Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.16 @ 17:31:42 Player: BombSite_A Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (729) 729 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 3624 Bonus ------- Pacifist 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 456/550 Matter 169/300 Energy 252/265 System Corruption 0% Temperature Cool (0) Movement Walking (193) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY (3) ------ Large Storage Unit ECM Suite Skeleton Box > --- WEAPON (3) ------- Particle Gun Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Large Storage Unit Huge Storage Unit Machine Analyzer Hacking Suite Beam Rifle Particle Cannon Heavy Assault Rifle Autogun Improved Assault Rifle Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Skeleton Box > --- WEAPON ----------- Particle Gun Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Large Storage Unit Huge Storage Unit ECM Suite Beam Rifle Particle Cannon Heavy Assault Rifle Autogun Improved Assault Rifle Grenade Launcher Rocket Launcher [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 1 | . . 1 . . . . Weapon 1 | . . 1 . . . . Parts Attached 31 | 7 1 16 1 1 1 4 Power 4 | 2 . 2 . . . . Engine 4 | 2 . 2 . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . 3 . . 1 3 Treads . | . . . . . . . Leg 9 | 2 . 3 . . 1 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 1 5 . 1 . 1 Device 5 | . 1 2 . 1 . 1 Storage 4 | 1 . 3 . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 2 . 6 1 . . . Energy Gun 1 | . . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 2 . 5 1 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 7 | . . 4 . . . 3 Power 1 | . . 1 . . . . Propulsion 2 | . . . . . . 2 Utility 3 | . . 2 . . . 1 Weapon 1 | . . 1 . . . . Highest Loss Streak 3 | . . 3 . . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 91 91 88 94 100 95 Engine 11 | . 14 11 11 11 11 9 Leg 23 | . 28 22 22 22 22 34 Device 15 | . 6 14 11 16 22 15 Storage 11 | . 14 11 11 11 11 9 Energy Gun 7 | . . 1 11 11 11 9 Ballistic Gun 24 | . 28 31 22 22 22 18 Naked Turns . | . . . . . . . Heaviest Build 39 | 12 13 38 37 39 39 39 Greatest Support 47 | 20 20 20 20 20 27 47 Greatest Overweight (x) 1 | . . 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 . Largest Inventory Capacity 25 | 8 8 25 15 15 15 15 Average Capacity 13 | 6 8 12 15 15 15 15 Most Carried 15 | 6 8 15 13 14 15 15 Average Carried 11 | 3 6 9 12 13 13 14 Final Capacity 15 | 8 8 15 15 15 15 15 Final Carried 15 | 6 7 13 13 13 15 12 Class Distribution -------------------- 65% | Scavenger-Skirmisher 14% | Scavenger-Gunner 8% | Gunner 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 918 | 222 . 556 . . 140 . Remotely . | . . . . . . . Salvage Created 1120 | . . 761 . . 189 170 Parts 68 | . . 45 . . 14 9 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 2 | . . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 24 | . . 14 . . 6 4 Guns 24 | . . 14 . . 6 4 Classes Destroyed 8 | . . 6 . . 1 1 Worker 2 | . . 1 . . 1 . Hauler 1 | . . 1 . . . . Recycler 3 | . . 1 . . 1 1 Watcher 1 | . . 1 . . . . Swarmer 9 | . . . . . 6 3 Grunt 10 | . . 10 . . . . Sentry 4 | . . 4 . . . . Hunter 1 | . . . . . . 1 Best Kill Streak 7 | . . 7 . . 4 5 Combat Bots Only 5 | . . 5 . . 4 4 Max Kills in Single Turn 2 | . . 2 . . 2 2 Gunslinging 1 | . . . . . 1 . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 153 | . . 75 . . 12 66 Missed 41 | . . 16 . . 3 22 Damage Taken 1401 | . . 783 . . 69 549 Core 221 | . . 113 . . 14 94 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 100 . . . 68 . Volleys Fired 80 | . 3 50 . 2 11 14 Largest 3 | . 2 3 . 3 3 3 Hottest 111 | . 40 111 . 111 111 111 Shots Fired 226 | . 6 146 . 5 33 36 Gun 226 | . 6 146 . 5 33 36 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 203 | . 6 143 . 4 22 28 Thermal 23 | . . 3 . 1 11 8 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . . 12 . . 3 8 Robot Miss Streak 5 | . . 5 . . 3 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 1 . . 2 1 Max Gunslinging Chain 2 | . . 1 . . 2 1 Shots Hit Robots 129 | . . 96 . . 12 21 Core Hits 48 | . . 33 . . 8 7 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 4 | . . 2 . . 1 1 Burn 3 | . . 1 . . 1 1 Destroy 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1820 | . . 1319 . . 199 302 Guns 1804 | . . 1319 . . 199 286 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 16 | . . . . . . 16 Kinetic 1600 | . . 1287 . . 120 193 Thermal 204 | . . 32 . . 79 93 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 2 | . . . . . 1 1 Kicked 2 | . . . . . 1 1 Crushed . | . . . . . . . Highest Temperature 158 | . . 45 . 45 158 132 Average Temperature 33 | . . 10 . 23 65 48 Received Heat Transfer 321 | . . 321 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 1 . . 1 2 Heat Transferred 703 | . . 148 . . 259 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 199 | . 20 199 69 . 150 148 Initial 69 | . . 8 69 . . 58 Average 77 | . 9 104 69 . 81 71 Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 99 | 100 100 99 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . 1 . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . 1 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 3 | . . 3 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 34 | . 2 22 . . 5 5 Peak Tracking Total 6 | . 2 6 . . 4 4 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 3 | . 1 1 . 1 . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . 3 3 . 1 . . Successful 7 | . 3 3 . 1 . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . 3 . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 3 . . 1 . . Record 2 | . 1 . . 1 . . Alert Level 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . 3 . . . . Insert Component 1 | . . 1 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 2491 | 76 159 626 46 1056 323 205 Spaces Moved 1256 | 51 124 258 24 552 142 105 Core 6 | 6 . . . . . . Treads . | . . . . . . . Legs 1250 | 45 124 258 24 552 142 105 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 122 Average Speed 167 | 111 120 157 190 190 192 123 Slowest Speed 195 | 120 120 190 190 190 195 193 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 3 28 24 7 90 32 7 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 1489 | 69 129 393 25 555 167 151 Wait 78 | . . 45 . . 11 22 Move 1250 | 50 123 257 23 551 141 105 Hop . | . . . . . . . Pick Up 37 | 12 2 16 1 1 2 3 Fast Attach . | . . . . . . . Attach 20 | 6 1 7 1 1 . 4 Detach . | . . . . . . . Swap 11 | 1 . 9 . . 1 . Drop 11 | . . 9 . . . 2 Fire 80 | . 3 50 . 2 11 14 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . . . 1 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 77 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 7) 236 | -10/Materials | Entered another Materials area 236 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 751 | -9/Materials | Build established: Scavenger-Gunner 810 | -9/Materials | Lost 3 parts (1p1u1w) 829 | -9/Materials | Discovered new exit (range 14) 862 | -9/Materials | Entered Mines 869 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 901 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 901 | -9/Mines | Discovered new exit (range 5) 908 | -9/Mines | Entered Exiles 939 | -9/Exiles | Discovered new exit (range 14) 969 | -9/Exiles | Met 8R-AWN 1028 | -9/Exiles | Met EX-HEX 1098 | -9/Exiles | Met EX-BIN 1174 | -9/Exiles | Build established: Scavenger-Skirmisher 1347 | -9/Exiles | Aligned with FarCom system 1349 | -9/Exiles | Given EX-Vault access code 1398 | -9/Exiles | Opened EX-Vault 1408 | -9/Exiles | Found Prototype Device 1409 | -9/Exiles | Identified Skeleton Box 1448 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1598 | -9/Exiles | Met EX-DEC 1670 | -9/Exiles | Visited The Gauntlet 1939 | -9/Exiles | Discovered new exit (range 14) 1964 | -9/Exiles | Left Exiles lab with Skeleton Box 1964 | -9/Exiles | Entered Mines 2276 | -8/Mines | Discovered new exit (range 7) 2287 | -8/Mines | Entered Materials 2287 | -8/Materials | Evolved 2 slots: Propulsion x2 2492 | -8/Materials | Self-destructed Last Messages --------------- 02458_ Slug penetrates Wall. 02461_ S-10 Pest destroyed. 02466_ Penetrated by Slug. 02466_ R-06 Scavenger collects Lgt. Ion Engine. 02467_ S-10 Pest destroyed. 02467_ Switching to secondary target: H-55 Commando. 02467_ S-10 Pest destroyed. 02469_ Penetrated by Slug. 02469_ Aluminum Leg destroyed. 02470_ R-06 Scavenger collects Lgt. Assault Rifle. 02471_ R-06 Scavenger collects Lgt. Ion Engine. 02473_ Penetrated by Slug. 02474_ R-06 Scavenger collects Flight Unit. 02476_ Aluminum Leg destroyed. 02479_ R-06 Scavenger collects Lgt. Assault Rifle. 02480_ R-06 Scavenger suffers critical hit (Burn). 02480_ Com. Wheel melted. 02480_ R-06 Scavenger destroyed. 02483_ Targeting Computer melted. 02483_ H-55 Commando destroyed. Map ----- +----------------------------------------------------+ | ???????????????# ??????????????? | | ???????????????# ??????????????? | | ???????????????# #?????????????? | | ???????????????# #?????????????? | | ???????????????# #?????????????? | | ???????????????# #?????????????? | | ???????????????# #?????????????? | | ???????????????# #?????????????? | | ???????????##### ###########???? | | ???????????# ????? | | ???????????# #???????????? | | ???????????# #???????????? | | ????????######## #???????????? | | ????????# "" # #???????????? | | ????????# ""S # #???????????? | | ????????# "" + +???????????? | | ????????# # #???????????? | | ????????# # #???????????? | | ######### # #???????????? | | # #+###### #???????????? | | # """ # #????# #???????????? | | # """ # #????# #????#???? ## | | # """ |# ###### ####T## # | | # # !%*%* # | | # """ ; *%= % # | | # """ @; %[= # | | # """ ### ######### ### # | | # #?# #??????????????????? | | # #?# #??????????????????? | | # ! #?# #??????????????????? | | ########### #??????????????????? | | ????# #??????????????????? | | ???##+##+#####?????????????????? | | ???# = #?????????????????? | | ???#= =#?????????????????? | | ???# #?????????????????? | | ???# #?????????????????? | | ???###########?????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed SiegeFusionKit Manual? 0 Play Time 00:35:01 Cumulative 10.0 hours Start 2024.03.16 @ 00:59:24 End 2024.03.16 @ 17:31:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df3f7fe2-ed25-4990-a292-56426f8c6a44