Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 12:34:18 Player: Vidali Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (224) 1120 Value Destroyed (7188) 7188 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (556) 556 TOTAL SCORE: 13584 Bonus ------- High Alert Combat Kills 56 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 95/150 System Corruption 15% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (6) --- Carbon-fiber Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY (4) ------ Huge Storage Unit Improved Medium Armor Plating Graphene Brace > --- WEAPON (6) ------- (None) > --- INVENTORY (25) --- Antimatter Reactor Wheel Enhanced Optical Array Advanced Signal Interpreter Seismic Detector Phase Shifter Improved Medium Armor Plating Improved Thermal Shield Mass Driver Powered Hammer Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Graphene Brace System Restoration Module > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Angular Momentum Engine Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Advanced Heat Sink Large Matter Pod Advanced Signal Interpreter Seismic Detector Core Analyzer Kinecellerator Improved Thermal Shield Point Defense System Authchip [R/Combat] High-powered Tractor Beam Proton Cannon Enhanced Autogun Missile Launcher CPS Tube CPS Tube Powered Hammer [Rating: 85] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Authchip [R/Combat] Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Enhanced Autogun Launcher Missile Launcher Special Weapon CPS Tube Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Slots Evolved 10 | . . 2 . 2 . . . 4 . 2 Power . | . . . . . . . . . . . Propulsion 4 | . . . . . . . . 2 . 2 Utility 2 | . . . . 2 . . . . . . Weapon 4 | . . 2 . . . . . 2 . . Parts Attached 106 | 6 7 7 . 23 5 . 2 5 9 42 Power 8 | 1 1 . . 1 1 . . . 1 3 Engine 6 | 1 1 . . . 1 . . . 1 2 Core 2 | . . . . 1 . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 39 | 2 3 2 . 4 3 . 1 2 4 18 Treads 22 | . 2 2 . 4 1 . . 2 4 7 Leg 10 | 2 1 . . . . . . . . 7 Wheel 5 | . . . . . . . 1 . . 4 Hover 2 | . . . . . 2 . . . . . Flight . | . . . . . . . . . . . Utility 24 | 1 1 2 . 7 . . 1 1 2 9 Device 9 | . 1 . . 1 . . . 1 1 5 Storage 3 | 1 . 1 . . . . 1 . . . Processor 5 | . . 1 . 4 . . . . . . Hackware 1 | . . . . . . . . . . 1 Protection 6 | . . . . 2 . . . . 1 3 Artifact . | . . . . . . . . . . . Weapon 35 | 2 2 3 . 11 1 . . 2 2 12 Energy Gun 3 | 1 . . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 26 | 1 2 3 . 9 1 . . 2 1 7 Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . 2 . . . . . . Special Weapon 2 | . . . . . . . . . . 2 Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 2 . . . . 1 Parts Lost 54 | . 1 . . 7 1 . . . 3 42 Power 6 | . 1 . . 2 . . . . . 3 Propulsion 15 | . . . . . . . . . . 15 Utility 10 | . . . . 1 1 . . . 2 6 Weapon 23 | . . . . 4 . . . . 1 18 Highest Loss Streak 23 | . 1 . . 2 1 . . . 1 23 To Critical Strikes 2 | . . . . . . . . . 1 1 Average Backups 15 | 1 6 10 15 14 14 14 22 21 23 18 Power 1 | . . 1 2 1 . . . 1 1 2 Propulsion 2 | 1 2 2 4 3 1 1 3 2 6 4 Utility 7 | . 2 5 6 6 7 7 9 11 8 8 Weapon 3 | . 1 1 2 3 4 6 6 5 5 3 Tool/Special . | . . . . . . . . . . . Unused Backups 24 | . 2 1 1 1 . 2 . . 4 13 Power 2 | . . . . . . . . . . 2 Propulsion 2 | . 1 . . . . . . . 1 . Utility 16 | . . . 1 . . 2 . . 3 10 Weapon 4 | . 1 1 . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 91 99 100 93 92 100 100 95 97 78 Engine 5 | . 12 11 11 . 2 9 9 6 6 3 Core 1 | . . . . 5 . . . . . . Treads 17 | . 14 22 22 18 17 18 9 21 26 16 Leg 1 | . 13 . . . . . . . . 3 Wheel 1 | . . . . . . . 8 1 . 5 Device 3 | . 8 3 . 1 . . . . 10 10 Storage 8 | . 14 11 11 9 9 9 9 6 6 4 Processor 12 | . . 8 11 20 20 18 18 13 . . Protection 4 | . . . . 3 6 9 9 6 5 4 Ballistic Gun 34 | . 21 43 44 34 35 36 36 38 37 24 Peak Build Rating 85 | 6 10 18 17 35 39 39 40 54 73 85 Average Rating 34 | 4 8 15 16 28 34 39 39 53 65 61 On Entrance 29 | . 6 10 17 16 32 39 39 40 54 73 Avg Prop Armor Cover (%) 5 | . 9 . . . . . 6 . . 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 125 | 13 17 37 37 46 48 48 108 118 125 125 Greatest Support 180 | 20 40 40 40 42 44 44 44 89 120 180 Greatest Overweight (x) 10 | . 1 . . 1 4 1 6 1 1 10 Average Overweight (x) 1 | . . . . . . 1 5 1 . 2 Largest Inventory Capacity 25 | 8 8 15 15 15 15 15 25 25 25 25 Average Capacity 17 | 7 8 12 15 15 15 15 24 25 25 24 Most Carried 25 | 5 8 15 15 15 15 15 25 24 25 25 Average Carried 15 | 2 6 10 14 14 14 14 22 21 23 18 Final Capacity 25 | 8 8 15 15 15 15 15 25 25 25 25 Final Carried 25 | 5 7 15 15 15 15 15 25 20 25 10 Class Distribution -------------------- 73% | Gunner 9% | Executioner 6% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Gunner | -8/Scraptown Executioner | -6/Factory Executioner | -6/DSF Executioner | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Matter Collected 7453 | 191 261 890 48 1569 1267 225 39 . 735 2228 Remotely 1832 | . . . . 370 . . . . 610 852 Salvage Created 8961 | . 411 1419 149 2187 1499 553 . . 523 2220 Parts 549 | . 28 102 7 121 81 34 . . 25 151 Haulers Intercepted 16 | . . 3 . 6 6 . . . . 1 Recyclers Shooed 3 | . . . . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Combat Hostiles Destroyed 155 | . 13 26 5 38 23 9 . . 9 32 Guns 147 | . 13 26 5 34 23 9 . . 9 28 AOE 8 | . . . . 4 . . . . . 4 Classes Destroyed 17 | . 3 5 . 2 . 3 . . 2 2 Worker 17 | . . 5 . 4 2 . . . . 6 Builder 10 | . . 1 . 2 . . . . . 7 Hauler 16 | . . 3 . 6 6 . . . . 1 Recycler 3 | . . . . 1 . 1 . . . 1 Mechanic 1 | . . . . . . . . . . 1 Operator 3 | . . 1 . . 1 . . . . 1 Watcher 18 | . 1 5 . 4 2 . . . . 6 Swarmer 31 | . 6 4 3 8 3 . . . . 7 Grunt 68 | . 7 16 2 18 13 . . . 3 9 Duelist 1 | . . . . . . . . . . 1 Protector 2 | . . . . . . 1 . . . 1 Sentry 25 | . . 6 . 9 5 4 . . . 1 Specialist 2 | . . . . . . . . . 2 . Hunter 15 | . . . . 3 2 1 . . 3 6 Programmer 10 | . . . . . . 3 . . . 7 Heavy 1 | . . . . . . . . . 1 . Zionite 1 | . . . . . . 1 . . . . Best Kill Streak 12 | . 3 5 3 10 12 3 . . 4 11 Combat Bots Only 9 | . 3 4 3 9 5 3 . . 4 4 Max Kills in Single Turn 4 | . 1 3 2 3 2 1 . . 1 4 Gunslinging 1 | . . 1 1 . 1 . . . . 1 Exploded 2 | . . . . 2 . . . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Hostile Shots Fired 836 | . 85 39 2 124 58 22 . . 33 473 Missed 217 | . 17 12 . 30 15 7 . . 5 131 Hits 619 | . 68 27 2 94 43 15 . . 28 342 Projectile 619 | . 68 27 2 94 43 15 . . 28 342 AOE 2 | . . . . . . . . . . 2 Critical Strikes 26 | . . 2 . 1 3 . . . 4 16 Actively Blocked 15 | . . . . . . . . . . 15 Part Disruptions 3 | . . . . . . . . . . 3 Damage Taken 10940 | . 683 324 34 1482 575 183 . . 797 6862 Core 1770 | . 187 38 . 222 110 34 . . 167 1012 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 23 | . . . . . . . . . . 23 Regen/Repaired (Parts) 209 | . . 93 . . 116 . . . . . Core Remaining (%) 65 | 100 25 . 90 . . . 33 . 80 . Volleys Fired 428 | . 58 47 3 93 74 13 . . 22 118 Largest 6 | . 2 4 4 4 4 4 . . 6 6 Hottest 150 | . 70 92 92 110 100 100 . . 150 150 Shots Fired 1531 | . 116 188 12 328 278 52 . . 125 432 Gun 1517 | . 116 188 12 324 278 52 . . 125 422 Cannon 2 | . . . . . . . . . . 2 Launcher 8 | . . . . 4 . . . . . 4 Special 4 | . . . . . . . . . . 4 Kinetic 1473 | . 74 188 12 324 278 52 . . 125 420 Thermal 44 | . 42 . . . . . . . . 2 Explosive 8 | . . . . 4 . . . . . 4 Electromagnetic 2 | . . . . . . . . . . 2 Robot Hit Streak 37 | . 10 37 10 37 17 12 . . 8 18 Robot Miss Streak 8 | . 6 3 1 6 3 2 . . 3 8 Penetration Max 1 | . . . . 1 . . . . . 1 Secondary Targets 28 | . 2 6 2 4 6 . . . 2 6 Max Gunslinging Chain 2 | . 1 1 1 1 1 . . . 1 2 Shots Hit Robots 954 | . 72 119 5 223 176 29 . . 69 261 Core Hits 421 | . 26 57 5 97 62 15 . . 31 128 Critical Kills 7 | . . . . 4 . . . . . 3 Critical Parts Destroyed 6 | . . . . 3 1 . . . . 2 Critical Strikes 16 | . 2 . . 8 1 . . . . 5 Burn 2 | . 2 . . . . . . . . . Destroy 14 | . . . . 8 1 . . . . 5 Melee Attacks 6 | . . . . . . . . . 5 1 Impact 6 | . . . . . . . . . 5 1 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18697 | . 852 2018 82 4304 2995 580 . . 1342 6524 Guns 17068 | . 852 2018 82 3820 2995 577 . . 1342 5382 Cannons 35 | . . . . . . . . . . 35 Explosions 1588 | . . . . 483 . . . . . 1105 Melee . | . . . . . . . . . . . Ramming 6 | . . . . 1 . 3 . . . 2 Kinetic 16795 | . 579 2018 82 3820 2995 577 . . 1342 5382 Thermal 365 | . 273 . . . . . . . . 92 Explosive 1496 | . . . . 483 . . . . . 1013 Electromagnetic 35 | . . . . . . . . . . 35 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . . . . . 1 . . . 15 Average Corruption 1 | . . . . . . 1 . . . 2 Corruption Purged 3 | . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . Effects 27 | . . . . . . 14 . . . 13 Message Errors 15 | . . . . . . 7 . . . 8 Matter Fused 4 | . . . . . . 4 . . . . Heat Flow Errors 3 | . . . . . . 3 . . . . Data Loss (minor) 4 | . . . . . . . . . . 4 Alerts 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 114 | . . . . 6 . . . . . 108 Projectiles . | . . . . . . . . . . . Explosions 114 | . . . . 6 . . . . . 108 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 276 | . . . . . . . . . . 276 Shots 5 | . . . . . . . . . . 5 Rammed 2 | . . . . . . 1 . . . 1 Targets Rammed 3 | . . . . 1 . 1 . . . 1 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . Highest Temperature 544 | . 322 124 36 267 365 248 . . 544 460 Average Temperature 91 | . 84 37 20 54 121 89 . . 162 105 Received Heat Transfer 1743 | . 237 186 . 540 270 9 . . 45 456 Effects 8 | . 1 . . . . . . . 6 1 Shutdowns 2 | . . . . . . . . . 1 1 Energy Bleed 1 | . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . 1 . Short Circuit 1 | . 1 . . . . . . . . . Damage (minor) 2 | . . . . . . . . . 2 . Damage (core) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . Heat Transferred 1012 | . 962 . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Maximum Alert Level 2 | . . 1 . 2 1 . . . 1 1 Low Security (%) 75 | 100 100 81 100 52 45 100 . 100 73 99 Level 1 22 | . . 18 . 39 54 . . . 26 . Level 2 1 | . . . . 7 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . Peak Influence 488 | . 194 275 75 488 337 86 . . 204 200 Initial 107 | . . 50 31 . 39 76 . . . 107 Average 137 | . 108 132 25 223 188 24 . . 112 102 Influence Increases 5056 | . 431 755 134 1268 866 335 . . 224 1043 Destroy 0b10 Robot/C 3080 | . 260 520 100 760 460 180 . . 180 620 Destroy 0b10 Robot/NC 350 | . 5 75 . 85 55 10 . . . 120 Destroy Leader 728 | . 52 126 20 240 136 . . . 40 114 Allied During Kill 16 | . . . 14 2 . . . . . . Successful Hack 131 | . 24 28 . 13 42 24 . . . . Select Force Hacks 180 | . . . . . 60 120 . . . . Disable Machine 120 | . . . . 30 45 . . . . 45 Destroy Structure 121 | . . 6 . 48 8 1 . . 4 54 Lose Combat Pursuer 330 | . 90 . . 90 60 . . . . 90 Influence Decreases 4916 | . 312 793 215 1174 764 531 . . 20 1107 Entered New Map 391 | . . 69 50 . 55 120 . . . 97 Time Decay 3207 | . 302 574 165 634 549 382 . . . 601 Lost Part 519 | . 10 . . 70 10 . . . 20 409 Lost Ally 20 | . . . . 20 . . . . . . Purge Threat 779 | . . 150 . 450 150 29 . . . . Squads Dispatched 33 | . 2 . . 15 7 . . . 2 7 Investigation 11 | . 2 . . 4 4 . . . . 1 Extermination 3 | . . . . . . . . . . 3 Reinforcement 8 | . . . . 1 2 . . . 2 3 Assault . | . . . . . . . . . . . Garrison 11 | . . . . 10 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Distress Signals 5 | . . . . 2 . . . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 232 | . 23 34 5 53 32 8 . . 9 68 Peak Tracking Total 11 | . 5 4 3 8 4 3 . . 3 11 Tactical Retreats 15 | . 3 . . 6 3 . . . . 3 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Traps Triggered 9 | . 2 . . 4 1 . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Machines Disabled 8 | . . . . 2 3 . . . . 3 Max in Single Turn 2 | . . . . 1 1 . . . . 2 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Machines Accessed 52 | . 3 10 2 6 13 11 1 1 . 5 Terminals 34 | . 2 8 . 6 9 6 . 1 . 2 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . 1 . . 1 . . . . . Recycling Units 9 | . 1 . . . 2 4 . . . 2 Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 Total Hacks 136 | . 11 34 2 16 32 28 4 2 . 7 Successful 83 | . 5 20 2 10 18 19 4 1 . 4 Failed 51 | . 5 13 . 6 14 9 . 1 . 3 Catastrophic 7 | . . 1 . 1 4 1 . . . . Database Lockouts 2 | . 1 1 . . . . . . . . Manual 77 | . 10 19 . 11 15 21 . . . 1 Terminals 107 | . 10 30 . 16 27 19 . 2 . 3 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . 2 . . 2 . . . . . Recycling Units 14 | . 1 . . . 2 8 . . . 3 Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 Terminal Hacks 40 | . 2 11 2 5 9 5 4 1 . 1 Record 5 | . . . . . . 1 4 . . . Robot Analysis 5 | . 2 2 . . . 1 . . . . Prototype ID Bank 3 | . . 1 . . 2 . . . . . Open Door 6 | . . . 2 . 4 . . . . . Open DSF 1 | . . . . . . . . 1 . . Level Access Points 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . Alert Level 5 | . . 1 . 2 1 . . . . 1 Unreport Threat 7 | . . 1 . 3 1 2 . . . . Locate Traps 1 | . . 1 . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . Registered Components 1 | . . 1 . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . 2 . . 2 . . . . . Scan Component 2 | . . 1 . . 1 . . . . . Repair 2 | . . 1 . . 1 . . . . . Recycling Unit Hacks 6 | . 1 . . . . 4 . . . 1 Report Inventory 6 | . 1 . . . . 4 . . . 1 Scanalyzer 2 | . . 2 . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 30 | . 2 5 . 5 7 10 . . . 1 Terminals 24 | . 2 5 . 5 5 6 . . . 1 Botnet 24 | . 2 5 . 5 5 6 . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . . . 2 4 . . . . Tunnel 6 | . . . . . 2 4 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . 1 Used 2 | . . 1 . . . . . . . 1 Hacking Detections 37 | . 3 8 . 6 9 6 . 1 . 4 Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . Parts Repaired 2 | . . 1 . . 1 . . . . . Time 92 | . . 32 . . 60 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Total Allies 3 | . . . 2 . . 1 . . . . Largest Group 2 | . . . 2 2 . 1 1 . . . Highest-Rated Group 46 | . . . 46 46 . 10 10 . . . Highest-Rated Ally 31 | . . . 31 31 . 10 10 . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . 9 Total Orders . | . . . . . . . . . . . Ally Attacks 7 | . . . 3 4 . . . . . . Total Damage 82 | . . . 62 20 . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Active Infowar (turns) 1522 | . 417 469 . . . . . . . 636 Structural 444 | . . . . . . . . . . 444 Seismic 1078 | . 417 469 . . . . . . . 192 Robot Analysis Total 5 | . 2 2 . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Turns Passed 12650 | 64 676 1757 473 2823 1773 1414 1353 33 363 1921 Spaces Moved 6115 | 45 303 883 287 1454 815 603 697 12 142 874 Core 8 | 5 . . . . . . . . . 3 Treads 4807 | . 192 883 287 1454 812 603 13 12 142 409 Legs 274 | 40 111 . . . . . . . . 123 Wheels 1023 | . . . . . . . 684 . . 339 Hover 3 | . . . . . 3 . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 152 145 225 190 228 160 95 Average Speed 172 | 112 148 160 160 168 171 225 190 228 180 155 Slowest Speed 310 | 120 190 160 160 212 310 225 225 228 240 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 60 | 4 53 78 73 87 96 98 59 1 91 25 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 7 | . . . . . 2 4 1 . . . Known Exits Taken 6 | . . 1 . 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . Scrap Searched 11 | . . . 2 . . . 9 . . . Spaces Dug 5 | . . . . . . . . . 4 1 Terrain Destroyed 79 | . . . . 44 . . . . 4 31 Melee 5 | . . . . . . . . . 4 1 Projectile 10 | . . . . 2 . . . . . 8 AOE 62 | . . . . 42 . . . . . 20 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Total 7601 | 55 429 1147 296 1667 1122 649 721 17 227 1271 Wait 752 | . 48 193 5 73 202 14 13 . 21 183 Move 6105 | 44 302 882 286 1453 814 602 696 11 141 874 Hop . | . . . . . . . . . . . Pick Up 94 | 5 7 12 1 10 6 2 10 . 14 27 Fast Attach 37 | 6 4 1 . 5 6 . . . 2 13 Attach 49 | . 1 3 . 6 2 . . 4 3 30 Detach 1 | . . . . . . . . . . 1 Swap 58 | . 2 5 . 16 8 . 2 2 8 15 Drop 53 | . 7 4 1 10 10 2 . . 11 8 Fire 428 | . 58 47 3 93 74 13 . . 22 118 Melee 6 | . . . . . . . . . 5 1 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 2 | . . . . 1 . 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 15 | . . . . . . 15 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/DSF -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 15) 233 | -10/Materials | Core integrity fell below 50% 306 | -10/Materials | Build established: Mutant 540 | -10/Materials | Central database locked down 703 | -10/Materials | Discovered new exit (range 10) 741 | -10/Materials | Entered another Materials area 741 | -9/Materials | Evolved 2 slots: Weapon x2 1048 | -9/Materials | Build established: Gunner 1098 | -9/Materials | Discovered new exit (range 9) 1244 | -9/Materials | Discovered new exit (range 13) 1657 | -9/Materials | Discovered new exit (range 13) 1802 | -9/Materials | Identified exit to Mines 1911 | -9/Materials | Repaired Autogun+ 2055 | -9/Materials | Central database locked down 2498 | -9/Materials | Entered Mines 2505 | -9/Mines | Discovered new exit (range 5) 2680 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2789 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2939 | -9/Mines | Discovered new exit (range 4) 2954 | -9/Mines | Found the Drone Emporium 2971 | -9/Mines | Entered Materials 2971 | -8/Materials | Accompanied by 2 allies 2971 | -8/Materials | Evolved 2 slots: Utility x2 2976 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3131 | -8/Materials | Garrison activated, responded to threat 3137 | -8/Materials | Lost 3 allies 3188 | -8/Materials | Destroyed 9 combat bots 3262 | -8/Materials | Discovered new exit (range 8) 3600 | -8/Materials | Garrison activated, responded to threat 3689 | -8/Materials | Discovered new exit (range 16) 3867 | -8/Materials | Garrison activated, responded to threat 4199 | -8/Materials | Build established: Scavenger-Gunner 4243 | -8/Materials | Discovered new exit (range 11) 4546 | -8/Materials | Build established: Gunner 4686 | -8/Materials | Garrison activated, responded to threat 5249 | -8/Materials | Identified exit to Factory 5676 | -8/Materials | Identified exit to Storage 5777 | -8/Materials | Discovered exit to Storage (range 11) 5794 | -8/Materials | Entered Storage 5898 | -8/Storage | Garrison activated, responded to threat 6267 | -8/Storage | Core integrity fell below 50% 6381 | -8/Storage | Discovered exit to Factory (range 16) 6641 | -8/Storage | Repaired Enh. Autogun 6707 | -8/Storage | Used back door to open Recycling access 6707 | -8/Storage | Discovered new exit (range 5) 7564 | -8/Storage | Identified exit to Recycling 7567 | -8/Storage | Entered Recycling 7568 | -8/Recycling | Met a Zionite searching for Scraptown 7637 | -8/Recycling | Scanned before Scraplab entrance 7988 | -8/Recycling | Identified exit to Factory 8958 | -8/Recycling | Entered Scraplab 8979 | -8/Recycling | Discovered new exit (range 2) 8979 | -8/Recycling | Identified exit to Scraptown 8981 | -8/Recycling | Entered Scraptown 8981 | -8/Scraptown | Accompanied by 1 ally 8981 | -8/Scraptown | System corruption cleaned by C-Scrubber 9209 | -8/Scraptown | Visited Bundlers 9318 | -8/Scraptown | Visited Assassins FH 9829 | -8/Scraptown | Visited Shadow of the Wyrm 9858 | -8/Scraptown | Visited Fellowship of the Rings 9926 | -8/Scraptown | Visited Awakened 9996 | -8/Scraptown | Visited Comm Corps 10080 | -8/Scraptown | Visited SPCMW 10141 | -8/Scraptown | Visited UFD Registry 10325 | -8/Scraptown | Discovered exit to Factory (range 5) 10334 | -8/Scraptown | Entered Factory 10334 | -6/Factory | Evolved 4 slots: Propulsion x2, Weapon x2 10363 | -6/Factory | Identified exit to DSF 10367 | -6/Factory | Entered DSF 10417 | -6/DSF | Additional patrols routed to DSF 10632 | -6/DSF | Sterilization system engaged 10638 | -6/DSF | Build established: Executioner 10652 | -6/DSF | Ambient heat levels rising (+10) 10665 | -6/DSF | Discovered new exit (range 15) 10667 | -6/DSF | Ambient heat levels rising (+10) 10682 | -6/DSF | Ambient heat levels rising (+10) 10697 | -6/DSF | Ambient heat levels rising (+10) 10712 | -6/DSF | Ambient heat levels rising (+10) 10727 | -6/DSF | Ambient heat levels rising (+10) 10730 | -6/DSF | Entered Factory 10730 | -5/Factory | Evolved 2 slots: Propulsion x2 11057 | -5/Factory | Discovered new exit (range 12) 11541 | -5/Factory | Spotted B-75 Beast 11570 | -5/Factory | Cargo convoy interrupted 11619 | -5/Factory | Attached CPS modules to H-66 Slayer 11621 | -5/Factory | Attached CPS modules to H-66 Slayer 11624 | -5/Factory | Attached CPS modules to H-66 Slayer 11626 | -5/Factory | Attached CPS modules to H-66 Slayer 11666 | -5/Factory | Lost 23 parts (1p10n2u10w) 11720 | -5/Factory | Core integrity fell below 50% 11742 | -5/Factory | Lost 4 parts (2n1u1w) 12239 | -5/Factory | Lost 4 parts (1p1n2w) 12606 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 12619 | -5/Factory | Core integrity fell below 20% 12624 | -5/Factory | System corruption reached 10% 12651 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 12626_ U-05 Engineer builds a Wall. 12627_ P-70 Sage resets H-71 Marshal, system corruption cleaned. 12629_ K-01 Serf collects debris. 12631_ K-01 Serf destroyed. 12633_ K-01 Serf collects debris. 12635_ System corrupted: IFF burst signal emitted. 12635_ P-70 Sage resets T-07 Excavator, system corruption cleaned. 12637_ K-01 Serf collects debris. 12638_ P-70 Sage resets A-15 Conveyor, system corruption cleaned. 12641_ K-01 Serf collects debris. 12641_ P-70 Sage resets P-70 Sage, system corruption cleaned. 12641_ Structural Scanner destroyed. 12645_ K-01 Serf collects debris. 12646_ Carbon-fiber Leg destroyed. 12650_ Knocked back. 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[ ######%####?########??????????? | | ? # #"""""##"##T ###@###### #??????????? | | # # % % ## #??????????? | | #!"* ### * p ## #??????????? | | ### ### t +^ #? ?????? | | =!# ### ## """" # ?????? | | # ### A ## """" # #????? | | ! #= ! ###+##+########## ## """" # ###### | | #! # [#### ## """" # # | | #% # """ """ #??# k ## """" # # | | /== # """ """ #??# ## """" # # " | | % # # """ """ #??# ## """" + # " | | *# # #??# ## # #* " | | ### ####+#########??# ## # # | | #????????# ## # # " | | #????????# #####+### # " | | #????????# # " | | #????????# # | | #????????# # | | ########## #????????# + | | ?????????# #????????# ###### | | ?????????# +????????###########+### #????? | | ?????????# #?????????# # ###### | | ?????????# +?????????# """ # | | ?????????# #?????????# "Y" # | | ?????????# #?????????# " " """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 25 Evasion (%) 55 Targeting Accuracy 20 Recoil Reduction 6 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Autogun | 19% | -9/Materials Enh. Autogun | 27% | -8/Storage Studied --------- Autogun | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hot Goods Network Effect Window Shopping Challenges ------------ None Game ------ Seed AutogunOpticalCutter Manual? 0 Play Time 02:30:19 Cumulative 315.2 hours Start 2026.07.18 @ 23:14:02 End 2026.07.19 @ 12:34:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 103 Adventurer 74 Explorer 0 Win Type - Total 16 Types 13/0/0/3/0/0/0/0/0/0 Lore% 70 Gallery% 65 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 134852c8-57c1-44b9-ad87-b11805f48f1d