Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.08 @ 02:27:59 Player: Timo Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (748) 748 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1968 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 238/300 Energy 98/100 System Corruption 9% Temperature Cool (10) Movement Hovering (120) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Hover Unit > --- UTILITY (3) ------ Visual Processing Unit Melee Analysis Suite Hardened Light Armor Plating > --- WEAPON (2) ------- Katana Katana > --- INVENTORY (5) ---- Structural Scanner Terrain Scanner Maneuvering Thrusters Weapon Shielding Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Hover Unit > --- UTILITY ---------- Visual Processing Unit Melee Analysis Suite Hardened Light Armor Plating > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Structural Scanner Terrain Scanner Maneuvering Thrusters Weapon Shielding Katana [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Armor Integrity Analyzer Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 21 | . 4 12 5 Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | . . 5 1 Treads 2 | . . 2 . Leg 3 | . . 3 . Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 9 | . 4 2 3 Device 1 | . 1 . . Storage 3 | . 3 . . Processor 3 | . . 1 2 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 5 | . . 4 1 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 4 | . . 3 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . 12 1 Power 2 | . . 2 . Propulsion 5 | . . 5 . Utility 1 | . . 1 . Weapon 5 | . . 4 1 Highest Loss Streak 6 | . . 6 1 Average Slot Usage (%) 90 | . 99 90 59 Engine 9 | . 14 8 . Treads 4 | . . 7 . Leg 21 | . 28 21 . Storage 20 | . 23 22 . Processor 6 | . . 8 20 Protection 1 | . . 1 11 Energy Gun 10 | . 14 9 . Ballistic Gun 9 | . 14 8 . Slashing Weapon 3 | . . 2 22 Naked Turns . | . . . . Heaviest Build 37 | 12 37 37 9 Greatest Support 30 | 20 20 30 7 Greatest Overweight (x) 11 | . 1 11 2 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 13 | . 11 15 5 Most Carried 15 | . 10 15 12 Average Carried 10 | . 8 12 4 Final Capacity 15 | 8 15 15 5 Final Carried 11 | 6 10 11 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 487 | 184 44 259 . Remotely . | . . . . Salvage Created 957 | . 44 797 116 Parts 61 | . 5 47 9 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 22 | . 3 17 2 Melee 11 | . . 9 2 Guns 11 | . 3 8 . Classes Destroyed 6 | . 1 5 . Watcher 2 | . . 2 . Swarmer 6 | . 3 3 . Grunt 7 | . . 7 . Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 7 | . . 5 2 Best Kill Streak 3 | . 3 3 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1786 | . 129 1499 158 Core 433 | . 23 366 44 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 90 . . Volleys Fired 43 | . 9 34 . Largest 2 | . 2 2 . Hottest 70 | . 70 70 . Shots Fired 83 | . 18 65 . Gun 83 | . 18 65 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 40 | . 9 31 . Thermal 43 | . 9 34 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 8 10 . Robot Miss Streak 4 | . 4 4 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 101 | . 9 82 10 Core Hits 37 | . 3 32 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . . 6 1 Burn 3 | . . 3 . Sever 4 | . . 3 1 Melee Attacks 56 | . . 44 12 Impact . | . . . . Slashing 56 | . . 44 12 Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks 2 | . . . 2 Damage Inflicted 2125 | . 116 1689 320 Guns 665 | . 116 549 . Cannons . | . . . . Explosions . | . . . . Melee 1460 | . . 1140 320 Ramming . | . . . . Kinetic 338 | . 66 272 . Thermal 327 | . 50 277 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 1460 | . . 1140 320 Piercing . | . . . . Highest Corruption 9 | . . 9 9 Average Corruption 8 | . . 8 9 Corruption Purged . | . . . . Effects 13 | . . 7 6 Message Errors 6 | . . 3 3 Matter Fused 4 | . . 3 1 Energy Discharges 2 | . . 1 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 84 | . . 84 . Projectiles . | . . . . Explosions . | . . . . Melee 84 | . . 84 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 27 | . 27 27 . Average Temperature 14 | . 14 13 . Received Heat Transfer 549 | . 9 480 60 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1184 | . 148 1036 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 190 | . 115 190 159 Initial 79 | . . 14 79 Average 65 | . 54 66 91 Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 4 . Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 4 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 9 36 6 Peak Tracking Total 6 | . 3 5 6 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 9 | . 4 4 1 Terminals 7 | . 3 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 7 10 1 Successful 7 | . 3 4 . Failed 11 | . 4 6 1 Catastrophic 3 | . 2 1 . Database Lockouts . | . . . . Manual 6 | . 1 5 . Terminals 16 | . 6 9 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Report Inventory 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Track 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 3 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2302 | . 606 1542 154 Spaces Moved 901 | 1 319 496 85 Core 59 | . . 15 44 Treads 18 | . . 18 . Legs 783 | 1 319 463 . Wheels . | . . . . Hover 41 | . . . 41 Flight . | . . . . Fastest Speed 100 | 120 120 200 100 Average Speed 189 | 120 167 214 129 Slowest Speed 600 | 120 200 600 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 2 61 43 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1340 | . 375 850 115 Wait 283 | . 27 249 7 Move 898 | . 318 495 85 Hop . | . . . . Pick Up 24 | . 10 11 3 Fast Attach 7 | . . 4 3 Attach 11 | . 2 8 1 Detach 3 | . 1 1 1 Swap 3 | . 2 . 1 Drop 14 | . 6 4 4 Fire 43 | . 9 34 . Melee 54 | . . 44 10 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 3) 313 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 12) 539 | -10/Materials | Discovered new exit (range 7) 607 | -10/Materials | Entered another Materials area 607 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 984 | -9/Materials | Discovered new exit (range 18) 1150 | -9/Materials | Discovered new exit (range 16) 1874 | -9/Materials | Lost 3 parts (1p1n1w) 1965 | -9/Materials | Core integrity fell below 50% 2007 | -9/Materials | Lost 6 parts (3n1u2w) 2023 | -9/Materials | Discovered new exit (range 10) 2063 | -9/Materials | Core integrity fell below 20% 2149 | -9/Materials | Entered Storage 2303 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02164_ Dropped Lgt. Armor Plating. 02166_ Acquired Structural Scanner. 02184_ Connecting with Terminal... 02184_ Current location identified: Storage 02185_ HZRIAIBO9 02203_ HZY8MLRE7A|HZUL GW1JEHL 02215_ Storage Shell breached. 02222_ Acquired Imp. Hover Unit. 02224_ Z##XCW1 WXV,&VDTQIT>LJJPW/T 02248_ R-06 Scavenger collects Signal Interpreter. 02252_ R-06 Scavenger collects Mining Laser. 02267_ Connecting with Terminal... 02280_ System corrupted: Energy discharge (-24). 02289_ Katana destroyed. 02295_ Y-45 Defender Lgt. Treads severed. 02295_ Katana follow-up attack on Y-45 Defender. 02295_ Y-45 Defender destroyed. 02297_ System corrupted: Substantial component data lost. 02300_ Katana follow-up attack on Y-45 Defender. 02300_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | "" "#????????????????????????????????????????????? | | "" T#?????????????###########????????????????????? | | "" "#?????????????#"""""# Y ?????????????????????? | | #??############""T""#g#??????????????????????? | | #+###### *!####+#####?????????????? | | ^ Y!@g%%[ #????????????? | | ####!=] ||! #???????????? | | #???[ ||! ##???????????? | | #???? ||! #????????????? | | #+##+################# #????#########????????????? | | #???????????????# #?????????????????????????? | | """ #???????????????# #?????????????????????????? | | ]/ #???????????????# #?????????????????????????? | | """ #???????????????# #?????????????????????????? | | """" #???????????????? #?????????????????????????? | | ! ]" #???????????????? #?????????????????????????? | | """" #???????????????? #?????????????????????????? | | #???????????????? ?????????????????????????? | | #???????????????? ?????????????????????????? | | #+####???????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Melee Accuracy 5 Armor Integrity Analysis 20 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaComponentAutocannon Manual? 0 Play Time 00:24:55 Cumulative 58.9 hours Start 2021.06.08 @ 01:41:51 End 2021.06.08 @ 02:27:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 46 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0400367a-db7a-4341-9973-ef6e2d129958