Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.01 @ 20:39:59 Player: User Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (195) 195 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1860 Bonus ------- None Cogmind --------- Core Integrity 422/550 Matter 265/300 Energy 125/125 System Corruption 0% Temperature Cool (155) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Carbon-fiber Leg Advanced Sensor Array Faulty Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Airjet > --- UTILITY ---------- Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle > --- INVENTORY -------- Carbon-fiber Leg Advanced Sensor Array Mining Laser [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Improved Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 13 | . 4 4 5 Power 3 | . . 1 2 Engine 2 | . . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 3 | . 2 . 1 Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover 1 | . . . 1 Flight 2 | . 2 . . Utility 4 | . 1 3 . Device 1 | . . 1 . Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 3 | . 1 . 2 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 9 | . 2 4 3 Power 2 | . . 1 1 Propulsion 3 | . 1 1 1 Utility 2 | . 1 1 . Weapon 2 | . . 1 1 Highest Loss Streak 4 | . 2 4 3 Average Slot Usage (%) 50 | . 74 39 33 Engine 10 | . 14 9 8 Core 1 | . . . 8 Leg 4 | . 12 . . Hover 1 | . . . 7 Flight 8 | . 14 8 . Device 1 | . . 3 . Storage 1 | . 4 . . Processor 5 | . . 8 9 Protection 1 | . 3 . . Energy Gun 1 | . 4 . . Ballistic Gun 10 | . 20 7 . Naked Turns . | . . . . Heaviest Build 10 | 10 10 5 10 Greatest Support 20 | 20 20 4 9 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | . 6 4 4 Average Capacity 4 | . 4 4 4 Most Carried 6 | . 6 4 4 Average Carried 3 | . 3 3 3 Final Capacity 6 | 6 4 4 4 Final Carried 6 | 6 4 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 337 | 200 77 60 . Remotely . | . . . . Salvage Created 295 | . 168 127 . Parts 19 | . 14 5 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 7 | . 6 1 . Guns 7 | . 6 1 . Classes Destroyed 5 | . 2 3 . Hauler 1 | . . 1 . Operator 1 | . . 1 . Swarmer 3 | . 3 . . Grunt 3 | . 3 . . Sentry 1 | . . 1 . Best Kill Streak 3 | . 3 2 . Combat Bots Only 3 | . 3 1 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1072 | . 219 532 321 Core 502 | . 49 325 128 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 80 18 . Volleys Fired 53 | . 21 29 3 Largest 2 | . 2 1 1 Hottest 100 | . 40 20 100 Shots Fired 74 | . 42 29 3 Gun 71 | . 42 29 . Cannon . | . . . . Launcher . | . . . . Special 3 | . . . 3 Kinetic 71 | . 42 29 . Thermal 3 | . . . 3 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 7 6 2 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 47 | . 29 16 2 Core Hits 20 | . 11 8 1 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 381 | . 182 127 72 Guns 304 | . 182 122 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 5 | . . 5 . Kinetic 304 | . 182 122 . Thermal 72 | . . . 72 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . . 2 . Shots . | . . . . Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 155 | . 25 7 155 Average Temperature 22 | . 11 6 72 Received Heat Transfer 372 | . 102 108 162 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 216 | . 190 216 105 Initial 86 | . . 79 86 Average 106 | . 76 133 89 Maximum Alert Level 1 | . . 1 . Low Security (%) 92 | . 100 84 100 Level 1 7 | . . 15 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 11 15 5 Peak Tracking Total 8 | . 6 8 5 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 2 1 Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 7 | . 2 4 1 Successful 6 | . 2 3 1 Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access 1 | . . . 1 Terminal Hacks 3 | . 2 1 . Alert Level 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 534 | . 182 255 97 Spaces Moved 550 | 1 164 316 69 Core 138 | . . 127 11 Treads . | . . . . Legs 53 | 1 52 . . Wheels . | . . . . Hover 58 | . . . 58 Flight 301 | . 112 189 . Fastest Speed 37 | 120 37 40 50 Average Speed 67 | 120 67 58 108 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 2 36 34 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 655 | . 205 368 82 Wait 3 | . 1 2 . Move 547 | . 163 315 69 Hop . | . . . . Pick Up 18 | . 6 8 4 Fast Attach . | . . . . Attach 10 | . 2 3 5 Detach 3 | . 1 1 1 Swap 3 | . 2 1 . Drop 16 | . 9 7 . Fire 53 | . 21 29 3 Melee . | . . . . Ram 2 | . . 2 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: Gar) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 16) 183 | -10/Materials | Entered another Materials area 183 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 355 | -9/Materials | Build established: Mutant 413 | -9/Materials | Core integrity fell below 50% 431 | -9/Materials | Discovered new exit (range 16) 438 | -9/Materials | Entered another Materials area 438 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 456 | -8/Materials | Lost 4 parts (1p1n1u1w) 506 | -8/Materials | Identified exit to Garrison 535 | -8/Materials | Self-destructed Last Messages --------------- 00431_ EXIT=FOUND PARAMETERS=POWER_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE 00442_ Acquired Nuclear Core. 00446_ Acquired Airjet. 00454_ Acquired Mining Laser. 00489_ T-07 Excavator is excavating. 00506_ Connecting with Garrison Access... 00506_ Current location identified: Materials >>Unlock Access door unlocked. 00506_ EXIT=UNLOCKED: GARRISON 00514_ Acquired Prototype Energy Gun. 00515_ Identified Adv. Beam Rifle. 00515_ Malfunction: Energy drain (-117). 00524_ Airjet destroyed. 00528_ Atomic Centrifuge disabled. 00530_ Nuclear Core destroyed. 00534_ Mining Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? +????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????# ##???????????? | | ?????????????????#####??????????# # ???????????? | | ?????????????????# ?????????? ????????????? | | ?????????????????# ?????????? #????????????? | | ?????????????????# ?????????? #????????????? | | ?????????#???????# #??????????# #????????????? | | ?????????# ?????# ############ #????????????? | | ????????## ????# # g * # #????????????? | | ????????# #### # g@g # #????????????? | | ????????# # " " """ t +????????????? | | ????????+ # """ >G" # #????????????? | | ????????# # """ """ # #????????????? | | ????????# ##### ## Y # #????????????? | | ??????????????????#+############# #????????????? | | ??????????????????# !! # #????????????? | | ??????????????????# ! # #????????????? | | ??????????????????# """ """ + #????????????? | | ??????????????????# """ """ # #????????????? | | ??????????????????# """ """ # #????????????? | | ??????????????????# # #????????????? | | ??????????????????###################????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 6 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightShockRailgun Manual? 0 Play Time 00:10:53 Cumulative 28.3 hours Start 2021.10.01 @ 20:30:18 End 2021.10.01 @ 20:39:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 34 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18124fbd-572d-4c41-8462-344f4a9f7088