Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.28 @ 21:55:14 Player: xack Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (399) 399 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 909 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 233/250 System Corruption 0% Temperature Cool (44) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (15) --- Light Nuclear Core Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Heat Sink Small Storage Unit High-capacity Matter Pod (200) Trap Extractor (0/4) Advanced Beam Cannon Subdweller Machine Gun Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Aluminum Leg Compact Wheel Compact Wheel Heat Sink Small Storage Unit High-capacity Matter Pod Trap Extractor Advanced Beam Cannon Subdweller Machine Gun Scrap Shield Fragment [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 7 12 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 9 | 2 4 3 Treads 4 | . 2 2 Leg 5 | 2 2 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 3 | 1 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 5 . Energy Gun . | . . . Energy Cannon 3 | . 3 . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 6 | . 5 1 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility . | . . . Weapon 3 | . 3 . Highest Loss Streak 5 | . 5 1 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 13 | . 13 14 Treads 9 | . 12 1 Leg 18 | . 15 26 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Cannon 22 | . 19 28 Ballistic Gun 5 | . 8 . Peak Build Rating 13 | 7 12 13 Average Rating 10 | 5 10 12 On Entrance 6 | . 7 12 Naked Turns . | . . . Heaviest Build 34 | 14 34 34 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 13 | 3 12 13 Average Carried 9 | 1 9 12 Final Capacity 15 | 8 15 15 Final Carried 12 | 3 11 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 665 | 208 430 27 Remotely . | . . . Salvage Created 532 | 20 373 139 Parts 33 | 1 23 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 11 | . . 11 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 14 | . 9 5 Guns 3 | . 3 . Cannons 10 | . 5 5 Classes Destroyed 7 | 1 4 2 Tunneler 1 | 1 . . Recycler 1 | . 1 . Turret 1 | . . 1 Watcher 1 | . 1 . Swarmer 7 | . 3 4 Grunt 6 | . 6 . Subdweller 1 | . . 1 Best Kill Streak 4 | 1 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 139 | . 84 55 Missed 39 | . 16 23 Damage Taken 1158 | . 787 371 Core 257 | . 150 107 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 53 | 1 34 18 Largest 2 | 2 2 2 Hottest 136 | 40 136 136 Shots Fired 105 | 2 67 36 Gun 29 | 2 27 . Cannon 75 | . 39 36 Launcher . | . . . Special 1 | . 1 . Kinetic 29 | 2 27 . Thermal 76 | . 40 36 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 1 8 7 Robot Miss Streak 5 | . 4 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 56 | 1 31 24 Core Hits 24 | 1 14 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1097 | 13 550 534 Guns 173 | 13 160 . Cannons 924 | . 390 534 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 173 | 13 160 . Thermal 924 | . 390 534 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 2 | . . 2 Projectiles 2 | . . 2 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 552 | . 552 86 Average Temperature 124 | . 163 30 Received Heat Transfer 522 | . 420 102 Effects 7 | . 7 . Shutdowns 1 | . 1 . Energy Bleed 1 | . 1 . Damage (minor) 1 | . 1 . Damage (major) 4 | . 4 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 1665 | . 703 962 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 210 | 5 210 . Initial 3 | . 3 . Average 63 | . 69 . Maximum Alert Level 1 | . 1 . Low Security (%) 86 | 100 84 . Level 1 13 | . 15 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 13 8 Peak Tracking Total 6 | . 6 3 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 3 | . 3 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1020 | 65 673 282 Spaces Moved 396 | 44 239 113 Core 5 | 5 . . Treads 105 | . 100 5 Legs 286 | 39 139 108 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 173 | 112 175 191 Slowest Speed 260 | 120 260 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 39 16 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 4 | . 4 . Melee . | . . . Projectile 4 | . 4 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 616 | 54 421 141 Wait 128 | . 124 4 Move 394 | 43 238 113 Hop . | . . . Pick Up 17 | 3 12 2 Fast Attach 8 | 7 1 . Attach 6 | . 5 1 Detach . | . . . Swap 9 | . 6 3 Drop 1 | . 1 . Fire 53 | 1 34 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 340 | -10/Materials | Core integrity fell below 50% 393 | -10/Materials | Lost 5 parts (1p1n3w) 716 | -10/Materials | Discovered new exit (range 5) 739 | -10/Materials | Entered Subcaves 756 | -10/Subcaves | Core integrity fell below 20% 897 | -10/Subcaves | Learned location of Zion (-7) 897 | -10/Subcaves | Met a Zionite searching for "candidates" 1010 | -10/Subcaves | Discovered new exit (range 10) 1021 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- repair. 00967_ S-10 Pest destroyed. 00973_ Lgt. Ion Engine fries itself beyond repair. 00974_ Lgt. Assault Rifle fries itself beyond repair. 00977_ Destroyed Flight Unit. 00980_ S-10 Pest destroyed. 00980_ 29-PSZ(z) destroyed. 00983_ S-10 Pest destroyed. 00983_ Machine disabled. 00985_ Flight Unit fries itself beyond repair. 00996_ Lgt. Assault Rifle fries itself beyond repair. 00997_ Lgt. Treads destroyed. 01005_ Destroyed Autobeam. 01005_ Autobeam Turret destroyed. 01010_ Acquired 17 matter. 01010_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????## ????????# ##??????????? | | ???????????????????### ##?????????? | | ?????????????????????## #?????????? | | ??????????????????????## #?????????? | | ???????????????????????# ###?????????? | | ???????????????????????# #???????????? | | ??????????????????????## #???????????? | | ?????????????????????## #???????????? | | ????????????????????## ## #???????????? | | ???????????????????## ##? ##???????????? | | ???????????????????# #?? ##????????????? | | ???????????????????# ### #?????????????? | | ???????????????????# ##????????????? | | ???????????????????## #????????????? | | ????????????????????#### # #####????????? | | ???????????????????????###### #????????? | | ????????????????????????????# #????????? | | ????????????????????????????# ### #????????? | | ????????????????????????????# #???####????????? | | ????????????????????????????## ##??????????????? | | ?????????????????????????????# ##?????????????? | | ??????????????????######????##% #?????????????? | | ??????????????????#""" ??### #?????????????? | | ??????????????????#" ## #?????????????? | | ??????????????????#" # #?????????????? | | ??????????????????#""t @% #?????????????? | | ?????????????????#< % % #?????????????? | | ?????????????????## " #????????????? | | ??????????????????#" ###### #????????????? | | ??????????????????# ?????## #????????????? | | ??????????????????#"" "???????# #????????????? | | ??????????????????#######????????# #????????????? | | ??????????????????????????????????###????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedScatterBotcube Manual? 0 Play Time 00:10:14 Cumulative 97.8 hours Start 2025.01.28 @ 21:46:43 End 2025.01.28 @ 21:55:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22c65d25-4c78-4b2e-8bf3-5553e3b9a1a4