Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 19:18:54 Player: Kate+Gabe4evr Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (2675) 2675 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (317) 317 TOTAL SCORE: 6947 Bonus ------- High Alert Combat Kills 17 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 80/100 System Corruption 32% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array > --- WEAPON (2) ------- Precision Rocket Launcher > --- INVENTORY (5) ---- EM Disruption Field Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Enhanced Optical Array Surveybot 17 Chip Improved Particle Charger Improved Light Armor Plating > --- WEAPON ----------- Arc Projector Gauss Rifle > --- INVENTORY -------- Light Fission Core Flexi-carbon Leg Improved Particle Charger Improved Light Armor Plating EM Disruption Field Enhanced Autogun Mini Grenade Launcher Mace [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Small Storage Unit Device EM Disruption Field Storage Small Storage Unit Processor Surveybot 17 Chip Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 2 . . . 4 Power 1 | . . . 1 . . . . Propulsion 3 | . . 1 1 . . . 1 Utility 4 | . . 1 . . . . 3 Weapon . | . . . . . . . . Parts Attached 120 | 7 1 15 20 19 3 3 52 Power 26 | 1 . 4 7 3 1 1 9 Engine 20 | 1 . 4 6 3 1 1 4 Core 6 | . . . 1 . . . 5 Reactor . | . . . . . . . . Propulsion 32 | 3 . 4 5 5 1 1 13 Treads 4 | . . . . 3 1 . . Leg 26 | 2 . 3 5 2 . 1 13 Wheel 2 | 1 . 1 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 1 1 3 2 3 . 1 11 Device 7 | . . . . . . . 7 Storage 1 | 1 . . . . . . . Processor 2 | . . . . . . . 2 Hackware 1 | . 1 . . . . . . Protection 11 | . . 3 2 3 . 1 2 Artifact . | . . . . . . . . Weapon 40 | 2 . 4 6 8 1 . 19 Energy Gun 16 | 1 . . 3 4 . . 8 Energy Cannon 3 | . . 2 1 . . . . Ballistic Gun 15 | 1 . 2 1 3 1 . 7 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . . . . . 4 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . . 5 . . 2 Corrupted Parts 10 | . . 1 2 2 . . 5 System Corruption 44 | . . 3 10 5 . . 26 Parts Lost 45 | . . 3 5 8 1 . 28 Power 8 | . . 1 1 . 1 . 5 Propulsion 16 | . . 1 1 5 . . 9 Utility 14 | . . 1 1 3 . . 9 Weapon 7 | . . . 2 . . . 5 Highest Loss Streak 12 | . . 1 3 3 1 . 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 88 91 93 94 93 81 82 Engine 12 | . 14 10 14 17 16 18 3 Core 2 | . . . 2 . . . 6 Treads 7 | . . . . 3 27 18 . Leg 23 | . 28 21 33 28 9 17 27 Device 3 | . . . . . . . 11 Storage 7 | . 14 11 9 9 9 9 4 Processor 3 | . . . . . . . 11 Hackware 6 | . 3 11 9 9 9 9 . Protection 7 | . . 9 7 8 9 9 4 Energy Gun 3 | . 14 . 6 4 6 . 4 Energy Cannon 1 | . . 10 . 3 . . . Ballistic Gun 5 | . 14 11 9 9 6 . 4 Peak Build Rating 70 | 6 9 16 28 30 28 26 70 Average Rating 31 | 4 6 13 20 26 25 24 56 On Entrance 16 | . 6 9 16 28 28 21 24 Naked Turns . | . . . . . . . . Heaviest Build 38 | 13 13 22 38 38 35 29 38 Greatest Support 100 | 20 20 33 49 60 60 60 100 Greatest Overweight (x) 2 | 1 . 1 . 2 . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 2 4 8 8 8 8 8 8 Average Carried 6 | 1 3 6 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 2 4 8 8 8 8 8 1 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Matter Collected 2262 | 215 20 213 346 548 58 115 747 Remotely . | . . . . . . . . Salvage Created 3324 | . 20 403 549 901 60 . 1391 Parts 186 | . 5 21 30 55 5 . 70 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 3 | . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 57 | . . 9 9 19 1 . 19 Guns 41 | . . 6 9 14 1 . 11 Cannons 7 | . . 3 . 4 . . . AOE 6 | . . . . . . . 6 Classes Destroyed 13 | . 1 6 2 2 . . 2 Worker 10 | . . 1 . 1 . . 8 Builder 3 | . . . 1 . . . 2 Hauler 1 | . . . . 1 . . . Recycler 1 | . . . . . . . 1 Mechanic 1 | . . . . 1 . . . Operator 1 | . 1 . . . . . . Watcher 5 | . . 3 . 1 . . 1 Swarmer 13 | . . 4 . 9 . . . Grunt 21 | . . 3 5 3 . . 10 Duelist 2 | . . 1 1 . . . . Sentry 14 | . . 1 2 7 1 . 3 Hunter 6 | . . . 1 . . . 5 Programmer 1 | . . . . . . . 1 Best Kill Streak 7 | . 1 5 5 7 1 . 7 Combat Bots Only 6 | . . 5 4 6 1 . 4 Max Kills in Single Turn 5 | . 1 1 1 1 1 . 5 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Hostile Shots Fired 604 | . . 39 66 106 8 . 385 Missed 196 | . . 10 13 37 2 . 134 Damage Taken 6140 | . . 440 833 968 91 . 3808 Core 1149 | . . 76 91 103 18 . 861 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 1 | . . 1 . . . . . Ignored by Resistances 20 | . . . . . . . 20 Core Remaining (%) 85 | 100 100 81 . . . 61 . Volleys Fired 222 | . 3 26 38 70 5 . 80 Largest 2 | . 2 2 2 2 2 . 2 Hottest 91 | . 60 79 79 91 75 . 83 Shots Fired 396 | . 5 52 72 123 9 . 135 Gun 336 | . 5 26 68 97 9 . 131 Cannon 56 | . . 26 4 26 . . . Launcher 4 | . . . . . . . 4 Special . | . . . . . . . . Kinetic 201 | . 2 26 37 66 4 . 66 Thermal . | . . . . . . . . Explosive 4 | . . . . . . . 4 Electromagnetic 191 | . 3 26 35 57 5 . 65 Robot Hit Streak 16 | . 1 6 10 16 9 . 12 Robot Miss Streak 5 | . 2 4 3 5 4 . 4 Penetration Max 1 | . . . . 1 . . 1 Secondary Targets 5 | . . . 2 2 . . 1 Max Gunslinging Chain 1 | . . . 1 1 . . 1 Shots Hit Robots 250 | . 1 27 46 70 7 . 99 Core Hits 144 | . 1 16 25 32 3 . 67 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 3 | . . . 1 . . . 2 Destroy 2 | . . . . . . . 2 Corrupt 1 | . . . 1 . . . . Melee Attacks 7 | . . . 6 1 . . . Impact 7 | . . . 6 1 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6633 | . 16 736 713 1503 178 . 3487 Guns 3687 | . 16 230 688 864 125 . 1764 Cannons 937 | . . 337 25 575 . . . Explosions 1932 | . . 169 . 48 47 . 1668 Melee . | . . . . . . . . Ramming 77 | . . . . 16 6 . 55 Kinetic 2073 | . . 230 375 529 51 . 888 Thermal 1217 | . . 94 . 48 47 . 1028 Explosive 624 | . . . . . . . 624 Electromagnetic 2642 | . 16 412 338 910 74 . 892 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 32 | . . 3 10 15 15 15 32 Average Corruption 12 | . . 3 5 11 15 15 14 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 155 | . . 2 11 26 7 54 55 Message Errors 34 | . . 1 3 5 2 12 11 Matter Fused 36 | . . . 4 7 1 15 9 Heat Flow Errors 17 | . . . . 1 . 11 5 Energy Discharges 15 | . . 1 . 2 2 7 3 Parts Rejected 3 | . . . . 1 1 . 1 Parts Fused 4 | . . . . 1 . 2 1 Data Loss (minor) 12 | . . . 1 4 1 2 4 Data Loss (major) 8 | . . . . . . 5 3 Misfires 1 | . . . . 1 . . . Alerts 6 | . . . 2 . . . 4 Misdirections 11 | . . . . . . . 11 Weapon Failures 8 | . . . 1 4 . . 3 Overload Shots . | . . . . . . . . Overflow Damage 255 | . . 70 . 5 . . 180 Projectiles 13 | . . 8 . 5 . . . Explosions 242 | . . 62 . . . . 180 Melee . | . . . . . . . . Knockbacks 2 | . . . . 1 . . 1 Impact 2 | . . . . 1 . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 437 | . . 98 . . . . 339 Shots 6 | . . 1 . . . . 5 Rammed 16 | . . . . . 2 . 14 Targets Rammed 22 | . . . . 3 2 . 17 Kicked 6 | . . . . 3 . . 3 Crushed . | . . . . . . . . Highest Temperature 435 | . 20 278 327 435 160 366 381 Average Temperature 134 | . 12 92 159 145 91 121 135 Received Heat Transfer 1771 | . . 99 423 360 45 . 844 Effects 19 | . . . 2 8 . 2 7 Shutdowns 9 | . . . . 6 . . 3 Energy Bleed 5 | . . . 2 . . 1 2 Interference 1 | . . . . . . . 1 Matter Decay 1 | . . . . 1 . . . Short Circuit 2 | . . . . . . 1 1 Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . 1 . . 2 Combat Hostiles 3 | . . . . 1 . . 2 Parts Fried 14 | . . 3 1 4 1 . 5 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 950 | . . 50 . 50 50 . 800 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . 1 1 . 2 Alert | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Peak Influence 526 | . 20 358 311 526 219 . 420 Initial 204 | . . 8 68 131 204 . . Average 170 | . 5 156 199 279 217 . 125 Maximum Alert Level 2 | . . 1 1 2 1 . 2 Low Security (%) 56 | 100 100 68 49 22 2 . 73 Level 1 39 | . . 31 50 67 97 . 20 Level 2 4 | . . . . 9 . . 5 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . . . 2 3 . . 8 Investigation 1 | . . . 1 . . . . Extermination 1 | . . . . . . . 1 Reinforcement 5 | . . . 1 . . . 4 Assault . | . . . . . . . . Garrison 6 | . . . . 3 . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Distress Signals 3 | . . . 1 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 2 14 13 26 1 . 37 Peak Tracking Total 6 | . 1 4 4 6 1 . 6 Tactical Retreats 11 | . . 1 . 5 . . 5 Traps | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Traps Triggered 7 | . . 1 . 2 . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Machines Disabled 19 | . . 4 1 2 . . 12 Max in Single Turn 4 | . . 1 1 1 . . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Machines Accessed 2 | . . 1 . . . 1 . Terminals 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 6 | . . 2 . . . 4 . Successful 4 | . . . . . . 4 . Failed 2 | . . 2 . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . 2 . 2 . . . Terminals 2 | . . 2 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . . . . . 4 . Record 4 | . . . . . . 4 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . 1 . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Turns Passed 4753 | 65 116 473 397 701 176 1522 1303 Spaces Moved 2885 | 48 88 300 201 312 97 942 897 Core 253 | 4 . . . . . . 249 Treads 1088 | . . . . 49 97 942 . Legs 1512 | 38 88 274 201 263 . . 648 Wheels 32 | 6 . 26 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 115 120 120 160 160 50 Average Speed 131 | 112 120 120 120 146 160 160 101 Slowest Speed 260 | 120 120 190 120 260 160 160 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 20 40 19 38 23 76 23 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 4 . Spaces Dug 5 | . . . 5 . . . . Terrain Destroyed 130 | . . 29 5 4 5 . 87 Melee 5 | . . . 5 . . . . Projectile 1 | . . . . . . . 1 AOE 124 | . . 29 . 4 5 . 86 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Total 3447 | 56 93 356 279 443 110 958 1152 Wait 107 | . . 7 4 21 . 7 68 Move 2878 | 47 87 299 200 311 96 941 897 Hop . | . . . . . . . . Pick Up 29 | 1 2 4 4 5 . 2 11 Fast Attach 63 | 7 1 8 8 12 1 2 24 Attach 27 | . . 3 4 5 1 . 14 Detach 12 | 1 . 1 . 2 2 . 6 Swap 30 | . . 4 8 2 1 1 14 Drop 45 | . . 4 7 6 2 5 21 Fire 222 | . 3 26 38 70 5 . 80 Melee 7 | . . . 6 1 . . . Ram 14 | . . . . . . . 14 Kick 6 | . . . . 3 . . 3 Crush 2 | . . . . . 2 . . Escape Stasis 5 | . . . . 5 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 15) 182 | -10/Materials | Entered another Materials area 182 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 443 | -9/Materials | Discovered new exit (range 15) 636 | -9/Materials | Discovered new exit (range 16) 655 | -9/Materials | Entered another Materials area 655 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 904 | -8/Materials | Lost 3 parts (1p1u1w) 913 | -8/Materials | System corruption reached 10% 1004 | -8/Materials | Discovered new exit (range 4) 1013 | -8/Materials | Build established: Scavenger-Mutant 1052 | -8/Materials | Entered Storage 1232 | -8/Storage | Garrison activated, responded to threat 1640 | -8/Storage | Lost 3 parts (3n) 1743 | -8/Storage | Used back door to open Recycling access 1743 | -8/Storage | Discovered new exit (range 5) 1753 | -8/Storage | Entered Recycling 1883 | -8/Recycling | Scanned before Scraplab entrance 1909 | -8/Recycling | Entered Scraplab 1922 | -8/Recycling | Discovered new exit (range 4) 1929 | -8/Recycling | Entered Scraptown 2219 | -8/Scraptown | Discovered new exit (range 11) 2468 | -8/Scraptown | Visited SPCMW 2495 | -8/Scraptown | Visited Shadow of the Wyrm 2545 | -8/Scraptown | Visited Scrapoid Research Area 2577 | -8/Scraptown | Visited UFD Registry 2577 | -8/Scraptown | Registered with UFD as "Wirespawn" 2631 | -8/Scraptown | Visited Scrapoid Pod Storage 2709 | -8/Scraptown | Visited Abandonware Association 2737 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 2737 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 2781 | -8/Scraptown | Visited Scrap Suit Storage 2804 | -8/Scraptown | Visited A0-MCA Data Center 2839 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2845 | -8/Scraptown | Found DCF Scrap (29 items) 2902 | -8/Scraptown | Visited Supply Room 2934 | -8/Scraptown | Visited Curators Association 3071 | -8/Scraptown | Visited Cartography Club 3112 | -8/Scraptown | Found Surveybot 17 Chip 3446 | -8/Scraptown | Discovered new exit (range 3) 3451 | -8/Scraptown | Entered Factory 3451 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3501 | -6/Factory | Discovered new exit (range 14) 3787 | -6/Factory | Build established: Mutant 4197 | -6/Factory | System corruption reached 10% 4300 | -6/Factory | Garrison activated, responded to threat 4388 | -6/Factory | Lost 12 parts (2p4n3u3w) 4572 | -6/Factory | Core integrity fell below 50% 4604 | -6/Factory | Lost 10 parts (1p4n3u2w) 4638 | -6/Factory | System corruption reached 30% 4668 | -6/Factory | Lost 4 parts (1p1n2u) 4730 | -6/Factory | Core integrity fell below 20% 4754 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04644_ Destabilizing: Core damaged (-8). 04647_ T-07 Excavator is excavating. 04658_ System corrupted: Energy discharge (-30). 04675_ System corrupted: Matter fused (-9). 04681_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04684_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F021. 04700_ System corrupted: Matter fused (-5). 04720_ Slammed into A-15 Conveyor. 04730_ Slammed into Y-54 Guardian. 04733_ System corrupted: Energy discharge (-25). 04733_ Slammed into Y-54 Guardian. 04733_ Destabilizing: System corrupted (+1). 04734_ Slammed into Y-54 Guardian. 04734_ Destabilizing: System corrupted (+1). 04744_ C-30 ARC bursts open, deploying its payload. 04744_ S-27 Virus unfolds itself. 04745_ K-01 Serf cleans the Terminal. 04747_ K-01 Serf destroyed. 04751_ System corrupted: Component data lost. 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""" #??????????# #? | | ????????????????????????# """ #??????????# #? | | ????????????????????????# #??????????# #? | | ????????????????????????# #??????????# #? | | ????????????????????????#@""T"" #??????????# +? | | ????????????????????????# """"" #??????????# #? | | ????????????????????????# #??????????# #? | | ????????????????????????##########??????????? #? | | ????????????????????????????????????????????? #? | | ????????????????????????????????????????????? #? | | ????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 1210 Armor Coverage 150 Resistance: EM 25 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightHackingMace Manual? 0 Play Time 00:40:00 Cumulative 73.1 hours Start 2025.01.18 @ 18:41:31 End 2025.01.18 @ 19:18:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1f70e59-e230-4604-9fb0-3bebbcd49ea4