Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.05 @ 13:38:39 Player: Korywon Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (37) 185 Value Destroyed (1255) 1255 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (655) 655 TOTAL SCORE: 5415 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 59 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -115 Cogmind --------- Core Integrity 0/700 Matter 243/500 Energy 100/100 System Corruption 2% Temperature Cool (6) Location -7/Garrison Parts ------- Power (2) Propulsion (3) Utility (4) High-capacity Storage Unit High-capacity Matter Pod Advanced Signal Interpreter Weapon (4) Inventory (12) Light Deuterium Engine Light Deuterium Engine Improved Heat Sink Cooling System Cooling System Large Storage Unit Improved Melee Analysis Suite Recoil Stabilizer Reflective Plating Peak State ------------ Power Deuterium Engine Improved Deuterium Engine Propulsion Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Utility High-capacity Storage Unit Advanced Signal Interpreter Reflective Plating Shield Generator Weapon Arc Projector Ion Cannon Gauss Rifle Assault Cannon Inventory Light Deuterium Engine Light Deuterium Engine Carbon-fiber Leg Improved Heat Sink Cooling System Cooling System Large Storage Unit High-capacity Matter Pod Recoil Stabilizer Weapon Cycler Gauss Cannon [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Slots Evolved 6 | . . . . . 4 . . 2 . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . . . . . 1 . Utility 2 | . . . . . 1 . . 1 . Weapon 2 | . . . . . 2 . . . . Parts Attached 62 | 6 1 3 4 1 7 14 11 10 5 Power 13 | 1 . 1 1 . 2 1 3 3 1 Engine 9 | 1 . 1 1 . 2 . 1 3 . Core 4 | . . . . . . 1 2 . 1 Reactor . | . . . . . . . . . . Propulsion 12 | 2 . . . 1 . 4 2 2 1 Treads . | . . . . . . . . . . Leg 12 | 2 . . . 1 . 4 2 2 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 15 | 1 . . 3 . 1 3 2 3 2 Device 5 | . . . . . . 1 2 1 1 Storage 7 | 1 . . 3 . 1 1 . . 1 Processor 1 | . . . . . . . . 1 . Hackware . | . . . . . . . . . . Protection 2 | . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . Weapon 22 | 2 1 2 . . 4 6 4 2 1 Energy Gun 5 | 1 1 . . . 2 . . 1 . Energy Cannon 8 | . . . . . 1 5 1 1 . Ballistic Gun 4 | 1 . 1 . . 1 . 1 . . Ballistic Cannon 3 | . . . . . . . 2 . 1 Launcher 2 | . . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 24 | . . 3 . 1 . 4 3 . 13 Power 6 | . . 1 . . . 1 1 . 3 Propulsion 5 | . . . . 1 . . . . 4 Utility 2 | . . . . . . . . . 2 Weapon 11 | . . 2 . . . 3 2 . 4 Highest Loss Streak 7 | . . 3 . 1 . 4 1 . 7 Average Slot Usage (%) 93 | . 83 85 92 99 93 93 95 99 74 Engine 13 | . 14 14 14 14 14 15 12 15 11 Core 1 | . . . . . . 2 5 . . Leg 22 | . 28 28 28 27 18 17 18 23 15 Device 3 | . . . . . . 1 8 7 7 Storage 16 | . 14 14 20 28 23 19 9 7 9 Protection 4 | . . . . . . 6 9 7 4 Energy Gun 3 | . 16 15 . . 14 6 . 2 3 Energy Cannon 8 | . . . . . 5 18 15 6 3 Ballistic Gun 5 | . 10 6 14 14 6 . . 7 3 Ballistic Cannon 5 | . . . . . . . 16 12 5 Launcher 6 | . . 6 14 14 9 5 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 77 | 11 11 12 44 44 59 73 71 77 76 Greatest Support 47 | 20 20 20 20 20 20 30 32 47 47 Greatest Overweight (x) 24 | . . . 2 4 2 24 4 1 12 Average Overweight (x) 1 | . . . . 2 2 2 1 1 1 Largest Inventory Capacity 12 | 6 6 6 12 12 12 12 12 12 12 Average Capacity 10 | 4 6 6 8 12 12 12 12 12 12 Most Carried 12 | 4 4 3 5 8 7 12 12 12 11 Average Carried 7 | 1 2 2 3 6 6 9 10 10 10 Final Capacity 12 | 6 6 6 12 12 12 12 12 12 12 Final Carried 12 | 2 3 3 4 8 7 12 11 11 9 Class Distribution -------------------- 48% | Mutant 23% | Scavenger-Skirmisher 10% | Skirmisher 8% | Scavenger-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Matter Collected 1559 | 84 . 36 366 182 33 357 471 . 30 Remotely . | . . . . . . . . . . Salvage Created 1219 | . . 81 . . . 292 755 . 91 Parts 68 | . . 10 . . . 13 40 . 5 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Combat Hostiles Destroyed 25 | . . 3 . . . 6 13 . 3 Guns 4 | . . . . . . 3 . . 1 Cannons 18 | . . . . . . 3 13 . 2 AOE 3 | . . 3 . . . . . . . Classes Destroyed 8 | . . 3 . . . 3 2 . . Builder 3 | . . 1 . . . . 2 . . Recycler 4 | . . 1 . . . . 3 . . Watcher 4 | . . . . . . 1 3 . . Swarmer 10 | . . 3 . . . 3 2 . 2 Grunt 7 | . . . . . . 2 5 . . Brawler 1 | . . . . . . . 1 . . Sentry 3 | . . . . . . . 2 . 1 Hunter 4 | . . . . . . 1 3 . . Thug 1 | . . . . . . 1 . . . Best Kill Streak 5 | . . 5 . . . 3 5 . 2 Combat Bots Only 4 | . . 3 . . . 3 4 . 2 Max Kills in Single Turn 3 | . . 3 . . . 2 2 . 1 Gunslinging 1 | . . . . . . 1 . . . Exploded 2 | . . 2 . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Damage Taken 3803 | . . 324 . 12 . 662 782 . 2023 Core 1175 | . . 56 . . . 345 73 . 701 Absorbed by Shields 269 | . . . . . . . . . 269 Core Remaining (%) 67 | 100 . . . 77 . . 24 . . Volleys Fired 109 | . . 12 . . . 25 52 . 20 Largest 4 | . . 2 . . . 4 4 . 4 Hottest 260 | . . 90 . . . 260 218 . 187 Shots Fired 287 | . . 23 . . . 56 169 . 39 Gun 48 | . . 20 . . . 16 . . 12 Cannon 236 | . . . . . . 40 169 . 27 Launcher 3 | . . 3 . . . . . . . Special . | . . . . . . . . . . Kinetic 126 | . . 3 . . . . 98 . 25 Thermal 144 | . . 9 . . . 56 71 . 8 Explosive 3 | . . 3 . . . . . . . Electromagnetic 14 | . . 8 . . . . . . 6 Robot Hit Streak 8 | . . 2 . . . 7 8 . 8 Robot Miss Streak 7 | . . 4 . . . 6 5 . 7 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 136 | . . 6 . . . 23 82 . 25 Core Hits 60 | . . 6 . . . 13 29 . 12 Critical Hits 2 | . . . . . . . 1 . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3435 | . . 131 . . . 660 2006 . 638 Guns 337 | . . 13 . . . 202 . . 122 Cannons 2908 | . . . . . . 458 1999 . 451 Explosions 118 | . . 118 . . . . . . . Melee . | . . . . . . . . . . Ramming 72 | . . . . . . . 7 . 65 Kinetic 1425 | . . . . . . . 1003 . 422 Thermal 1784 | . . 13 . . . 660 996 . 115 Explosive 118 | . . 118 . . . . . . . Electromagnetic 36 | . . . . . . . . . 36 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 . 2 Average Corruption 2 | . . . . . 2 2 2 . 2 Corruption Purged . | . . . . . . . . . . Effects 36 | . . . . . 1 14 21 . . Message Errors 12 | . . . . . 1 6 5 . . Heat Flow Errors 6 | . . . . . . 3 3 . . Energy Discharges 6 | . . . . . . 3 3 . . Data Loss (minor) 5 | . . . . . . 1 4 . . Targeting Errors 7 | . . . . . . 1 6 . . Overload Shots . | . . . . . . . . . . Overflow Damage 102 | . . . . . . 12 82 . 8 Projectiles 102 | . . . . . . 12 82 . 8 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 17 | . . . . . . . 16 . 1 Impact . | . . . . . . . . . . Kinetic 16 | . . . . . . . 15 . 1 Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 44 | . . 25 . . . . 3 . 16 Shots 1 | . . 1 . . . . . . . Rammed 9 | . . . . . . . 1 . 8 Targets Rammed 15 | . . . . . . . 1 . 14 Kicked 6 | . . . . . . . . . 6 Crushed . | . . . . . . . . . . Highest Temperature 908 | . . 117 . . . 908 484 . 740 Average Temperature 192 | . . 41 . . . 230 152 . 292 Received Heat Transfer 478 | . . 54 . 6 . 18 216 . 184 Effects 57 | . . . . . . 31 6 . 20 Shutdowns 15 | . . . . . . 9 1 . 5 Energy Bleed 7 | . . . . . . 3 1 . 3 Interference 12 | . . . . . . 5 3 . 4 Matter Decay 3 | . . . . . . 1 . . 2 Short Circuit 4 | . . . . . . 3 . . 1 Damage (minor) 2 | . . . . . . 1 1 . . Damage (major) 11 | . . . . . . 6 . . 5 Damage (core) 3 | . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . . . . . 3 3 . . Heat Transferred 2662 | . . 37 . . . 1110 1406 . 109 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Peak Influence 509 | . 4 80 . 61 23 509 267 113 100 Average Influence 141 | . 3 21 . 14 23 296 184 100 17 Maximum Alert Level 2 | . . . . . . 2 1 . . Low Security (%) 63 | . . . . . . . . . . Level 1 32 | . . . . . . . . . . Level 2 4 | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 3 | . . . . . . . 3 . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . . . . . . 3 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Distress Signals 4 | . . . . . . 1 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 57 | . . 5 . 2 . 10 28 . 12 Peak Tracking Total 5 | . . 3 . 2 . 4 4 . 5 Tactical Retreats 11 | . . 1 . . . 1 6 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Traps Triggered 7 | . . . . . 1 4 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Machines Disabled 6 | . . . . 1 . 1 4 . . Max in Single Turn 1 | . . . . . . 1 1 . . Garrison Relay 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Machines Accessed 7 | . 1 . 3 . 1 . . 2 . Terminals 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 32 | . 2 . 25 . 1 . . 4 . Successful 32 | . 2 . 25 . 1 . . 4 . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . 1 . . . . . . . . Terminals 2 | . 2 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 2 . Terminal Hacks 27 | . 2 . 25 . . . . . . Record 25 | . . . 25 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . Scan Component 1 | . . . . . . . . 1 . Repair 1 | . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 2 . Unlock Access 2 | . . . . . 1 . . 1 . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . 1 . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . Time 19 | . . . . . . . . 19 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . Machine Destruction 4 | . . . . . . 4 . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Total Allies 2 | . . . . 2 . . . . . Largest Group 2 | . . . . 2 2 1 . . . Highest-Rated Group 46 | . . . . 46 46 31 . . . Highest-Rated Ally 31 | . . . . 31 31 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 10 | . . . . 6 . 4 . . . Total Damage 145 | . . . . 62 . 83 . . . Kills 3 | . . . . 2 . 1 . . . Allies Corrupted 1 | . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Turns Passed 6553 | 114 122 474 1295 730 226 1171 1752 409 260 Spaces Moved 3649 | 100 99 360 903 400 119 542 796 240 90 Core 34 | 27 . . . . . 1 . . 6 Treads . | . . . . . . . . . . Legs 3615 | 73 99 360 903 400 119 541 796 240 84 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 180 180 150 150 153 153 Average Speed 159 | 101 120 120 142 181 180 181 177 153 189 Slowest Speed 1250 | 120 120 120 180 240 180 1250 240 153 650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 19 57 90 80 10 41 38 4 19 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 62 | . . 17 . . . . 45 . . Melee . | . . . . . . . . . . Projectile 45 | . . . . . . . 45 . . AOE 17 | . . 17 . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Total 4188 | 113 103 379 917 405 132 689 1026 286 138 Wait 212 | . . 2 . . . 53 130 23 4 Move 3640 | 99 98 359 902 399 118 541 795 239 90 Hop . | . . . . . . . . . . Pick Up 71 | 8 2 3 5 5 4 17 20 5 2 Fast Attach . | . . . . . . . . . . Attach 59 | 6 1 3 4 1 6 13 10 10 5 Detach 25 | . 1 . 3 . 2 9 1 7 2 Swap 3 | . . . . . 1 1 1 . . Drop 34 | . 1 . 3 . 1 10 16 2 1 Fire 109 | . . 12 . . . 25 52 . 20 Melee . | . . . . . . . . . . Ram 2 | . . . . . . . . . 2 Kick 13 | . . . . . . . 1 . 12 Crush . | . . . . . . . . . . Escape Stasis 20 | . . . . . . 20 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 15) 237 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 416 | -10/Mines | Discovered new exit (range 12) 534 | -10/Mines | Lost 3 parts (1p2w) 617 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 703 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 704 | -10/Mines | Discovered new exit (range 5) 711 | -10/Mines | Entered Exiles 764 | -10/Exiles | Met 8R-AWN 791 | -10/Exiles | Met EX-HEX 881 | -10/Exiles | Met EX-BIN 906 | -10/Exiles | Aligned with FarCom system 908 | -10/Exiles | Given EX-Vault access code 1098 | -10/Exiles | Met EX-DEC 1147 | -10/Exiles | Visited The Gauntlet 1480 | -10/Exiles | Discovered new exit (range 14) 1757 | -10/Exiles | Discovered new exit (range 14) 2006 | -10/Exiles | Entered Mines 2007 | -9/Mines | Met a Derelict bent on vengeance 2149 | -9/Mines | Learned location of Zion (-7) 2521 | -9/Mines | Learned location of 1 exit from Proximity Caves 2542 | -9/Mines | Discovered new exit (range 15) 2736 | -9/Mines | Entered Materials 2736 | -8/Materials | Accompanied by 2 allies 2736 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 2741 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2960 | -8/Materials | Identified exit to Garrison 2962 | -8/Materials | Entered Garrison 2962 | -8/Garrison | Accompanied by 1 ally 3041 | -8/Garrison | Build established: Skirmisher 3068 | -8/Garrison | Triggered checkpoint 3434 | -8/Garrison | Discovered new exit (range 12) 3500 | -8/Garrison | Triggered checkpoint 3588 | -8/Garrison | Garrison Relay disabled 3606 | -8/Garrison | Triggered checkpoint 3744 | -8/Garrison | Core integrity fell below 50% 3806 | -8/Garrison | Lost 4 parts (1p3w) 4072 | -8/Garrison | Build established: Scavenger-Mutant 4133 | -8/Garrison | Entered Materials 4924 | -8/Materials | Build established: Scavenger-Skirmisher 5817 | -8/Materials | Discovered new exit (range 15) 5885 | -8/Materials | Entered Factory 5885 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5894 | -7/Factory | Discovered new exit (range 12) 6081 | -7/Factory | Repaired Ion Cannon 6268 | -7/Factory | Identified exit to Garrison 6294 | -7/Factory | Entered Garrison 6299 | -7/Garrison | Build established: Tank 6422 | -7/Garrison | Triggered checkpoint 6467 | -7/Garrison | Lost 5 parts (2n3w) 6520 | -7/Garrison | Core integrity fell below 50% 6538 | -7/Garrison | Lost 7 parts (3p2n1u1w) 6549 | -7/Garrison | Core integrity fell below 20% 6554 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 06498_ Acquired Lgt. Nuclear Core. 06500_ ALERT: Garrison interior compromised. 06500_ Kicked Y-54 Guardian out of the way. 06501_ Acquired 30 matter. 06501_ Imp. Deuterium Engine destroyed. 06502_ Slammed into H-55 Commando. 06504_ Kicked H-55 Commando out of the way. 06504_ Slug penetrates Wall. 06506_ Lgt. Nuclear Core destroyed. 06507_ Penetrated by Slug. 06507_ Titanium Leg destroyed. 06510_ Penetrated by Slug. 06516_ Slug penetrates Wall. 06546_ Penetrated by Slug. 06547_ Slammed into Y-54 Guardian. 06549_ Penetrated by Slug. 06551_ Weapon Cycler destroyed. 06553_ Penetrated by Slug. 06553_ Slammed into Y-54 Guardian. 06553_ Destabilizing: System corrupted (+2). Map ----- +----------------------------------------------------+ | ?????????????????# ## ???????????????????????? | | ????????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ???????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????# ????# ??????????????????????? | | ????????????# ## ## #############?????????? | | ???????????? #?????????? | | ???????????? #?????????? | | ????????????# ########## #?????????? | | ?????????????# ##""""#####?????????# #?????????? | | ??????????????????C?????? ??????????# #?????????? | | ????????????????????????? ??????????# #?????????? | | ????????????????????????? ??????????# #?????????? | | ????????????????????????? ??????????# #?????????? | | ????????????????????????? ??????????# #?????????? | | ????????????????????????? ??????????# #?????????? | | ????????????????????????# #?????????# ########### | | ????????????????????????# #??##?????# | | ????????????????????????# ####*###### | | ????????????????????????# %"= [ ######### | | ????????????????????????# ###### #####"#???????# | | ????????????????????????# #????# #?????????????### | | ????????????????????????# #????# ###?????????????? | | ??????????????????????###h######s ### #?????????? | | ??????????????????????#%Y@ + #?????????? | | ?????????????????????##=######## #####?????????? | | ?????????????????????#! !#?????# ###?????????????? | | ?????????????????????#! !#?????# #???????????????? | | ?????????????????????#!=!#?????# #???????????????? | | ?????????????????????#! #?????# #???????????????? | | ?????????????????????#####?????# #???????????????? | | ???????????????????????????????# #???????????????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? ????????????????? | | ??????????????????????????????? ????????????????? | | ???????????????????????????????##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 465 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionFocalBlaster Manual? 0 Play Time 00:47:50 Cumulative 51.0 hours Start 2019.11.05 @ 12:37:03 End 2019.11.05 @ 13:38:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b0fb1d9-6753-4d08-918b-77e5e90d6901