Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 10:22:39 Player: Ordine Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (92) 460 Value Destroyed (3153) 3153 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (365) 365 TOTAL SCORE: 6358 Bonus ------- High Alert Combat Kills 365 Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 349/350 System Corruption 2% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Battery Signal Interpreter Advanced Targeting Computer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- High-capacity Battery Improved Sensor Array Signal Interpreter Advanced Targeting Computer Hardlight Generator > --- WEAPON ----------- Lightning Gun Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Armored Exoskeleton Improved Heat Sink System Shield [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Carbon-fiber Leg Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage High-capacity Battery Processor Signal Interpreter Hackware System Shield Protection Backup Plating I Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 88 | 7 25 18 11 27 Power 9 | 2 2 2 . 3 Engine 7 | 2 2 2 . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 32 | 2 11 7 3 9 Treads 8 | . 1 6 1 . Leg 20 | 2 6 1 2 9 Wheel . | . . . . . Hover . | . . . . . Flight 4 | . 4 . . . Utility 23 | 1 8 2 6 6 Device 11 | 1 3 2 3 2 Storage 3 | . 2 . . 1 Processor 6 | . 2 . 3 1 Hackware 1 | . . . . 1 Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 24 | 2 4 7 2 9 Energy Gun 7 | . . 5 . 2 Energy Cannon . | . . . . . Ballistic Gun 8 | 2 2 2 2 . Ballistic Cannon 5 | . . . . 5 Launcher 2 | . 2 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 31 | . 7 3 1 20 Power 5 | . 2 . . 3 Propulsion 9 | . 2 1 . 6 Utility 6 | . 2 1 . 3 Weapon 11 | . 1 1 1 8 Highest Loss Streak 6 | . 2 2 1 6 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 88 | . 92 90 77 85 Engine 8 | . 11 9 9 4 Treads 14 | . 2 35 4 . Leg 12 | . 17 1 15 21 Flight 1 | . 5 . . . Device 15 | . 9 21 23 10 Storage 2 | . 2 . . 7 Processor 8 | . 11 . 12 15 Hackware 1 | . . . . 3 Energy Gun 8 | . . 20 1 3 Ballistic Gun 7 | . 23 1 11 2 Ballistic Cannon 3 | . . . . 12 Launcher 1 | . 4 . . . Peak Build Rating 43 | 8 10 26 37 43 Average Rating 22 | 4 6 21 30 38 On Entrance 12 | . 8 5 16 31 Naked Turns . | . . . . . Heaviest Build 37 | 6 11 17 24 37 Greatest Support 88 | 20 20 88 86 72 Greatest Overweight (x) 9 | . 1 . . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 3 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 4 4 5 5 1 Class Distribution -------------------- 68% | Mutant 13% | Scavenger-Mutant 9% | Skirmisher 8% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2563 | 288 589 284 222 1180 Remotely . | . . . . . Salvage Created 2802 | 106 544 983 146 1023 Parts 161 | 7 40 49 13 52 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 75 | 1 17 23 5 29 Melee 1 | . . . . 1 Guns 51 | 1 15 23 5 7 Cannons 20 | . . . . 20 AOE 3 | . 2 . . 1 Classes Destroyed 14 | 3 2 2 1 6 Worker 2 | 1 . . . 1 Builder 4 | . . . 2 2 Tunneler 2 | 2 . . . . Recycler 2 | . . . . 2 Operator 1 | . . . . 1 Watcher 6 | . 1 2 . 3 Swarmer 18 | . 6 3 2 7 Grunt 43 | 1 11 13 3 15 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Protector 1 | . . . . 1 Sentry 7 | . . 6 . 1 Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Best Kill Streak 7 | 2 7 5 5 6 Combat Bots Only 7 | 1 7 5 3 4 Max Kills in Single Turn 3 | 1 2 1 2 3 Gunslinging . | . . . . . Exploded 1 | . 1 . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 550 | 5 90 138 37 280 Missed 159 | 3 28 37 14 77 Damage Taken 5793 | 23 828 1182 430 3330 Core 1016 | . 93 152 71 700 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 159 | . 11 148 . . Core Remaining (%) 77 | 100 62 62 87 . Volleys Fired 266 | 9 67 86 23 81 Largest 3 | 2 2 2 2 3 Hottest 148 | 40 50 112 56 148 Shots Fired 546 | 18 129 156 31 212 Gun 404 | 18 126 156 31 73 Cannon 139 | . . . . 139 Launcher 3 | . 3 . . . Special . | . . . . . Kinetic 347 | 18 126 6 31 166 Thermal 169 | . . 150 . 19 Explosive 3 | . 3 . . . Electromagnetic 27 | . . . . 27 Robot Hit Streak 11 | 4 8 9 11 9 Robot Miss Streak 10 | 2 6 5 10 4 Penetration Max . | . . . . . Secondary Targets 7 | . 3 3 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 355 | 12 86 94 25 138 Core Hits 195 | 8 38 35 31 83 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 21 | . . 7 . 14 Burn 9 | . . 7 . 2 Blast 8 | . . . . 8 Sever 4 | . . . . 4 Melee Attacks 9 | . . . . 9 Impact . | . . . . . Slashing 9 | . . . . 9 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7014 | 93 811 1597 422 4091 Guns 3854 | 93 689 1596 422 1054 Cannons 2177 | . . . . 2177 Explosions 633 | . 121 . . 512 Melee 347 | . . . . 347 Ramming 3 | . 1 1 . 1 Kinetic 3880 | 93 689 38 422 2638 Thermal 1770 | . . 1558 . 212 Explosive 633 | . 121 . . 512 Electromagnetic 381 | . . . . 381 Impact . | . . . . . Slashing 347 | . . . . 347 Piercing . | . . . . . Highest Corruption 14 | . 1 14 . 2 Average Corruption 3 | . 1 4 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 47 | . 1 33 . 13 Message Errors 7 | . . 6 . 1 Matter Fused 9 | . . 8 . 1 Heat Flow Errors 7 | . . 4 . 3 Energy Discharges 10 | . 1 7 . 2 Data Loss (minor) 2 | . . 1 . 1 Data Loss (major) 7 | . . 4 . 3 Misfires 1 | . . . . 1 Weapon Failures 4 | . . 3 . 1 Overload Shots . | . . . . . Overflow Damage 56 | . . . . 56 Projectiles 31 | . . . . 31 Explosions 25 | . . . . 25 Melee . | . . . . . Knockbacks 34 | . . . . 34 Impact . | . . . . . Kinetic 29 | . . . . 29 Secondary 5 | . . . . 5 Self-Inflicted Damage 405 | . 19 . 143 243 Shots 7 | . 1 . 2 4 Rammed 4 | . . 1 . 3 Targets Rammed 5 | . 1 1 . 3 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 469 | 12 44 206 16 469 Average Temperature 68 | 7 10 27 8 122 Received Heat Transfer 2328 | 12 264 441 135 1476 Effects 3 | . . . . 3 Energy Bleed 2 | . . . . 2 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . . 10 . . Heat Transferred 4514 | . . 3885 . 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 816 | 35 391 281 351 816 Initial 159 | . 22 89 118 159 Average 267 | 13 244 114 225 522 Maximum Alert Level 3 | . 1 1 1 3 Low Security (%) 48 | 100 31 85 43 9 Level 1 33 | . 68 14 56 28 Level 2 4 | . . . . 15 Level 3 13 | . . . . 47 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 25 | . 4 5 2 14 Investigation 11 | . 2 4 1 4 Extermination 3 | . . . . 3 Reinforcement 6 | . 2 1 1 2 Assault 2 | . . . . 2 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 3 . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 129 | 1 33 38 10 47 Peak Tracking Total 10 | 1 5 6 6 10 Tactical Retreats 4 | . . 1 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 2 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 25 | . 1 1 2 21 Max in Single Turn 5 | . 1 1 1 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 27 | . 7 10 3 7 Terminals 16 | . 4 6 3 3 Fabricators . | . . . . . Repair Stations 5 | . 1 2 . 2 Recycling Units 5 | . 2 1 . 2 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 100 | . 28 41 9 22 Successful 56 | . 19 27 5 5 Failed 43 | . 9 13 4 17 Catastrophic 7 | . 1 1 . 5 Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals 48 | . 14 19 9 6 Fabricators . | . . . . . Repair Stations 21 | . 3 10 . 8 Recycling Units 22 | . 11 3 . 8 Scanalyzers 9 | . . 9 . . Garrison Access . | . . . . . Terminal Hacks 24 | . 7 10 5 2 Record 17 | . 5 8 4 . Prototype ID Bank 1 | . . . 1 . Open DSF 2 | . . . . 2 Alert Level 1 | . 1 . . . Unreport Threat 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 11 | . 3 8 . . Scan Component 6 | . 1 5 . . Repair 4 | . 1 3 . . Refit 1 | . 1 . . . Recycling Unit Hacks 14 | . 9 2 . 3 Recycle Component 2 | . 2 . . . Process 3 | . 2 1 . . Report Inventory 5 | . 3 1 . 1 Retrieve Matter 1 | . . . . 1 Retrieve Components 3 | . 2 . . 1 Scanalyzer 7 | . . 7 . . Insert Component 4 | . . 4 . . Analyze 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 5 8 3 5 Full Trace Events 17 | . 4 8 1 4 Feedback Events 3 | . . 2 . 1 Corruption 3 | . . 2 . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 3 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 1 3 . . Time 153 | . 26 127 . . Parts Recycled 2 | . 2 . . . Recycled Matter 231 | . 33 198 . . Retrieved Matter . | . . . . . Retrieved Components 11 | . 9 . . 2 Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 3 | . . 3 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4751 | 140 1131 1785 329 1366 Spaces Moved 2814 | 93 809 939 176 797 Core 47 | 21 5 . . 21 Treads 1069 | . 105 939 25 . Legs 1480 | 72 481 . 151 776 Wheels . | . . . . . Hover . | . . . . . Flight 218 | . 218 . . . Fastest Speed 37 | 50 37 145 140 100 Average Speed 127 | 104 102 148 141 126 Slowest Speed 500 | 120 160 160 151 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . 6 . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 5 90 76 19 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 102 | . 18 . 45 39 Melee . | . . . . . Projectile 14 | . . . . 14 AOE 88 | . 18 . 45 25 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3473 | 122 1000 1171 228 952 Wait 191 | . 60 110 . 21 Move 2798 | 92 796 938 175 797 Hop 6 | . 6 . . . Pick Up 62 | 12 24 9 9 8 Fast Attach 21 | . 3 6 3 9 Attach 29 | 6 5 2 6 10 Detach 1 | . . 1 . . Swap 38 | 1 17 10 2 8 Drop 47 | 2 21 8 10 6 Fire 266 | 9 67 86 23 81 Melee 9 | . . . . 9 Ram 3 | . . . . 3 Kick 1 | . 1 . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 141 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Destroyed 7 combat bots 490 | -10/Materials | Discovered new exit (range 4) 571 | -10/Materials | Discovered new exit (range 15) 714 | -10/Materials | Discovered new exit (range 15) 763 | -10/Materials | Build established: Scavenger-Mutant 1015 | -10/Materials | Repaired ECM Suite? 1207 | -10/Materials | Build established: Mutant 1263 | -10/Materials | Discovered new exit (range 10) 1272 | -10/Materials | Entered another Materials area 1272 | -9/Materials | Evolved 2 slots: Propulsion x2 1711 | -9/Materials | Discovered new exit (range 13) 1740 | -9/Materials | Central database locked down 2137 | -9/Materials | Repaired Imp. Medium Laser 2373 | -9/Materials | Discovered new exit (range 15) 2421 | -9/Materials | Discovered new exit (range 14) 2677 | -9/Materials | Repaired Imp. Heat Sink 2715 | -9/Materials | Repaired Adv. Treads 2960 | -9/Materials | Discovered new exit (range 15) 2982 | -9/Materials | System corruption reached 10% 3057 | -9/Materials | Entered another Materials area 3057 | -8/Materials | Evolved 2 slots: Utility x2 3372 | -8/Materials | Discovered new exit (range 10) 3385 | -8/Materials | Identified exit to Factory 3386 | -8/Materials | Entered Factory 3386 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3694 | -7/Factory | Garrison activated, responded to threat 4186 | -7/Factory | First assault squad dispatched 4648 | -7/Factory | Lost 5 parts (1p3n1w) 4701 | -7/Factory | Core integrity fell below 50% 4745 | -7/Factory | Core integrity fell below 20% 4746 | -7/Factory | Lost 6 parts (2n1u3w) 4752 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- ALERT: Cargo convoy en route, clear transfer corridor. K-01 Serf collects debris. M-28 Smith repairs Lgt. Nuclear Core. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. System corrupted: Heat flow error (+124). K-01 Serf collects debris. K-01 Serf cleans the Construction Platform. Slammed into G-47 Trooper. Critical hit (Burn: +37). R-06 Scavenger collects Carbon-fiber Leg. Slammed into G-47 Trooper. R-06 Scavenger collects Adv. Heat Sink. Med. Reactive Plating destroyed. Lgt. Nuclear Core destroyed. Slammed into G-47 Trooper. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????? | | ?????????????????????????????# ?????????????? | | ?????????????????????????????# ?????????????? | | ???????????????????????? ????# ?????????????? | | ??????????????????????? ???# ##+#####??????? | | ??????????????????????? #### # #??????? | | ??????????????????????? # = ]#######? | | ???????????????????????? # # / ## | | ?????????????????????????? # # + | | ??????????????????????????? # // # ## | | ???????????????????????????? # / # #? | | ?????????????????????????????# # =# """#? | | ?????????????????????????????# # # """#? | | ?????????????????????######### # ! ! # """#? | | ?????????????????????# # # # #? | | ?????????????????????# """" # /*= # """#? | | ?????????????????????# """" # # " "" # """#? | | ?????????????????????# """" # #="R"" # """#? | | ?????????????????????# """" # #%""" # #? | | ?????????????????????# """" # ##########+#### | | ?????????????????????# """" # %k ^ | | ?????????????????????# """" %# ^^ | | ?????????????????????# gg ggg/rmk | | ?????????????????????#g @ =# | | ?????????????????????#g =# | | ?????????????????????# # ############### | | ?????????????????????# # #?????????????? | | ?????????????????????# m # #?????????????? | | ?????????????????????# " "" # #?????????????? | | ?????????????????????# "R"" # #?????????????? | | ?????????????????????# """ # +?????????????? | | ?????????????????????######### #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ????????????????????????????? #?????????????? | | ????????????????????????????? #?????????????? | | ????????????????????????????? +?????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 530 Matter Stores 319 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 30 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control First Step to Greatness Librarian Made in Tau Ceti IV More Dakka Please Novice Programmer One Hack Too Far Part-time Mechanic Party Time Safety First Shopping List Significant Disruption Storm Trooper System Compromised Uninvited Guest Challenges ------------ None Game ------ Seed AmuletGaussBank Manual? 0 Play Time 02:03:45 Cumulative 2.0 hours Start 2025.04.11 @ 03:10:33 End 2025.04.11 @ 10:22:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 76c19364-6674-432b-a8d8-de63927edd0e