Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.08 @ 00:36:39 Player: tcfire Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1751) 1751 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4471 Bonus ------- None Cogmind --------- Core Integrity 26/700 Matter 128/300 Energy 75/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Terrain Scanner Transport Network Coupler Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Visual Processing Unit Transport Network Coupler Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Light Ion Engine Armored Wheel Improved Heat Sink Large Matter Pod Structural Scanner Improved Sensor Array Improved Terrain Scanner High-powered Tractor Beam [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Slashing Weapon Blade Saw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 2 | . . 1 . 1 Propulsion 1 | . . . 1 . Utility 4 | . 1 1 1 1 Weapon . | . . . . . Parts Attached 106 | 7 14 18 51 16 Power 18 | 1 1 5 9 2 Engine 13 | 1 1 5 4 2 Core 5 | . . . 5 . Reactor . | . . . . . Propulsion 35 | 2 7 6 18 2 Treads 6 | . . . 6 . Leg . | . . . . . Wheel 25 | 2 4 6 11 2 Hover 2 | . 1 . 1 . Flight 2 | . 2 . . . Utility 24 | 2 4 3 10 5 Device 15 | 1 1 2 6 5 Storage 5 | . 3 . 2 . Processor 2 | . . 1 1 . Hackware 1 | . . . 1 . Protection 1 | 1 . . . . Artifact . | . . . . . Weapon 29 | 2 2 4 14 7 Energy Gun 13 | 2 1 2 3 5 Energy Cannon 2 | . 1 1 . . Ballistic Gun 6 | . . 1 5 . Ballistic Cannon 3 | . . . 2 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 4 | . . . 4 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 41 | . 1 11 8 21 Power 9 | . . 3 2 4 Propulsion 14 | . 1 3 5 5 Utility 9 | . . 3 1 5 Weapon 9 | . . 2 . 7 Highest Loss Streak 14 | . 1 9 4 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 93 83 85 72 Engine 8 | . 12 16 6 4 Core 4 | . . . 8 5 Treads 2 | . . . 5 . Wheel 14 | . 19 15 10 14 Device 14 | . 22 15 12 12 Storage 6 | . 3 8 7 4 Processor 10 | . . 10 13 11 Hackware 2 | . . . 2 7 Protection 1 | . 7 . . . Energy Gun 4 | . 16 2 2 1 Energy Cannon 3 | . 8 8 . . Ballistic Gun 4 | . . 6 7 . Ballistic Cannon 4 | . . . 5 9 Naked Turns . | . . . . . Heaviest Build 102 | 9 93 102 65 76 Greatest Support 66 | 20 26 26 66 30 Greatest Overweight (x) 33 | . 3 33 18 3 Average Overweight (x) 1 | . . 2 2 2 Largest Inventory Capacity 25 | 5 25 25 20 20 Average Capacity 17 | 5 10 22 19 15 Most Carried 14 | 3 8 8 14 10 Average Carried 6 | . 3 5 7 6 Final Capacity 25 | 5 25 5 20 5 Final Carried 8 | 1 5 5 8 1 Class Distribution -------------------- 66% | Hacker-Mutant 25% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1925 | 260 198 229 959 279 Remotely 696 | . . . 571 125 Salvage Created 1978 | 31 253 549 1049 96 Parts 129 | . 19 30 71 9 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 42 | 1 7 10 22 2 Melee 2 | . . . 2 . Guns 21 | 1 3 5 12 . Cannons 18 | . 4 5 7 2 Classes Destroyed 14 | 1 3 3 7 . Worker 6 | . 1 1 2 2 Builder 3 | . . . 3 . Tunneler 1 | . . . 1 . Hauler 2 | . . . 2 . Recycler 2 | . . . 1 1 Mechanic 1 | . . . 1 . Operator 2 | . . . 1 1 Watcher 5 | . 1 3 1 . Swarmer 8 | . 2 . 6 . Grunt 24 | 1 5 5 11 2 Brawler 1 | . . 1 . . Duelist 2 | . . 1 1 . Sentry 6 | . . 3 3 . Hunter 1 | . . . 1 . Best Kill Streak 5 | 1 3 5 5 2 Combat Bots Only 5 | 1 3 5 3 1 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 643 | 5 40 166 187 245 Missed 165 | 3 4 48 49 61 Damage Taken 4312 | 13 255 1024 1191 1829 Core 1372 | 7 91 348 252 674 Absorbed by Shields . | . . . . . Ignored by Resistances 2651 | 8 167 640 738 1098 Regen/Repaired (Parts) 63 | . . 27 36 . Core Remaining (%) 56 | 97 60 13 54 . Volleys Fired 190 | 4 22 43 91 30 Largest 2 | 2 2 2 2 2 Hottest 125 | 80 125 125 112 110 Shots Fired 337 | 8 42 84 157 46 Gun 193 | 8 26 43 104 12 Cannon 144 | . 16 41 53 34 Launcher . | . . . . . Special . | . . . . . Kinetic 202 | . . 37 131 34 Thermal 123 | 8 42 47 26 . Explosive . | . . . . . Electromagnetic 12 | . . . . 12 Robot Hit Streak 48 | 3 13 48 22 19 Robot Miss Streak 4 | . 1 1 4 1 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 267 | 3 32 68 129 35 Core Hits 98 | 2 13 21 53 9 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 8 | . 1 1 5 1 Burn 5 | . 1 1 3 . Destroy 1 | . . . 1 . Blast 2 | . . . 1 1 Melee Attacks 5 | . . . 5 . Impact . | . . . . . Slashing 5 | . . . 5 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5115 | 43 482 1123 2690 777 Guns 2359 | 43 308 490 1412 106 Cannons 2441 | . 174 633 963 671 Explosions 248 | . . . 248 . Melee 67 | . . . 67 . Ramming . | . . . . . Kinetic 3101 | . . 430 2000 671 Thermal 1593 | 43 482 693 375 . Explosive 248 | . . . 248 . Electromagnetic 106 | . . . . 106 Impact . | . . . . . Slashing 67 | . . . 67 . Piercing . | . . . . . Highest Corruption 6 | . . 1 . 6 Average Corruption 2 | . . 1 . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . 2 . 5 Message Errors 3 | . . . . 3 Matter Fused 1 | . . 1 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 106 | . . 11 72 23 Projectiles 86 | . . 11 52 23 Explosions 20 | . . . 20 . Melee . | . . . . . Knockbacks 14 | . . . 8 6 Impact . | . . . . . Kinetic 13 | . . . 8 5 Secondary 1 | . . . . 1 Self-Inflicted Damage 46 | . . . 46 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 449 | 84 390 183 449 129 Average Temperature 80 | 42 148 44 87 36 Received Heat Transfer 2382 | 12 219 591 765 795 Effects 7 | . 2 . 5 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Interference 3 | . . . 3 . Matter Decay 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 10 | . 3 3 4 . Heat Transferred 4013 | 100 1175 1554 1184 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 304 | 20 152 283 304 62 Initial 20 | . 9 20 4 1 Average 87 | 3 65 100 124 23 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 92 | 100 100 79 92 100 Level 1 7 | . . 20 7 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 1 3 3 Investigation 3 | . 1 1 1 . Extermination 2 | . . . . 2 Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 1 2 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | 1 10 23 30 20 Peak Tracking Total 13 | 1 3 8 4 13 Tactical Retreats 5 | . . . 3 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . . 2 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 3 3 4 1 Terminals 5 | . 2 1 1 1 Fabricators . | . . . . . Repair Stations 3 | . . 1 2 . Recycling Units 3 | . 1 1 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 46 | . 14 12 17 3 Successful 36 | . 11 11 13 1 Failed 10 | . 3 1 4 2 Catastrophic 3 | . 2 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 6 6 3 3 Fabricators . | . . . . . Repair Stations 14 | . . 3 11 . Recycling Units 14 | . 8 3 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 3 5 3 1 Record 1 | . 1 . . . Prototype ID Bank 1 | . . 1 . . Open DSF 1 | . . . . 1 Branch Access Points 1 | . . 1 . . Scanalyzer Index 1 | . . 1 . . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Surveillance Status 1 | . 1 . . . Transport Status 1 | . 1 . . . Investigation Status 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Recall Reinforcements 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . . 3 7 . Scan Component 4 | . . 1 3 . Repair 4 | . . 1 3 . Refit 2 | . . 1 1 . Recycling Unit Hacks 14 | . 8 3 3 . Recycle Component 6 | . 4 1 1 . Process 3 | . . 2 1 . Retrieve Matter 1 | . 1 . . . Retrieve Components 4 | . 3 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 9 | . 3 1 4 1 Full Trace Events 6 | . 3 1 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 1 3 . Time 122 | . . 26 96 . Parts Recycled 6 | . 4 1 1 . Recycled Matter 333 | . . 48 285 . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2977 | 81 512 560 1252 572 Spaces Moved 1846 | 74 398 327 641 406 Core 191 | 17 5 92 25 52 Treads 134 | . . . 134 . Legs . | . . . . . Wheels 1474 | 57 346 235 482 354 Hover 33 | . 33 . . . Flight 14 | . 14 . . . Fastest Speed 50 | 50 80 50 50 50 Average Speed 119 | 73 100 117 140 113 Slowest Speed 1700 | 80 150 1700 950 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 57 48 41 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 25 | . . . 25 . Melee . | . . . . . Projectile 6 | . . . 6 . AOE 19 | . . . 19 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2331 | 92 475 426 867 471 Wait . | . . . . . Move 1842 | 73 397 326 640 406 Hop . | . . . . . Pick Up 115 | 8 24 20 49 14 Fast Attach . | . . . . . Attach 86 | 7 11 12 40 16 Detach 21 | . 4 5 11 1 Swap 20 | . 3 6 11 . Drop 53 | . 14 14 21 4 Fire 190 | 4 22 43 91 30 Melee 4 | . . . 4 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Identified exit to Materials 54 | -11/Scrapyard | Discovered exit to Materials (range 8) 82 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Evolved 1 slot: Utility x1 138 | -10/Materials | Identified exit to Materials 138 | -10/Materials | Discovered exit to Materials (range 16) 308 | -10/Materials | Build established: Hacker-Mutant 526 | -10/Materials | Discovered exit to Materials (range 15) 594 | -10/Materials | Entered another Materials area 594 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 596 | -9/Materials | Identified exit to Mines 596 | -9/Materials | Discovered exit to Mines (range 15) 642 | -9/Materials | Identified exit to Storage 724 | -9/Materials | Repaired Wheel 884 | -9/Materials | Build established: Scavenger-Mutant 1066 | -9/Materials | Core integrity fell below 50% 1099 | -9/Materials | Lost 9 parts (3p2n2u2w) 1135 | -9/Materials | Core integrity fell below 20% 1148 | -9/Materials | Identified exit to Materials 1148 | -9/Materials | Discovered exit to Materials (range 12) 1154 | -9/Materials | Entered another Materials area 1154 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1699 | -8/Materials | Repaired Katana 1768 | -8/Materials | Lost 4 parts (1p3n) 1965 | -8/Materials | Repaired Ion Engine 1997 | -8/Materials | Repaired Terrain Scan Processor? 2177 | -8/Materials | Identified exit to Factory 2177 | -8/Materials | Discovered exit to Factory (range 3) 2234 | -8/Materials | Build established: Hacker-Mutant 2406 | -8/Materials | Entered Factory 2406 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2926 | -7/Factory | Core integrity fell below 50% 2961 | -7/Factory | Core integrity fell below 20% 2963 | -7/Factory | Lost 14 parts (2p4n4u4w) 2978 | -7/Factory | Self-destructed Last Messages --------------- W-25 Informer distress signal alerts nearby ally. Acquired Prc. Shock Rifle. Imp. Deuterium Engine destroyed. System corrupted: Energy discharge (-13). Prc. Shock Rifle destroyed. Imp. Sensor Array destroyed. ALERT: Rogue bot located, Programmers report to Factory Zone 7P. Com. Wheel destroyed. Chain reaction triggered in Imp. Deuterium Engine. Imp. Field Recycling Unit destroyed. P-60 Hacker resets L-41 Fighter, system corruption cleaned. YFVLGMJZUBRGXSGBZE|3B9V3VQ0W Prc. Shock Rifle severed. Structural Scanner destroyed. Prc. Shock Rifle destroyed. AYGZ YUWPH&D%SVOHC|A