Cogmind - Beta 9.5 *** ADVENTURER MODE // 2020.04.02 @ 01:03:25 // AFD2020/Player2 Player: ShurikenKat Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (105) 525 Value Destroyed (5641) 5641 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-258) -258 TOTAL SCORE: 11648 Bonus ------- High Alert Combat Kills 1381 Follower Combat Kills 2481 Entered Garrisons 200 Friendly Fire -4320 Cogmind --------- Core Integrity 0/1300 Matter 53/450 Energy 240/240 System Corruption 5% Temperature Cool (0) Movement Walking (122) Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (5) --- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY (9) ------ Advanced Heat Sink High-capacity Storage Unit Large Matter Pod Visual Processing Unit Advanced Signal Interpreter Layered Light Armor Plating > --- WEAPON (5) ------- Coil Gun Railgun Heavy Shock Bomb Launcher Fusion Bomb Launcher > --- INVENTORY (12) --- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Large Storage Unit High-capacity Storage Unit Improved Heavy Armor Plating Improved Focal Shield Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Large Matter Pod Visual Processing Unit Advanced Signal Interpreter Layered Light Armor Plating Advanced Shield Generator > --- WEAPON ----------- Dispersion Rifle Coil Gun Coil Gun Railgun Heavy Shock Bomb Launcher > --- INVENTORY -------- Light Antimatter Reactor Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Large Storage Unit High-capacity Storage Unit Improved Heavy Armor Plating Improved Focal Shield Heavy Shock Bomb Launcher [Rating: 94] Favorites ----------- Power Micro Fission Core Engine Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Drone Bay Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Layered Light Armor Plating Weapon Heavy Shock Bomb Launcher Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Shock Bomb Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Fac Fac Res Slots Evolved 14 | . . . 2 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . 1 . . 1 . . Utility 7 | . . . 1 1 1 1 . . 1 1 1 Weapon 3 | . . . . 1 1 . . . . . 1 Parts Attached 104 | . . . 7 9 8 2 6 25 9 10 28 Power 14 | . . . . 2 . . . 2 2 1 7 Engine 5 | . . . . 1 . . . 1 1 . 2 Core 5 | . . . . 1 . . . 1 1 1 1 Reactor 4 | . . . . . . . . . . . 4 Propulsion 36 | . . . 2 1 4 . 3 10 3 3 10 Treads 1 | . . . . 1 . . . . . . . Leg 34 | . . . 2 . 4 . 3 10 2 3 10 Wheel 1 | . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 17 | . . . 3 1 1 2 . 2 2 3 3 Device 9 | . . . . . 1 2 . . 2 3 1 Storage 4 | . . . 2 . . . . 1 . . 1 Processor 3 | . . . 1 1 . . . 1 . . . Hackware . | . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 37 | . . . 2 5 3 . 3 11 2 3 8 Energy Gun 15 | . . . 2 2 2 . 1 4 1 1 2 Energy Cannon 1 | . . . . 1 . . . . . . . Ballistic Gun 10 | . . . . 1 1 . 1 4 . . 3 Ballistic Cannon 2 | . . . . . . . . 1 . 1 . Launcher 9 | . . . . 1 . . 1 2 1 1 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . Parts Lost 33 | . . . . . . . 2 13 . . 18 Power 7 | . . . . . . . . 2 . . 5 Propulsion 6 | . . . . . . . . 4 . . 2 Utility 5 | . . . . . . . . 1 . . 4 Weapon 15 | . . . . . . . 2 6 . . 7 Highest Loss Streak 12 | . . . . . . . 2 12 . . 7 Average Slot Usage (%) 90 | . 85 85 80 94 92 92 94 91 93 91 85 Engine 4 | . 14 14 11 8 7 6 6 5 3 . 1 Core 2 | . . . . . . . . . 1 8 4 Leg 23 | . 28 28 24 18 22 20 24 24 23 24 23 Device 7 | . . . . . 5 12 13 4 5 13 9 Storage 12 | . 14 14 16 18 15 13 13 13 11 10 10 Processor 12 | . . . 6 16 15 13 13 19 15 10 9 Energy Gun 11 | . 28 28 22 14 16 13 9 3 11 10 5 Energy Cannon 1 | . . . . 8 7 6 3 . . . . Ballistic Gun 4 | . . . . . . 6 9 15 . . 6 Ballistic Cannon 2 | . . . . . . . . 1 5 5 2 Launcher 2 | . . . . . . . . . 4 4 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 99 | 12 12 12 43 54 64 70 70 95 95 89 99 Greatest Support 105 | 20 20 20 30 30 55 55 70 70 70 85 105 Greatest Overweight (x) 2 | . . . 2 2 2 1 1 1 1 1 1 Average Overweight (x) . | . . . . 1 . 1 . . . . . Largest Inventory Capacity 20 | 6 6 6 12 12 12 12 12 20 20 12 12 Average Capacity 11 | 6 6 6 9 12 12 12 12 13 12 12 12 Most Carried 12 | 6 6 6 10 11 12 12 12 12 12 12 12 Average Carried 10 | 6 6 6 6 9 11 11 11 9 11 11 11 Final Capacity 20 | 6 6 6 12 12 12 12 12 20 12 12 12 Final Carried 12 | 6 6 6 9 10 12 12 12 7 12 12 11 Class Distribution -------------------- 43% | Scavenger-Skirmisher 35% | Scavenger-Tank 11% | Mutant 5% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Skirmisher | -6/Extension Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Fac Fac Res Matter Collected 3263 | 200 . . 210 94 76 50 212 773 211 113 1324 Remotely . | . . . . . . . . . . . . Salvage Created 5457 | . . 101 189 20 66 36 462 939 517 286 2841 Parts 248 | . . 4 14 2 5 . 13 32 25 9 144 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Fac Fac Res Combat Hostiles Destroyed 82 | . . 2 3 . 1 1 13 17 4 5 36 Guns 42 | . . 2 3 . 1 . 7 11 1 2 15 Cannons 14 | . . . . . . 1 . 1 3 2 7 AOE 24 | . . . . . . . 6 5 . . 13 Classes Destroyed 14 | . . 1 2 . 1 1 1 3 2 1 2 Worker 5 | . . . . . . . . . . . 5 Builder 7 | . . . . . . . . . 2 . 5 Recycler 3 | . . . . . . . . 1 1 . 1 Operator 2 | . . . . . . . . . . 1 1 Watcher 5 | . . . 2 1 . . . . 1 . 1 Swarmer 5 | . . . . . . . 4 . . 1 . Grunt 40 | . . 2 2 . . . 8 8 1 . 19 Brawler 1 | . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . Protector 3 | . . . . . . . . . . . 3 Sentry 5 | . . . . . 1 . . 3 . . 1 Hunter 10 | . . . . . . . . . 1 4 5 Programmer 12 | . . . . . . 1 1 1 2 . 7 Behemoth 2 | . . . . . . . . 1 . . 1 Thug 4 | . . . . . . . . 3 1 . . Best Kill Streak 11 | . . 2 3 1 1 1 8 6 3 3 11 Combat Bots Only 8 | . . 2 3 . 1 1 8 6 2 2 5 Max Kills in Single Turn 3 | . . 1 1 1 1 1 2 2 2 2 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 2 . . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Fac Fac Res Damage Taken 5616 | . . 111 66 75 96 23 391 1814 69 277 2694 Core 741 | . . 34 44 22 6 . 52 372 . 33 178 Absorbed by Shields 781 | . . . . . . . . . 4 103 674 Core Remaining (%) 84 | 100 . 86 86 96 99 . . 12 99 94 . Volleys Fired 252 | . . 6 10 3 4 2 28 56 18 11 114 Largest 5 | . . 2 2 2 4 4 4 4 4 4 5 Hottest 237 | . . 90 90 131 221 233 233 237 237 227 227 Shots Fired 685 | . . 12 20 5 15 8 69 134 53 35 334 Gun 526 | . . 12 20 2 11 6 56 113 35 22 249 Cannon 104 | . . . . 2 4 2 7 9 17 11 52 Launcher 55 | . . . . 1 . . 6 12 1 2 33 Special . | . . . . . . . . . . . . Kinetic 396 | . . . . . . 2 27 93 17 11 246 Thermal 128 | . . 12 20 4 12 4 11 6 18 11 30 Explosive 21 | . . . . 1 . . 6 12 . . 2 Electromagnetic 140 | . . . . . 3 2 25 23 18 13 56 Robot Hit Streak 18 | . . 6 10 4 6 6 11 18 12 5 14 Robot Miss Streak 6 | . . 1 1 1 2 3 5 6 3 6 4 Penetration Max 2 | . . . . . . . . . . . 2 Secondary Targets 8 | . . 1 2 . . . . 3 . . 2 Max Gunslinging Chain 1 | . . 1 1 . . . . 1 . . 1 Shots Hit Robots 468 | . . 9 18 4 9 7 54 107 28 23 209 Core Hits 331 | . . 5 11 3 4 3 54 78 29 17 127 Critical Hits 9 | . . . . . . . . 1 . 2 6 Critical Kills 5 | . . . . . . . . 1 . 2 2 Critical Parts Destroyed 3 | . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14832 | . . 119 210 139 180 166 1540 2644 688 762 8384 Guns 6907 | . . 119 210 14 130 104 731 1377 262 273 3687 Cannons 2211 | . . . . 50 50 62 25 258 398 233 1135 Explosions 5705 | . . . . 75 . . 784 1006 22 256 3562 Melee . | . . . . . . . . . . . . Ramming 9 | . . . . . . . . 3 6 . . Kinetic 6835 | . . . . . . 42 484 1380 398 233 4298 Thermal 2107 | . . 119 210 64 136 120 69 111 141 327 810 Explosive 2684 | . . . . 75 . . 784 959 . . 866 Electromagnetic 3197 | . . . . . 44 4 203 191 143 202 2410 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 1 1 5 . . 5 Average Corruption 3 | . . . . . . 1 1 4 . . 3 Corruption Purged . | . . . . . . . . . . . . Effects 53 | . . . . . . . 3 18 . . 32 Message Errors 12 | . . . . . . . 1 3 . . 8 Matter Fused 12 | . . . . . . . . 4 . . 8 Energy Discharges 1 | . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . . . . 2 . . 3 Data Loss (major) 2 | . . . . . . . . 1 . . 1 Misfires 1 | . . . . . . . . . . . 1 Targeting Errors 17 | . . . . . . . 1 6 . . 10 Weapon Failures 2 | . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 202 | . . . . . . . . 42 . . 160 Projectiles 34 | . . . . . . . . . . . 34 Explosions 168 | . . . . . . . . 42 . . 126 Melee . | . . . . . . . . . . . . Knockbacks 17 | . . . . . . . . 1 10 3 3 Impact . | . . . . . . . . . . . . Kinetic 14 | . . . . . . . . 1 8 2 3 Secondary 3 | . . . . . . . . . 2 1 . Self-Inflicted Damage 363 | . . . . . . . 8 192 . 8 155 Shots 18 | . . . . . . . 1 7 . 1 9 Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . 1 1 . . Kicked 2 | . . . . . . . . 1 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 438 | . . 258 129 102 284 218 381 282 138 356 438 Average Temperature 123 | . . 137 48 51 109 110 153 59 50 122 167 Received Heat Transfer 1138 | . . 84 39 9 18 . 153 477 . 30 328 Effects 15 | . . . . . . . 2 . . . 13 Shutdowns 4 | . . . . . . . 1 . . . 3 Energy Bleed 4 | . . . . . . . 1 . . . 3 Interference 3 | . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . 1 1 Parts Fried 9 | . . . . . . . . . . 2 7 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . 1 1 . . . . . . . . Heat Transferred 3010 | . . 310 511 111 185 174 137 149 259 446 728 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . 1 . 2 8 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Fac Fac Res Peak Influence 1235 | . . 55 247 334 94 33 676 760 504 247 1235 Average Influence 315 | . . 50 107 156 49 19 437 594 293 62 727 Maximum Alert Level 4 | . . . 1 1 . . 2 3 2 1 4 Low Security (%) 49 | 100 100 100 73 79 100 100 23 . 23 95 6 Level 1 19 | . . . 26 20 . . 15 13 63 4 12 Level 2 18 | . . . . . . . 60 50 12 . 34 Level 3 7 | . . . . . . . . 35 . . 19 Level 4 5 | . . . . . . . . . . . 27 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 35 | . . . . 1 1 1 . 3 7 4 18 Investigation 1 | . . . . . . . . . 1 . . Extermination 8 | . . . . . 1 1 . . 2 1 3 Reinforcement 14 | . . . . 1 . . . 3 1 3 6 Assault 4 | . . . . . . . . . . . 4 Garrison 8 | . . . . . . . . . 3 . 5 Intercept . | . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . 1 1 1 4 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Fac Fac Res Distress Signals 7 | . . . 2 1 . . . 3 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 161 | . . 2 11 6 4 1 18 26 14 10 69 Peak Tracking Total 15 | . . 2 4 5 1 1 9 3 2 3 15 Tactical Retreats 10 | . . . 2 . . . . 2 1 . 5 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Fac Fac Res Traps Triggered 12 | . . . . . . . 1 1 4 4 2 Indirectly 3 | . . . . . . . . . . 1 2 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Fac Fac Res Machines Disabled 23 | . . . . 1 1 . 2 3 5 3 8 Max in Single Turn 2 | . . . . . 1 . 1 2 . . 1 Garrison Access 1 | . . . . . . . . . . . 1 Garrison Relay 1 | . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Fac Fac Res Machines Accessed 4 | . . . . . . 1 . 2 . 1 . Terminals 3 | . . . . . . . . 2 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 5 | . . . . . . 1 . 2 . 2 . Successful 2 | . . . . . . 1 . . . 1 . Failed 3 | . . . . . . . . 2 . 1 . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 4 | . . . . . . . . 2 . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 1 | . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . . 2 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 4 . . . 1 Machine Destruction 5 | . . . . . . . 4 . . . 1 Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Fac Fac Res Total Allies 7 | . 1 . . . . . . . 6 . . Largest Group 4 | . 1 1 1 1 1 1 1 1 4 4 1 Highest-Rated Group 221 | . 51 57 60 76 83 92 93 113 217 221 178 Highest-Rated Ally 178 | . 51 57 60 76 83 92 93 113 124 143 178 Total Orders . | . . . . . . . . . . . . Ally Attacks 263 | . . . 16 17 6 2 28 47 35 21 91 Total Damage 12174 | . . . 183 393 157 81 1057 1996 1328 990 5989 Kills 70 | . . . 4 8 1 . 7 11 8 7 24 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 4 | . . . . . . 2 . . 2 . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Fac Fac Res Turns Passed 7013 | 3 46 180 398 434 501 694 506 653 1203 973 1422 Spaces Moved 3712 | 3 39 124 153 192 184 425 270 308 730 597 687 Core . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 3712 | 3 39 124 153 192 184 425 270 308 730 597 687 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 150 126 156 125 120 125 124 122 Average Speed 144 | 120 120 120 148 177 153 156 134 128 149 145 134 Slowest Speed 180 | 120 120 120 180 180 180 156 156 156 155 155 154 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 22 | 2 11 40 25 23 4 9 52 45 21 17 15 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 117 | . . . . 4 . . 9 33 . 9 62 Melee . | . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . 1 4 AOE 112 | . . . . 4 . . 9 33 . 8 58 Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Fac Fac Res Total 4853 | 2 38 143 302 283 394 450 361 470 804 676 930 Wait 692 | . . 14 129 69 189 17 48 61 28 48 89 Move 3701 | 2 38 123 152 191 183 425 268 307 729 596 687 Hop . | . . . . . . . . . . . . Pick Up 30 | . . . 2 4 3 1 2 5 6 1 6 Fast Attach 47 | . . . 3 3 5 2 1 8 7 10 8 Attach 35 | . . . 1 6 . . 3 12 1 . 12 Detach 6 | . . . . 3 . . 1 1 1 . . Swap 22 | . . . 3 . 3 . 2 5 1 . 8 Drop 43 | . . . 2 4 7 2 3 7 7 5 6 Fire 252 | . . 6 10 3 4 2 28 56 18 11 114 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 2 | . . . . . . . . 1 1 . . Crush . | . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . 5 5 5 5 . Rewire 2 | . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 2 exits: *Ext x2) -6/Extension -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 20 | -10/Materials | Discovered new exit (range 14) 50 | -10/Materials | Entered Mines 50 | -10/Mines | Accompanied by 1 ally 214 | -10/Mines | Discovered new exit (range 11) 230 | -10/Mines | Entered Materials 230 | -9/Materials | Accompanied by 1 ally 230 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Mutant 574 | -9/Materials | Discovered new exit (range 18) 628 | -9/Materials | Entered another Materials area 628 | -8/Materials | Accompanied by 1 ally 628 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1033 | -8/Materials | Discovered new exit (range 5) 1041 | -8/Materials | Identified exit to Factory 1062 | -8/Materials | Entered Factory 1062 | -7/Factory | Accompanied by 1 ally 1062 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1386 | -7/Factory | Build established: Skirmisher 1510 | -7/Factory | Discovered new exit (range 3) 1517 | -7/Factory | Identified exit to Factory 1563 | -7/Factory | Entered another Factory area 1563 | -6/Factory | Accompanied by 1 ally 1563 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1727 | -6/Factory | Build established: Scavenger-Skirmisher 1792 | -6/Factory | Discovered new exit (range 14) 1824 | -6/Factory | Identified exit to Lower Caves 2257 | -6/Factory | Identified exit to Garrison 2257 | -6/Factory | Entered Garrison 2257 | -6/Garrison | Accompanied by 3 allies 2335 | -6/Garrison | Triggered checkpoint 2345 | -6/Garrison | Triggered checkpoint 2346 | -6/Garrison | Spotted B-75 Beast 2358 | -6/Garrison | Triggered checkpoint 2388 | -6/Garrison | Allies destroyed B-75 Beast 2411 | -6/Garrison | Destroyed 8 combat bots 2450 | -6/Garrison | Triggered checkpoint 2528 | -6/Garrison | Triggered checkpoint 2577 | -6/Garrison | Garrison Relay disabled 2602 | -6/Garrison | Discovered new exit (range 12) 2632 | -6/Garrison | Identified exit to Extension 2648 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2744 | -6/Garrison | Discovered exit to Extension (range 10) 2763 | -6/Garrison | Entered Extension 2763 | -6/Extension | Accompanied by 1 ally 2773 | -6/Extension | Rescued a captive Derelict 2777 | -6/Extension | Rescued a captive Derelict 2777 | -6/Extension | Rescued a captive Derelict 2785 | -6/Extension | Rescued a captive Derelict 2786 | -6/Extension | Rescued a captive Derelict 2791 | -6/Extension | Rescued a captive Derelict 2798 | -6/Extension | Rescued a captive Derelict 2858 | -6/Extension | Core integrity fell below 50% 3197 | -6/Extension | Spotted B-75 Beast 3205 | -6/Extension | Spotted B-75 Beast 3210 | -6/Extension | Discovered new exit (range 17) 3235 | -6/Extension | Allies destroyed B-75 Beast 3238 | -6/Extension | Disrupted transfer network 3242 | -6/Extension | Core integrity fell below 20% 3259 | -6/Extension | Destroyed B-75 Beast 3274 | -6/Extension | Lost 12 parts (2p4n1u5w) 3415 | -6/Extension | Identified exit to Factory 3416 | -6/Extension | Entered Factory 3416 | -5/Factory | Accompanied by 1 ally 3416 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3681 | -5/Factory | Garrison activated, responded to threat 3689 | -5/Factory | Allied Derelicts emerged from ambush trap array 4347 | -5/Factory | Allied Derelicts emerged from ambush trap array 4538 | -5/Factory | Discovered new exit (range 18) 4608 | -5/Factory | Identified exit to Factory 4619 | -5/Factory | Entered another Factory area 4619 | -4/Factory | Accompanied by 4 allies 4619 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4691 | -4/Factory | Build established: Scavenger-Tank 5013 | -4/Factory | Spotted B-86 Titan 5564 | -4/Factory | Discovered new exit (range 17) 5589 | -4/Factory | Identified exit to Research 5592 | -4/Factory | Entered Research 5592 | -3/Research | Accompanied by 1 ally 5592 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6107 | -3/Research | Spotted B-86 Titan 6143 | -3/Research | Destroyed B-86 Titan 6161 | -3/Research | Garrison activated, responded to threat 6189 | -3/Research | Lost 7 parts (1p1n2u3w) 6342 | -3/Research | First assault squad dispatched 6551 | -3/Research | Core integrity fell below 50% 6650 | -3/Research | Lost 4 parts (1p1u2w) 6710 | -3/Research | Found Fusion Bomb Launcher 6800 | -3/Research | Core integrity fell below 20% 6930 | -3/Research | Lost 3 parts (2p1w) 7014 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06903_ H-77 Assassin misfires. 06906_ H-77 Assassin destroyed. 06906_ Slug penetrates Wall. 06907_ System corrupted: Matter fused (-5). 06914_ Acquired 63 matter. 06916_ Acquired Lgt. Antimatter Reactor. 06919_ Player 2 removes Electrolaser. 06919_ Player 2 attaches Hpw. Shotgun. 06920_ Dropped Carbon-fiber Leg. 06922_ Player 2 acquires Myomer Leg. 06939_ HD=OHCGI2R1:=G739ON6KLOXEPR 06963_ System corrupted: Component data lost. Player 2: "Don't worry, even though I'm built for speed I won't disappear when the going really gets rough. Probably." 06999_ System corrupted: Substantial component data lost. The art gallery (ESC then open Records) doubles as a tally of all parts you've discovered and used throughout all runs. 07011_ P-80 Master destroyed. 07012_ Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????# ??????????# | | ?????????????????????????????# ??????????# | | ?????????????????????????????# ########### | | ?????????????????????????????# # ! # !!! | | ?????????????????????????????# # # !!! | | ?????????????????????????????# # ! # !!! | | ?????????????????????????????# # # | | ??????????????????????#####??# # # | | ?????????????????? ?!? ""??# # ?# | | ?????????????????? " ?# # ! ??# | | ?????????????????? "" ?# #? ????# | | ?????????????????? # ###"############ | | ????????????????? # =% | | ????????????????? " != ! | | ????????????????? # ! !!!! %! | | ????????????????? """"""" ??# !!%!! | | ???????????????????????"?????# ###+############ | | ?????????????????????????????# # #?????? | | ?????????????????????????????# # #?????? | | ?????????????????????????????# # #?????? | | ??????????????################ # """ #?????? | | ??????????????# # ## # """ #?????? | | ??????????????# | # ## # """ #?????? | | ????########### # ! ## # #?????? | | ????# # # @ ## # #?????? | | ????# # ####@#### # #?????? | | ????# # ## !p! ##########?????? | | ????# """ # !!! ## p #??????????????? | | ????# """ # !!! ## #??????????????? | | ????# """ # !! ## #??????????????? | | ????# # ?# ########??????????????? | | ????# ! # ???# #?????????????????????? | | ????#####+######+###### #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????#######################?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 37 Energy Capacity 530 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Melee Accuracy 6 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Collateral Damage Dangerous Findings Significant Disruption Challenges ------------ None Game ------ Seed TargetingHeatNukerbomber Manual? 0 Play Time 01:27:56 Cumulative 9.9 hours Start 2020.04.01 @ 23:30:11 End 2020.04.02 @ 01:03:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 15 Rogue 11 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a32c42f8-8869-491a-9384-08788b065670