Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.03 @ 16:28:19 Player: thomas Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (78) 390 Value Destroyed (1987) 1987 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 3833 Bonus ------- High Alert Combat Kills 95 Friendly Fire -59 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (6) Movement Core (200) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Aluminum Leg Aluminum Leg Signal Interpreter Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hardlight Generator > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Wheel Small Storage Unit Signal Interpreter Hacking Suite Light Assault Rifle Heavy Assault Rifle [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 69 | . 15 17 33 4 Power 10 | . 2 3 5 . Engine 7 | . 2 1 4 . Core 3 | . . 2 1 . Reactor . | . . . . . Propulsion 22 | . 3 5 14 . Treads . | . . . . . Leg 22 | . 3 5 14 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | . 3 2 9 1 Device 5 | . 1 1 3 . Storage 3 | . 1 . 1 1 Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection 4 | . . 1 3 . Artifact . | . . . . . Weapon 22 | . 7 7 5 3 Energy Gun 6 | . 2 1 2 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 10 | . 4 3 2 1 Ballistic Cannon . | . . . . . Launcher 4 | . 1 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 13 | . 1 3 4 5 Power 4 | . . 1 2 1 Propulsion 3 | . . . . 3 Utility 3 | . . 1 1 1 Weapon 3 | . 1 1 1 . Highest Loss Streak 5 | . 1 2 2 5 Average Slot Usage (%) 93 | . 97 90 97 30 Engine 8 | . 14 5 6 3 Core 3 | . . 7 3 . Leg 29 | . 28 28 33 9 Device 6 | . . 1 13 . Storage 12 | . 14 14 11 5 Processor 5 | . 12 5 2 3 Protection 2 | . . 1 3 2 Energy Gun 7 | . 5 6 10 . Energy Cannon 2 | . . . 6 . Ballistic Gun 12 | . 20 15 5 3 Naked Turns 70 | . . . . 70 Heaviest Build 29 | 13 21 21 29 22 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 3 | . 1 1 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 8 9 10 10 7 Most Carried 10 | 6 10 10 10 10 Average Carried 9 | 6 9 9 9 6 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 8 10 5 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1310 | 200 287 319 446 58 Remotely . | . . . . . Salvage Created 2498 | . 479 380 1627 12 Parts 152 | . 35 40 75 2 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 64 | . 12 15 33 4 Melee 5 | . . 5 . . Guns 31 | . 9 3 19 . Cannons 11 | . . . 11 . AOE 14 | . 3 7 . 4 Classes Destroyed 11 | . 6 2 3 . Worker 3 | . . 1 2 . Builder 3 | . 1 2 . . Tunneler 1 | . . 1 . . Hauler 2 | . 1 . 1 . Recycler 2 | . 1 1 . . Operator 2 | . 1 . 1 . Watcher 1 | . . . 1 . Swarmer 21 | . 6 11 . 4 Grunt 34 | . 6 4 24 . Duelist 1 | . . . 1 . Sentry 8 | . . . 8 . Best Kill Streak 8 | . 4 8 5 4 Combat Bots Only 6 | . 3 6 4 4 Max Kills in Single Turn 3 | . 2 3 1 3 Gunslinging . | . . . . . Exploded 3 | . 2 2 . 3 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2961 | . 387 618 1387 569 Core 529 | . 26 92 164 247 Absorbed by Shields 27 | . . . 27 . Core Remaining (%) 76 | 100 . 52 . . Volleys Fired 153 | . 32 24 94 3 Largest 2 | . 2 2 2 2 Hottest 124 | . 88 79 124 53 Shots Fired 292 | . 61 41 186 4 Gun 224 | . 57 33 133 1 Cannon 53 | . . . 53 . Launcher 15 | . 4 8 . 3 Special . | . . . . . Kinetic 120 | . 46 31 42 1 Thermal 133 | . 5 2 126 . Explosive 15 | . 4 8 . 3 Electromagnetic 24 | . 6 . 18 . Robot Hit Streak 17 | . 10 7 17 5 Robot Miss Streak 4 | . 4 3 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 214 | . 41 30 141 2 Core Hits 109 | . 23 25 54 7 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . 5 . Burn 4 | . . . 4 . Meltdown 1 | . . . 1 . Melee Attacks 25 | . . 25 . . Impact . | . . . . . Slashing 25 | . . 25 . . Piercing . | . . . . . Sneak Attacks 2 | . . 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4854 | . 792 1208 2559 295 Guns 2421 | . 473 246 1702 . Cannons 779 | . . . 779 . Explosions 1121 | . 319 475 78 249 Melee 487 | . . 487 . . Ramming 46 | . . . . 46 Kinetic 1071 | . 389 232 450 . Thermal 1800 | . 71 14 1715 . Explosive 1022 | . 298 475 . 249 Electromagnetic 428 | . 34 . 394 . Impact . | . . . . . Slashing 487 | . . 487 . . Piercing . | . . . . . Highest Corruption 3 | . . . 2 3 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Effects 6 | . . . 6 . Message Errors 3 | . . . 3 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 124 | . 9 95 . 20 Projectiles . | . . . . . Explosions 32 | . 9 3 . 20 Melee 92 | . . 92 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 200 | . 62 56 61 21 Shots 7 | . 2 3 2 . Rammed 9 | . . . . 9 Targets Rammed 9 | . . . . 9 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 205 | . 87 24 205 . Average Temperature 42 | . 18 8 53 . Received Heat Transfer 712 | . 90 78 538 6 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted 3 | . . . 3 . Combat Hostiles 3 | . . . 3 . Parts Melted 12 | . . . 12 . Heat Transferred 4059 | . 161 37 3861 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 623 | . 182 300 623 347 Initial 242 | . . 5 26 242 Average 194 | . 74 166 284 315 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 59 | 100 100 47 44 . Level 1 27 | . . 52 23 100 Level 2 13 | . . . 31 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 4 1 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 4 | . . . 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 9 | . 3 . 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 95 | . 22 16 50 7 Peak Tracking Total 5 | . 4 3 5 4 Tactical Retreats 5 | . . 2 2 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 5 | . 1 2 2 . Max in Single Turn 1 | . 1 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 16 | . 6 1 9 . Terminals 14 | . 6 1 7 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 52 | . 25 3 24 . Successful 33 | . 16 2 15 . Failed 19 | . 9 1 9 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 25 | . 14 . 11 . Terminals 45 | . 25 3 17 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 18 | . 11 2 5 . Record 1 | . . 1 . . Robot Analysis 5 | . 5 . . . Prototype ID Bank 3 | . 1 . 2 . Terminal Index 1 | . 1 . . . Alert Level 2 | . . . 2 . Unreport Threat 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Maintenance Status 1 | . 1 . . . Patrol Status 1 | . . . 1 . Hauler Manifests 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 5 . 4 . Terminals 9 | . 5 . 4 . Assimilate 2 | . 1 . 1 . Botnet 5 | . 3 . 2 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 6 1 9 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 2 | . 1 . 1 . Largest Group 1 | . 1 . 1 . Highest-Rated Group 10 | . 10 . 10 . Highest-Rated Ally 10 | . 10 . 10 . Total Orders 1 | . 1 . . . FOLLOW 1 | . 1 . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 5 | . 5 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 3565 | 3 978 990 1466 128 Spaces Moved 2116 | 3 604 587 769 153 Core 134 | . . . . 134 Treads . | . . . . . Legs 1982 | 3 604 587 769 19 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 120 120 50 Average Speed 126 | 120 135 141 120 69 Slowest Speed 200 | 120 190 190 120 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 60 | 2 99 99 70 30 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 Spaces Dug . | . . . . . Terrain Destroyed 111 | . 24 55 2 30 Melee . | . . . . . Projectile . | . . . . . AOE 111 | . 24 55 2 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2701 | 2 708 684 1138 169 Wait 240 | . 26 12 202 . Move 2112 | 2 603 586 768 153 Hop . | . . . . . Pick Up 30 | . 12 7 11 . Fast Attach 16 | . 5 2 8 1 Attach 12 | . 1 7 4 . Detach 7 | . 3 2 2 . Swap 41 | . 9 8 21 3 Drop 56 | . 17 11 28 . Fire 153 | . 32 24 94 3 Melee 25 | . . 25 . . Ram 9 | . . . . 9 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 3) 315 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 12) 389 | -10/Materials | Discovered new exit (range 16) 513 | -10/Materials | Discovered new exit (range 13) 679 | -10/Materials | Discovered new exit (range 11) 982 | -10/Materials | Entered Mines 994 | -10/Mines | Met a Derelict bent on vengeance 1118 | -10/Mines | Discovered new exit (range 13) 1160 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1351 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1365 | -10/Mines | Discovered new exit (range 6) 1754 | -10/Mines | Learned Materials trap positions 1972 | -10/Mines | Entered Materials 1972 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1973 | -9/Materials | Loaded intel: 22 trap records 2261 | -9/Materials | Discovered new exit (range 16) 2443 | -9/Materials | Build established: Scavenger-Mutant 2549 | -9/Materials | Discovered new exit (range 9) 2905 | -9/Materials | Discovered new exit (range 10) 3433 | -9/Materials | Discovered new exit (range 5) 3438 | -9/Materials | Entered Mines 3449 | -9/Mines | Assembled infested the area 3468 | -9/Mines | Core integrity fell below 50% 3473 | -9/Mines | Released all parts (4) 3476 | -9/Mines | Core integrity fell below 20% 3482 | -9/Mines | Met 8R-AWN 3503 | -9/Mines | Lost 5 parts (1p3n1u) 3566 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03507_ K-01 Serf collects debris. 03517_ The unstable cave ceiling collapses. 03523_ Slammed into U-05 Engineer. 03523_ Destabilizing: System corrupted (+1). 03523_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03528_ Slammed into R-06 Scavenger. 03532_ U-05 Engineer builds a Wall. 03533_ Slammed into U-05 Engineer. 03535_ The unstable cave ceiling collapses. 03535_ Slammed into U-05 Engineer. 03536_ Slammed into R-06 Scavenger. 03538_ The unstable cave ceiling collapses. 03538_ Slammed into R-06 Scavenger. 03543_ Acquired Med. Storage Unit. 03545_ Acquired 5 matter. 03547_ The unstable cave ceiling collapses. 03547_ Acquired 4 matter. 03549_ Acquired 1 matter. 03556_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ???????????????????????## ##???????????????????? | | ?????????????????????### #???????????????????? | | ????????????????????## #???????????????????? | | ???????????????###### ##???????????????????? | | ??????????????## #????????????????????? | | ?????????????## # # ##???????????????????? | | ????????????## ## # #???????????????????? | | ???????????## ##%# # #???????????????????? | | ???????????# # # ##### #???????????????????? | | ???????????# %%# ####????????????????? | | ???????# ####%# #????????????????? | | ???????# # # # # #????????????????? | | ???????# #%######## #????????????????? | | ???????#### # ######## #????????????????? | | ?????????# % #### g% @ #????????????????? | | ?????????## ##??####### ## ##???????????????? | | ??????????### #?????????#%## ##??#???????????? | | ????????????# ##??######### ## ## #???????????? | | ???????????? ????# ## ######?????????? | | ???????????###??### ###### # #?????????? | | ????????????????# %##### # #?????????? | | ???????????####### #% #### #?????????? | | ??????????## ### #< #???#?????????? | | ????????### ###% ####?????????????? | | ??####?## %% #????????????????? | | ??# ## #????????????????? | | ??# # #????????????????? | | ??# ## # ##???????????????? | | ??## ## ### #???????????????? | | ???#### #### #?##### ##??????????????? | | ??????## ##?## ##?????# ## ##?????????? | | ???????# ##?####?????## #?????????? | | ???????# #?????????## #????????? | | ???????## ##??????#### #???????? | | ????????#####???????# #???????? | | ???????????????????# ## ???????? | | ???????????????????# ##?# ????????? | | ???????????????????# #???# ????????? | | ???????????????????## #????## #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainHeavyDesublimator Manual? 0 Play Time 00:45:56 Cumulative 35.4 hours Start 2021.11.03 @ 15:29:44 End 2021.11.03 @ 16:28:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 30 Adventurer 17 Explorer 3 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 26 Gallery% 32 Achievement% 40 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters SATURATION(65) Filters SATURATION(65) Steam 1 RUN: 216e87cf-02a0-42d4-8833-de52ff5bc90d