Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 14:19:36 Player: Beagleofevil Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (411) 411 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1681 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 186/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Experimental Sensor Array Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Ion Engine Light Treads Wheel Wheel Medium Storage Unit Medium Matter Pod (0) Structural Scanner Seismic Detector Light Armor Plating Assault Rifle Grenade Launcher Rocket Launcher Signal Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Signal Interpreter Light Armor Plating > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Wheel Wheel Medium Storage Unit Medium Matter Pod Structural Scanner Seismic Detector Assault Rifle Grenade Launcher Rocket Launcher Signal Generator [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 39 | 8 16 6 9 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 4 . . Treads 4 | 2 2 . . Leg . | . . . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 15 | 2 7 2 4 Device 4 | 1 2 1 . Storage 6 | 1 5 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 16 | 3 5 4 4 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 8 | 3 1 1 3 Ballistic Cannon . | . . . . Launcher 3 | . 1 2 . Special Weapon 4 | . 3 . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 100 | . 100 100 100 Engine 13 | . 14 14 11 Treads 24 | . 18 28 22 Wheel 2 | . 9 . . Device 8 | . 12 4 11 Storage 13 | . 15 14 11 Processor 3 | . . . 11 Protection 7 | . . 9 11 Energy Gun 7 | . . 9 9 Ballistic Gun 8 | . 16 7 4 Launcher 5 | . . 11 . Special Weapon 4 | . 11 . 7 Naked Turns . | . . . . Heaviest Build 89 | 15 89 34 36 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | . 4 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 13 | 7 15 15 15 Most Carried 15 | 7 12 15 14 Average Carried 10 | 4 9 13 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 12 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 850 | 399 113 75 263 Remotely . | . . . . Salvage Created 789 | 235 281 78 195 Parts 61 | 17 18 9 17 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 14 | . 5 6 3 Guns 9 | . 3 3 3 AOE 5 | . 2 3 . Classes Destroyed 9 | 3 5 . 1 Worker 2 | 1 1 . . Builder 2 | . 1 1 . Tunneler 6 | 6 . . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Watcher 3 | . 1 . 2 Swarmer 9 | . 3 6 . Grunt 3 | . 2 . 1 Sentry 2 | . . . 2 Best Kill Streak 5 | 3 5 3 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 69 | . 18 33 18 Missed 21 | . 5 9 7 Damage Taken 553 | . 134 220 199 Core 114 | . 30 84 . Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 . 54 . Volleys Fired 78 | 24 22 19 13 Largest 2 | 2 2 2 2 Hottest 100 | 40 100 50 60 Shots Fired 134 | 48 31 33 22 Gun 122 | 48 23 29 22 Cannon . | . . . . Launcher 6 | . 2 4 . Special 6 | . 6 . . Kinetic 108 | 48 23 24 13 Thermal 6 | . 6 . . Explosive 6 | . 2 4 . Electromagnetic 14 | . . 5 9 Robot Hit Streak 16 | 7 4 4 16 Robot Miss Streak 4 | 3 2 4 1 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 67 | 27 12 10 18 Core Hits 34 | 9 11 7 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1153 | 373 305 239 236 Guns 874 | 373 151 114 236 Cannons . | . . . . Explosions 279 | . 154 125 . Melee . | . . . . Ramming . | . . . . Kinetic 746 | 373 151 102 120 Thermal . | . . . . Explosive 279 | . 154 125 . Electromagnetic 128 | . . 12 116 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 55 | . 20 35 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 60 | . 60 24 30 Average Temperature 18 | . 22 11 14 Received Heat Transfer 111 | . 9 . 102 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 258 | 40 208 258 146 Initial 81 | . 26 81 22 Average 100 | 15 98 166 62 Maximum Alert Level 1 | . 1 1 . Low Security (%) 77 | 100 75 53 100 Level 1 22 | . 24 46 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 6 7 6 Peak Tracking Total 4 | . 4 3 2 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . . . 3 Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . . . 10 Successful 6 | . . . 6 Failed 4 | . . . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . . . 5 Terminals 10 | . . . 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Emergency Access Points 1 | . . . 1 Terminal Index 1 | . . . 1 Recall Reinforcements 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . . . 3 Terminals 3 | . . . 3 Track 1 | . . . 1 Botnet 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1544 | 311 291 603 339 Spaces Moved 780 | 145 140 332 163 Core 10 | 10 . . . Treads 710 | 135 80 332 163 Legs . | . . . . Wheels 60 | . 60 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 160 160 Average Speed 154 | 152 136 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 10 26 51 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 17 | . 11 6 . Terrain Destroyed 42 | . 17 25 . Melee . | . . . . Projectile 6 | . 6 . . AOE 36 | . 11 25 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 962 | 185 192 369 216 Wait 42 | . 4 8 30 Move 777 | 144 139 331 163 Hop . | . . . . Pick Up 20 | 9 7 3 1 Fast Attach 5 | 4 . 1 . Attach 8 | 3 1 . 4 Detach 2 | . 1 1 . Swap 26 | 1 15 5 5 Drop 4 | . 3 1 . Fire 78 | 24 22 19 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / Min) History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 312 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 15) 603 | -10/Materials | Entered Mines 606 | -10/Mines | Learned 2 Materials zone layouts 648 | -10/Mines | Learned 8 Materials zone layouts 851 | -10/Mines | Discovered new exit (range 8) 924 | -10/Mines | Met a Derelict testing a Signal Generator 929 | -10/Mines | Found Signal Generator 942 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1015 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1019 | -10/Mines | Found Prototype Device 1019 | -10/Mines | Identified Exp. Sensor Array 1139 | -10/Mines | Discovered new exit (range 15) 1206 | -10/Mines | Entered Materials 1206 | -9/Materials | Evolved 2 slots: Utility x2 1207 | -9/Materials | Identified exit to Materials 1207 | -9/Materials | Identified exit to Mines 1545 | -9/Materials | Self-destructed Last Messages --------------- Testing... Terminal linked with 1 system. Awaiting botnet instructions. 01431_ T-07 Excavator is excavating. 01433_ U-05 Engineer lays Concrete. 01442_ Mining Laser destroyed. 01468_ G-34 Mercenary destroyed. 01476_ Y-45 Defender destroyed. 01479_ Acquired 104 matter. 01498_ R-06 Scavenger collects Hvy. Assault Rifle. 01501_ R-06 Scavenger collects Ion Engine. 01501_ R-06 Scavenger collects Beam Rifle. 01502_ Critical hit (Burn: +37). 01502_ EM Pulse Gun destroyed. 01505_ R-06 Scavenger collects Heat Sink. 01508_ Critical hit (Burn: +37). 01515_ Y-45 Defender destroyed. 01520_ R-06 Scavenger collects Beam Rifle. 01522_ Acquired 60 matter. 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