Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 03:16:35 Player: Colin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (422) 422 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2077 Bonus ------- None Cogmind --------- Core Integrity 504/550 Matter 234/300 Energy 250/250 System Corruption 0% Temperature Warning (319) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Power Shielding > --- WEAPON (3) ------- Light Cannon Light Cannon > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Aluminum Leg Structural Scanner Medium Armor Plating Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Power Shielding Hardened Light Armor Plating > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Structural Scanner Medium Armor Plating Light Cannon Light Cannon Light Cannon [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Power Shielding Storage Large Storage Unit Protection Power Shielding Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 16 | 5 6 3 2 Power 3 | 1 1 . 1 Engine 2 | 1 . . 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads . | . . . . Leg 3 | 2 . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 2 2 . Device . | . . . . Storage 2 | . 1 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 6 | 2 3 . 1 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 3 | . 2 . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . . 3 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 97 91 98 Engine 2 | . 3 . 9 Core 10 | . 10 11 9 Leg 27 | . 28 26 27 Storage 11 | . 12 11 9 Protection 17 | . 12 21 17 Energy Gun 2 | . 7 . . Ballistic Gun 2 | . 4 . . Ballistic Cannon 20 | . 16 22 26 Naked Turns . | . . . . Heaviest Build 45 | 9 22 37 45 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 5 10 15 15 Average Capacity 12 | 5 9 14 15 Most Carried 11 | 4 10 11 9 Average Carried 7 | 2 6 9 8 Final Capacity 15 | 5 10 15 15 Final Carried 10 | 4 8 10 8 Class Distribution -------------------- 88% | Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 601 | 175 125 285 16 Remotely . | . . . . Salvage Created 292 | . 125 126 41 Parts 14 | . 6 8 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 9 | . 3 4 2 Guns 2 | . 2 . . Cannons 7 | . 1 4 2 Classes Destroyed 3 | . 2 . 1 Watcher 2 | . 1 1 . Grunt 8 | . 3 4 1 Brawler 1 | . . . 1 Best Kill Streak 3 | . 2 3 1 Combat Bots Only 2 | . 2 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 90 | . 22 33 35 Missed 24 | . 7 11 6 Damage Taken 985 | . 196 319 470 Core 140 | . 74 20 46 Absorbed by Shields . | . . . . Redirected to Shielding 42 | . 4 9 29 Core Remaining (%) 88 | 100 70 95 . Volleys Fired 46 | . 18 20 8 Largest 3 | . 2 2 3 Hottest 105 | . 70 70 105 Shots Fired 100 | . 36 40 24 Gun 22 | . 22 . . Cannon 78 | . 14 40 24 Launcher . | . . . . Special . | . . . . Kinetic 89 | . 25 40 24 Thermal 11 | . 11 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | . 4 4 5 Robot Miss Streak 4 | . 4 4 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 47 | . 17 16 14 Core Hits 17 | . 6 7 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Blast 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 841 | 3 247 334 257 Guns 142 | . 142 . . Cannons 683 | . 105 334 244 Explosions . | . . . . Melee . | . . . . Ramming 16 | 3 . . 13 Kinetic 763 | . 185 334 244 Thermal 62 | . 62 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 6 | . 6 . . Projectiles 6 | . 6 . . Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . . 7 . Impact . | . . . . Kinetic 7 | . . 7 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 7 | 1 . . 6 Kicked 7 | 1 . . 6 Crushed . | . . . . Highest Temperature 500 | . 204 303 500 Average Temperature 155 | . 74 146 313 Received Heat Transfer 564 | . 111 201 252 Effects 6 | . . . 6 Shutdowns 3 | . . . 3 Interference 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 185 | . 185 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 206 | . 200 206 51 Initial 84 | . . 84 1 Average 94 | . 115 110 9 Maximum Alert Level 1 | . 1 1 . Low Security (%) 82 | 100 77 80 100 Level 1 17 | . 22 20 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 6 5 6 Peak Tracking Total 6 | . 2 3 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 3 . . Max in Single Turn 2 | . 2 . . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 4 3 . Successful 3 | . 2 1 . Failed 4 | . 2 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Record 1 | . . 1 . Alert Level 1 | . 1 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1025 | 71 399 445 110 Spaces Moved 499 | 57 208 198 36 Core 17 | 17 . . . Treads . | . . . . Legs 482 | 40 208 198 36 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 165 | 99 156 190 190 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 3 36 21 4 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . 9 . . Melee . | . . . . Projectile . | . . . . AOE 9 | . 9 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 601 | 71 248 228 54 Wait 3 | . 1 . 2 Move 496 | 56 207 197 36 Hop . | . . . . Pick Up 26 | 9 11 6 . Fast Attach . | . . . . Attach 11 | 5 2 2 2 Detach . | . . . . Swap 5 | . 4 1 . Drop 7 | . 5 2 . Fire 46 | . 18 20 8 Melee . | . . . . Ram . | . . . . Kick 7 | 1 . . 6 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 15) 471 | -10/Materials | Entered another Materials area 471 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 886 | -9/Materials | Discovered new exit (range 16) 916 | -9/Materials | Entered another Materials area 916 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1026 | -8/Materials | Self-destructed Last Messages --------------- dispatching reinforcements to area. 00976_ W-25 Informer sends out distress signal. 00988_ G-47 Trooper destroyed. 00997_ B-36 Bruiser suffers critical hit (Blast). 01006_ Power failure, Lgt. Nuclear Core shutdown. 01011_ Power failure, Ion Engine shutdown. 01012_ B-36 Bruiser destroyed. 01013_ Power failure, Lgt. Nuclear Core shutdown. 01013_ Acquired 16 matter. 01015_ Overheating: System interference. 01015_ Lgt. Cannon temporarily disabled. 01015_ Kicked G-47 Trooper out of the way. 01015_ Hrd. Light Armor Plating destroyed. 01017_ Kicked G-47 Trooper out of the way. 01019_ Lgt. Cannon destroyed. 01021_ Kicked G-47 Trooper out of the way. 01024_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????########????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????#""" #????????????????? | | ??????????????????????#""" #????????????????? | | ??????????????????????#""" * #????????????????? | | ??????????????????????# #????????????????? | | ??????????????###########/###########?????????? | | ????????????### @g% #?????????? | | ????????? #?????????? | | ?????????????## #?????????? | | ??????????????###+#### g#######+####?????????? | | ?????????????????????# %%## #?????????? | | ?????????????????????# ## #?????????? | | ?????????????????????# % ## #?????????? | | ?????????????????????# ## """"""" #?????????? | | ?????????????????????# ## """"""" #?????????? | | ?????????????????????# %%## """"""" #?????????? | | ????????????????????? % # """"""" #?????????? | | ????????????????????? # """"""" #?????????? | | ???????????????????? ! ######????#?????????? | | ???????????????????? ????????????????????? | | ???????????????????## ????????????????????? | | ????????????????????### #????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainFactoryPropulsion Manual? 0 Play Time 00:08:21 Cumulative 1.8 hours Start 2024.04.05 @ 03:08:53 End 2024.04.05 @ 03:16:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a1c7ebd-ff92-433c-8844-642002fb622c