Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 21:24:19 Player: Gilgameshx13 Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (21) 105 Value Destroyed (926) 926 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1595) 1595 TOTAL SCORE: 7706 Bonus ------- Pacifist 200 Follower Combat Kills 795 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (1350) Ox26 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Experimental Heat Sink Huge Storage Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Angular Momentum Engine Fusion Compressor Zionite Light DM Reactor Flexi-carbon Leg Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Compact Battery (200) Advanced Hacking Suite Improved Recalibrator Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Makeshift Power Source Zionite Light DM Reactor > --- PROPULSION ------- Wheel Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Huge Storage Unit Improved Terrain Scan Processor Improved Targeting Computer Tactical Coordination Suite Weapon Cycler Hardened Medium Armor Plating > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Makeshift Power Source Light Angular Momentum Engine Fusion Compressor Neutrino Core Zionite Light DM Reactor Advanced Heat Sink Experimental Heat Sink Improved Cooling System Advanced Cooling System High-capacity Storage Unit Improved Medium Armor Plating Makeshift Light Armor Plating Layered Medium Armor Plating Advanced Hacking Suite Hacking Drone Bay Gatling Laser Beamcaster Powered Hammer Ripper [Rating: 81] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Wheel Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Improved Targeting Computer Device Tactical Coordination Suite Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Impact Weapon Powered Hammer Slashing Weapon Ripper Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 . . . 6 2 . . . . Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . 1 . . . 1 1 . . . . Utility 6 | . . 1 . . . 4 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 82 | 7 . 7 3 5 1 14 13 8 12 . 12 Power 9 | 1 . . 1 . . 2 . . 1 . 4 Engine 5 | 1 . . 1 . . 1 . . . . 2 Core 2 | . . . . . . . . . . . 2 Reactor 2 | . . . . . . 1 . . 1 . . Propulsion 25 | 2 . 2 . . . 2 3 5 8 . 3 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 18 | 2 . 2 . . . 2 3 4 5 . . Hover . | . . . . . . . . . . . . Flight 7 | . . . . . . . . 1 3 . 3 Utility 27 | 1 . 4 . 2 1 7 7 . 1 . 4 Device 12 | . . . . . 1 5 4 . . . 2 Storage 3 | 1 . 1 . 1 . . . . . . . Processor 3 | . . 2 . . . . 1 . . . . Hackware . | . . . . . . . . . . . . Protection 9 | . . 1 . 1 . 2 2 . 1 . 2 Artifact . | . . . . . . . . . . . . Weapon 21 | 3 . 1 2 3 . 3 3 3 2 . 1 Energy Gun 10 | 1 . . 1 2 . 2 2 . 2 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | 2 . 1 1 . . . . 2 . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . . 1 . . . 1 Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . 3 1 . . . 1 Parts Lost 36 | . . . . . . 1 3 2 8 . 22 Power 6 | . . . . . . . . . 1 . 5 Propulsion 14 | . . . . . . 1 2 2 4 . 5 Utility 11 | . . . . . . . 1 . 1 . 9 Weapon 5 | . . . . . . . . . 2 . 3 Highest Loss Streak 22 | . . . . . . 1 3 2 8 . 22 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 94 | . 85 88 100 99 100 95 98 99 84 82 73 Engine 8 | . 14 11 11 11 11 9 5 5 2 . . Reactor 2 | . . . . . . 2 5 5 6 11 9 Wheel 27 | . 28 24 33 33 33 25 28 28 15 11 8 Device 11 | . . . . . 8 22 23 23 23 23 21 Storage 8 | . 14 11 11 11 11 6 5 5 5 5 5 Processor 9 | . . 9 11 11 11 6 9 11 11 11 9 Protection 7 | . . 10 11 10 2 6 5 5 5 5 4 Energy Gun 6 | . . . 2 7 11 10 9 2 4 11 8 Ballistic Gun 6 | . 28 22 19 4 . . . 4 6 . . Impact Weapon 4 | . . . . 9 11 2 1 3 . . . Peak Build Rating 81 | 6 6 14 22 30 32 60 68 70 81 65 65 Average Rating 40 | 4 6 9 18 27 31 54 61 62 62 65 59 On Entrance 35 | . 6 6 14 22 30 32 60 61 66 65 65 Naked Turns . | . . . . . . . . . . . . Heaviest Build 126 | 14 14 51 58 105 105 121 121 121 126 126 126 Greatest Support 50 | 26 26 30 30 30 30 40 50 50 50 20 25 Greatest Overweight (x) 40 | . . 1 1 3 3 3 2 5 40 6 36 Average Overweight (x) 2 | . . . 1 2 3 2 2 3 4 6 6 Largest Inventory Capacity 25 | 8 8 20 20 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 18 20 23 25 25 25 25 25 25 25 Most Carried 25 | 6 8 20 20 25 25 25 25 25 25 22 22 Average Carried 21 | 3 7 10 19 23 25 24 24 24 23 22 20 Final Capacity 25 | 8 8 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 6 8 19 20 25 25 25 25 25 22 22 11 Class Distribution -------------------- 55% | Mutant 21% | Scavenger-Mutant 13% | Derelict-Mutant 9% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Messiah-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Matter Collected 1304 | 218 . 47 246 50 10 177 105 110 286 . 55 Remotely . | . . . . . . . . . . . . Salvage Created 999 | . . 89 155 . . . 53 87 479 . 136 Parts 42 | . . 5 13 . . . 4 3 15 . 2 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . 8 . . 1 21 . 1 Prevented 8 | . . . . . 2 . . . . . 6 Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 20 | . . 2 5 . . . 1 1 9 . 2 Guns 17 | . . 2 5 . . . . 1 8 . 1 Classes Destroyed 5 | . . 1 1 . . . 2 1 . . . Worker 1 | . . . . . . . 1 . . . . Swarmer 4 | . . . 2 . . . . . 2 . . Grunt 11 | . . 2 3 . . . . . 4 . 2 Sentry 2 | . . . . . . . . 1 1 . . Hunter 3 | . . . . . . . 1 . 2 . . Best Kill Streak 7 | . . 2 2 . . . 2 1 7 . 2 Combat Bots Only 7 | . . 2 2 . . . 1 1 7 . 2 Max Kills in Single Turn 2 | . . 1 1 . . . 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 350 | . . 11 28 . . 3 26 12 73 . 197 Missed 91 | . . 3 8 . . . 4 5 15 . 56 Damage Taken 4990 | . . 93 242 . . 69 411 158 1134 . 2883 Core 1075 | . . 11 55 . . . 47 41 220 . 701 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 38 | . . 15 23 . . . . . . . . Core Remaining (%) 95 | 100 100 . . . 83 100 . . . . . Volleys Fired 77 | . . 7 16 . 2 4 4 10 28 . 6 Largest 2 | . . 2 2 . 1 2 2 1 2 . 2 Hottest 155 | . . 43 46 . 75 150 155 33 155 . 155 Shots Fired 138 | . . 14 32 . 2 7 8 10 56 . 9 Gun 138 | . . 14 32 . 2 7 8 10 56 . 9 Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 105 | . . 14 32 . . . . 10 49 . . Thermal 33 | . . . . . 2 7 8 . 7 . 9 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 22 | . . 8 10 . 2 3 13 11 22 . 9 Robot Miss Streak 2 | . . 2 2 . . 2 1 1 2 . 1 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 2 | . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . Shots Hit Robots 106 | . . 12 17 . 2 4 7 9 46 . 9 Core Hits 47 | . . 3 9 . . 1 4 3 21 . 6 Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed 4 | . . . . . . . . . 4 . . Critical Strikes 9 | . . . . . . 2 . . 7 . . Burn 3 | . . . . . . 2 . . 1 . . Destroy 6 | . . . . . . . . . 6 . . Melee Attacks 11 | . . . . 1 . . 10 . . . . Impact 11 | . . . . 1 . . 10 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2391 | . . 173 303 . 41 86 208 202 1153 . 225 Guns 2391 | . . 173 303 . 41 86 208 202 1153 . 225 Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 1695 | . . 173 303 . . . . 202 1017 . . Thermal 696 | . . . . . 41 86 208 . 136 . 225 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 . . . . . Average Corruption 4 | . . . . . . 4 . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 15 | . . . . . . 15 . . . . . Message Errors 4 | . . . . . . 4 . . . . . Matter Fused 5 | . . . . . . 5 . . . . . Heat Flow Errors 3 | . . . . . . 3 . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 392 | . . . 3 . 42 194 62 14 42 . 392 Average Temperature 82 | . . . 2 . 24 61 30 14 31 . 225 Received Heat Transfer 1316 | . . 42 117 . . 12 18 54 243 . 830 Effects 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . 1 . 1 Combat Hostiles 3 | . . . . . . . 1 . 1 . 1 Parts Melted 7 | . . . . . . . 1 . 3 . 3 Heat Transferred 1652 | . . . . . 74 296 475 . 360 . 447 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Peak Influence 297 | . . 57 137 . . 224 297 . . . . Initial 61 | . . . . . . . 61 . . . . Average 65 | . . 21 58 . . 53 138 . . . . Maximum Alert Level 1 | . . . . . . 1 1 . . . . Low Security (%) 90 | 100 100 100 100 . . 89 76 . . . . Level 1 9 | . . . . . . 10 23 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . . 3 . . . 2 5 . 1 . . Investigation 5 | . . 3 . . . 2 . . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 1 | . . . . . . . 1 . . . . Assault 1 | . . . . . . . . . 1 . . Garrison 3 | . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Distress Signals 1 | . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 56 | . . 3 6 . 4 11 6 1 13 . 12 Peak Tracking Total 10 | . . 2 3 . 4 3 2 1 10 . 8 Tactical Retreats 9 | . . . 1 . . 2 . . 5 . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Traps Triggered 4 | . . . . . . 4 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . 6 Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Machines Accessed 10 | . 2 6 . . . 2 . . . . . Terminals 6 | . 1 5 . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 31 | . 5 21 . . . 5 . . . . . Successful 18 | . 3 12 . . . 3 . . . . . Failed 13 | . 2 9 . . . 2 . . . . . Catastrophic 1 | . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 32 | . 2 12 . . . 5 13 . . . . Terminals 23 | . 4 19 . . . . . . . . . Fabricators 5 | . . . . . . 5 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 7 | . 1 6 . . . . . . . . . Record 1 | . . 1 . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . Recall Investigation 2 | . . 2 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 5 . . . 2 . . . . . Terminals 5 | . 1 4 . . . . . . . . . Botnet 5 | . 1 4 . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . Liberate 2 | . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . Monitor 1 | . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . 1 5 . . . 1 . . . . . Full Trace Events 6 | . 1 4 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . 15 . . 11 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Total Allies 13 | . . . 1 6 . 3 3 . . . . Largest Group 7 | . . . 1 6 6 6 7 . . . . Highest-Rated Group 327 | . . . 31 190 190 327 271 . . . . Highest-Rated Ally 70 | . . . 31 41 41 70 70 . . . . Zionite Dispatches 2 | . . . . . . 1 1 . . . . Light 1 | . . . . . . 1 . . . . . Fire 1 | . . . . . . . 1 . . . . Total Orders 4 | . . . . . . 3 1 . . . . ROAM 1 | . . . . . . . 1 . . . . RETURN 3 | . . . . . . 3 . . . . . Ally Attacks 99 | . . . 6 . 19 42 32 . . . . Total Damage 2327 | . . . 101 . 517 1064 645 . . . . Kills 22 | . . . 1 . 5 10 6 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 1 . . . 2 . . Drone Launches 4 | . . . . . . 3 1 . . . . Drone Recoveries 4 | . . . . . . 3 1 . . . . Zionite Intel Received 2 | . . . . . . . 2 . . . . Branch Access 1 | . . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Turns Passed 5587 | 58 94 427 483 1417 523 697 561 371 654 7 295 Spaces Moved 4213 | 48 103 373 437 1183 403 541 414 256 316 5 134 Core 18 | 10 . . . . . . . . 6 . 2 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 4193 | 38 103 373 437 1183 403 541 414 256 310 5 130 Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 2 Fastest Speed 50 | 50 90 90 95 95 125 110 110 110 110 170 170 Average Speed 120 | 81 90 100 95 116 125 116 110 132 175 170 203 Slowest Speed 2050 | 90 90 105 95 125 125 125 110 155 2050 170 1850 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 3 20 23 64 90 59 7 13 43 41 7 17 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 3 . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 . 1 . Scrap Searched 7 | . . . . 4 1 . . 1 1 . . Spaces Dug 10 | . . . . . . . 10 . . . . Terrain Destroyed 17 | . . . . . . . 10 2 5 . . Melee 10 | . . . . . . . 10 . . . . Projectile 7 | . . . . . . . . 2 5 . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Total 4612 | 66 104 411 474 1221 420 599 498 283 379 4 153 Wait 77 | . . . 4 . 15 26 31 1 . . . Move 4202 | 47 102 372 436 1182 402 540 413 255 315 4 134 Hop . | . . . . . . . . . . . . Pick Up 105 | 12 2 20 8 19 . 10 15 5 13 . 1 Fast Attach . | . . . . . . . . . . . . Attach 59 | 6 . 3 . 3 . 10 8 6 12 . 11 Detach 4 | . . . . . . 2 1 1 . . . Swap 23 | 1 . 4 3 2 1 4 5 2 . . 1 Drop 54 | . . 5 7 14 . 3 11 3 11 . . Fire 77 | . . 7 16 . 2 4 4 10 28 . 6 Melee 11 | . . . . 1 . . 10 . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 11) 153 | -10/Materials | Entered another Materials area 153 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 303 | -9/Materials | Build established: Mutant 567 | -9/Materials | Discovered new exit (range 12) 580 | -9/Materials | Entered Mines 588 | -9/Mines | Escorted by a lone wolf Derelict 608 | -9/Mines | Learned location of Storage (-9) 1047 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1063 | -9/Mines | Entered Zion 1088 | -7/Zion | Found CR-A16's Pointy Stick 1256 | -7/Zion | Learned location of Quarantine (-2) 1329 | -7/Zion | Learned Factory emergency access door positions 1366 | -7/Zion | Gained Derelict followers 1701 | -7/Zion | Given the Hacking Drone Bay 1704 | -7/Zion | Found Prototype Device 1831 | -7/Zion | Met Imprinter 1856 | -7/Zion | Imprinted 1858 | -7/Zion | Declared Zion's savior 2435 | -7/Zion | Discovered new exit (range 16) 2480 | -7/Zion | Entered Proximity Caves 2480 | -6/Proximity Caves | Accompanied by 6 allies 2976 | -6/Proximity Caves | Discovered new exit (range 8) 3003 | -6/Proximity Caves | Entered Factory 3003 | -6/Factory | Accompanied by 5 allies 3003 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 3007 | -6/Factory | Identified Hacking Drone Bay 3264 | -6/Factory | Discovered new exit (range 13) 3303 | -6/Factory | Build established: Derelict-Mutant 3339 | -6/Factory | Zion Light squad teleported in 3700 | -6/Factory | Entered another Factory area 3700 | -5/Factory | Accompanied by 4 allies 3700 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3701 | -5/Factory | Identified exit to Upper Caves 3767 | -5/Factory | Zion Fire squad teleported in 3877 | -5/Factory | Garrison activated, responded to threat 3937 | -5/Factory | Retrieved Zion intel report: Branch Access 3947 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 4051 | -5/Factory | Lost 3 parts (2n1u) 4261 | -5/Factory | Entered Upper Caves 4292 | -5/Upper Caves | Build established: Scavenger-Mutant 4426 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4622 | -5/Upper Caves | Discovered new exit (range 6) 4632 | -5/Upper Caves | Entered another Upper Caves area 4640 | -5/Upper Caves | Identified exit to Zhirov 4954 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5036 | -5/Upper Caves | Destroyed 7 combat bots 5038 | -5/Upper Caves | Lost 8 parts (1p4n1u2w) 5090 | -5/Upper Caves | Learned Factory emergency access door positions 5286 | -5/Upper Caves | Entered Zhirov 5286 | -5/Zhirov | Discovered new exit (range 3) 5293 | -5/Zhirov | Entered Proximity Caves 5296 | -4/Proximity Caves | Spotter reported a threat 5303 | -4/Proximity Caves | Spotter reported a threat 5417 | -4/Proximity Caves | Build established: Messiah-Mutant 5448 | -4/Proximity Caves | Spotter reported a threat 5543 | -4/Proximity Caves | Core integrity fell below 50% 5576 | -4/Proximity Caves | Core integrity fell below 20% 5588 | -4/Proximity Caves | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Weapon Cycler destroyed. Imp. Medium Armor Plating destroyed. Identified Exp. Heat Sink. Tactical Coordination Suite destroyed. Imp. Cooling System destroyed. Powered Hammer destroyed. Imp. Deuterium Engine destroyed. Adv. Cooling System destroyed. Mak. Power Source destroyed. Acquired Broken Flexi-carbon Leg. Mak. Light Armor Plating destroyed. Critical hit (Burn: +50). Neutrino Core destroyed. Acquired 55 matter. Xenon Bombardment Thruster destroyed. Critical hit (Burn: +50). Neutrino Core destroyed. Critical hit (Burn: +37). Nuclear Pulse Array destroyed. Nuclear Pulse Thruster destroyed. Map ----- +----------------------------------------------------+ | ## #?????????????????????????????????????????? | | #???????????????????????????????????????????? | | #?????? #???????????????????????????????????? | | ##???? #???????????????????????????????????? | | ##?? #??????????? ???????????????????????? | | ## #?????????? ???????????????????????? | | #?????#### ???????????????????????? | | ??? ????????????????????????? | | #### ??? ?????????????????????????? | | ##??????????# #??????????????????????????? | | # #?????????## ????????????????????????????? | | # #???????## ?????????????????????????????? | | # #??????## ??????????????????????????????? | | #?????## #???????????????????????????????? | | # #????## #????????????????????????????????? | | # ##???## #?????????????????????????????????? | | ##??### ###???????????????????????????????? | | ##?## ##??????????????????????????????? | | ### #??????????????????????????????? | | ## ####???????????????????????????? | | ### # ####????????????????????????? | | ## #?## #&&""" #????????????????????????? | | #### ##??# ##&% %=##????????????????????????? | | #??### ##??####& = "#????#???????????????????? | | #????## #????# gg ### #???????????????????? | | #?????## #????# %@g #???????????????????? | | #??????# #???# g## #??????????????????? | | ##?????## #??# ^###g ##??? ???????????????? | | #??????# ##??####?# ##?????? ????????????? | | #??????# #????????# ????????? ?????????? | | #??????## #????????# $?????????? ??????????? | | #???????##????????####???????????? ??????????? | | #?????????????????????????????????????????????? | | ## #?????????????????????????????????????????????? | | ??##?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Energy Generation 49 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 400 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 6 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Matter Filter | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Lgt. Neutrino Core | -5/Factory | Z-intel Gui. EMP Blaster | -5/Factory | Z-intel Biomechanical Wings | -5/Factory | Z-intel Antimatter Cannon | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Cld. Plasma Cannon | -5/Factory | Z-intel Cld. Deuterium Engine | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Cld. Particle Cannon | -5/Factory | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Challenges ------------ None Game ------ Seed MyomerChipFirepult Manual? 0 Play Time 01:03:20 Cumulative 29.0 hours Start 2024.10.18 @ 20:14:44 End 2024.10.18 @ 21:24:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 54 Adventurer 20 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 55x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cc81667d-155e-4b37-896f-b70358cf2344