Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 16:36:43 Player: Kai Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (102) 510 Value Destroyed (2898) 2898 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (391) 391 TOTAL SCORE: 11599 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 25 Aligned with FarCom 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/1600 Matter 283/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Centrium Leg > --- UTILITY (13) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Component Analysis Suite Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Q-thruster Q-thruster Q-thruster Improved Diametric Drive > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Transmission Jammer ECM Suite Advanced Phase Shifter Advanced Hacking Suite System Shield System Shield Improved System Restoration Module Trap Reconfigurator > --- WEAPON ----------- Heavy Mace > --- INVENTORY -------- Light Quantum Reactor Cooled VTOL Module Advanced Component Analysis Suite Missile Launcher [Rating: 141] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Trap Reconfigurator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 2 2 2 2 Power 2 | . . . . . . . 1 . . . . 1 . . Propulsion 5 | . . . . . 2 . . . . 1 . 1 1 . Utility 11 | . . . . . 2 2 1 . . 1 2 . 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 146 | 6 8 5 . . 43 8 5 . 1 . 22 19 12 17 Power 25 | 1 2 1 . . 4 . 2 . . . 2 5 7 1 Engine 8 | 1 1 1 . . 1 . 1 . . . 1 2 . . Core 6 | . 1 . . . 3 . 1 . . . 1 . . . Reactor 11 | . . . . . . . . . . . . 3 7 1 Propulsion 58 | 2 2 . . . 22 3 . . . . 8 8 2 11 Treads 25 | 2 2 . . . 20 . . . . . . . . 1 Leg 2 | . . . . . 1 . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 31 | . . . . . 1 3 . . . . 8 8 2 9 Utility 42 | 1 3 1 . . 7 3 3 . 1 . 11 6 3 3 Device 20 | . . . . . 2 1 2 . . . 6 5 2 2 Storage 3 | 1 2 . . . . . . . . . . . . . Processor 13 | . 1 1 . . 5 2 1 . . . 2 . . 1 Hackware 3 | . . . . . . . . . 1 . . 1 1 . Protection 3 | . . . . . . . . . . . 3 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 21 | 2 1 3 . . 10 2 . . . . 1 . . 2 Energy Gun 1 | . . 1 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 9 | 2 1 1 . . 5 . . . . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . . . . Launcher 7 | . . 1 . . 3 1 . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . . . 1 Parts Lost 54 | . 1 2 . . 12 . . . . . . 6 5 28 Power 8 | . 1 1 . . 2 . . . . . . 1 . 3 Propulsion 19 | . . . . . 5 . . . . . . 1 3 10 Utility 18 | . . . . . 1 . . . . . . 3 2 12 Weapon 9 | . . 1 . . 4 . . . . . . 1 . 3 Highest Loss Streak 21 | . 1 2 . . 3 . . . . . . 4 5 21 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 96 100 100 100 99 84 80 80 80 70 93 93 86 54 Engine 6 | . 7 7 14 14 1 7 6 6 6 5 5 6 . . Core 3 | . 6 6 . . 7 . . . . . 3 . . . Treads 23 | . 28 28 28 28 34 5 . . . . . . . . Flight 4 | . . . . . . 19 20 20 20 17 23 26 26 13 Device 5 | . . . . . 5 7 17 20 20 17 21 21 21 12 Storage 9 | . 14 14 14 14 9 2 . . . . . . . . Processor 16 | . 10 14 14 14 21 25 26 26 26 17 20 17 13 12 Hackware 1 | . . . . . . . . . . 5 5 4 8 7 Energy Gun 5 | . . 4 14 14 5 . . . . . . . . . Ballistic Gun 12 | . 28 17 14 14 9 . . . . . . . . . Launcher 1 | . . 5 . . 1 5 2 . . . 4 2 . . Peak Build Rating 141 | 6 11 11 11 12 36 44 53 51 51 51 92 111 131 141 Average Rating 31 | 4 8 10 10 11 29 38 48 51 50 51 84 103 114 81 On Entrance 41 | . 6 11 10 11 12 36 39 51 51 51 51 87 111 101 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 61 | 14 49 50 48 48 61 61 17 12 12 12 32 40 43 37 Greatest Support 83 | 40 40 40 40 40 83 83 15 15 15 15 32 45 49 55 Greatest Overweight (x) 4 | . 1 1 1 1 2 . 1 . . . 1 1 1 4 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Average Capacity 14 | 6 9 20 20 20 20 9 5 5 5 5 5 5 5 5 Most Carried 20 | 1 10 12 12 15 20 18 5 5 5 5 5 5 5 5 Average Carried 11 | . 7 9 11 13 17 7 4 5 5 5 4 4 4 3 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 5 5 Final Carried 18 | 1 10 11 12 15 18 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 58% | Mutant 22% | Scavenger-Mutant 5% | Infiltrator-Ninja 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Scout | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Matter Collected 2767 | 272 477 239 . . 1030 . . 60 39 . 51 385 109 105 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3898 | 76 544 235 . . 1939 . . . . . . 716 175 213 Parts 223 | 3 50 22 . . 124 . . . . . . 17 6 1 Haulers Intercepted 11 | . 2 . . . 6 . . . . . . 1 . 2 Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 62 | . 10 12 . . 34 . . . . . . 4 2 . Melee 5 | . . . . . . . . . . . . 3 2 . Guns 40 | . 10 7 . . 23 . . . . . . . . . Cannons 3 | . . . . . 3 . . . . . . . . . AOE 13 | . . 5 . . 8 . . . . . . . . . Classes Destroyed 18 | 1 6 2 . . 6 . . . . . . 1 2 . Worker 6 | . 1 . . . 3 . . . . . . 2 . . Builder 6 | . . 1 . . 2 . . . . . . 3 . . Tunneler 2 | . . . . . 1 . . . . . . 1 . . Hauler 11 | . 2 . . . 6 . . . . . . 1 . 2 Recycler 7 | 1 . . . . 3 . . . . . . 3 . . Mechanic 1 | . . . . . . . . . . . . . 1 . Operator 4 | . 2 . . . 2 . . . . . . . . . Watcher 4 | . 2 . . . 2 . . . . . . . . . Swarmer 9 | . 3 6 . . . . . . . . . . . . Cutter 4 | . . . . . . . . . . . . 4 . . Grunt 30 | . 7 5 . . 18 . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . Sentry 7 | . . . . . 7 . . . . . . . . . Specialist 4 | . . . . . 4 . . . . . . . . . Hunter 3 | . . . . . 3 . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . 2 . Heavy 1 | . . . . . 1 . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . Best Kill Streak 7 | 1 2 3 . . 7 . . . . . . 7 2 1 Combat Bots Only 6 | . 2 3 . . 6 . . . . . . 4 1 . Max Kills in Single Turn 4 | 1 2 3 . . 4 . . . . . . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 4 | . . 3 . . 4 . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Hostile Shots Fired 611 | . 46 31 . . 195 . . . . . . 49 41 249 Missed 236 | . 13 11 . . 59 . . . . . . 25 16 112 Damage Taken 7410 | . 436 227 . . 2249 . . . . . . 664 591 3243 Core 2330 | . 52 23 . . 408 . . . . . . 116 118 1613 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 . . . 70 25 100 . . 100 100 100 91 91 . Volleys Fired 211 | 2 62 30 . 1 113 . . . . . . . . 3 Largest 2 | 2 2 2 . 2 2 . . . . . . . . 1 Hottest 120 | 40 40 50 . 83 96 . . . . . . . . 120 Shots Fired 402 | 4 124 46 . 2 223 . . . . . . . . 3 Gun 358 | 4 124 37 . 2 191 . . . . . . . . . Cannon 17 | . . . . . 15 . . . . . . . . 2 Launcher 27 | . . 9 . . 17 . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . Kinetic 296 | 4 124 37 . 1 130 . . . . . . . . . Thermal 79 | . . . . 1 76 . . . . . . . . 2 Explosive 27 | . . 9 . . 17 . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 30 | 3 9 5 . . 30 . . . . . . . . 2 Robot Miss Streak 4 | 1 4 4 . . 2 . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . Shots Hit Robots 300 | 3 74 21 . . 161 . . . . . . 19 13 9 Core Hits 165 | 1 30 21 . . 104 . . . . . . 5 . 4 Critical Kills 1 | . 1 . . . . . . . . . . . . . Critical Parts Destroyed 10 | . 1 1 . . . . . . . . . 2 5 1 Critical Strikes 17 | . 2 1 . . 6 . . . . . . 2 5 1 Burn 5 | . . . . . 5 . . . . . . . . . Destroy 3 | . 2 1 . . . . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . Smash 8 | . . . . . . . . . . . . 2 5 1 Melee Attacks 119 | . . . . . . . 3 . . . 5 60 26 25 Impact 119 | . . . . . . . 3 . . . 5 60 26 25 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . . . . 10 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8861 | 40 934 772 . 25 4239 . . . . . . 1643 598 610 Guns 3557 | 40 933 263 . . 2321 . . . . . . . . . Cannons 355 | . . . . . 303 . . . . . . . . 52 Explosions 2179 | . . 496 . . 1577 . . . . . . . . 106 Melee 2666 | . . . . . . . . . . . . 1643 598 425 Ramming 104 | . 1 13 . 25 38 . . . . . . . . 27 Kinetic 2653 | 40 933 263 . . 1417 . . . . . . . . . Thermal 1349 | . . . . . 1297 . . . . . . . . 52 Explosive 2089 | . . 496 . . 1487 . . . . . . . . 106 Electromagnetic . | . . . . . . . . . . . . . . . Impact 2666 | . . . . . . . . . . . . 1643 598 425 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . . . . 2 8 18 Average Corruption 5 | . . . . . . . . . . . . 1 5 6 Corruption Purged 5 | . . . . . . . . . . . . . 3 2 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 13 | . . . . . . . . . . . . . 5 8 Message Errors 7 | . . . . . . . . . . . . . 5 2 Matter Fused 3 | . . . . . . . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1425 | . . 23 . . 87 . . . . . . 813 360 142 Projectiles 31 | . . . . . . . . . . . . 31 . . Explosions 110 | . . 23 . . 87 . . . . . . . . . Melee 1284 | . . . . . . . . . . . . 782 360 142 Knockbacks 13 | . . . . . 1 . . . . . . 8 2 2 Impact 11 | . . . . . . . . . . . . 7 2 2 Kinetic 1 | . . . . . 1 . . . . . . . . . Secondary 1 | . . . . . . . . . . . . 1 . . Self-Inflicted Damage 154 | . 70 . . . 17 . . . . . . . . 67 Shots 3 | . 1 . . . 1 . . . . . . . . 1 Rammed 23 | . 2 3 . 4 4 . . . . . . . . 10 Targets Rammed 26 | . 2 4 . 4 6 . . . . . . . . 10 Kicked . | . . . . . . . . . . . . . . . Crushed 3 | . . 1 . . 2 . . . . . . . . . Highest Temperature 349 | . 2 22 . 21 189 . . . . . . 343 349 87 Average Temperature 83 | . 1 9 . 11 30 . . . . . . 128 155 14 Received Heat Transfer 1030 | . 174 130 . . 693 . . . . . . 24 . 9 Effects 8 | . . . . . . . . . . . . 3 5 . Shutdowns 3 | . . . . . . . . . . . . 1 2 . Energy Bleed 1 | . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . 1 . . Matter Decay 2 | . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . 7 1 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Parts Fried 15 | . . . . . . . . . . . . 12 1 2 Impact Corruptions 42 | . . . . . . . . . . . . 27 12 3 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . Heat Transferred 3084 | . . . . . 3047 . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Peak Influence 543 | 5 256 281 . . 543 246 123 . . 38 43 379 320 451 Initial 246 | . 3 16 . . . 246 120 . . 38 18 22 213 192 Average 161 | 2 84 117 . . 265 246 120 . . 38 29 109 247 292 Maximum Alert Level 2 | . 1 1 . . 2 1 . . . . . 1 1 2 Low Security (%) 68 | 100 90 98 . 100 48 . 100 . . 100 100 83 . 2 Level 1 18 | . 9 1 . . 16 100 . . . . . 16 100 85 Level 2 12 | . . . . . 34 . . . . . . . . 11 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 24 | . 3 1 . . 9 . . . . . . 9 1 1 Investigation 4 | . . 1 . . 3 . . . . . . . . . Extermination 2 | . . . . . . . . . . . . 1 . 1 Reinforcement 16 | . 3 . . . 4 . . . . . . 8 1 . Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Distress Signals 14 | . 4 1 . . 4 . . . . . . 1 1 3 Communications Jammed 19 | . . . . . . . . . . . . 11 3 5 Distress Signals 19 | . . . . . . . . . . . . 11 3 5 Times Spotted 169 | . 25 19 . . 53 . . . . . 1 24 10 37 Peak Tracking Total 21 | . 4 5 . . 6 . . . . . 1 7 5 21 Tactical Retreats 20 | . 2 . . . 3 . . . . . . 7 1 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Traps Triggered 6 | . . . . . 3 . . . . 1 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Reconfigurated 5 | . . . . . . . 1 . . 1 1 2 . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Disabled 6 | . 5 . . . 1 . . . . . . . . . Max in Single Turn 3 | . 3 . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Accessed 16 | . 2 1 4 1 6 . . . . . 2 . . . Terminals 8 | . 2 . . 1 4 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . Total Hacks 38 | . 3 1 16 2 14 . . . . . 2 . . . Successful 25 | . 1 1 16 1 5 . . . . . 1 . . . Failed 13 | . 2 . . 1 9 . . . . . 1 . . . Catastrophic 3 | . . . . . 3 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 6 | . 1 . 1 . 3 . . . . . 1 . . . Terminals 14 | . 3 . . 2 8 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . Garrison Access 5 | . . . . . 4 . . . . . 1 . . . Terminal Hacks 21 | . 1 1 16 1 2 . . . . . . . . . Record 15 | . . . 15 . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . . Seal Access 2 | . . . . . 1 . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 7 | . 2 . . . 5 . . . . . . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Total Allies 1 | . . 1 . . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 16 | . . 16 . . . . . . . . . . . . Total Damage 148 | . . 148 . . . . . . . . . . . . Kills 5 | . . 5 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Turns Passed 8950 | 78 1408 870 1427 734 2490 73 95 91 38 43 226 670 210 497 Spaces Moved 7341 | 43 684 321 595 300 1202 151 207 308 125 84 546 1323 374 1078 Core 213 | 5 . . . . . . . . . . . . . 208 Treads 3168 | 38 684 321 595 300 1202 5 . . . . . . . 23 Legs 9 | . . . . . . . . . . . . . . 9 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3951 | . . . . . . 146 207 308 125 84 546 1323 374 838 Fastest Speed 16 | 50 160 240 240 240 160 29 29 29 29 29 26 16 20 22 Average Speed 98 | 147 162 240 240 240 161 33 36 29 29 29 27 22 23 35 Slowest Speed 320 | 160 240 240 240 240 320 165 94 29 29 29 101 96 100 250 Overloaded Moves 56 | . . . . . . . . . . . . 20 . 36 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 81 69 92 58 76 3 7 63 18 4 20 33 17 27 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 11 | . . 1 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . 1 . . . . . . . . . Scrap Searched 5 | . . 1 . 2 . . . 1 1 . . . . . Spaces Dug 76 | . . . . . 6 . 3 . . . 5 39 9 14 Terrain Destroyed 292 | . 45 75 . . 95 . 3 . . . 5 39 9 21 Melee 70 | . . . . . . . 3 . . . 5 39 9 14 Projectile 5 | . . . . . 4 . . . . . . . . 1 AOE 217 | . 45 75 . . 91 . . . . . . . . 6 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Total 8434 | 51 858 368 595 307 1528 180 219 308 126 101 612 1582 454 1145 Wait 419 | . 85 5 . . 120 1 1 1 . . 3 167 30 6 Move 7320 | 42 683 320 594 299 1201 150 206 307 124 83 545 1315 373 1078 Hop 3 | . . . . . . . . . . . . 3 . . Pick Up 66 | 1 12 4 1 3 21 4 1 . . . 6 7 4 2 Fast Attach 45 | 6 . . . . 5 . 2 . 1 . 10 10 3 8 Attach 52 | . 2 2 . . 14 8 1 . . . 6 7 7 5 Detach 11 | . . . . . 1 . 2 . . . 2 3 3 . Swap 49 | . 6 3 . . 24 . 2 . . . 6 2 2 4 Drop 77 | . 6 . . . 23 17 1 . 1 . 11 8 6 4 Fire 211 | 2 62 30 . 1 113 . . . . . . . . 3 Melee 119 | . . . . . . . 3 . . . 5 60 26 25 Ram 10 | . . . . . . . . . . . . . . 10 Kick . | . . . . . . . . . . . . . . . Crush 16 | . 2 4 . 4 6 . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . 18 18 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 17) 711 | -10/Materials | Discovered new exit (range 3) 934 | -10/Materials | Discovered new exit (range 17) 1210 | -10/Materials | Discovered new exit (range 11) 1487 | -10/Materials | Entered Mines 1518 | -10/Mines | Met a Derelict bent on vengeance 1544 | -10/Mines | Assembled infested the area 1549 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1637 | -10/Mines | Escorted by a lone wolf Derelict 1949 | -10/Mines | Discovered new exit (range 9) 2007 | -10/Mines | Discovered new exit (range 12) 2029 | -10/Mines | Met a Derelict shopkeep closing up shop 2102 | -10/Mines | Identified exit to Materials 2347 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2347 | -10/Mines | Discovered new exit (range 5) 2354 | -10/Mines | Identified exit to Exiles 2357 | -10/Mines | Entered Exiles 2398 | -10/Exiles | Discovered new exit (range 15) 2456 | -10/Exiles | Met 8R-AWN 2494 | -10/Exiles | Met EX-HEX 2669 | -10/Exiles | Met EX-DEC 2718 | -10/Exiles | Visited The Gauntlet 3118 | -10/Exiles | Met EX-BIN 3224 | -10/Exiles | Aligned with FarCom system 3226 | -10/Exiles | Given EX-Vault access code 3349 | -10/Exiles | Opened EX-Vault 3442 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3536 | -10/Exiles | Found Trap Reconfigurator 3738 | -10/Exiles | Discovered new exit (range 11) 3758 | -10/Exiles | Identified exit to Mines 3784 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 3784 | -10/Exiles | Entered Mines 4022 | -9/Mines | Learned Materials terminal intel 4380 | -9/Mines | Discovered new exit (range 10) 4399 | -9/Mines | Identified exit to Materials 4419 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4518 | -9/Mines | Entered Materials 4518 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4519 | -8/Materials | Loaded intel: 12 terminal locations 4657 | -8/Materials | Garrison activated, responded to threat 5264 | -8/Materials | Build established: Scavenger-Mutant 5687 | -8/Materials | Discovered new exit (range 15) 6204 | -8/Materials | Discovered new exit (range 15) 6480 | -8/Materials | Core integrity fell below 50% 6560 | -8/Materials | Lost 3 parts (2n1u) 7008 | -8/Materials | Entered Factory 7008 | -7/Factory | Evolved 2 slots: Utility x2 7045 | -7/Factory | Discovered new exit (range 12) 7080 | -7/Factory | Identified exit to Factory 7081 | -7/Factory | Entered another Factory area 7081 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7136 | -6/Factory | Discovered new exit (range 9) 7176 | -6/Factory | Identified exit to Lower Caves 7176 | -6/Factory | Entered Lower Caves 7214 | -6/Lower Caves | Learned Factory garrison access intel 7262 | -6/Lower Caves | Discovered new exit (range 13) 7265 | -6/Lower Caves | Identified exit to Lower Caves 7267 | -6/Lower Caves | Entered another Lower Caves area 7301 | -6/Lower Caves | Discovered new exit (range 5) 7302 | -6/Lower Caves | Identified exit to Factory 7305 | -6/Lower Caves | Entered Factory 7305 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7306 | -5/Factory | Loaded intel: 4 garrison access locations 7347 | -5/Factory | Discovered new exit (range 3) 7347 | -5/Factory | Identified exit to Factory 7348 | -5/Factory | Entered another Factory area 7348 | -4/Factory | Evolved 2 slots: Utility x2 7570 | -4/Factory | Discovered new exit (range 5) 7571 | -4/Factory | Identified exit to Research 7574 | -4/Factory | Entered Research 7574 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7748 | -3/Research | Build established: Infiltrator-Ninja 8065 | -3/Research | Lost 4 parts (1n2u1w) 8067 | -3/Research | Spotted B-86 Titan 8239 | -3/Research | Discovered new exit (range 7) 8244 | -3/Research | Identified exit to Research 8244 | -3/Research | Entered another Research area 8244 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8292 | -2/Research | Spotted B-90 Cyclops 8415 | -2/Research | Lost 5 parts (3n2u) 8449 | -2/Research | Discovered new exit (range 10) 8451 | -2/Research | Identified exit to Access 8454 | -2/Research | Entered Access 8454 | -1/Access | Evolved 2 slots: Utility x2 8706 | -1/Access | Build established: Hacker-Sprinter 8753 | -1/Access | Spotted B-99 Colossus 8807 | -1/Access | Lost 21 parts (3p7n10u1w) 8872 | -1/Access | Core integrity fell below 50% 8880 | -1/Access | System corruption reached 10% 8901 | -1/Access | Core integrity fell below 20% 8928 | -1/Access | Lost 5 parts (2n1u2w) 8951 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 08895_ Slammed into H-88 Terminator. 08895_ H-88 Terminator knocked back. 08896_ Slammed into H-88 Terminator. 08896_ Penetrated by Slug. 08897_ Slammed into H-88 Terminator. 08897_ Core Analyzer destroyed. 08897_ System corrupted by crushing effect (+2). 08897_ Penetrated by Slug. 08899_ Slug penetrates Wall. 08911_ 05|TNGI,KXR9=9OWL<5FXH 08916_ Slug penetrates Wall. 08926_ System corrupted: Matter fused (-7). 08938_ Acquired Centrium Leg. 08946_ Spectral Interrupter explodes. 08946_ Door malfunctions. 08948_ System corrupted: Component data lost. 08948_ Penetrated by Slug. 08948_ Slug penetrates Wall. 08950_ P-80 Master resets P-80 Master, system corruption cleaned. 08951_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?# #????????????# ######## #?? | | ?# #????????????# ????????# #?? | | ?# #????????????# ?????????#! ! #?? | | ## +????????????# ?#+######?# #?? | | # #????????????# ?# #?####+"##?? | | # #????????????# ## ##### #??? | | # #????????????# ## + #??? | | # #????????????# ## ##### #??? | | # #????????????# ## #???## ##### | | # #????????????# ##= #????# # | | / #????????????# #####+######## # | | # #????????????# h + | | # #????????????# ###########+# | | # ############## # # | | # h " # | | # # ##### | | # # #???? | | ## # #???? | | ?# #### #???? | | ?# #??# #???? | | ?# p p #??#############???? | | ?# #################p##########????????????? | | ?# #?????????????# #????????????? | | ## #?????????????# #????????????? | | #?????????????# * #????????????? | | ## #?????????????# @ #????????????? | | ?# #?????????????# #????????????? | | ?# ############### #????????????? | | ?# # #????????????? | | ?# # #????????????? | | ?# # #????????????? | | + # #????????????? | | # # #????????????? | | # # #????????????? | | ?# ##############????????????? | | ?###########+###+##### #?????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????Y??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 53 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 150 Phase Shifting 15 Evasion (%) 80 Targeting Accuracy 16 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Force Boost 20 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Cld. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed LayeredPoweredBattery Manual? 0 Play Time 01:28:40 Cumulative 32.7 hours Start 2024.10.19 @ 15:09:15 End 2024.10.19 @ 16:36:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 38x28 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 123eac6f-7934-4aca-993a-30a03688ce42