Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 22:37:29 Player: engineer Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1062) 1062 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2857 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Deuterium Engine Light Deuterium Engine Improved Hover Unit Airjet Advanced Visual Processing Unit Seismic Detector Shock Rifle Assault Rifle Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Wheel Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Shock Rifle Katana > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Improved Hover Unit Airjet Advanced Visual Processing Unit Seismic Detector Assault Rifle Missile Launcher Improved Datajack [Rating: 24] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 57 | 6 16 24 11 Power 5 | 1 . 2 2 Engine 4 | 1 . 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 18 | 2 6 8 2 Treads . | . . . . Leg 1 | . . . 1 Wheel 9 | 2 4 2 1 Hover 8 | . 2 6 . Flight . | . . . . Utility 7 | 1 3 1 2 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor 3 | . 1 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 27 | 2 7 13 5 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 19 | 2 5 11 1 Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 3 | . 2 . 1 Unidentified Prototypes . | . . . . Parts Lost 16 | . 1 8 7 Power 2 | . . 1 1 Propulsion 8 | . . 4 4 Utility 1 | . . . 1 Weapon 5 | . 1 3 1 Highest Loss Streak 6 | . 1 4 6 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 98 88 93 Engine 8 | . 14 9 3 Core 1 | . . . 5 Leg 2 | . . . 7 Wheel 18 | . 27 . 24 Hover 10 | . . 34 . Device 3 | . . . 8 Storage 11 | . 14 11 9 Processor 13 | . 12 11 18 Energy Gun 1 | . . . 3 Ballistic Gun 19 | . 26 20 12 Naked Turns . | . . . . Heaviest Build 21 | 13 19 21 21 Greatest Support 32 | 26 26 24 32 Greatest Overweight (x) 6 | . 2 6 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 5 10 10 10 Average Carried 7 | 1 7 9 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 1 10 7 10 Class Distribution -------------------- 46% | Mutant 20% | Scavenger-Mutant 19% | Scavenger-Skirmisher 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1141 | 217 400 274 250 Remotely . | . . . . Salvage Created 1163 | . 443 296 424 Parts 101 | . 35 34 32 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 9 10 10 Melee 5 | . . . 5 Guns 21 | . 9 7 5 AOE 3 | . . 3 . Classes Destroyed 9 | . 5 2 2 Worker 1 | . . 1 . Builder 1 | . . 1 . Tunneler 1 | . 1 . . Operator 2 | . 2 . . Watcher 5 | . 3 2 . Swarmer 9 | . 3 3 3 Grunt 17 | . 6 7 4 Sentry 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 4 | . 3 4 4 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 260 | . 37 106 117 Missed 67 | . 11 29 27 Damage Taken 2307 | . 306 1049 952 Core 988 | . 93 336 559 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 131 | . 99 32 . Core Remaining (%) 59 | 100 62 16 . Volleys Fired 83 | . 49 23 11 Largest 2 | . 2 2 2 Hottest 70 | . 40 50 70 Shots Fired 164 | . 97 45 22 Gun 157 | . 97 38 22 Cannon . | . . . . Launcher 7 | . . 7 . Special . | . . . . Kinetic 154 | . 97 38 19 Thermal . | . . . . Explosive 7 | . . 7 . Electromagnetic 3 | . . . 3 Robot Hit Streak 11 | . 6 11 3 Robot Miss Streak 4 | . 4 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 109 | . 52 27 30 Core Hits 64 | . 25 23 16 Critical Kills 4 | . 1 1 2 Critical Parts Destroyed 1 | . 1 . . Critical Strikes 6 | . 2 1 3 Destroy 5 | . 2 1 2 Sever 1 | . . . 1 Melee Attacks 25 | . . . 25 Impact . | . . . . Slashing 25 | . . . 25 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2075 | . 580 733 762 Guns 1144 | . 580 399 165 Cannons . | . . . . Explosions 334 | . . 334 . Melee 597 | . . . 597 Ramming . | . . . . Kinetic 1099 | . 580 399 120 Thermal . | . . . . Explosive 334 | . . 334 . Electromagnetic 45 | . . . 45 Impact . | . . . . Slashing 597 | . . . 597 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 36 | . . 7 29 Projectiles . | . . . . Explosions 7 | . . 7 . Melee 29 | . . . 29 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 94 | . . 94 . Shots 5 | . . 5 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 38 | . 24 38 8 Average Temperature 9 | . 8 12 4 Received Heat Transfer 759 | . 120 477 162 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 179 | . 169 179 135 Initial 68 | . . 68 47 Average 65 | . 91 81 30 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 2 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 2 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 3 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 24 21 20 Peak Tracking Total 6 | . 3 5 6 Tactical Retreats 6 | . 2 3 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts 62 | . 52 . 10 Triggered 1 | . 1 . . Disarmed 1 | . . . 1 Reprogrammed 3 | . 3 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 5 2 1 Terminals 6 | . 4 1 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 20 11 4 Successful 24 | . 15 7 2 Failed 11 | . 5 4 2 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 23 | . 13 6 4 Fabricators . | . . . . Repair Stations 12 | . 7 5 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 9 3 2 Record 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 3 | . 1 1 1 Unreport Threat 5 | . 2 2 1 Locate Traps 2 | . 2 . . Dispatch Records 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 10 | . 6 4 . Scan Component 6 | . 4 2 . Repair 4 | . 2 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 2 2 . Time 104 | . 52 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3667 | 45 1185 1116 1321 Spaces Moved 1710 | 45 721 575 369 Core 63 | 20 . 33 10 Treads . | . . . . Legs . | . . . . Wheels 1154 | 25 717 53 359 Hover 493 | . 4 489 . Flight . | . . . . Fastest Speed 48 | 50 80 48 80 Average Speed 82 | 72 87 76 85 Slowest Speed 350 | 90 180 350 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 73 41 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . . 8 . Terrain Destroyed 54 | . . 54 . Melee . | . . . . Projectile . | . . . . AOE 54 | . . 54 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3755 | 56 1184 1201 1314 Wait 1781 | . 331 568 882 Move 1707 | 44 720 574 369 Hop . | . . . . Pick Up 24 | 6 8 6 4 Fast Attach 14 | 1 6 4 3 Attach 17 | 5 2 7 3 Detach 4 | . 3 . 1 Swap 26 | . 8 13 5 Drop 12 | . 5 6 1 Fire 83 | . 49 23 11 Melee 25 | . . . 25 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 62 | . 52 . 10 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 4) 767 | -10/Materials | Repaired Datajack 1043 | -10/Materials | Repaired Assault Rifle 1075 | -10/Materials | Discovered new exit (range 11) 1192 | -10/Materials | Discovered new exit (range 3) 1231 | -10/Materials | Entered another Materials area 1231 | -9/Materials | Evolved 2 slots: Propulsion x2 1532 | -9/Materials | Build established: Scavenger-Mutant 1890 | -9/Materials | Repaired Hover Unit 1918 | -9/Materials | Repaired Hover Unit 1925 | -9/Materials | Discovered new exit (range 14) 2215 | -9/Materials | Core integrity fell below 50% 2247 | -9/Materials | Lost 4 parts (1p2n1w) 2276 | -9/Materials | Build established: Mutant 2293 | -9/Materials | Core integrity fell below 20% 2341 | -9/Materials | Discovered new exit (range 6) 2347 | -9/Materials | Entered another Materials area 2347 | -8/Materials | Evolved 2 slots: Utility x2 2647 | -8/Materials | Build established: Skirmisher 3327 | -8/Materials | Build established: Scavenger-Skirmisher 3624 | -8/Materials | Core integrity fell below 50% 3636 | -8/Materials | Lost 6 parts (1p4n1u) 3654 | -8/Materials | Core integrity fell below 20% 3668 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03608_ U-05 Engineer builds a Wall. 03608_ K-01 Serf collects debris. 03609_ Destroyed Aluminum Leg. 03609_ R-06 Scavenger collects Lgt. Treads. 03611_ Slug penetrates Wall. 03612_ G-47 Trooper destroyed. 03614_ K-01 Serf collects debris. 03617_ Slug penetrates Wall. 03620_ K-01 Serf destroyed. 03623_ Penetrated by Slug. 03624_ H-55 Commando Assault Rifle severed. 03629_ Penetrated by Slug. 03636_ H-55 Commando destroyed. 03654_ Katana destroyed. 03655_ Acquired 112 matter. 03660_ R-06 Scavenger collects Particle Gun. 03661_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 03663_ R-06 Scavenger collects Carbon-fiber Leg. 03667_ R-06 Scavenger collects Hvy. Laser. 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