Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.02.18 @ 00:51:45 Player: Kersh Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (105) 105 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2010 Bonus ------- None Cogmind --------- Core Integrity 514/550 Matter 137/300 Energy 201/250 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (5) --- Flight Unit VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (4) ------ Medium Storage Unit Advanced Weight Redist. System Structural Scanner Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Nuclear Core Sensor Array Terrain Scan Processor Seismic Detector ECM Suite Utility Shielding Medium Armor Plating Improved Assault Rifle Improved Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Structural Scanner Propulsion Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Nuclear Core Sensor Array Terrain Scan Processor Seismic Detector ECM Suite Utility Shielding Medium Armor Plating Improved Assault Rifle Improved Assault Rifle Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 5 | . 1 2 . 2 Power . | . . . . . Propulsion 3 | . 1 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 27 | 7 6 5 3 6 Power 5 | . 2 2 . 1 Engine 5 | . 2 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 4 2 2 2 Treads 3 | 2 1 . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 9 | . 3 2 2 2 Utility 7 | 3 . 1 . 3 Device 4 | 1 . . . 3 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | 1 . 1 . . Artifact . | . . . . . Weapon 3 | 2 . . 1 . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 96 73 80 77 Engine 10 | . 11 10 10 8 Treads 19 | . 32 . . . Flight 18 | . 3 38 40 41 Device 11 | . 12 10 10 10 Storage 10 | . 12 10 10 8 Protection 3 | . . 5 10 8 Energy Gun 13 | . 23 . . . Naked Turns . | . . . . . Heaviest Build 20 | 15 20 15 18 19 Greatest Support 60 | 40 60 16 16 23 Greatest Overweight (x) 6 | 3 6 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 Most Carried 10 | 2 10 10 10 10 Average Carried 6 | 1 4 9 9 9 Final Capacity 10 | 10 10 10 10 10 Final Carried 10 | 2 10 10 10 10 Class Distribution -------------------- 65% | Hacker-Mutant 34% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 312 | 270 42 . . . Remotely . | . . . . . Salvage Created 119 | . 101 . 18 . Parts 20 | . 16 . 4 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 8 | . 6 . 2 . Guns 6 | . 6 . . . AOE 2 | . . . 2 . Classes Destroyed 3 | . 3 . . . Worker 1 | . 1 . . . Swarmer 7 | . 5 . 2 . Grunt 1 | . 1 . . . Best Kill Streak 3 | . 3 . 2 . Combat Bots Only 2 | . 2 . 2 . Max Kills in Single Turn 2 | . 2 . 2 . Gunslinging 1 | . 1 . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 216 | . 89 30 28 69 Core 70 | . 21 9 4 36 Absorbed by Shields . | . . . . . Redirected to Shielding 7 | . . 1 . 6 Core Remaining (%) 95 | 100 91 . 96 . Volleys Fired 10 | . 9 . 1 . Largest 2 | . 2 . 1 . Hottest 100 | . 100 . 30 . Shots Fired 19 | . 18 . 1 . Gun 18 | . 18 . . . Cannon . | . . . . . Launcher 1 | . . . 1 . Special . | . . . . . Kinetic . | . . . . . Thermal 18 | . 18 . . . Explosive 1 | . . . 1 . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 9 . . . Robot Miss Streak 1 | . 1 . 1 . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 13 | . 13 . . . Core Hits 11 | . 8 . 3 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 201 | . 163 . 38 . Guns 163 | . 163 . . . Cannons . | . . . . . Explosions 38 | . . . 38 . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 163 | . 163 . . . Explosive 38 | . . . 38 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 78 | . 78 . . 3 Average Temperature 35 | . 35 . . 3 Received Heat Transfer 42 | . 24 . . 18 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 481 | . 481 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 206 | . 206 131 107 104 Initial 36 | . . 4 36 29 Average 57 | . 71 64 46 44 Maximum Alert Level 1 | . 1 . . . Low Security (%) 95 | 100 90 100 100 100 Level 1 4 | . 9 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 2 . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . . 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 11 15 2 9 Peak Tracking Total 9 | . 3 9 2 8 Tactical Retreats 4 | . 1 2 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 4 | . 2 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 7 | . 3 3 . 1 Terminals 7 | . 3 3 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 9 6 . 1 Successful 6 | . 2 4 . . Failed 10 | . 7 2 . 1 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 12 | . 7 4 . 1 Terminals 16 | . 9 6 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 4 . . Record 1 | . 1 . . . Part Schematic 1 | . . 1 . . Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 1 . 1 Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 807 | 85 428 115 62 117 Spaces Moved 929 | 52 236 262 156 223 Core 11 | 10 1 . . . Treads 245 | 42 203 . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 673 | . 32 262 156 223 Fastest Speed 25 | 50 34 31 28 25 Average Speed 70 | 141 156 37 30 28 Slowest Speed 360 | 200 360 114 109 32 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 9 | . . 2 3 4 Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 37 39 41 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 7 | . . . 7 . Melee . | . . . . . Projectile . | . . . . . AOE 7 | . . . 7 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1050 | 60 276 277 166 271 Wait 64 | . 16 . 7 41 Move 907 | 51 235 257 149 215 Hop 9 | . . 2 3 4 Pick Up 11 | 1 3 6 . 1 Fast Attach 19 | 7 6 4 . 2 Attach 4 | . . 1 1 2 Detach 9 | 1 5 . 1 2 Swap 4 | . . . 2 2 Drop 12 | . 1 7 2 2 Fire 10 | . 9 . 1 . Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 16) 86 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Evolved 1 slot: Propulsion x1 312 | -10/Materials | Build established: Hacker-Mutant 491 | -10/Materials | Identified exit to Materials 491 | -10/Materials | Discovered exit to Materials (range 13) 514 | -10/Materials | Entered another Materials area 514 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 580 | -9/Materials | Identified exit to Mines 580 | -9/Materials | Discovered exit to Mines (range 14) 598 | -9/Materials | Discovered exit to Mines (range 16) 609 | -9/Materials | Identified exit to Materials 629 | -9/Materials | Entered Mines 632 | -9/Mines | Received a Mining Laser from a helpful Derelict 674 | -9/Mines | Discovered exit to Materials (range 15) 691 | -9/Mines | Entered Materials 691 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 808 | -8/Materials | Self-destructed Last Messages --------------- 00760_ Penetrated by Slug. 00761_ C-30 ARC bursts open, deploying its payload. 00761_ L-31 Rogue unfolds itself. 00761_ G-47 Trooper unfolds itself. 00772_ Dropped Lgt. Ion Engine. 00773_ Acquired Nuclear Core. 00778_ Triggered EMP Trap. 00778_ A bubble of electromagnetic force engulfs the area. 00778_ Door malfunctions. 00780_ Acquired Adv. Weight Redist. System. 00782_ C-30 ARC bursts open, deploying its payload. 00782_ L-31 Rogue unfolds itself. 00782_ G-47 Trooper unfolds itself. 00782_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 00786_ Slug penetrates Door. 00787_ K-01 Serf collects debris. 00789_ Slug penetrates Wall. 00793_ Connecting with Terminal... 00801_ Dropped Flight Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????/a ???????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ???????????????????#### #??????????????????????? | | ??????????????????##!! #??????????????????????? | | ??????????????????#! #####??????????????????? | | ??????????????????#! #"T"######+###?????????? | | ??????????????????#! ????????? | | ??????????????????#! ????????? | | ???????????????????#!! @ ????????? | | ???????????????????#### ##???????????????? | | ?????????????????????#" #????????????????? | | ?????????????????????#T " " t#????????????????? | | ?????????????????????#" "R" ##???????????????? | | ?????????????????????## """ #???????????????? | | ??????????????????????# #######?????????? | | ??????????????????????# # #?????????? | | ??????????????????????####"T"# # """ #?????????? | | ?????????????????????????#"""# # """ #?????????? | | ?????????????????????????##### # """ #?????????? | | ##########??????????????????# + #?????????? | | ## ! #???????????#####??# # = #?????????? | | ## #???????????? ??# # #?????????? | | ## #???????????? ?# #######?????????? | | ## #####????????"""""?# #???????????????? | | #######"### #????????""""" # #???????????????? | | + ##???????""""" # #???????????????? | | ####### ##???????""""" + #???????????????? | | ##???## ##???????""""" # #???????????????? | | ####### ##?### # #???????????????? | | ####### ################ ##??????????????? | | ## ####"T"######## #??????????????? | | # #??????????????? | | # #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Weight Redist. System | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityClaymoresScreen Manual? 0 Play Time 00:11:27 Cumulative 29.2 hours Start 2023.02.16 @ 18:53:33 End 2023.02.18 @ 00:51:45 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 33 Rogue 31 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8d8bb54-7524-436f-a09c-1eb728657964