Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.01 @ 00:43:27 Player: Somberlain Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (138) 690 Value Destroyed (4653) 4653 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (156) 156 TOTAL SCORE: 8339 Bonus ------- High Alert Combat Kills 149 Follower Combat Kills 7 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Improved Sensor Array Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- Lightning Gun Lightning Gun Lightning Gun Lightning Gun > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Medium Armor Plating Pulse Rifle Pulse Rifle Heavy Particle Gun Heavy Assault Rifle Mining Laser Great Maul [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Autogun Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . 2 1 . Weapon 2 | . . . 2 . . . Parts Attached 83 | 7 9 . 16 29 7 15 Power 12 | 1 1 . 3 4 1 2 Engine 5 | 1 1 . 2 1 . . Core 7 | . . . 1 3 1 2 Reactor . | . . . . . . . Propulsion 20 | 2 2 . 4 8 . 4 Treads 1 | . . . . . . 1 Leg 19 | 2 2 . 4 8 . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 2 . 2 7 2 1 Device 6 | . 1 . 1 3 . 1 Storage 3 | 1 1 . . 1 . . Processor 2 | . . . . 1 1 . Hackware 3 | . . . 1 1 1 . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 36 | 3 4 . 7 10 4 8 Energy Gun 22 | 1 . . 5 6 4 6 Energy Cannon . | . . . . . . . Ballistic Gun 12 | 2 3 . 2 3 . 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 2 4 1 . Parts Lost 44 | . 1 . 4 10 . 29 Power 6 | . 1 . 2 . . 3 Propulsion 9 | . . . . 1 . 8 Utility 7 | . . . 1 1 . 5 Weapon 22 | . . . 1 8 . 13 Highest Loss Streak 9 | . 1 . 2 3 . 9 To Critical Strikes . | . . . . . . . Average Backups 9 | . 7 10 7 10 13 7 Power 1 | . . 1 1 1 1 2 Propulsion 1 | . 1 2 1 2 2 . Utility 2 | . 2 4 3 3 3 1 Weapon 2 | . 2 3 1 3 5 2 Tool/Special . | . . . . . . . Unused Backups 12 | . 1 . 2 4 2 3 Power 5 | . . . 2 1 . 2 Propulsion 1 | . . . . 1 . . Utility 4 | . . . . 1 2 1 Weapon 2 | . 1 . . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 96 100 97 92 98 74 Engine 6 | . 13 14 8 5 . . Core 2 | . . . 1 3 7 5 Leg 21 | . 28 28 22 17 22 13 Device 10 | . 10 14 10 14 6 5 Storage 10 | . 14 14 11 9 7 7 Processor 3 | . . . . 7 7 7 Hackware 3 | . . . . . 14 11 Energy Gun 24 | . . . 40 27 28 17 Ballistic Gun 8 | . 25 28 2 4 1 2 Peak Build Rating 49 | 6 12 12 20 40 49 49 Average Rating 24 | 4 10 12 18 32 47 31 On Entrance 19 | . 6 12 12 20 38 49 Avg Prop Armor Cover (%) 10 | . . . . . . 10 Naked Turns . | . . . . . . . Heaviest Build 45 | 12 20 20 31 45 45 45 Greatest Support 45 | 20 20 20 20 30 45 45 Greatest Overweight (x) 7 | . . . 1 2 1 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 Average Capacity 11 | 7 9 10 10 12 15 15 Most Carried 15 | . 10 10 10 14 15 13 Average Carried 9 | . 7 10 7 10 13 7 Final Capacity 15 | 8 10 10 10 15 15 15 Final Carried 13 | . 10 10 7 12 13 4 Class Distribution -------------------- 45% | Scavenger-Gunner 21% | Gunner 15% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 2269 | 168 348 186 429 634 154 350 Remotely . | . . . . . . . Salvage Created 5702 | . 555 101 1370 1891 315 1470 Parts 278 | . 30 2 74 80 23 69 Haulers Intercepted 7 | . 1 . 2 3 . 1 Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 105 | . 12 2 32 32 4 23 Guns 95 | . 12 2 31 30 1 19 AOE 2 | . . . . . 1 1 Classes Destroyed 15 | . 5 . 4 2 3 1 Worker 1 | . . . . 1 . . Builder 2 | . . . . . 1 1 Hauler 7 | . 1 . 2 3 . 1 Recycler 5 | . 2 . 1 1 . 1 Mechanic 1 | . . . . . 1 . Operator 5 | . 1 . 2 2 . . Watcher 9 | . . . 4 3 1 1 Swarmer 16 | . 6 . 6 1 . 3 Grunt 65 | . 6 2 20 24 1 12 Brawler 3 | . . . 1 2 . . Duelist 2 | . . . 1 . 1 . Protector 2 | . . . . 2 . . Sentry 18 | . . . 7 3 1 7 Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 8 | . 5 2 4 8 3 3 Combat Bots Only 8 | . 3 2 4 8 2 3 Max Kills in Single Turn 2 | . 2 1 2 2 2 2 Gunslinging 1 | . 1 . 1 1 . . Exploded 1 | . . . . . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 794 | . 65 14 79 163 32 441 Missed 273 | . 20 5 22 35 14 177 Hits 521 | . 45 9 57 128 18 264 Melee 3 | . . . 2 . 1 . Projectile 518 | . 45 9 55 128 17 264 Critical Strikes 11 | . 1 . 4 4 . 2 Damage Taken 6385 | . 501 121 827 1970 278 2688 Core 1228 | . 74 39 159 248 65 643 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 187 | . . . 90 . 97 . Core Remaining (%) 67 | 100 . 54 60 54 . . Volleys Fired 336 | . 61 9 68 93 10 95 Largest 4 | . 2 2 4 4 4 4 Hottest 268 | . 100 46 252 268 220 220 Shots Fired 928 | . 109 18 261 290 40 210 Gun 919 | . 100 18 261 290 40 210 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 9 | . 9 . . . . . Kinetic 278 | . 100 18 42 65 1 52 Thermal 497 | . 9 . 219 225 3 41 Explosive . | . . . . . . . Electromagnetic 153 | . . . . . 36 117 Robot Hit Streak 29 | . 9 3 19 29 8 20 Robot Miss Streak 5 | . 3 3 4 5 5 3 Penetration Max . | . . . . . . . Secondary Targets 16 | . 4 . 1 10 . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 Shots Hit Robots 636 | . 66 10 165 203 25 167 Core Hits 242 | . 23 4 57 84 11 63 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . Critical Strikes 30 | . 2 . 8 17 . 3 Burn 26 | . . . 8 17 . 1 Destroy 2 | . 2 . . . . . Corrupt 2 | . . . . . . 2 Melee Attacks 13 | . . . . 4 2 7 Impact 13 | . . . . 4 2 7 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11481 | . 871 148 3044 3680 570 3168 Guns 10819 | . 871 148 2781 3680 475 2864 Cannons . | . . . . . . . Explosions 496 | . . . 263 . 95 138 Melee 166 | . . . . . . 166 Ramming . | . . . . . . . Kinetic 2800 | . 871 148 328 775 . 678 Thermal 6289 | . . . 2453 2905 132 799 Explosive 330 | . . . 263 . . 67 Electromagnetic 1896 | . . . . . 438 1458 Impact 166 | . . . . . . 166 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 25 | . . . 10 . . 15 Projectiles . | . . . . . . . Explosions 10 | . . . 10 . . . Melee 15 | . . . . . . 15 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 221 | . . . 114 . 63 44 Shots 3 | . . . 1 . 1 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 486 | . 26 . 453 486 219 433 Average Temperature 138 | . 10 . 159 148 91 101 Received Heat Transfer 2382 | . 195 66 279 1098 24 720 Effects 26 | . . . 13 9 . 4 Shutdowns 6 | . . . 2 2 . 2 Energy Bleed 1 | . . . . . . 1 Interference 16 | . . . 11 4 . 1 Matter Decay 1 | . . . . 1 . . Short Circuit 2 | . . . . 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Robots Corrupted 6 | . . . . . 2 4 Combat Hostiles 5 | . . . . . 2 3 Parts Fried 16 | . . . . . 4 12 Impact Corruptions 1 | . . . . . . 1 Robots Melted 3 | . . . 1 2 . . Combat Hostiles 3 | . . . 1 2 . . Parts Melted 32 | . . . 11 17 1 3 Heat Transferred 14893 | . . . 5957 7016 124 1796 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . 1 2 Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Maximum Alert Level 2 | . . . 1 2 1 1 Low Security (%) 72 | 100 100 100 70 35 91 99 Level 1 11 | . . . 29 7 8 . Level 2 16 | . . . . 57 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 560 | . 137 40 380 560 211 203 Initial 211 | . . 19 . 158 211 42 Average 173 | . 40 4 157 343 139 91 Influence Increases 3362 | . 337 50 1040 1045 176 714 Destroy 0b10 Robot/C 2080 | . 240 40 660 600 80 460 Destroy 0b10 Robot/NC 160 | . 20 . 45 60 15 20 Destroy Leader 522 | . 62 10 182 132 22 114 Allied During Kill 17 | . . . 17 . . . Successful Hack 74 | . . . 27 19 28 . Disable Machine 165 | . . . 45 30 30 60 Anti-Garrison Action 150 | . . . . 150 . . Destroy Structure 59 | . . . 19 9 1 30 Lose Combat Pursuer 135 | . 15 . 45 45 . 30 Influence Decreases 3362 | . 286 101 664 956 548 807 Entered New Map 555 | . . 32 . 218 254 51 Time Decay 2287 | . 276 69 624 638 294 386 Lost Part 407 | . 10 . 40 100 . 257 Purge Threat 113 | . . . . . . 113 Squads Dispatched 20 | . 3 . 5 7 . 5 Investigation 7 | . 2 . 3 2 . . Extermination 2 | . . . . . . 2 Reinforcement 7 | . 1 . 2 1 . 3 Assault 2 | . . . . 2 . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals 12 | . 2 . 2 4 . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 152 | . 19 2 41 50 6 34 Peak Tracking Total 7 | . 5 2 4 6 2 7 Tactical Retreats 7 | . 1 . 2 2 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered 5 | . 2 . 2 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 12 | . . . 3 3 2 4 Max in Single Turn 2 | . . . 1 2 1 1 Garrison Access 2 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed 24 | . 4 . 5 7 5 3 Terminals 15 | . 4 . 2 5 2 2 Fabricators . | . . . . . . . Repair Stations 6 | . . . 2 1 2 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 64 | . 12 . 13 17 14 8 Successful 30 | . 5 . 8 6 7 4 Failed 34 | . 7 . 5 11 7 4 Catastrophic 5 | . 1 . . 3 1 . Database Lockouts . | . . . . . . . Manual 32 | . 12 . 5 9 4 2 Terminals 38 | . 12 . 5 13 4 4 Fabricators . | . . . . . . . Repair Stations 20 | . . . 6 3 7 4 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 4 | . . . . 1 3 . Terminal Hacks 8 | . 1 . 1 4 . 2 Robot Analysis 4 | . . . 1 3 . . Open Door 1 | . . . . . . 1 Terminal Index 1 | . 1 . . . . . Unreport Threat 1 | . . . . . . 1 Registered Components 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . . . 5 1 4 2 Scan Component 7 | . . . 3 1 2 1 Repair 5 | . . . 2 . 2 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 8 | . 4 . 1 1 2 . Terminals 8 | . 4 . 1 1 2 . Assimilate 2 | . 2 . . . . . Botnet 2 | . 1 . . . 1 . Operators 4 | . 1 . 1 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 22 | . 4 . 5 7 5 1 Full Trace Events 4 | . 1 . 1 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired 3 | . . . 2 . 1 . Time 202 | . . . 76 . 82 44 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . 1 . . Machine Destruction 1 | . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies 4 | . 1 3 . . . . Largest Group 3 | . 1 3 3 . . . Highest-Rated Group 40 | . 10 40 40 . . . Highest-Rated Ally 16 | . 10 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 4 | . . . 4 . . . Total Damage 29 | . . . 29 . . . Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Active Infowar (turns) . | . . . . . . . Robot Analysis Total 4 | . . . 1 3 . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 7820 | 65 974 624 2220 2275 654 1008 Spaces Moved 3589 | 47 491 451 889 932 433 346 Core 14 | 2 . . . . . 12 Treads 75 | . . . . . . 75 Legs 3500 | 45 491 451 889 932 433 259 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 160 | 117 120 120 189 188 121 172 Slowest Speed 400 | 120 120 120 190 260 190 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 3 68 99 65 61 9 47 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 4 | . . . . 4 . . Terrain Destroyed 58 | . . . 20 4 1 33 Melee 4 | . . . . 4 . . Projectile . | . . . . . . . AOE 54 | . . . 20 . 1 33 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 4956 | 54 758 519 1263 1251 532 579 Wait 825 | . 181 60 267 161 54 102 Move 3583 | 46 490 450 888 931 432 346 Hop . | . . . . . . . Pick Up 32 | . 11 . 5 7 7 2 Fast Attach 56 | 7 5 . 11 15 8 10 Attach 23 | . . . 5 6 2 10 Detach 9 | . . . 2 4 3 . Swap 33 | . 4 . 5 15 5 4 Drop 44 | 1 6 . 12 15 9 1 Fire 336 | . 61 9 68 93 10 95 Melee 13 | . . . . 4 2 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . . 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 14) 1040 | -10/Materials | Entered Mines 1040 | -10/Mines | Accompanied by 1 ally 1041 | -10/Mines | Learned location of Storage (-7) 1141 | -10/Mines | Learned Materials interactive machine intel 1252 | -10/Mines | Learned Materials garrison access intel 1259 | -10/Mines | Build established: Scavenger-Mutant 1270 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1343 | -10/Mines | Discovered new exit (range 7) 1355 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1364 | -10/Mines | Discovered new exit (range 7) 1537 | -10/Mines | Discovered new exit (range 10) 1545 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1664 | -10/Mines | Entered Materials 1664 | -9/Materials | Accompanied by 3 allies 1664 | -9/Materials | Evolved 2 slots: Weapon x2 1665 | -9/Materials | Loaded intel: 16 interactive machine locations 1962 | -9/Materials | Build established: Scavenger-Gunner 2111 | -9/Materials | Discovered new exit (range 16) 2349 | -9/Materials | Discovered new exit (range 16) 2835 | -9/Materials | Discovered new exit (range 10) 3334 | -9/Materials | Build established: Gunner 3379 | -9/Materials | Repaired Pulse Rifle+ 3459 | -9/Materials | Repaired Pulse Rifle+ 3798 | -9/Materials | Discovered new exit (range 9) 3884 | -9/Materials | Entered another Materials area 3884 | -8/Materials | Evolved 2 slots: Utility x2 3885 | -8/Materials | Loaded intel: 1 garrison access location 4580 | -8/Materials | Garrison activated, responded to threat 4639 | -8/Materials | Lost 3 parts (1n2w) 4931 | -8/Materials | Destroyed 8 combat bots 5194 | -8/Materials | Discovered new exit (range 14) 5227 | -8/Materials | Build established: Scavenger-Gunner 6159 | -8/Materials | Entered Factory 6159 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6313 | -7/Factory | Discovered new exit (range 9) 6335 | -7/Factory | Identified exit to Storage 6601 | -7/Factory | Repaired Carbon-fiber Leg 6813 | -7/Factory | Entered Storage 7292 | -7/Storage | Lost 9 parts (4n1u4w) 7354 | -7/Storage | Lost 4 parts (1p1n1u1w) 7546 | -7/Storage | Core integrity fell below 50% 7582 | -7/Storage | Lost 3 parts (1u2w) 7808 | -7/Storage | Core integrity fell below 20% 7821 | -7/Storage | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 07785_ Slug penetrates Wall. 07788_ Particle Gun destroyed. 07791_ Slug penetrates Wall. 07794_ Aluminum Leg destroyed. 07795_ Lgt. Nuclear Core destroyed. 07797_ ALERT: Potential suspicious activity detected, Programmers report to Storage Zone 5U. 07797_ Slug penetrates Wall. 07801_ Aluminum Leg destroyed. 07804_ Slug penetrates Wall. 07807_ Destroyed Lgt. Treads. 07807_ Y-54 Guardian system corrupted by crushing effect. 07810_ Slug penetrates Wall. 07810_ Aluminum Leg destroyed. 07812_ Wall collapses. 07813_ Great Maul destroyed. 07817_ Acquired 25 matter. 07818_ Imp. Heat Sink destroyed. 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""""" ????????? | | +####### """ """ #??# ??????? #???????? | | #?????# """ """ #??#?????????#???????? | | #?????# #????????????????????? | | #?????# #????????????????????? | | #?????# = #????????????????????? | | #?????# #????????????????????? | | #??????##########????????????????????? | | ##????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Pulse Rifle | 33% | -9/Materials Pulse Rifle | 53% | -9/Materials Carbon-fiber Leg | 11% | -7/Factory Studied --------- Pulse Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertGatlingTerrabomb Manual? 0 Play Time 00:45:41 Cumulative 173.1 hours Start 2026.10.01 @ 00:04:41 End 2026.10.01 @ 00:43:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43589101-dd30-435d-8e89-270e5b84c218