Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.20 @ 11:01:33 Player: ktur Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (200) 1000 Value Destroyed (5016) 5016 Prototype IDs (307) 6140 Alien Tech Used (7) 1400 Bonus (34678) 34678 TOTAL SCORE: 59734 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 240 Follower Combat Kills 738 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A5 500 Destroyed A3 800 Destroyed A2 1000 Cogmind --------- Core Integrity 0/1600 Matter 261/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Flying (37) Location -1/Access_0 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Improved Q-thruster Improved Q-thruster > --- UTILITY (12) ----- Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Femtoactuators Experimental Actuator Array Centrium Light Armor Plating > --- WEAPON (4) ------- Nanosword Nanosword Nanosword Nanosword > --- INVENTORY (5) ---- Experimental Matter Compressor (495) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Large Storage Unit Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Experimental Reaction Control System Experimental Utility Shielding Experimental Weapon Shielding Experimental System Purifier > --- WEAPON ----------- Nanosword Nanosword Nanosword Nanosword > --- INVENTORY -------- Micro Antimatter Reactor Cooled Q-thruster Cooled Q-thruster Experimental Power Amplifier Experimental Energy Well Experimental Matter Compressor Long-range Terrain Scanner Femtoactuators Improved Utility Shielding Centrium Heavy Armor Plating Experimental Powered Armor Transdimensional Reconstructor Core Reset Matrix Field Lobotomy Kit [Rating: 223] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Fusion Compressor Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Experimental Hacking Suite Device Cooling System Storage Large Storage Unit Processor Enhanced Optical Array Hackware Experimental Hacking Suite Protection Experimental Utility Shielding Artifact Core Physics Calibrator Weapon Nanosword Energy Gun Backup Laser III Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Nanosword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 10 | . . . . . 2 . . 2 . . . . . . 1 . . . . . . 2 . . . . . . 2 . . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Parts Attached 314 | 6 16 . 1 . 31 21 15 13 4 2 . 2 2 . 19 1 17 . . 8 10 5 4 19 2 . 4 1 29 2 7 13 11 30 19 Power 26 | 1 . . . . 2 1 1 1 . . . . 2 . 1 . 4 . . . 1 . . 3 . . 1 . 1 . 1 1 . 4 1 Engine 6 | 1 . . . . 2 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 13 | . . . . . . . . 1 . . . . 2 . . . 4 . . . 1 . . 3 . . . . . . . . . 1 1 Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . 3 . Propulsion 64 | 2 2 . . . 7 7 6 1 1 . . . . . 4 . 2 . . 2 4 2 . 2 . . . 1 7 1 . 2 2 5 4 Treads 12 | 2 1 . . . 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 48 | . . . . . . 2 6 1 1 . . . . . 4 . 2 . . 2 4 2 . 2 . . . 1 7 1 . 2 2 5 4 Utility 137 | 1 4 . 1 . 9 2 4 9 2 . . . . . 10 1 8 . . 3 4 2 2 10 . . 3 . 16 . 5 7 5 17 12 Device 48 | . 2 . . . 4 1 . 2 1 . . . . . . . . . . 2 2 . 1 1 . . . . 5 . 4 3 2 10 8 Storage 11 | 1 1 . 1 . 1 . 1 1 . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . 2 . Processor 10 | . 1 . . . 1 . 1 1 . . . . . . . 1 . . . . . . . . . . . . 1 . 1 2 . 1 . Hackware 26 | . . . . . . . 2 2 . . . . . . 5 . 5 . . . . 2 . 3 . . . . 6 . . 1 . . . Protection 41 | . . . . . 3 1 . 3 1 . . . . . 5 . 3 . . 1 1 . 1 5 . . 3 . 3 . . . 3 4 4 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 87 | 2 10 . . . 13 11 4 2 1 2 . 2 . . 4 . 3 . . 3 1 1 2 4 2 . . . 5 1 1 3 4 4 2 Energy Gun 4 | 1 . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Energy Cannon 18 | . 5 . . . 8 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Ballistic Gun 13 | 1 2 . . . 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . Launcher 7 | . . . . . 1 . . . . . . 1 . . 1 . 2 . . . 1 . . . 1 . . . . . . . . . . Special Weapon 6 | . . . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 1 Impact Weapon 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . . . . 1 1 . . . . . . . . . . . . . 1 2 1 . . . 3 1 1 2 4 2 1 Piercing Weapon 6 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . 1 2 . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . 1 . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . 2 3 . 1 2 . . . . . . . . . . 4 4 . 2 . . . 3 . 2 . 1 2 . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Lost 39 | . 1 . . . 1 6 . . . 1 . . 2 1 1 . . . . . 1 . . . . 1 . 1 . . . 1 1 2 19 Power 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 3 Propulsion 14 | . 1 . . . 1 3 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 6 Utility 13 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 10 Weapon 7 | . . . . . . 2 . . . 1 . . 1 . 1 . . . . . 1 . . . . . . . . . . 1 . . . Highest Loss Streak 18 | . 1 . . . 1 3 . . . 1 . . 2 1 1 . . . . . 1 . . . . 1 . 1 . . . 1 1 2 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 98 100 100 100 94 90 95 91 89 89 86 86 90 85 84 88 86 88 88 92 92 91 92 93 94 93 86 87 89 94 92 86 92 88 86 Engine 4 | . 14 14 14 14 8 9 7 4 . . . . . . 1 5 4 . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 1 6 6 6 6 6 6 5 5 5 11 11 11 11 10 10 9 10 10 8 5 4 4 4 4 4 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 4 4 4 7 6 Treads 9 | . 25 28 28 28 32 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . 45 40 36 33 33 33 33 33 29 29 28 29 29 29 28 26 26 25 26 25 21 24 20 25 26 25 24 20 21 Device 4 | . 9 . . . 9 9 . . . . . . . . . . . . . . . . . . . . . . 1 . 10 7 5 11 10 Storage 7 | . 14 14 14 14 9 9 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 5 5 5 5 4 4 4 4 4 3 3 Processor 8 | . 3 14 14 14 9 9 5 3 6 6 6 6 6 6 5 11 5 5 5 5 5 5 5 5 5 5 5 5 9 8 9 16 16 17 18 Hackware 12 | . . . . . . . 12 20 20 20 20 20 20 20 17 17 18 23 23 23 23 30 31 31 31 31 31 31 28 26 17 13 14 1 . Protection 5 | . . . . . 6 8 . 3 6 6 6 6 6 5 11 5 8 5 5 4 4 5 5 4 5 5 4 5 5 8 4 4 7 9 10 Energy Cannon 3 | . 19 . . . 15 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 7 28 28 28 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 9 10 10 10 8 13 10 4 12 15 15 Piercing Weapon 1 | . . . . . . . . 2 6 5 6 6 6 6 5 5 4 5 5 5 5 5 4 3 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 12 35 31 51 51 105 105 30 30 30 31 30 31 31 30 35 35 43 34 34 36 35 35 36 38 37 37 37 32 51 43 50 52 48 75 58 Greatest Support 83 | 40 40 40 40 40 83 83 30 30 35 35 35 35 35 35 35 35 35 35 35 38 40 41 41 44 41 41 35 43 59 59 59 59 61 55 61 Greatest Overweight (x) 10 | . 1 . 1 1 1 10 . 9 . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 . Average Overweight (x) . | . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 Average Capacity 16 | 7 12 15 19 20 23 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 14 9 Most Carried 25 | 6 15 15 17 17 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 Average Carried 15 | 2 11 14 16 17 23 24 14 14 15 14 15 14 14 14 14 15 14 15 15 14 14 14 15 14 14 15 14 15 14 14 14 14 13 13 7 Final Capacity 25 | 8 15 15 20 20 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 5 Final Carried 25 | 6 15 15 17 17 25 25 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 9 1 Class Distribution -------------------- 25% | Wizard-Sprinter 23% | Mutant 18% | Hacker-Sprinter 13% | Scavenger-Mutant 7% | Machinist-Sprinter 3% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Mutant | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Ninja | -2/Quarantine Hacker-Scout | -2/Section 7 Machinist-Scout | -1/Access Machinist-Sprinter | -1/Command Machinist-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Matter Collected 5701 | 242 374 116 . 10 392 406 157 120 . 70 . 50 . 48 1479 . 295 . . 80 93 57 70 200 50 . 50 10 257 77 . . 29 962 7 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10890 | . 778 133 . . 1029 1259 159 373 . 293 . 134 22 69 1395 . 979 . . . 260 540 . 628 69 . 128 . 269 . . . 29 2190 154 Parts 505 | . 35 3 . . 54 64 3 14 . 15 . 6 4 2 62 . 61 . . . 8 27 . 39 2 . 3 . 14 . . . 3 72 14 Haulers Intercepted 25 | . 2 . . . 3 3 3 3 . 1 . . . . 2 . 2 . . . . 3 . 2 . . . . 1 . . . . . . Recyclers Shooed 14 | . 1 . . . . 6 . 1 . . . . . . 1 . 1 . . . . . . 4 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . 3 . 2 . . . . . . 7 . . . 2 . 3 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 94 | . 13 5 . . 18 16 . 3 . 1 . 4 . . 5 . 8 . . . 4 2 . 3 5 . . . . . . . . 5 2 Melee 10 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . 5 2 Guns 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 45 | . 12 5 . . 18 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 32 | . . . . . . . . 3 . . . 4 . . 5 . 8 . . . 4 2 . 2 4 . . . . . . . . . . Classes Destroyed 16 | . 7 . . . 2 1 . 1 . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . . . . 1 . Worker 17 | . 1 . . . . 3 . 3 . . . . . . 4 . 3 . . . . . . 2 . . . . . . . . . 1 . Builder 15 | . . . . . . 1 . . . . . . . . 4 . 3 . . . . 3 . 3 . . . . 1 . . . . . . Tunneler 5 | . 1 . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . . Hauler 25 | . 2 . . . 3 3 3 3 . 1 . . . . 2 . 2 . . . . 3 . 2 . . . . 1 . . . . . . Recycler 20 | . 2 . . . 2 2 . . . 1 . . . . 7 . 3 . . . . 1 . 1 . . . . 1 . . . . . . Minesweeper 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Operator 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 18 | . . . . . 2 1 1 . . . . . . . 1 . 5 . . . . 1 . 4 . . . . 1 . . . . 2 . Swarmer 38 | . 3 1 . . 6 . . . . . . 4 . . 5 . 8 . . . 4 . . 2 5 . . . . . . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Grunt 36 | . 10 4 . . 8 12 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 8 | . . . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Best Kill Streak 9 | . 5 2 . . 6 9 1 6 . 2 . 4 1 . 5 . 9 . . . 4 4 . 2 5 . . . 1 . . . 1 2 1 Combat Bots Only 8 | . 5 2 . . 4 3 . 3 . 1 . 4 . . 5 . 8 . . . 4 1 . 1 5 . . . . . . . . 2 1 Max Kills in Single Turn 4 | . 1 1 . . 1 2 1 4 . 1 . 3 1 . 3 . 2 . . . 3 4 . 2 2 . . . 1 . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 2 . . . 3 . . 3 . 2 . . . 3 1 . 1 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . 1 1 Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 2 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A5 (-1/Access_0) A2 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Damage Taken 11525 | . 584 127 . . 831 1022 159 134 . 98 14 13 281 108 191 . 78 . . 19 113 524 . 199 77 62 . 165 62 70 26 563 431 970 4604 Core 2629 | . 79 32 . . 59 135 35 53 . 28 . . 113 22 . . 18 . . . 13 215 . 91 . 24 . 39 40 50 . 25 182 98 1278 Absorbed by Shields 25 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Redirected to Shielding 846 | . . . . . . . . 9 . 22 . . 31 43 . . 16 . . . 27 14 . . . . . . . . . . 85 169 430 Regen/Repaired (Parts) 1486 | . . . . . . . . . . 70 . . . . 95 . 145 . . . . . 39 201 . . . . 150 . . 172 . 614 . Core Remaining (%) 82 | 100 . . . 55 . 64 95 . . . . . . 74 . . . . . . 96 . . . . . . 67 96 . . 94 . . . Volleys Fired 252 | . 53 15 . . 66 89 1 . . . . 2 . . 3 . 7 . . . 2 . . . 2 . . . 3 . . 2 . 5 2 Largest 2 | . 2 2 . . 2 2 1 . . . . 1 . . 1 . 1 . . . 1 . . . 1 . . . 1 . . 1 . 1 1 Hottest 150 | . 136 70 . . 136 128 . . . . . 43 . . 57 . 43 . . . 43 . . . 43 . . . 66 . . 120 . 150 . Shots Fired 449 | . 97 30 . . 130 163 1 . . . . 2 . . 3 . 7 . . . 2 . . . 2 . . . 3 . . 2 . 5 2 Gun 84 | . 12 . . . 5 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 343 | . 85 30 . . 123 96 . . . . . . . . 1 . . . . . . . . . . . . . 3 . . 2 . 3 . Launcher 17 | . . . . . 2 . . . . . . 2 . . 2 . 7 . . . 2 . . . 2 . . . . . . . . . . Special 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Kinetic 134 | . 12 30 . . 21 67 . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . Thermal 293 | . 85 . . . 107 96 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . Explosive 17 | . . . . . 2 . . . . . . 2 . . 2 . 7 . . . 2 . . . 2 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | . 7 5 . . 14 21 6 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 3 5 Robot Miss Streak 4 | . 4 3 . . 2 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 590 | . 52 20 . . 89 116 7 5 . 4 . 2 1 1 30 . 30 . 2 . 5 11 . 24 1 . 2 . 4 . . . 3 90 91 Core Hits 272 | . 24 7 . . 36 42 1 11 . 2 . 5 1 1 18 . 20 . . . 6 13 . 14 5 . 1 . 3 . . . . 35 27 Critical Kills 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 19 | . 1 . . . 1 . 2 . . . . . . . 3 . 2 . . . . . . 1 . . . . . . . . . 1 8 Meltdown 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 Impale 6 | . . . . . . . . . . . . . . . 3 . 2 . . . . . . 1 . . . . . . . . . . . Melee Attacks 771 | . . . . . . 2 38 27 . 26 16 11 1 3 87 . 66 9 4 7 6 34 . 102 3 4 3 5 40 6 5 10 34 119 103 Impact 41 | . . . . . . 2 35 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 355 | . . . . . . . . 8 . . . . . . . . . . . . . . . 15 3 4 3 5 40 6 5 10 34 119 103 Piercing 372 | . . . . . . . . 15 . 26 16 11 1 3 87 . 66 9 4 7 6 34 . 87 . . . . . . . . . . . Sneak Attacks 78 | . . . . . . . 3 5 . 2 . 1 1 . 26 . 14 . 1 . 1 5 . 12 1 . . . 3 . . . 1 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Follow-up Attacks 96 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 44 51 Damage Inflicted 33483 | . 1112 359 . . 1884 2395 348 1396 . 279 . 489 111 101 2848 . 2565 . 96 . 640 1323 . 1890 443 . 254 . 439 . . . 362 8984 5165 Guns 791 | . 40 . . . 45 706 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4833 | . 1055 335 . . 1754 1689 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4159 | . . . . . 20 . . 1006 . . . 350 . . 517 . 669 . . . 366 648 . 292 291 . . . . . . . . . . Melee 23594 | . . . . . . . 348 390 . 279 . 139 111 101 2331 . 1896 . 96 . 274 675 . 1598 152 . 254 . 439 . . . 362 8984 5165 Ramming 106 | . 17 24 . . 65 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1302 | . 40 335 . . 221 706 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 5042 | . 1055 . . . 1578 1689 . . . . . . . . . . . . . . . 499 . 221 . . . . . . . . . . . Explosive 3219 | . . . . . 20 . . 1006 . . . 350 . . 517 . 669 . . . 366 . . . 291 . . . . . . . . . . Electromagnetic 220 | . . . . . . . . . . . . . . . . . . . . . . 149 . 71 . . . . . . . . . . . Impact 348 | . . . . . . . 348 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15579 | . . . . . . . . 96 . . . . . . . . . . . . . . . 127 152 . 254 . 439 . . . 362 8984 5165 Piercing 7667 | . . . . . . . . 294 . 279 . 139 111 101 2331 . 1896 . 96 . 274 675 . 1471 . . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 Average Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 17 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . 10 . Effects 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Overflow Damage 3210 | . 3 . . . 16 38 103 98 . 72 . 39 . . 930 . 592 . 46 . 70 151 . 331 143 . 63 . 95 . . . 157 91 172 Projectiles 55 | . 3 . . . 14 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 296 | . . . . . . . . 79 . . . . . . . . 10 . . . 38 82 . 71 16 . . . . . . . . . . Melee 2859 | . . . . . 2 . 103 19 . 72 . 39 . . 930 . 582 . 46 . 32 69 . 260 127 . 63 . 95 . . . 157 91 172 Knockbacks 14 | . . 10 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . 9 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 18 | . 6 3 . . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 19 | . 7 3 . . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 246 | . 243 81 . . 100 246 100 78 18 2 . 2 . 95 79 . . . . 6 20 59 44 71 54 87 . 5 20 124 206 126 157 198 64 Average Temperature 27 | . 52 32 . . 38 32 26 17 9 1 . 2 . 35 22 . . . . 1 6 13 16 13 17 43 . 5 8 33 51 40 30 45 25 Received Heat Transfer 2001 | . 300 72 . . 477 639 36 72 . 18 . . . 9 27 . . . . 9 12 39 . 21 . . . 9 9 . . 45 18 18 171 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . 8 . . . 5 5 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Heat Transferred 7763 | . 1887 . . . 2701 2775 . . . . . . . . . . . . . . . 250 . 150 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Peak Influence 1783 | . 262 135 . . 183 256 317 436 167 462 . . . . 442 144 722 . . . . 384 131 445 . . . . 108 266 1783 1777 1775 1425 . Initial 1145 | . . 21 . . . 46 71 123 152 116 . . . . 91 129 100 . . . . 78 131 91 . . . . 40 38 149 1100 1100 1145 . Average 246 | . 100 48 . . 124 107 173 257 158 274 . . . . 215 132 386 . . . . 194 131 228 . . . . 27 190 1676 1659 1484 1257 . Maximum Alert Level 5 | . 1 . . . . 1 1 2 . 2 . . . . 2 . 3 . . . . 2 . 2 . . . . . 1 5 5 5 4 . Low Security (%) 56 | 100 94 100 . 100 100 82 59 28 100 29 . . . . 45 100 6 . . . . 45 100 27 . . . . 100 43 . . . . . Level 1 22 | . 5 . . . . 17 40 60 . 57 . . . . 53 . 47 . . . . 54 . 63 . . . . . 56 . . . . . Level 2 4 | . . . . . . . . 11 . 13 . . . . . . 42 . . . . . . 9 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Level 4 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 100 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 99 . . . Squads Dispatched 97 | . 3 . . . 3 4 6 6 . 7 . . . . 11 . 7 . . . . 7 . 8 . . . . 9 3 6 8 6 3 . Investigation 39 | . 1 . . . 2 . 2 4 . 3 . . . . 9 . 3 . . . . 3 . 4 . . . . 4 . . . 2 2 . Extermination 11 | . . . . . . . 1 . . 2 . . . . 1 . 1 . . . . 1 . 2 . . . . 2 . . . . 1 . Reinforcement 29 | . 2 . . . 1 2 2 2 . 2 . . . . 1 . 2 . . . . 3 . 2 . . . . 3 3 . 2 2 . . Assault 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 2 . . Garrison 4 | . . . . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Distress Signals 49 | . 2 . . . 3 2 2 1 . 2 . . . . 2 . 2 . . . . . . 7 . . . . 1 4 . 2 1 18 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 488 | . 34 6 . . 31 27 19 14 2 15 3 1 4 9 33 5 18 1 . 21 9 29 . 37 7 9 . 5 14 20 6 21 28 12 48 Peak Tracking Total 27 | . 8 2 . . 4 5 6 4 2 5 3 . 4 4 7 5 5 2 . 8 9 16 . 9 5 7 . 4 8 11 8 27 12 4 26 Tactical Retreats 71 | . 1 1 . . . 2 4 1 . 4 . . . 3 13 . 1 . . 1 1 3 . 9 1 4 . 1 1 3 1 1 6 1 8 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Traps Triggered 21 | . 2 . . . 1 2 2 2 . 2 . . . . 2 . . . . . . 3 . 1 . . . . . . . . . 4 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Reprogrammed 28 | . . . . . . . . . . 6 . . . . . . 6 . . . . . . 4 . . . . 12 . . . . . . Reused 8 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 5 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . . . . . . . 3 . . . . . . . . . 11 3 . . . . . . . 5 . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Machines Disabled 48 | . . . . . 3 1 1 4 . 1 . . . . 3 . 4 . 1 . . 7 . 3 1 . . . . . 3 6 1 2 7 Max in Single Turn 4 | . . . . . 1 1 . 3 . 1 . . . . 3 . 2 . 1 . . 4 . 2 1 . . . . . 1 1 1 1 1 Garrison Access 13 | . . . . . 1 . 1 . . . . . . . 2 . 1 . . . . 1 . 4 . . . . 1 . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Machines Accessed 166 | . 7 . 2 . 5 5 7 16 . 10 . . 4 . 22 . 14 . . 4 . 7 . 28 1 . 4 . 16 1 . . 7 6 . Terminals 94 | . 5 . . . 3 5 5 11 . 5 . . . . 12 . 8 . . . . 4 . 16 . . . . 11 1 . . 3 5 . Fabricators 21 | . . . . . . . 1 2 . 1 . . . . 4 . 3 . . . . 2 . 4 . . . . 3 . . . 1 . . Repair Stations 11 | . . . . . . . . 1 . 2 . . . . 2 . 2 . . . . . . 2 . . . . 1 . . . . 1 . Recycling Units 7 | . 2 . . . 1 . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . 1 . . . . . . . . 1 . . Garrison Access 13 | . . . . . 1 . 1 . . . . . . . 2 . 1 . . . . 1 . 4 . . . . 1 . . . 2 . . Total Hacks 608 | . 20 . 2 . 10 11 17 54 . 29 . . 31 . 67 . 52 . . 5 . 25 . 129 1 . 17 . 96 5 . . 18 19 . Successful 478 | . 5 . 2 . 4 6 11 37 . 20 . . 31 . 55 . 46 . . 5 . 17 . 122 1 . 17 . 80 3 . . 9 7 . Failed 130 | . 15 . . . 6 5 6 17 . 9 . . . . 12 . 6 . . . . 8 . 7 . . . . 16 2 . . 9 12 . Catastrophic 13 | . 3 . . . . 1 . 1 . 1 . . . . 2 . 1 . . . . . . . . . . . 2 . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 298 | . 14 . 1 . 5 8 2 34 . 14 . . . . 30 . 21 . . 1 . 18 . 77 . . . . 65 5 . . 2 1 . Terminals 384 | . 15 . . . 7 11 13 43 . 16 . . . . 38 . 30 . . . . 20 . 94 . . . . 71 5 . . 5 16 . Fabricators 80 | . . . . . . . 3 6 . 2 . . . . 12 . 15 . . . . 4 . 17 . . . . 18 . . . 3 . . Repair Stations 41 | . . . . . . . . 2 . 5 . . . . 7 . 6 . . . . . . 12 . . . . 6 . . . . 3 . Recycling Units 15 | . 5 . . . 1 . . 2 . 6 . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 14 | . . . . . . . . 1 . . . . . . 6 . . . . . . . . 1 . . . . . . . . 6 . . Garrison Access 18 | . . . . . 2 . 1 . . . . . . . 4 . 1 . . . . 1 . 4 . . . . 1 . . . 4 . . Terminal Hacks 222 | . 3 . 2 . 1 4 6 16 . 9 . . 31 . 14 . 15 . . 5 . 6 . 44 1 . 17 . 40 1 . . 2 5 . Record 21 | . . . 1 . . . . . . . . . 11 . . . . . . 4 . . . . . . 5 . . . . . . . . Part Schematic 37 | . . . . . . . 1 3 . 1 . . 12 . 3 . 2 . . . . 1 . 4 . . 4 . 6 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 18 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . 3 . . 4 . 8 . . . . . . Prototype ID Bank 23 | . . . . . . . 2 4 . 1 . . 3 . 2 . 1 . . . . . . 4 . . 4 . 2 . . . . . . Open Door 7 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 2 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Branch Access Points 9 | . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 2 . . . . 1 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Index 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . Terminal Index 7 | . . . . . . . . 2 . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . Fabricator Index 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 5 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . Unreport Threat 11 | . . . . . . 2 . . . . . . . . 2 . 1 . . . . 1 . 3 . . . . 2 . . . . . . Locate Traps 17 | . 1 . . . . . 1 2 . . . . . . 2 . 1 . . . . 1 . 4 . . . . 4 . . . . 1 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reprogram Traps 5 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . Patrol Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Recall Investigation 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . Recall Extermination 7 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 2 . . . . 2 . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 9 | . 1 . . . 1 . 1 2 . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . Zone Layout 16 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 9 . . . . 5 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 56 | . . . . . . . 2 3 . 1 . . . . 8 . 12 . . . . 2 . 11 . . . . 15 . . . 2 . . Network Status 3 | . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 34 | . . . . . . . . 2 . 1 . . . . 6 . 7 . . . . 2 . 7 . . . . 8 . . . 1 . . Build 19 | . . . . . . . 1 . . . . . . . 2 . 4 . . . . . . 4 . . . . 7 . . . 1 . . Repair Station Hacks 38 | . . . . . . . . 1 . 4 . . . . 7 . 6 . . . . . . 12 . . . . 6 . . . . 2 . Scan Component 20 | . . . . . . . . 1 . 2 . . . . 4 . 3 . . . . . . 6 . . . . 3 . . . . 1 . Repair 18 | . . . . . . . . . . 2 . . . . 3 . 3 . . . . . . 6 . . . . 3 . . . . 1 . Recycling Unit Hacks 4 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 4 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . . . . . . 6 . . . . . . . . 1 . . . . . . . . 3 . . Insert Component 7 | . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . 3 . . Analyze 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . 1 . 1 . . . . . . . 2 . 1 . . . . 1 . 4 . . . . 1 . . . 1 . . Seal Access 12 | . . . . . 1 . 1 . . . . . . . 2 . 1 . . . . 1 . 4 . . . . 1 . . . 1 . . Unauthorized Hacks 136 | . 2 . . . 2 2 2 16 . 4 . . . . 18 . 12 . . . . 8 . 49 . . . . 18 2 . . 1 . . Terminals 112 | . 2 . . . 1 2 2 13 . 2 . . . . 14 . 10 . . . . 6 . 43 . . . . 15 2 . . . . . Track 26 | . . . . . . . . 1 . . . . . . 3 . 1 . . . . 1 . 14 . . . . 6 . . . . . . Assimilate 19 | . . . . . 1 1 1 3 . 1 . . . . 1 . 3 . . . . 1 . 5 . . . . 1 1 . . . . . Botnet 44 | . 1 . . . . . 1 6 . 1 . . . . 8 . 4 . . . . 1 . 15 . . . . 7 . . . . . . Detonate 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Disrupt 10 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 7 . . . . . 1 . . . . . Operators 10 | . 1 . . . . 1 . 2 . . . . . . 2 . 1 . . . . 1 . 1 . . . . 1 . . . . . . Fabricators 20 | . . . . . . . . 1 . 1 . . . . 4 . 2 . . . . 2 . 6 . . . . 3 . . . 1 . . Prioritize 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . 1 . . Recompile 14 | . . . . . . . . 1 . 1 . . . . 4 . 2 . . . . 2 . 3 . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 94 | . 6 . . . 2 3 5 12 . 8 . . . . 19 . 8 . . . . 4 . 11 . . . . 8 1 . . 3 4 . Full Trace Events 18 | . . . . . . . 2 1 . 1 . . . . 5 . 1 . . . . 1 . 1 . . . . 3 . . . 2 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . 1 . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . 116 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . . . . . 1 8 . 1 . . 12 . 4 . 2 . . . . 1 . 4 . . 4 . 6 . . . . . . Parts Built 18 | . . . . . . . . . . . . . . . 2 . 4 . . . . . . 4 . . . . 7 . . . 1 . . Authchips 15 | . . . . . . . . . . . . . . . 2 . 4 . . . . . . 3 . . . . 5 . . . 1 . . Time 1005 | . . . . . . . . . . . . . . . 112 . 242 . . . . . . 186 . . . . 363 . . . 102 . . Total Part Build Rating 133 | . . . . . . . . . . . . . . . 12 . 27 . . . . . . 28 . . . . 58 . . . 8 . . Parts Repaired 18 | . . . . . . . . . . 2 . . . . 3 . 3 . . . . . . 6 . . . . 3 . . . . 1 . Time 649 | . . . . . . . . . . 50 . . . . 137 . 117 . . . . . . 208 . . . . 101 . . . . 36 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Total Allies 39 | . . . . . . . 3 3 . 1 . . . . 1 . 2 . . . . 1 20 4 . . . . 1 . . . . 2 1 Largest Group 20 | . . . . . . . 1 2 . 1 . . . . 1 . 1 . . . . 1 20 19 . . . . 1 . . . . 2 . Highest-Rated Group 809 | . . . . . . . 37 35 . 10 . . . . 10 . 26 . . . . 10 809 782 . . . . 26 . . . . 320 . Highest-Rated Ally 160 | . . . . . . . 37 26 . 10 . . . . 10 . 26 . . . . 10 46 46 . . . . 26 . . . . 160 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 165 | . . . . . . . 8 . . . . . . . . . . . . . . . . 124 . . . . . . . . . 33 . Total Damage 3814 | . . . . . . . 197 . . . . . . . . . . . . . . . . 3243 . . . . . . . . . 374 . Kills 23 | . . . . . . . 5 . . . . . . . . . . . . . . . . 16 . . . . . . . . . 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Robot Analysis Total 18 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . 3 . . 4 . 8 . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . . 2 . . 1 . . . 1 3 . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Turns Passed 19480 | 82 1529 985 699 413 2146 1189 523 464 28 503 178 173 33 144 1442 27 1090 219 111 614 121 420 137 1681 95 93 131 101 987 141 105 147 342 2028 359 Spaces Moved 28758 | 44 863 578 316 173 782 351 999 1272 85 1130 422 509 98 452 3130 101 1635 540 413 986 306 819 254 3602 392 427 218 373 1758 588 374 365 888 2352 1163 Core 3 | 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2774 | 42 723 578 316 173 782 160 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 331 | . 140 . . . . 191 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25650 | . . . . . . . 999 1271 85 1130 422 509 98 452 3130 101 1635 540 413 986 306 819 254 3602 392 427 218 373 1758 588 374 365 888 2352 1163 Fastest Speed 7 | 50 95 160 160 240 160 140 22 22 22 25 25 25 25 25 24 24 24 24 24 23 20 19 19 16 19 19 24 22 22 7 7 7 7 19 12 Average Speed 41 | 155 149 160 220 240 230 226 22 22 23 25 25 25 25 25 24 24 24 24 24 23 22 20 19 18 19 19 50 23 24 17 17 16 17 36 19 Slowest Speed 560 | 160 160 160 240 240 240 560 22 500 25 25 25 25 25 25 25 24 96 24 24 24 23 22 19 19 19 22 96 26 106 18 18 18 20 98 37 Overloaded Moves 434 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 46 . 7 . 24 12 47 38 . 259 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 101 | . . . . . . . 4 1 . 4 . . 3 . 11 . 2 . . 7 . 4 . 27 . . . . 15 6 . 4 7 3 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 58 | 4 99 100 70 36 46 44 30 43 77 29 69 73 82 68 56 93 33 79 64 93 50 25 85 76 70 73 61 76 34 21 52 24 22 68 73 Regions Visited 35 Branch Regions 20 Pre-discovered Areas 11 | . . 1 1 1 1 . . 1 . 1 1 . 1 . . . . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 8 | . . . . . 1 . . . . 1 . . . . . . 1 . . . 1 . . 1 . . . 1 1 1 . . . . . Unknown Exits Taken 21 | 1 1 1 1 1 . 1 1 . . . 1 1 1 1 . . . 1 1 1 . . . . 1 1 1 . . . 1 1 1 1 . Scrap Searched 14 | . . 2 . 1 . . . . . . 2 1 . 2 . . . 2 1 . . . . . 1 1 . 1 . . . . . . . Spaces Dug 457 | . . . . . 5 2 29 21 . 16 15 46 . 2 52 . 38 9 1 2 14 22 . 73 27 4 . 3 35 4 1 4 21 9 2 Terrain Destroyed 656 | . . . . . 18 8 29 30 . 16 15 46 . 2 73 . 124 9 1 2 28 48 . 96 27 4 . 3 35 4 1 5 21 9 2 Melee 368 | . . . . . . 2 29 21 . 16 15 9 . 2 51 . 38 9 1 2 2 22 . 69 1 4 . 3 32 4 1 3 21 9 2 Projectile 15 | . . . . . 3 6 . . . . . . . . 1 . . . . . . . . . . . . . 3 . . 2 . . . AOE 273 | . . . . . 15 . . 9 . . . 37 . . 21 . 86 . . . 26 26 . 27 26 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Total 34556 | 55 1003 608 319 172 997 578 1232 1403 93 1296 461 529 101 476 3618 102 2184 610 416 1349 345 998 342 4396 404 430 237 378 2233 612 407 425 1033 3462 1252 Wait 4118 | . 38 9 . . 47 90 141 73 . 93 24 5 . 21 354 1 452 62 . 340 6 135 80 676 4 . . 2 392 23 13 25 107 889 16 Move 28540 | 43 862 577 315 172 781 350 992 1270 84 1121 421 508 91 451 3108 100 1630 539 412 974 305 811 253 3553 391 426 217 372 1727 579 373 356 873 2345 1158 Hop 85 | . . . . . . . 2 1 . 4 . . 3 . 11 . 2 . . 4 . 4 . 21 . . . . 15 2 . 4 7 3 2 Pick Up 209 | 6 17 2 2 . 32 9 7 7 . 8 . . 2 1 21 . 4 . . 3 4 5 . 17 1 . 4 . 16 2 3 3 6 25 2 Fast Attach 110 | 6 2 . . . 8 9 2 3 4 1 . 1 . . 2 . 6 . . 7 7 2 4 11 . . 5 1 7 . 1 6 1 11 3 Attach 114 | . 3 . . . 6 4 11 5 . 1 . 1 2 . 11 . 6 . . 1 3 3 . 3 . . . . 13 2 3 8 7 11 10 Detach 29 | . . . . . 2 1 1 3 . . . 1 . . 2 . 2 . . . 1 . . . . . . . 4 . 1 5 . 5 1 Swap 96 | . 11 . 1 . 17 8 2 5 . . . . . . 6 1 5 . . . . . . 5 2 . . . 9 . 3 1 4 10 6 Drop 219 | . 10 2 1 . 30 13 17 9 5 6 . . 2 . 13 . 4 . . 12 11 4 5 9 1 . 9 . 11 . 6 5 2 28 4 Fire 252 | . 53 15 . . 66 89 1 . . . . 2 . . 3 . 7 . . . 2 . . . 2 . . . 3 . . 2 . 5 2 Melee 632 | . . . . . . 2 38 27 . 26 16 11 1 3 87 . 66 9 4 7 6 34 . 97 3 4 2 3 36 4 4 10 26 58 48 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 19 | . 7 3 . . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 132 | . . . . . . 2 18 . . 36 . . . . . . . . . . . . . 4 . . . . . . . . . 72 . Rewire 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Waste -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / *Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command -1/Access_0 History --------- Turn | Location | Event 34 | -11/Junkyard | Discovered new exit (range 15) 83 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 12) 426 | -10/Materials | Discovered new exit (range 15) 643 | -10/Materials | Discovered new exit (range 3) 1012 | -10/Materials | Discovered new exit (range 8) 1231 | -10/Materials | Discovered new exit (range 16) 1612 | -10/Materials | Entered Mines 1624 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1664 | -10/Mines | Met a Derelict bent on vengeance 1908 | -10/Mines | Learned location of Storage (-8) 1908 | -10/Mines | Discovered new exit (range 12) 2271 | -10/Mines | Discovered new exit (range 8) 2591 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2591 | -10/Mines | Discovered new exit (range 5) 2597 | -10/Mines | Entered Exiles 2636 | -10/Exiles | Met 8R-AWN 2663 | -10/Exiles | Met EX-HEX 2762 | -10/Exiles | Met EX-DEC 2892 | -10/Exiles | Learned location of Zion (-7) 2935 | -10/Exiles | Met EX-BIN 2969 | -10/Exiles | Aligned with FarCom system 2971 | -10/Exiles | Given EX-Vault access code 3029 | -10/Exiles | Opened EX-Vault 3070 | -10/Exiles | Found Field Lobotomy Kit 3119 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3270 | -10/Exiles | Discovered new exit (range 14) 3296 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3296 | -10/Exiles | Entered Mines 3539 | -9/Mines | Discovered new exit (range 11) 3709 | -9/Mines | Entered Materials 3709 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3853 | -8/Materials | Discovered new exit (range 7) 4671 | -8/Materials | Discovered new exit (range 10) 4704 | -8/Materials | Build established: Scavenger-Mutant 5625 | -8/Materials | Identified exit to Storage 5855 | -8/Materials | Entered Storage 6251 | -8/Storage | Lost 3 parts (2n1w) 6849 | -8/Storage | Garrison activated, responded to threat 7009 | -8/Storage | Discovered new exit (range 16) 7044 | -8/Storage | Entered Factory 7044 | -7/Factory | Evolved 2 slots: Propulsion x2 7111 | -7/Factory | Discovered new exit (range 7) 7301 | -7/Factory | Fabricated O-24 Administrator? 7377 | -7/Factory | Discovered new exit (range 14) 7404 | -7/Factory | Garrison activated, responded to threat 7447 | -7/Factory | Assimilated P-60 Hacker with FLK Orb 7490 | -7/Factory | Build established: Hacker-Sprinter 7566 | -7/Factory | Discovered new exit (range 5) 7567 | -7/Factory | Entered another Factory area 7567 | -6/Factory | Evolved 2 slots: Utility x2 7579 | -6/Factory | Identified exit to Lower Caves 7996 | -6/Factory | Spotted B-75 Beast 8031 | -6/Factory | Sucked down chute 8031 | -6/Factory | Entered Waste 8039 | -6/Waste | Spotted C-40 Crusher 8041 | -6/Waste | Spotted C-40 Crusher 8041 | -6/Waste | Spotted C-40 Crusher 8045 | -6/Waste | Spotted C-40 Crusher 8046 | -6/Waste | Spotted C-40 Crusher 8056 | -6/Waste | Discovered new exit (range 13) 8059 | -6/Waste | Entered Factory 8108 | -6/Factory | Repaired Broken Imp. VTOL Module 8140 | -6/Factory | Repaired Hvy. Pick 8326 | -6/Factory | P-60 Hacker assimilated allied Technician 5c 8562 | -6/Factory | Entered Lower Caves 8582 | -6/Lower Caves | Encountered a Warlord checkpoint 8589 | -6/Lower Caves | Learned Factory interactive machine intel 8593 | -6/Lower Caves | Spotted B-75 Beast 8632 | -6/Lower Caves | Learned location of Extension (-5) 8712 | -6/Lower Caves | Discovered new exit (range 10) 8740 | -6/Lower Caves | Entered another Lower Caves area 8757 | -6/Lower Caves | Discovered new exit (range 10) 8877 | -6/Lower Caves | Spotted B-75 Beast 8911 | -6/Lower Caves | Discovered new exit (range 7) 8913 | -6/Lower Caves | Entered Data Miner 8913 | -6/Data Miner | Discovered new exit (range 6) 8917 | -6/Data Miner | Met Data Miner 8923 | -6/Data Miner | Learned location of Section 7 (-2) 8923 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8927 | -6/Data Miner | Received God Mode back door access code from Data Miner 8931 | -6/Data Miner | Destroyed Data Miner 8936 | -6/Data Miner | Found Prototype Hackware 8937 | -6/Data Miner | Found Prototype Hackware 8946 | -6/Data Miner | Entered Proximity Caves 9088 | -5/Proximity Caves | Discovered new exit (range 13) 9090 | -5/Proximity Caves | Entered Factory 9090 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9091 | -5/Factory | Loaded intel: 54 interactive machine locations 9286 | -5/Factory | Fabricated Exp. Utility Shielding? 9337 | -5/Factory | Discovered new exit (range 13) 9415 | -5/Factory | Identified exit to Upper Caves 9415 | -5/Factory | Identified exit to Extension 9452 | -5/Factory | Repaired Imp. VTOL Module 9476 | -5/Factory | Identified Quantum Router 9476 | -5/Factory | Identified Ghost Barrier 9484 | -5/Factory | Discovered new exit (range 22) 9606 | -5/Factory | Repaired Imp. VTOL Module 10085 | -5/Factory | Repaired Imp. Flight Unit 10136 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 10349 | -5/Factory | Spotted B-75 Beast 10532 | -5/Factory | Sucked down chute 10532 | -5/Factory | Entered Waste 10534 | -5/Waste | Spotted C-40 Crusher 10535 | -5/Waste | Spotted C-40 Crusher 10544 | -5/Waste | Spotted C-40 Crusher 10544 | -5/Waste | Spotted C-40 Crusher 10545 | -5/Waste | Spotted C-40 Crusher 10547 | -5/Waste | EMP discharged 10551 | -5/Waste | Spotted C-40 Crusher 10552 | -5/Waste | Discovered new exit (range 13) 10559 | -5/Waste | Entered Factory 10597 | -5/Factory | Identified exit to Factory 10611 | -5/Factory | Garrison activated, responded to threat 10710 | -5/Factory | Repaired Field Propulsion Array 10806 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 10873 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 10934 | -5/Factory | Destroyed 8 combat bots 11004 | -5/Factory | Fabricated Exp. Hacking Suite? 11094 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 11280 | -5/Factory | Repaired Imp. VTOL Module 11307 | -5/Factory | Repaired Hvy. Pick 11585 | -5/Factory | Build established: Wizard-Sprinter 11649 | -5/Factory | Entered Upper Caves 11650 | -5/Upper Caves | Encountered a Warlord checkpoint 11857 | -5/Upper Caves | Learned 12 Factory zone layouts 11863 | -5/Upper Caves | Discovered new exit (range 2) 11868 | -5/Upper Caves | Entered another Upper Caves area 11871 | -5/Upper Caves | Learned Factory emergency access door positions 11872 | -5/Upper Caves | Discovered exit to Factory (range 8) 11881 | -5/Upper Caves | Learned Factory emergency access door positions 11890 | -5/Upper Caves | Encountered a Warlord checkpoint 11928 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 11952 | -5/Upper Caves | Learned Factory emergency access door positions 11972 | -5/Upper Caves | Discovered new exit (range 15) 11979 | -5/Upper Caves | Entered Warlord 12099 | -5/Warlord | Learned 4 Command zone layouts 12099 | -5/Warlord | Learned Factory garrison access intel 12099 | -5/Warlord | Learned Research terminal intel 12099 | -5/Warlord | Learned Research emergency access door positions 12118 | -5/Warlord | Warlord's base attacked by MAIN.C 12134 | -5/Warlord | Met Warlord 12136 | -5/Warlord | Opened Warlord's prototype stash 12144 | -5/Warlord | Found Prototype Device 12144 | -5/Warlord | Identified Exp. Cloaking Device 12152 | -5/Warlord | Found Prototype Processor 12175 | -5/Warlord | Found Prototype Energy Gun 12175 | -5/Warlord | Identified Vortex Rifle 12360 | -5/Warlord | Spotted B-75 Beast 12468 | -5/Warlord | Warlord forces counterattacked 12481 | -5/Warlord | Spotted Striker 12485 | -5/Warlord | Spotted Striker 12535 | -5/Warlord | Spotted Executioner 12543 | -5/Warlord | Spotted Striker 12557 | -5/Warlord | P-70 Sage assimilated allied Y7-BME(Y) 12566 | -5/Warlord | Discovered new exit (range 13) 12573 | -5/Warlord | Spotted Striker 12593 | -5/Warlord | Entered Proximity Caves 12628 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 12689 | -4/Proximity Caves | Spotted B-86 Titan 12711 | -4/Proximity Caves | Discovered exit to Factory (range 10) 12714 | -4/Proximity Caves | Entered Factory 12714 | -4/Factory | Evolved 2 slots: Utility x2 12715 | -4/Factory | Identified exit to Armory 12716 | -4/Factory | Identified exit to Research 12718 | -4/Factory | Loaded intel: 3 garrison access locations 12726 | -4/Factory | Identified exit to Upper Caves 12837 | -4/Factory | Spotted B-86 Titan 13134 | -4/Factory | Manually triggered Chute Trap 13134 | -4/Factory | Sucked down chute 13134 | -4/Factory | Entered Waste 13135 | -4/Waste | Joined by Warlord forces that had cleared the area 13170 | -4/Waste | Found Prototype Slashing Weapon 13170 | -4/Waste | Identified Centrium Greatsword 13175 | -4/Waste | Discovered new exit (range 11) 13177 | -4/Waste | Found Prototype Device 13177 | -4/Waste | Identified Exp. Focal Shield 13271 | -4/Waste | Entered Factory 13271 | -4/Factory | Accompanied by 19 allies 13374 | -4/Factory | Discovered exit to Research (range 9) 13427 | -4/Factory | Identified Exp. Core Analyzer 13527 | -4/Factory | Repaired Imp. Diametric Drive 13553 | -4/Factory | Repaired Fusion Compressor 13580 | -4/Factory | Repaired Hvy. Pick 13621 | -4/Factory | Repaired Exp. Utility Shielding 13667 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 13788 | -4/Factory | Discovered exit to Research (range 12) 13892 | -4/Factory | Spotted B-86 Titan 14102 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 14143 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 14361 | -4/Factory | Fabricated Nanosword (x1) 14639 | -4/Factory | Fabricated Nanosword (x1) 14863 | -4/Factory | Repaired Imp. Fusion Compressor 14952 | -4/Factory | Entered Upper Caves 14969 | -4/Upper Caves | Found Alien Artifact 15030 | -4/Upper Caves | Spotted B-86 Titan 15043 | -4/Upper Caves | Discovered new exit (range 10) 15047 | -4/Upper Caves | Entered another Upper Caves area 15110 | -4/Upper Caves | Encountered a Warlord checkpoint 15139 | -4/Upper Caves | Discovered new exit (range 6) 15140 | -4/Upper Caves | Entered Zhirov 15140 | -4/Zhirov | Discovered new exit (range 3) 15179 | -4/Zhirov | Learned location of Quarantine (-2) 15179 | -4/Zhirov | Learned location of Command (-1) 15200 | -4/Zhirov | Found Alien Artifact 15200 | -4/Zhirov | Identified Integrated Reactor 15200 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15241 | -4/Zhirov | Found Alien Artifact 15271 | -4/Zhirov | Entered Proximity Caves 15368 | -3/Proximity Caves | Spotted B-86 Titan 15370 | -3/Proximity Caves | Discovered exit to Research (range 9) 15372 | -3/Proximity Caves | Entered Research 15372 | -3/Research | Evolved 2 slots: Utility x2 15374 | -3/Research | Loaded intel: 24 terminal locations 15381 | -3/Research | Identified exit to Testing 15381 | -3/Research | Identified exit to Research 15576 | -3/Research | Fabricated Exp. Melee Analysis Suite (x1) 15631 | -3/Research | Fabricated Femtoactuators? 15633 | -3/Research | Repaired Cld. Nuclear Pulse Thruster 15670 | -3/Research | Repaired Imp. Diametric Drive? 15738 | -3/Research | Repaired Nanosword 15878 | -3/Research | Fabricated Exp. Actuator Array (x1) 15930 | -3/Research | Fabricated Nanosword? 16025 | -3/Research | Fabricated Exp. Melee Analysis Suite (x1) 16084 | -3/Research | Fabricated Cld. Q-thruster (x1) 16221 | -3/Research | Fabricated Cld. Q-thruster (x1) 16359 | -3/Research | Entered another Research area 16359 | -2/Research | Warlord forces began assault on 0b10 16359 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 16379 | -2/Research | Identified exit to Quarantine 16396 | -2/Research | Met up with Warlord 16469 | -2/Research | Research machine network offline 16487 | -2/Research | Spotted B-90 Cyclops 16500 | -2/Research | Entered Quarantine 16501 | -2/Quarantine | Maximum security lockdown engaged 16519 | -2/Quarantine | Found Alien Slashing Weapon 16527 | -2/Quarantine | Cryocooling Duct disabled 16542 | -2/Quarantine | Ambient heat levels rising (+20) 16570 | -2/Quarantine | Identified Sigix Broadsword 16584 | -2/Quarantine | Spotted Fortress 16604 | -2/Quarantine | Discovered new exit (range 6) 16605 | -2/Quarantine | Entered Section 7 16606 | -2/Section 7 | Maximum security lockdown engaged 16627 | -2/Section 7 | Found Alien Artifact 16642 | -2/Section 7 | Spotted S7 Guard 16651 | -2/Section 7 | Found Alien Artifact 16651 | -2/Section 7 | Identified Core Physics Calibrator 16663 | -2/Section 7 | Spotted S7 Guard 16671 | -2/Section 7 | Found Alien Artifact 16671 | -2/Section 7 | Identified Integrated Thermoelectric Network 16671 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 16676 | -2/Section 7 | Spotted B-90 Cyclops 16685 | -2/Section 7 | Found Integrated Reactor 16685 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 16704 | -2/Section 7 | Found Alien Artifact 16745 | -2/Section 7 | Discovered new exit (range 13) 16752 | -2/Section 7 | Entered Access 16752 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 16790 | -1/Access | Spotted B-99 Colossus 16845 | -1/Access | Identified Core Reset Matrix 16845 | -1/Access | Identified Integrated Mediator 16846 | -1/Access | Installed Integrated Mediator, increased core attachment efficiency. 16969 | -1/Access | Discovered new exit (range 21) 17002 | -1/Access | First assault squad dispatched 17052 | -1/Access | Fabricated Nanosword? 17094 | -1/Access | Entered Command 17221 | -1/Command | Repaired Imp. Diametric Drive 17262 | -1/Command | Disengaged cave seal 17262 | -1/Command | Derelicts emerged from the dark tunnel 17262 | -1/Command | Welcomed Warlord to Command 17285 | -1/Command | Spotted M Guard 17285 | -1/Command | Spotted M Guard 17285 | -1/Command | Spotted Combat Programmer 17293 | -1/Command | Spotted Combat Programmer 17294 | -1/Command | Assimilated Combat Programmer with FLK Orb 17297 | -1/Command | Assimilated Combat Programmer with FLK Orb 17331 | -1/Command | Allies destroyed M Guard 17349 | -1/Command | Warlord commented on Warlord statues 17373 | -1/Command | Found Corrupted Prototype Protection 17373 | -1/Command | Identified Hvy. Regenerative Plating 17468 | -1/Command | Met MAIN.C 17472 | -1/Command | Warlord shut down involuntarily 17475 | -1/Command | 0b10 Conduit disabled 17486 | -1/Command | Destroyed MAIN.C Shell 17487 | -1/Command | MAIN.C activated Command garrisons 17497 | -1/Command | Destroyed MAIN.C 17499 | -1/Command | Discovered new exit (range 34) 17499 | -1/Command | Discovered new exit (range 98) 17499 | -1/Command | Identified Transdimensional Reconstructor 17499 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 17518 | -1/Command | Found Exp. Powered Armor 17521 | -1/Command | Found Centrium Heavy Armor Plating 17532 | -1/Command | Spotted B-99 Colossus 17539 | -1/Command | All MAIN.C guards destroyed 17641 | -1/Command | Build established: Machinist-Sprinter 18177 | -1/Command | Build established: Machinist-Mutant 18440 | -1/Command | Found Corrupted Cld. Nova Cannon 18473 | -1/Command | Found Exp. System Purifier 18488 | -1/Command | Found Exp. Armor Integrity Analyzer 18494 | -1/Command | Found Femtoactuators 19110 | -1/Command | Warped through subspace to slip node 19110 | -1/Command | Discovered new exit (range 4) 19112 | -1/Command | Used Core Reset Matrix 19122 | -1/Command | Entered Access_0 19123 | -1/Access_0 | Sensed 2 artifacts in vicinity 19123 | -1/Access_0 | Met Architect 19147 | -1/Access_0 | A6 warped into view 19173 | -1/Access_0 | Subspace Access Node disabled 19184 | -1/Access_0 | A5 warped into view 19186 | -1/Access_0 | Subspace Access Node disabled 19202 | -1/Access_0 | Architect warped through subspace 19209 | -1/Access_0 | Destroyed A5 19260 | -1/Access_0 | Subspace Access Node disabled 19268 | -1/Access_0 | A4 warped into view 19303 | -1/Access_0 | Subspace Access Node disabled 19344 | -1/Access_0 | Singularity Gate disabled 19362 | -1/Access_0 | A3 warped into view 19385 | -1/Access_0 | Destroyed A2 19416 | -1/Access_0 | Assimilated A4 with FLK Orb 19424 | -1/Access_0 | Core integrity fell below 50% 19451 | -1/Access_0 | Core integrity fell below 20% 19481 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 19466_ Quantum Shear penetrates Wall. 19466_ Penetrated by Quantum Shear. 19467_ Nanosword follow-up attack on Architect. 19469_ Quantum Shear penetrates Wall. 19469_ Penetrated by Quantum Shear. 19469_ Quantum Shear penetrates Wall. 19470_ Nanosword follow-up attack on Architect. 19471_ Penetrated by Quantum Shear. 19471_ Femtoactuators destroyed. 19471_ Penetrated by Quantum Shear. 19472_ Nanosword follow-up attack on Architect. 19474_ Quantum Shear penetrates Earth. 19474_ Penetrated by Quantum Shear. 19474_ Nanosword follow-up attack on Architect. 19476_ Penetrated by Quantum Shear. 19478_ Nanosword follow-up attack on Architect. 19478_ Quantum Shear penetrates Wall. 19478_ Penetrated by Quantum Shear. 19479_ Nanosword follow-up attack on Architect. 19481_ Penetrated by Quantum Shear. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????#?????? | | ?????????????????????????????????????????????#??#? | | ?????????????????????????#???????????#????????#??? | | ????????????????????????????????#?#??##??????#?#?? | | ??????????????????????????##???#??????#?#??##????? | | ????????????????????????????#??????#???##??#####?? | | ????????????????????#?????#???##??#?#?#??#?#?#???# | | ?????????????????????####;##??#???????##??#?##?#?# | | ????????????????????## ###???#??#?#?#?##?#??## | | ????????????????????#" "" ##?##?#?#?????##?????## | | ????????????????????# "& ####?####???????#???### | | ???????????????????##" #?###?#?#?####?#?#????# | | ???????????????#???### " ###?########?####?##?## | | ??????????????##???## ####??####?##?######?? | | ????????????#?#?###?# ###### ? #######?## | | ???????????#????#??## ##### ##??#?##?# | | ??????#?#??????#??#?# ???#####??#? | | ???????##????????#?## ##??? ######??#?## | | ???????#???#???#???#;# ##??##### ####??##?### | | ???????#?#???##???###;;; ###?#??#?# #??###?##### | | ??????#??????##??##### ;; ###??##### ############ | | ????????????###?####### ; ;#?#?###?# #####"#####" | | ????????#?#?##?###?#####;@;#??#???## ###"" """"" | | ?????????#??##########?##0##??###?## ###" | | ????#?#??##?##?#####?##?#p####??#?## | | ?????#####?##??######???#g##?####?## | | ??#?##?##????#######?####g##?###?### ###" | | ?#??#?#?#?#?####?###?#### #?##?#?##" "##"" """"" | | ?#??##?######?######??###g####?#??## #?###"#####" | | ??#??#?#######?######?#?# #"###### ###?####??## | | ####?#########??#####?###hg #### #?#######?## | | ?#?####?#??#?####?##### g ##?## #?#########? | | #??#??#?????###?####### g ##### ########?### | | ???####?#??#?#######?## ###### ###?######## | | ?###?#?###?############# #### ############ | | ??###???#####?#?#?#?#?### # #####?##??## | | ??#?##?###???########?#?# # ## #####?#? | | ??#?#??#??#########?######## ## # #?###### | | ??######?###?##?#??#######?# # ## # #####?## | | ###?###########?############ # ###?#### | | ##?########??###??###?### # #" ######## | | ??#?###??########## #### # #" ""# ######## | | #??####?##??##### ## #""# #### ## ## ######?? | | ##?##??######### "# ## "### # # #?##?#?? | | #??###??###?##?###""# "### ## ## ######## | | ????#??###?#?""""% % #### ? ##?####? | | ?###?##?#?##"" " " ""######### #########???### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 59 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 1010 Cloak Strength 4 Additional Mass Support 16 Corruption Block 15 Armor Coverage 600 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 90 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 95 Targeting Accuracy 5 Melee Accuracy 24 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 78 Defensive Hacking 45 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Exp. Utility Shielding | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Exp. Terrain Scan Processor | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory | Authchip Nanosword | x1 | -4/Factory | Authchip Nanosword | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -3/Research | Authchip Femtoactuators | x1 | -3/Research | Authchip Exp. Actuator Array | x1 | -3/Research | Authchip Nanosword | x1 | -3/Research | Authchip Exp. Melee Analysis Suite | x1 | -3/Research | Authchip Cld. Q-thruster | x1 | -3/Research Cld. Q-thruster | x1 | -3/Research Nanosword | x1 | -1/Access | Authchip Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Core Physics Calibrator Integrated Thermoelectric Network Integrated Mediator Transdimensional Reconstructor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponDynamicScythe Manual? 0 Play Time 04:18:59 Cumulative 732.5 hours Start 2023.08.15 @ 16:09:00 End 2023.08.20 @ 11:01:33 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 652 Rogue 652 Adventurer 0 Explorer 0 Win Type - Total 37 Types 14/3/10/2/0/0/5/2/1 Lore% 97 Gallery% 96 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96b96d31-38ae-4290-89d1-ae9eeb2251d6