Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 11:47:09 Player: Rico Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (798) 798 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 2765 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 473/550 Matter 135/300 Energy 265/265 System Corruption 0% Temperature Cool (18) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Light Treads Armored Treads Armored Treads Armored Treads Armored Treads Signal Interpreter Light Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Aluminum Leg Aluminum Leg Heat Sink Signal Interpreter Light Assault Rifle Grenade Launcher [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Signal Interpreter Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 37 | 6 1 17 12 1 Power 4 | 1 . 2 1 . Engine 4 | 1 . 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 20 | 2 . 10 8 . Treads 9 | . . 5 4 . Leg 11 | 2 . 5 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 1 1 . Device 1 | . . . 1 . Storage 2 | 1 . 1 . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 . 4 2 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 2 1 . Ballistic Cannon . | . . . . . Launcher 4 | . . 2 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . 1 2 4 Power . | . . . . . Propulsion 4 | . . 1 1 2 Utility 1 | . . . 1 . Weapon 2 | . . . . 2 Highest Loss Streak 4 | . . 1 1 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 89 91 94 76 Engine 11 | . 14 11 11 9 Treads 9 | . . 5 19 . Leg 25 | . 28 30 19 33 Device 1 | . . . 2 9 Storage 11 | . 14 11 11 9 Processor 8 | . 4 11 8 . Ballistic Gun 18 | . 28 16 15 6 Launcher 4 | . . 5 6 9 Peak Build Rating 21 | 6 7 18 21 13 Average Rating 11 | 4 6 11 15 12 On Entrance 7 | . 6 7 12 13 Naked Turns . | . . . . . Heaviest Build 25 | 11 11 24 25 25 Greatest Support 80 | 20 20 80 80 40 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 5 8 10 10 10 Average Carried 8 | 3 4 9 9 10 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 4 8 10 10 10 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 840 | 188 103 89 460 . Remotely . | . . . . . Salvage Created 608 | . 31 133 358 86 Parts 40 | . 2 10 24 4 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 25 | . 1 7 14 3 Guns 7 | . 1 3 3 . AOE 18 | . . 4 11 3 Classes Destroyed 8 | . 1 3 3 1 Worker 1 | . . . 1 . Tunneler 7 | . . 1 6 . Hauler 1 | . . . . 1 Swarmer 5 | . . 4 1 . Grunt 14 | . 1 1 10 2 Brawler 1 | . . . 1 . Sentry 3 | . . 2 . 1 Assembled 2 | . . . 2 . Best Kill Streak 7 | . 1 4 7 4 Combat Bots Only 4 | . 1 4 4 3 Max Kills in Single Turn 3 | . 1 2 3 3 Gunslinging . | . . . . . Exploded 2 | . . 2 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 113 | . 9 33 41 30 Missed 33 | . 4 8 11 10 Damage Taken 1402 | . 95 327 676 304 Core 314 | . 61 48 128 77 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 75 . 56 . Volleys Fired 60 | . 7 24 23 6 Largest 2 | . 2 2 2 1 Hottest 56 | . 40 56 56 33 Shots Fired 83 | . 14 36 27 6 Gun 52 | . 14 30 8 . Cannon . | . . . . . Launcher 31 | . . 6 19 6 Special . | . . . . . Kinetic 52 | . 14 30 8 . Thermal . | . . . . . Explosive 31 | . . 6 19 6 Electromagnetic . | . . . . . Robot Hit Streak 9 | . 4 6 9 2 Robot Miss Streak 6 | . 1 6 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 44 | . 10 14 18 2 Core Hits 60 | . 3 14 28 15 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2696 | . 100 395 1550 651 Guns 382 | . 100 175 107 . Cannons . | . . . . . Explosions 2301 | . . 220 1430 651 Melee . | . . . . . Ramming 13 | . . . 13 . Kinetic 382 | . 100 175 107 . Thermal . | . . . . . Explosive 2301 | . . 220 1430 651 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 . Average Corruption 4 | . . . 4 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 5 . Matter Fused 2 | . . . 2 . Heat Flow Errors 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 38 | . . 3 34 1 Projectiles . | . . . . . Explosions 38 | . . 3 34 1 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 55 | . . 55 . . Shots 2 | . . 2 . . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 274 | . 12 5 274 8 Average Temperature 66 | . 8 3 121 7 Received Heat Transfer 318 | . 30 69 66 153 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 243 | . 50 171 243 165 Initial 72 | . . 20 39 72 Average 59 | . 18 64 82 88 Maximum Alert Level 1 | . . . 1 . Low Security (%) 99 | 100 100 100 98 100 Level 1 . | . . . 1 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 2 . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 2 15 13 7 Peak Tracking Total 6 | . 1 4 4 6 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 5 | . . 4 . 1 Max in Single Turn 3 | . . 3 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 2 2 . . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 3 4 . . Successful 5 | . 2 3 . . Failed 2 | . 1 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 3 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 3 . . Emergency Access Points 1 | . 1 . . . Locate Traps 1 | . . 1 . . Zone Layout 3 | . 1 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 48 | . . . 48 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 11 | . . . 11 . Total Damage 105 | . . . 105 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1350 | 82 257 476 495 40 Spaces Moved 808 | 73 191 259 268 17 Core 26 | 26 . . . . Treads 106 | . . 29 77 . Legs 676 | 47 191 230 191 17 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 131 | 95 120 147 134 120 Slowest Speed 190 | 120 120 190 170 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 21 | 5 26 26 46 3 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 150 | . . 34 106 10 Melee . | . . . . . Projectile . | . . . . . AOE 150 | . . 34 106 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1010 | 83 205 318 374 30 Wait 69 | . 3 . 60 6 Move 804 | 72 190 258 267 17 Hop . | . . . . . Pick Up 22 | 5 4 6 7 . Fast Attach 11 | 5 1 5 . . Attach 5 | 1 . 1 3 . Detach 3 | . . 3 . . Swap 21 | . . 11 9 1 Drop 14 | . . 10 4 . Fire 60 | . 7 24 23 6 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 337 | -10/Materials | Identified exit to Materials 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Propulsion x2 759 | -9/Materials | Discovered new exit (range 16) 813 | -9/Materials | Identified exit to Mines 816 | -9/Materials | Entered Mines 895 | -9/Mines | Found a hidden stash of uninstalled traps 1011 | -9/Mines | Excavation squad dispatched 1011 | -9/Mines | A large section of the Mines collapsed 1195 | -9/Mines | Crushed by falling debris 1261 | -9/Mines | Excavation squad dispatched 1261 | -9/Mines | Discovered new exit (range 16) 1311 | -9/Mines | Entered Materials 1311 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1351 | -8/Materials | Self-destructed Last Messages --------------- 01301_ U-05 Engineer lays Concrete. 01302_ Extracted 100 matter. 01302_ U-05 Engineer lays Concrete. 01309_ U-05 Engineer builds a Wall. 01309_ Dropped Imp. Ion Engine. 01310_ Acquired Lgt. Ion Engine. 01310_ U-05 Engineer lays Concrete. PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 01338_ Y-45 Defender emerges from the garrison. 01342_ G-47 Trooper destroyed. 01342_ Aluminum Leg destroyed. 01345_ Rocket Launcher destroyed. 01347_ Y-45 Defender destroyed. 01347_ G-50 Soldier destroyed. 01347_ Destroyed Lgt. Nuclear Core. 01347_ A-02 Transporter destroyed. 01351_ Grenade Launcher destroyed. 01351_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ???????????????????????????? #???????????????????? | | ??????????????????#####+???? ##??????????????????? | | ????????????? ??? =]] #??????????????????? | | ?????????????? ? ]%] ] +??????????????????? | | ?????????????? 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""" #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# g ???????????????????? | | ???????????????## ?????????????????????? | | ???????????????? g #??????????????????????? | | ???????????????????] #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# @#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 293 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonAluminumSheargun Manual? 0 Play Time 00:24:43 Cumulative 2.5 hours Start 2024.10.09 @ 11:58:09 End 2024.10.10 @ 11:47:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 5 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 77x35 Zoom Use 12% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6bdead6-ae7f-43b3-974f-53d070d17849