Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.26 @ 08:59:01 Player: JB Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (1501) 1501 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3706 Bonus ------- None Cogmind --------- Core Integrity 497/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Machine Analyzer Transport Network Coupler Salvage Targeting Computer > --- WEAPON (3) ------- Katana > --- INVENTORY (20) --- Heavy Ion Engine Light Treads Improved Flight Unit Improved Flight Unit Faulty Improved Flight Unit Medium Storage Unit Experimental Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Transport Network Coupler Salvage Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Experimental Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Grenade Launcher Katana [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hardened Light Armor Plating Device Heat Sink Storage Small Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 44 | 5 9 11 17 2 Power 8 | 1 2 3 2 . Engine 8 | 1 2 3 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 2 1 4 . Treads 6 | 2 . . 4 . Leg 3 | . 2 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 2 3 6 . Device 2 | . 1 1 . . Storage 3 | 1 . . 2 . Processor 3 | . . . 3 . Hackware . | . . . . . Protection 4 | . 1 2 1 . Artifact . | . . . . . Weapon 15 | 1 3 4 5 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 11 | 1 2 4 3 1 Ballistic Cannon 1 | . 1 . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 18 | . 3 5 5 5 Power 6 | . 2 2 2 . Propulsion 5 | . 1 . 2 2 Utility 1 | . . 1 . . Weapon 6 | . . 2 1 3 Highest Loss Streak 5 | . 1 2 2 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 93 95 98 78 Engine 11 | . 12 12 10 9 Treads 13 | . 13 . 21 15 Leg 11 | . 14 27 . . Storage 12 | . 14 14 11 9 Processor 10 | . . . 24 27 Protection 10 | . 11 14 8 . Ballistic Gun 22 | . 23 26 19 13 Peak Build Rating 20 | 5 9 16 19 20 Average Rating 12 | 4 7 10 17 18 On Entrance 9 | . 5 8 14 18 Naked Turns . | . . . . . Heaviest Build 60 | 12 20 25 60 56 Greatest Support 40 | 40 40 20 40 40 Greatest Overweight (x) 9 | 1 . 1 9 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 8 8 20 20 Average Capacity 11 | 7 8 8 16 20 Most Carried 15 | 3 7 8 15 12 Average Carried 8 | 1 5 7 12 11 Final Capacity 20 | 8 8 8 20 20 Final Carried 13 | 3 5 8 13 11 Class Distribution -------------------- 87% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1708 | 250 335 443 680 . Remotely . | . . . . . Salvage Created 2246 | . 411 423 1412 . Parts 163 | . 42 30 91 . Haulers Intercepted 5 | . 1 . 4 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 51 | . 13 14 24 . Melee 3 | . . . 3 . Guns 44 | . 12 14 18 . Cannons 1 | . 1 . . . AOE 3 | . . . 3 . Classes Destroyed 9 | . 6 1 2 . Worker 6 | . 3 1 2 . Tunneler 3 | . . 2 1 . Hauler 5 | . 1 . 4 . Recycler 2 | . . . 2 . Operator 5 | . 2 . 3 . Watcher 5 | . 2 . 3 . Swarmer 25 | . 9 9 7 . Grunt 20 | . 4 5 11 . Sentry 6 | . . . 6 . Best Kill Streak 7 | . 4 4 7 . Combat Bots Only 7 | . 4 4 7 . Max Kills in Single Turn 3 | . 1 2 3 . Gunslinging 1 | . . 1 . . Exploded 3 | . . . 3 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 357 | . 121 77 126 33 Missed 90 | . 40 13 30 7 Damage Taken 3061 | . 847 684 1203 327 Core 384 | . 87 87 157 53 Absorbed by Shields . | . . . . . Core Remaining (%) 63 | 100 . 30 60 . Volleys Fired 218 | . 85 44 88 1 Largest 2 | . 2 2 2 1 Hottest 55 | . 55 40 53 23 Shots Fired 378 | . 130 74 173 1 Gun 361 | . 115 74 171 1 Cannon 15 | . 15 . . . Launcher 2 | . . . 2 . Special . | . . . . . Kinetic 376 | . 130 74 171 1 Thermal . | . . . . . Explosive 2 | . . . 2 . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 11 8 14 . Robot Miss Streak 4 | . 4 3 4 1 Penetration Max . | . . . . . Secondary Targets 7 | . . 1 6 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 239 | . 70 48 115 6 Core Hits 110 | . 29 24 57 . Critical Kills 2 | . . . 2 . Critical Parts Destroyed 2 | . 1 . 1 . Critical Strikes 5 | . 1 . 3 1 Destroy 4 | . 1 . 3 . Sever 1 | . . . . 1 Melee Attacks 12 | . . . 6 6 Impact . | . . . . . Slashing 12 | . . . 6 6 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3676 | . 938 555 1999 184 Guns 3112 | . 837 555 1720 . Cannons 101 | . 101 . . . Explosions 121 | . . . 121 . Melee 342 | . . . 158 184 Ramming . | . . . . . Kinetic 3213 | . 938 555 1720 . Thermal . | . . . . . Explosive 121 | . . . 121 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 342 | . . . 158 184 Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . 4 8 . . Message Errors 2 | . 1 1 . . Matter Fused 2 | . . 2 . . Heat Flow Errors 2 | . . 2 . . Energy Discharges 2 | . 1 1 . . Parts Rejected 1 | . . 1 . . Data Loss (minor) 3 | . 2 1 . . Overload Shots . | . . . . . Overflow Damage 16 | . . . 16 . Projectiles . | . . . . . Explosions 16 | . . . 16 . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact . | . . . . . Kinetic 1 | . 1 . . . Secondary . | . . . . . Self-Inflicted Damage 15 | . . . 15 . Shots 1 | . . . 1 . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 159 | . 63 159 43 4 Average Temperature 25 | . 20 44 12 4 Received Heat Transfer 1095 | . 186 213 507 189 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 404 | . 304 280 404 191 Initial 170 | . . . 15 170 Average 124 | . 106 102 155 177 Maximum Alert Level 2 | . 1 1 2 . Low Security (%) 88 | 100 93 92 80 100 Level 1 10 | . 6 7 15 . Level 2 1 | . . . 4 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 1 3 1 Investigation 3 | . 1 1 . 1 Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 2 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 27 17 38 5 Peak Tracking Total 9 | . 6 4 9 4 Tactical Retreats 6 | . . 2 3 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . 2 1 1 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 10 | . 5 1 3 1 Terminals 8 | . 5 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 12 1 7 3 Successful 14 | . 6 1 6 1 Failed 9 | . 6 . 1 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 19 | . 12 . 4 3 Terminals 21 | . 12 . 6 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 1 3 . Open Door 1 | . . 1 . . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Investigation Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 4 . 3 1 Terminals 7 | . 4 . 2 1 Track 2 | . 1 . 1 . Assimilate 2 | . 2 . . . Operators 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Reject 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 . . 1 Full Trace Events 3 | . 2 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3834 | 62 1204 997 1493 78 Spaces Moved 1709 | 35 621 518 513 22 Core 6 | 5 . . 1 . Treads 808 | 30 254 . 502 22 Legs 895 | . 367 518 10 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 240 Average Speed 167 | 150 136 157 212 247 Slowest Speed 500 | 160 160 190 500 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 3 73 91 63 3 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 15 | . . . 15 . Melee . | . . . . . Projectile . | . . . . . AOE 15 | . . . 15 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2286 | 42 847 629 733 35 Wait 254 | . 124 45 81 4 Move 1705 | 34 620 517 512 22 Hop . | . . . . . Pick Up 33 | 3 5 7 18 . Fast Attach 20 | 5 5 5 5 . Attach 17 | . 4 4 7 2 Detach 4 | . 1 1 2 . Swap 7 | . . 2 5 . Drop 15 | . 3 4 8 . Fire 218 | . 85 44 88 1 Melee 12 | . . . 6 6 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 493 | -10/Materials | Identified exit to Mines 505 | -10/Materials | Identified exit to Materials 1267 | -10/Materials | Entered Mines 1597 | -10/Mines | Core integrity fell below 50% 1647 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1650 | -10/Mines | Found Prototype Device 1651 | -10/Mines | Identified Exp. Sensor Array 1703 | -10/Mines | Met a Derelict shopkeep closing up shop 1756 | -10/Mines | Learned Materials stockpile data 2218 | -10/Mines | Discovered exit to Materials (range 4) 2227 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2229 | -10/Mines | Learned Materials terminal intel 2264 | -10/Mines | Entered Materials 2264 | -9/Materials | Evolved 2 slots: Utility x2 2266 | -9/Materials | Loaded intel: 12 terminal locations 3404 | -9/Materials | Discovered new exit (range 9) 3516 | -9/Materials | Build established: Scavenger-Mutant 3669 | -9/Materials | Destroyed 7 combat bots 3733 | -9/Materials | Discovered new exit (range 11) 3757 | -9/Materials | Entered another Materials area 3757 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3835 | -8/Materials | Self-destructed Last Messages --------------- PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 03761_ >> Machine Analyzer network decryption results: 03761_ Terminal x3 03782_ Connecting with Terminal... 03782_ Current location identified: Materials >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. 03782_ ALERT: Suspicious activity at Terminal M007. Dispatching Investigation squad. 03790_ Hvy. Assault Rifle destroyed. 03800_ S-10 Pest Lgt. Ion Engine severed. 03805_ S-10 Pest suffers critical hit (Burn). 03805_ S-10 Pest destroyed. 03813_ Critical hit (Burn: +37). 03818_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###########??????????????????? | | ????????????????????# #???????""""???????? | | ????????????????????# """ #???????""""???????? | | ????????????????????# "T" #####???""""???????? | | ????????????????????# @""" # #??????????????? | | ????????????????????# gg """ # #?????"T"??????? | | ?????????# ######## g """ # #?????"""??????? | | ?????????# %+* + #??????????????? | | ?????????# ######## # ???????? | | ????????????????????########### ???? | | ??????????????????????????????# ???? | | ??????????????????????????????######## #####???? | | ??????????????????????????????????????? #???????? | | ???????????????????????????????????????? #???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeZhirovActivator Manual? 0 Play Time 00:21:25 Cumulative 59.7 hours Start 2025.04.26 @ 08:37:56 End 2025.04.26 @ 08:59:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 75 Adventurer 48 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bb629b5-2b9e-470a-8665-8a1fc26eeccf