Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.04 @ 15:53:31 Player: Qvest Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (47) 235 Value Destroyed (1469) 1469 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4704 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 265/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (156) Location -7/Zion Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Improved Treads Advanced Treads > --- UTILITY (5) ------ High-capacity Storage Unit Seismic Detector Improved Light Armor Plating Insulated Plating System Shield > --- WEAPON (3) ------- High-powered Shock Rifle High-powered Shotgun Flak Cannon > --- INVENTORY (20) --- Deuterium Engine Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Cryofiber Web Improved Heat Sink Compact Battery (200) High-capacity Matter Pod (200) Seismic Detector Improved Utility Shielding Layered Light Armor Plating EM Disruption Field High-powered Shotgun High-powered Shotgun Gauss Rifle Advanced Assault Cannon Missile Launcher Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Improved Light Armor Plating Insulated Plating System Shield > --- WEAPON ----------- High-powered Shock Rifle High-powered Shotgun Flak Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Cryofiber Web Improved Heat Sink Compact Battery High-capacity Matter Pod Seismic Detector Improved Utility Shielding Layered Light Armor Plating EM Disruption Field High-powered Shotgun High-powered Shotgun Gauss Rifle Advanced Assault Cannon Missile Launcher Hammer [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Slots Evolved 6 | . . 2 2 . 2 . . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 3 | . . . 1 . 2 . . Weapon 1 | . . . 1 . . . . Parts Attached 46 | 7 6 11 5 14 2 1 . Power 3 | 1 1 1 . . . . . Engine 3 | 1 1 1 . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 12 | 2 . 7 . 3 . . . Treads 12 | 2 . 7 . 3 . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 2 1 . 3 1 2 . . Device 2 | 1 . . 1 . . . . Storage 3 | 1 1 . . 1 . . . Processor . | . . . . . . . . Hackware 1 | . . . . . 1 . . Protection 3 | . . . 2 . 1 . . Artifact . | . . . . . . . . Weapon 22 | 2 4 3 2 10 . 1 . Energy Gun 7 | 1 . 2 . 3 . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 1 3 . 2 4 . . . Ballistic Cannon 1 | . . . . 1 . . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon 2 | . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . 1 2 . . . . . Parts Lost . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak . | . . . . . . . . To Critical Strikes . | . . . . . . . . Average Backups 18 | 5 13 19 19 20 18 20 20 Power 1 | 1 1 1 1 2 2 2 2 Propulsion 3 | 2 4 3 4 3 4 4 4 Utility 6 | . 3 6 6 7 6 8 8 Weapon 6 | 1 4 7 7 6 6 6 6 Tool/Special . | . . . . . . . . Unused Backups 55 | 2 8 9 11 7 2 . 16 Power 5 | . . 1 2 . . . 2 Propulsion 18 | 2 3 4 5 . . . 4 Utility 22 | . 4 3 2 4 1 . 8 Weapon 10 | . 1 1 2 3 1 . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 99 | . 100 99 99 99 99 100 100 Engine 10 | . 14 11 9 9 7 7 7 Treads 35 | . 28 43 35 36 30 30 30 Device 10 | . 14 11 10 9 7 7 7 Storage 10 | . 14 11 9 9 7 7 7 Protection 5 | . . . 7 9 15 15 15 Energy Gun 7 | . . 6 9 11 7 7 7 Ballistic Gun 16 | . 27 15 16 13 7 7 7 Peak Build Rating 37 | 7 14 22 29 31 35 37 37 Average Rating 22 | 5 9 17 27 29 34 35 37 On Entrance 21 | . 7 13 22 29 29 35 37 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 69 | 13 52 55 63 64 67 69 69 Greatest Support 92 | 40 40 92 92 92 85 85 85 Greatest Overweight (x) 1 | 1 1 . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 20 20 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 20 20 Average Carried 18 | 5 13 19 19 19 18 20 20 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 7 20 20 20 20 20 20 20 Class Distribution -------------------- 46% | Tank 39% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Zion Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Matter Collected 1791 | 213 136 546 319 516 . 61 . Remotely . | . . . . . . . . Salvage Created 2351 | 17 136 744 360 1094 . . . Parts 140 | 4 10 40 23 63 . . . Haulers Intercepted 6 | . 2 2 2 . . . . Recyclers Shooed 5 | 1 . 3 . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Combat Hostiles Destroyed 32 | . 1 11 3 17 . . . Guns 32 | . 1 11 3 17 . . . Classes Destroyed 9 | 1 2 4 1 1 . . . Worker 1 | . . . . 1 . . . Tunneler 2 | 1 . 1 . . . . . Hauler 6 | . 2 2 2 . . . . Recycler 6 | . . 2 1 3 . . . Swarmer 3 | . . 3 . . . . . Grunt 14 | . 1 6 . 7 . . . Brawler 1 | . . 1 . . . . . Sentry 10 | . . 1 2 7 . . . Hunter 4 | . . . 1 3 . . . Best Kill Streak 4 | 1 1 4 1 3 . . . Combat Bots Only 3 | . 1 3 1 2 . . . Max Kills in Single Turn 2 | 1 1 2 1 2 . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Hostile Shots Fired 114 | . 8 36 10 60 . . . Missed 34 | . 4 9 1 20 . . . Hits 80 | . 4 27 9 40 . . . Melee 1 | . . 1 . . . . . Projectile 79 | . 4 26 9 40 . . . Critical Strikes 1 | . . . 1 . . . . Damage Taken 1202 | . 42 324 132 704 . . . Core 97 | . . 54 12 31 . . . Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 141 | . . . . 141 . . . Core Remaining (%) 94 | 100 100 86 . 92 . . . Volleys Fired 113 | 2 8 42 12 49 . . . Largest 3 | 1 2 2 3 3 . . . Hottest 131 | 20 46 79 91 131 . . . Shots Fired 270 | 2 16 81 33 138 . . . Gun 268 | 2 16 81 33 136 . . . Cannon . | . . . . . . . . Launcher 2 | . . . . 2 . . . Special . | . . . . . . . . Kinetic 187 | 2 16 60 24 85 . . . Thermal 13 | . . 3 . 10 . . . Explosive 2 | . . . . 2 . . . Electromagnetic 68 | . . 18 9 41 . . . Robot Hit Streak 33 | 2 4 15 27 33 . . . Robot Miss Streak 5 | . 3 4 2 5 . . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . Shots Hit Robots 199 | 2 8 60 26 103 . . . Core Hits 96 | 1 4 25 13 53 . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . Critical Strikes 2 | . . . . 2 . . . Destroy 2 | . . . . 2 . . . Melee Attacks 20 | . 2 2 3 13 . . . Impact 18 | . . 2 3 13 . . . Slashing 2 | . 2 . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3398 | 24 99 969 412 1894 . . . Guns 3232 | 24 99 969 412 1728 . . . Cannons . | . . . . . . . . Explosions 154 | . . . . 154 . . . Melee . | . . . . . . . . Ramming 12 | . . . . 12 . . . Kinetic 2053 | 24 99 682 262 986 . . . Thermal 282 | . . 43 . 239 . . . Explosive 32 | . . . . 32 . . . Electromagnetic 1019 | . . 244 150 625 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 143 | . . . . 143 . . . Shots 4 | . . . . 4 . . . Rammed 2 | . . . . 2 . . . Targets Rammed 2 | . . . . 2 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 253 | . 6 36 129 253 . . . Average Temperature 51 | . 6 14 43 62 . . . Received Heat Transfer 384 | . 24 126 54 180 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . 2 . 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . 1 . 1 . . . Heat Transferred 570 | . . 111 . 459 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 97 | 100 100 100 100 91 100 . . Level 1 2 | . . . . 8 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 301 | 5 30 101 40 301 133 . . Initial 133 | . . . 27 6 133 . . Average 36 | . 1 31 6 74 119 . . Influence Increases 1327 | 5 51 393 121 757 . . . Destroy 0b10 Robot/C 640 | . 20 220 60 340 . . . Destroy 0b10 Robot/NC 75 | 5 10 25 15 20 . . . Destroy Leader 212 | . 14 44 34 120 . . . Successful Hack 41 | . 7 26 8 . . . . Disable Machine 135 | . . . . 135 . . . Destroy Structure 74 | . . 3 4 67 . . . Lose Combat Pursuer 150 | . . 75 . 75 . . . Influence Decreases 1327 | 5 51 326 172 478 192 103 . Entered New Map 251 | . . . 40 10 162 39 . Time Decay 1076 | 5 51 326 132 468 30 64 . Squads Dispatched 8 | . 1 . 1 6 . . . Investigation 1 | . . . . 1 . . . Extermination . | . . . . . . . . Reinforcement 7 | . 1 . 1 5 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Distress Signals 7 | . . 1 2 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 62 | . 6 17 7 32 . . . Peak Tracking Total 4 | . 1 3 3 4 . . . Tactical Retreats 9 | . . 5 . 4 . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Traps Triggered 3 | . . . 3 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Machines Disabled 9 | . . . . 9 . . . Max in Single Turn 2 | . . . . 2 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Machines Accessed 10 | . 1 6 1 1 . 1 . Terminals 7 | . 1 5 1 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 34 | . 2 22 2 7 . 1 . Successful 22 | . 1 14 1 5 . 1 . Failed 12 | . 1 8 1 2 . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 12 | . 2 8 2 . . . . Terminals 18 | . 2 14 2 . . . . Fabricators . | . . . . . . . . Repair Stations 7 | . . . . 7 . . . Recycling Units . | . . . . . . . . Scanalyzers 8 | . . 8 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 1 6 1 . . 1 . Part Schematic 5 | . 1 3 1 . . . . Prototype ID Bank 1 | . . 1 . . . . . Open Door 1 | . . . . . . 1 . Locate Traps 1 | . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . . 5 . . . Scan Component 3 | . . . . 3 . . . Repair 2 | . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . 8 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 4 | . . 4 . . . . . Retrieve Study 2 | . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 1 6 1 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . 1 5 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . Parts Repaired 2 | . . . . 2 . . . Time 102 | . . . . 102 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Zio Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Active Infowar (turns) 5938 | 71 1029 1447 911 1902 73 466 39 Sensors 124 | . . . 124 . . . . Seismic 5938 | 71 1029 1447 911 1902 73 466 39 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Turns Passed 5994 | 127 1029 1447 911 1902 73 466 39 Spaces Moved 2186 | 67 288 648 309 515 42 292 25 Core 4 | 4 . . . . . . . Treads 2182 | 63 288 648 309 515 42 292 25 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 156 156 156 156 Average Speed 166 | 154 215 160 160 158 156 156 156 Slowest Speed 240 | 160 240 160 160 160 156 156 156 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 4 35 40 18 51 1 37 5 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 20 | . . 1 3 16 . . . Terrain Destroyed 67 | . . 1 3 63 . . . Melee 7 | . . 1 3 3 . . . Projectile . | . . . . . . . . AOE 60 | . . . . 60 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Zio Total 4290 | 87 682 980 696 1466 51 303 25 Wait 1739 | . 342 233 321 833 . 10 . Move 2179 | 66 287 647 308 514 41 291 25 Hop . | . . . . . . . . Pick Up 80 | 10 23 17 15 11 4 . . Fast Attach 24 | 6 . 2 9 6 1 . . Attach 8 | 1 . 3 2 . 2 . . Detach . | . . . . . . . . Swap 51 | . 7 12 10 21 . 1 . Drop 74 | 2 13 22 16 17 3 1 . Fire 113 | 2 8 42 12 49 . . . Melee 20 | . 2 2 3 13 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . . 2 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves (discovered 2 exits: Low / [*Zio]) -7/Zion History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 1039 | -10/Materials | Discovered new exit (range 12) 1087 | -10/Materials | Discovered new exit (range 16) 1157 | -10/Materials | Entered another Materials area 1157 | -9/Materials | Evolved 2 slots: Propulsion x2 1445 | -9/Materials | Build established: Scavenger-Mutant 2096 | -9/Materials | Build established: Mutant 2568 | -9/Materials | Discovered new exit (range 7) 2604 | -9/Materials | Entered another Materials area 2604 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3043 | -8/Materials | Build established: Tank 3451 | -8/Materials | Discovered new exit (range 6) 3515 | -8/Materials | Entered Storage 3600 | -8/Storage | Repaired Imp. EM Shotgun 3653 | -8/Storage | Repaired Imp. Assault Rifle 5363 | -8/Storage | Discovered new exit (range 16) 5417 | -8/Storage | Entered Factory 5417 | -7/Factory | Evolved 2 slots: Utility x2 5463 | -7/Factory | Discovered new exit (range 12) 5490 | -7/Factory | Entered Lower Caves 5548 | -7/Lower Caves | Identified exit to Lower Caves 5755 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5956 | -7/Lower Caves | Entered Zion 5995 | -7/Zion | Self-destructed Last Messages --------------- 05812_ Acquired 4 matter. 05820_ Acquired 5 matter. 05823_ Acquired 1 matter. 05826_ Acquired 5 matter. 05842_ Acquired 4 matter. 05851_ Acquired 2 matter. 05873_ Connecting with WAR.Sys... 05873_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. 05879_ J5-A0C(k) breaks down the Mak. Power Source. 05879_ Dropped Shock Rifle. 05885_ J5-A0C(k) breaks down the Hvy. Flak Cannon. 05892_ J5-A0C(k) breaks down the Shock Rifle. LOCATION=UNKNOWN GOAL=ESCAPE 05958_ HI-EWE(z): "It's not far from here, follow me." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????????? | | ????????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ????????????????????????###????? #??????????????? | | ???????????????????????? ##??? #??????????????? | | ????????????????????????# #### #??????????????? | | ????????????????????????# ##?????????????? | | ?????????? ########### ##????????????? | | ?????????? #????????????? | | ?????????? z @ #??????????????????? | | ?????????????????######### ##??????????????????? | | ?????????????????????????# ##????????? ????????? | | ?????????????????????????# #????????? ????????? | | ?????????????????????????# #???????? ???????? | | ??????????????????????#### #????#??# ????????? | | ???????????????## ???# #???? ? ?????????? | | ???????????????# ??# #####??? ## ##?????????? | | ???????????????# ## #??????? # ??????????? | | ???????????????# ######## """???????????? | | ???????????????# # """???????????? | | ???????????????## """ ??????????? | | ????????????????### # #?????????? | | ??????????????????# #?????#?????????? | | ??????????????????#### ## # ????????? | | ?????????????????????######## #?#########???????? | | ???????????????????????????## ##????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????## ##????????????????? | | ??????????????????????????## #????????????????? | | ??????????????????????????# ##????????????????? | | ??????????????????????????## #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# ##????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Evasion (%) 40 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Imp. Treads | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. EM Shotgun | 5% | -8/Storage Imp. Assault Rifle | 46% | -8/Storage Studied --------- Hammer | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Challenges ------------ None Game ------ Seed NetworkedArmageddonExtractor Manual? 0 Play Time 01:51:13 Cumulative 32.2 hours Start 2026.01.03 @ 22:42:20 End 2026.01.04 @ 15:53:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe6e0228-c117-4d17-a923-1895dbbd61b3