Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.18 @ 22:20:12 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (202) 1010 Value Destroyed (9924) 9924 Prototype IDs (71) 1420 Alien Tech Used (3) 600 Bonus (7001) 7001 TOTAL SCORE: 27255 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1673 Follower Combat Kills 1347 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -919 Cogmind --------- Core Integrity 829/1300 Matter 183/300 Energy 905/1100 System Corruption 10% Temperature Cool (12) Movement Core (1750) Ox34 Location -3/Testing Parts ------- > --- POWER (3) -------- Assembled Flux Generator > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- High-capacity Storage Unit Assembled Biocell Array Experimental Signal Interpreter Graphene Brace > --- WEAPON (3) ------- Improved Potential Cannon > --- INVENTORY (20) --- Enhanced Armored Heavy Treads High-density Centrium Heavy Treads Experimental Cooling System Experimental Energy Well (600) Zionite Biocell (600) Zionite Biocell (600) Superbattery (1500) Advanced Sensor Array Advanced EM Disruption Field Makeshift Hacking Suite A0-MCA's Component Scanner GOLEM Unit Cooled Proton Cannon CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Assembled Flux Generator > --- PROPULSION ------- Enhanced Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Experimental Signal Interpreter Hardened Medium Armor Plating Layered Light Armor Plating Centrium Light Armor Plating Assembled Alloy Armor Advanced EM Disruption Field Advanced Force Field GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Enhanced Armored Heavy Treads High-density Centrium Heavy Treads Zionite Biocell Zionite Biocell Superbattery Advanced Sensor Array Seismic Detector Improved Cloaking Device Graphene Brace Makeshift Hacking Suite A0-MCA's Component Scanner GOLEM Unit Transdimensional Reconstructor Cooled Proton Cannon Advanced Micro-nuke Launcher Z-bomb Delivery System CR-A16's Behemoth Slayer [Rating: 192] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Slots Evolved 14 | . . . . . . 8 . . . . . 2 . . . . 2 2 . Power 2 | . . . . . . 1 . . . . . . . . . . 1 . . Propulsion 1 | . . . . . . 1 . . . . . . . . . . . . . Utility 10 | . . . . . . 6 . . . . . 2 . . . . 1 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Attached 127 | 8 5 3 12 1 8 30 1 1 4 19 . 3 . . 2 1 10 1 18 Power 14 | 1 . 1 1 1 1 5 . . . . . . . . . . 2 . 2 Engine 10 | 1 . 1 1 1 . 5 . . . . . . . . . . . . 1 Core 2 | . . . . . 1 . . . . . . . . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 22 | 2 . 1 3 . 1 7 1 . . 2 . . . . . 1 2 . 2 Treads 13 | 2 . 1 3 . 1 . 1 . . . . . . . . 1 2 . 2 Leg 5 | . . . . . . 3 . . . 2 . . . . . . . . . Wheel 4 | . . . . . . 4 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 56 | 2 2 . 1 . 3 13 . 1 3 11 . 3 . . 1 . 3 1 12 Device 28 | 1 1 . . . . 6 . 1 1 6 . 2 . . . . 2 . 8 Storage 6 | 1 1 . . . . . . . . 2 . . . . . . . . 2 Processor 3 | . . . . . . 3 . . . . . . . . . . . . . Hackware 4 | . . . . . 1 1 . . . . . 1 . . . . 1 . . Protection 15 | . . . 1 . 2 3 . . 2 3 . . . . 1 . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 35 | 3 3 1 7 . 3 5 . . 1 6 . . . . 1 . 3 . 2 Energy Gun 3 | 3 . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . 1 . . . . . . 2 . . . . . . 2 . 2 Ballistic Gun 3 | . 2 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 3 . . . . . . . . . . . . . . . . Launcher 5 | . 1 . 1 . . 1 . . . 1 . . . . . . 1 . . Special Weapon 2 | . . . . . . . . . 1 1 . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 3 4 . . . 1 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . . . . 2 . . . 10 . 2 . . 2 2 3 . 11 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . System Corruption 4 | . . . . . 4 . . . . . . . . . . . . . . Parts Lost 27 | . . 1 4 . . 3 . . . 1 . . . . . . 4 . 14 Power 5 | . . . 1 . . 2 . . . . . . . . . . . . 2 Propulsion 6 | . . 1 2 . . 1 . . . . . . . . . . . . 2 Utility 11 | . . . . . . . . . . . . . . . . . 4 . 7 Weapon 5 | . . . 1 . . . . . . 1 . . . . . . . . 3 Highest Loss Streak 7 | . . 1 1 . . 2 . . . 1 . . . . . . 4 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 3 7 9 14 16 15 17 16 17 18 18 17 15 15 15 15 15 16 15 15 Power . | . 1 1 1 . . . . . . . . . . . . . . . . Propulsion 1 | 1 4 3 2 2 1 1 . . . . . . 3 3 3 2 1 2 2 Utility 7 | . . . 1 4 8 7 7 8 8 11 13 11 9 9 9 9 10 10 9 Weapon 5 | . 2 4 9 9 4 6 7 7 7 4 2 3 3 3 2 2 3 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 2 . 3 . 3 3 1 . . 6 . 4 . . . . 1 . 5 Power 1 | . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . 2 . . . . . . . . . . . . . . . . . 1 Utility 14 | . . . . . . 3 . . . 4 . 3 . . . . 1 . 3 Weapon 9 | . . . 3 . 2 . 1 . . 1 . 1 . . . . . . 1 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 99 100 98 95 85 90 88 80 79 81 81 82 79 78 71 71 79 Engine 6 | . 14 14 13 14 3 7 10 10 10 6 . . . . . . . . 1 Core 1 | . . . . . 8 1 . . . . . . . . . . 1 . . Reactor 2 | . . . . . . . . . . 2 6 5 5 5 4 5 5 4 7 Treads 12 | . 28 28 28 28 26 4 . 5 5 3 . . . . . 3 9 9 9 Leg 7 | . . . . . . . 15 15 15 16 19 17 17 17 16 12 . . . Device 13 | . 14 14 12 14 9 10 10 10 10 12 12 17 17 17 18 16 18 22 21 Storage 10 | . 14 14 14 14 12 5 5 5 5 7 13 10 11 11 11 11 10 9 9 Processor 3 | . . . . . . 10 10 10 10 5 6 5 5 5 5 5 5 4 4 Protection 7 | . . . 1 . 3 11 10 10 11 10 6 10 11 11 10 10 9 8 13 Energy Cannon 4 | . . . 1 . . . . . . 5 12 11 10 11 7 10 9 9 12 Ballistic Gun 1 | . 18 28 2 . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . 22 20 7 . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 7 13 . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 12 21 20 19 19 5 . . . . . . . . . Peak Build Rating 192 | 7 7 8 20 19 40 103 109 110 115 141 124 145 146 146 153 160 175 187 192 Average Rating 85 | 4 6 7 13 17 25 73 103 109 110 114 119 137 142 142 137 152 162 177 181 On Entrance 91 | . 7 7 7 16 19 40 103 109 110 114 124 120 145 145 142 143 156 132 187 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 171 | 15 48 48 60 52 62 90 83 86 98 131 131 137 143 143 134 143 158 144 171 Greatest Support 190 | 40 40 40 40 40 40 86 86 86 86 86 76 76 76 76 76 90 180 190 190 Greatest Overweight (x) 6 | . 1 1 1 1 1 6 . . 1 2 1 1 1 1 1 2 . . 1 Average Overweight (x) . | . . 1 1 1 . 2 . . . 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 10 20 20 20 19 20 20 20 20 20 20 19 20 20 20 20 20 20 20 Most Carried 20 | 5 9 10 20 20 20 20 18 19 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 7 9 17 19 18 19 17 18 19 18 18 17 19 20 19 18 18 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 9 9 20 20 20 16 18 19 20 20 18 20 20 20 20 18 19 20 17 Class Distribution -------------------- 34% | Golem 25% | Mutant 16% | Scavenger-Mutant 8% | Derelict-Gladiator 7% | Gladiator 4% | Derelict-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Gladiator | -6/Factory Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -3/Research Golem | -3/Testing Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Matter Collected 4490 | 280 91 77 553 264 204 517 25 138 30 645 70 190 79 86 50 188 289 . 714 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11097 | 26 246 145 358 259 . 1246 . 252 . 1102 393 1116 454 400 388 235 1805 . 2672 Parts 471 | 2 22 6 25 6 . 53 . 7 . 27 18 62 12 7 6 10 79 . 129 Haulers Intercepted 11 | . 2 . . . . 2 . . . . . 1 . . . . 3 . 3 Recyclers Shooed 3 | . . 1 . 1 . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . 10 . . . . 5 . . 7 . 9 5 3 12 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Combat Hostiles Destroyed 188 | . 5 5 16 . . 10 . 4 . 46 5 18 4 1 . 5 25 . 44 Melee 12 | . . . 1 . . 8 . 1 . 1 . 1 . . . . . . . Guns 7 | . 1 5 1 . . . . . . . . . . . . . . . . Cannons 76 | . . . 10 . . . . . . 2 4 13 4 1 . 3 19 . 20 AOE 89 | . 3 . 4 . . 2 . 3 . 41 . 4 . . . 2 6 . 24 Classes Destroyed 31 | 1 4 . 3 1 . 6 . 1 . 3 2 3 . . . 1 3 . 3 Worker 9 | . . . . . . 5 . . . . . 1 . . . . 2 . 1 Builder 5 | . . . . . . 3 . . . . . 1 . . . . . . 1 Tunneler 3 | 1 1 . . . . . . . . . . 1 . . . . . . . Hauler 11 | . 2 . . . . 2 . . . . . 1 . . . . 3 . 3 Recycler 9 | . . . . 3 . 3 . . . . . . . . . . 1 . 2 Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . Mechanic 3 | . . . . . . 2 . . . . . . . . . . . . 1 Operator 3 | . . . . . . 1 . . . . . . . . . . . . 2 Drone 2 | . . . . . . . . . . . . . . . . 2 . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . Watcher 5 | . 1 . . . . . . . . . . . . . . . 3 . 1 Swarmer 26 | . 3 3 3 . . 3 . 4 . . 1 4 2 . . . . . 3 Saboteur 1 | . . . . . . . . . . . . 1 . . . . . . . Grunt 32 | . 2 2 . . . 1 . . . . 1 4 . . . . 3 . 19 Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . 1 Protector 2 | . . . . . . . . . . . . . . . . . 2 . . Researcher 3 | . . . . . . . . . . . . . . . . . . . 3 Sentry 9 | . . . 1 . . . . . . . 1 . 1 1 . 1 4 . . Specialist 7 | . . . . . . . . . . . . 2 . . . . 1 . 4 Hunter 16 | . . . . . . 3 . . . . 1 4 . . . 2 4 . 2 Programmer 29 | . . . . . . 3 . . . . . 2 1 . . . 9 . 14 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . 2 . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . 1 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . 1 Subdweller 12 | . . . 12 . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . 5 . . . . . . . . . Decomposer 4 | . . . . . . . . . . . . . 3 . . 1 . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . Samaritan 4 | . . . . . . . . . . . 2 . 1 1 . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . Assembled 43 | . . . . . . . . . . 43 . . . . . . . . . Golem 3 | . . . . . . . . . . 3 . . . . . . . . . Best Kill Streak 39 | 1 3 3 3 1 . 4 . 4 . 39 3 6 3 1 . 2 12 . 30 Combat Bots Only 37 | . 3 3 3 . . 3 . 4 . 37 3 4 3 1 . 2 9 . 24 Max Kills in Single Turn 29 | 1 2 1 2 1 . 2 . 1 . 29 1 5 1 1 . 2 4 . 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 29 | . 2 . 2 . . 1 . 1 . 29 . 4 . . . 2 4 . 5 Melee 1 | . . . 1 . . 1 . 1 . 1 . 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Hostile Shots Fired 1293 | . 36 21 62 . . 99 . 21 . 64 66 101 17 . . 18 252 . 536 Missed 380 | . 5 4 17 . . 23 . 8 . 15 15 42 7 . . 9 92 . 143 Damage Taken 13403 | . 401 211 1103 . 50 1132 . 133 . 995 922 793 111 . . 131 2585 . 4836 Core 1152 | . 71 18 115 . . 111 . . . 57 61 52 . . . . 315 . 352 Absorbed by Shields 2947 | . . . . . . 155 . 53 . 365 211 62 24 . . 26 564 . 1487 Reduced by Siege Mode 97 | . . . . . . . . . . . . . . . . . 53 . 44 Redirected to Shielding 76 | . . . . . . . . . . 76 . . . . . . . . . Ignored by Resistances 2494 | . . . . . . . . . . 404 6 264 54 . . 31 789 . 946 Regen/Repaired (Parts) 809 | . . . . . . 37 . . 772 . . . . . . . . . . Core Remaining (%) 71 | 100 . . . . 18 . . . . . 73 . . . . 94 72 . . Volleys Fired 534 | 1 41 18 56 1 . 3 . 6 . 52 33 53 38 15 . 15 88 2 112 Largest 3 | 1 2 2 2 2 . 1 . 1 . 2 2 2 2 2 . 2 2 3 3 Hottest 200 | 50 70 40 113 66 . 30 . 30 . 69 50 50 50 50 . 50 88 75 200 Shots Fired 924 | 1 70 36 91 2 . 3 . 6 . 57 54 94 72 28 1 29 138 6 236 Gun 109 | 1 68 36 4 . . . . . . . . . . . . . . . . Cannon 766 | . . . 78 2 . . . . . 44 54 94 72 28 1 28 133 6 226 Launcher 49 | . 2 . 9 . . 3 . 6 . 13 . . . . . 1 5 . 10 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 144 | . 31 36 75 2 . . . . . . . . . . . . . . . Thermal 717 | 1 37 . 11 . . . . . . 28 54 94 72 28 1 28 131 6 226 Explosive 45 | . 2 . 5 . . 3 . 6 . 13 . . . . . 1 5 . 10 Electromagnetic 18 | . . . . . . . . . . 16 . . . . . . 2 . . Robot Hit Streak 37 | 1 11 9 14 5 . 1 . 1 . 12 9 12 7 17 . 8 17 1 37 Robot Miss Streak 6 | . 6 2 2 . . 1 . 1 . 3 2 2 2 . . 1 5 1 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 554 | 1 41 23 38 6 . 59 . 11 . 39 26 49 17 13 6 15 89 1 120 Core Hits 495 | 1 18 10 27 1 . 25 . 13 . 104 6 28 11 5 5 8 113 . 120 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . 2 . 3 1 . 3 . . . 1 . . . . 1 . . . . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . Blast 3 | . . . 3 . . . . . . . . . . . . . . . . Smash 1 | . . . . 1 . . . . . . . . . . . . . . . Sever 4 | . . . . . . 3 . . . 1 . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 182 | . . . 18 11 . 111 2 12 2 16 4 . . . 6 . . . . Impact 32 | . . . 18 11 . 3 . . . . . . . . . . . . . Slashing 139 | . . . . . . 108 2 12 2 15 . . . . . . . . . Piercing 11 | . . . . . . . . . . 1 4 . . . 6 . . . . Sneak Attacks 27 | . . . . 4 . 18 . 2 . 3 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 27 | . . . . . . 23 . 4 . . . . . . . . . . . Damage Inflicted 37278 | 12 627 227 1286 365 . 3307 . 940 . 4580 1129 2753 805 582 405 860 7030 39 12331 Guns 661 | 12 431 204 14 . . . . . . . . . . . . . . . . Cannons 16867 | . . . 706 46 . . . . . 924 1032 2385 805 582 . 762 4097 39 5489 Explosions 14671 | . 196 . 540 . . 122 . 393 . 3200 . 368 . . . 98 2931 . 6823 Melee 5023 | . . . 26 307 . 3185 . 547 . 456 97 . . . 405 . . . . Ramming 56 | . . 23 . 12 . . . . . . . . . . . . 2 . 19 Kinetic 1350 | . 154 204 946 46 . . . . . . . . . . . . . . . Thermal 16432 | 12 277 . . . . . . . . 652 1032 2753 805 582 . 762 4029 39 5489 Explosive 14077 | . 196 . 314 . . 122 . 393 . 3200 . . . . . 98 2931 . 6823 Electromagnetic 340 | . . . . . . . . . . 272 . . . . . . 68 . . Impact 375 | . . . 26 307 . 42 . . . . . . . . . . . . . Slashing 4146 | . . . . . . 3143 . 547 . 456 . . . . . . . . . Piercing 502 | . . . . . . . . . . . 97 . . . 405 . . . . Highest Corruption 10 | . . . . . 4 2 2 2 2 . . 2 2 2 2 2 2 . 10 Average Corruption 2 | . . . . . 4 1 2 2 2 . . 1 2 2 2 2 1 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 155 | . . . . . 25 8 6 8 3 . . . 20 16 14 18 4 . 33 Message Errors 32 | . . . . . 9 1 . 1 1 . . . 4 1 3 2 1 . 9 Matter Fused 43 | . . . . . 8 4 2 2 1 . . . 4 6 4 3 3 . 6 Heat Flow Errors 20 | . . . . . 2 . 1 2 . . . . 3 2 1 4 . . 5 Energy Discharges 13 | . . . . . 3 1 1 . . . . . 2 2 . 3 . . 1 Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 27 | . . . . . 3 1 2 2 1 . . . 3 4 4 5 . . 2 Data Loss (major) 7 | . . . . . . . . 1 . . . . 1 . . . . . 5 Misfires 4 | . . . . . . . . . . . . . 1 . 1 . . . 2 Alerts 2 | . . . . . . . . . . . . . . . 1 1 . . . Weapon Failures 6 | . . . . . . . . . . . . . 2 1 . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2375 | . . . 6 76 . 585 . 113 . 215 94 89 96 156 . 91 218 . 636 Projectiles 1368 | . . . . . . . . . . 130 94 89 96 156 . 88 218 . 497 Explosions 281 | . . . 6 . . 5 . 43 . 85 . . . . . 3 . . 139 Melee 726 | . . . . 76 . 580 . 70 . . . . . . . . . . . Knockbacks 10 | . . . 6 3 . . . . . . . . . . . . . . 1 Impact 2 | . . . . 1 . . . . . . . . . . . . . . 1 Kinetic 8 | . . . 6 2 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 503 | . . . 71 . . 58 . 10 . 167 . 56 . . . 13 66 . 62 Shots 14 | . . . 2 . . 2 . 1 . 5 . 1 . . . 1 1 . 1 Rammed 9 | . . 4 . 3 . . . . . . . . . . . . 1 . 1 Targets Rammed 10 | . . 4 . 3 . . . . . . . . . . . . 1 . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 299 | 10 299 36 6 6 149 . 154 192 . 24 . 2 249 252 232 186 72 . 278 Average Temperature 68 | 7 71 13 4 4 72 . 82 89 . 6 . 2 96 108 120 99 28 . 66 Received Heat Transfer 1601 | . 213 111 117 . . 30 . . . 198 144 90 13 . . 7 172 . 506 Effects 2 | . . . . . . . . . . . . . . 1 . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations 9 | . . . . . . . . . . . . . . . . 1 3 . 5 Total Turns 318 | . . . . . . . . . . . . . . . . 11 103 . 204 Longest Duration 129 | . . . . . . . . . . . . . . . . 11 49 . 129 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . . . Parts Fried 3 | . . . . 3 . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . 3 . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 2 . 1 . . . . . . . 1 2 . . . . 3 . 2 Heat Transferred 9607 | 37 962 . . . . . . . . 375 550 1422 425 325 . 400 2150 25 2936 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Maximum Alert Level 5 | . . . . . . . . . . . . 2 . . . . 2 1 5 Low Security (%) 81 | 100 100 100 . 100 . 100 . . . . . 73 . . . . 36 83 65 Level 1 14 | . . . . . . . . . . . . 23 . . . . 55 16 20 Level 2 1 | . . . . . . . . . . . . 2 . . . . 8 . 1 Level 3 1 | . . . . . . . . . . . . . . . . . . . 6 Level 4 . | . . . . . . . . . . . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . 3 Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1924 | 5 90 60 . 123 . 115 . . . . . 480 . . . . 630 312 1924 Initial 312 | . . . . 123 . . . . . . . . . . . . 300 312 39 Average 113 | . 13 4 . 19 . 31 . . . . . 113 . . . . 248 138 278 Influence Increases 6397 | 5 169 120 382 202 . 579 . 100 . . 135 711 95 30 15 80 1162 8 2604 Destroy 0b10 Robot/C 3100 | . 100 100 180 . . 200 . 80 . . 100 360 80 20 . 60 460 . 1360 Destroy 0b10 Robot/NC 310 | 5 20 . . 15 . 80 . 10 . . . 20 5 10 15 10 55 . 65 Destroy Leader 574 | . 26 20 10 . . 64 . 10 . . 20 62 10 . . 10 122 . 220 Allied During Kill 315 | . . . 12 . . . . . . . . . . . . . . . 303 Successful Hack 141 | . 3 . . . . 87 . . . . . 20 . . . . 7 . 24 Select Force Hacks 180 | . . . . 180 . . . . . . . . . . . . . . . Disable Machine 330 | . 15 . . . . 30 . . . . . 75 . . . . 15 . 195 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 592 | . 5 . . 7 . 28 . . . . . 84 . . . . 188 8 272 Advance Influence 300 | . . . . . . . . . . . . . . . . . 300 . . Lose Combat Pursuer 405 | . . . 180 . . 90 . . . . 15 90 . . . . 15 . 15 Influence Decreases 3898 | 5 169 120 125 325 . 499 50 100 . . 135 235 384 38 15 80 566 250 802 Time Decay 3398 | 5 169 110 95 325 . 469 50 100 . . 135 235 384 38 15 80 526 100 562 Lost Part 230 | . . 10 10 . . 30 . . . . . . . . . . 40 . 140 Lost Ally 120 | . . . 20 . . . . . . . . . . . . . . . 100 Purge Threat 150 | . . . . . . . . . . . . . . . . . . 150 . Squads Dispatched 39 | . 2 . . . . 4 . . . . . 4 . . . . 5 1 23 Investigation 2 | . 1 . . . . . . . . . . . . . . . . . 1 Extermination 14 | . . . . . . 2 . . . . . 3 . . . . 3 . 6 Reinforcement 20 | . 1 . . . . 2 . . . . . 1 . . . . 2 1 13 Assault 2 | . . . . . . . . . . . . . . . . . . . 2 Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . 1 . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Distress Signals 12 | . 2 1 . . . 1 . . . . . 2 . . . . 1 . 5 Communications Jammed 55 | . . . . . . 2 . . . . . . . . . . 53 . . Distress Signals 52 | . . . . . . 2 . . . . . . . . . . 50 . . Times Spotted 291 | . 11 5 25 . . 19 . 4 . 52 6 25 4 1 . 5 43 . 91 Peak Tracking Total 37 | . 3 2 5 . . 3 . 3 . 37 3 6 3 1 . 2 12 . 18 Tactical Retreats 19 | . . . 4 . . 3 . . . 5 1 4 . . . . 1 . 1 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Traps Triggered 7 | . 1 . . . 1 . . . . . . . . . . . 1 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . 2 . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . 2 . 1 . . . . 1 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . 2 1 1 . . 3 3 3 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Machines Disabled 36 | . 1 . 5 . . 2 . . 3 3 . 5 . . . 1 1 . 15 Max in Single Turn 4 | . 1 . 3 . . 1 . . 1 1 . 4 . . . 1 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . 3 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Machines Accessed 53 | . 6 . 2 10 2 12 1 . 1 . . 3 1 1 4 . 3 2 5 Terminals 29 | . 6 . . 4 . 10 . . . . . 3 . . . . 3 1 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . Recycling Units 7 | . . . . 6 . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 1 Total Hacks 121 | . 15 . 5 12 12 32 1 . 5 . . 5 1 1 17 . 6 4 5 Successful 81 | . 8 . 5 9 12 16 1 . 5 . . 3 1 1 17 . 1 1 1 Failed 40 | . 7 . . 3 . 16 . . . . . 2 . . . . 5 3 4 Catastrophic 10 | . 2 . . . . 1 . . . . . . . . . . 2 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 66 | . 14 . . 12 . 26 . . 1 . . 4 . . . . 2 3 4 Terminals 65 | . 15 . . 6 . 28 . . . . . 5 . . . . 6 3 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . . Recycling Units 8 | . . . . 6 . 2 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 1 Terminal Hacks 51 | . 1 . 5 . 12 4 1 . 5 . . 2 1 1 17 . 1 1 . Record 21 | . . . 4 . 12 . . . . . . . . . 5 . . . . Part Schematic 9 | . . . . . . . . . 5 . . . . . 4 . . . . Robot Analysis 5 | . . . . . . 1 . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . Open Door 3 | . . . . . . . 1 . . . . . 1 1 . . . . . Branch Access Points 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 28 | . 7 . . 9 . 10 . . . . . 1 . . . . . . 1 Terminals 19 | . 7 . . 3 . 8 . . . . . 1 . . . . . . . Assimilate 2 | . 1 . . . . 1 . . . . . . . . . . . . . Botnet 5 | . 1 . . . . 3 . . . . . 1 . . . . . . . Skim 12 | . 5 . . 3 . 4 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . 6 . 2 . . . . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . Tunnel 6 | . . . . 6 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 6 . . 1 . 10 . . . . . 3 . . . . 3 2 5 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 3 . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . . 19 . . . . . 4 . . . 8 Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . Time 22 | . . . . . . 22 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Total Allies 12 | . . 3 . . . . . . 4 . . . . . . . . . 5 Largest Group 5 | . . 3 3 . . . . . 4 4 . . . . . . . . 5 Highest-Rated Group 398 | . . 40 40 . . . . . 251 251 . . . . . . . . 398 Highest-Rated Ally 96 | . . 16 16 . . . . . 96 96 . . . . . . . . 90 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 281 | . . . 19 . . . . . . 65 . . . . . . . . 197 Total Damage 8494 | . . . 183 . . . . . . 1133 . . . . . . . . 7178 Kills 34 | . . . 3 . . . . . . 8 . . . . . . . . 23 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Active Infowar (turns) 26756 | 47 1267 1109 3853 1848 3694 1907 663 668 1525 . 1584 1294 948 980 803 1239 1367 215 1745 Sensors 13431 | . . . . . . 1598 663 643 807 . 1584 1294 948 980 803 1239 945 215 1712 Seismic 13355 | 47 1267 1109 3853 1848 3694 . . . . . . . . . . . 776 . 761 Cloaking 430 | . . . . . . . . . . . . . . . . . . . 430 Jamming 5031 | . . . . . . 1907 663 658 1525 . . . . . . . 278 . . ECM 2 | . . . . . . . . . . . . . . . . . . . 2 Robot Analysis Total 5 | . . . . . . 1 . . . . . . . . 4 . . . . Derelict Logs Recovered 17 | . . 2 2 . 3 . 2 1 2 . 2 . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Turns Passed 35428 | 117 1267 1109 4440 1848 5249 1918 663 668 1890 4073 1951 1500 1379 999 930 1371 1469 216 2371 Spaces Moved 15382 | 65 571 434 1603 750 2149 1128 595 571 1296 1727 613 593 566 513 169 447 636 110 846 Core 4 | 4 . . . . . . . . . . . . . . . . . . . Treads 7260 | 61 571 434 1603 750 2149 93 . . . . . . . . . 7 636 110 846 Legs 7130 | . . . . . . 47 595 571 1296 1727 613 593 566 513 169 440 . . . Wheels 988 | . . . . . . 988 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 105 110 110 110 110 183 183 183 183 183 183 160 160 160 Average Speed 186 | 153 164 240 240 240 241 139 110 110 140 185 183 183 183 183 183 200 160 160 160 Slowest Speed 250 | 160 240 240 240 240 250 250 110 110 186 210 183 183 183 183 183 240 160 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 62 | 3 85 97 81 88 85 27 80 78 85 87 72 15 65 63 60 62 24 4 81 Regions Visited 19 Branch Regions 14 Pre-discovered Areas 17 | . 1 1 2 6 . . 1 . 2 . 1 . . . 3 . . . . Known Exits Taken 14 | . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 32 | . . 2 5 . 9 . 3 3 2 . 2 . 3 3 . . . . . Spaces Dug 267 | . . . 9 7 . 20 1 6 . 61 13 11 19 5 . 39 51 3 22 Terrain Destroyed 730 | . 5 . 71 7 . 30 1 37 . 92 32 45 48 11 1 43 106 5 196 Melee 39 | . . . 6 7 . 20 1 . . 5 . . . . . . . . . Projectile 276 | . . . 5 . . . . . . 10 32 37 48 11 1 11 41 5 75 AOE 415 | . 5 . 60 . . 10 . 37 . 77 . 8 . . . 32 65 . 121 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Total 20979 | 78 840 467 2074 782 2217 1347 602 590 1342 2527 1385 924 836 543 785 892 935 147 1666 Wait 4201 | . 207 8 326 14 . 70 1 . 6 622 714 203 225 13 587 416 159 27 603 Move 15363 | 64 570 433 1602 749 2148 1127 594 570 1295 1726 612 592 565 512 168 446 635 109 846 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 154 | 5 8 . 18 1 28 13 3 1 3 23 . 23 1 . 1 . 10 2 14 Fast Attach 72 | 6 2 . 3 . 4 12 1 . 1 13 1 3 . . 6 2 3 . 15 Attach 42 | 1 . 1 4 1 4 9 . . 1 3 4 2 . . 1 1 4 2 4 Detach 84 | . 1 . 3 . 3 3 . . 1 18 12 9 2 . 10 5 5 4 8 Swap 169 | 1 4 2 32 1 2 26 . 6 4 17 4 13 4 3 . 5 22 1 22 Drop 176 | . 7 1 10 1 27 20 2 . 3 39 1 26 1 . 6 2 8 . 22 Fire 534 | 1 41 18 56 1 . 3 . 6 . 52 33 53 38 15 . 15 88 2 112 Melee 125 | . . . 18 11 . 64 1 7 1 13 4 . . . 6 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 10 | . . 4 . 3 . . . . . . . . . . . . 1 . 2 Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . 6 Rewire 12 | . . . . . . . . . . . . . . . . . . . 12 Trap 4 | . . . 2 . 1 . . . . 1 . . . . . . . . . Miscellaneous 27 | . . . . . . . . . 27 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x3 / Upp x2 / Ext x2) -3/Research -3/Testing (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Met a group of wandering Federalists 314 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 14) 1034 | -10/Materials | Identified exit to Materials 1056 | -10/Materials | Discovered new exit (range 6) 1099 | -10/Materials | Loaded intel: 2 recycling unit locations 1152 | -10/Materials | Learned Storage emergency access door positions 1194 | -10/Materials | Learned Storage stockpile data 1224 | -10/Materials | Learned location of 1 exit from Recycling 1242 | -10/Materials | Learned location of 2 exits from Mines 1271 | -10/Materials | Learned location of 1 exit from Storage 1357 | -10/Materials | Learned location of Recycling (-9) 1385 | -10/Materials | Entered Mines 1386 | -10/Mines | Identified exit to Subcaves 1469 | -10/Mines | Learned Materials interactive machine intel 1564 | -10/Mines | Discovered exit to Materials (range 7) 2369 | -10/Mines | Build established: Scavenger-Mutant 2455 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2494 | -10/Mines | Entered Subcaves 2494 | -10/Subcaves | Accompanied by 3 allies 2606 | -10/Subcaves | Identified exit to Materials 2805 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2812 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2874 | -10/Subcaves | Core integrity fell below 50% 3178 | -10/Subcaves | Visited 4L-MR0's lab 3208 | -10/Subcaves | Found Arachnoskeleton 3824 | -10/Subcaves | A Subdweller sparked back to life 3884 | -10/Subcaves | Found Gun Armor 4549 | -10/Subcaves | Learned location of Zion (-6) 4549 | -10/Subcaves | Met a Zionite searching for "candidates" 4644 | -10/Subcaves | Visited Clippyterm 4651 | -10/Subcaves | Learned Factory trap positions 5720 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 5790 | -10/Subcaves | Learned location of Mines (-9) 5862 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6510 | -10/Subcaves | Discovered exit to Materials (range 13) 6611 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 6631 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 6632 | -10/Subcaves | Core integrity fell below 20% 6807 | -10/Subcaves | Discovered new exit (range 15) 6934 | -10/Subcaves | Entered Recycling 6935 | -9/Recycling | Identified exit to Factory 6937 | -9/Recycling | Build established: Mutant 8314 | -9/Recycling | Scanned before Scraplab entrance 8758 | -9/Recycling | Entered Scraplab 8777 | -9/Recycling | Discovered new exit (range 3) 8782 | -9/Recycling | Entered Scraptown 8831 | -9/Scraptown | Build established: Scavenger-Mutant 9212 | -9/Scraptown | Discovered new exit (range 13) 9255 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 9262 | -9/Scraptown | Learned location of 1 exit from Research 9265 | -9/Scraptown | Learned Research terminal intel 9267 | -9/Scraptown | Learned Factory trap positions 9388 | -9/Scraptown | Visited Cyclists 9467 | -9/Scraptown | Visited Fellowship of the Rings 9527 | -9/Scraptown | Visited Bundlers 9671 | -9/Scraptown | Visited TADAMA 10023 | -9/Scraptown | Visited UFD Registry 10023 | -9/Scraptown | Registered with UFD as "Cryoslider" 10227 | -9/Scraptown | Guru changed UFD alias to "Gaussform" 10526 | -9/Scraptown | Build established: Mutant 10717 | -9/Scraptown | Visited LU-1G1's Boring Crew 10755 | -9/Scraptown | Visited Abandonware Association 10775 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 10784 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 10784 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 10921 | -9/Scraptown | Visited A0-MCA Data Center 10935 | -9/Scraptown | Given a B rating by A0-MCA 10938 | -9/Scraptown | Found A0-MCA's Component Scanner 10972 | -9/Scraptown | Visited Research Penetration Think Tank 11095 | -9/Scraptown | Visited Chapter 10 11224 | -9/Scraptown | Visited Infowarlord's Domain 11496 | -9/Scraptown | Warned about trapping Scraptown 11832 | -9/Scraptown | Delivered Scrap Shield to a Scientist 12079 | -9/Scraptown | Found Exp. Signal Interpreter 12609 | -9/Scraptown | Attached Gun Armor, gained temporary slots: Weapon x2 12874 | -9/Scraptown | System corruption cleaned by C-Scrubber 12916 | -9/Scraptown | Build established: Derelict-Mutant 13699 | -9/Scraptown | Entered Cyclist Reading Room 14021 | -9/Scraptown | Discovered new exit (range 5) 14031 | -9/Scraptown | Entered Factory 14031 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x6 14032 | -6/Factory | Loaded intel: 115 trap records 14191 | -6/Factory | Identified exit to Lower Caves 14494 | -6/Factory | Build established: Gladiator 15241 | -6/Factory | Found Prototype Launcher 15241 | -6/Factory | Identified Scatter Rocket Array 15860 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 15927 | -6/Factory | Repaired Imp. Shield Generator 15949 | -6/Factory | Entered Lower Caves 15951 | -6/Lower Caves | UFD Scientist delivered a prototype 15957 | -6/Lower Caves | Found Prototype Protection 16154 | -6/Lower Caves | Learned Factory stockpile data 16585 | -6/Lower Caves | Discovered new exit (range 6) 16610 | -6/Lower Caves | Identified exit to Lower Caves 16612 | -6/Lower Caves | Entered another Lower Caves area 16694 | -6/Lower Caves | Discovered new exit (range 5) 16698 | -6/Lower Caves | Identified exit to Factory 16893 | -6/Lower Caves | Build established: Derelict-Gladiator 17166 | -6/Lower Caves | Discovered new exit (range 5) 17279 | -6/Lower Caves | Identified exit to Zion 17280 | -6/Lower Caves | Entered Zion 17318 | -6/Zion | Discovered new exit (range 16) 17410 | -6/Zion | Given A8's code to call for help 17437 | -6/Zion | System corruption cleaned by Quarantine Array 17504 | -6/Zion | Learned location of Warlord (-4) 17544 | -6/Zion | Learned 8 Factory zone layouts 17868 | -6/Zion | Learned Factory emergency access door positions 18013 | -6/Zion | Found CR-A16's Pointy Stick 18144 | -6/Zion | Visited the Megawrench Repair Shop 18144 | -6/Zion | Megawrench repaired 14 parts 18312 | -6/Zion | Turned away by Imprinter 18856 | -6/Zion | Gained Derelict followers 19080 | -6/Zion | Discovered new exit (range 5) 19082 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19088 | -6/Zion | Identified exit to Deep Caves 19143 | -6/Zion | Enhanced Grunt warped into view, answering call for help 19152 | -6/Zion | Enhanced Grunt warped into view, answering call for help 19170 | -6/Zion | Entered Deep Caves 19170 | -6/Deep Caves | Accompanied by 4 allies 19382 | -6/Deep Caves | Attacked by Z-Imprinter 19401 | -6/Deep Caves | Allies destroyed Z-Imprinter 19531 | -6/Deep Caves | Z-Facility disabled 19668 | -6/Deep Caves | Found Prototype Device 19668 | -6/Deep Caves | Identified Exp. Thermal Shield 19705 | -6/Deep Caves | Found Prototype Protection 19705 | -6/Deep Caves | Identified Zio. Weapon Casing 19713 | -6/Deep Caves | Found Zio. Weapon Casing 19761 | -6/Deep Caves | Found Zio. Weapon Casing 19946 | -6/Deep Caves | Discovered new exit (range 6) 20014 | -6/Deep Caves | Build established: Mutant 21368 | -6/Deep Caves | Spotted AG-92847 21403 | -6/Deep Caves | Destroyed AG-92847 21490 | -6/Deep Caves | Spotted AG-27881 21523 | -6/Deep Caves | Destroyed AG-27881 21583 | -6/Deep Caves | Triggered Deep Caves wall 21583 | -6/Deep Caves | Spotted AS-84292 21601 | -6/Deep Caves | Spotted AS-65818 21603 | -6/Deep Caves | Destroyed AS-84292 21603 | -6/Deep Caves | Destroyed AS-65818 21626 | -6/Deep Caves | Found Prototype Storage 21626 | -6/Deep Caves | Identified Superbattery 21627 | -6/Deep Caves | Destroyed 37 combat bots 21675 | -6/Deep Caves | Exposed GOLEM chamber 21680 | -6/Deep Caves | Found GOLEM Unit 22175 | -6/Deep Caves | Build established: Golem 22282 | -6/Deep Caves | Identified Enh. Scrap Shield 22474 | -6/Deep Caves | Found GOLEM Unit 22707 | -6/Deep Caves | Found Zio. Weapon Casing 22730 | -6/Deep Caves | Found Zio. Weapon Casing 23241 | -6/Deep Caves | Identified exit to Proximity Caves 23243 | -6/Deep Caves | Entered Proximity Caves 23446 | -5/Proximity Caves | Spotted B-75 Beast 23781 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 23784 | -5/Proximity Caves | Destroyed B-75 Beast 24625 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24701 | -5/Proximity Caves | Learned location of Armory (-3) 25194 | -5/Proximity Caves | Entered Factory 25194 | -5/Factory | Evolved 2 slots: Utility x2 25196 | -5/Factory | Loaded intel: 110 trap records 26118 | -5/Factory | Found Prototype Launcher 26182 | -5/Factory | Identified exit to Upper Caves 26444 | -5/Factory | Discovered new exit (range 10) 26507 | -5/Factory | Cargo convoy interrupted 26582 | -5/Factory | Found Prototype Device 26582 | -5/Factory | Identified Adv. EM Disruption Field 26656 | -5/Factory | Found PL-3XN's Ring of Power 26694 | -5/Factory | Entered Upper Caves 27598 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27715 | -5/Upper Caves | Learned 12 Factory zone layouts 27969 | -5/Upper Caves | Discovered new exit (range 7) 28071 | -5/Upper Caves | Identified exit to Upper Caves 28073 | -5/Upper Caves | Entered another Upper Caves area 28178 | -5/Upper Caves | Encountered a Warlord checkpoint 28420 | -5/Upper Caves | Found DCF Scrap (14 items) 28574 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28658 | -5/Upper Caves | Learned location of 1 exit from Factory 28827 | -5/Upper Caves | Discovered new exit (range 13) 28847 | -5/Upper Caves | Identified exit to Zhirov 29072 | -5/Upper Caves | Entered Zhirov 29073 | -5/Zhirov | Discovered new exit (range 4) 29106 | -5/Zhirov | Met Zhirov 29141 | -5/Zhirov | Learned location of Command (-1) 29158 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29186 | -5/Zhirov | Found Alien Artifact 29186 | -5/Zhirov | Identified Integrated Reactor 29186 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29220 | -5/Zhirov | Found Alien Artifact 29384 | -5/Zhirov | Identified exit to Proximity Caves 30002 | -5/Zhirov | Entered Proximity Caves 30004 | -4/Proximity Caves | Spotter reported a threat 30005 | -4/Proximity Caves | Spotter reported a threat 30370 | -4/Proximity Caves | Found Alien Artifact 30370 | -4/Proximity Caves | Identified Core Expander 30370 | -4/Proximity Caves | Installed Core Expander, added new Propulsion slot 30787 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30929 | -4/Proximity Caves | Learned 8 Research zone layouts 30984 | -4/Proximity Caves | Discovered new exit (range 8) 30999 | -4/Proximity Caves | Identified exit to Factory 31373 | -4/Proximity Caves | Entered Factory 31373 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 31374 | -4/Factory | Identified exit to Research 31749 | -4/Factory | Spotted B-86 Titan 32420 | -4/Factory | Identified exit to Upper Caves 32420 | -4/Factory | Identified exit to Extension 32710 | -4/Factory | Spotted Striker 32710 | -4/Factory | Spotted Executioner 32711 | -4/Factory | Cargo convoy interrupted 32718 | -4/Factory | Spotted Executioner 32722 | -4/Factory | Destroyed Executioner 32736 | -4/Factory | Destroyed Striker 32768 | -4/Factory | Discovered exit to Research (range 15) 32769 | -4/Factory | Destroyed 9 combat bots 32780 | -4/Factory | Found Prototype Launcher 32798 | -4/Factory | Identified Adv. Micro-nuke Launcher 32842 | -4/Factory | Entered Research 32842 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 32843 | -3/Research | Identified exit to Testing 32845 | -3/Research | Loaded intel: 23 terminal locations 32865 | -3/Research | Lost 4 parts (4u) 33058 | -3/Research | Entered Testing 33206 | -3/Testing | Found Prototype Launcher 34155 | -3/Testing | Spotted Alpha 7 34239 | -3/Testing | Destroyed Alpha 7 34258 | -3/Testing | Found Prototype Device 34258 | -3/Testing | Identified Exp. ECM Suite 34300 | -3/Testing | Spotted Striker 34328 | -3/Testing | Found Prototype Energy Cannon 34330 | -3/Testing | Identified Potential Cannon 34333 | -3/Testing | Found Prototype Energy Cannon 34659 | -3/Testing | Spotted Striker 34688 | -3/Testing | Build established: Tank 34943 | -3/Testing | Rewired IE-8FY(L) 34947 | -3/Testing | Rewired UL-K19(L) 34954 | -3/Testing | Rewired YA-RJQ(L) 34989 | -3/Testing | Spotted Superbehemoth 35091 | -3/Testing | Superbehemoth self-activated to run performance analysis 35112 | -3/Testing | Allies destroyed Superbehemoth 35118 | -3/Testing | Garrison activated, responded to threat 35308 | -3/Testing | First assault squad dispatched 35326 | -3/Testing | Scanned by Researcher 35328 | -3/Testing | Discovered new exit (range 13) 35336 | -3/Testing | High security lockdown imminent 35348 | -3/Testing | System corruption reached 10% 35353 | -3/Testing | Lost 4 allies 35353 | -3/Testing | Identified Transdimensional Reconstructor 35353 | -3/Testing | Warped through subspace 35363 | -3/Testing | Destroyed 24 combat bots 35383 | -3/Testing | Lost 6 parts (1p3u2w) 35416 | -3/Testing | High security lockdown engaged 35419 | -3/Testing | Identified Imp. Potential Cannon 35429 | -3/Testing | Self-destructed Last Messages --------------- 35423_ Penetrated by Slug. 35423_ Slug penetrates Wall. 35424_ C-55 Analyst: "UNAUTHORIZED LAB ACCESS." 35424_ Penetrated by Slug. 35425_ The unstable cave ceiling collapses. 35425_ Wheel crushed. 35425_ Penetrated by Slug. 35425_ Slug penetrates Sealed Heavy Doors. 35425_ Penetrated by Slug. 35425_ Slug penetrates Wall. 35425_ Mic. Antimatter Reactor destroyed. 35426_ C-55 Analyst: "REQUESTING IMMEDIATE REINFORCEMENTS." 35426_ Penetrated by Slug. 35426_ Slug penetrates Reinforced Barrier. 35427_ Penetrated by Slug. 35428_ Slug penetrates H-77 Assassin. 35428_ Slug penetrates Wall. 35429_ Wall collapses. 35429_ Centrium Heavy Treads destroyed. 35429_ Hdn. Centrium Heavy Treads destroyed. 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