Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 22:19:24 Player: LightKnight Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (120) 600 Value Destroyed (3862) 3862 Prototype IDs (74) 1480 Alien Tech Used (4) 800 Bonus (13587) 13587 TOTAL SCORE: 30229 Bonus ------- High Alert Combat Kills 105 Follower Combat Kills 93 Entered Garrisons 200 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 538 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Pursued by Intercept 500 Win 3000 Friendly Fire -449 Cogmind --------- Core Integrity 1600/1600 Matter 260/300 Energy 146/175 System Corruption 0% Temperature Cool (5) Movement Flying (21) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Ion Engine Light Angular Momentum Engine > --- PROPULSION (7) --- Cooled Nuclear Pulse Thruster Advanced Surge Thruster Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY (14) ----- Advanced Heat Sink Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Makeshift ECM Suite Advanced Cloaking Device Centrium Medium Armor Plating Deep Network Scanner Advanced System Shield Advanced System Shield Ghost Barrier > --- WEAPON (2) ------- Mini Grenade Launcher Power Sword > --- INVENTORY (5) ---- Advanced Component Analysis Suite Transdimensional Reconstructor Vortex Rifle (25) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Advanced Surge Thruster Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Cloaking Device Centrium Medium Armor Plating Improved Hacking Suite Deep Network Scanner Advanced System Shield Ghost Barrier Advanced Component Analysis Suite > --- WEAPON ----------- Gamma Bomb Array Power Sword > --- INVENTORY -------- Advanced Heat Sink Makeshift ECM Suite Transdimensional Reconstructor Core Regenerator Vortex Rifle [Rating: 160] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Diametric Drive Treads Light Treads Leg Aluminum Leg Flight Unit Improved Diametric Drive Utility Advanced Terrain Scanner Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Ghost Barrier Protection Centrium Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Slots Evolved 18 | . . . . . 4 . . . . . 4 2 . . . . 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . 1 Utility 12 | . . . . . 1 . . . . . 4 2 . . . . 1 . . . . 1 . . 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 125 | 1 11 6 2 5 3 21 10 1 . 6 13 2 1 1 14 1 3 . . 3 1 5 2 1 11 1 . Power 18 | . 1 1 . 1 . 6 1 . . 1 3 . . . 2 1 . . . . . 1 . . . . . Engine 9 | . 1 1 . 1 . 2 1 . . . 1 . . . 1 1 . . . . . . . . . . . Core 7 | . . . . . . 4 . . . 1 2 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Propulsion 32 | . 5 . 1 . 2 10 5 . . 1 . . . 1 3 . 1 . . 1 . 2 . . . . . Treads 17 | . 5 . 1 . 2 4 5 . . . . . . . . . . . . . . . . . . . . Leg 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . 1 . . . 1 3 . 1 . . 1 . 2 . . . . . Utility 54 | . 2 1 . 1 1 4 2 1 . 3 9 2 1 . 6 . 2 . . 2 1 2 2 1 10 1 . Device 29 | . 1 . . . 1 2 . 1 . 3 5 . . . 2 . . . . . 1 2 2 1 8 . . Storage 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Processor 7 | . . 1 . . . . . . . . 3 . 1 . 1 . 1 . . . . . . . . . . Hackware 8 | . . . . . . . . . . . 1 1 . . 1 . 1 . . 1 . . . . 2 1 . Protection 8 | . . . . 1 . 2 1 . . . . 1 . . 2 . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 21 | 1 3 4 1 3 . 1 2 . . 1 1 . . . 3 . . . . . . . . . 1 . . Energy Gun 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 1 3 2 . 1 . 1 1 . . . . . . . 1 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . . . . 1 . . . 1 4 . 1 . . 3 . . 1 2 1 . . Parts Lost 24 | . . 1 . . 1 17 . 1 . . . . . 1 1 . . 1 . . . . . . 1 . . Power 7 | . . . . . . 5 . . . . . . . 1 1 . . . . . . . . . . . . Propulsion 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Utility 7 | . . 1 . . 1 2 . 1 . . . . . . . . . 1 . . . . . . 1 . . Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . 1 . . 1 5 . 1 . . . . . 1 1 . . 1 . . . . . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 6 7 13 14 12 9 11 11 12 11 11 5 3 4 4 4 5 3 4 4 4 4 4 4 4 4 5 4 Power . | 1 1 1 1 1 . . . . . . 1 1 1 1 . . . . . . . 1 1 . . . . Propulsion 1 | 4 1 3 3 3 1 1 2 2 2 1 . 1 1 . 1 1 . . 1 . 1 . 1 . . . . Utility 2 | . . 1 2 4 5 5 5 5 5 7 2 1 2 2 1 2 1 1 1 1 . . . 1 1 2 1 Weapon 2 | 1 3 6 6 3 3 3 4 5 3 2 . . . . 1 2 2 2 2 2 2 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | 4 8 . 3 1 . . 2 . 2 2 2 . . . 1 . . . . 1 . 1 . . 2 . 1 Power 5 | 1 1 . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . Propulsion 9 | 2 4 . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . Utility 4 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Weapon 11 | . 3 . 3 . . . 1 . 2 1 . . . . 1 . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 97 99 99 100 88 89 99 98 82 74 78 79 82 80 80 91 92 91 91 89 89 86 94 94 93 95 92 Engine 8 | . 13 14 14 14 18 9 9 9 9 . 4 . . . 2 8 10 10 10 10 10 9 9 9 8 8 8 Core 3 | . . . . . . 5 9 9 9 12 8 11 11 10 5 . . . . . . . . . . . . Treads 11 | . 24 28 28 28 33 15 36 36 36 34 . . . . . . . . . . . . . . . . . Leg 1 | . 3 . . . . 16 . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . 6 5 5 4 5 17 21 21 21 21 21 23 23 23 21 21 20 Device 16 | . 12 4 . . 3 10 9 7 9 14 25 23 23 22 17 17 15 14 15 14 17 20 22 22 22 21 24 Storage 4 | . 14 14 14 14 9 9 9 9 9 9 . . . . . . . . . . . . . . . . . Processor 10 | . . 9 14 6 . . . . . . 13 17 21 23 21 23 21 21 21 21 19 14 14 14 13 13 12 Hackware 4 | . . . . . . . . . . . 4 3 . . 3 5 8 10 10 10 10 9 9 9 14 16 16 Protection 3 | . . . . 7 6 4 9 9 9 1 . 5 5 5 8 5 5 5 5 5 5 4 4 4 4 4 4 Ballistic Gun 5 | . 27 24 20 17 . 4 8 9 . . . . . . 2 1 . . . . . . . . . . . Launcher 2 | . . . . . 3 . . . . 2 6 5 5 5 5 4 5 2 2 . . . 3 4 3 4 4 Slashing Weapon 2 | . . . . . . . . . . . 4 5 5 4 . 3 5 5 5 5 5 4 4 4 4 4 4 Peak Build Rating 160 | 6 10 12 16 24 30 34 33 33 31 52 87 93 95 96 100 104 113 113 106 112 113 129 133 134 160 154 155 Average Rating 76 | 5 8 11 12 19 26 28 30 31 23 25 79 91 94 91 89 99 111 106 104 108 112 122 130 129 149 151 154 On Entrance 73 | 6 6 10 12 16 24 26 25 33 31 23 52 87 93 95 76 100 100 113 104 106 112 113 129 130 132 154 149 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 13 32 33 33 52 60 54 47 47 47 40 49 37 37 37 49 27 27 33 33 33 33 35 36 29 30 36 37 Greatest Support 84 | 20 40 40 40 40 80 80 84 84 84 84 50 50 50 50 50 30 35 35 35 36 36 42 40 40 40 40 40 Greatest Overweight (x) 15 | . . . . 1 . 15 . . . . . . . 3 . . . . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 8 8 15 15 15 15 15 15 15 15 15 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 7 11 15 15 15 14 15 15 15 15 15 9 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 4 Average Carried 7 | 6 7 13 14 15 12 14 14 15 14 14 4 3 4 4 4 5 3 4 4 4 4 4 4 4 4 5 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 11 15 15 15 13 15 15 15 14 9 5 5 4 4 5 5 4 5 4 5 4 5 4 5 5 5 3 Class Distribution -------------------- 36% | Hacker-Ninja 21% | Mutant 19% | Scavenger-Mutant 9% | Infiltrator-Ninja 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Infiltrator-Ninja | -6/Factory Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -5/Upper Caves Infiltrator-Ninja | -5/Upper Caves Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Armory Hacker-Ninja | -3/Lab Hacker-Ninja | -2/Research Wizard-Ninja | -2/Testing Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Matter Collected 3922 | 222 630 125 . 110 201 504 220 245 50 20 160 . 55 . 730 85 . 3 48 174 . 40 . . 290 10 . Remotely 617 | . 584 33 . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4365 | 81 741 155 . 65 358 1043 338 419 86 . 285 . . 34 303 27 . 45 44 216 . 79 . . 46 . . Parts 253 | 7 51 15 . 5 20 63 14 20 4 . 17 . . 10 8 5 . 4 2 1 . 5 . . 2 . . Haulers Intercepted 4 | . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . 2 5 . 4 . 3 . 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Combat Hostiles Destroyed 90 | . 19 5 . 2 11 27 3 8 1 . 2 . . 3 5 2 . 2 . . . . . . . . . Melee 6 | . . . . . . . . . . . 2 . . . . 2 . 2 . . . . . . . . . Guns 49 | . 19 4 . 2 . 13 2 4 1 . . . . . 4 . . . . . . . . . . . . Cannons 19 | . . . . . 3 11 1 4 . . . . . . . . . . . . . . . . . . . AOE 16 | . . 1 . . 8 3 . . . . . . . 3 1 . . . . . . . . . . . . Classes Destroyed 20 | 2 5 1 . . 1 3 . . . . 1 . . 2 4 1 . . . . . . . . . . . Worker 3 | . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Builder 4 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . 1 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Recycler 5 | 1 1 . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 7 | . 3 . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 . . Swarmer 17 | . 9 3 . . . 3 . . . . . . . . . . . 2 . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Grunt 40 | . 10 . . 2 12 12 . 2 . . . . . . 2 . . . . . . . . . . . . Brawler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Duelist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Sentry 18 | . . 2 . . . 7 3 5 1 . . . . . . . . . . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hunter 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Master Thief 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 13 | 2 7 4 . 2 13 7 3 5 1 . 2 . . 3 1 1 . 2 . . . 1 . . 1 . . Combat Bots Only 11 | . 4 3 . 2 11 7 1 4 1 . 1 . . 3 1 1 . 2 . . . . . . . . . Max Kills in Single Turn 3 | 1 1 3 . 1 2 3 1 2 1 . 1 . . 1 1 1 . 1 1 . . 1 . . 1 . . Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . 2 3 . . . . . . . 1 1 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Hostile Shots Fired 493 | . 82 20 . 4 29 192 8 34 8 . 4 4 . 11 63 . 2 8 . . 2 4 . 3 2 13 . Missed 169 | . 25 8 . 1 6 51 1 13 4 . 3 1 . 4 34 . 2 4 . . 1 3 . 2 . 6 . Hits 324 | . 57 12 . 3 23 141 7 21 4 . 1 3 . 7 29 . . 4 . . 1 1 . 1 2 7 . Melee 10 | . . . . . . 2 . . . . . . . 7 1 . . . . . . . . . . . . Projectile 314 | . 57 12 . 3 23 139 7 21 4 . 1 3 . . 28 . . 4 . . 1 1 . 1 2 7 . AOE 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Critical Strikes 10 | . . 1 . . . 7 . . 1 . . . . . 1 . . . . . . . . . . . . Part Disruptions 3 | . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . Damage Taken 5668 | . 612 163 . 24 399 2216 105 328 63 . 55 76 . 305 874 . . 73 . . 20 29 48 28 91 159 . Core 679 | . 112 32 . . 30 187 15 31 15 . . 23 . 49 98 . . 20 . . . . 24 . . 43 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 508 | . . . . . 53 . . . . 343 . . . . 112 . . . . . . . . . . . . Core Remaining (%) 84 | 100 . . . 42 . . . . . 49 100 . . . . 83 . . . . 98 . . 91 . 97 100 Volleys Fired 342 | 3 65 9 . 4 17 71 14 21 5 . . . . 9 104 14 . 2 . . . 2 1 . 1 . . Largest 2 | 2 2 2 . 2 2 2 2 2 2 . . . . 1 1 1 . 1 . . . 1 1 . 1 . . Hottest 105 | 40 46 88 . 46 105 105 68 68 68 . . . . 30 40 35 . 30 . . . 40 30 . 30 . . Shots Fired 541 | 6 128 18 . 8 28 139 28 42 10 . . . . 9 104 14 . 3 . . . 2 1 . 1 . . Gun 396 | 6 128 17 . 8 . 77 14 21 5 . . . . . 104 14 . . . . . 2 . . . . . Cannon 116 | . . . . . 17 59 14 21 5 . . . . . . . . . . . . . . . . . . Launcher 29 | . . 1 . . 11 3 . . . . . . . 9 . . . 3 . . . . 1 . 1 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 428 | 6 128 15 . 8 6 68 28 42 10 . . . . . 103 14 . . . . . . . . . . . Thermal 81 | . . 2 . . 11 68 . . . . . . . . . . . . . . . . . . . . . Explosive 29 | . . 1 . . 11 3 . . . . . . . 9 . . . 3 . . . . 1 . 1 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . Robot Hit Streak 14 | 3 9 14 . 3 2 12 6 5 6 . . . . 4 9 1 . . . . . . . . 1 . . Robot Miss Streak 11 | 1 4 4 . 3 5 6 2 4 1 . . . . 1 4 11 . . . . . . . . . . . Penetration Max 1 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 384 | 3 74 15 12 4 8 108 16 24 7 . 6 . . 7 74 3 . 2 2 7 . 3 4 . 5 . . Core Hits 241 | 2 34 9 . 2 34 85 8 12 2 . 3 . . 12 28 1 . 2 . 2 . 1 1 . 3 . . Critical Kills 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Critical Strikes 12 | . 1 . . . 1 . . 6 1 . 1 . . . 2 . . . . . . . . . . . . Destroy 4 | . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Blast 7 | . . . . . 1 . . 5 1 . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 119 | . . . 12 . . . . . . . 23 1 . 3 . 9 4 9 2 7 7 18 9 5 8 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 107 | . . . . . . . . . . . 23 1 . 3 . 9 4 9 2 7 7 18 9 5 8 2 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . 11 . . . . . . . 3 . . 1 . . . . 2 . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11388 | 34 1091 322 . 70 1255 2338 387 613 174 . 454 . . 833 2147 145 . 83 190 582 . 225 178 . 267 . . Guns 5103 | 31 1091 222 . 67 . 973 241 231 76 . . . . . 2147 24 . . . . . . . . . . . Cannons 2115 | . . . . . 245 1259 146 382 83 . . . . . . . . . . . . . . . . . . Explosions 2003 | . . 100 . . 1010 106 . . . . . . . 748 . . . . . . . . . . 39 . . Melee 2146 | . . . . . . . . . . . 454 . . 85 . 121 . 83 190 582 . 225 178 . 228 . . Ramming 21 | 3 . . . 3 . . . . 15 . . . . . . . . . . . . . . . . . . Kinetic 5797 | 31 1091 207 . 67 82 989 387 613 159 . . . . . 2147 24 . . . . . . . . . . . Thermal 1421 | . . 15 . . 163 1243 . . . . . . . . . . . . . . . . . . . . . Explosive 2003 | . . 100 . . 1010 106 . . . . . . . 748 . . . . . . . . . . 39 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2146 | . . . . . . . . . . . 454 . . 85 . 121 . 83 190 582 . 225 178 . 228 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . 1 1 . 2 2 2 2 2 2 2 . . . . . . Average Corruption 1 | . . . . . . . . . . . . 1 1 . 1 2 2 2 2 2 2 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . . . . . 1 . . 6 2 . 9 1 1 . . . . . . . Message Errors 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . Matter Fused 5 | . . . . . . . . . . . . 1 . . 2 . . 1 1 . . . . . . . . Heat Flow Errors 4 | . . . . . . . . . . . . . . . 1 1 . 1 . 1 . . . . . . . Energy Discharges 4 | . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 669 | . . . . . 13 29 . . . . 142 . . 46 . 54 . . 162 101 . 88 1 . 33 . . Projectiles 29 | . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . Explosions 59 | . . . . . 13 . . . . . . . . 46 . . . . . . . . . . . . . Melee 581 | . . . . . . . . . . . 142 . . . . 54 . . 162 101 . 88 1 . 33 . . Knockbacks 13 | . . . . . 1 11 . 1 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . 1 8 . 1 . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 393 | . . . . . . 16 . . . . . . . 288 . . . . . . . . 48 . 41 . . Shots 10 | . . . . . . 2 . . . . . . . 6 . . . . . . . . 1 . 1 . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Kicked 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 253 | . 51 76 . 28 138 108 2 138 24 . . . . 15 194 208 1 122 . 253 . 23 . 23 12 . . Average Temperature 31 | . 12 28 . 11 60 32 2 61 18 . . . . 8 59 106 1 63 . 149 . 4 . 9 2 . . Received Heat Transfer 1668 | . 183 72 . . 225 873 36 126 45 . . 9 . . 81 . . . . . . 9 . . 9 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1773 | . . 20 . . 222 1531 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Maximum Alert Level 3 | . 1 . . . 1 3 1 1 . . . . . . . . 2 . . . . . . . . . . Low Security (%) 86 | 100 99 100 . 100 77 . . 40 100 . 100 100 . . . . . . . . . 100 100 . 100 100 100 Level 1 8 | . . . . . 22 52 100 59 . . . . . . . . . . . . . . . . . . . Level 2 4 | . . . . . . 43 . . . . . . . . . . 100 . . . . . . . . . . Level 3 . | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 724 | 5 205 129 . 81 311 724 366 338 146 . 41 16 . . . . 479 . . . . 34 45 . 42 23 36 Initial 471 | . . 52 . . . 195 352 150 123 . . . . . . . 471 . . . . . 1 . . . . Average 70 | . 111 24 . 20 98 406 344 246 26 . 7 2 . . . . 464 . . . . 8 . . 8 7 9 Influence Increases 3849 | 10 578 127 . 137 378 699 144 288 131 . 170 28 . 5 190 55 472 55 . 10 . 117 72 . 111 36 36 Destroy 0b10 Robot/C 1800 | . 380 100 . 100 260 540 60 160 20 . 40 . . . 100 . . 40 . . . . . . . . . Destroy 0b10 Robot/NC 155 | 10 35 5 . . 10 . 20 10 5 . 15 . . 5 . 10 . . . 10 . 10 . . 10 . . Destroy Leader 302 | . 80 10 . 20 50 20 36 62 . . 20 . . . . . . . . . . 2 . . 2 . . Allied During Kill 27 | . . . . 17 10 . . . . . . . . . . . . . . . . . . . . . . Successful Hack 281 | . 3 . . . 7 . 4 16 13 . 80 26 . . . . 14 . . . . 49 . . 15 18 36 Select Force Hacks 150 | . 30 . . . . . . . 90 . . . . . . . . . . . . . . . 30 . . Disable Machine 150 | . 30 . . . 30 . 15 30 . . . . . . . . . . . . . 15 15 . . 15 . Anti-Garrison Action 100 | . . . . . . 100 . . . . . . . . . . . . . . . . . . . . . Destroy Structure 164 | . 5 12 . . 11 24 9 10 3 . 15 2 . . . . 8 . . . . 26 12 . 24 3 . Advance Influence 450 | . . . . . . . . . . . . . . . . . 450 . . . . . . . . . . Partial Spotted 105 | . . . . . . 15 . . . . . . . . . . . . . . . 15 45 . 30 . . Lose Combat Pursuer 165 | . 15 . . . . . . . . . . . . . 90 45 . 15 . . . . . . . . . Influence Decreases 3823 | 10 442 263 . 137 77 276 512 326 449 . 170 16 12 5 174 36 64 388 51 69 . 114 75 . 111 36 10 Entered New Map 1244 | . . 84 . . . 106 372 206 195 . . . 5 . . 16 14 164 21 59 . . 2 . . . . Time Decay 2329 | 10 442 169 . 137 47 . 140 110 254 . 160 16 7 5 164 20 50 214 30 10 . 114 73 . 111 36 10 Lost Part 220 | . . 10 . . 10 170 . 10 . . . . . . 10 . . 10 . . . . . . . . . Lost Ally 30 | . . . . . 20 . . . . . 10 . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 4 . . 1 3 . . 1 . . 3 . . . . . . . . . . 1 10 . 5 3 . Investigation 6 | . 2 . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 . . Extermination 13 | . . . . . . . . . . . 2 . . . . . . . . . . 1 10 . . . . Reinforcement 8 | . 2 . . . 2 . . 1 . . . . . . . . . . . . . . . . . 3 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Distress Signals 8 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . 5 . . Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 271 | . 29 5 . 5 12 26 6 9 1 . 6 2 . 5 106 7 3 5 . . 3 7 5 1 10 18 . Peak Tracking Total 13 | . 6 3 . 2 7 7 1 3 1 . 2 3 . 5 13 4 3 3 . . 2 2 8 1 5 11 . Tactical Retreats 12 | . 1 . . . . . . . . . . . . . 4 1 . 1 . . 1 1 1 . . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Traps Triggered 13 | . 3 . . . . 5 . . . . 3 1 . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Machines Disabled 12 | . 2 . . . 2 . 1 2 . . . . . . 1 . . . . . . 1 1 1 . 1 . Max in Single Turn 1 | . 1 . . . 1 . 1 1 . . . . . . 1 . . . . . . 1 1 1 . 1 . Garrison Access 5 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . 1 1 Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Machines Accessed 63 | . 6 . 1 1 3 1 1 1 6 . 10 2 1 1 4 . 2 . . 4 . 8 . . 3 5 3 Terminals 37 | . 5 . . . 1 1 1 1 3 . 7 2 . . . . 2 . . . . 6 . . 2 4 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . . . . . 3 . . . . . . . . . . 2 . . . 1 1 Total Hacks 165 | . 17 . 1 1 7 2 3 2 12 . 24 7 1 1 8 . 8 . . 17 . 25 . . 8 14 7 Successful 94 | . 7 . 1 1 4 . 3 1 7 . 13 2 1 1 8 . 2 . . 17 . 8 . . 4 10 4 Failed 69 | . 9 . . . 3 2 . 1 4 . 11 5 . . . . 6 . . . . 17 . . 4 4 3 Catastrophic 23 | . 2 . . . . . . 1 2 . 5 2 . . . . 2 . . . . 7 . . . 2 . Database Lockouts 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 67 | . 17 . 1 . . . 2 2 10 . 8 4 . . . . 5 . . . . 12 . 1 1 3 1 Terminals 114 | . 15 . . . 3 2 3 2 9 . 19 7 . . . . 8 . . . . 20 . . 7 13 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 1 . . . . . 5 . . . . . . . . . . 5 . . . 1 1 Terminal Hacks 64 | . 3 . 1 1 1 . 2 1 3 . 7 . 1 1 8 . 1 . . 17 . 4 . . 3 7 3 Record 13 | . . . . . . . . . . . . . . . 7 . . . . 5 . . . . . . 1 Part Schematic 7 | . . . . . . . . . 2 . . . . . . . 1 . . 4 . . . . . . . Robot Analysis 6 | . 1 . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . Prototype ID Bank 10 | . . . . . . . . . 1 . 2 . . . . . . . . 4 . 1 . . 1 1 . Open Door 6 | . . . . 1 . . . . . . . . 1 1 1 . . . . . . . . . . 1 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Branch Access Points 6 | . . . . . . . 1 1 . . 1 . . . . . . . . . . 1 . . . 1 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 7 | . 2 . . . 1 . 1 . . . 2 . . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . . . . 2 . . . . . . . . . . 1 . . . 1 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . 1 1 Unauthorized Hacks 22 | . 4 . . . . . 1 . 4 . 4 2 . . . . 1 . . . . 3 . . 1 2 . Terminals 17 | . 3 . . . . . 1 . 1 . 4 2 . . . . 1 . . . . 3 . . . 2 . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 15 | . 3 . . . . . 1 . 1 . 3 2 . . . . 1 . . . . 3 . . . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . Tunnel 5 | . 1 . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 33 | . 6 . . . 2 1 1 1 3 . 6 2 . . . . 2 . . . . 4 . . 2 2 1 Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . 2 . . . . . . . 1 . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . parse_system 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . 6 . . . . 4 . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Programmers 7 | . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Total Allies 4 | . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 3 2 . . . . . 1 . . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 40 32 . . . . . 26 . . . . . . . . . . . . . . . . Highest-Rated Ally 26 | . . 16 16 16 16 . . . . . 26 . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 13 | . . . . . . . 3 3 3 3 1 . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . 9 12 . . . . . . . . . . . . . . . . . . . . . . Total Damage 259 | . . . . 105 154 . . . . . . . . . . . . . . . . . . . . . . Kills 5 | . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Active Infowar (turns) 11800 | . . . . . . . . . . 717 1061 138 260 724 1147 228 108 454 67 74 232 335 5336 206 546 127 40 Optics 10114 | . . . . . . . . . . . 92 138 260 724 1147 228 108 454 67 74 232 335 5336 206 546 127 40 Sensors 11044 | . . . . . . . . . . . 1061 138 260 724 1147 228 108 454 67 74 232 335 5336 167 546 127 40 Terrain 11800 | . . . . . . . . . . 717 1061 138 260 724 1147 228 108 454 67 74 232 335 5336 206 546 127 40 Structural 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Seismic 5391 | . . . . . . . . . . . . . . . . . . . . . . . 5147 206 38 . . Cloaking 3058 | . . . . . . . . . . . 1049 138 260 642 . . . . . . . 89 121 46 546 127 40 Jamming 5646 | . . . . . . . . . . . . . . . . . . . . . 82 221 5174 161 . . 8 ECM 719 | . . . . . . . . . . 299 4 . . . . . . 1 . 53 232 32 56 . 1 36 5 Robot Analysis Total 6 | . 1 . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . . . . . . 2 2 . 1 . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Turns Passed 18835 | 119 1272 817 854 517 195 1230 284 231 993 1240 1061 138 260 724 1147 228 108 454 67 74 232 335 5336 206 546 127 40 Spaces Moved 15362 | 73 650 473 515 268 72 558 143 110 640 868 1887 263 517 867 1554 375 239 594 233 157 407 1123 472 117 1680 351 156 Core 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Treads 3838 | . 575 473 515 268 72 273 143 110 640 769 . . . . . . . . . . . . . . . . . Legs 431 | 73 75 . . . . 283 . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11091 | . . . . . . . . . . 99 1887 263 517 867 1554 375 239 594 233 157 407 1123 472 117 1680 351 156 Fastest Speed 21 | 120 120 160 160 160 160 120 152 152 152 50 50 50 50 50 29 29 26 26 26 26 26 21 21 21 21 21 21 Average Speed 70 | 120 155 160 160 184 160 170 156 152 152 140 50 50 50 52 49 29 26 26 26 26 26 22 25 21 21 21 21 Slowest Speed 800 | 120 160 160 160 240 160 800 160 152 152 152 50 50 50 230 50 29 26 26 26 102 26 23 26 26 21 21 21 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . . . . . . . . . 15 2 . . . . 3 3 . . . 10 . . 16 3 1 Potential Cave-ins 5 | . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 51 | 4 93 99 71 36 18 50 16 25 94 58 45 13 83 77 93 57 9 70 51 61 62 32 24 95 42 54 6 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 14 | . 1 1 . 2 . . . 1 3 1 . . . 1 . . . . . 3 . . . . 1 . . Known Exits Taken 19 | . . . . . 1 . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . 2 . . . . . 5 . . 1 2 . 1 . . . . 4 . . . . . . Spaces Dug 62 | . . . . . . . . . . . 16 1 . 2 . 4 4 6 . . 6 12 6 . 4 1 . Terrain Destroyed 225 | . . 12 . . 16 16 7 11 3 . 16 1 . 40 9 17 4 38 . . 6 14 6 . 8 1 . Melee 57 | . . . . . . . . . . . 16 1 . 2 . 4 4 6 . . 6 12 1 . 4 1 . Projectile 52 | . . . . . 7 . 7 11 3 . . . . . 9 13 . . . . . 2 . . . . . AOE 116 | . . 12 . . 9 16 . . . . . . . 38 . . . 32 . . . . 5 . 4 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Total 22714 | 99 813 516 543 284 122 693 181 131 652 896 1969 265 518 1127 1832 464 275 874 235 178 522 1164 5670 290 1844 396 161 Wait 6584 | 17 57 25 . . 26 21 . . . . 37 . . 239 144 63 31 270 . . 107 19 5183 156 141 45 3 Move 15237 | 72 649 472 514 267 72 557 142 109 639 867 1857 258 516 866 1553 374 232 588 232 156 406 1103 471 116 1651 345 153 Hop 45 | . . . . . . . . . . . 14 2 . . . . 3 2 . . . 9 . . 12 2 1 Pick Up 72 | 1 13 3 5 1 1 6 3 . 2 6 6 2 . 4 6 . 1 1 . 2 . 2 1 3 3 . . Fast Attach 66 | 1 6 1 . 3 2 16 2 1 . 2 1 . . 1 7 1 1 . . 5 . 1 . 3 12 . . Attach 50 | 1 3 . 1 . 3 7 1 . . 4 6 2 1 2 3 . 2 1 1 . 1 2 2 2 2 . 3 Detach 28 | . 2 . 1 1 . 3 . . . 5 1 . 1 1 3 . 1 1 . 1 1 1 . 2 2 . 1 Swap 49 | . 5 5 2 2 1 4 7 . . . 7 . . . 4 3 . . . 1 . 4 2 . . 2 . Drop 106 | 2 13 1 8 5 . 3 12 . 5 12 10 . . 2 8 . . . . 6 . 3 1 3 12 . . Fire 342 | 3 65 9 . 4 17 71 14 21 5 . . . . 9 104 14 . 2 . . . 2 1 . 1 . . Melee 119 | . . . 12 . . . . . . . 23 1 . 3 . 9 4 9 2 7 7 18 9 5 8 2 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . 5 . . . . 7 . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / Qua x2) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 120 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 817 | -10/Materials | Discovered new exit (range 13) 964 | -10/Materials | Discovered new exit (range 4) 1037 | -10/Materials | Discovered new exit (range 9) 1292 | -10/Materials | Discovered new exit (range 16) 1299 | -10/Materials | Central database locked down 1392 | -10/Materials | Entered Mines 1405 | -10/Mines | Learned location of Zion (-6) 1506 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1506 | -10/Mines | Discovered new exit (range 5) 1631 | -10/Mines | Core integrity fell below 50% 1742 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1746 | -10/Mines | Found Prototype Device 1996 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2065 | -10/Mines | Discovered new exit (range 15) 2076 | -10/Mines | Discovered new exit (range 5) 2137 | -10/Mines | Discovered new exit (range 10) 2209 | -10/Mines | Entered Exiles 2209 | -10/Exiles | Accompanied by 3 allies 2248 | -10/Exiles | Met 8R-AWN 2273 | -10/Exiles | Met EX-HEX 2320 | -10/Exiles | Met EX-BIN 2344 | -10/Exiles | Aligned with FarCom system 2345 | -10/Exiles | Given EX-Vault access code 2384 | -10/Exiles | Opened EX-Vault 2429 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2632 | -10/Exiles | Met EX-DEC 2882 | -10/Exiles | Found Cloak of Protection 2888 | -10/Exiles | Found Longsword +1 2891 | -10/Exiles | Found Flying Fortress v7 3044 | -10/Exiles | Discovered new exit (range 12) 3063 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Cloak of Protection, Longsword +1 3063 | -10/Exiles | Entered Mines 3063 | -9/Mines | Accompanied by 3 allies 3218 | -9/Mines | Discovered new exit (range 10) 3340 | -9/Mines | Discovered new exit (range 9) 3362 | -9/Mines | Met a Derelict shopkeep closing up shop 3580 | -9/Mines | Entered Materials 3580 | -8/Materials | Accompanied by 2 allies 3580 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 3653 | -8/Materials | Repaired Lgt. Treads 3713 | -8/Materials | Garrison activated, responded to threat 3762 | -8/Materials | Destroyed 11 combat bots 3775 | -8/Materials | Identified exit to Garrison 3775 | -8/Materials | Entered Garrison 3853 | -8/Garrison | Destroyed 7 combat bots 3855 | -8/Garrison | Lost 5 parts (1p4n) 4136 | -8/Garrison | Build established: Scavenger-Mutant 4143 | -8/Garrison | Triggered checkpoint 4256 | -8/Garrison | Garrison Relay disabled 4318 | -8/Garrison | Lost 5 parts (1p1n1u2w) 4355 | -8/Garrison | Triggered checkpoint 4411 | -8/Garrison | Triggered checkpoint 4496 | -8/Garrison | Discovered new exit (range 8) 4555 | -8/Garrison | Triggered checkpoint 4723 | -8/Garrison | Triggered checkpoint 4792 | -8/Garrison | Discovered new exit (range 8) 4877 | -8/Garrison | Triggered checkpoint 4987 | -8/Garrison | Discovered new exit (range 12) 5005 | -8/Garrison | Entered Materials 5050 | -8/Materials | Identified exit to Storage 5289 | -8/Materials | Entered Storage 5291 | -8/Storage | FarCom data flow suspended 5299 | -8/Storage | Identified exit to Recycling 5511 | -8/Storage | Learned location of Armory (-3) 5514 | -8/Storage | Used back door to open Recycling access 5520 | -8/Storage | Entered Recycling 5527 | -8/Recycling | Core integrity fell below 50% 6019 | -8/Recycling | Discovered new exit (range 15) 6476 | -8/Recycling | Scanned before Scraplab entrance 6498 | -8/Recycling | Entered Scraplab 6511 | -8/Recycling | Discovered new exit (range 2) 6513 | -8/Recycling | Entered Scraptown 6644 | -8/Scraptown | Identified Exp. Sensor Array 6791 | -8/Scraptown | Turned away by UFD registrar 6815 | -8/Scraptown | Visited Assassins FH 6847 | -8/Scraptown | Visited Cave Peace 7238 | -8/Scraptown | Discovered new exit (range 11) 7279 | -8/Scraptown | Visited The Evicted 7323 | -8/Scraptown | Visited Cyclists 7376 | -8/Scraptown | Visited Artisan Demo Area 7449 | -8/Scraptown | Visited CR-KLE's Repair Center 7618 | -8/Scraptown | CR-KLE repaired 10 parts 7753 | -8/Scraptown | Entered Factory 7753 | -6/Factory | Evolved 4 slots: Utility x4 7812 | -6/Factory | Identified exit to Lower Caves 7812 | -6/Factory | Identified exit to Extension 8135 | -6/Factory | Spotted B-75 Beast 8306 | -6/Factory | Build established: Infiltrator-Ninja 8806 | -6/Factory | Discovered new exit (range 22) 8814 | -6/Factory | Identified exit to Factory 8814 | -6/Factory | Entered another Factory area 8814 | -5/Factory | Evolved 2 slots: Utility x2 8902 | -5/Factory | Discovered new exit (range 16) 8920 | -5/Factory | Identified exit to Factory 8950 | -5/Factory | Discovered new exit (range 7) 8951 | -5/Factory | Identified exit to Upper Caves 8952 | -5/Factory | Entered Upper Caves 8975 | -5/Upper Caves | Learned 12 Factory zone layouts 9006 | -5/Upper Caves | Learned 4 Factory zone layouts 9022 | -5/Upper Caves | Encountered a Warlord checkpoint 9085 | -5/Upper Caves | Spotted B-75 Beast 9117 | -5/Upper Caves | Discovered new exit (range 9) 9212 | -5/Upper Caves | Identified exit to Upper Caves 9212 | -5/Upper Caves | Entered another Upper Caves area 9405 | -5/Upper Caves | Learned Factory stockpile data 9852 | -5/Upper Caves | Spotted G7-9JR(f) 9852 | -5/Upper Caves | Spotted LS-B5U(f) 9852 | -5/Upper Caves | Spotted GZ-2JV(f) 9853 | -5/Upper Caves | Encountered a Master Thief 9853 | -5/Upper Caves | Encountered a Master Thief 9853 | -5/Upper Caves | Encountered a Master Thief 9853 | -5/Upper Caves | Spotted DJ-MGJ(f) 9854 | -5/Upper Caves | Encountered a Master Thief 9854 | -5/Upper Caves | Cloak of Protection stolen by Master Thief 9854 | -5/Upper Caves | Spotted XL-WWI(f) 9854 | -5/Upper Caves | Destroyed DJ-MGJ(f) 9855 | -5/Upper Caves | Encountered a Master Thief 9855 | -5/Upper Caves | Flying Fortress v7 stolen by Master Thief 9859 | -5/Upper Caves | Discovered new exit (range 15) 9862 | -5/Upper Caves | Longsword +1 stolen by Master Thief 9865 | -5/Upper Caves | Railgun stolen by Master Thief 9866 | -5/Upper Caves | Destroyed G7-9JR(f) 9868 | -5/Upper Caves | Destroyed GZ-2JV(f) 9935 | -5/Upper Caves | Identified exit to Warlord 9936 | -5/Upper Caves | Entered Warlord 9955 | -5/Warlord | System corruption cleaned by Quarantine Array 10026 | -5/Warlord | Met Warlord 10050 | -5/Warlord | Warlord's base attacked by MAIN.C 10077 | -5/Warlord | Learned Armory stockpile data 10077 | -5/Warlord | Learned 4 Access zone layouts 10077 | -5/Warlord | Learned 4 Command zone layouts 10078 | -5/Warlord | Learned Factory repair station intel 10078 | -5/Warlord | Learned Armory garrison access intel 10078 | -5/Warlord | Learned Research garrison access intel 10207 | -5/Warlord | Found Prototype Energy Gun 10274 | -5/Warlord | Identified Vortex Rifle 10286 | -5/Warlord | Found Prototype Hackware 10289 | -5/Warlord | Found System Purifier 10400 | -5/Warlord | Warlord forces counterattacked 10467 | -5/Warlord | Lost 4 allies 10515 | -5/Warlord | Spotted B-86 Titan 10529 | -5/Warlord | Spotted B-75 Beast 10570 | -5/Warlord | Lost 5 allies 10575 | -5/Warlord | Build established: Scout 10608 | -5/Warlord | Found Exp. Targeting Computer 10725 | -5/Warlord | Warlord base infiltrated, sounded retreat 10726 | -5/Warlord | Enhanced Grunt warped into view 10726 | -5/Warlord | Enhanced Grunt warped into view 10726 | -5/Warlord | Enhanced Grunt warped into view 10726 | -5/Warlord | Enhanced Demolisher warped into view 10726 | -5/Warlord | Enhanced Demolisher warped into view 10726 | -5/Warlord | Enhanced Demolisher warped into view 10754 | -5/Warlord | Spotted B-86 Titan 10795 | -5/Warlord | Spotted Striker 10827 | -5/Warlord | Spotted B-75 Beast 10835 | -5/Warlord | Spotted Executioner 10860 | -5/Warlord | Spotted Striker 10868 | -5/Warlord | Spotted Striker 10883 | -5/Warlord | Spotted Executioner 10893 | -5/Warlord | Spotted B-86 Titan 10909 | -5/Warlord | Spotted Striker 10919 | -5/Warlord | Lost 9 allies 10920 | -5/Warlord | Spotted Striker 10931 | -5/Warlord | Spotted Executioner 10934 | -5/Warlord | Spotted Executioner 10952 | -5/Warlord | Spotted Striker 10954 | -5/Warlord | Spotted Striker 11007 | -5/Warlord | Discovered new exit (range 12) 11013 | -5/Warlord | Lost 5 allies 11048 | -5/Warlord | Identified exit to Proximity Caves 11064 | -5/Warlord | Spotted Striker 11083 | -5/Warlord | Entered Proximity Caves 11086 | -4/Proximity Caves | Spotter reported a threat 11089 | -4/Proximity Caves | Spotter reported a threat 11100 | -4/Proximity Caves | Lost 8 allies 11112 | -4/Proximity Caves | Learned location of 1 exit from Research 11142 | -4/Proximity Caves | Spotter reported a threat 11292 | -4/Proximity Caves | Build established: Scavenger-Scout 11298 | -4/Proximity Caves | Discovered exit to Factory (range 19) 11311 | -4/Proximity Caves | Entered Factory 11311 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11312 | -4/Factory | Identified exit to Upper Caves 11314 | -4/Factory | Loaded intel: 6 repair station locations 11332 | -4/Factory | Identified Ghost Barrier 11419 | -4/Factory | Entered Upper Caves 11577 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11745 | -4/Upper Caves | Discovered new exit (range 10) 11872 | -4/Upper Caves | Identified exit to Upper Caves 11873 | -4/Upper Caves | Entered another Upper Caves area 11880 | -4/Upper Caves | Discovered new exit (range 22) 11885 | -4/Upper Caves | Identified exit to Research 11887 | -4/Upper Caves | Build established: Hacker-Ninja 11914 | -4/Upper Caves | Learned Research trap positions 11937 | -4/Upper Caves | Discovered new exit (range 14) 11940 | -4/Upper Caves | Identified exit to Zhirov 11940 | -4/Upper Caves | Entered Zhirov 11940 | -4/Zhirov | Discovered new exit (range 3) 11948 | -4/Zhirov | Met Zhirov 11952 | -4/Zhirov | Learned location of Quarantine (-3) 11952 | -4/Zhirov | Learned location of Testing (-2) 11952 | -4/Zhirov | Learned location of Command (-1) 11955 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11959 | -4/Zhirov | Found Alien Artifact 11959 | -4/Zhirov | Identified Integrated Reactor 11959 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11966 | -4/Zhirov | Found Alien Artifact 12014 | -4/Zhirov | Identified exit to Proximity Caves 12014 | -4/Zhirov | Entered Proximity Caves 12244 | -3/Proximity Caves | Discovered exit to Research (range 6) 12246 | -3/Proximity Caves | Entered Research 12246 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12247 | -3/Research | Identified exit to Quarantine 12248 | -3/Research | Identified exit to Research 12249 | -3/Research | Loaded intel: 76 trap records 12250 | -3/Research | Loaded intel: 2 garrison access locations 12424 | -3/Research | Identified exit to Armory 12581 | -3/Research | Entered Armory 12710 | -3/Armory | Discovered exit to Research (range 14) 12768 | -3/Armory | Identified Transdimensional Reconstructor 12768 | -3/Armory | Warped through subspace to slip node 12768 | -3/Armory | Discovered new exit (range 1) 12768 | -3/Armory | Identified exit to Lab 17917 | -3/Armory | Entered Lab 17917 | -3/Lab | Discovered exit to Research (range 9) 18077 | -3/Lab | Unable to decrypt terminal 18077 | -3/Lab | Opened the door to a hidden lab 18078 | -3/Lab | Gained access to the hidden lab's interior 18079 | -3/Lab | Detected by scanners 18085 | -3/Lab | Found Prototype Device 18085 | -3/Lab | Identified AEGIS Remote Shield 18089 | -3/Lab | Found Prototype Hackware 18096 | -3/Lab | Found Alien Artifact 18096 | -3/Lab | Identified Core Reset Matrix 18096 | -3/Lab | Used Core Reset Matrix 18100 | -3/Lab | Sensed 3 artifacts in vicinity 18102 | -3/Lab | Found Transdimensional Reconstructor 18109 | -3/Lab | Found Integrated Reactor 18109 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 18117 | -3/Lab | Found Core Regenerator 18122 | -3/Lab | Discovered exit to Research (range 7) 18123 | -3/Lab | Confronted by A5 18123 | -3/Lab | Entered Research 18123 | -2/Research | Warlord forces began assault on 0b10 18123 | -2/Research | Evolved 2 slots: Utility x2 18140 | -2/Research | Met up with Warlord 18167 | -2/Research | Identified Deep Network Scanner 18220 | -2/Research | Discovered new exit (range 14) 18223 | -2/Research | Identified exit to Testing 18233 | -2/Research | Research machine network offline 18235 | -2/Research | Spotted Tracker 18378 | -2/Research | Found Unknown Launcher 18378 | -2/Research | Identified Gamma Bomb Array 18460 | -2/Research | Discovered new exit (range 11) 18463 | -2/Research | Found Prototype Device 18467 | -2/Research | Identified Thermal Barrier 18470 | -2/Research | Found Prototype Processor 18482 | -2/Research | Identified exit to Access 18486 | -2/Research | Identified Exp. Terrain Scan Processor 18536 | -2/Research | Borebot progress halted 18602 | -2/Research | Borebot progress halted 18627 | -2/Research | Spotted B-90 Cyclops 18669 | -2/Research | Entered Testing 18796 | -2/Testing | Entered Access 18796 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18822 | -1/Access | Identified exit to Command 18830 | -1/Access | Discovered new exit (range 6) 18831 | -1/Access | Identified exit to Surface 18831 | -1/Access | Used Core Regenerator, restored core integrity (+0) 18836 | *** | Heading to fleet! Last Messages --------------- Found 1 branch access point: (54,92) Command Map updated. >>Query(Sigix Technology) While a single [Leopard] and its contents have provided a wealth of research material, without more reference data or samples to compare against, what I've been able to learn through experimentation is still a mere glimpse of their technological superiority. That I've been unable to extract any information whatsoever from the [Sigix] captive adds to the frustration. A small number of core [Sigix] technologies like [Centrium] alloys have proven easy to replicate, though a majority of the most advanced unique devices remain a mystery. Among those, [LRC Attachments] have been the most difficult to understand. 18829_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 18830_ The Access Shell folds into the floor. 18830_ EXIT=FOUND 18831_ EXIT=IDENTIFIED: SURFACE 18831_ Core integrity regenerated (+0). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#?????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ???????????????????#????? ???????????????????????? | | ?????????????????#???#???????#?????#????????????? | | ???? ?????????##???????????#?????????????????????? | | ????????????##??#?????? ???????#?????????????????? | | ???????????#????#???????????????#????? ??????????? | | ??????????#?????#???? ?????? ?????? ?????????????? | | ??? ????????#?????????????? ?????????????????????? | | ???? ????????#????##?BB????BB ?????"? ???????????? | | ????? ??##??#?#??????BB? ??BB???#????? ??????????? | | ?????#??????##??????????? ???????????????????????? | | ????????????#?###???????"???????#????????????????? | | ????##??#??##??#????????"?????#???????? ?????????? | | ??######?#??????????"??????"?????????????????????? | | ### #??####????##""""""""""#???#???????#??????? | | "" ##?????????## #?????? ???? ??????? | | T" #??##?#?##??# ###????????????????? | | #?# ####??####??# ##?????????????????? | | ?### ############?# "" #????? ????????????? | | ???# # * #?# "@ #??????????????????? | | #?## # #?# ##?#??????? ???????? | | ???# + [ #?# #?#??? ????????????? | | ?#?# # #?# ##??????" ?????????? | | #??# # ### ##?????? ??????????? | | ?### # ## #???? ????????????? | | ##?# # """""" ###"" ###? ??????R?? ????? | | # # """""" #?#"" #?????? ??? ???????? | | # # """""" #?#"" ##?? ????"?????????? | | + # """""" ###T #??????????????????? | | # # """""" #?#"" #??? ??? ??????????? | | # #######???####"" #??? ? ????????????? | | #### ##############"" ########???#???????? | | ??????? | | ?????? | | +######+##################################???????? | | # #???#????#?#????????????? ?? ????????? | | # #???#???##?????#??????????? ?????????? | | # *#?#??#???#??#????????????????????????? | | # " ##??#?###???#?#??????????????????????? | | # """ #??#????????#??#?????????????????????? | | # """ #?????????#?????#????????????????????? | | # " ##??#??#??????#??????????????????????? | | # [ #????????#???????????#???????????????? | | #! #????#???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 43 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 5 Corruption Containment 8 Armor Coverage 375 Core Shielding 40 Evasion (%) 78 Targeting Accuracy 12 Recoil Reduction 4 Energy Filtering 30 Force Boost 30 Offensive Hacking 37 Defensive Hacking 48 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 62% | -8/Materials Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed BackupGrenadeRedistributor Manual? 0 Play Time 02:51:01 Cumulative 298.7 hours Start 2025.05.25 @ 21:02:26 End 2025.05.26 @ 22:19:24 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type 2 Total 24 Types 18/0/4/2/0/0/0/0/0/0 Lore% 85 Gallery% 72 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58049c82-84ee-4228-b03e-bceea3fcdd82