Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 00:51:49 Player: Olga Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (33) 165 Value Destroyed (861) 861 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (12715) 12715 TOTAL SCORE: 20981 Bonus ------- Pacifist 200 High Alert Combat Kills 70 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Win 3000 Win Speed 8245 Cogmind --------- Core Integrity 1251/1600 Matter 288/300 Energy 348/350 System Corruption 0% Temperature Cool (44) Movement Flying (109) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (8) --- Field Propulsion Drive Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY (14) ----- Experimental Thermal Generator Enhanced Optical Array Advanced Signal Interpreter Layered Medium Armor Plating Layered Medium Armor Plating Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Improved System Guard > --- WEAPON (2) ------- Vibroblade Vibroblade > --- INVENTORY (5) ---- Light Quantum Reactor Improved Terrain Scanner Improved Medium Armor Plating Layered Medium Armor Plating Advanced System Restoration Module Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Q-thruster Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Improved Medium Armor Plating Improved Focal Shield Advanced Shield Generator Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Improved System Guard > --- WEAPON ----------- Vibroblade Vibroblade > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Drive Q-thruster Experimental Thermal Generator Advanced Signal Interpreter Improved Terrain Scanner Improved Shock Absorption System Advanced System Restoration Module Mini Grenade Launcher Advanced Datajack [Rating: 169] Favorites ----------- Power Nuclear Core Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Advanced Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon Vibroblade Energy Gun Medium Laser Launcher Mini Grenade Launcher Slashing Weapon Vibroblade Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Gar Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 . . 2 2 2 2 Power . | . . . . . . . . . . . . . . Propulsion 6 | . . . . . . 2 . . . 1 1 2 . Utility 12 | . . 2 2 2 . . 2 . . 1 1 . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 95 | 1 . 2 10 . 2 10 12 5 . 10 11 16 16 Power 9 | . . . 1 . . 1 . 1 . 2 1 2 1 Engine . | . . . . . . . . . . . . . . Core 3 | . . . 1 . . 1 . 1 . . . . . Reactor 6 | . . . . . . . . . . 2 1 2 1 Propulsion 27 | . . . 4 . 2 2 3 1 . 2 5 2 6 Treads 1 | . . . 1 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 26 | . . . 3 . 2 2 3 1 . 2 5 2 6 Utility 50 | . . 1 4 . . 6 7 2 . 6 4 11 9 Device 17 | . . . 1 . . 1 1 . . 1 3 7 3 Storage 1 | . . . . . . . . . . . . 1 . Processor 6 | . . 1 . . . 2 1 . . 1 . . 1 Hackware 11 | . . . 1 . . . 3 . . 2 1 2 2 Protection 15 | . . . 2 . . 3 2 2 . 2 . 1 3 Artifact . | . . . . . . . . . . . . . . Weapon 9 | 1 . 1 1 . . 1 2 1 . . 1 1 . Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . 1 1 . . . 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 1 . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . 1 2 . . Parts Lost 26 | . . 1 4 . . . 1 4 1 . 6 3 6 Power 2 | . . . . . . . 1 . . . 1 . . Propulsion 9 | . . . 1 . . . . 1 1 . 1 1 4 Utility 13 | . . . 3 . . . . 2 . . 4 2 2 Weapon 2 | . . 1 . . . . . 1 . . . . . Highest Loss Streak 6 | . . 1 4 . . . 1 4 1 . 4 2 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 14 2 50 46 46 81 88 88 91 89 79 84 86 Core 2 | . . . 5 7 7 6 4 2 5 1 . . . Reactor 2 | . . . . . . . . . . 3 3 4 4 Flight 20 | . . . 14 15 15 26 23 22 23 22 20 23 21 Device 6 | . . . 6 . . 2 6 2 . 3 5 14 12 Storage 1 | . . . . . . . . . . . . 2 3 Processor 11 | . . 1 6 . . 10 11 11 11 13 14 13 12 Hackware 14 | . . . 1 . . . 7 17 17 24 24 17 20 Protection 10 | . . . 14 15 15 22 23 23 26 12 3 . 4 Launcher 2 | . . . 2 7 7 6 2 5 5 5 4 . . Slashing Weapon 3 | . . . . . . 6 5 2 . . . 7 8 Naked Turns 54 | . . 54 . . . . . . . . . . . Heaviest Build 58 | 2 2 2 10 10 10 24 25 19 16 20 24 54 58 Greatest Support 63 | 3 3 3 10 10 12 24 25 25 23 30 45 61 63 Greatest Overweight (x) 1 | . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 10 10 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 5 8 9 Most Carried 10 | 4 5 5 4 1 5 5 5 3 3 5 5 10 10 Average Carried 4 | 4 4 4 2 1 4 4 4 1 1 4 4 5 9 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 10 5 Final Carried 9 | 4 5 5 1 1 5 5 3 1 3 5 5 9 5 Class Distribution -------------------- 31% | Wizard-Scout 25% | Sprinter 17% | Hacker-Sprinter 9% | Hacker-Scout 5% | Hacker-Ninja 4% | Wizard-Sprinter 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Garrison Hacker-Sprinter | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Hacker-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Gar Fac Fac Res Res Acc Matter Collected 1141 | 200 . . . . . . 225 . . 101 66 210 339 Remotely . | . . . . . . . . . . . . . . Salvage Created 1001 | . . 7 . . . . 486 120 . . 10 220 158 Parts 73 | . . . . . . . 27 10 . . 1 23 12 Haulers Intercepted 2 | . . . . . . . 2 . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Gar Fac Fac Res Res Acc Combat Hostiles Destroyed 12 | . . 1 . . . . 4 6 . . . . 1 Melee 1 | . . . . . . . . . . . . . 1 AOE 11 | . . 1 . . . . 4 6 . . . . . Classes Destroyed 9 | . . 1 . . . . 7 . . . . 1 . Worker 4 | . . . . . . . 3 . . . 1 . . Builder 3 | . . . . . . . 1 . . . . . 2 Tunneler 2 | . . . . . . . 1 . . . . . 1 Hauler 2 | . . . . . . . 2 . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . Operator 4 | . . . . . . . 2 . . . . 2 . Watcher 5 | . . . . . . . . . . . . 4 1 Swarmer 9 | . . 1 . . . . 3 4 . . . . 1 Grunt 3 | . . . . . . . 1 2 . . . . . Best Kill Streak 7 | . . 1 . . . . 7 6 . . 1 2 2 Combat Bots Only 6 | . . 1 . . . . 3 6 . . . . 1 Max Kills in Single Turn 5 | . . 1 . . . . 5 3 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 1 . . . . 3 3 . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Gar Fac Fac Res Res Acc Damage Taken 4681 | . 157 295 232 21 . 163 542 449 91 187 527 588 1429 Core 1494 | . 102 263 54 13 . 12 115 164 44 136 83 159 349 Absorbed by Shields 139 | . . . . . . . . 60 . . . . 79 Redirected to Shielding 443 | . . . 22 4 . 6 109 162 30 8 102 . . Core Remaining (%) 81 | 100 59 34 90 . 98 98 . . 67 88 93 89 78 Volleys Fired 15 | . . 3 4 . . . 3 5 . . . . . Largest 1 | . . 1 1 . . . 1 1 . . . . . Hottest 30 | . . 30 30 . . . 30 30 . . . . . Shots Fired 15 | . . 3 4 . . . 3 5 . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 15 | . . 3 4 . . . 3 5 . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 15 | . . 3 4 . . . 3 5 . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 5 | . . . . . . . 1 5 . . . . . Robot Miss Streak 2 | . . 2 . . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 26 | . . . . . . . 5 4 . . 1 9 7 Core Hits 34 | . . 2 . . . . 13 10 . . . 5 4 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 47 | . . . . . . . 5 . . . 3 19 20 Impact . | . . . . . . . . . . . . . . Slashing 47 | . . . . . . . 5 . . . 3 19 20 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 3 . . . 1 . 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3492 | . . 204 . . . . 1404 535 . . 134 627 588 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 1789 | . . 204 . . . . 1050 535 . . . . . Melee 1703 | . . . . . . . 354 . . . 134 627 588 Ramming . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 649 | . . . . . . . 649 . . . . . . Explosive 1140 | . . 204 . . . . 401 535 . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1703 | . . . . . . . 354 . . . 134 627 588 Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . 2 . . . 1 1 1 . . . 1 Average Corruption 1 | . . . 2 . . . 1 1 1 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 3 | . . . . . . . 2 . 1 . . . . Message Errors 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 533 | . . 35 . . . . 192 . . . 94 105 107 Projectiles . | . . . . . . . . . . . . . . Explosions 112 | . . 35 . . . . 77 . . . . . . Melee 421 | . . . . . . . 115 . . . 94 105 107 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 163 | . . 4 16 . . . . 143 . . . . . Shots 7 | . . 1 1 . . . . 5 . . . . . Rammed 1 | . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 111 | . . 2 11 . . 13 34 . . . 33 14 111 Average Temperature 25 | . . 2 6 . . 8 7 . . . 16 4 46 Received Heat Transfer 905 | . 87 144 108 6 . 18 154 153 18 9 88 9 111 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 450 | . . . . . . . 450 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Gar Fac Fac Res Res Acc Peak Influence 693 | . 34 213 114 65 60 165 656 566 316 234 358 259 693 Initial 459 | . . 14 89 50 45 31 80 459 296 154 70 195 110 Average 185 | . 15 86 104 61 48 55 374 518 299 117 111 101 265 Maximum Alert Level 2 | . . 1 . . . . 2 2 1 1 1 1 2 Low Security (%) 65 | 100 100 79 100 100 100 100 15 . . 94 86 81 46 Level 1 22 | . . 20 . . . . 38 . 100 5 13 18 37 Level 2 12 | . . . . . . . 45 100 . . . . 16 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . 1 . 1 . 2 . 1 . 4 . 2 Investigation 6 | . 2 . 1 . . . 1 . . . . . 2 Extermination 1 | . . . . . . . . . . . 1 . . Reinforcement 5 | . . . . . 1 . 1 . 1 . 2 . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Gar Fac Fac Res Res Acc Distress Signals 15 | . . 3 . . . 2 1 . . 1 4 . 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 210 | . 6 12 13 1 2 10 26 12 2 16 35 22 53 Peak Tracking Total 29 | . 6 10 13 1 1 9 7 8 1 8 18 9 29 Tactical Retreats 29 | . . 2 . . 1 . 5 1 . 4 4 3 9 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Gar Fac Fac Res Res Acc Traps Triggered 10 | . . 1 1 . . . 2 2 . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Gar Fac Fac Res Res Acc Machines Disabled 8 | . . . . . . . 7 . . . . . 1 Max in Single Turn 6 | . . . . . . . 6 . . . . . 1 Garrison Access 3 | . . . . . . 1 . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Gar Fac Fac Res Res Acc Machines Accessed 38 | . 3 1 3 1 . 5 3 . 1 5 5 3 8 Terminals 29 | . 3 1 3 1 . 4 1 . 1 3 3 3 6 Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . 1 . . Garrison Access 5 | . . . . . . 1 2 . . 1 . . 1 Total Hacks 92 | . 14 1 8 1 . 9 6 . 4 12 11 6 20 Successful 49 | . 5 1 3 1 . 4 1 . 1 8 9 4 12 Failed 43 | . 9 . 5 . . 5 5 . 3 4 2 2 8 Catastrophic 7 | . 2 . 1 . . . 4 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 41 | . 14 . 8 . . 1 4 . 4 6 . 3 1 Terminals 77 | . 14 1 8 1 . 8 4 . 4 10 7 6 14 Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 5 | . . . . . . . . . . . . . 5 Recycling Units 3 | . . . . . . . . . . . 3 . . Scanalyzers 1 | . . . . . . . . . . . 1 . . Garrison Access 5 | . . . . . . 1 2 . . 1 . . 1 Terminal Hacks 34 | . 2 1 2 1 . 3 . . 1 6 5 4 9 Record 2 | . . . . . . . . . . . 2 . . Part Schematic 1 | . . . . . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 . . Open Door 2 | . . . . . . . . . . 1 . . 1 Open DSF 1 | . . . . 1 . . . . . . . . . Level Access Points 7 | . 1 1 1 . . . . . 1 1 1 . 1 Branch Access Points 1 | . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . 2 . . . . . . . Machine Index 2 | . . . . . . . . . . 1 . 1 . Terminal Index 4 | . 1 . 1 . . . . . . . . 1 1 Fabricator Index 1 | . . . . . . . . . . . . . 1 Repair Station Index 1 | . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . . . . . . 1 Unreport Threat 5 | . . . . . . . . . . 2 . 2 1 Recall Investigation 1 | . . . . . . . . . . . . . 1 Registered Prototypes 2 | . . . . . . . . . . . 1 . 1 Fabricator Hacks 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . . . . . . 3 . . Process 1 | . . . . . . . . . . . 1 . . Retrieve Matter 2 | . . . . . . . . . . . 2 . . Scanalyzer 1 | . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . 1 . . Garrison Access Hacks 4 | . . . . . . 1 1 . . 1 . . 1 Unlock Access 1 | . . . . . . . 1 . . . . . . Seal Access 3 | . . . . . . 1 . . . 1 . . 1 Unauthorized Hacks 5 | . 3 . 1 . . . . . . . . . 1 Terminals 5 | . 3 . 1 . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . 1 Botnet 4 | . 3 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . 2 . Used 2 | . . . . . . . 1 . . . . 1 . Hacking Detections 25 | . 3 1 3 . . 4 2 . 1 1 2 2 6 Full Trace Events 5 | . 3 . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . 64 . . . Total Part Build Rating 16 | . . . . . . . . . . 16 . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 14 | . . . . . . . . . . . 14 . . Retrieved Matter 14 | . . . . . . . . . . . 14 . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Fac Gar Fac Fac Res Res Acc Used RIF Installer 1 | . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Gar Fac Fac Res Res Acc Total Allies 1 | . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . 1 Highest-Rated Group 45 | . . . . . . . . . . . . . 45 Highest-Rated Ally 45 | . . . . . . . . . . . . . 45 Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Gar Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Gar Fac Fac Res Res Acc Turns Passed 2264 | 1 58 86 86 18 41 184 335 74 104 291 261 371 354 Spaces Moved 5539 | 1 110 147 172 55 96 537 906 129 327 741 723 725 870 Core 286 | 1 110 147 28 . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5253 | . . . 144 55 96 537 906 129 327 741 723 725 870 Fastest Speed 25 | 50 50 50 32 32 32 31 31 31 31 27 27 25 25 Average Speed 30 | 50 50 50 35 32 33 31 31 33 31 28 30 27 28 Slowest Speed 109 | 50 50 50 55 32 37 31 32 35 32 32 34 29 109 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 101 | . . . 4 . . 4 11 . 3 13 33 11 22 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 27 | 2 32 29 19 3 89 19 40 50 10 23 26 13 26 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 . 1 1 . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 39 | . . . 25 . . . . . . . 2 5 7 Terrain Destroyed 109 | . . 27 33 . . . 23 12 . . 2 5 7 Melee 14 | . . . . . . . . . . . 2 5 7 Projectile . | . . . . . . . . . . . . . . AOE 95 | . . 27 33 . . . 23 12 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Gar Fac Fac Res Res Acc Total 5912 | 1 112 156 188 54 109 552 931 153 326 808 729 859 934 Wait 197 | . . . 3 . . . . . . 57 12 97 28 Move 5340 | . 109 146 163 54 95 529 886 127 320 715 661 706 829 Hop 84 | . . . 4 . . 4 8 . 3 12 28 7 18 Pick Up 61 | . 2 2 3 . 7 4 5 2 2 7 7 8 12 Fast Attach 37 | . . 1 3 . . 6 7 1 . 4 5 8 2 Attach 42 | 1 . 1 7 . . 3 2 4 . 3 6 5 10 Detach 10 | . . 1 . . . 1 2 . . . 2 2 2 Swap 16 | . . . . . 2 1 3 . . 3 . 3 4 Drop 54 | . 1 2 1 . 5 4 10 . 1 7 5 6 12 Fire 15 | . . 3 4 . . . 3 5 . . . . . Melee 42 | . . . . . . . 5 . . . 3 17 17 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . 14 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 3 exits: *Upp x2 / Gar) -5/Garrison -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 5 exits: *Res x4 / *Ext) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Identified exit to Materials 60 | -10/Materials | Entered another Materials area 60 | -9/Materials | Evolved 2 slots: Utility x2 83 | -9/Materials | Identified exit to Materials 138 | -9/Materials | Core integrity fell below 50% 146 | -9/Materials | Entered another Materials area 146 | -8/Materials | Evolved 2 slots: Utility x2 211 | -8/Materials | Identified exit to Factory 232 | -8/Materials | Entered Factory 232 | -7/Factory | Evolved 2 slots: Utility x2 240 | -7/Factory | Lost 4 parts (1n3u) 250 | -7/Factory | Identified exit to DSF 250 | -7/Factory | Entered DSF 268 | -7/DSF | Additional patrols routed to DSF 287 | -7/DSF | Discovered new exit (range 12) 291 | -7/DSF | Entered Factory 291 | -6/Factory | Evolved 2 slots: Propulsion x2 373 | -6/Factory | Identified exit to Lower Caves 433 | -6/Factory | Build established: Sprinter 440 | -6/Factory | Spotted B-75 Beast 471 | -6/Factory | Discovered new exit (range 16) 475 | -6/Factory | Identified exit to Factory 475 | -6/Factory | Entered another Factory area 475 | -5/Factory | Evolved 2 slots: Utility x2 507 | -5/Factory | Discovered new exit (range 6) 509 | -5/Factory | Identified exit to Upper Caves 553 | -5/Factory | Discovered exit to Upper Caves (range 3) 808 | -5/Factory | Spotted B-75 Beast 809 | -5/Factory | Identified exit to Garrison 810 | -5/Factory | Entered Garrison 812 | -5/Garrison | Installed Relay Interface Framework 826 | -5/Garrison | Triggered checkpoint 848 | -5/Garrison | Triggered checkpoint 860 | -5/Garrison | Triggered checkpoint 882 | -5/Garrison | Discovered new exit (range 8) 884 | -5/Garrison | Identified exit to Factory 884 | -5/Garrison | Entered Factory 888 | -5/Factory | Lost 4 parts (1n2u1w) 888 | -5/Factory | Discovered exit to Upper Caves (range 9) 936 | -5/Factory | Identified exit to Factory 988 | -5/Factory | Entered another Factory area 988 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1007 | -4/Factory | Spotted B-86 Titan 1052 | -4/Factory | Found Prototype Processor 1052 | -4/Factory | Identified Exp. Targeting Computer 1100 | -4/Factory | Identified exit to Research 1202 | -4/Factory | Discovered new exit (range 6) 1202 | -4/Factory | Identified exit to Extension 1263 | -4/Factory | Fabricated Lgt. Particle Reactor (x2) 1279 | -4/Factory | Entered Research 1279 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1335 | -3/Research | Build established: Wizard-Scout 1378 | -3/Research | Assembled infested ambush trap array 1388 | -3/Research | Garrison activated, responded to threat 1438 | -3/Research | Spotted B-86 Titan 1499 | -3/Research | Lost 4 parts (1p1n2u) 1502 | -3/Research | Identified exit to Research 1506 | -3/Research | Found Prototype Slashing Weapon 1506 | -3/Research | Identified Vibroblade 1515 | -3/Research | Found Vibroblade 1540 | -3/Research | Entered another Research area 1540 | -2/Research | Evolved 2 slots: Propulsion x2 1900 | -2/Research | Discovered new exit (range 21) 1911 | -2/Research | Identified exit to Access 1911 | -2/Research | Entered Access 1911 | -1/Access | Evolved 2 slots: Utility x2 2036 | -1/Access | Identified exit to Surface 2079 | -1/Access | Spotted B-99 Colossus 2125 | -1/Access | Spotted B-99 Colossus 2265 | *** | Escaped! Last Messages --------------- 02239_ Slug penetrates Wall. 02239_ Penetrated by Slug. 02239_ Slug penetrates Wall. 02240_ Dropped Adv. Shield Generator. 02241_ K-01 Serf collects debris. 02241_ Dropped Med. Storage Unit. 02241_ Acquired 40 matter. 02242_ Acquired 20 matter. 02242_ Slug penetrates Wall. 02242_ Penetrated by Slug. 02244_ Acquired Hacking Suite. 02247_ S-43 Plague destroyed. 02251_ U-05 Engineer lays Concrete. 02256_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 02257_ The Access Shell folds into the floor. 02260_ Sealed Heavy Doors breached. 02262_ Impulse Thruster destroyed. 02265_ Q-thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #???###+##????????????????????????????????????? | | #???# ############################ ?????? | | #???# ""??????? | | #???# u "T??????? | | #???# ######### ""########??????????? | | #???## ########?#ppp ""#?????????????????? | | #????# # #?# ""#?????????????????? | | #????# # #?# T#?????????????????? | | ##???#*%/= ""#?# ""#?????????????????? | | !######[ # ""#?# ""#?????????????????? | | *%^%%[[%[%# ""### ""##????????????????? | | *!=[ =*%== # T## #????????????????? | | #######[ # ""### ##????????????????? | | "" #??# # ""#?# #?????????????????? | | T"" #??# # ""#?# #?????????????????? | | "" #??# # #?# #?????????????????? | | #??# # #?# @" #?????????????????? | | #??# # #?# "" #?????????????????? | | #??# # #?# #?????????????????? | | #??# # #?# #?????????????????? | | #??# ########?# #?????????????????? | | ######??# ?????????#"""" """""#?????????????????? | | ????????# ?????????????"""??????????????????????? | | ????????# ??????????????????????????????????????? | | ????????# ??????????????????????????????????????? | | ????????# ??????????????????????????????????????? | | ????????# ??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 350 Matter Stores 295 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Containment 12 Armor Coverage 675 Resistance: KI 25 Resistance: EX 50 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 76 Targeting Accuracy 12 Offensive Hacking 62 Defensive Hacking 26 Item Schematics ----------------- Impulse Thruster Array | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Particle Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelCoolingNanoactuators Manual? 0 Play Time 01:29:28 Cumulative 151.2 hours Start 2022.05.01 @ 23:16:40 End 2022.05.02 @ 00:51:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 228 Adventurer 0 Explorer 1 Win Type 0 Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69570204-04db-43e1-a827-cf6e54516fb7