . . . . . . . . . . Electromagnetic 2622 | . . . 38 143 . 553 1888 . . . . . . . . . . Impact 156 | . . . . . . 156 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . 4 4 4 6 29 6 4 4 5 5 5 . . 1 7 Average Corruption 5 | . . . 4 4 4 4 19 3 4 4 4 5 5 . . 1 4 Corruption Purged 4 | . . . . . . . . 4 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 181 | . . . 14 3 10 25 23 40 2 8 38 11 1 . . 1 5 Message Errors 43 | . . . 3 . 4 9 5 5 . 2 8 3 1 . . . 3 Matter Fused 43 | . . . 2 . 1 8 8 11 . 2 11 . . . . . . Heat Flow Errors 20 | . . . . 1 2 2 . 7 1 . 7 . . . . . . Energy Discharges 21 | . . . 3 . 1 1 3 4 1 1 4 3 . . . . . Parts Rejected 3 | . . . . 1 . . . 1 . 1 . . . . . . . Data Loss (minor) 22 | . . . 3 1 2 2 2 4 . 1 5 . . . . 1 1 Data Loss (major) 6 | . . . 2 . . . . 1 . . 1 2 . . . . . Misfires 12 | . . . 1 . . 2 1 4 . 1 2 1 . . . . . Alerts 7 | . . . . . . 1 1 3 . . . 1 . . . . 1 Misdirections 1 | . . . . . . . 1 . . . . . . . . . . Weapon Failures 3 | . . . . . . . 2 . . . . 1 . . . . . Overload Shots 90 | . . . . . . . . 4 16 . 21 18 . . 23 . 8 Effects 1 | . . . . . . . . . . . . . . . 1 . . Heat Surge 1 | . . . . . . . . . . . . . . . 1 . . Overflow Damage 266 | . . . 6 . . 33 7 34 . . 10 81 . . 82 9 4 Projectiles 225 | . . . 5 . . . . 34 . . 10 81 . . 82 9 4 Explosions 15 | . . . 1 . . 7 7 . . . . . . . . . . Melee 26 | . . . . . . 26 . . . . . . . . . . . Knockbacks 2 | . . . 2 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 443 | . . . 213 . . 32 198 . . . . . . . . . . Shots 12 | . . . 6 . . 2 4 . . . . . . . . . . Rammed 7 | . . . . . . 7 . . . . . . . . . . . Targets Rammed 7 | . . . . . . 7 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 542 | . 16 27 42 262 126 381 523 542 105 . 211 4 . . 182 . . Average Temperature 155 | . 8 12 6 94 59 123 211 170 26 . 104 4 . . 105 . . Received Heat Transfer 1776 | . 195 66 36 63 . 234 342 135 99 . 187 126 . . 180 14 99 Effects 39 | . . . . . . . 24 15 . . . . . . . . . Shutdowns 16 | . . . . . . . 13 3 . . . . . . . . . Energy Bleed 5 | . . . . . . . 1 4 . . . . . . . . . Interference 6 | . . . . . . . 5 1 . . . . . . . . . Matter Decay 3 | . . . . . . . 2 1 . . . . . . . . . Damage (minor) 3 | . . . . . . . 3 . . . . . . . . . . Damage (major) 5 | . . . . . . . . 5 . . . . . . . . . Damage (core) 1 | . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 2 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Parts Fried 15 | . . . . 1 . 4 10 . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 1 . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . Parts Melted 20 | . . . . . . . . 5 5 . 8 . . . 2 . . Heat Transferred 10004 | . . . . . . . 50 2184 1723 . 3042 698 . 37 1259 444 567 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . Latent Energy Used 1288 | . . . . . . 64 1224 . . . . . . . . . . LE Corruption 28 | . . . . . . 1 27 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp War Maximum Alert Level 2 | . . . . . . . 2 . . . 1 . . . . . . Low Security (%) 89 | 100 100 100 100 100 . 100 45 100 100 100 69 . . 100 . . . Level 1 9 | . . . . . . . 44 . . . 30 . . . . . . Level 2 1 | . . . . . . . 10 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 422 | 5 66 95 194 93 . 120 422 142 81 12 379 . . 92 . . . Initial 142 | . . 22 . 68 . . . 142 23 12 . . . 92 . . . Average 63 | . 15 36 95 67 . 33 192 25 25 1 113 . . 22 . . . Influence Increases 3987 | 15 269 205 533 65 . 369 578 360 254 . 732 215 . 37 130 70 155 Destroy 0b10 Robot/C 2420 | . 160 160 360 40 . 260 200 260 160 . 500 120 . . 120 60 20 Destroy 0b10 Robot/NC 205 | 15 25 . 10 . . 10 70 25 30 . 15 . . 5 . . . Destroy Leader 546 | . 54 30 70 10 . 30 56 74 46 . 134 20 . 2 10 10 . Allied During Kill 20 | . . . 20 . . . . . . . . . . . . . . Successful Hack 73 | . 15 . 13 . . . . . 12 . 7 . . 26 . . . Disable Machine 180 | . 15 . 30 . . . 105 . . . 30 . . . . . . Destroy Structure 198 | . . . 30 . . 39 102 1 6 . 16 . . 4 . . . Partial Spotted 30 | . . . . . . . 15 . . . 15 . . . . . . Lose Combat Pursuer 315 | . . 15 . 15 . 30 30 . . . 15 75 . . . . 135 Influence Decreases 3986 | 15 211 263 357 178 63 368 265 626 265 37 356 372 72 184 130 70 154 Entered New Map 667 | . . 36 . 108 63 . 1 172 25 25 . 140 42 55 . . . Time Decay 3025 | 15 211 217 253 70 . 328 224 454 240 12 356 222 30 129 120 60 84 Lost Part 250 | . . 10 60 . . 40 40 . . . . 10 . . 10 10 70 Lost Ally 44 | . . . 44 . . . . . . . . . . . . . . Squads Dispatched 20 | . 3 . . . . . 2 5 5 . 5 . . . . . . Investigation 1 | . 1 . . . . . . . . . . . . . . . . Extermination 8 | . . . . . . . . 3 2 . 3 . . . . . . Reinforcement 11 | . 2 . . . . . 2 2 3 . 2 . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp War Distress Signals 10 | . 1 . 1 . . . 3 2 . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 219 | . 15 9 22 3 . 15 20 14 11 5 29 10 . 3 6 3 54 Peak Tracking Total 26 | . 3 3 9 3 . 4 4 3 4 6 4 4 . 2 5 2 26 Tactical Retreats 16 | . . 1 . 1 . 2 2 . . 1 1 4 . . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp War Traps Triggered 9 | . 1 . 1 . . . . 1 1 . 3 . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp War Machines Disabled 12 | . 1 . 2 . . . 7 . . . 2 . . . . . . Max in Single Turn 2 | . 1 . 1 . . . 2 . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp War Machines Accessed 14 | . 3 . 3 . 1 . . 1 1 . 2 . . 1 . . 2 Terminals 8 | . 3 . 3 . . . . 1 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 34 | . 11 . 8 . 1 . . 1 3 . 5 . . 2 . . 3 Successful 25 | . 7 . 4 . 1 . . . 3 . 5 . . 2 . . 3 Failed 9 | . 4 . 4 . . . . 1 . . . . . . . . . Catastrophic 1 | . . . . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 17 | . 8 . 8 . 1 . . . . . . . . . . . . Terminals 21 | . 11 . 8 . . . . 1 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . 4 . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 3 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 7 | . 2 . . . 1 . . . . . 1 . . . . . 3 Record 2 | . . . . . . . . . . . . . . . . . 2 Open Door 1 | . . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . 4 . . 2 . . . Scan Component 3 | . . . . . . . . . . . 2 . . 1 . . . Repair 3 | . . . . . . . . . . . 2 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 3 . . . . . . . . Retrieve Study 3 | . . . . . . . . . 3 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 5 . 4 . . . . . . . . . . . . . . Terminals 9 | . 5 . 4 . . . . . . . . . . . . . . Botnet 4 | . 2 . 2 . . . . . . . . . . . . . . Skim 5 | . 3 . 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 3 . 3 . . . . 1 1 . . . . 1 . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . 3 . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . 2 . . 1 . . . Time 175 | . . . . . . . . . . . 140 . . 35 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp War Total Allies 3 | . . 3 . . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 30 | . . . 30 . . . . . . . . . . . . . . Total Damage 243 | . . . 243 . . . . . . . . . . . . . . Kills 5 | . . . 5 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp War Active Infowar (turns) 9758 | 11 753 103 723 140 369 228 144 1492 786 207 1635 474 64 439 490 454 1246 Optics 7287 | . . . . . . . . 1492 786 207 1635 474 64 439 490 454 1246 Sensors 1604 | . . . 723 140 369 228 144 . . . . . . . . . . Structural 1 | . . . . . . . . . . . 1 . . . . . . Seismic 867 | 11 753 103 . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp War Turns Passed 12426 | 112 753 501 723 140 369 1090 931 2012 786 207 1635 474 64 439 490 454 1246 Spaces Moved 5732 | 55 374 244 329 74 228 526 353 725 323 127 623 260 41 219 262 254 715 Core 37 | 9 . . 10 . . . 17 1 . . . . . . . . . Treads 5695 | 46 374 244 319 74 228 526 336 724 323 127 623 260 41 219 262 254 715 Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 50 50 160 160 160 160 160 160 160 160 160 Average Speed 174 | 142 160 160 170 160 160 160 222 237 170 160 160 160 160 160 160 160 162 Slowest Speed 500 | 160 160 160 500 160 160 160 320 320 240 160 160 160 160 160 160 160 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . 5 . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 70 68 35 29 60 78 38 24 12 84 24 43 9 9 49 47 78 Regions Visited 17 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 1 1 1 . . . . . . . . . . . Unknown Exits Taken 10 | 1 . 1 . . . . 1 1 . . 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . 2 . . . . . 2 1 . 1 . . Spaces Dug 15 | . . . . . . 14 . . . . . . . . . . 1 Terrain Destroyed 228 | . . . 26 . . 53 114 1 5 . 12 7 . 2 3 2 3 Melee . | . . . . . . . . . . . . . . . . . . Projectile 41 | . . . 5 . . 1 . 1 5 . 12 7 . 2 3 2 3 AOE 187 | . . . 21 . . 52 114 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp War Total 7506 | 76 461 312 420 88 232 720 458 955 501 130 1151 294 40 303 300 286 779 Wait 1022 | . 35 39 5 9 . 150 50 101 107 . 404 21 . 46 14 19 22 Move 5716 | 54 373 243 328 73 227 525 352 724 323 126 622 259 40 218 261 253 715 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 171 | 8 10 3 12 1 3 1 14 44 15 . 29 1 . 13 4 2 11 Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 82 | 7 1 . 14 1 . 3 6 19 3 . 10 1 . 9 1 2 5 Detach 4 | . . . 1 . . . . 2 . . 1 . . . . . . Swap 98 | . 6 1 9 . 1 6 7 16 12 3 14 . . 9 3 1 10 Drop 69 | . . 2 3 . 1 . 2 19 12 1 15 . . 6 1 1 6 Fire 326 | 7 34 24 48 4 . 20 26 30 29 . 56 12 . 2 16 8 10 Melee 11 | . 2 . . . . 8 1 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . 7 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Met a group of wandering Federalists 243 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 15) 685 | -10/Materials | Discovered new exit (range 16) 866 | -10/Materials | Entered Mines 970 | -10/Mines | Core integrity fell below 50% 1020 | -10/Mines | Learned Materials security intel 1220 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1271 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1323 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1349 | -10/Mines | Discovered new exit (range 11) 1367 | -10/Mines | Entered Materials 1367 | -9/Materials | Accompanied by 3 allies 1367 | -9/Materials | Evolved 2 slots: Utility x2 1707 | -9/Materials | Lost 3 allies 1724 | -9/Materials | Lost 4 parts (1p2n1w) 1907 | -9/Materials | Core integrity fell below 50% 2029 | -9/Materials | Discovered new exit (range 13) 2089 | -9/Materials | Identified exit to Mines 2090 | -9/Materials | Entered Mines 2224 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2224 | -9/Mines | Discovered new exit (range 5) 2229 | -9/Mines | Identified exit to Exiles 2230 | -9/Mines | Entered Exiles 2270 | -9/Exiles | Met 8R-AWN 2296 | -9/Exiles | Met EX-HEX 2339 | -9/Exiles | Met EX-BIN 2362 | -9/Exiles | Aligned with FarCom system 2363 | -9/Exiles | Given EX-Vault access code 2400 | -9/Exiles | Opened EX-Vault 2416 | -9/Exiles | Found Latent Energy Streamer 2451 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2494 | -9/Exiles | Met EX-DEC 2584 | -9/Exiles | Discovered new exit (range 11) 2597 | -9/Exiles | Identified exit to Mines 2599 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2599 | -9/Exiles | Entered Mines 3457 | -8/Mines | Core integrity fell below 20% 3657 | -8/Mines | Discovered new exit (range 8) 3665 | -8/Mines | Identified exit to Materials 3689 | -8/Mines | Entered Materials 3689 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3883 | -8/Materials | Met 7R-MNS 4158 | -8/Materials | System corruption reached 10% 4442 | -8/Materials | Discovered new exit (range 13) 4612 | -8/Materials | Released all parts (7) 4620 | -8/Materials | Entered Factory 4620 | -7/Factory | Evolved 2 slots: Utility x2 4621 | -7/Factory | Caught up to 7R-MNS 4640 | -7/Factory | Lost 3 parts (1p1n1w) 5085 | -7/Factory | Build established: Scavenger-Mutant 5546 | -7/Factory | Build established: Mutant 6606 | -7/Factory | Discovered new exit (range 6) 6632 | -7/Factory | Entered another Factory area 6632 | -6/Factory | Evolved 2 slots: Propulsion x2 6633 | -6/Factory | Caught up to 7R-MNS 6918 | -6/Factory | Build established: Scavenger-Mutant 7000 | -6/Factory | 7R-MNS lamented failing the tripod run 7030 | -6/Factory | Found Prototype Device 7418 | -6/Factory | Sucked down chute 7418 | -6/Factory | Entered Waste 7428 | -6/Waste | Identified Multitargeting Array 7463 | -6/Waste | Spotted C-40 Crusher 7467 | -6/Waste | Spotted C-40 Crusher 7470 | -6/Waste | Spotted C-40 Crusher 7475 | -6/Waste | Spotted C-40 Crusher 7475 | -6/Waste | Spotted C-40 Crusher 7478 | -6/Waste | Spotted C-40 Crusher 7529 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7609 | -6/Waste | Discovered new exit (range 11) 7625 | -6/Waste | Entered Factory 7866 | -6/Factory | Discovered new exit (range 7) 8084 | -6/Factory | Repaired Cld. Particle Cannon 8160 | -6/Factory | Repaired Cld. Particle Cannon 8381 | -6/Factory | Discovered new exit (range 18) 9068 | -6/Factory | Discovered new exit (range 20) 9260 | -6/Factory | Entered Lower Caves 9261 | -6/Lower Caves | Encountered a Warlord checkpoint 9723 | -6/Lower Caves | Discovered new exit (range 5) 9734 | -6/Lower Caves | Entered another Lower Caves area 9789 | -6/Lower Caves | Discovered new exit (range 6) 9798 | -6/Lower Caves | Entered Factory 9798 | -5/Factory | Evolved 2 slots: Utility x2 10166 | -5/Factory | Repaired Cld. Particle Cannon 10222 | -5/Factory | Discovered new exit (range 8) 10237 | -5/Factory | Entered Upper Caves 10576 | -5/Upper Caves | Learned 8 Factory zone layouts 10621 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10702 | -5/Upper Caves | Encountered a Warlord checkpoint 10703 | -5/Upper Caves | Discovered new exit (range 16) 10727 | -5/Upper Caves | Entered another Upper Caves area 11099 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11157 | -5/Upper Caves | Learned Factory security intel 11176 | -5/Upper Caves | Discovered new exit (range 5) 11181 | -5/Upper Caves | Entered Warlord 11260 | -5/Warlord | System corruption cleaned by Quarantine Array 11580 | -5/Warlord | Met Warlord 11605 | -5/Warlord | Warlord's base attacked by MAIN.C 11735 | -5/Warlord | Found Prototype Energy Cannon 11736 | -5/Warlord | Identified Vortex Driver 11752 | -5/Warlord | Found Prototype Piercing Weapon 11753 | -5/Warlord | Identified Vortex Lance 11955 | -5/Warlord | Warlord forces counterattacked 12018 | -5/Warlord | Spotted Striker 12032 | -5/Warlord | Spotted Striker 12074 | -5/Warlord | Spotted Striker 12106 | -5/Warlord | Lost 9 allies 12112 | -5/Warlord | Spotted Striker 12148 | -5/Warlord | Lost 10 allies 12150 | -5/Warlord | Destroyed Striker 12234 | -5/Warlord | P-70 Sage assimilated allied XE-JA4(g) 12280 | -5/Warlord | Warlord base infiltrated, sounded retreat 12281 | -5/Warlord | Enhanced Grunt warped into view 12281 | -5/Warlord | Enhanced Grunt warped into view 12281 | -5/Warlord | Enhanced Grunt warped into view 12281 | -5/Warlord | Enhanced Demolisher warped into view 12281 | -5/Warlord | Enhanced Demolisher warped into view 12281 | -5/Warlord | Enhanced Demolisher warped into view 12350 | -5/Warlord | Spotted Executioner 12373 | -5/Warlord | Spotted Executioner 12403 | -5/Warlord | Spotted Executioner 12411 | -5/Warlord | Attacked by Warlord forces 12414 | -5/Warlord | Spotted 0B-MBF(K) 12419 | -5/Warlord | Discovered new exit (range 18) 12419 | -5/Warlord | Spotted Executioner 12420 | -5/Warlord | Spotted Executioner 12426 | -5/Warlord | Spotted NE-C9V(K) 12427 | -5/Warlord | Self-destructed Last Messages --------------- Neutrino Core blown off. Spk. Medium Treads blown off. Arm. Medium Treads blown off. E-15 Imp destroyed. Penetrated by Slug. Slug penetrates Earth. The unstable cave ceiling collapses. Arm. Medium Treads blown off. Arm. Treads blown off. E-15 Imp destroyed. Penetrated by Slug. Slug penetrates Earth. Penetrated by Slug. Gatling Laser+ destroyed. Slug penetrates Enhanced Grunt. Slug penetrates Earth. The unstable cave ceiling collapses. Imp. Cryofiber Web blown off. Multitargeting Array blown off. E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????###?????? | | ?????????????????????????????# ##???? | | ????????????????????????????# ##?? | | ???????????????????????????# < ?? | | ??????????????????????????? ??? | | ??????????????????????????? h g ???? | | ??????????????????????????? E E g#???? | | ??????????????????????????? gg ????? | | ??????????????????? ??????? h ?????? | | ???????????????????# ?????# g #?????? | | ???????????????????# ?#### g ###???? | | ???????????????????? ###?? | | ????????????????????? #;; ##? | | ???""????????????????? # #? | | ??#""#?????????????????# #? | | ??#""#?????????????????# ==* ## #?? | | #?#""#?????????????????#=%=%% # #?? | | ###""######???????????##*@=/ ##? | | #""## # ############# !=/ # # #? | | "" " ## ## # # # #?? | | "" # ] = #??? | | "" !=! ### # =!=! ##??? | | % %[* =% !%! = g !!p% % #??? | | = * !!%!% pg = %%[!# #??? | | ! = %[* / *! ; #? | | % % [ ! % ; #? | | "" = * "" # %!;#? | | "" =""";# ##]%!##;#; ! ;#? | | "" " # #######%!;##; ; ; # | | ## ""######### ####?????# ### ;# | | ###""#???????###???????? ### "#? | | ??#""#????????????????? ### #"#? | | ??#""#????????????????? ##?# ;?#? | | ##""#???????????????# ???## #"#?? | | #??""#???????????????# ????## # ?? | | #??#?????????????????# #?????# #? #? | | #???????????????????# ??????## ##?#? | | ##??????????????????## #?????## #??? | | #???????????????????? #???## #??? | | #??????????????????? #??# #??? | | ##?????????????????? ## #?# #??? | | #???????????????????????# ?# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 150 Corruption Block 15 Armor Coverage 675 Resistance: KI 30 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cld. Particle Cannon | 38% | -6/Factory Cld. Particle Cannon | 62% | -6/Factory Cld. Particle Cannon | 41% | -5/Factory Studied --------- Lgt. Treads | -6/Factory | Hacked Deuterium Engine | -6/Factory | Hacked Gatling Laser | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? A Problem For Future Me Backstab Blue Mage Fist Fight Challenges ------------ None Game ------ Seed DimensionalControlFist Manual? 0 Play Time 01:35:18 Cumulative 43.2 hours Start 2026.02.14 @ 18:32:09 End 2026.02.14 @ 20:14:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fc9e69bb-0808-4d7a-8034-d516ad9daa88