Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.12 @ 13:08:20 Player: konomiyu Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (121) 605 Value Destroyed (4077) 4077 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 8248 Bonus ------- High Alert Combat Kills 44 Friendly Fire -18 Cogmind --------- Core Integrity 0/850 Matter 251/300 Energy 76/100 System Corruption 3% Temperature Cool (7) Movement Core (600) Ox11 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Targeting Computer Improved Weapon Shielding Force Field System Shield > --- WEAPON (3) ------- Ion Cannon > --- INVENTORY (15) --- Advanced Terrain Scanner Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scanner Advanced Targeting Computer Medium Insulated Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Assault Rifle Enhanced Autogun Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Large Matter Pod Improved Weapon Shielding Hardened Medium Armor Plating Medium Insulated Plating Medium Insulated Plating Ion Cannon Improved Grenade Launcher Improved Grenade Launcher Datajack Katana [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Slots Evolved 8 | . . . . 4 . . 4 Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 5 | . . . . 2 . . 3 Weapon 1 | . . . . . . . 1 Parts Attached 88 | 5 14 . 4 33 13 1 18 Power 11 | 1 3 . 1 3 1 1 1 Engine 7 | 1 3 . 1 1 . . 1 Core 4 | . . . . 2 1 1 . Reactor . | . . . . . . . . Propulsion 26 | 2 . . 3 12 8 . 1 Treads 19 | 2 . . . 10 6 . 1 Leg 3 | . . . 1 . 2 . . Wheel 4 | . . . 2 2 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 29 | 1 4 . . 8 4 . 12 Device 12 | . 3 . . 4 1 . 4 Storage 5 | 1 1 . . 1 1 . 1 Processor 1 | . . . . . 1 . . Hackware 4 | . . . . 1 . . 3 Protection 7 | . . . . 2 1 . 4 Artifact . | . . . . . . . . Weapon 22 | 1 7 . . 10 . . 4 Energy Gun 2 | 1 1 . . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 9 | . 2 . . 7 . . . Ballistic Cannon 4 | . 2 . . 2 . . . Launcher 4 | . 1 . . 1 . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 51 | . 3 . 4 17 2 2 23 Power 6 | . . . 1 2 . 1 2 Propulsion 17 | . . . 2 8 2 . 5 Utility 18 | . 2 . . 6 . . 10 Weapon 10 | . 1 . 1 1 . 1 6 Highest Loss Streak 15 | . 1 . 4 2 2 1 15 To Critical Strikes 1 | . . . . 1 . . . Average Backups 12 | 3 8 13 12 13 14 14 9 Power 2 | . 2 3 2 2 1 1 . Propulsion . | 1 1 1 . . . 1 . Utility 3 | . 2 5 5 3 5 5 3 Weapon 4 | 1 1 3 2 5 6 5 3 Tool/Special . | . . . . . . . . Unused Backups 5 | . 4 . . 1 . . . Power 3 | . 3 . . . . . . Propulsion 1 | . 1 . . . . . . Utility 1 | . . . . 1 . . . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 97 100 98 90 94 99 81 Engine 5 | . 14 14 13 2 5 . . Core 4 | . . . . 4 3 8 4 Treads 26 | . 28 28 24 23 16 36 19 Leg 2 | . . . . 5 11 . . Wheel 1 | . . . . 1 5 . . Device 8 | . 12 14 14 13 4 . 4 Storage 10 | . 13 14 14 9 9 9 6 Processor 2 | . . . . . 7 9 6 Hackware 6 | . . . . 9 9 9 17 Protection 3 | . . . . 2 2 9 4 Energy Gun 1 | . 6 . . . . . . Ballistic Gun 6 | . 3 . . 14 . 5 7 Ballistic Cannon 11 | . 17 28 23 3 18 12 4 Peak Build Rating 45 | 5 10 10 10 26 33 28 45 Average Rating 20 | 3 7 10 9 22 28 27 36 On Entrance 13 | . 5 10 10 10 20 28 28 Naked Turns . | . . . . . . . . Heaviest Build 50 | 12 34 34 34 50 47 47 49 Greatest Support 90 | 40 40 40 40 80 80 80 90 Greatest Overweight (x) 16 | . . . 3 3 1 . 16 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 6 10 15 15 15 15 15 15 Most Carried 15 | 5 13 13 13 15 15 15 12 Average Carried 12 | 3 8 13 12 13 14 14 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 5 13 13 11 12 15 13 2 Class Distribution -------------------- 75% | Mutant 16% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Matter Collected 4107 | 248 386 153 191 1637 451 607 434 Remotely 1486 | . . . . 1199 . . 287 Salvage Created 3713 | 2 635 54 78 1741 363 229 611 Parts 180 | 1 42 7 6 77 11 8 28 Haulers Intercepted 5 | . 1 . . 2 2 . . Recyclers Shooed 4 | . 1 . . 1 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . . 13 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Combat Hostiles Destroyed 91 | . 16 6 6 38 2 9 14 Melee 3 | . . . . 1 . . 2 Guns 33 | . 7 . . 22 . 1 3 Cannons 33 | . 5 6 . 4 2 8 8 AOE 21 | . 3 . 6 11 . . 1 Classes Destroyed 16 | 1 6 . 1 5 . . 3 Worker 4 | 1 . . . 2 . . 1 Builder 1 | . . . . 1 . . . Hauler 5 | . 1 . . 2 2 . . Recycler 7 | . 2 . . 3 2 . . Mechanic 1 | . . . . . . . 1 Operator 5 | . 3 . . 2 . . . Watcher 7 | . 2 . . 4 1 . . Swarmer 16 | . 6 6 . 2 . . 2 Grunt 43 | . 10 . 2 24 . . 7 Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . 1 . . . Sentry 10 | . . . . 7 1 2 . Specialist 2 | . . . . . . . 2 Hunter 6 | . . . . 3 1 . 2 Programmer 1 | . . . . . . . 1 Subdweller 11 | . . . 4 . . 7 . Best Kill Streak 6 | 1 5 3 3 6 5 3 4 Combat Bots Only 4 | . 3 3 3 4 1 3 4 Max Kills in Single Turn 3 | 1 1 1 2 3 1 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . 2 3 . . 1 Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Hostile Shots Fired 614 | . 72 27 22 260 14 43 176 Missed 156 | . 19 11 8 55 5 11 47 Hits 458 | . 53 16 14 205 9 32 129 Melee 2 | . . . . 2 . . . Projectile 456 | . 53 16 14 203 9 32 129 AOE 2 | . . . . . . . 2 Critical Strikes 19 | . 1 1 1 8 . 2 6 Damage Taken 8429 | . 560 136 362 3249 204 623 3295 Core 1463 | . 74 14 53 348 76 47 851 Absorbed by Shields 10 | . . . . . . . 10 Redirected to Shielding 37 | . . . . . . . 37 Regen/Repaired (Parts) 272 | . 118 . . . . . 154 Core Remaining (%) 52 | 100 . . 43 . . 14 . Volleys Fired 366 | . 74 11 18 166 12 28 57 Largest 3 | . 2 2 2 2 2 2 3 Hottest 100 | . 100 60 60 80 80 80 95 Shots Fired 684 | . 143 22 32 293 26 58 110 Gun 375 | . 81 . . 219 . 19 56 Cannon 274 | . 59 22 15 61 26 39 52 Launcher 35 | . 3 . 17 13 . . 2 Special . | . . . . . . . . Kinetic 587 | . 89 22 15 280 26 58 97 Thermal 62 | . 51 . . . . . 11 Explosive 35 | . 3 . 17 13 . . 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | . 10 3 6 15 5 14 8 Robot Miss Streak 7 | . 7 3 1 5 1 2 3 Penetration Max 1 | . . . . 1 . . 1 Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 438 | . 85 11 14 185 10 47 86 Core Hits 205 | . 33 6 11 100 10 13 32 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . 2 Critical Strikes 21 | . 5 . . 6 . 1 9 Burn 5 | . 5 . . . . . . Destroy 3 | . . . . 1 . . 2 Blast 13 | . . . . 5 . 1 7 Melee Attacks 13 | . 1 . . . . 2 10 Impact . | . . . . . . . . Slashing 10 | . . . . . . . 10 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10636 | 2 1349 183 793 4742 333 1161 2073 Guns 3815 | . 614 . . 2367 . 215 619 Cannons 3987 | . 550 183 86 838 286 940 1104 Explosions 2635 | . 185 . 707 1523 . . 220 Melee 130 | . . . . . . . 130 Ramming 69 | 2 . . . 14 47 6 . Kinetic 7117 | . 719 183 86 3205 286 1155 1483 Thermal 685 | . 445 . . . . . 240 Explosive 2635 | . 185 . 707 1523 . . 220 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 130 | . . . . . . . 130 Piercing . | . . . . . . . . Highest Corruption 8 | . 2 2 2 7 8 8 3 Average Corruption 5 | . 2 2 2 4 7 8 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 131 | . 11 6 7 34 15 51 7 Message Errors 26 | . 3 . 1 7 2 12 1 Matter Fused 31 | . 1 . 3 12 2 13 . Heat Flow Errors 15 | . . 2 . 5 2 5 1 Energy Discharges 20 | . 1 2 . 3 4 9 1 Parts Rejected 1 | . 1 . . . . . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 19 | . 4 . 1 4 3 6 1 Data Loss (major) 3 | . . 1 . . . 2 . Misfires 6 | . . . 2 . 2 2 . Alerts 3 | . . 1 . . . 2 . Weapon Failures 6 | . 1 . . 2 . . 3 Overload Shots . | . . . . . . . . Overflow Damage 171 | . 40 13 17 61 10 . 30 Projectiles 61 | . 23 13 . . 10 . 15 Explosions 110 | . 17 . 17 61 . . 15 Melee . | . . . . . . . . Knockbacks 43 | . 7 4 3 7 5 6 11 Impact 1 | . . . . . 1 . . Kinetic 40 | . 7 3 3 7 4 6 10 Secondary 2 | . . 1 . . . . 1 Self-Inflicted Damage 392 | . . . 80 196 10 . 106 Shots 10 | . . . 3 5 . . 2 Rammed 15 | . . . . 5 8 1 1 Targets Rammed 18 | 1 . . . 7 8 1 1 Kicked . | . . . . . . . . Crushed 3 | 1 . . . 2 . . . Highest Temperature 404 | . 404 214 . 323 229 283 147 Average Temperature 84 | . 98 47 . 110 40 98 25 Received Heat Transfer 2338 | . 264 . 42 1350 . 192 490 Effects 8 | . 4 . . 4 . . . Energy Bleed 2 | . 1 . . 1 . . . Interference 3 | . . . . 3 . . . Short Circuit 2 | . 2 . . . . . . Damage (minor) 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 6 | . 4 . . . . 2 . Heat Transferred 2072 | . 1702 . . . . . 370 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Maximum Alert Level 2 | . . . . 2 1 . . Low Security (%) 88 | 100 100 100 . 74 61 100 100 Level 1 7 | . . . . 12 38 . . Level 2 4 | . . . . 13 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 553 | . 92 102 . 553 251 39 99 Initial 226 | . 3 17 . . 226 39 . Average 69 | . 30 60 . 129 182 2 31 Influence Increases 2658 | 5 506 155 50 1341 148 78 375 Destroy 0b10 Robot/C 1600 | . 320 120 40 760 40 40 280 Destroy 0b10 Robot/NC 150 | 5 40 . . 70 25 . 10 Destroy Leader 384 | . 86 20 10 202 26 . 40 Successful Hack 56 | . 23 . . 15 6 12 . Disable Machine 180 | . 15 15 . 90 45 15 . Destroy Structure 153 | . 7 . . 99 6 11 30 Lose Combat Pursuer 135 | . 15 . . 105 . . 15 Influence Decreases 2658 | . 466 168 82 804 585 178 375 Entered New Map 419 | . 2 28 17 . 311 61 . Time Decay 1646 | . 444 140 31 494 254 109 174 Lost Part 443 | . 20 . 34 160 20 8 201 Purge Threat 150 | . . . . 150 . . . Squads Dispatched 18 | . 4 . . 10 1 . 3 Investigation 4 | . 1 . . 2 . . 1 Extermination . | . . . . . . . . Reinforcement 11 | . 3 . . 5 1 . 2 Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Distress Signals 13 | . 2 . . 6 2 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 140 | . 33 5 7 58 7 11 19 Peak Tracking Total 5 | . 4 3 3 5 4 3 4 Tactical Retreats 11 | . 1 . 1 6 . 2 1 Traps | -11 -10 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Traps Triggered 4 | . 2 . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts 33 | . 33 . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 3 | . 3 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Machines Disabled 12 | . 1 1 . 6 3 1 . Max in Single Turn 2 | . 1 1 . 2 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Machines Accessed 26 | . 6 . . 8 3 7 2 Terminals 17 | . 4 . . 5 2 5 1 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 Recycling Units 5 | . 1 . . 1 1 2 . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 60 | . 10 . . 24 7 14 5 Successful 34 | . 8 . . 16 3 4 3 Failed 26 | . 2 . . 8 4 10 2 Catastrophic 8 | . 2 . . 2 . 2 2 Database Lockouts . | . . . . . . . . Manual 43 | . 7 . . 17 5 14 . Terminals 41 | . 6 . . 16 4 12 3 Fabricators . | . . . . . . . . Repair Stations 4 | . 2 . . . . . 2 Recycling Units 12 | . 2 . . 5 3 2 . Scanalyzers 2 | . . . . 2 . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 15 | . 3 . . 7 3 1 1 Record 1 | . . . . . . . 1 Robot Analysis 4 | . 1 . . 2 1 . . Prototype ID Bank 3 | . 1 . . 2 . . . Open Door 1 | . . . . . 1 . . Branch Access Points 2 | . . . . . 1 1 . Alert Level 2 | . . . . 2 . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . 2 Scan Component 2 | . 1 . . . . . 1 Repair 2 | . 1 . . . . . 1 Recycling Unit Hacks 5 | . 1 . . 4 . . . Process 1 | . . . . 1 . . . Report Inventory 3 | . 1 . . 2 . . . Retrieve Matter 1 | . . . . 1 . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 7 | . 2 . . 2 . 3 . Terminals 3 | . 1 . . 1 . 1 . Operators 3 | . 1 . . 1 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . . 1 . 2 . Monitor 4 | . 1 . . 1 . 2 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 3 . . 5 2 5 2 Full Trace Events 3 | . . . . 2 . . 1 Feedback Events 2 | . . . . 1 . . 1 Corruption 2 | . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 Time 70 | . 26 . . . . . 44 Parts Recycled . | . . . . . . . . Recycled Matter 21 | . . . . 21 . . . Retrieved Matter 21 | . . . . 21 . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . 1 . . . . . . Non-combat 1 | . 1 . . . . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . parse_system 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Active Infowar (turns) 4023 | . 1381 289 501 1521 . . 331 Sensors 3452 | . 1381 289 501 1281 . . . Terrain 331 | . . . . . . . 331 Traps 597 | . . . . 597 . . . Robot Analysis Total 4 | . 1 . . 2 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Turns Passed 7590 | 104 1587 289 501 2334 552 1601 622 Spaces Moved 3510 | 60 748 156 268 937 260 887 194 Core 15 | 6 . . . . . . 9 Treads 3378 | 54 748 156 248 864 236 887 185 Legs 4 | . . . 4 . . . . Wheels 113 | . . . 16 73 24 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 107 107 105 160 160 Average Speed 164 | 149 160 160 159 169 178 160 172 Slowest Speed 850 | 160 160 160 330 250 240 160 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 2 Exploration Rate (%) 44 | 4 86 51 13 71 30 94 7 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 9 | . . . . 2 . 2 5 Terrain Destroyed 273 | . 10 . 102 97 8 13 43 Melee 5 | . . . . . . . 5 Projectile 61 | . . . . 30 8 13 10 AOE 207 | . 10 . 102 67 . . 28 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Total 4664 | 73 996 174 308 1397 324 1017 375 Wait 490 | . 87 8 13 212 2 92 76 Move 3504 | 60 747 155 267 936 259 886 194 Hop . | . . . . . . . . Pick Up 82 | 8 22 . 2 25 15 . 10 Fast Attach 14 | 2 4 . . 5 3 . . Attach 52 | 3 5 . 4 14 4 2 20 Detach . | . . . . . . . . Swap 55 | . 14 . 4 20 7 4 6 Drop 36 | . 9 . . 12 14 . 1 Fire 366 | . 74 11 18 166 12 28 57 Melee 13 | . 1 . . . . 2 10 Ram 4 | . . . . . 3 . 1 Kick . | . . . . . . . . Crush 13 | . . . . 7 5 1 . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . 2 . Trap 33 | . 33 . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 4 exits: [*Fac] / *Sto x2 / Gar) -8/Storage -8/Recycling -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 105 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 9) 742 | -10/Materials | Discovered new exit (range 8) 841 | -10/Materials | Repaired Sml. Storage Unit 1110 | -10/Materials | Discovered new exit (range 8) 1572 | -10/Materials | Discovered new exit (range 16) 1692 | -10/Materials | Entered Mines 1822 | -10/Mines | Learned Materials terminal intel 1956 | -10/Mines | Discovered new exit (range 3) 1965 | -10/Mines | Discovered new exit (range 6) 1981 | -10/Mines | Entered Subcaves 1982 | -10/Subcaves | Approached by a straggling Scientist 2367 | -10/Subcaves | Discovered new exit (range 13) 2384 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 2423 | -10/Subcaves | Ambushed by Subdweller buried in earth 2423 | -10/Subcaves | Ambushed by Subdweller buried in earth 2426 | -10/Subcaves | Core integrity fell below 50% 2472 | -10/Subcaves | Lost 4 parts (1p2n1w) 2482 | -10/Subcaves | Entered Materials 2482 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2483 | -8/Materials | Loaded intel: 12 terminal locations 2652 | -8/Materials | Discovered new exit (range 6) 3817 | -8/Materials | Garrison activated, responded to threat 3840 | -8/Materials | Discovered new exit (range 14) 3901 | -8/Materials | Build established: Scavenger-Mutant 4080 | -8/Materials | Identified exit to Garrison 4509 | -8/Materials | Core integrity fell below 50% 4654 | -8/Materials | Discovered new exit (range 9) 4816 | -8/Materials | Entered Storage 5175 | -8/Storage | Identified exit to Recycling 5274 | -8/Storage | Build established: Mutant 5276 | -8/Storage | Learned location of Armory (-4) 5361 | -8/Storage | Used back door to open Recycling access 5368 | -8/Storage | Entered Recycling 5369 | -8/Recycling | Met a Zionite searching for Scraptown 5935 | -8/Recycling | Discovered new exit (range 16) 5945 | -8/Recycling | Core integrity fell below 20% 6969 | -8/Recycling | Entered Factory 6969 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 7055 | -6/Factory | Repaired Gauss Cannon 7259 | -6/Factory | Build established: Hacker-Mutant 7275 | -6/Factory | Lost 3 parts (2n1u) 7350 | -6/Factory | Discovered new exit (range 12) 7484 | -6/Factory | Crushed by falling debris 7516 | -6/Factory | Core integrity fell below 50% 7539 | -6/Factory | Core integrity fell below 20% 7569 | -6/Factory | Lost 15 parts (1p3n5u6w) 7592 | -6/Factory | Crushed by falling debris 7592 | -6/Factory | Smashed by cave-in Last Messages --------------- 07577_ U-05 Engineer lays Concrete. 07577_ Med. Insulated Plating destroyed. 07578_ U-05 Engineer lays Concrete. 07579_ System corrupted: Ion Cannon failed to cycle. 07579_ U-05 Engineer builds a Wall. 07583_ Penetrated by Slug. 07584_ U-05 Engineer lays Concrete. 07585_ U-05 Engineer builds a Wall. 07585_ U-05 Engineer lays Concrete. 07588_ The unstable cave ceiling collapses. 07588_ 6 Matter crushed. 07588_ U-05 Engineer builds a Wall. 07588_ Imp. Ion Engine destroyed. 07588_ Med. Insulated Plating destroyed. 07589_ U-05 Engineer lays Concrete. 07590_ The unstable cave ceiling collapses. 07590_ U-05 Engineer lays Concrete. 07592_ The unstable cave ceiling collapses. 07592_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ?????????????"??????????? | | ??????+?????????????????? | | ????????????? ??????????? | | ??#?????????????????????? | | ? ???######+???#??#???? | | ? # ?#????????? | | ? ! # ????#????#? | | ? # ???#??#???? | | ? +? ?#?#??????? | | ? ! #??# #####?#??? | | ? =#??# #?#### | | # #### #?# ? | | # = ## ### #?# | | # # ### #?? | | u + #?? | | !#! #?? | | #%##### ### #?? | | !+=##### #?# #?? | | % H !u## = #?# #?? | | @% # =# ###?# #?? | | # ##% #???# ##? | | # # ## #??## #?? | | % ## * % #???# ### | | % # ###+###???# #?# | | ## [! #???# ##? | | ########## ! ! #???# #?# | | ?????????# ! #???# ##? | | ????#????# ! #???# #?? | | ?????#???# #???# ### | | ???#?????# #???# + | | ?????###?###"/####??# ## | | ????????#???# #?????# ## | | ????????????# #????## ## | | ??#???##????# #?????# ## | | ?#????????#? ??#### ### | | ???????#???# < | | ???????????? ??######## | | ????????????####?######## | | ??????????#??????# ! ] # | | ??????????#??????# # | | ?????????????????# """ + | | ?????????????????# """ # | | ???????????????#?# """ # | | ?????????????#???# ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: EM 20 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Storage Unit | 21% | -10/Materials Gauss Cannon | 9% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Hehehe True Hacker \\IAMDERELICT Challenges ------------ None Game ------ Seed ExpertZioniteDevice Manual? 0 Play Time 01:22:40 Cumulative 18.4 hours Start 2025.09.11 @ 17:51:33 End 2025.09.12 @ 13:08:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 16 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90ba41c2-2240-4d66-b8da-917a336d36bd