Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.05 @ 07:44:25 Player: tareth Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (91) 455 Value Destroyed (4602) 4602 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 9709 Bonus ------- Follower Combat Kills 52 Cogmind --------- Core Integrity 0/1150 Matter 207/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Flexi-carbon Leg Large Storage Unit Hardened Medium Armor Plating Disruptor Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Improved Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Tesla Rifle Heavy Laser Heavy Laser Heavy Laser Gauss Rifle Heavy Gauss Cannon > --- INVENTORY -------- Reinforced Fission Core Light Antimatter Reactor Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Myomer Leg Large Storage Unit Improved Sensor Array Improved Transmission Jammer Improved Medium Armor Plating Improved Remote Datajack [Rating: 83] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Gauss Rifle Energy Gun Variable Charge Gun Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 2 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . . 1 1 . 1 . Utility 4 | . . . . 1 1 2 . . Weapon 5 | . . . 2 . . . 1 2 Parts Attached 114 | 6 5 . 3 20 12 27 30 11 Power 11 | 1 1 . . 2 1 2 3 1 Engine 7 | 1 1 . . 2 . 2 1 . Core 4 | . . . . . 1 . 2 1 Reactor . | . . . . . . . . . Propulsion 43 | 2 1 . 1 8 6 8 16 1 Treads 18 | 2 1 . 1 3 . . 10 1 Leg 25 | . . . . 5 6 8 6 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 24 | 1 2 . . 3 2 8 5 3 Device 15 | . . . . 2 2 5 4 2 Storage 3 | 1 1 . . . . 1 . . Processor 2 | . . . . 1 . 1 . . Hackware . | . . . . . . . . . Protection 4 | . 1 . . . . 1 1 1 Artifact . | . . . . . . . . . Weapon 36 | 2 1 . 2 7 3 9 6 6 Energy Gun 16 | . . . 1 2 2 3 6 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 17 | 2 1 . 1 5 1 6 . 1 Ballistic Cannon 2 | . . . . . . . . 2 Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 54 | . 2 . . 14 3 8 11 16 Power 3 | . . . . 2 . . . 1 Propulsion 17 | . 1 . . 4 1 1 6 4 Utility 11 | . . . . 1 1 3 3 3 Weapon 23 | . 1 . . 7 1 4 2 8 Highest Loss Streak 8 | . 1 . . 6 2 2 4 8 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 93 | . 99 100 100 95 97 99 94 67 Engine 5 | . 14 14 11 8 5 3 4 . Core 1 | . . . . . 1 2 . 4 Treads 7 | . 28 28 22 10 . . 1 15 Leg 16 | . . . . 14 28 25 24 . Device 13 | . . . . 11 13 21 16 12 Storage 7 | . 14 14 11 9 7 6 5 4 Processor 4 | . . . . . 7 6 5 4 Protection 5 | . 13 14 11 6 . 3 5 3 Energy Gun 11 | . . . 11 12 11 4 22 15 Ballistic Gun 16 | . 28 28 33 22 17 21 5 3 Naked Turns 232 | . . . . . . . . 232 Heaviest Build 78 | 11 27 26 29 44 49 58 67 78 Greatest Support 143 | 40 40 40 43 63 66 75 143 143 Greatest Overweight (x) 1 | . . . . 1 . 1 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 13 Most Carried 15 | 4 15 15 15 15 15 15 15 14 Average Carried 12 | 2 10 14 14 13 14 13 13 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 4 15 15 15 13 15 13 9 5 Class Distribution -------------------- 58% | Scavenger-Skirmisher 14% | Mutant 10% | Scavenger-Executioner 6% | Scavenger-Tank 4% | Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Matter Collected 3112 | 164 262 . 122 442 116 1099 534 373 Remotely . | . . . . . . . . . Salvage Created 4687 | . 313 . 233 839 121 1234 1030 917 Parts 222 | . 20 . 15 39 6 74 37 31 Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 2 | . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 80 | . 9 . 5 15 3 18 16 14 Guns 73 | . 9 . 5 15 3 17 14 10 Cannons 1 | . . . . . . . . 1 AOE 3 | . . . . . . 1 . 2 Classes Destroyed 12 | . 3 . 1 2 2 3 1 . Worker 3 | . . . . . 1 . . 2 Builder 2 | . . . . . . 2 . . Hauler 1 | . . . . . . 1 . . Watcher 5 | . 1 . . 1 . 2 1 . Swarmer 3 | . 3 . . . . . . . Grunt 33 | . 6 . 3 3 1 6 8 6 Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . . . . 1 . . Sentry 12 | . . . 2 7 . 2 . 1 Specialist 4 | . . . . 4 . . . . Hunter 8 | . . . . 1 . 5 1 1 Programmer 17 | . . . . . 1 4 6 6 Thug 1 | . . . . . 1 . . . Best Kill Streak 4 | . 4 . 2 4 1 3 3 4 Combat Bots Only 4 | . 4 . 2 4 1 3 3 4 Max Kills in Single Turn 2 | . 1 . 1 1 1 2 2 2 Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . . . . . . 1 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Damage Taken 10868 | . 630 55 163 1529 739 2337 1931 3484 Core 2035 | . 92 . . 229 84 246 220 1164 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 51 | . 20 . . 31 . . . . Regen/Repaired (Parts) 94 | . . . . . . 94 . . Core Remaining (%) 79 | 100 . 63 100 58 88 71 78 . Volleys Fired 250 | . 51 . 10 45 13 60 34 37 Largest 6 | . 2 . 4 4 4 4 5 6 Hottest 361 | . 40 . 100 181 206 213 336 361 Shots Fired 896 | . 102 . 40 173 47 239 146 149 Gun 868 | . 102 . 40 173 47 239 146 121 Cannon 25 | . . . . . . . . 25 Launcher . | . . . . . . . . . Special 3 | . . . . . . . . 3 Kinetic 552 | . 102 . 30 116 30 195 28 51 Thermal 311 | . . . 10 57 17 41 106 80 Explosive . | . . . . . . . . . Electromagnetic 30 | . . . . . . 3 12 15 Robot Hit Streak 26 | . 10 . 15 26 9 14 12 13 Robot Miss Streak 6 | . 6 . 2 5 3 4 4 3 Penetration Max 1 | . . . . . . 1 1 1 Secondary Targets 7 | . 3 . . 1 . 1 2 . Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 . Shots Hit Robots 582 | . 63 . 28 127 28 145 97 94 Core Hits 213 | . 22 . 11 39 5 63 35 38 Critical Kills 10 | . . . . . 1 5 3 1 Critical Parts Destroyed 8 | . 1 . . . . 5 2 . Critical Strikes 30 | . 1 . . 4 2 11 8 4 Burn 9 | . . . . 4 1 . 3 1 Destroy 19 | . 1 . . . 1 11 5 1 Blast 1 | . . . . . . . . 1 Corrupt 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11151 | . 618 . 296 1617 560 3226 2088 2746 Guns 9703 | . 618 . 296 1617 560 2870 1998 1744 Cannons 509 | . . . . . . . . 509 Explosions 890 | . . . . . . 356 90 444 Melee . | . . . . . . . . . Ramming 49 | . . . . . . . . 49 Kinetic 5474 | . 618 . 198 949 412 2201 186 910 Thermal 4837 | . . . 98 668 148 607 1756 1560 Explosive 356 | . . . . . . 356 . . Electromagnetic 435 | . . . . . . 62 146 227 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 26 | . . . . . 7 4 26 14 Average Corruption 8 | . . . . . 6 2 16 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 144 | . . . . . 23 18 83 20 Message Errors 30 | . . . . . 2 4 17 7 Matter Fused 34 | . . . . . 7 6 17 4 Heat Flow Errors 19 | . . . . . 4 2 11 2 Energy Discharges 11 | . . . . . 4 1 5 1 Parts Rejected 1 | . . . . . . 1 . . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 18 | . . . . . 1 1 13 3 Data Loss (major) 9 | . . . . . 1 2 5 1 Misfires 5 | . . . . . 1 1 3 . Alerts 3 | . . . . . 1 . 2 . Misdirections 3 | . . . . . . . 2 1 Weapon Failures 10 | . . . . . 1 . 8 1 Overload Shots . | . . . . . . . . . Overflow Damage 250 | . . . . . . 20 65 165 Projectiles 20 | . . . . . . . . 20 Explosions 230 | . . . . . . 20 65 145 Melee . | . . . . . . . . . Knockbacks 8 | . . . . . . . . 8 Impact 1 | . . . . . . . . 1 Kinetic 7 | . . . . . . . . 7 Secondary . | . . . . . . . . . Self-Inflicted Damage 326 | . . . . . . 87 49 190 Shots 4 | . . . . . . 1 1 2 Rammed 5 | . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . 5 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 560 | . 27 7 216 560 505 285 471 184 Average Temperature 111 | . 8 7 77 129 171 90 130 79 Received Heat Transfer 1668 | . 312 48 75 252 153 270 324 234 Effects 20 | . . . . 10 2 3 5 . Shutdowns 3 | . . . . 1 1 . 1 . Energy Bleed 2 | . . . . . 1 . 1 . Interference 6 | . . . . . . 3 3 . Matter Decay 1 | . . . . 1 . . . . Short Circuit 1 | . . . . 1 . . . . Damage (minor) 1 | . . . . 1 . . . . Damage (major) 6 | . . . . 6 . . . . Siege Activations 1 | . . . . . . . 1 . Total Turns 3 | . . . . . . . 3 . Longest Duration 3 | . . . . . . . 3 . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . 1 . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . 2 1 Parts Melted 30 | . . . . 6 . 3 10 11 Heat Transferred 8632 | . . . 225 1891 370 888 2973 2285 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Peak Influence 343 | . 190 61 163 177 70 343 267 259 Initial 168 | . . 31 23 18 41 34 168 99 Average 90 | . 60 33 101 76 39 100 139 88 Maximum Alert Level 1 | . . . . . . 1 1 1 Low Security (%) 89 | 100 100 100 100 100 100 82 76 92 Level 1 10 | . . . . . . 17 23 7 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 30 | . 1 1 2 2 2 6 6 10 Investigation 2 | . . 1 . . . . . 1 Extermination 13 | . . . . . 2 4 3 4 Reinforcement 12 | . 1 . 2 2 . 2 3 2 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . 1 1 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Distress Signals 8 | . 1 . 1 . . 1 2 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 155 | . 21 2 11 23 8 30 23 37 Peak Tracking Total 12 | . 5 2 5 5 2 4 4 12 Tactical Retreats 9 | . 1 1 . 2 1 1 1 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Traps Triggered 9 | . 1 . . . 1 1 4 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Machines Disabled 16 | . . . . . 1 9 4 2 Max in Single Turn 7 | . . . . . . 7 4 2 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Machines Accessed 4 | . 1 1 . . 1 1 . . Terminals 2 | . 1 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 6 | . 1 1 . . 1 3 . . Successful 5 | . 1 1 . . 1 2 . . Failed 1 | . . . . . . 1 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . 1 . . . 1 . 1 . Terminals 2 | . 1 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . 1 . . . . . . Open Door 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . Terminals 2 | . 1 . . . 1 . . . Track 2 | . 1 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 44 | . . . . . . 44 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Total Allies 6 | . . . . . 3 . . 3 Largest Group 3 | . . . . . 3 . . 3 Highest-Rated Group 138 | . . . . . 93 . . 138 Highest-Rated Ally 46 | . . . . . 31 . . 46 Total Orders . | . . . . . . . . . Ally Attacks 20 | . . . . . 5 . . 15 Total Damage 485 | . . . . . 176 . . 309 Kills 3 | . . . . . 1 . . 2 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Turns Passed 9799 | 86 934 131 435 1434 1141 2235 2106 1297 Spaces Moved 5761 | 50 445 80 231 596 741 1369 1313 936 Core 449 | 5 . . . . . . . 444 Treads 1575 | 45 445 80 231 237 . . 45 492 Legs 3737 | . . . . 359 741 1369 1268 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 120 120 50 Average Speed 134 | 149 160 160 160 177 121 122 135 108 Slowest Speed 193 | 160 160 160 160 190 122 193 190 165 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 28 | 4 53 24 22 51 17 29 34 25 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 137 | . . . . . 1 44 36 56 Melee . | . . . . . . . . . Projectile 24 | . . . . . 1 6 2 15 AOE 110 | . . . . . . 36 33 41 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Total 7289 | 59 580 85 276 870 951 1781 1548 1139 Wait 1005 | . 61 . 30 196 172 276 141 129 Move 5753 | 49 444 79 230 595 740 1368 1312 936 Hop . | . . . . . . . . . Pick Up 93 | 4 15 3 2 11 7 23 18 10 Fast Attach 30 | 6 2 . . 3 5 6 4 4 Attach 58 | . 2 . 2 14 4 15 16 5 Detach 1 | . 1 . . . . . . . Swap 26 | . 1 . 1 3 3 6 10 2 Drop 63 | . 3 3 1 3 7 22 13 11 Fire 250 | . 51 . 10 45 13 60 34 37 Melee . | . . . . . . . . . Ram 5 | . . . . . . . . 5 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -5/Factory -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 87 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 652 | -10/Materials | Discovered new exit (range 8) 1021 | -10/Materials | Entered Mines 1038 | -10/Mines | Met a Derelict bent on vengeance 1050 | -10/Mines | Met a Derelict shopkeep closing up shop 1140 | -10/Mines | Discovered new exit (range 9) 1142 | -10/Mines | Learned location of Storage (-7) 1152 | -10/Mines | Entered Materials 1152 | -9/Materials | Evolved 2 slots: Weapon x2 1447 | -9/Materials | Build established: Tank 1556 | -9/Materials | Discovered new exit (range 11) 1587 | -9/Materials | Entered another Materials area 1587 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1882 | -8/Materials | Build established: Skirmisher 2228 | -8/Materials | Lost 6 parts (2n4w) 2523 | -8/Materials | Build established: Scavenger-Skirmisher 2954 | -8/Materials | Discovered new exit (range 16) 3019 | -8/Materials | Identified exit to Factory 3021 | -8/Materials | Entered Factory 3021 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3175 | -7/Factory | Allied Derelicts emerged from ambush trap array 3234 | -7/Factory | Crushed by falling debris 3347 | -7/Factory | P-60 Hacker assimilated allied 13-K5D(g) 4125 | -7/Factory | Discovered new exit (range 7) 4132 | -7/Factory | Identified exit to Storage 4152 | -7/Factory | Discovered new exit (range 8) 4160 | -7/Factory | Identified exit to Factory 4162 | -7/Factory | Entered another Factory area 4162 | -6/Factory | Evolved 2 slots: Utility x2 4230 | -6/Factory | Repaired Imp. Carbon-fiber Leg 6329 | -6/Factory | Discovered new exit (range 15) 6346 | -6/Factory | Identified exit to Factory 6397 | -6/Factory | Entered another Factory area 6397 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7050 | -5/Factory | System corruption reached 10% 7352 | -5/Factory | Lost 4 parts (1n2u1w) 7622 | -5/Factory | Build established: Scavenger-Tank 8238 | -5/Factory | Lost 4 parts (2n1u1w) 8289 | -5/Factory | Build established: Scavenger-Skirmisher 8496 | -5/Factory | Discovered new exit (range 3) 8499 | -5/Factory | Identified exit to Factory 8503 | -5/Factory | Entered another Factory area 8503 | -4/Factory | Evolved 2 slots: Weapon x2 8760 | -4/Factory | Build established: Scavenger-Executioner 8860 | -4/Factory | Garrison activated, responded to threat 9378 | -4/Factory | Lost 4 parts (2n1u1w) 9499 | -4/Factory | Lost 3 parts (1n2w) 9594 | -4/Factory | System corruption reached 10% 9597 | -4/Factory | Lost 8 parts (1p1n2u4w) 9615 | -4/Factory | Core integrity fell below 50% 9633 | -4/Factory | Allied Derelicts emerged from ambush trap array 9695 | -4/Factory | Discovered new exit (range 15) 9793 | -4/Factory | Core integrity fell below 20% 9800 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 09684_ Dropped Imp. Transmission Jammer. 09687_ Acquired Hrd. Medium Armor Plating. 09695_ EXIT=FOUND 09696_ L BR QGVAFH &YWAUD7SPPK/ASEDMN>=AQ%J HR% 09717_ System corrupted: Component data lost. 09717_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 09741_ W-44 Eye sends out distress signal. 09746_ Penetrated by Slug. 09746_ Slug penetrates Wall. 09753_ ALERT: Rogue bot located, Programmers report to Factory Zone 3R. 09759_ R-10 Processor collects Imp. Remote Datajack. 09774_ System corrupted: Substantial component data lost. 09782_ Penetrated by Slug. 09789_ HVY/ BKCEHXZ B1R7S8UMIN 09790_ Slammed into P-70 Sage. 09791_ Destabilizing: Core damaged (-34). 09792_ Penetrated by Slug. 09796_ Slug penetrates Wall. 09799_ Penetrated by Slug. 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