Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 16:22:15 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (367) 1835 Value Destroyed (15836) 15836 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (11054) 11054 TOTAL SCORE: 37265 Bonus ------- High Alert Combat Kills 4444 Follower Combat Kills 1387 Entered Garrisons 1600 Used RIF Installer 3500 Aligned with FarCom 300 Friendly Fire -177 Cogmind --------- Core Integrity 591/1150 Matter 279/300 Energy 77/310 System Corruption 8% Temperature Cool (41) Movement Walking (120) Location -4/Garrison Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (7) --- Flexi-carbon Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (8) ------ Advanced Coolant Injector Advanced Launcher Guidance Computer Improved Medium Armor Plating Relay Coupler [NC] (33) Relay Coupler [Sentry] (20) > --- WEAPON (3) ------- Enhanced Hardcell Cannon Gamma Bomb Array > --- INVENTORY (5) ---- Myomer Leg Heavy Shield Leg Advanced Phase Shifter Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Myomer Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Potential Leg Potential Leg > --- UTILITY ---------- Advanced Coolant Injector Cargo Storage Unit Advanced Launcher Guidance Computer Improved Medium Armor Plating Advanced System Shield Relay Coupler [NC] Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Plasma Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Improved Heavy Treads Improved Heavy Treads Advanced VSS Leg Centrium Leg Heavy Shield Leg Improved Cooling System Trap Scanner Advanced Phase Shifter Improved Medium Armor Plating Advanced Shield Generator Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Skeleton Box High-powered Tractor Beam Trap Extractor Improved Trap Extractor Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Advanced Datajack Improved Remote Datajack [Rating: 146] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Centrium Leg Utility Cargo Storage Unit Device Improved Cooling System Storage Cargo Storage Unit Processor Advanced Launcher Guidance Computer Hackware Relay Coupler [NC] Protection Medium Reactive Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 12 | . . . 2 . . . 2 . 2 . . . 2 . . . 2 . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . 2 . . . . . 1 . . . Utility 6 | . . . 1 . . . 1 . 2 . . . . . . . 1 . 1 . . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 232 | 6 8 2 22 2 3 1 13 10 15 14 6 9 17 6 3 22 15 27 10 13 8 . Power 23 | 1 1 . 2 . . . 1 1 1 3 . 2 . 1 2 1 2 2 1 1 1 . Engine 15 | 1 1 . 2 . . . 1 1 . 3 . 2 . 1 2 . 1 . . . . . Core 3 | . . . . . . . . . 1 . . . . . . . 1 . . 1 . . Reactor 5 | . . . . . . . . . . . . . . . . 1 . 2 1 . 1 . Propulsion 68 | 2 3 1 9 2 . . 5 4 4 6 . 2 2 3 . 8 4 9 . 2 2 . Treads 47 | . 2 1 9 2 . . 5 4 4 6 . 2 2 3 . . 4 3 . . . . Leg 21 | 2 1 . . . . . . . . . . . . . . 8 . 6 . 2 2 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 84 | 1 2 1 6 . 1 . 3 5 6 3 4 4 7 1 . 9 5 9 8 6 3 . Device 42 | . . . 5 . . . 1 5 2 1 3 2 4 . . 6 2 4 3 1 3 . Storage 5 | 1 2 . . . 1 . . . . 1 . . . . . . . . . . . . Processor 3 | . . . . . . . . . 1 . . . . . . . 1 1 . . . . Hackware 23 | . . . 1 . . . . . 1 . 1 1 3 1 . 3 1 2 4 5 . . Protection 11 | . . 1 . . . . 2 . 2 1 . 1 . . . . 1 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 2 . 5 . 2 1 4 . 4 2 2 1 8 1 1 4 4 7 1 4 2 . Energy Gun 6 | 1 . . 1 . . . 1 . 1 . . . 1 . . 1 . . . . . . Energy Cannon 16 | . 1 . 2 . 1 . . . 2 1 1 . 3 . . . 1 2 . 1 1 . Ballistic Gun 9 | 1 1 . 1 . . . 1 . . . . . 1 1 . 3 . . . . . . Ballistic Cannon 9 | . . . . . . . 1 . . . . . . . . . 3 2 . 2 1 . Launcher 9 | . . . 1 . . . 1 . . 1 1 . 1 . . . . 3 . 1 . . Special Weapon 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . . . . . . . . . 1 . . . 1 . . . Unidentified Prototypes 12 | . . . 3 . . . 2 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Corrupted Parts 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . System Corruption 17 | . . . . . . . . 10 . . . 7 . . . . . . . . . . Parts Lost 61 | . 1 . . . . 2 . 2 2 3 1 4 . 2 1 5 7 12 . 3 10 6 Power 6 | . . . . . . . . 1 . . . . . 1 . 1 1 1 . . 1 . Propulsion 17 | . . . . . . 1 . . . 1 . 1 . 1 . 1 4 3 . 1 1 3 Utility 21 | . . . . . . 1 . 1 1 2 1 2 . . . 3 1 4 . . 3 2 Weapon 17 | . 1 . . . . . . . 1 . . 1 . . 1 . 1 4 . 2 5 1 Highest Loss Streak 6 | . 1 . . . . 2 . 1 1 1 1 1 . 1 1 2 5 3 . 3 6 6 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Average Backups 22 | 2 10 14 14 14 15 18 19 19 19 20 24 24 26 26 26 24 23 26 26 28 26 22 Power 1 | . 1 2 1 1 1 1 1 . 1 1 1 . . 1 2 1 1 . 2 2 2 1 Propulsion 5 | 1 6 8 6 5 5 6 5 5 5 5 8 6 3 4 4 5 6 5 5 3 3 3 Utility 8 | . . 1 3 3 3 5 6 5 4 7 8 9 10 9 8 7 8 13 11 13 12 11 Weapon 5 | . 1 1 2 3 4 4 5 6 6 4 3 6 9 8 8 7 5 5 6 7 6 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . . 2 2 . 1 . 4 1 3 4 2 . 2 . 1 . . 2 1 2 . 11 Power 9 | . . . 1 . . . 1 . 1 2 . . 1 . 1 . . . . . . 2 Propulsion 7 | . . 2 . . . . 1 . . . 1 . . . . . . . . . . 3 Utility 12 | . . . . . . . 2 1 1 . . . . . . . . 2 1 . . 5 Weapon 8 | . . . 1 . . . . . 1 2 . . 1 . . . . . . 2 . 1 Tool/Special 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 84 | . 82 91 99 100 100 88 99 99 98 87 75 75 72 72 73 83 75 80 93 91 89 84 Engine 5 | . 14 14 10 11 11 11 9 9 1 6 7 7 6 6 6 2 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 3 2 2 5 4 2 . Treads 19 | . 13 28 32 33 33 32 35 36 30 24 14 15 20 20 20 6 18 14 . . . . Leg 7 | . 14 . . . . . . . . . . . . . . 26 4 11 36 35 35 35 Device 10 | . . . 18 22 22 12 15 24 20 20 16 7 5 7 6 7 7 6 5 2 6 9 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 6 6 6 6 5 5 5 5 5 5 Processor 1 | . . . . . . . . . 6 . . . . . . . . 2 5 5 5 5 Hackware 10 | . . . . . . . . . 6 7 13 19 12 14 13 13 17 11 16 23 18 10 Protection 2 | . . 5 2 . . . 11 2 2 2 . 2 5 3 6 1 1 2 3 . . 1 Energy Gun 1 | . 4 14 1 . . . 1 7 7 . . . 1 . 1 1 . . . . . . Energy Cannon 8 | . 7 . 17 22 13 11 11 4 6 12 8 12 8 11 6 5 1 5 8 3 5 5 Ballistic Gun 1 | . 12 14 2 . . . . . . . . . . . 1 2 . . . . . . Ballistic Cannon 2 | . . . . . . . . 2 . 2 2 . . . . . 6 7 5 6 4 5 Peak Build Rating 146 | 6 7 9 21 22 25 25 33 35 46 70 70 70 86 85 87 88 88 128 146 144 144 132 Average Rating 68 | 4 6 7 18 21 21 23 31 32 41 49 68 68 82 82 84 77 80 96 143 137 134 126 On Entrance 59 | . 6 7 9 20 22 25 23 33 31 45 68 70 69 84 82 85 80 79 128 140 140 128 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . . . . . . 11 5 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 209 | 13 29 29 40 40 60 60 68 69 72 174 175 187 197 189 191 188 187 209 208 195 191 207 Greatest Support 225 | 20 40 40 60 60 60 60 80 80 86 150 150 150 225 225 225 225 200 208 205 205 205 195 Greatest Overweight (x) 11 | 1 1 1 . . . . . . . 1 1 1 . . 1 1 2 11 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 30 | 8 15 15 15 15 20 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 25 | 7 11 15 15 15 17 20 20 20 20 22 30 30 30 30 30 30 30 30 30 30 30 29 Most Carried 30 | 6 14 15 15 15 19 19 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 25 Average Carried 24 | 3 10 14 14 14 15 18 19 19 19 22 29 29 29 29 29 28 25 29 29 29 27 24 Final Capacity 30 | 8 15 15 15 15 20 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 5 Final Carried 30 | 6 14 15 15 15 19 19 20 20 20 29 30 30 30 30 28 30 30 30 30 29 25 5 Class Distribution -------------------- 31% | Mutant 30% | Bothacker-Mutant 12% | Trapper-Mutant 7% | Bothacker-Tank 5% | Botlord-Mutant 4% | Bothacker-Gunner 3% | Hauler-Mutant 3% | Botlord-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Trapper-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Tank | -5/Factory Bothacker-Tank | -5/Garrison Bothacker-Gunner | -4/Factory Botlord-Gunner | -4/Garrison Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 9003 | 211 149 64 311 30 . 50 358 451 177 525 243 495 523 257 227 726 1011 1311 178 1128 470 108 Remotely 101 | . . . . . . . . . . . . . . . . . . . 101 . . . Salvage Created 16628 | . 399 . 793 209 . 58 1112 1210 504 1399 414 1571 1083 865 327 1104 1444 1570 314 890 1208 154 Parts 776 | . 22 . 37 12 . 7 65 62 15 57 12 77 58 35 17 52 70 66 13 31 63 5 Haulers Intercepted 9 | . 1 . 4 . . . 1 . . . . . . . . . 2 . . . 1 . Recyclers Shooed 8 | . . . . . . 1 . . . . 2 . 2 . . . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 313 | . 13 . 12 5 . 4 24 21 9 18 9 29 17 17 6 22 28 36 6 17 17 3 Melee 6 | . . . . . . 3 . . . . . . . 2 . . 1 . . . . . Guns 25 | . 8 . . . . . . 6 3 . . . 1 . 1 6 . . . . . . Cannons 190 | . 5 . 10 5 . 1 8 5 1 14 6 21 11 11 1 10 18 31 6 11 12 3 AOE 72 | . . . 2 . . . 13 7 2 2 3 5 3 4 3 5 9 5 . 4 5 . Classes Destroyed 18 | . 5 . 2 1 . . 2 . 1 1 . 1 1 3 . . 1 . . . . . Worker 15 | . . . . . . . 1 . 1 . . . 3 . . . 5 . . . 5 . Builder 7 | . . . . . . . . . . . . . 1 . . . 4 . . . 2 . Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 9 | . 1 . 4 . . . 1 . . . . . . . . . 2 . . . 1 . Recycler 11 | . . . 1 . . . 1 . . . 1 . 1 . 1 . 3 . . . 3 . Operator 4 | . 1 . 2 . . . . . . . . . . . . . . . . . 1 . Watcher 6 | . 1 . . . . . 1 . 1 . . . . . 1 . 1 . . 1 . . Swarmer 70 | . 8 . 2 . . 4 11 . . 6 . . 3 . 2 . 8 16 . 6 4 . Cutter 7 | . . . . . . . . . . . . . . 3 . 4 . . . . . . Saboteur 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Grunt 110 | . 5 . 8 4 . . 6 14 4 6 5 10 5 4 . 7 6 10 3 8 3 2 Brawler 10 | . . . . . . . . . . 3 . 1 1 1 . 2 . 1 . . . 1 Duelist 10 | . . . . 1 . . 1 . . . 1 1 . 3 . . 1 . . 1 1 . Sentry 40 | . . . 2 . . . 5 5 3 3 1 6 2 1 1 5 1 3 1 . 1 . Specialist 7 | . . . . . . . . . . . . 4 . . . . 2 1 . . . . Hunter 20 | . . . . . . . 1 2 . . . 4 . . . 1 6 3 . 1 2 . Programmer 32 | . . . . . . . . . 2 . 2 3 6 1 3 3 4 . 2 . 6 . Behemoth 4 | . . . . . . . . . . . . . . 1 . . . 2 . 1 . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 13 | . 4 . 2 3 . 3 5 5 3 5 4 6 5 3 2 13 11 6 2 3 11 3 Combat Bots Only 13 | . 3 . 2 3 . 3 5 5 2 5 4 6 5 3 2 13 10 6 2 3 6 3 Max Kills in Single Turn 7 | . 1 . 1 1 . 1 4 3 3 3 3 2 1 2 2 2 7 2 1 3 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . . . 4 3 2 2 3 2 1 2 1 2 4 2 . 3 3 . Melee 1 | . . . . . . 1 . . . . . . . 1 . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Hostile Shots Fired 2486 | . 67 . 38 22 . 57 40 116 171 161 91 303 98 110 33 312 182 290 51 100 124 120 Missed 826 | . 13 . 15 6 . 12 15 36 65 67 31 117 38 35 12 103 48 69 18 31 52 43 Hits 1660 | . 54 . 23 16 . 45 25 80 106 94 60 186 60 75 21 209 134 221 33 69 72 77 Melee 38 | . . . . 4 . . . . . 2 1 3 . 11 . 5 . . . 6 2 4 Projectile 1622 | . 54 . 23 12 . 45 25 80 106 92 59 183 60 64 21 204 134 221 33 63 70 73 AOE 6 | . . . . . . . . . . . . . 1 3 . 2 . . . . . . Critical Strikes 62 | . 1 . 2 2 . . 2 2 2 2 3 6 . 7 . 4 7 4 3 5 6 4 Part Disruptions 3 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . Damage Taken 23475 | . 488 35 239 216 . 339 287 1025 778 853 499 1997 986 1465 312 2365 2161 3802 635 1663 1633 1697 Core 2403 | . 115 . 31 8 . 10 38 167 93 83 43 299 122 101 29 163 153 389 21 211 157 170 Absorbed by Shields 1565 | . . . 91 70 . 26 41 140 160 181 195 83 . 83 . 130 253 66 38 . . 8 Reduced by Siege Mode 40 | . . . . . . . . . . . . . . . . 40 . . . . . . Ignored by Resistances 333 | . . . . . . . 26 58 . . . 110 88 . 35 16 . . . . . . Regen/Repaired (Parts) 2594 | . . . . . . . 81 . . . 124 . 334 . 922 . 1133 . . . . . Core Remaining (%) 60 | 100 . 54 . . . 87 . 62 . . . 26 . . . 51 . 45 . . . . Volleys Fired 1085 | . 52 1 42 13 . 3 33 87 28 76 42 106 71 66 20 74 76 117 19 99 46 14 Largest 3 | . 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 2 2 Hottest 268 | . 110 70 136 136 . 136 136 129 148 148 160 148 180 170 150 179 102 229 268 228 178 178 Shots Fired 1718 | . 99 2 82 26 . 5 52 122 49 139 80 162 110 94 27 113 93 182 49 127 81 24 Gun 245 | . 57 2 17 . . . 4 55 38 . . . 25 3 6 38 . . . . . . Cannon 1328 | . 42 . 63 26 . 5 34 54 9 137 78 142 65 84 13 63 89 165 47 110 79 23 Launcher 91 | . . . 2 . . . 14 13 2 2 2 6 8 6 2 12 2 8 . 9 2 1 Special 54 | . . . . . . . . . . . . 14 12 1 6 . 2 9 2 8 . . Kinetic 482 | . 41 1 13 . . . 4 27 . 23 28 . 21 3 5 19 81 94 17 59 36 10 Thermal 1077 | . 58 1 67 26 . 5 34 82 47 114 50 142 65 84 13 82 8 62 30 51 43 13 Explosive 22 | . . . 2 . . . 3 . . 1 . 2 . 2 2 8 2 . . . . . Electromagnetic 83 | . . . . . . . 11 13 2 1 2 4 12 4 1 4 . 17 . 9 2 1 Robot Hit Streak 26 | . 5 . 6 11 . 2 7 12 17 26 8 17 15 21 7 14 13 21 7 8 9 7 Robot Miss Streak 6 | . 4 . 2 1 . 3 5 3 4 2 4 3 4 2 2 2 3 4 2 6 5 3 Penetration Max 2 | . . . . . . . . . . . . . 2 . . . 1 1 . . . . Secondary Targets 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 1074 | . 56 . 47 18 4 7 26 72 39 97 40 114 71 53 13 71 65 108 32 79 49 13 Core Hits 576 | . 24 1 25 6 . 4 30 38 14 55 14 51 36 31 7 43 34 54 10 48 42 9 Critical Kills 25 | . . . . . . . 1 . . 2 . 2 1 . 1 1 8 9 . . . . Critical Parts Destroyed 34 | . . . . . . . . . 1 . . . 1 . 1 2 10 19 . . . . Critical Strikes 94 | . 1 . . . . . 1 4 4 3 1 2 2 . 2 3 28 37 2 3 1 . Burn 6 | . 1 . . . . . . 2 3 . . . . . . . . . . . . . Meltdown 8 | . . . . . . . 1 . . 2 . 2 1 . 1 1 . . . . . . Destroy 60 | . . . . . . . . . . . . . 1 . 1 2 19 37 . . . . Blast 19 | . . . . . . . . 2 . 1 1 . . . . . 9 . 2 3 1 . Smash 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 44 | . . . . . 5 11 . . 5 . . . . . 1 1 5 . 2 11 3 . Impact 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Slashing 11 | . . . . . . 11 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . 4 . . . . . . . . . 1 . 3 . . 9 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39892 | . 735 21 1181 379 . 188 1555 2367 1116 2568 1387 2848 2629 2092 913 2902 4990 2984 1163 3281 3861 732 Guns 2852 | . 354 13 102 . . . 20 700 598 . . . 272 . 59 734 . . . . . . Cannons 24414 | . 377 . 857 379 . 40 370 693 110 2275 1027 2363 1426 1622 143 1207 2979 2370 1163 2236 2216 561 Explosions 11800 | . . . 203 . . . 1156 974 269 293 332 485 784 470 650 961 1777 614 . 1045 1616 171 Melee 285 | . . . . . . 148 . . 137 . . . . . . . . . . . . . Ramming 541 | . 4 8 19 . . . 9 . 2 . 28 . 147 . 61 . 234 . . . 29 . Kinetic 8994 | . 227 . 66 . . . 22 427 . 421 372 . 257 . 59 229 2857 878 381 1427 1116 255 Thermal 20850 | . 504 13 893 379 . 40 368 966 878 1854 935 2363 1540 1622 570 1712 1534 1350 782 917 1269 361 Explosive 3648 | . . . 203 . . . 416 . . 269 . 77 . 175 223 817 365 . . . 1103 . Electromagnetic 5574 | . . . . . . . 740 974 99 24 52 408 685 295 . 144 . 756 . 937 344 116 Impact 137 | . . . . . . . . . 137 . . . . . . . . . . . . . Slashing 148 | . . . . . . 148 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . 1 12 5 6 7 16 3 3 4 7 3 3 . . 8 8 Average Corruption 4 | . . . . . . . 1 1 4 5 6 8 1 3 3 6 2 3 . . 5 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 376 | . . . . . . . 4 13 9 43 43 59 31 25 29 44 15 41 . . 14 6 Message Errors 77 | . . . . . . . 1 3 2 9 6 11 9 5 6 12 3 8 . . 1 1 Matter Fused 94 | . . . . . . . 1 5 3 11 10 16 8 5 7 12 2 8 . . 4 2 Heat Flow Errors 50 | . . . . . . . 1 1 1 5 5 9 6 5 1 5 2 6 . . 3 . Energy Discharges 43 | . . . . . . . 1 . . 8 6 8 3 1 3 6 2 4 . . . 1 Parts Rejected 6 | . . . . . . . . . . . 1 1 1 1 . . 2 . . . . . Parts Fused 5 | . . . . . . . . . . . 1 1 . . 2 1 . . . . . . Data Loss (minor) 53 | . . . . . . . . 2 2 5 8 4 1 5 9 6 3 5 . . 2 1 Data Loss (major) 9 | . . . . . . . . . 1 . 3 . . . . 1 1 2 . . 1 . Misfires 15 | . . . . . . . . 2 . 3 1 3 . 2 1 . . 2 . . 1 . Alerts 6 | . . . . . . . . . . . 1 2 . 1 . . . 2 . . . . Weapon Failures 18 | . . . . . . . . . . 2 1 4 3 . . 1 . 4 . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1513 | . . . . 13 . . 17 27 62 . 35 8 90 56 69 30 623 41 62 126 254 . Projectiles 897 | . . . . 13 . . 17 27 1 . 10 8 24 38 . 5 385 41 62 101 165 . Explosions 446 | . . . . . . . . . . . 25 . 37 18 58 25 169 . . 25 89 . Melee 170 | . . . . . . . . . 61 . . . 29 . 11 . 69 . . . . . Knockbacks 68 | . . . . . . . . 5 2 6 1 . 1 . 1 . 21 5 4 12 9 1 Impact 5 | . . . . . . . . . 2 . . . 1 . 1 . . . . . 1 . Kinetic 55 | . . . . . . . . 5 . 4 1 . . . . . 18 4 3 11 8 1 Secondary 8 | . . . . . . . . . . 2 . . . . . . 3 1 1 1 . . Self-Inflicted Damage 445 | . . . . . . . 16 10 . . 23 67 . 28 . 37 58 12 . 76 88 30 Shots 22 | . . . . . . . 1 1 . . 1 4 . 1 . 1 1 1 . 8 1 2 Rammed 20 | . 3 2 1 . . . 1 . . . 1 . 4 . 1 . 7 . . . . . Targets Rammed 25 | . 3 2 1 . . . 1 . 1 . 1 . 4 . 1 . 10 . . . 1 . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Crushed 4 | . . . . . . . . . 1 . . . . . . . 3 . . . . . Highest Temperature 404 | . 306 30 174 43 . 6 236 101 76 300 265 338 404 372 247 330 198 386 386 369 243 309 Average Temperature 99 | . 120 18 51 17 . 3 67 22 35 70 89 55 112 107 70 116 113 122 134 98 112 122 Received Heat Transfer 5111 | . 90 . 99 71 . . 140 284 172 246 132 591 222 362 63 706 132 931 140 159 69 502 Effects 13 | . 1 . . . . . . . . 1 . 1 1 3 . 1 . 3 1 1 . . Shutdowns 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . Energy Bleed 5 | . 1 . . . . . . . . . . . 1 . . 1 . 2 . . . . Interference 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Total Turns 24 | . . . . . . . . . . . . . . . . 24 . . . . . . Longest Duration 24 | . . . . . . . . . . . . . . . . 24 . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . 2 3 2 . . 1 . . 1 . . . . 2 . . Combat Hostiles 10 | . . . . . . . 2 3 2 . . 1 . . . . . . . 2 . . Parts Fried 23 | . . . . . . . 3 7 2 . . 2 1 . . 1 1 2 . 4 . . Impact Corruptions 7 | . . . . . . . . . 3 . . . 1 . 1 . 2 . . . . . Robots Melted 11 | . . . . . . . 1 . 1 3 . 2 2 . 1 1 . . . . . . Combat Hostiles 10 | . . . . . . . 1 . 1 2 . 2 2 . 1 1 . . . . . . Parts Melted 63 | . 3 . 6 1 . . 1 3 5 7 2 10 8 10 1 2 1 1 1 . 1 . Heat Transferred 29805 | . 1221 37 1591 666 . 74 666 1924 1656 3455 1324 4209 2496 2700 500 2072 1098 659 935 1057 1175 290 Parts Sabotaged 4 | . . . . . . . . . . . . . . 2 . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 1 1 . . . . 1 . . . . 1 . 1 . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Maximum Alert Level 5 | . 1 . . . . . 2 4 2 3 2 3 2 3 2 3 3 5 3 5 4 3 Low Security (%) 19 | 100 94 100 100 100 . 100 77 . 31 10 . . . 4 . . . . . . . . Level 1 23 | . 5 . . . . . 11 11 34 21 82 13 66 16 80 20 11 . . . . . Level 2 22 | . . . . . . . 10 14 33 56 17 35 33 73 19 10 60 5 . 4 . . Level 3 25 | . . . . . . . . 74 . 11 . 51 . 5 . 68 28 23 100 73 40 100 Level 4 6 | . . . . . . . . . . . . . . . . . . 35 . 19 59 . Level 5 3 | . . . . . . . . . . . . . . . . . . 35 . 2 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1932 | . 213 34 98 85 . 70 433 1146 601 778 487 1152 604 748 441 1056 940 1932 1017 1601 1417 1049 Initial 1014 | . . 34 . . . . . 280 601 156 408 202 604 193 392 238 554 658 1014 696 840 956 Average 575 | . 133 5 32 28 . 29 145 789 298 493 357 714 383 496 344 711 629 1322 975 944 1088 974 Influence Increases 12995 | . 446 . 412 165 . 90 816 886 432 672 417 990 874 575 452 868 992 1454 219 1135 992 108 Destroy 0b10 Robot/C 6900 | . 260 . 240 100 . 80 480 440 200 380 180 580 500 360 200 460 560 720 120 640 340 60 Destroy 0b10 Robot/NC 325 | . 15 . 35 . . . 20 20 10 30 5 . 25 5 10 5 80 . . 5 60 . Destroy Leader 1018 | . 44 . 68 20 . 10 104 30 62 20 40 40 170 30 52 50 96 40 20 40 72 10 Allied During Kill 288 | . . . . . . . . 6 3 4 . 10 136 2 18 1 2 2 . 98 6 . Trap Triggered on 0b10 80 | . . . . . . . . 30 . 20 . . . . . 10 . 20 . . . . Successful Hack 390 | . 21 . 19 . . . 30 7 33 32 7 24 7 26 56 14 49 44 . . 21 . Select Force Hacks 180 | . 30 . . . . . . . 30 . 30 . . . 30 . 30 . 30 . . . Disable Machine 1095 | . 15 . 15 45 . . 60 120 75 45 150 15 . 15 60 30 75 45 15 . 315 . Anti-Garrison Action 1100 | . . . . . . . . 100 . 100 . 250 . 50 . 200 . 300 . 100 . . Destroy Structure 989 | . 1 . 20 . . . 32 28 19 41 5 56 6 72 26 68 100 88 34 177 178 38 Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 615 | . 60 . 15 . . . 90 105 . . . 15 30 15 . 15 . 195 . 75 . . Influence Decreases 11991 | . 358 88 412 120 45 90 384 172 1355 117 906 127 1750 103 860 152 1108 462 1156 529 1227 470 Entered New Map 5581 | . . 54 . . 45 . . 152 545 67 370 87 548 83 356 102 502 282 918 299 761 410 Time Decay 4439 | . 348 34 341 120 . 80 384 . 470 . 526 . 592 . 474 . 506 . 238 . 326 . Lost Part 600 | . 10 . . . . 10 . 20 20 30 10 40 . 20 10 50 70 120 . 30 100 60 Lost Ally 550 | . . . . . . . . . 20 20 . . 160 . 20 . 30 60 . 200 40 . Purge Threat 821 | . . . 71 . . . . . 300 . . . 450 . . . . . . . . . Squads Dispatched 38 | . 2 . 3 1 . . 2 . 4 . 4 . 8 . 4 . 6 . 2 . 2 . Investigation 16 | . 1 . 2 1 . . 2 . 2 . 1 . 1 . 2 . 3 . 1 . . . Extermination 14 | . . . . . . . . . 2 . 2 . 4 . 2 . 2 . 1 . 1 . Reinforcement 7 | . 1 . 1 . . . . . . . 1 . 3 . . . 1 . . . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 9 | . 1 . 2 . . . 4 . 2 . . . . . . . . . . . . . Communications Jammed 134 | . . . . . . . . . . . . . 25 . . . 44 19 . 24 22 . Distress Signals 134 | . . . . . . . . . . . . . 25 . . . 44 19 . 24 22 . Times Spotted 480 | . 24 . 27 4 . 4 30 29 17 18 12 32 39 20 17 28 36 55 10 46 24 8 Peak Tracking Total 8 | . 5 . 4 2 . 4 4 6 4 4 4 6 5 5 4 6 8 7 3 7 7 7 Tactical Retreats 30 | . 2 . 1 . . . 5 6 . . . 1 2 1 . 1 . 9 . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 38 | . 2 2 1 . . . 1 4 . 1 . 8 1 2 . 2 . 5 . 3 2 4 Indirectly 11 | . . . . . . . . 2 . 1 . . . 2 . . . . . . 2 4 Trap Hack Attempts 84 | . . . . . . . . 21 5 . . . . . 37 21 . . . . . . Triggered 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . Disarmed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . . Reused 8 | . . . . . . . . 3 . 2 . . . . . 1 . 2 . . . . Traps Extracted 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Installed 10 | . . . . . . . . 5 . 2 . . . . . 1 . 2 . . . . Triggered 8 | . . . . . . . . 3 . 2 . . . . . 1 . 2 . . . . Most Traps Carried 10 | . . . . . . . . 8 5 10 10 10 10 10 10 10 9 9 7 7 5 5 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 75 | . 1 . 1 3 . . 4 8 5 3 10 2 . 1 4 3 5 3 1 . 21 . Max in Single Turn 9 | . 1 . 1 1 . . 1 1 5 1 3 1 . 1 3 1 3 1 1 . 9 . Garrison Relay 4 | . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 84 | . 4 1 6 1 2 . 10 1 9 3 5 1 7 2 11 2 8 3 2 1 5 . Terminals 48 | . 3 . 4 1 . . 7 1 5 3 3 1 3 2 4 2 1 3 1 1 3 . Fabricators 5 | . . . . . . . . . . . . . 2 . 2 . 1 . . . . . Repair Stations 8 | . . . . . . . 1 . 1 . 1 . 1 . 2 . 2 . . . . . Recycling Units 3 | . 1 . . . . . . . 1 . . . . . . . 1 . . . . . Scanalyzers 9 | . . . 2 . . . 1 . 1 . . . . . 2 . 2 . . . 1 . Garrison Access 8 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Total Hacks 221 | . 12 1 20 3 2 . 23 1 28 5 14 2 19 4 31 5 26 5 7 4 9 . Successful 129 | . 6 1 13 . 2 . 14 1 16 3 12 2 12 2 15 1 18 3 4 1 3 . Failed 90 | . 5 . 7 3 . . 9 . 11 2 2 . 7 2 16 4 8 2 3 3 6 . Catastrophic 16 | . 1 . 1 1 . . . . 1 1 . . 2 1 3 1 . . 2 1 1 . Database Lockouts 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . Manual 82 | . 13 . 9 3 1 . 8 . 14 1 3 1 8 . 5 . 4 1 2 3 6 . Terminals 124 | . 11 . 11 3 . . 16 1 17 5 9 2 8 4 10 5 2 5 4 4 7 . Fabricators 11 | . . . . . . . . . . . . . 4 . 3 . 4 . . . . . Repair Stations 27 | . . . . . . . 2 . 2 . 2 . 5 . 7 . 9 . . . . . Recycling Units 4 | . 1 . . . . . . . 2 . . . . . . . 1 . . . . . Scanalyzers 34 | . . . 9 . . . 4 . 5 . . . . . 8 . 7 . . . 1 . Garrison Access 18 | . . . . . . . 1 . 2 . 3 . 2 . 3 . 3 . 3 . 1 . Terminal Hacks 41 | . 2 1 4 . 2 . 5 1 3 3 5 1 3 2 4 1 . 3 . 1 . . Record 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . Open Door 3 | . . 1 . . . . . 1 . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 4 | . . . . . . . . . . . . 1 . 1 . . . 1 . 1 . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . . . . . 2 . . . 2 . . . . . . . . . Locate Traps 3 | . . . . . . . 1 . . . 1 . . . 1 . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . Garrison Registry 4 | . . . . . . . . . . 1 . . . 1 . 1 . 1 . . . . Security Stations 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . 2 . 1 . 2 . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . Build 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . Repair Station Hacks 16 | . . . . . . . 2 . 1 . 2 . 4 . 3 . 4 . . . . . Scan Component 10 | . . . . . . . 1 . 1 . 1 . 2 . 2 . 3 . . . . . Repair 6 | . . . . . . . 1 . . . 1 . 2 . 1 . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . Retrieve Components 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . Scanalyzer 24 | . . . 7 . . . 3 . 4 . . . . . 4 . 6 . . . . . Insert Component 10 | . . . 3 . . . 1 . 1 . . . . . 2 . 3 . . . . . Analyze 12 | . . . 3 . . . 2 . 2 . . . . . 2 . 3 . . . . . Retrieve Study 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . . . 1 . 1 . 2 . 2 . 1 . 2 . 2 . 1 . Unlock Access 8 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Coupler Status 4 | . . . . . . . . . . . 1 . 1 . . . 1 . 1 . . . Unauthorized Hacks 29 | . 4 . 2 . . . 3 . 6 . 3 1 1 . 2 . 3 . 2 . 2 . Terminals 22 | . 3 . 2 . . . 3 . 5 . 2 1 1 . 1 . 1 . 1 . 2 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 20 | . 3 . 2 . . . 3 . 4 . 2 1 1 . 1 . 1 . 1 . 1 . Search 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 1 . 1 . . . 1 . 1 . 1 . . . Eject 5 | . . . . . . . . . 1 . 1 . . . 1 . 1 . 1 . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 3 . 6 1 . . 9 . 7 1 4 1 7 1 10 1 8 2 2 1 4 . Full Trace Events 10 | . 1 . 1 1 . . 1 . . . . . 1 1 1 1 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 3 . . . 1 . 1 . 1 . . . 1 . 3 . . . . . Parts Built 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 122 | . . . . . . . . . . . . . . . 64 . 58 . . . . . Total Part Build Rating 23 | . . . . . . . . . . . . . . . 16 . 7 . . . . . Part Studies Acquired 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . . 1 . . . 1 . 2 . 1 . 1 . . . . . Time 301 | . . . . . . . 51 . . . 51 . 106 . 31 . 62 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . 3 . . . . . . . 1 . . . . . Parts Scanalyzed 9 | . . . 3 . . . 1 . 1 . . . . . 1 . 3 . . . . . Part Schematics Acquired 9 | . . . 3 . . . 1 . 1 . . . . . 1 . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 7 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Hotswap 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Program Shield 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 35 | . . . . . 4 . . . . . . 4 3 1 5 1 4 3 2 7 1 . Non-combat 10 | . . . . . 3 . . . . . . . 2 . 3 . 2 . . . . . Combat 25 | . . . . . 1 . . . . . . 4 1 1 2 1 2 3 2 7 1 . Robot Hacks Applied 43 | . . . . . 4 . . . . . . 4 6 1 6 1 6 3 3 7 2 . parse_system 5 | . . . . . 4 . . . . . . . . . . . . . . 1 . . generate_echo 1 | . . . . . . . . . . . . . . . . . 1 . . . . . drop_inventory 1 | . . . . . . . . . . . . . . . 1 . . . . . . . ignore_parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . purge_threat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . find_terminals 1 | . . . . . . . . . . . . . 1 . . . . . . . . . locate_traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . mark_security 1 | . . . . . . . . . . . . . 1 . . . . . . . . . find_garrison 4 | . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . disrupt_area 2 | . . . . . . . . . . . . 2 . . . . . . . . . . amplify_resonance 3 | . . . . . . . . . . . . 1 . . . . . 1 1 . . . reboot_system 1 | . . . . . . . . . . . . . . . . . 1 . . . . . overwrite_iff 11 | . . . . . . . . . . . . 1 1 1 1 . . 2 1 4 . . streamctrl_low 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . formatsys_low 2 | . . . . . . . . . . . . . . . . . 2 . . . . . formatsys_high 5 | . . . . . . . . . . . . . . . 1 1 . . . 2 1 . Relay Couplers Released 37 | . . . . . . . . . 3 . 3 5 3 . 4 5 3 4 3 4 . . Ejected 16 | . . . . . . . . . 3 . 3 . . . 4 . 3 . 3 . . . Machine Destruction 18 | . . . . . . . . . . . . 5 . . . 5 . 4 . 4 . . Programmers 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Attached 20 | . . . . . . . . . . . 1 1 3 1 . 3 1 2 3 5 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . 6 1 . . . . 2 . 7 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 42 | . . . . . . . . 1 . 2 . 9 2 1 3 1 1 4 1 15 2 . Largest Group 8 | . . . . . . . . 1 1 2 . 8 8 1 2 1 2 2 1 5 2 . Highest-Rated Group 324 | . . . . . . . . 25 25 56 . 324 324 85 76 32 55 75 58 245 138 . Highest-Rated Ally 148 | . . . . . . . . 25 25 31 . 80 90 85 47 32 32 49 58 148 89 . Total Orders 10 | . . . . . . . . . . . . . . . 3 . 7 . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . AID 5 | . . . . . . . . . . . . . . . 1 . 4 . . . . . Ally Attacks 215 | . . . . . . . . 3 4 8 . 6 59 3 15 2 2 10 3 86 14 . Total Damage 6518 | . . . . . . . . 73 118 188 . 35 1209 200 421 32 77 346 135 3131 553 . Kills 33 | . . . . . . . . 1 1 1 . . 8 1 4 1 . . . 15 1 . Allies Corrupted 5 | . . . . . . . . . . 1 . . 1 . . . . . . 3 . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Active Infowar (turns) 3200 | . . . . . . . . 219 981 243 204 . 647 . 525 237 144 . . . . . Terrain 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Traps 2577 | . . . . . . . . 128 897 . . . 647 . 525 237 143 . . . . . T.N.C. 1087 | . . . . . . . . . 934 153 . . . . . . . . . . . . Jamming 385 | . . . . . . . . 91 . 90 204 . . . . . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 23528 | 96 840 276 1139 374 665 160 1254 1208 1180 1363 1478 1800 1876 938 1208 1453 1361 2170 501 1315 738 135 Spaces Moved 11551 | 67 468 154 592 201 377 75 596 555 622 575 554 615 987 449 651 708 566 1013 300 852 499 75 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . Treads 8441 | . 223 154 592 201 377 75 596 555 622 575 554 615 987 449 651 186 473 556 . . . . Legs 3104 | 61 245 . . . . . . . . . . . . . . 522 93 457 300 852 499 75 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 163 163 162 162 162 160 240 240 160 160 160 157 157 160 107 107 111 115 Average Speed 164 | 122 139 160 160 162 163 163 162 163 162 184 240 240 160 160 160 161 169 173 134 109 113 119 Slowest Speed 1080 | 190 190 240 160 163 163 163 165 165 162 240 240 240 160 160 240 183 260 1080 183 184 186 190 Overloaded Moves 417 | . . . . . . . . . . . . . . . . 415 2 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 84 32 58 37 70 19 63 73 23 57 24 74 37 64 22 72 18 87 9 82 21 14 Regions Visited 22 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Spaces Dug 41 | . . . . . . . 18 . . . . . . 13 5 3 . . . 2 . . Terrain Destroyed 436 | . . . 23 . . . 36 3 20 6 5 30 2 27 30 22 56 10 16 44 89 17 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 102 | . . . . . . . . . . . 1 2 2 2 7 1 24 4 16 26 8 9 AOE 334 | . . . 23 . . . 36 3 20 6 4 28 . 25 23 21 32 6 . 18 81 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 14387 | 78 561 180 709 221 424 91 825 731 738 746 623 781 1173 573 792 897 844 1247 355 1115 588 95 Wait 746 | . 13 10 22 3 34 . 145 30 30 26 . 14 51 30 46 22 122 21 16 96 14 1 Move 11530 | 66 467 153 591 200 376 74 596 554 621 574 553 614 986 448 650 707 565 1012 299 851 498 75 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 186 | 6 10 6 6 1 4 1 11 5 9 20 7 9 16 7 7 10 16 19 3 12 1 . Fast Attach 113 | 6 3 3 6 1 . . 5 1 7 3 3 3 4 4 5 14 14 12 1 10 8 . Attach 92 | . 4 1 2 . . 1 2 2 1 4 2 5 6 7 3 10 14 14 2 1 8 3 Detach 13 | . 1 . . . . . . . 1 . . . . . 2 2 2 3 . . 1 1 Swap 207 | . 3 . 18 2 4 1 17 19 13 15 7 11 18 6 8 14 2 19 11 15 3 1 Drop 216 | . 5 4 21 1 1 . 15 7 17 25 8 7 17 3 12 16 18 19 2 13 5 . Fire 1085 | . 52 1 42 13 . 3 33 87 28 76 42 106 71 66 20 74 76 117 19 99 46 14 Melee 44 | . . . . . 5 11 . . 5 . . . . . 1 1 5 . 2 11 3 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Crush 24 | . 3 2 1 . . . 1 . 1 . 1 . 4 . 1 . 10 . . . . . Escape Stasis 36 | . . . . . . . . . . 1 . 12 . 2 . 5 . 9 . 7 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap 94 | . . . . . . . . 26 5 2 . . . . 37 22 . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 4 exits: [*Res x3] / *Fac) -4/Factory -4/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 390 | -10/Materials | Central database locked down 503 | -10/Materials | Discovered new exit (range 14) 742 | -10/Materials | Discovered new exit (range 8) 921 | -10/Materials | Discovered new exit (range 9) 937 | -10/Materials | Entered Mines 981 | -10/Mines | Assembled infested the area 986 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1132 | -10/Mines | Discovered new exit (range 9) 1140 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1213 | -10/Mines | Entered Materials 1213 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1918 | -9/Materials | Discovered new exit (range 15) 2127 | -9/Materials | Identified exit to Mines 2161 | -9/Materials | Discovered new exit (range 16) 2352 | -9/Materials | Entered Mines 2428 | -9/Mines | Found a hidden stash of uninstalled traps 2577 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2720 | -9/Mines | Discovered new exit (range 5) 2726 | -9/Mines | Entered Exiles 2764 | -9/Exiles | Met 8R-AWN 2803 | -9/Exiles | Met EX-HEX 2870 | -9/Exiles | Met EX-DEC 2917 | -9/Exiles | Learned location of Zion (-6) 3101 | -9/Exiles | Met EX-BIN 3121 | -9/Exiles | Aligned with FarCom system 3122 | -9/Exiles | Given EX-Vault access code 3160 | -9/Exiles | Opened EX-Vault 3171 | -9/Exiles | Found Modified TNC 3175 | -9/Exiles | Found Skeleton Box 3180 | -9/Exiles | Found Potential Leg 3182 | -9/Exiles | Found Potential Leg 3213 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3230 | -9/Exiles | Exiles lab attacked by MAIN.C 3320 | -9/Exiles | Discovered new exit (range 10) 3391 | -9/Exiles | Stole three prototypes: Potential Leg, Modified TNC, Skeleton Box 3391 | -9/Exiles | Entered Mines 3448 | -8/Mines | Discovered new exit (range 14) 3551 | -8/Mines | Entered Materials 3551 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3959 | -8/Materials | Discovered new exit (range 16) 4246 | -8/Materials | Discovered new exit (range 15) 4334 | -8/Materials | Repaired Adv. Beam Cannon 4736 | -8/Materials | Discovered new exit (range 15) 4805 | -8/Materials | Identified exit to Garrison 4805 | -8/Materials | Entered Garrison 4929 | -8/Garrison | Triggered checkpoint 4937 | -8/Garrison | Triggered checkpoint 4989 | -8/Garrison | Triggered checkpoint 5159 | -8/Garrison | Discovered new exit (range 9) 5403 | -8/Garrison | Triggered checkpoint 5524 | -8/Garrison | Rescued a captive Derelict 5568 | -8/Garrison | Build established: Trapper-Mutant 5599 | -8/Garrison | Triggered checkpoint 5659 | -8/Garrison | Triggered checkpoint 5716 | -8/Garrison | Installed Relay Interface Framework 5782 | -8/Garrison | Discovered new exit (range 12) 5927 | -8/Garrison | Triggered checkpoint 5984 | -8/Garrison | Build established: Mutant 5991 | -8/Garrison | Discovered new exit (range 14) 6013 | -8/Garrison | System corruption reached 10% 6013 | -8/Garrison | Entered Factory 6013 | -7/Factory | Accompanied by 1 ally 6013 | -7/Factory | Evolved 2 slots: Utility x2 6015 | -7/Factory | FarCom data flow suspended 6985 | -7/Factory | Central database locked down 7057 | -7/Factory | Discovered new exit (range 5) 7158 | -7/Factory | Found Powered Armor 7190 | -7/Factory | Identified exit to Garrison 7193 | -7/Factory | Entered Garrison 7249 | -7/Garrison | Rescued a captive Derelict 7257 | -7/Garrison | Rescued a captive Derelict 7323 | -7/Garrison | Triggered checkpoint 7499 | -7/Garrison | Triggered checkpoint 7599 | -7/Garrison | Triggered checkpoint 7741 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 7767 | -7/Garrison | Discovered new exit (range 10) 7804 | -7/Garrison | Learned Factory security intel 7953 | -7/Garrison | Discovered new exit (range 11) 8301 | -7/Garrison | Discovered new exit (range 37) 8301 | -7/Garrison | Discovered new exit (range 24) 8301 | -7/Garrison | Discovered new exit (range 69) 8556 | -7/Garrison | Entered Factory 8718 | -7/Factory | Build established: Trapper-Mutant 8914 | -7/Factory | Repaired Adv. Beam Cannon? 8979 | -7/Factory | Discovered new exit (range 4) 10024 | -7/Factory | Identified exit to Garrison 10034 | -7/Factory | Entered Garrison 10197 | -7/Garrison | Heavy support dispatched to Factory 10202 | -7/Garrison | Triggered checkpoint 10448 | -7/Garrison | Triggered checkpoint 10453 | -7/Garrison | Discovered new exit (range 11) 10768 | -7/Garrison | Triggered checkpoint 10831 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 10914 | -7/Garrison | Garrison Relay disabled 10980 | -7/Garrison | Core integrity fell below 50% 11025 | -7/Garrison | Discovered new exit (range 15) 11222 | -7/Garrison | Build established: Bothacker-Mutant 11227 | -7/Garrison | Triggered checkpoint 11430 | -7/Garrison | Discovered new exit (range 14) 11497 | -7/Garrison | Found embedded Infiltrators 11744 | -7/Garrison | Heavy support dispatched to Factory 11834 | -7/Garrison | System corruption reached 10% 11834 | -7/Garrison | Entered Factory 11834 | -6/Factory | Accompanied by 8 allies 11834 | -6/Factory | Evolved 2 slots: Propulsion x2 12073 | -6/Factory | Discovered new exit (range 13) 12586 | -6/Factory | Discovered new exit (range 25) 12766 | -6/Factory | Repaired Imp. Heavy Treads 12811 | -6/Factory | Repaired Plasma Cannon? 12937 | -6/Factory | P-60 Hacker assimilated allied Marksman 4a 13124 | -6/Factory | Lost 3 allies 13700 | -6/Factory | Identified exit to Garrison 13710 | -6/Factory | Entered Garrison 13876 | -6/Garrison | Triggered checkpoint 13889 | -6/Garrison | Spotted B-75 Beast 13956 | -6/Garrison | Destroyed B-75 Beast 14144 | -6/Garrison | Triggered checkpoint 14182 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 14261 | -6/Garrison | Discovered new exit (range 12) 14460 | -6/Garrison | Discovered new exit (range 15) 14585 | -6/Garrison | Discovered new exit (range 15) 14585 | -6/Garrison | Discovered new exit (range 66) 14585 | -6/Garrison | Discovered new exit (range 50) 14648 | -6/Garrison | Entered Factory 14707 | -6/Factory | Repaired Imp. Heavy Treads? 15125 | -6/Factory | Fabricated Particle Reactor (x2) 15816 | -6/Factory | Discovered new exit (range 15) 15835 | -6/Factory | Identified exit to Garrison 15856 | -6/Factory | Entered Garrison 16138 | -6/Garrison | Triggered checkpoint 16223 | -6/Garrison | Triggered checkpoint 16230 | -6/Garrison | Triggered checkpoint 16254 | -6/Garrison | Destroyed 13 combat bots 16418 | -6/Garrison | Triggered checkpoint 16460 | -6/Garrison | Expanded RIF knowledge: Program Shield 16493 | -6/Garrison | Discovered new exit (range 10) 16640 | -6/Garrison | Spotted B-75 Beast 16640 | -6/Garrison | Spotted B-75 Beast 16703 | -6/Garrison | Discovered new exit (range 15) 16760 | -6/Garrison | Triggered checkpoint 17021 | -6/Garrison | Discovered new exit (range 40) 17021 | -6/Garrison | Discovered new exit (range 74) 17021 | -6/Garrison | Discovered new exit (range 12) 17249 | -6/Garrison | Garrison Relay disabled 17309 | -6/Garrison | Entered Factory 17309 | -5/Factory | Accompanied by 1 ally 17309 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 17351 | -5/Factory | Discovered new exit (range 14) 17817 | -5/Factory | Fabricated Imp. Heavy Treads? 17895 | -5/Factory | P-70 Sage assimilated allied Smith 6b 17970 | -5/Factory | Lost 5 parts (1p2n1u1w) 18243 | -5/Factory | Build established: Bothacker-Tank 18262 | -5/Factory | Repaired Imp. Heavy Treads 18323 | -5/Factory | Destroyed 10 combat bots 18668 | -5/Factory | Identified exit to Garrison 18670 | -5/Factory | Entered Garrison 18847 | -5/Garrison | Spotted B-75 Beast 18856 | -5/Garrison | Triggered checkpoint 18882 | -5/Garrison | Destroyed B-75 Beast 18901 | -5/Garrison | Lost 3 allies 19012 | -5/Garrison | Discovered new exit (range 11) 19158 | -5/Garrison | Triggered checkpoint 19250 | -5/Garrison | Learned Factory security intel 19299 | -5/Garrison | Spotted B-75 Beast 19376 | -5/Garrison | Destroyed B-75 Beast 19492 | -5/Garrison | Triggered checkpoint 19674 | -5/Garrison | Triggered checkpoint 19697 | -5/Garrison | Garrison Relay disabled 19721 | -5/Garrison | Spotted Striker 19799 | -5/Garrison | Found Unknown Launcher 19799 | -5/Garrison | Identified Gamma Bomb Array 19802 | -5/Garrison | Found Gamma Bomb Array 19836 | -5/Garrison | Found Gamma Bomb Array 19965 | -5/Garrison | Found Gamma Bomb Array 20112 | -5/Garrison | Core integrity fell below 50% 20150 | -5/Garrison | Lost 3 parts (1n2w) 20240 | -5/Garrison | Discovered new exit (range 13) 20249 | -5/Garrison | Discovered new exit (range 73) 20249 | -5/Garrison | Discovered new exit (range 84) 20249 | -5/Garrison | Discovered new exit (range 12) 20285 | -5/Garrison | Expanded RIF knowledge: Hotswap 20383 | -5/Garrison | Build established: Botlord-Mutant 20472 | -5/Garrison | Triggered checkpoint 20569 | -5/Garrison | Spotted B-75 Beast 20840 | -5/Garrison | Entered Factory 20840 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20872 | -4/Factory | Build established: Bothacker-Gunner 21335 | -4/Factory | Identified exit to Garrison 21341 | -4/Factory | Entered Garrison 21518 | -4/Garrison | Garrison Relay disabled 21561 | -4/Garrison | Lost 3 allies 21721 | -4/Garrison | Triggered checkpoint 21745 | -4/Garrison | Triggered checkpoint 21750 | -4/Garrison | Triggered checkpoint 21813 | -4/Garrison | Lost 3 allies 21839 | -4/Garrison | Lost 3 parts (1n2w) 21866 | -4/Garrison | Discovered new exit (range 15) 22029 | -4/Garrison | Found embedded Infiltrators 22035 | -4/Garrison | Discovered new exit (range 13) 22040 | -4/Garrison | Spotted B-75 Beast 22041 | -4/Garrison | Spotted B-90 Cyclops 22080 | -4/Garrison | Assimilated Beast 7a with formatsys_high 22089 | -4/Garrison | Destroyed B-90 Cyclops 22116 | -4/Garrison | Rewired B-90 Cyclops 22251 | -4/Garrison | Triggered checkpoint 22391 | -4/Garrison | Triggered checkpoint 22456 | -4/Garrison | Discovered new exit (range 8) 22498 | -4/Garrison | Discovered new exit (range 11) 22516 | -4/Garrison | Rewired Striker 22518 | -4/Garrison | Rewired Striker 22588 | -4/Garrison | Expanded RIF knowledge: Structural Interface 22656 | -4/Garrison | Entered Factory 22656 | -4/Factory | Accompanied by 1 ally 22830 | -4/Factory | Build established: Botlord-Mutant 23019 | -4/Factory | Lost 3 parts (1u2w) 23156 | -4/Factory | First assault squad dispatched 23249 | -4/Factory | Build established: Hauler-Mutant 23257 | -4/Factory | Lost 6 parts (1n2u3w) 23388 | -4/Factory | Identified exit to Garrison 23394 | -4/Factory | Entered Garrison 23444 | -4/Garrison | Triggered checkpoint 23477 | -4/Garrison | Spotted B-86 Titan 23524 | -4/Garrison | Triggered checkpoint 23529 | -4/Garrison | Self-destructed Last Messages --------------- 23521_ Centrium Leg destroyed. 23521_ Penetrated by Slug. 23521_ Slug penetrates Wall. 23522_ B-86 Titan exits siege mode. 23522_ Potential Leg destroyed. 23523_ ALMVUOR6PMLS1IPQPUN%D 23524_ Stasis Trap short circuited. 23524_ Chain reaction triggered in Corrupted Lgt. Antimatter Reactor. 23524_ Stasis Trap short circuited. 23524_ A bubble of rippling energy engulfs the area. 23524_ Penetrated by Slug. 23524_ Enh. Nova Cannon destroyed. 23525_ Slug penetrates Earth. 23525_ Penetrated by Slug. 23525_ Slug penetrates Wall. 23527_ Slug penetrates Earth. 23527_ Penetrated by Slug. 23528_ Cargo Storage Unit destroyed. 23528_ Penetrated by Slug. 23529_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ?#??????????????????????????????? | | ????????????? ## ?????????????????????????????? | | ????????????? ????????????????????????????? | | ?????????????? ^ ????????????????????????????? | | ??????????????? ???????????????????????????? | | ???????????? ?? BB ??###??????????????????????? | | ????????????# ??#BBh### ##?????????????????????? | | ????????????# ## ;;####??????????????????? | | ??????????? h ???????????????????? | | ???????????? [ ?? ?????????????????? | | ???????????????? = !;##? ?????????????????? | | ???????????????????# ;*=%!%## #????????????????? | | ?????????????????????#]!=[%% # ????????????????? | | ?????????????????????##!=!/%## #????????????????? | | ???????????????????# ####@!### #######??????????? | | ???????????????????# !!=!%!+ + #??????????? | | ???????????????????######!#### ##### #??????????? | | ????????????????????????#!#??# #???# #??????????? | | ????????????????????????#*#??# #???# #??????????? | | ????????????????????????# #??# #???# #??????????? | | ????????????????#########;#### #???# #??????????? | | ????????????????# #??## ##?????????? | | ???????????????# ## ####### ####"+"#####?????? | | ???????????????#?????# #?????# #?????? | | ?????????????????????# ###???# #?????? | | ?????????????????????# #####+######### #?????? | | ?????????????????????# + #???????# #?????? | | ?????????????????????# #######???????#####?????? | | ?????????????????????# ###???????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ????????????????????? #?????????????????????????? | | ????????????????????? #?????????????????????????? | | ????????????????????? #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????###?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 100 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 625 Resistance: KI 30 Resistance: TH 10 Utility Shielding 33 Point Defense Rating 80 Phase Shifting 15 Evasion (%) 55 Launcher Accuracy 40 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 14 Relay Coupler Types 4 Relay Coupler Value 109 Trap Extractor Capacity 10 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Trap Extractor | -9/Materials | Scanalyzed Trap Scanner | -8/Materials | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Cld. Particle Cannon | -7/Factory | Hacked Imp. Heavy Treads | -6/Factory | Scanalyzed Particle Reactor | -5/Factory | Scanalyzed Imp. Heavy Armor Plating | -5/Factory | Scanalyzed Hvy. Mass Driver | -5/Factory | Scanalyzed Robot Schematics ------------------ P-60 Hacker | -6/Factory | Hacked Fabricated ------------ Particle Reactor | x2 | -6/Factory | Preloaded Imp. Heavy Treads | x1 | -5/Factory Repaired ---------- Adv. Beam Cannon | 37% | -8/Materials Adv. Beam Cannon | 4% | -7/Factory Imp. Heavy Treads | 53% | -6/Factory Plasma Cannon | 37% | -6/Factory Imp. Heavy Treads | 8% | -6/Factory Imp. Heavy Treads | 46% | -5/Factory Studied --------- Datajack | -9/Materials | Hacked Remote Datajack | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hackathon Challenges ------------ None Game ------ Seed LatentProjectileWand Manual? 0 Play Time 03:43:50 Cumulative 363.2 hours Start 2025.11.30 @ 10:29:05 End 2025.11.30 @ 16:22:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 367 Rogue 363 Adventurer 3 Explorer 1 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 83 Gallery% 79 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2f39f29-74af-4ace-a14d-dbbdf483b41b